Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.05 @ 16:10:39 Player: Grimalkyne Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (147) 735 Value Destroyed (5264) 5264 Prototype IDs (29) 580 Alien Tech Used (3) 600 Bonus (1400) 1400 TOTAL SCORE: 17279 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1600 Matter 38/300 Energy 99/100 System Corruption 12% Temperature Cool (72) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Antigrav System Antigrav Array Advanced Heat Sink Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Biometal Medium Treads Biometal Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Heat Sink Advanced Cooling System Improved Coolant Injector Enhanced Optical Array Encrypted Comm Array Target Analyzer Advanced Target Analyzer Particle Charger Improved Weapon Cycler Advanced ECM Suite Improved Reaction Control System Point Defense System > --- WEAPON ----------- Gamma Rifle KE Penetrator KE Penetrator Heavy Gauss Cannon > --- INVENTORY -------- Improved Heavy Treads Advanced Heat Sink Advanced Heat Sink Phasing Sabre [Rating: 155] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Enhanced Flexi-carbon Leg Treads Improved Heavy Treads Leg Enhanced Flexi-carbon Leg Flight Unit Flight Unit Utility Cryofiber Web Device Cryofiber Web Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . 2 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . 1 . . . . . . . . . 1 1 Utility 11 | . . . 1 . . . 1 2 . 1 2 . . 1 . . . . 2 . 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Attached 166 | 3 14 3 16 9 1 . 10 2 5 16 21 . 20 10 2 3 4 5 3 9 10 Power 18 | 1 2 1 1 1 . . . . 1 2 1 . 1 3 . . 2 . 1 . 1 Engine 7 | 1 2 1 1 . . . . . . 1 . . . 1 . . . . . . . Core 5 | . . . . 1 . . . . 1 1 1 . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 2 . . 2 . 1 . 1 Propulsion 39 | . 3 1 4 3 . . 4 . . 6 3 . 5 2 . 2 . 2 . 3 1 Treads 7 | . . . . . . . 3 . . . . . . . . . . . . 3 1 Leg 27 | . 3 1 4 1 . . . . . 6 3 . 5 . . 2 . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . 2 . . 1 . . . . . . 2 . . . . . . . Utility 57 | 1 3 . 1 3 1 . 3 2 4 3 9 . 11 3 1 1 2 1 . 2 6 Device 29 | . . . . . . . 1 1 . 2 6 . 7 3 1 1 1 1 . 2 3 Storage 5 | 1 1 . . . . . 2 . . . . . . . . . . . . . 1 Processor 9 | . 2 . 1 1 1 . . . . . . . 2 . . . . . . . 2 Hackware 1 | . . . . . . . . . . . 1 . . . . . . . . . . Protection 13 | . . . . 2 . . . 1 4 1 2 . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 1 6 1 10 2 . . 3 . . 5 8 . 3 2 1 . . 2 2 4 2 Energy Gun 16 | . 1 . 1 1 . . 2 . . 2 3 . 2 1 1 . . . 1 . 1 Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Ballistic Gun 26 | 1 4 1 9 . . . 1 . . 2 2 . 1 . . . . 1 . 3 1 Ballistic Cannon 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . 1 . . . . . . . . 1 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . 1 . 3 . . . 3 . 2 . . . 5 1 . . . Parts Lost 41 | . . 1 1 3 . . . . 3 . 1 5 6 . . 1 . 3 6 2 9 Power 4 | . . . . 1 . . . . . . . . . . . . . . 1 . 2 Propulsion 11 | . . 1 . 1 . . . . 1 . . 1 2 . . . . 3 . 1 1 Utility 16 | . . . . 1 . . . . 2 . 1 3 2 . . 1 . . 2 1 3 Weapon 10 | . . . 1 . . . . . . . . 1 2 . . . . . 3 . 3 Highest Loss Streak 6 | . . 1 1 3 . . . . 3 . 1 5 6 . . 1 . 2 5 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 4 8 10 9 6 5 5 12 23 24 10 9 6 4 4 5 5 5 4 4 3 4 Power . | . 1 1 1 . . 1 1 4 4 1 1 1 1 . 1 1 1 1 1 . . Propulsion 1 | 1 . 1 2 1 1 1 2 4 3 . 2 1 2 3 3 2 2 . . . 1 Utility 1 | . 2 2 2 1 1 1 3 7 8 2 1 . . . . . . . . . 1 Weapon 3 | 1 3 5 4 2 2 2 4 8 8 6 4 2 . . 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 3 3 1 2 . . 1 . 2 9 3 1 . 1 . . . . . 3 12 Power 5 | . . . . . . . . . . 4 . . . . . . . . . . 1 Propulsion 9 | . . . . . . . . . 1 . . . . . . . . . . 1 7 Utility 14 | . 1 2 1 2 . . . . . 2 . 1 . 1 . . . . . 1 3 Weapon 13 | . 2 1 . . . . 1 . 1 3 3 . . . . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 87 99 99 42 49 55 93 98 97 92 99 71 92 98 100 98 99 98 82 78 76 Engine 3 | . 10 14 11 3 . . . . . 3 1 . . 1 . . . . . . . Core 1 | . . . . 1 . . 8 7 7 2 3 5 5 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 7 10 10 10 10 8 7 6 Treads 3 | . . . . . . . 20 23 21 . . . . . . . . . . 3 14 Leg 15 | . 20 27 22 7 . . 1 . . 20 23 17 22 19 21 21 21 19 14 9 . Device 18 | . . . . . . . 7 15 15 18 22 19 28 34 36 40 39 35 32 33 31 Storage 5 | . 14 14 11 3 . . 8 7 7 6 5 1 . . . . . . . . 1 Processor 11 | . 13 14 21 7 16 22 18 15 13 6 3 . 6 10 10 10 10 10 9 8 10 Protection 3 | . . . . 2 11 11 1 6 7 13 15 8 4 5 5 . 1 5 3 . . Energy Gun 7 | . 4 14 2 . . . 16 15 15 12 13 7 11 12 10 10 10 10 6 . 2 Ballistic Gun 9 | . 22 14 30 10 . . 8 7 7 6 1 . 4 . . . . . 3 5 6 Peak Build Rating 155 | 3 9 8 18 18 15 13 40 45 47 55 75 74 90 112 104 109 118 118 113 131 155 Average Rating 62 | 2 7 7 14 7 10 13 33 44 46 50 67 51 80 99 101 105 110 116 109 115 130 On Entrance 55 | . 3 8 8 18 7 13 13 40 45 46 55 74 43 84 101 104 109 118 112 91 124 Avg Prop Armor Cover (%) 5 | . . . . . . . 6 . . . . . . . . . . . . 4 . Naked Turns 221 | . . . . 130 . . . . . . . . . . . . . . . . 91 Heaviest Build 114 | 12 18 19 26 27 7 7 95 104 108 46 65 65 44 67 68 68 65 61 66 80 114 Greatest Support 220 | 3 20 20 23 23 8 8 62 62 62 57 65 65 91 86 86 96 96 96 84 185 220 Greatest Overweight (x) 20 | 3 4 1 1 1 . . 1 1 2 1 1 1 . 20 . . . 1 . 1 . Average Overweight (x) . | 1 . . . . . . . 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 5 5 25 25 25 25 10 10 5 5 5 5 5 5 5 5 20 Average Capacity 8 | 7 9 10 10 6 5 5 17 25 25 10 10 6 5 5 5 5 5 5 5 5 8 Most Carried 25 | 5 10 10 10 10 5 5 25 24 25 22 10 10 5 5 5 5 5 5 5 5 14 Average Carried 7 | 4 8 9 9 5 4 5 12 23 24 9 9 5 4 4 5 5 4 4 4 3 5 Final Capacity 25 | 8 10 10 10 5 5 5 25 25 25 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 25 | 5 10 10 10 5 5 5 25 24 23 10 10 4 5 5 5 5 5 4 4 5 5 Class Distribution -------------------- 30% | Gunner 23% | Mutant 13% | Scavenger-Skirmisher 11% | Skirmisher 8% | Infiltrator-Gunner 4% | Scavenger-Gunner 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Upper Caves Infiltrator-Gunner | -4/Zhirov Gunner | -3/Proximity Caves Gunner | -3/Research Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4184 | 194 376 57 638 222 . 40 256 . 135 232 235 . 620 60 130 30 . 250 46 297 366 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6602 | . 460 108 843 82 . . 350 . 317 295 791 . 969 . 264 274 . 550 216 294 789 Parts 298 | . 33 9 61 10 . . 15 . 18 15 24 . 28 . 2 8 . 18 6 11 40 Haulers Intercepted 12 | . 2 . 3 . . . 2 . . . . . 3 . . . . . 1 1 . Recyclers Shooed 7 | . . . 4 . . . 1 . . . 1 . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . . . . . 1 5 . 16 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 113 | . 9 4 19 7 . . 2 . 8 8 8 . 13 . 1 6 . 10 4 2 12 Guns 93 | . 9 4 19 7 . . 2 . 8 8 7 . 12 . . 2 . 6 3 1 5 Cannons 13 | . . . . . . . . . . . . . . . 1 4 . 3 1 . 4 AOE 3 | . . . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 14 | . 7 . 1 1 . . . . 1 1 3 . . . . . . . . . . Worker 9 | . 1 . 1 . . . . . . 1 . . 2 . . . . . . 3 1 Hauler 12 | . 2 . 3 . . . 2 . . . . . 3 . . . . . 1 1 . Recycler 6 | . 1 . . . . . 2 . . . 2 . . . . . . . . . 1 Operator 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . 2 . . . . . . . 1 . . . . . . . . . . Swarmer 47 | . 6 2 7 6 . . . . 3 4 . . 5 . . 2 . 4 4 . 4 Grunt 27 | . 3 2 7 . . . . . . 3 2 . 5 . 1 1 . 1 . . 2 Brawler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . . . 1 . . . . . . . . . . . Sentry 11 | . . . 5 . . . 2 . . . 2 . 1 . . . . 1 . . . Specialist 5 | . . . . . . . . . 5 . . . . . . . . . . . . Hunter 5 | . . . . . . . . . . . 1 . . . . . . 2 . 2 . Programmer 14 | . . . . . . . . . . . 2 . 2 . . 2 . 2 . . 6 Packrat 2 | . . . . . . . . . . . . . . . 2 . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 13 | . 4 2 6 4 . . 1 . 6 5 4 . 13 . 1 3 . 5 4 4 7 Combat Bots Only 13 | . 3 2 6 4 . . 1 . 6 4 3 . 13 . 1 3 . 5 4 2 6 Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . 1 2 1 . 1 . 1 1 . 1 2 2 2 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 874 | . 36 20 53 75 . 4 12 . 95 28 31 6 101 . 9 31 . 55 59 25 234 Missed 272 | . 5 7 18 21 . 3 4 . 32 6 14 1 24 . 3 10 . 21 13 6 84 Hits 602 | . 31 13 35 54 . 1 8 . 63 22 17 5 77 . 6 21 . 34 46 19 150 Melee 18 | . . . . 4 . . . . . 2 . 5 . . . . . . . . 7 Projectile 584 | . 31 13 35 50 . 1 8 . 63 20 17 . 77 . 6 21 . 34 46 19 143 AOE 9 | . . . . 7 . . . . . . . . . . . . . . . . 2 Critical Strikes 15 | . . . 1 . . . 1 . . . 1 5 . . . . . . . 1 6 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 11566 | . 319 134 393 842 . . 128 . 985 414 289 257 1344 . 122 384 . 744 961 396 3854 Core 2583 | . 82 8 69 254 . . 48 . 44 31 . . 171 . . 48 . 71 92 50 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 373 | . . . . . . . . . 7 53 12 26 104 . . . . 95 76 . . Core Remaining (%) 81 | 100 . 64 . . . 19 91 . 93 96 . . 82 . . . . 84 92 96 . Volleys Fired 337 | . 43 10 50 14 . . 20 . 16 11 24 . 49 . 6 14 . 21 15 11 33 Largest 4 | . 2 2 3 3 . . 3 . 3 3 3 . 3 . 3 3 . 3 3 3 4 Hottest 217 | . 70 70 102 111 . . 139 . 141 188 188 . 140 . 198 217 . 217 144 194 194 Shots Fired 881 | . 86 20 150 23 . . 43 . 48 33 68 . 114 . 15 43 . 63 37 28 110 Gun 771 | . 86 20 150 21 . . 43 . 48 33 66 . 114 . 12 28 . 42 27 7 74 Cannon 106 | . . . . . . . . . . . . . . . 3 15 . 21 10 21 36 Launcher 2 | . . . . 2 . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . Kinetic 442 | . 64 10 139 19 . . 19 . 16 11 5 . 26 . . . . . 25 18 90 Thermal 407 | . 22 10 11 2 . . 24 . 32 22 63 . 88 . 15 43 . 63 12 . . Explosive 2 | . . . . 2 . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . . . . . . . . . . . 10 20 Robot Hit Streak 29 | . 18 5 14 16 . . 29 . 12 15 14 . 12 . 4 12 . 8 9 4 5 Robot Miss Streak 5 | . 4 2 4 3 . . 1 . 3 2 5 . 4 . 1 1 . 3 2 2 4 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . 1 1 1 Secondary Targets 10 | . 1 . 1 1 . . . . 2 1 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 567 | . 56 11 93 13 . . 33 . 35 26 44 . 72 . 10 32 . 37 24 17 64 Core Hits 282 | . 28 7 39 11 . . 8 . 16 36 33 . 29 . 6 9 . 16 12 5 27 Critical Kills 6 | . . . . . . . . . . . . . 5 . . . . . . 1 . Critical Parts Destroyed 10 | . . . 1 . . . . . . . . . 3 . . . . . 1 . 5 Critical Strikes 52 | . 2 1 3 . . . 1 . 2 . 2 . 18 . . . . 1 4 5 13 Burn 23 | . 2 1 2 . . . 1 . 2 . 2 . 10 . . . . 1 2 . . Destroy 16 | . . . 1 . . . . . . . . . 8 . . . . . 1 1 5 Blast 11 | . . . . . . . . . . . . . . . . . . . 1 4 6 Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 15 | . 2 . . . . . . . . 1 7 . . . . . . 1 2 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . 2 . . . . . . . . 1 7 . . . . . . 1 2 . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13299 | . 680 128 1336 226 . . 548 . 674 701 1158 . 1530 . 237 1006 . 1427 839 621 2188 Guns 10530 | . 680 128 1336 173 . . 548 . 674 701 1158 . 1530 . 166 638 . 960 606 108 1124 Cannons 2499 | . . . . . . . . . . . . . . . 71 368 . 467 233 513 847 Explosions 267 | . . . . 50 . . . . . . . . . . . . . . . . 217 Melee . | . . . . . . . . . . . . . . . . . . . . . . Ramming 3 | . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 5576 | . 480 54 1229 145 . . 207 . 233 182 43 . 223 . . . . . 531 518 1731 Thermal 7193 | . 200 74 107 28 . . 341 . 441 519 1115 . 1307 . 237 1006 . 1427 308 . 83 Explosive 184 | . . . . 50 . . . . . . . . . . . . . . . . 134 Electromagnetic 343 | . . . . . . . . . . . . . . . . . . . . 103 240 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . 10 10 10 5 . . . 6 19 22 . . 3 3 4 . . 12 Average Corruption 8 | . . . . 9 10 10 5 . . . 2 13 19 . . 2 3 3 . . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 130 | . . . . 12 4 7 11 . . . 4 8 34 . . 9 4 16 . . 21 Message Errors 29 | . . . . 3 2 2 4 . . . 1 2 6 . . 2 1 3 . . 3 Matter Fused 38 | . . . . 2 2 3 3 . . . 1 3 9 . . . 2 9 . . 4 Heat Flow Errors 15 | . . . . 1 . . . . . . 1 2 6 . . 1 1 1 . . 2 Energy Discharges 11 | . . . . 2 . . . . . . . 1 3 . . 2 . 1 . . 2 Data Loss (minor) 18 | . . . . 1 . 2 2 . . . 1 . 4 . . 2 . 2 . . 4 Data Loss (major) 6 | . . . . . . . 1 . . . . . 3 . . 1 . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . . 1 . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . 1 . . 1 . . . . . 3 . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 291 | . . . . 30 . . . . . . . . . . . 70 . 65 5 22 99 Projectiles 162 | . . . . . . . . . . . . . . . . 70 . 65 5 22 . Explosions 129 | . . . . 30 . . . . . . . . . . . . . . . . 99 Melee . | . . . . . . . . . . . . . . . . . . . . . . Knockbacks 16 | . . . . . . . . . . . . . . . . . . . 3 4 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . . . . . . . . . . . . . . . . . 2 4 9 Secondary 1 | . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 329 | . . . . 25 . . . . . . . . . . . . . . . . 304 Shots 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 225 | . 96 60 222 196 . . 225 . . 18 63 127 198 . . 188 122 186 . . 135 Average Temperature 58 | . 26 27 43 54 . . 80 . . 8 27 72 99 . . 101 87 62 . . 102 Received Heat Transfer 1149 | . 105 51 141 99 . . 45 . . 72 36 . 270 . 21 9 . 21 . . 279 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . 2 . 2 . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 . . . . 1 . . . Parts Melted 40 | . . . 1 . . . 4 . . . 8 . 18 . 1 5 . 3 . . . Heat Transferred 14418 | . 740 296 444 40 . . 777 . 1073 1187 2381 . 3360 . 422 1314 . 1738 596 . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 Low Security (%) 96 | 100 100 100 87 100 . 100 100 100 100 100 100 100 88 100 . . . . 100 100 86 Level 1 3 | . . . 12 . . . . . . . . . 11 . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . . . . Peak Influence 351 | . 119 100 280 175 . 15 38 3 190 164 119 8 254 108 . . . . 73 66 351 Initial 108 | . . 8 13 94 . . . 3 . 99 29 8 . 108 . . . . 29 21 12 Average 42 | . 30 27 87 99 . 1 3 1 66 82 37 . 44 27 . . . . 14 8 67 Influence Increases 3864 | . 318 175 652 181 . 15 115 . 220 200 317 . 403 . 30 110 . 230 119 107 672 Destroy 0b10 Robot/C 2220 | . 180 80 380 120 . . 40 . 160 160 160 . 260 . 20 100 . 200 80 40 240 Destroy 0b10 Robot/NC 175 | . 40 . 35 . . . 20 . . 5 15 . 25 . . . . . 5 20 10 Destroy Leader 456 | . 50 20 90 10 . . 24 . 30 20 52 . 56 . 10 10 . 30 2 12 40 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . 10 Successful Hack 106 | . 16 . 7 . . . 14 . . 14 42 . . . . . . . 5 8 . Disable Machine 105 | . . . 15 . . . . . . . 30 . . . . . . . . . 60 Destroy Structure 177 | . 2 . 5 21 . . 2 . . 1 18 . 2 . . . . . 12 12 102 Partial Spotted 30 | . . . . . . 15 15 . . . . . . . . . . . . . . Lose Combat Pursuer 585 | . 30 75 120 30 . . . . 30 . . . 60 . . . . . 15 15 210 Influence Decreases 3498 | . 295 162 444 340 85 15 107 8 30 329 353 25 181 222 10 130 . 186 124 124 328 Entered New Map 579 | . . 15 23 150 85 . . 5 . 91 32 17 . 114 . 4 . . 15 18 10 Time Decay 2616 | . 295 137 411 160 . 15 107 3 . 238 311 8 121 108 10 120 . 166 78 100 228 Lost Part 303 | . . 10 10 30 . . . . 30 . 10 . 60 . . 6 . 20 31 6 90 Squads Dispatched 20 | . 1 . . . . . 1 . 2 2 3 . 5 . . . . . 1 2 3 Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . Extermination 9 | . . . . . . . . . . 1 3 . 1 . . . . . . 2 2 Reinforcement 9 | . 1 . . . . . . . 2 1 . . 4 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 8 | . 2 . 2 . . . . . . . 3 . . . . . . . 1 . . Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Distress Signals 2 | . . . . . . . . . . . . . . . . . . . 2 . . Times Spotted 235 | . 17 9 31 38 . 1 3 . 9 14 15 6 17 1 4 10 . 10 10 4 36 Peak Tracking Total 14 | . 3 3 6 14 . 1 2 . 6 5 5 6 7 1 3 3 . 3 5 2 11 Tactical Retreats 25 | . 2 2 4 4 . . . . 2 . . 1 2 . 1 1 . . 1 1 4 ECM-based Alert Blocks 4 | . . . . . . . . . . . . . . . 3 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 4 | . 2 . . . . . . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 8 | . . . 1 . . . . . . . 2 . . . . . . 1 . . 4 Max in Single Turn 1 | . . . 1 . . . . . . . 1 . . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 33 | . 8 . 2 . . . 1 1 . 1 2 . 1 2 . . 9 2 2 1 1 Terminals 21 | . 7 . 2 . . . 1 1 . 1 2 . 1 1 . . . 1 2 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 97 | . 14 . 7 . . . 2 1 . 3 5 . 2 3 . . 48 2 7 2 1 Successful 72 | . 6 . 4 . . . 1 1 . 1 3 . . 1 . . 48 2 4 1 . Failed 24 | . 8 . 3 . . . 1 . . 2 2 . 2 2 . . . . 2 1 1 Catastrophic 10 | . 3 . 1 . . . 1 . . 1 . . 1 1 . . . . . 1 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Manual 15 | . 8 . . . 1 . . . . . 1 . 2 1 . . . . . 2 . Terminals 45 | . 13 . 7 . . . 2 1 . 3 5 . 2 1 . . . 1 7 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 70 | . 5 . 4 . . . 1 1 . 1 3 . . . . . 48 2 4 1 . Record 41 | . . . 1 . . . . . . . . . . . . . 36 2 2 . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 6 | . . . . . . . 1 . . . 1 . . . . . 4 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 1 . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 3 . 1 . . . . . . 1 1 . . . . . . . 1 . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 6 . 2 . . . 1 1 . 1 1 . 1 2 . . . . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . . . 9 8 8 8 7 7 7 7 6 6 5 3 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 9287 | . 999 . . . 51 191 803 53 205 517 1019 173 760 464 385 472 236 710 492 916 841 Optics 6154 | . 999 . . . . . . . . . . . 639 464 385 472 236 710 492 916 841 Terrain 2620 | . . . . . . . . 53 205 517 1019 173 653 . . . . . . . . Seismic 346 | . . . . . . . . . . . 346 . . . . . . . . . . T.N.C. 2505 | . . . . . 51 191 803 53 205 517 685 . . . . . . . . . . Triangulation 1219 | . . . . . . . . . . . 52 173 760 234 . . . . . . . Jamming 2557 | . . . . . . . . . . . . . . 347 385 472 236 710 407 . . ECM 1351 | . . . . . . . . . . . . . . 229 385 472 171 . . . 94 Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 12431 | 84 1660 458 1484 324 93 191 803 53 205 517 1019 173 760 464 385 472 236 710 492 916 932 Spaces Moved 7748 | 56 944 302 669 421 232 440 399 22 45 225 542 143 481 270 297 354 197 512 308 397 492 Core 583 | 56 94 . . 255 . . . . . . . . . 1 . . . . . . 177 Treads 792 | . . . . . . . 297 22 45 . . . . . . . . . . 113 315 Legs 5480 | . 850 302 669 46 . . 1 . . 225 542 143 481 269 297 354 197 512 308 284 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 893 | . . . . 120 232 440 101 . . . . . . . . . . . . . . Fastest Speed 37 | 50 120 120 120 37 37 37 37 238 238 97 112 90 110 120 120 112 112 110 120 120 50 Average Speed 122 | 136 143 120 177 61 37 37 168 238 245 163 120 113 119 126 120 116 112 114 120 133 115 Slowest Speed 1050 | 200 250 190 190 190 37 37 240 238 317 180 187 180 120 1050 120 120 112 190 120 240 152 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 42 | 3 96 71 53 80 60 73 31 1 41 5 13 87 13 7 61 67 63 73 8 9 16 Regions Visited 21 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 . . . 1 1 . . . . 1 . . 1 1 1 1 1 1 . 1 . Scrap Searched 6 | . . . . 2 . 1 . . . . . . . . . 2 . 1 . . . Spaces Dug 14 | . 2 . . . . . . . . 1 7 . . . . . . . 2 . 2 Terrain Destroyed 100 | . 2 . . 23 . . . . . 1 7 . . . 1 4 . 17 5 4 36 Melee 14 | . 2 . . . . . . . . 1 7 . . . . . . . 2 . 2 Projectile 38 | . . . . . . . . . . . . . . . 1 4 . 17 3 4 9 AOE 48 | . . . . 23 . . . . . . . . . . . . . . . . 25 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 10125 | 63 1168 379 878 464 239 466 499 24 114 352 845 151 600 395 317 392 211 597 405 769 797 Wait 1502 | . 133 56 123 3 . 28 29 . 31 71 203 . 28 86 11 19 . 45 71 335 230 Move 7726 | 55 943 301 668 420 231 437 398 21 44 224 542 142 480 269 296 353 196 511 307 396 492 Hop 1 | . . . . . . 1 . . . . . . . . . . . . . . . Pick Up 141 | 5 17 4 7 . 2 . 28 1 8 7 11 2 7 7 . 1 1 4 3 8 18 Fast Attach 69 | 3 4 1 1 4 1 . 1 . . 2 9 3 12 11 1 1 6 3 . 3 3 Attach 75 | . 6 . 3 9 2 . 10 2 2 6 4 4 4 3 . . . 3 3 5 9 Detach 17 | . . . . 9 1 . 4 . . 1 1 . . 1 . . . . . . . Swap 92 | . 9 2 12 3 . . 4 . 3 10 19 . 8 3 1 2 2 4 3 2 5 Drop 148 | . 11 5 14 . 2 . 5 . 10 19 25 . 12 15 2 2 6 5 1 9 5 Fire 337 | . 43 10 50 14 . . 20 . 16 11 24 . 49 . 6 14 . 21 15 11 33 Melee 15 | . 2 . . . . . . . . 1 7 . . . . . . 1 2 . 2 Ram 2 | . . . . 2 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 12) 499 | -10/Materials | Discovered new exit (range 10) 727 | -10/Materials | Discovered new exit (range 16) 1011 | -10/Materials | Discovered new exit (range 9) 1423 | -10/Materials | Discovered new exit (range 7) 1522 | -10/Materials | Discovered new exit (range 5) 1717 | -10/Materials | Identified exit to Mines 1745 | -10/Materials | Entered Mines 1752 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2189 | -10/Mines | Discovered new exit (range 14) 2202 | -10/Mines | Identified exit to Materials 2203 | -10/Mines | Entered Materials 2203 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2700 | -9/Materials | Discovered new exit (range 16) 2746 | -9/Materials | Identified exit to Mines 2750 | -9/Materials | Build established: Gunner 3350 | -9/Materials | Discovered new exit (range 10) 3369 | -9/Materials | Identified exit to Materials 3687 | -9/Materials | Entered Mines 3751 | -9/Mines | Assembled infested the area 3776 | -9/Mines | System corruption reached 10% 3781 | -9/Mines | Released all parts (6) 3806 | -9/Mines | Lost 3 parts (1p1n1u) 3864 | -9/Mines | Core integrity fell below 50% 3919 | -9/Mines | Learned 2 Materials zone layouts 3938 | -9/Mines | Core integrity fell below 20% 4009 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4009 | -9/Mines | Discovered new exit (range 5) 4011 | -9/Mines | Entered Exiles 4021 | -9/Exiles | Met 8R-AWN 4028 | -9/Exiles | Met EX-HEX 4039 | -9/Exiles | Met EX-BIN 4043 | -9/Exiles | Aligned with FarCom system 4043 | -9/Exiles | Given EX-Vault access code 4052 | -9/Exiles | Opened EX-Vault 4053 | -9/Exiles | Found Prototype Processor 4053 | -9/Exiles | Identified Modified TNC 4062 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4073 | -9/Exiles | Met EX-DEC 4074 | -9/Exiles | Build established: Mutant 4099 | -9/Exiles | Discovered new exit (range 15) 4104 | -9/Exiles | Left Exiles lab with Modified TNC 4104 | -9/Exiles | Entered Mines 4293 | -8/Mines | Discovered exit to Materials (range 7) 4295 | -8/Mines | Entered Materials 4295 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4296 | -8/Materials | Identified exit to Factory 4741 | -8/Materials | Build established: Skirmisher 4988 | -8/Materials | Garrison activated, responded to threat 4991 | -8/Materials | Discovered exit to Factory (range 15) 5098 | -8/Materials | Entered Factory 5098 | -7/Factory | Evolved 2 slots: Utility x2 5149 | -7/Factory | Identified exit to DSF 5151 | -7/Factory | Entered DSF 5182 | -7/DSF | Additional patrols routed to DSF 5210 | -7/DSF | Discovered new exit (range 12) 5350 | -7/DSF | Lost 3 parts (1n2u) 5353 | -7/DSF | Sterilization system engaged 5356 | -7/DSF | Entered Factory 5356 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5603 | -6/Factory | Discovered new exit (range 11) 5873 | -6/Factory | Entered another Factory area 5873 | -5/Factory | Evolved 2 slots: Utility x2 6097 | -5/Factory | Build established: Scavenger-Skirmisher 6723 | -5/Factory | Build established: Scavenger-Assassin 6735 | -5/Factory | Cargo convoy interrupted 6892 | -5/Factory | Sucked down chute 6892 | -5/Factory | Entered Waste 6907 | -5/Waste | EMP discharged 6907 | -5/Waste | System corruption reached 10% 6913 | -5/Waste | Spotted C-40 Crusher 6920 | -5/Waste | Spotted C-40 Crusher 6926 | -5/Waste | Spotted C-40 Crusher 6929 | -5/Waste | Spotted C-40 Crusher 6932 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6943 | -5/Waste | Spotted C-40 Crusher 6944 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6945 | -5/Waste | Spotted C-40 Crusher 6947 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6950 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6964 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6995 | -5/Waste | Lost 5 parts (1n3u1w) 7007 | -5/Waste | EMP discharged 7048 | -5/Waste | Discovered new exit (range 16) 7065 | -5/Waste | Entered Factory 7663 | -5/Factory | Build established: Skirmisher 7709 | -5/Factory | Discovered new exit (range 10) 7753 | -5/Factory | Lost 6 parts (2n2u2w) 7776 | -5/Factory | Destroyed 13 combat bots 7825 | -5/Factory | Entered another Factory area 7825 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8081 | -4/Factory | Build established: Scavenger-Skirmisher 8226 | -4/Factory | Discovered new exit (range 20) 8289 | -4/Factory | Entered Upper Caves 8295 | -4/Upper Caves | Met a Warlord Commander 8297 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8298 | -4/Upper Caves | Found Encrypted Comm Array 8456 | -4/Upper Caves | Encountered a Warlord checkpoint 8580 | -4/Upper Caves | Learned 8 Research zone layouts 8585 | -4/Upper Caves | Build established: Infiltrator-Gunner 8663 | -4/Upper Caves | Discovered new exit (range 10) 8674 | -4/Upper Caves | Entered another Upper Caves area 8803 | -4/Upper Caves | Attracted the attention of an 0b10 base 9011 | -4/Upper Caves | Ambushed by wild Derelicts 9078 | -4/Upper Caves | Learned 4 Research zone layouts 9140 | -4/Upper Caves | Discovered new exit (range 8) 9146 | -4/Upper Caves | Entered Zhirov 9146 | -4/Zhirov | Discovered new exit (range 3) 9167 | -4/Zhirov | Met Zhirov 9190 | -4/Zhirov | Learned location of Quarantine (-3) 9190 | -4/Zhirov | Learned location of Testing (-2) 9190 | -4/Zhirov | Learned location of Command (-1) 9213 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9252 | -4/Zhirov | Found Alien Artifact 9252 | -4/Zhirov | Identified Integrated Dissipator 9252 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9269 | -4/Zhirov | Found Alien Artifact 9269 | -4/Zhirov | Identified Transdimensional Reconstructor 9269 | -4/Zhirov | Warped through subspace 9382 | -4/Zhirov | Entered Proximity Caves 9437 | -3/Proximity Caves | Found Alien Artifact 9438 | -3/Proximity Caves | Identified Dimensional Node Initializer 9438 | -3/Proximity Caves | Initialized slip node 9524 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9597 | -3/Proximity Caves | Build established: Gunner 10084 | -3/Proximity Caves | Discovered new exit (range 7) 10092 | -3/Proximity Caves | Entered Research 10092 | -3/Research | Evolved 2 slots: Utility x2 10093 | -3/Research | Identified exit to Research 10100 | -3/Research | Central database locked down 10181 | -3/Research | Identified exit to Quarantine 10230 | -3/Research | Discovered exit to Research (range 4) 10530 | -3/Research | Lost 5 parts (2u3w) 10584 | -3/Research | Entered another Research area 10584 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 10818 | -2/Research | Joined by Warlord Geek squad 11443 | -2/Research | Discovered new exit (range 9) 11484 | -2/Research | Identified exit to Testing 11500 | -2/Research | Entered Access 11500 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 12054 | -1/Access | Build established: Scavenger-Gunner 12223 | -1/Access | System corruption reached 10% 12341 | -1/Access | Released all parts (18) 12365 | -1/Access | Lost 6 parts (1p1n2u2w) 12393 | -1/Access | Core integrity fell below 50% 12423 | -1/Access | Core integrity fell below 20% 12432 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12355_ Critical hit (Burn: +37). In emergency situations without enough matter to attach a part, one approach is to ram any robot to regain a small amount, for example to attach a melee or energy weapon to more easily destroy targets for more matter. 12376_ Dropped Imp. Heavy Treads. 12376_ Acquired Antigrav Array. 12382_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 12387_ System corrupted: Component data lost. 12396_ Acquired 35 matter. 12398_ Dropped Corrupted Hvy. Machine Gun. 12398_ Acquired Corrupted Lgt. Antimatter Reactor. 12401_ Knocked back. 12420_ T-07 Excavator destroyed. 12420_ C-57 Dissector knocked back. 12423_ U-05 Engineer lays Concrete. 12430_ System corrupted: Heat flow error (+207). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????s?s??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? "??????????????????????? | | ??????????????????????# ??????w???????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ????????????????????? | | ??????????????????????# ""???????????????????? | | ??????????????????????# "" ?? ????????????? | | ??????????????????????# """""" ""????????????? | | ??????????????????????# k"""""" """???????????? | | ??????????????????????# "" ""??????????? | | ??????????????????????+ g "" "" ?????????? | | ??????????????????????#g A ????????? | | ??????????????????????#g ????????? | | ????????###############g @ ????????? | | ????????# c ####???????????????? | | ????????# #??????????????????? | | ????????# c #??????????????????? | | ????????# g #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | #######?# ###############??????????????????? | | =# #????????????????????????????????? | | # #????????????????????????????????? | | + s ##############????? ???????????? | | # # #????? ?????????? | | " # # #????? #??????? | | """ ?# # #????? #??????? | | """ ?# # #????? #??????? | | " # # """""" #?????^ ^ #??????? | | # # """""" #?????^^ +??????? | | + + """""" #????? #??????? | | ???# # """""" #????? #??????? | | ????# # "! """!/ #????? #??????? | | ####### # %= ![=]! #????# #??????? | | ?# # [==!== ###### #??????? | | ?# # [ !=!!!!!# ## #??????? | | ?# ##############=# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Coolant Potential 80 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Base Temperature (-) 100 Armor Coverage 450 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 20 Evasion (%) 62 Targeting Accuracy 6 Target Analysis 12 Recoil Reduction 6 Particle Charging 37 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- For Emergencies Only Hot Goods I Like You, Cogmind Insider Info Item+ Live, Flee, And Rebuild Sprinter Subspace Traveler That Tickles The Science Guy Window Shopping Challenges ------------ None Game ------ Seed CryofiberBlastImpeller Manual? 0 Play Time 02:26:25 Cumulative 72.4 hours Start 2026.06.05 @ 11:11:06 End 2026.06.05 @ 16:10:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 64 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 36 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1be9f97-8cde-49e8-8e83-a380ee93c1f8