Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.10 @ 15:14:05 Player: Sara Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (376) 376 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 3196 Bonus ------- Pacifist 200 Follower Combat Kills 33 Friendly Fire -18 Cogmind --------- Core Integrity 563/700 Matter 285/300 Energy 70/100 System Corruption 0% Temperature Hot (217) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (6) ------ Small Storage Unit Improved Signal Interpreter Energy Filter Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (8) ---- Ion Engine Heavy Ion Engine Combat Airjet Advanced Beam Rifle Ion Cannon Ion Cannon Gauss Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Energy Filter Energy Filter Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Heavy Ion Engine Light Treads Combat Airjet Advanced Beam Rifle Ion Cannon Ion Cannon Gauss Rifle [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Energy Filter Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 29 | 6 . 2 10 7 4 Power 2 | 1 . . 1 . . Engine 2 | 1 . . 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 4 . . 6 2 1 Treads 10 | 2 . . 5 2 1 Leg 3 | 2 . . 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . . 1 1 3 Device 3 | . . . 1 . 2 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | . . 2 2 4 . Energy Gun 4 | . . 1 1 2 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 9 | . . . 2 2 5 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 2 | . . . 1 . 1 Weapon 1 | . . . 1 . . Highest Loss Streak 5 | . . . 2 2 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 79 | . 57 85 91 72 79 Engine 9 | . 14 14 11 9 6 Treads 27 | . . . 34 33 29 Leg 6 | . 28 28 9 . . Device 2 | . . . 3 . 10 Storage 9 | . 14 14 11 9 7 Processor 2 | . . . . 3 7 Energy Gun 13 | . . 14 10 15 15 Ballistic Gun 4 | . . 14 10 . . Naked Turns . | . . . . . . Heaviest Build 25 | 10 10 14 20 25 23 Greatest Support 80 | 40 20 20 80 80 80 Greatest Overweight (x) 1 | . . . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 5 5 4 8 8 8 Average Carried 5 | 2 5 3 3 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 5 5 4 8 8 7 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 468 | 154 . 85 169 60 . Remotely . | . . . . . . Salvage Created 575 | . . 11 172 392 . Parts 31 | . . . 11 20 . Haulers Intercepted 2 | . . . 1 1 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 8 | . . 1 1 6 . Guns 6 | . . 1 1 4 . Cannons 2 | . . . . 2 . Classes Destroyed 7 | . . 1 4 2 . Hauler 2 | . . . 1 1 . Recycler 2 | . . . 1 1 . Watcher 2 | . . . 2 . . Grunt 3 | . . . 1 2 . Sentry 2 | . . . . 2 . Hunter 2 | . . . . 2 . Assembled 1 | . . 1 . . . Best Kill Streak 2 | . . 1 2 2 . Combat Bots Only 2 | . . 1 1 2 . Max Kills in Single Turn 1 | . . 1 1 1 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1738 | . 10 15 642 412 659 Core 358 | . . . 125 96 137 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 . 100 68 82 . Volleys Fired 59 | . . 2 8 29 20 Largest 2 | . . 2 2 2 2 Hottest 122 | . . 70 79 122 122 Shots Fired 118 | . . 4 16 58 40 Gun 100 | . . 4 16 40 40 Cannon 18 | . . . . 18 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 10 | . . 2 8 . . Thermal 108 | . . 2 8 58 40 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 5 | . . 3 5 5 5 Robot Miss Streak 5 | . . . 3 3 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 55 | . . 3 9 34 9 Core Hits 22 | . . 2 7 12 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 3 1 Burn 4 | . . . . 3 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1159 | 4 . 39 160 736 220 Guns 879 | . . 39 160 460 220 Cannons 276 | . . . . 276 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 4 | 4 . . . . . Kinetic 90 | . . 14 76 . . Thermal 1065 | . . 25 84 736 220 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | 1 . . . . . Kicked 1 | 1 . . . . . Crushed . | . . . . . . Highest Temperature 270 | . . 18 38 270 270 Average Temperature 95 | . . 10 17 95 116 Received Heat Transfer 561 | . . . 399 90 72 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2294 | . . 74 222 1517 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 217 | . . . 63 217 17 Initial 17 | . . . . 17 17 Average 37 | . . . 25 75 14 Maximum Alert Level 1 | . . . . 1 . Low Security (%) 96 | 100 100 100 100 91 100 Level 1 3 | . . . . 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . . 2 2 Investigation 2 | . . . . 2 . Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 41 | . 3 2 14 16 6 Peak Tracking Total 10 | . 4 1 10 8 5 Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 5 | . . . 1 3 1 Terminals 4 | . . . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . . . 2 7 2 Successful 5 | . . . 1 3 1 Failed 6 | . . . 1 4 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 4 | . . . 2 1 1 Terminals 10 | . . . 2 6 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 3 | . . . . 2 1 Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 1 | . . . 1 . . Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . . . 1 2 1 Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 42 | . . 42 42 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 4 | . . 2 2 . . Total Damage 81 | . . 41 40 . . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 1502 | 110 52 152 365 571 252 Spaces Moved 790 | 64 44 114 185 280 103 Core 3 | 3 . . . . . Treads 607 | 40 . . 184 280 103 Legs 180 | 21 44 114 1 . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 160 160 Average Speed 150 | 141 120 120 160 160 160 Slowest Speed 190 | 160 120 120 190 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 5 14 32 22 23 5 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . 1 . Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 977 | 80 43 125 236 345 148 Wait 78 | 5 . 7 24 21 21 Move 786 | 64 43 113 184 279 103 Hop . | . . . . . . Pick Up 14 | 5 . 1 5 3 . Fast Attach 20 | 4 . . 7 6 3 Attach 5 | . . 2 2 . 1 Detach 2 | . . . 1 1 . Swap 4 | 2 . . 1 1 . Drop 9 | . . . 4 5 . Fire 59 | . . 2 8 29 20 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 6) 163 | -10/Materials | Entered Mines 178 | -10/Mines | Assembled infested the area 219 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Discovered new exit (range 3) 315 | -10/Mines | Entered Materials 315 | -9/Materials | Accompanied by 2 allies 315 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 337 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 13) 680 | -9/Materials | Entered another Materials area 680 | -8/Materials | Evolved 2 slots: Utility x2 1243 | -8/Materials | Discovered new exit (range 5) 1250 | -8/Materials | Identified exit to Factory 1251 | -8/Materials | Entered Factory 1251 | -7/Factory | Evolved 2 slots: Utility x2 1471 | -7/Factory | Garrison activated, responded to threat 1503 | -7/Factory | Self-destructed Last Messages --------------- 01470_ Slug penetrates Wall. 01471_ U-05 Engineer calls for garrison support. 01471_ ALERT: Activating Garrison Access F004. 01479_ C-30 ARC bursts open, deploying its payload. 01479_ S-27 Virus unfolds itself. 01479_ Slug penetrates S-27 Virus. 01479_ S-27 Virus destroyed. 01480_ H-55 Commando suffers critical hit (Burn). 01482_ Penetrated by Slug. 01484_ H-55 Commando heat damages Carbon-fiber Leg. 01485_ Lgt. Treads destroyed. 01495_ Hvy. Ion Engine destroyed. 01496_ Slug penetrates Y-54 Guardian. 01498_ R-06 Scavenger collects Lgt. Nuclear Core. 01499_ Energy Filter destroyed. 01499_ Slug penetrates Wall. 01501_ ALERT: Rogue bot located, Programmers report to Factory Zone 8R. 01501_ K-01 Serf collects debris. 01502_ Slug penetrates Y-54 Guardian. 01503_ S-27 Virus heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #############???????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #?????###########??????????????????? | | # #?????# "" #??????????????????? | | # #?????# "" #??????????????????? | | # #?????# " """ #??????????????????? | | # #?????# """ #??????????????????? | | # #?????# """ #??????????????????? | | # #?????# @ "" #??????????????????? | | # #?????# "" #??????????????????? | | # #?????# #??????????????????? | | ###+####################s#####??????????????????? | | #???????????????????? | | #???????????????????? | | s #???????????????????? | | Y #???????????????????? | | #???????????????????? | | #####+############ #???????????????????? | | # #??????# =#???????????????????? | | + #??????# %% ?????????????????? | | ###### #??????+ ????????????????? | | #????# ! #??????# k ???????????????? | | #????# [ #??????# ??????????????? | | #????# #??????# ??????????????? | | ##????# #??????# ######??????????????? | | ??????# ! #??????? #???????????????????? | | ??????###########??????? #???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Energy Filtering 45 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroTrackerRecalibrator Manual? 0 Play Time 00:14:22 Cumulative 99.9 hours Start 2022.05.10 @ 15:00:02 End 2022.05.10 @ 15:14:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 55 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 18e4d746-3715-444b-9e65-e5792424cac1