Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 17:49:56 Player: paplal Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (69) 345 Value Destroyed (1668) 1668 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3687 Bonus ------- High Alert Combat Kills 14 Cogmind --------- Core Integrity 0/550 Matter 220/300 Energy 140/140 System Corruption 0% Temperature Critical (707) Movement Core (1700) Ox33 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Insulated Plating Insulated Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Particle Cannon > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Backup Power I Light Treads Improved Heat Sink Improved EM Shotgun Backup Laser I Beam Rifle Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Autogun Minigun Flak Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Flight Unit > --- UTILITY ---------- Huge Storage Unit Insulated Plating Insulated Plating > --- WEAPON ----------- Heavy EM Pulse Gun Particle Cannon Heavy Hammer > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Backup Power I Light Treads Improved Heat Sink Improved EM Shotgun Backup Laser I Beam Rifle Beam Rifle Particle Gun Improved Medium Laser Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon Heavy Particle Cannon Autogun Minigun Flak Cannon Grenade Launcher Grenade Launcher Mini Grenade Launcher Missile Launcher [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Storage Huge Storage Unit Protection Backup Plating I Weapon Heavy Hammer Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 65 | 5 7 30 23 Power 14 | . 2 7 5 Engine 10 | . 2 5 3 Core 4 | . . 2 2 Reactor . | . . . . Propulsion 21 | 2 2 10 7 Treads 4 | . . 3 1 Leg 16 | 2 2 7 5 Wheel . | . . . . Hover . | . . . . Flight 1 | . . . 1 Utility 9 | 1 1 2 5 Device 3 | . 1 . 2 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 21 | 2 2 11 6 Energy Gun 8 | 1 . 3 4 Energy Cannon 2 | . . . 2 Ballistic Gun 6 | 1 1 4 . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon 1 | . . 1 . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 20 | . 3 8 9 Power 7 | . . 4 3 Propulsion 9 | . 2 3 4 Utility 1 | . . . 1 Weapon 3 | . 1 1 1 Highest Loss Streak 3 | . 3 3 3 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 95 96 91 Engine 12 | . 12 15 7 Core 5 | . . 4 9 Treads 8 | . . 15 4 Leg 20 | . 26 16 21 Device 9 | . 12 11 6 Storage 10 | . 14 11 9 Protection 2 | . . . 6 Energy Gun 5 | . 10 3 3 Energy Cannon 2 | . . . 7 Ballistic Gun 7 | . 13 6 5 Launcher 1 | . 3 1 . Impact Weapon 7 | . . 9 8 Naked Turns . | . . . . Heaviest Build 106 | 7 14 100 106 Greatest Support 60 | 20 20 60 60 Greatest Overweight (x) 33 | 1 3 2 33 Average Overweight (x) . | . . . 2 Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 7 8 13 25 Most Carried 25 | 7 8 20 25 Average Carried 13 | 4 6 10 22 Final Capacity 25 | 8 8 25 25 Final Carried 22 | 5 7 20 22 Class Distribution -------------------- 68% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1313 | 248 123 614 328 Remotely . | . . . . Salvage Created 2363 | . 434 1045 884 Parts 149 | . 32 72 45 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 9 25 11 Guns 36 | . 9 22 5 Cannons 4 | . . . 4 AOE 4 | . . 3 1 Classes Destroyed 10 | . 5 4 1 Worker 6 | . 2 1 3 Builder 1 | . . . 1 Tunneler 2 | . . 1 1 Hauler 2 | . . 1 1 Recycler 4 | . 1 . 3 Mechanic 1 | . . 1 . Watcher 8 | . 2 4 2 Swarmer 13 | . 3 7 3 Grunt 24 | . 6 12 6 Sentry 8 | . . 6 2 Best Kill Streak 5 | . 5 5 4 Combat Bots Only 4 | . 4 4 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 352 | . 71 146 135 Missed 89 | . 16 44 29 Damage Taken 4150 | . 635 1506 2009 Core 1064 | . 171 266 627 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 31 33 . Volleys Fired 234 | . 56 106 72 Largest 2 | . 2 2 2 Hottest 133 | . 60 101 133 Shots Fired 357 | . 109 114 134 Gun 282 | . 107 95 80 Cannon 54 | . . . 54 Launcher 15 | . 2 13 . Special 6 | . . 6 . Kinetic 144 | . 53 56 35 Thermal 141 | . 54 11 76 Explosive 15 | . 2 13 . Electromagnetic 57 | . . 34 23 Robot Hit Streak 21 | . 7 11 21 Robot Miss Streak 4 | . 4 4 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 234 | . 60 88 86 Core Hits 105 | . 26 51 28 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 . 1 Burn 1 | . . . 1 Destroy 1 | . 1 . . Melee Attacks 3 | . . 2 1 Impact 3 | . . 2 1 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4200 | . 651 1886 1663 Guns 2573 | . 590 1166 817 Cannons 635 | . . . 635 Explosions 747 | . 61 573 113 Melee 189 | . . 91 98 Ramming . | . . . . Kinetic 1182 | . 221 620 341 Thermal 1469 | . 369 148 952 Explosive 560 | . 61 499 . Electromagnetic 800 | . . 528 272 Impact 189 | . . 91 98 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 131 | . . 16 115 Projectiles 40 | . . . 40 Explosions 23 | . . 16 7 Melee 68 | . . . 68 Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 395 | . 3 340 52 Shots 16 | . 1 13 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 1068 | . 136 86 1068 Average Temperature 140 | . 50 19 232 Received Heat Transfer 1497 | . 306 408 783 Effects 39 | . . . 39 Shutdowns 12 | . . . 12 Energy Bleed 4 | . . . 4 Interference 7 | . . . 7 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 5 | . . . 5 Damage (core) 5 | . . . 5 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 5 | . . 2 3 Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted . | . . . . Heat Transferred 3024 | . 850 322 1852 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 5 | . . 3 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 463 | . 194 463 231 Initial 136 | . . . 136 Average 162 | . 67 261 85 Maximum Alert Level 2 | . . 2 1 Low Security (%) 67 | 100 100 34 94 Level 1 25 | . . 52 5 Level 2 6 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 6 | . 2 3 1 Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 79 | . 16 41 22 Peak Tracking Total 5 | . 5 4 4 Tactical Retreats 9 | . 2 4 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 2 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 4 6 5 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 2 2 Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 35 | . 7 20 8 Successful 22 | . 4 14 4 Failed 13 | . 3 6 4 Catastrophic 3 | . . 1 2 Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 15 | . 6 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 1 5 3 Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 9 | . 3 3 3 Record 4 | . . 1 3 Emergency Access Points 1 | . 1 . . Alert Level 2 | . 1 1 . Maintenance Status 1 | . . 1 . Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 1 1 Retrieve Components 3 | . 1 1 1 Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 3 3 2 Full Trace Events 2 | . . 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 8 | . 3 . 5 Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4389 | 62 812 2031 1484 Spaces Moved 1910 | 49 522 993 346 Core 32 | 24 7 . 1 Treads 527 | . . 456 71 Legs 1349 | 25 515 537 272 Wheels . | . . . . Hover . | . . . . Flight 2 | . . . 2 Fastest Speed 50 | 50 120 120 240 Average Speed 180 | 97 121 160 338 Slowest Speed 2060 | 120 200 260 2060 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 4 81 66 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 104 | . 15 80 9 Melee . | . . . . Projectile . | . . . . AOE 104 | . 15 80 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2520 | 63 604 1315 538 Wait 207 | . 8 130 69 Move 1907 | 48 521 992 346 Hop . | . . . . Pick Up 70 | 10 9 35 16 Fast Attach 8 | . . 3 5 Attach 41 | 5 7 15 14 Detach 1 | . . . 1 Swap 16 | . . 12 4 Drop 30 | . 2 18 10 Fire 234 | . 56 106 72 Melee 3 | . . 2 1 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 2 | . . 2 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 6) 175 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 4) 601 | -10/Materials | Core integrity fell below 50% 646 | -10/Materials | Lost 3 parts (2n1w) 776 | -10/Materials | Discovered new exit (range 4) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1510 | -9/Materials | Lost 3 parts (1p1n1w) 1586 | -9/Materials | Discovered new exit (range 14) 1627 | -9/Materials | Discovered new exit (range 8) 1769 | -9/Materials | Core integrity fell below 50% 1899 | -9/Materials | Discovered new exit (range 4) 2390 | -9/Materials | Discovered new exit (range 16) 2906 | -9/Materials | Entered another Materials area 2906 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3141 | -8/Materials | Lost 3 parts (1p2n) 3444 | -8/Materials | Build established: Scavenger-Mutant 4365 | -8/Materials | Core integrity fell below 50% 4375 | -8/Materials | Core integrity fell below 20% 4391 | -8/Materials | Core destroyed Last Messages --------------- damaged (-5). 04370_ Acquired 45 matter. 04371_ Power failure, Lgt. Deuterium Engine shutdown. 04372_ R-06 Scavenger collects Hvy. Hammer. 04375_ Overheating: Core damaged (-88). 04377_ Overheating: Particle Gun damaged (-33). 04380_ Power failure, Lgt. Deuterium Engine shutdown. 04380_ Overheating: Insulated Plating damaged (-22). 04382_ Beam Rifle broken. 04382_ Overheating: Short circuit. 04383_ Aluminum Leg broken. 04383_ Overheating: Short circuit. 04388_ Overheating: System interference. 04388_ Particle Cannon temporarily disabled. 04389_ Power failure, Lgt. Deuterium Engine shutdown. 04391_ Overheating: Core damaged (-99). 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""" #?????????????? | | ???????????# #?????????? ??? +?????????????? | | ???????????#! #?????????? ???? #?????????????? | | ############ #??????????##+???????????????????? | | % *%+ #???????????? ???????????????????? | | ######## ### #???????????? ???????????????????? | | ## #?# #????????????????????????????????? | | ## ########????????????????????????????????? | | ## # !""" #????????????????????????????????? | | ## # ="Y" #????????????????????????????????? | | + + = #????????????????????????????????? | | # # !! #????????????????????????????????? | | #+##### # !! #????????????????????????????????? | | # !! #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | ########## #????????????????????????????????? | | T #??# """ #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellFocalShredder Manual? 0 Play Time 00:45:31 Cumulative 5.5 hours Start 2024.04.14 @ 17:01:03 End 2024.04.14 @ 17:49:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 25x22 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7fd044a5-4d05-4c09-b181-876073a43a40