Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.21 @ 14:26:37 Player: Decinym Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (808) 4040 Value Destroyed (48788) 48788 Prototype IDs (122) 2440 Alien Tech Used (15) 3000 Bonus (41723) 41723 TOTAL SCORE: 111891 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 30367 Follower Combat Kills 1397 Entered Garrisons 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 922 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Scanned by Researcher 1000 Pursued by Intercept 1000 Friendly Fire -4063 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 100/100 System Corruption 0% Temperature Cool (57) Movement Core (900) Ox17 Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- High-capacity Storage Unit Experimental Targeting Computer Advanced Weapon Cycler > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (20) --- Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Structural Scanner Hacking Suite Enhanced Nova Cannon Null Cannon Multirail Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Myomer Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Assembled Biocell Array Assembled Combat Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Experimental Reaction Control System Experimental Phase Shifter Centrium Light Armor Plating Centrium Light Armor Plating Assembled Alloy Armor SHELL Armor > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg High-density Centrium Leg High-density Centrium Leg Zionite Biocell Zionite Biocell Advanced Reaction Control System Zionite Weapon Casing Hacking Suite System Mapper Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Null Cannon Core Cannon Multirail Tiamat Missile Launcher Ragnarok Missile Launcher Improved Plasma Cutter [Rating: 279] Favorites ----------- Power Assembled Flux Generator Engine Deuterium Engine Power Core Light Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Medium Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Utility Assembled Biocell Array Device GOLEM Unit Storage Assembled Biocell Array Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Artifact Phase Redirector Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Multirail Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . . . 4 2 . . . . . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Utility 12 | . . . . . 3 1 . . . . . . . . 1 . . . . . 2 . . . . 2 . . . . 1 . 1 . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 585 | . . 6 1 2 37 13 23 22 13 5 10 8 2 6 42 5 14 9 28 2 11 4 3 12 6 16 . 3 3 . 31 14 32 25 76 76 25 Power 67 | . . 1 . . 2 1 1 2 1 . . . . . 10 1 . . . . . . . 1 . . . . 2 . 2 . 5 1 12 15 10 Engine 15 | . . 1 . . 2 1 1 . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . 1 . Core 3 | . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Reactor 49 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . 2 . 5 1 12 14 10 Propulsion 96 | . . 1 . 1 8 7 2 3 4 . 1 3 . 1 6 . 4 . 4 . 4 . . 2 . 5 . . . . 15 3 10 5 7 . . Treads 46 | . . . . . 5 6 2 1 4 . 1 3 . . 4 . 4 . 4 . 1 . . . . . . . . . 1 . 5 5 . . . Leg 42 | . . 1 . 1 3 . . . . . . . . . . . . . . . 3 . . 2 . 4 . . . . 13 3 5 . 7 . . Wheel 6 | . . . . . . 1 . 2 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 255 | . . 2 . . 11 3 8 11 3 3 4 . 2 2 8 2 5 6 15 2 7 4 3 9 3 9 . 3 1 . 12 11 16 12 33 38 7 Device 116 | . . 2 . . 4 1 5 6 1 2 1 . 2 . 3 1 2 3 5 2 3 2 1 2 . 3 . 1 . . 11 5 5 8 14 17 4 Storage 17 | . . . . . 3 . . . 1 . . . . . . . . . 2 . 2 . . 1 1 . . . . . . . 4 1 . 2 . Processor 28 | . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . 1 3 . 1 . . . . . . 5 1 6 6 1 Hackware 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . 1 2 . Protection 85 | . . . . . 4 2 3 5 . . 3 . . 2 4 1 2 3 8 . 1 2 1 3 2 3 . 2 1 . . 4 2 2 12 11 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Weapon 167 | . . 2 1 1 16 2 12 6 5 2 5 5 . 3 18 2 5 3 9 . . . . . 3 2 . . . . 2 . 1 7 24 23 8 Energy Gun 55 | . . 1 . 1 7 2 6 4 2 2 3 3 . . 11 1 2 1 5 . . . . . . 1 . . . . . . . 1 1 1 . Energy Cannon 37 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . 1 . . . . . . . 3 10 13 6 Ballistic Gun 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Ballistic Cannon 7 | . . . 1 . 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 41 | . . 1 . . 4 . . 2 1 . 1 1 . 2 3 . . . 1 . . . . . 2 . . . . . 2 . 1 3 9 6 2 Special Weapon 10 | . . . . . . . 2 . 1 . . . . . . 1 2 1 . . . . . . 1 . . . . . . . . . 2 . . Impact Weapon 14 | . . . . . 2 . 3 . 1 . 1 . . 1 3 . 1 1 . . . . . . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 80 | . . . . . 5 1 . . 1 . 1 . . . 1 . 1 1 6 . 1 . . 7 . 3 . . 2 . 4 4 7 9 21 4 1 Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 105 | . . . . . 2 1 1 1 7 . . 6 . . 14 . . . 8 . . 1 . . . . . . . . . 3 1 6 14 18 22 Power 20 | . . . . . 1 1 . 1 1 . . 1 . . 3 . . . . . . . . . . . . . . . . . . 1 . 6 5 Propulsion 16 | . . . . . . . . . 1 . . 2 . . 4 . . . 4 . . . . . . . . . . . . . . 1 2 . 2 Utility 54 | . . . . . 1 . 1 . 4 . . 2 . . 4 . . . 3 . . 1 . . . . . . . . . 3 1 1 10 12 11 Weapon 15 | . . . . . . . . . 1 . . 1 . . 3 . . . 1 . . . . . . . . . . . . . . 3 2 . 4 Highest Loss Streak 16 | . . . . . 2 1 1 1 2 . . 4 . . 5 . . . 6 . . 1 . . . . . . . . . 2 1 5 8 8 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 84 | . 85 99 100 100 96 95 91 91 69 71 84 79 57 73 87 100 91 87 89 86 87 87 88 83 82 85 85 84 77 84 89 87 79 73 66 70 71 Engine 3 | . 14 14 14 14 9 7 7 2 . . . . . . 10 12 12 12 7 . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 4 4 . . . . . . . . . 2 6 5 5 5 5 5 5 5 5 5 5 4 4 7 7 9 14 14 Treads 10 | . . . . . 11 24 15 15 16 15 15 21 28 16 19 18 29 31 25 18 7 . . . . . . . . . . . 5 12 3 . . Leg 11 | . 28 28 28 28 14 . . . . . . . . . . . . . 4 12 19 26 27 26 26 24 25 25 25 25 26 27 13 . 6 7 6 Wheel 1 | . . . . . . 2 7 6 . . . . . 5 3 12 1 . . . . . . . . . . . . . . . . . . . . Device 14 | . . 13 14 14 18 26 17 16 11 12 15 11 7 11 10 12 6 10 9 12 17 22 22 15 12 11 15 16 15 15 21 21 19 18 14 10 11 Storage 8 | . 14 14 14 14 9 7 7 7 7 15 11 7 7 7 6 6 6 6 7 12 14 11 11 8 5 10 10 10 10 9 9 9 9 11 8 7 6 Processor 4 | . . . . . . . . . . 8 14 13 7 7 6 6 2 6 4 . . . . 3 11 8 5 5 5 5 4 4 5 5 4 10 12 Protection 11 | . . . . . 16 9 19 20 8 . 2 7 7 16 13 12 19 10 15 12 10 10 11 11 9 14 15 13 15 15 9 8 7 7 11 10 10 Energy Gun 4 | . 28 27 26 27 13 14 10 14 10 1 14 13 . . 9 10 3 4 4 . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . 5 11 11 11 11 11 10 9 10 9 2 9 8 9 7 7 5 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 210 | 10 10 13 21 21 107 115 123 135 135 97 100 100 89 110 125 118 125 124 152 125 131 128 125 140 133 139 139 139 139 139 140 160 205 178 186 194 210 Greatest Support 255 | 20 20 25 25 25 63 89 75 125 150 150 170 150 110 90 140 20 129 129 129 60 120 80 80 140 140 145 145 145 145 145 174 172 230 255 220 200 200 Greatest Overweight (x) 11 | . . . . . 1 4 4 4 4 . . 1 . 3 11 5 5 . 2 2 2 1 1 1 . 1 . . . . 1 . 1 1 2 . 1 Average Overweight (x) . | . . . . . . 2 3 3 . . . . . 2 1 5 . . . 2 1 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 21 | . 8 8 8 8 16 25 25 25 25 25 25 25 25 25 25 25 25 25 23 20 19 20 20 20 18 20 20 20 20 20 20 20 20 19 20 20 20 Most Carried 25 | . 8 8 8 8 25 25 25 25 24 25 25 24 20 21 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 20 | . 6 7 8 7 15 24 24 24 23 24 24 22 18 18 23 24 24 24 20 19 19 19 19 19 18 19 20 20 19 20 19 19 19 19 18 18 18 Final Capacity 25 | 8 8 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 25 | 6 8 8 8 8 24 25 24 24 24 23 24 18 18 21 25 25 25 24 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 9 Class Distribution -------------------- 36% | Golem 24% | Mutant 24% | Scavenger-Mutant 6% | Alien-Mutant 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Commander-Golem | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Quarantine Golem | -2/Research Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Matter Collected 10830 | 200 . 70 . 76 526 252 229 307 182 . 190 178 . 171 572 83 1232 1119 382 20 410 40 20 130 122 140 37 32 . 62 459 276 494 331 1060 1093 335 Remotely 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Salvage Created 49520 | . . 121 . 27 1701 695 514 1074 1504 30 319 176 . 70 1492 132 367 . 779 556 1376 701 . 399 1248 2537 224 119 . 441 3280 1711 2461 3290 7924 7923 6329 Parts 1914 | . . 6 . 1 76 28 22 33 50 1 14 7 . 6 47 11 46 . 14 26 66 14 . 12 30 97 16 3 . 21 156 98 105 139 286 270 213 Haulers Intercepted 16 | . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 . . . . 3 . Recyclers Shooed 20 | . . 1 . 1 . . . 2 . . . . . . 6 . . . . . 1 . . . . 1 . . . . 3 . . . . 5 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 158 | . . . . . . . . . . . 14 5 . 13 . 2 . 2 . 28 . 16 7 . 30 . 16 4 . 21 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 751 | . . 3 . 1 33 10 3 16 26 . 7 8 . 3 18 1 . . 38 5 17 10 . 7 21 16 3 1 . 7 40 22 33 40 154 100 108 Melee 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 91 | . . 2 . . 19 8 1 10 19 . 4 5 . . 13 1 . . 5 . . . . . . . . . . . . . . . 4 . . Cannons 412 | . . . . 1 2 . . . . . . . . . . . . . 1 5 17 10 . 7 10 15 3 1 . 7 34 22 28 40 77 74 58 AOE 228 | . . 1 . . 9 . . 4 5 . 3 3 . 3 2 . . . 30 . . . . . 11 . . . . . 6 . 4 . 72 25 50 Classes Destroyed 35 | . . 1 . . 12 1 . 2 . . . . . 1 1 1 2 . 4 . . . . 1 . . 1 . . . 1 . 3 1 3 . . Worker 33 | . . . . . 4 . . 1 . 1 . . . . 8 . . . . . . . . . . . . . . . 1 1 . 2 5 9 1 Builder 25 | . . . . . 3 . . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . 1 5 10 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . . . . . 6 . . . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 . . . . 3 . Recycler 29 | . . . . . 2 2 . 5 . . . . . . 1 . . . . . 2 . . . . 7 . . . . 4 . . . . 5 1 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . Mechanic 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 5 Operator 6 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . 1 1 . 1 . Watcher 25 | . . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . 4 . . . . 2 3 . 2 5 2 2 Swarmer 73 | . . . . . 4 4 1 1 8 . 3 5 . 3 . . . . . . . 1 . . 6 2 . . . 2 5 . 4 . 9 10 5 Saboteur 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 3 7 Grunt 273 | . . 3 . 1 23 1 1 10 7 . 4 . . . 10 1 . . . 2 7 4 . 3 7 6 . . . . 16 11 7 16 58 39 36 Brawler 39 | . . . . . 1 . . . 3 . . 1 . . . . . . . . . 1 . . 3 . . . . . . 1 . 1 17 5 6 Duelist 42 | . . . . . . . . 1 2 . . 1 . . 1 . . . . . 1 2 . 1 . . . . . . 1 . . 4 16 5 7 Protector 13 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 6 . 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 42 | . . . . . 3 3 . 1 3 . . 1 . . 3 . . . . 1 2 2 . . 2 3 . 1 . 1 . . 7 . 6 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Hunter 53 | . . . . . 1 . 1 . 3 . . . . . 3 . . . . 2 2 . . . . 2 . . . 4 2 1 2 9 6 10 5 Programmer 94 | . . . . . . 2 . 2 . . . . . . 1 . . . . . 4 . . 1 . 3 2 . . . 15 9 3 9 11 10 22 Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 1 Q-Series 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Investigator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Striker 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . 5 . 4 Executioner 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . 3 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . . . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Samaritan 4 | . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . Golem 6 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 3 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mutant 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Infiltrator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 65 | . . 2 . 1 7 3 1 4 6 1 4 5 . 3 5 1 . . 34 2 4 7 . 3 9 7 1 1 . 3 9 6 8 7 65 21 34 Combat Bots Only 59 | . . 2 . 1 5 3 1 4 6 . 4 5 . 3 4 1 . . 32 2 4 7 . 3 9 6 1 1 . 3 8 6 8 6 59 9 34 Max Kills in Single Turn 13 | . . 1 . 1 3 2 1 2 2 1 2 1 . 3 1 1 1 . 11 1 2 2 . 1 3 3 1 1 . 1 2 1 1 1 13 6 10 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . 1 . . 2 . . 2 2 . 2 1 . 3 1 . . . 11 . . . . . 3 . . . . . 2 . 1 . 11 5 10 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Warbot (-5/Proximity Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Damage Taken 53224 | . . 44 . 52 1506 950 534 776 1604 . 375 1325 . 198 2325 20 . . 2356 363 1175 616 53 158 416 892 276 80 . 393 2364 1204 3367 5633 7880 8691 7598 Core 3630 | . . 28 . 16 277 80 172 36 228 . 15 129 . . 112 . . . 376 70 142 66 . 19 48 40 16 21 . 16 81 35 286 107 168 360 686 Absorbed by Shields 6402 | . . . . . 108 108 . 210 769 . . . . . 217 . . . 144 139 65 . . 74 . . . . . . 526 482 . 1700 1512 . 348 Reduced by Siege Mode 580 | . . . . . . . . . . . . . . . 69 . . . . . . . . . . . . . . . . . 131 368 12 . . Redirected to Shielding 300 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 79 Regen/Repaired (Parts) 15215 | . . . . . . . . 166 . . . . . . 38 . . . 224 34 84 57 36 144 . 599 52 . . 21 182 18 . 1625 4909 5812 1214 Core Remaining (%) 61 | 100 . . . 82 49 . . . . . . . . 5 . . . . . 34 . . . . 72 . . . . 91 . 91 . . 32 . . Volleys Fired 1925 | . . 7 2 7 98 44 29 41 86 3 15 31 . 2 89 20 60 . 59 27 42 21 3 34 46 66 23 13 . 19 126 86 106 150 250 219 101 Largest 2 | . . 2 1 2 2 2 2 2 2 2 2 2 . 1 2 2 2 . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 Hottest 300 | . . 80 57 97 122 120 154 140 100 40 100 100 . 39 120 105 105 . 105 50 50 50 50 50 50 106 50 50 . 50 64 50 50 300 180 250 300 Shots Fired 3022 | . . 13 2 14 176 88 43 78 156 6 28 44 . 2 163 25 65 . 70 53 83 41 6 52 80 124 38 28 . 38 213 155 195 274 330 229 110 Gun 772 | . . 12 . 9 137 88 29 74 139 6 26 28 . . 149 14 11 . 30 . . . . . . . . . . . . . . . 18 2 . Cannon 2012 | . . . 2 5 26 . 2 . . . . 11 . . 4 . . . 25 53 83 41 6 52 64 124 38 28 . 38 207 155 189 274 283 205 97 Launcher 126 | . . 1 . . 13 . . 4 8 . 2 5 . 2 10 . . . 8 . . . . . 4 . . . . . 6 . 6 . 22 22 13 Special 112 | . . . . . . . 12 . 9 . . . . . . 11 54 . 7 . . . . . 12 . . . . . . . . . 7 . . Kinetic 66 | . . . 2 5 26 . 2 . . . . 11 . . . . . . . . . . . . . . . . . . . . . . 18 2 . Thermal 2445 | . . 12 . 9 137 88 41 74 148 6 26 28 . . 149 25 65 . 35 53 83 41 6 52 76 123 38 28 . 38 207 155 189 274 196 24 19 Explosive 110 | . . 1 . . 12 . . 4 8 . 2 5 . 2 5 . . . 8 . . . . . 4 . . . . . 6 . 6 . 12 22 13 Electromagnetic 38 | . . . . . 1 . . . . . . . . . 9 . . . 27 . . . . . . 1 . . . . . . . . . . . Slashing 353 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 181 78 Entropic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . Robot Hit Streak 85 | . . 3 . 8 21 33 20 16 25 4 15 18 . . 21 12 16 . 10 11 17 12 2 15 50 59 11 14 . 12 14 12 22 55 69 85 39 Robot Miss Streak 11 | . . 2 . 2 5 3 4 4 5 2 2 5 . 1 2 2 3 . 3 4 2 1 3 1 1 2 . 1 . 3 2 2 3 3 11 8 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Secondary Targets 11 | . . . . . 1 2 . 2 2 . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2205 | . . 8 . 10 120 69 38 67 134 4 24 29 . 1 135 19 48 . 42 36 54 32 2 28 50 87 11 4 . 17 142 91 140 201 244 216 102 Core Hits 2213 | . . 7 . 4 79 23 15 47 88 1 17 22 . 4 64 8 20 . 87 10 31 14 . 9 55 47 5 1 . 12 83 42 72 91 457 425 373 Critical Kills 11 | . . . . 1 . . 1 . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . 1 2 1 1 Critical Parts Destroyed 10 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 3 2 . 2 Critical Strikes 193 | . . . . 3 9 3 1 2 3 1 . 1 . 1 9 1 4 . 2 . . . . . . . . . . . . . . 4 31 66 52 Burn 28 | . . . . . 8 3 . 2 3 1 . 1 . . 7 1 1 . 1 . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . Destroy 13 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . 3 Blast 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 5 | . . . . . . . 1 . . . . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . Sever 143 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 27 65 49 Melee Attacks 93 | . . . . . 8 . 30 . 8 2 1 . . 11 9 . 4 20 . . . . . . . . . . . . . . . . . . . Impact 93 | . . . . . 8 . 30 . 8 2 1 . . 11 9 . 4 20 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 4 . . . . . . . . 1 5 . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 158779 | . . 132 . 177 4569 1479 1241 2113 3685 79 699 1018 . 404 4138 366 818 . 3548 1577 2999 1699 171 1354 2892 4605 551 223 . 1046 8055 4316 7489 10193 41754 22540 22849 Guns 13234 | . . 74 . 65 1978 1476 505 1409 2658 79 499 429 . . 2754 280 165 . 485 . . . . . . . . . . . . . . . 291 87 . Cannons 88059 | . . . . 112 434 . 18 . . . . . . . 91 . . . 449 1577 2958 1699 171 1354 1716 3933 551 223 . 1046 6977 4292 6461 10132 16935 15986 10944 Explosions 53907 | . . 58 . . 1648 . . 704 563 . 200 566 . 286 770 . . . 2558 . . . . . 1012 665 . . . . 1050 . 1028 . 24427 6467 11905 Melee 2362 | . . . . . 509 . 583 . 394 . . . . 118 515 . 243 . . . . . . . . . . . . . . . . . . . . Ramming 214 | . . . . . . 3 . . . . . 23 . . 8 . . . . . 41 . . . . 7 . . . . 28 24 . 61 19 . . Kinetic 942 | . . . . 112 434 . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 291 87 . Thermal 66215 | . . 74 . 65 1978 1476 640 1750 2728 79 499 429 . . 2800 366 575 . 539 1577 2958 1699 171 1354 1880 3992 551 223 . 1046 6977 4292 6461 10132 6862 842 1200 Explosive 34420 | . . 58 . . 1636 . . 363 563 . 200 566 . 286 403 . . . 2558 . . . . . 1012 513 . . . . 1050 . 1028 . 5812 6467 11905 Electromagnetic 968 | . . . . . 12 . . . . . . . . . 412 . . . 451 . . . . . . 93 . . . . . . . . . . . Impact 2362 | . . . . . 509 . 583 . 394 . . . . 118 515 . 243 . . . . . . . . . . . . . . . . . . . . Slashing 35043 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10155 15144 9744 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 18615 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18615 . . Highest Corruption 17 | . . . . . . 1 14 14 1 1 1 4 4 4 3 3 3 3 . . . . . 1 1 . 2 2 2 2 13 17 1 8 11 . . Average Corruption 5 | . . . . . . 1 1 11 1 1 1 4 4 4 2 3 3 3 . . . . . 1 1 . 1 2 2 2 9 15 1 4 10 . . Corruption Purged 15 | . . . . . . . . 14 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 . . . . Effects 492 | . . . . . . 6 8 34 3 2 5 3 4 39 11 18 54 . . . . . . 1 8 . 5 10 5 12 53 88 . 58 65 . . Message Errors 124 | . . . . . . 2 2 9 . 1 1 . . 8 2 6 13 . . . . . . . 4 . 1 3 3 6 14 25 . 14 10 . . Matter Fused 116 | . . . . . . . 2 5 1 1 1 1 2 9 2 4 19 . . . . . . . 1 . 2 2 1 2 12 22 . 16 11 . . Heat Flow Errors 66 | . . . . . . . 2 5 . . . . . 3 1 3 2 . . . . . . . . . . 1 1 2 13 15 . 10 8 . . Energy Discharges 56 | . . . . . . 1 1 4 1 . . . . 7 3 . 5 . . . . . . . 1 . . 1 . 1 5 9 . 5 12 . . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . Parts Fused 9 | . . . . . . 1 . 2 . . 1 . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . Data Loss (minor) 50 | . . . . . . 1 1 6 . . 1 1 1 9 1 2 5 . . . . . . . 1 . 1 . . . 3 4 . 5 8 . . Data Loss (major) 19 | . . . . . . . . 1 . . . . 1 2 . 1 5 . . . . . . . 1 . 1 1 . . 1 3 . 2 . . . Misfires 15 | . . . . . . . . 1 1 . . . . . . 1 2 . . . . . . 1 . . . 2 . . 1 2 . 2 2 . . Alerts 11 | . . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . . . . . . 1 3 . . 1 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Weapon Failures 16 | . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . . . . . . 4 . 2 7 . . Overload Shots 45 | . . . . . . 6 5 2 . . . . . . 27 4 1 . . . . . . . . . . . . . . . . . . . . Effects 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5191 | . . . . . 130 . 142 129 44 . 3 21 . 1 224 . 23 . 134 57 117 96 37 58 33 114 51 56 . 25 366 154 157 671 1176 312 860 Projectiles 2808 | . . . . . . . . . . . . . . . . . 23 . 50 57 117 96 37 58 17 69 51 56 . 25 353 154 157 620 334 102 432 Explosions 1836 | . . . . . 44 . . 129 . . 3 21 . 1 . . . . 84 . . . . . 16 45 . . . . 13 . . . 842 210 428 Melee 547 | . . . . . 86 . 142 . 44 . . . . . 224 . . . . . . . . . . . . . . . . . . 51 . . . Knockbacks 6 | . . . . 2 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Impact 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 4 | . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1321 | . . . . . 33 . . 74 106 . . 109 . 38 . . . . . . . . . . . 112 . . . . 30 . 50 . 335 117 317 Shots 19 | . . . . . 1 . . 1 4 . . 2 . 1 . . . . . . . . . . . 2 . . . . 1 . 1 . 2 1 3 Rammed 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 15 | . . . . 1 . 1 . . . . . 1 . . 1 . . . . . 4 . . . . 1 . . . . 2 2 . 1 1 . . Kicked 11 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 2 . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . . 36 . 22 318 . 173 220 9 . . 24 . 139 405 265 247 . 54 4 20 . . 60 55 60 36 279 233 154 216 254 247 319 237 178 178 Average Temperature 109 | . . 20 . 13 48 . 66 74 5 . . 8 . 65 87 108 106 . 17 4 4 . . 14 25 31 23 118 132 73 83 83 139 130 115 132 150 Received Heat Transfer 6233 | . . 27 . 30 822 146 . 181 272 . 153 132 . 24 593 9 . . 426 66 369 144 . 8 88 138 36 18 . . 345 296 207 467 384 333 519 Effects 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 4 2 . . Total Turns 315 | . . . . . . . . . . . . . . . 61 . . . . . . . . . . . . . . . . . 64 160 30 . . Longest Duration 60 | . . . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . 32 60 28 . . Robots Corrupted 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . 2 . 7 . . . . . . . 3 . . . . 2 . . . . . 3 . . . . . . . . . . . Impact Corruptions 13 | . . . . . 3 . 3 . 2 . . . . . 4 . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 12 | . . . . . 1 2 . 2 2 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 . Combat Hostiles 11 | . . . . . 1 2 . 2 2 . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 1 . Parts Melted 138 | . . . . . 11 14 1 9 22 . 6 3 . . 9 . 9 . 4 1 3 2 . 2 . 3 . . . . 4 3 9 10 12 . 1 Heat Transferred 57288 | . . 175 . 150 4220 2827 1284 3261 6129 222 1056 954 . . 5444 881 1841 . 960 786 1450 850 75 711 1295 2200 275 100 . 550 3625 2275 3525 5058 4035 668 406 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Peak Influence 6532 | . 15 65 . 81 854 423 1047 860 1569 830 . . . . 246 . . . . . 383 . . . . 979 . . . . 787 573 898 1188 4920 5767 6532 Initial 3690 | . . 5 . . . 388 303 543 602 823 . . . . . . . . . . . . . . . . . . . . . 416 215 504 658 2952 3690 Average 936 | . 9 36 . 48 463 366 623 575 1141 823 . . . . 107 . . . . . 146 . . . . 480 . . . . 495 364 605 879 2038 4295 4539 Maximum Alert Level 5 | . . . . . 3 2 3 3 4 3 . . . . 1 . . . . . 1 . . . . 3 . . . . 3 2 3 4 5 5 5 Low Security (%) 17 | . 100 100 . 100 20 . . . . . . . . . 92 . . . . . 62 . . . . 21 . . . . 10 3 . . . . . Level 1 16 | . . . . . 26 69 25 . . . . . . . 7 . . . . . 37 . . . . 10 . . . . 21 56 10 . . . . Level 2 28 | . . . . . 23 30 41 90 5 . . . . . . . . . . . . . . . . 51 . . . . 50 39 65 13 5 . . Level 3 19 | . . . . . 30 . 33 9 45 100 . . . . . . . . . . . . . . . 15 . . . . 18 . 23 61 24 . . Level 4 6 | . . . . . . . . . 49 . . . . . . . . . . . . . . . . . . . . . . . . 24 21 . . Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 84 19 High Security 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 15 80 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 162 | . 2 . . . 6 3 . 6 . . . . . . 6 . . . . . 4 . . . 1 7 . . . . 11 7 3 17 31 41 17 Investigation 8 | . 1 . . . . . . 2 . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Extermination 31 | . . . . . . 2 . 2 . . . . . . 2 . . . . . 1 . . . . 3 . . . . 5 5 . 5 2 4 . Reinforcement 23 | . 1 . . . 2 . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 3 5 . 5 3 Assault 78 | . . . . . 3 . . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 4 1 . 7 26 20 14 Garrison 12 | . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . . . . 3 . . . . . 1 . . . 4 . Intercept 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 18 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . 6 . 7 . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Distress Signals 38 | . . . . . 3 . . 1 . . . . . . 2 . . . . . 1 . . 1 . . . . . . 1 1 15 . 6 4 3 Communications Jammed 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 3 . 15 . . . Distress Signals 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 3 . 15 . . . Times Spotted 1099 | . 1 4 . 5 53 17 12 22 27 . 7 9 . 6 26 1 . . 55 10 21 10 1 38 22 27 2 1 . 4 49 30 49 58 216 136 180 Peak Tracking Total 70 | . . 2 9 2 8 4 4 4 5 . 4 5 . 4 5 1 . . 32 5 7 7 1 13 10 5 1 1 . 3 6 5 7 5 25 15 70 Tactical Retreats 43 | . . . . 4 6 1 . . 1 . . . . . . . . . . 1 . . . . . 1 . . . . 7 . 1 2 7 4 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Traps Triggered 27 | . 1 . . . . . 12 1 8 . . . . . . . . . . . . . . . . . . . . . 3 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . 3 3 1 1 1 1 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Disabled 115 | . . 1 1 . 7 . 6 7 4 . . . . 1 1 . . . 2 . . . . 2 . 27 . . . . 1 8 2 10 27 8 . Max in Single Turn 14 | . . 1 1 . 2 . 1 7 1 . . . . . 1 . . . 1 . . . . 1 . 14 . . . . 1 1 1 1 3 1 . Garrison Access 10 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 3 1 1 1 . Garrison Relay 8 | . . . . . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Machines Accessed 81 | . . 1 2 . . 3 2 5 3 . 1 . 4 . 4 . 2 1 . . 1 1 . 3 . 11 1 . 3 . 4 13 2 9 3 2 . Terminals 41 | . . . . . . . 2 2 3 . . . . . 2 . . . . . 1 . . . . 6 1 . . . 2 10 . 8 2 2 . Fabricators 7 | . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . Repair Stations 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Garrison Access 8 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . 1 2 . 1 . . Total Hacks 191 | . . 1 2 . . 7 5 14 6 . 1 . 29 . 8 . 2 4 . . 3 1 . 8 . 22 1 . 12 . 8 28 4 15 5 5 . Successful 113 | . . 1 2 . . 2 2 6 3 . 1 . 29 . 5 . 2 4 . . 2 1 . 8 . 7 1 . 12 . 3 10 1 6 2 3 . Failed 78 | . . . . . . 5 3 8 3 . . . . . 3 . . . . . 1 . . . . 15 . . . . 5 18 3 9 3 2 . Catastrophic 20 | . . . . . . . 2 2 1 . . . . . 1 . . . . . . . . . . 4 . . . . . 6 1 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 39 | . . . 1 . . 1 1 2 . . . . . . 4 . . . . . 3 . . 1 . 1 . . . . . 20 . 5 . . . Terminals 84 | . . . . . . . 5 6 6 . . . . . 5 . . . . . 3 . . . . 10 1 . . . 4 23 . 13 3 5 . Fabricators 15 | . . . . . . 5 . 3 . . . . . . 2 . . . . . . . . . . 4 . . . . 1 . . . . . . Repair Stations 11 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . 3 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . Garrison Access 15 | . . . . . . 2 . 2 . . . . . . 1 . . . . . . . . . . 2 . . . . . 2 4 . 2 . . Terminal Hacks 82 | . . 1 2 . . . 2 1 3 . 1 . 29 . 1 . 2 4 . . 1 1 . 8 . 1 1 . 12 . 1 4 . 3 1 3 . Record 26 | . . . 1 . . . . 1 . . . . 11 . . . . . . . . . . 7 . . 1 . 4 . . . . . 1 . . Part Schematic 19 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . 4 . . . . 1 . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 4 . . . . . . . . Open Door 8 | . . 1 . . . . . . . . 1 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 1 . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Build 4 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . . . . . Scan Component 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . Repair 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Insert Component 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Garrison Access Hacks 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 . . Unauthorized Hacks 8 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 4 . 1 . . . Terminals 8 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . . 4 . 1 . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . . . Detonate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . . . . . . 3 2 5 3 . . . . . 3 . . . . . 1 . . . . 11 . . . . 4 13 1 8 3 2 . Full Trace Events 9 | . . . . . . . 1 2 1 . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . . . . . 4 . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . . . . . . . . . . . . . . . . . 187 . . . . . . . . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Part Schematics Acquired 46 | . . . . . . . . . . . . . 10 . . . . 18 . . . . . . . . . . 4 . . . . 14 . . . Parts Built 3 | . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 277 | . . . . . . 106 . 95 . . . . . . 76 . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 6 . 5 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Time 94 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . 28 . . . . 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . 2 . 16 . 14 . . . . . . . . . . . 3 . . . . . . . . . . . 3 3 . 1 . Machine Destruction 42 | . . . . . 2 . 16 . 14 . . . . . . . . . . . 3 . . . . . . . . . . . 3 3 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total Allies 23 | . . 1 . . . . 2 . . . . . . 1 . . . 1 . . . 2 . 5 2 2 . . . . . . . . . . 7 Largest Group 7 | . . 1 1 . . . 2 2 . . . . . 1 . . . 1 1 1 . 2 2 7 2 2 1 . . . . . . . . . 7 Highest-Rated Group 339 | . . 31 31 . . . 175 175 . . . . . 96 . . . 99 99 91 . 79 79 339 60 136 68 . . . . . . . . . 100 Highest-Rated Ally 99 | . . 31 31 . . . 95 95 . . . . . 96 . . . 99 99 91 . 49 49 65 30 68 68 . . . . . . . . . 15 Total Orders 14 | . . . . . . . . . . . . . . . . . . . . . . 2 . 8 . . . . . . 3 1 . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . GUARD 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 2 1 . . . . . RETURN 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . . . Ally Attacks 166 | . . . . . . . 11 12 . . . . . 10 . . . . 59 11 . . 1 36 4 15 . . . . . . . . . . 7 Total Damage 7303 | . . . . . . . 436 379 . . . . . 256 . . . . 3242 427 . . 61 1106 153 1128 . . . . . . . . . . 115 Kills 60 | . . . . . . . 8 3 . . . . . 3 . . . . 27 3 . . 1 8 . 7 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 19 | . . 2 . 1 . . . . . . 1 1 . 1 . 1 1 2 . 2 . 2 2 . . . 2 1 . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 5 3 . . . . . Drone Recoveries 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . 5 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Turns Passed 48636 | . 115 819 296 531 1307 1170 1429 1093 1519 163 960 809 167 1743 1646 860 2815 2203 3037 1163 1293 1205 673 1340 1145 1829 894 735 324 1140 2647 2065 2685 2659 1935 1550 672 Spaces Moved 22420 | 1 95 382 238 415 508 507 692 432 592 88 525 376 90 452 696 504 1553 1220 1225 325 339 406 360 663 450 1112 467 350 169 405 993 1059 1416 1099 979 923 314 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8024 | . . . . . 151 260 1 25 545 88 525 376 90 43 436 . 1405 1220 891 . . . . . . . . . . . . . 694 1099 175 . . Legs 11683 | 1 95 382 238 415 357 . . . . . . . . . . . . . 334 325 339 406 360 663 450 1112 467 350 169 405 993 1059 722 . 804 923 314 Wheels 2713 | . . . . . . 247 691 407 47 . . . . 409 260 504 148 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 120 120 120 120 145 145 160 160 160 160 160 170 145 145 155 155 162 162 210 180 183 183 124 124 124 124 124 124 124 118 118 123 150 100 100 100 Average Speed 150 | 120 120 120 120 120 177 194 160 164 196 160 160 172 170 148 176 155 161 162 180 210 198 183 183 159 124 124 124 124 124 124 122 122 153 159 111 100 125 Slowest Speed 330 | 120 120 120 120 120 240 240 240 235 240 160 163 240 170 255 260 155 325 162 326 210 210 183 183 183 124 175 124 124 124 124 175 123 225 250 330 100 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 26 73 66 86 39 17 83 18 72 2 61 53 69 60 24 59 68 87 78 53 10 95 51 91 65 35 60 50 60 59 30 94 45 92 43 24 11 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 11 | . . . 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . . . . 2 1 3 . . . . . . . . Known Exits Taken 25 | . . . 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . . . . . . . . . . . 1 1 . 1 . 1 . . . . . . . . . . . 1 . Scrap Searched 28 | . . 1 . 2 . . . . . . 2 2 . 3 . 2 2 4 . 1 . 1 4 . . . 3 . . 1 . . . . . . . Spaces Dug 369 | . . . . . . . 14 . 2 2 1 4 . 27 11 . 3 3 . . . . . 6 24 10 25 18 . 10 26 25 6 19 13 113 7 Terrain Destroyed 1697 | . . . . 1 87 1 14 60 33 2 10 34 . 45 41 . 3 3 1 17 17 7 1 10 64 102 27 23 . 14 106 43 51 73 185 443 179 Melee 35 | . . . . . . . 12 . 1 2 1 . . 10 4 . 2 3 . . . . . . . . . . . . . . . . . . . Projectile 521 | . . . . 1 10 1 2 1 . . . 4 . . 7 . 1 . 1 17 17 7 1 10 27 29 27 23 . 14 49 43 33 73 42 42 39 AOE 1066 | . . . . . 77 . . 59 32 . 9 30 . 35 30 . . . . . . . . . 37 73 . . . . 57 . 18 . 130 358 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Gar Fac Gar Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Total 34216 | . 96 731 246 435 729 607 907 730 757 100 612 492 105 1507 926 550 1743 1416 1990 757 883 831 370 902 952 1443 744 629 284 1007 2224 1672 1752 1747 1491 1320 529 Wait 7978 | . . 326 6 5 15 16 7 209 10 2 50 70 10 1027 57 7 87 149 616 394 439 377 . 125 403 217 254 252 104 580 998 470 142 409 58 31 56 Move 22385 | . 94 381 237 414 507 507 691 432 590 87 524 375 89 451 695 503 1552 1219 1224 324 338 405 359 662 449 1111 466 349 168 404 992 1059 1415 1098 978 922 314 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 329 | . 2 4 . 3 31 8 8 6 4 . 4 3 2 4 20 7 11 9 24 2 24 4 1 6 19 8 . . 2 . 21 14 11 19 29 15 4 Fast Attach 301 | . . 2 . . 11 6 9 10 5 1 5 . . 1 15 . . 2 14 2 8 2 2 11 2 12 . 3 4 . 20 10 21 18 52 44 9 Attach 161 | . . . . . 10 2 2 6 5 2 1 4 2 5 12 1 8 5 9 . 2 . 1 1 2 3 . . . . 5 3 3 5 24 22 16 Detach 63 | . . . . . 6 2 . 3 1 1 1 . . 5 . . 1 1 4 . . . . 2 3 2 . . 1 . 3 . 1 5 11 8 2 Swap 136 | . . 4 1 2 16 5 12 6 3 2 5 4 . . 15 4 6 2 5 . 1 2 . . 2 1 . . . . 6 2 8 2 7 11 2 Drop 609 | . . 7 . 3 27 16 23 13 4 . 6 4 2 1 13 8 14 9 35 8 25 12 4 22 15 22 1 12 5 4 51 27 44 40 74 46 12 Fire 1925 | . . 7 2 7 98 44 29 41 86 3 15 31 . 2 89 20 60 . 59 27 42 21 3 34 46 66 23 13 . 19 126 86 106 150 250 219 101 Melee 93 | . . . . . 8 . 30 . 8 2 1 . . 11 9 . 4 20 . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . 2 1 . . 1 . . Crush 4 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Escape Stasis 159 | . . . . . . . 96 . 41 . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 13 Rewire 63 | . . . . . . . . 4 . . . . . . . . . . . . . 8 . 39 11 . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 102 | -10/Materials | Discovered new exit (range 6) 116 | -10/Materials | Entered Mines 213 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 314 | -10/Mines | Build established: Mutant 686 | -10/Mines | Learned Materials garrison access intel 834 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 891 | -10/Mines | Discovered new exit (range 8) 895 | -10/Mines | Received a Mining Laser from a helpful Derelict 928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 929 | -10/Mines | Discovered new exit (range 5) 935 | -10/Mines | Entered Exiles 935 | -10/Exiles | Accompanied by 1 ally 936 | -10/Exiles | Identified exit to Mines 964 | -10/Exiles | Met 8R-AWN 985 | -10/Exiles | Met EX-HEX 1018 | -10/Exiles | Met EX-BIN 1033 | -10/Exiles | Aligned with FarCom system 1034 | -10/Exiles | Given EX-Vault access code 1067 | -10/Exiles | Opened EX-Vault 1094 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1130 | -10/Exiles | Met EX-DEC 1178 | -10/Exiles | Learned location of Zion (-6) 1200 | -10/Exiles | Attacked by the Exiles 1231 | -10/Exiles | Entered Mines 1303 | -9/Mines | Found a hidden stash of uninstalled traps 1540 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1584 | -9/Mines | Learned 8 Materials zone layouts 1745 | -9/Mines | Learned location of Storage (-8) 1745 | -9/Mines | Discovered new exit (range 5) 1762 | -9/Mines | Entered Materials 1762 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1764 | -8/Materials | Loaded intel: 1 garrison access location 1829 | -8/Materials | Garrison activated, responded to threat 2562 | -8/Materials | First assault squad dispatched 2847 | -8/Materials | Discovered new exit (range 16) 3012 | -8/Materials | Core integrity fell below 50% 3069 | -8/Materials | Entered Factory 3069 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -7/Factory | Discovered new exit (range 6) 3560 | -7/Factory | Discovered new exit (range 8) 3885 | -7/Factory | Fabricated Lrn. Proton Cannon? 4144 | -7/Factory | Garrison activated, responded to threat 4239 | -7/Factory | Identified exit to Garrison 4239 | -7/Factory | Entered Garrison 4239 | -7/Garrison | Warlord forces raided the area 4242 | -7/Garrison | Triggered checkpoint 4316 | -7/Garrison | Triggered checkpoint 4322 | -7/Garrison | Warlord forces retreated 4330 | -7/Garrison | Triggered checkpoint 4346 | -7/Garrison | Garrison Relay disabled 4475 | -7/Garrison | Found embedded Infiltrators 4481 | -7/Garrison | Discovered new exit (range 13) 4567 | -7/Garrison | Build established: Scavenger-Mutant 4580 | -7/Garrison | Triggered checkpoint 4606 | -7/Garrison | Garrison Relay disabled 4865 | -7/Garrison | Learned Factory security intel 4912 | -7/Garrison | Triggered checkpoint 4950 | -7/Garrison | Garrison Relay disabled 5007 | -7/Garrison | Discovered new exit (range 15) 5186 | -7/Garrison | Triggered checkpoint 5239 | -7/Garrison | Garrison Relay disabled 5377 | -7/Garrison | Discovered new exit (range 10) 5593 | -7/Garrison | Crushed by falling debris 5667 | -7/Garrison | System corruption reached 10% 5668 | -7/Garrison | Entered Factory 5668 | -7/Factory | Accompanied by 2 allies 5796 | -7/Factory | Build established: Mutant 5949 | -7/Factory | Fabricated Adv. Sensor Array? 6268 | -7/Factory | P-60 Hacker assimilated allied EF-OK5(x) 6468 | -7/Factory | First assault squad dispatched 6519 | -7/Factory | Repaired Arm. Huge Wheel 6761 | -7/Factory | Identified exit to Garrison 6761 | -7/Factory | Entered Garrison 6841 | -7/Garrison | Core integrity fell below 50% 6912 | -7/Garrison | Triggered checkpoint 6959 | -7/Garrison | Garrison Relay disabled 7136 | -7/Garrison | Triggered checkpoint 7215 | -7/Garrison | Discovered new exit (range 10) 7403 | -7/Garrison | Garrison Relay disabled 7404 | -7/Garrison | Triggered checkpoint 7522 | -7/Garrison | Triggered checkpoint 7602 | -7/Garrison | Triggered checkpoint 7640 | -7/Garrison | Learned Factory security intel 7654 | -7/Garrison | Garrison Relay disabled 7720 | -7/Garrison | Discovered new exit (range 13) 7822 | -7/Garrison | Triggered checkpoint 7967 | -7/Garrison | Discovered new exit (range 9) 7980 | -7/Garrison | Triggered checkpoint 8001 | -7/Garrison | Garrison Relay disabled 8062 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8108 | -7/Garrison | Triggered checkpoint 8280 | -7/Garrison | Entered Factory 8395 | -7/Factory | Discovered new exit (range 15) 8407 | -7/Factory | Build established: Scavenger-Mutant 8420 | -7/Factory | Identified exit to Lower Caves 8443 | -7/Factory | Entered Lower Caves 8449 | -7/Lower Caves | Met a Warlord Commander 8450 | -7/Lower Caves | Learned location of Warlord (-5) 8458 | -7/Lower Caves | Found Encrypted Comm Array 8526 | -7/Lower Caves | Learned Factory interactive machine intel 8812 | -7/Lower Caves | Spotted B-75 Beast 9196 | -7/Lower Caves | Encountered a Warlord checkpoint 9218 | -7/Lower Caves | Discovered new exit (range 9) 9240 | -7/Lower Caves | Identified exit to Lower Caves 9333 | -7/Lower Caves | Found Alien Artifact 9333 | -7/Lower Caves | Identified Core Expander 9333 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 9403 | -7/Lower Caves | Entered another Lower Caves area 9455 | -7/Lower Caves | Discovered new exit (range 2) 9455 | -7/Lower Caves | Identified exit to Factory 9829 | -7/Lower Caves | Learned Factory interactive machine intel 9931 | -7/Lower Caves | Core integrity fell below 20% 10130 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10181 | -7/Lower Caves | Lost 4 parts (2n1u1w) 10181 | -7/Lower Caves | Discovered new exit (range 14) 10209 | -7/Lower Caves | Identified exit to Data Miner 10212 | -7/Lower Caves | Entered Data Miner 10213 | -7/Data Miner | Discovered new exit (range 6) 10246 | -7/Data Miner | Met Data Miner 10278 | -7/Data Miner | Learned location of Section 7 (-2) 10278 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10305 | -7/Data Miner | Received God Mode back door access code from Data Miner 10341 | -7/Data Miner | Identified exit to Proximity Caves 10379 | -7/Data Miner | Entered Proximity Caves 10427 | -6/Proximity Caves | Build established: Mutant 11333 | -6/Proximity Caves | Escorted by Enhanced Grunt 11608 | -6/Proximity Caves | Learned Factory terminal intel 12115 | -6/Proximity Caves | Discovered exit to Factory (range 6) 12117 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12122 | -6/Proximity Caves | Entered Factory 12122 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12123 | -6/Factory | Loaded intel: 53 interactive machine locations 12124 | -6/Factory | Loaded intel: 27 terminal locations 12465 | -6/Factory | Discovered new exit (range 13) 12483 | -6/Factory | Identified exit to Extension 12714 | -6/Factory | Garrison activated, responded to threat 12788 | -6/Factory | Lost 4 parts (1n3u) 13010 | -6/Factory | Build established: Scavenger-Mutant 13134 | -6/Factory | Fabricated Lgt. Regenerative Plating? 13373 | -6/Factory | Identified exit to Lower Caves 13694 | -6/Factory | Lost 5 parts (2p1n2w) 13768 | -6/Factory | Entered Lower Caves 13898 | -6/Lower Caves | Encountered a Warlord checkpoint 14257 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14572 | -6/Lower Caves | Identified exit to Lower Caves 14628 | -6/Lower Caves | Entered another Lower Caves area 14628 | -6/Lower Caves | Discovered new exit (range 9) 14639 | -6/Lower Caves | Encountered a Warlord checkpoint 14972 | -6/Lower Caves | Build established: Scavenger-Mutant 15072 | -6/Lower Caves | Spotted B-75 Beast 15274 | -6/Lower Caves | Identified exit to Zion 15413 | -6/Lower Caves | Build established: Scavenger-Assassin 15428 | -6/Lower Caves | Found Prototype Device 15624 | -6/Lower Caves | Identified Heart of Steel 15816 | -6/Lower Caves | Build established: Scavenger-Mutant 17443 | -6/Lower Caves | Entered Zion 17527 | -6/Zion | System corruption cleaned by Quarantine Array 17624 | -6/Zion | Discovered new exit (range 11) 17652 | -6/Zion | Found Prototype Device 17678 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18309 | -6/Zion | Identified exit to Deep Caves 18502 | -6/Zion | Found CR-A16's Pointy Stick 18793 | -6/Zion | Found GAL Module 18853 | -6/Zion | Learned Factory stockpile data 19422 | -6/Zion | Heart of Steel transformed into Warbot 19634 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19646 | -6/Zion | Entered Deep Caves 19646 | -6/Deep Caves | Accompanied by 1 ally (Warbot) 20027 | -6/Deep Caves | Attacked by Z-Imprinter 20047 | -6/Deep Caves | Allies destroyed Z-Imprinter 20074 | -6/Deep Caves | Found Prototype Protection 20074 | -6/Deep Caves | Identified Zio. Weapon Casing 20212 | -6/Deep Caves | Found Zio. Weapon Casing 20434 | -6/Deep Caves | Found Prototype Protection 20434 | -6/Deep Caves | Identified Zio. Heavy Carapace 20918 | -6/Deep Caves | Discovered new exit (range 6) 21059 | -6/Deep Caves | Spotted as-41727 21078 | -6/Deep Caves | Destroyed as-41727 21140 | -6/Deep Caves | Exposed GOLEM chamber 21141 | -6/Deep Caves | Triggered Deep Caves wall 21149 | -6/Deep Caves | Spotted AS-62773 21161 | -6/Deep Caves | Destroyed AS-62773 21171 | -6/Deep Caves | Spotted AS-07314 21182 | -6/Deep Caves | Spotted as-37140 21193 | -6/Deep Caves | Core integrity fell below 50% 21197 | -6/Deep Caves | Destroyed as-37140 21200 | -6/Deep Caves | Destroyed AS-07314 21218 | -6/Deep Caves | Destroyed 32 combat bots 21226 | -6/Deep Caves | Lost 6 parts (3n3u) 21354 | -6/Deep Caves | Found GOLEM Unit 21360 | -6/Deep Caves | Found GOLEM Unit 21870 | -6/Deep Caves | Build established: Scavenger-Golem 22069 | -6/Deep Caves | Found GOLEM Unit 22143 | -6/Deep Caves | Found AWS/Thermal 22176 | -6/Deep Caves | Build established: Golem 22467 | -6/Deep Caves | Found Zio. Weapon Casing 22514 | -6/Deep Caves | Found Zio. Weapon Casing 22683 | -6/Deep Caves | Entered Proximity Caves 22683 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 22775 | -5/Proximity Caves | Learned location of 1 exit from Factory 23382 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23425 | -5/Proximity Caves | Discovered new exit (range 9) 23831 | -5/Proximity Caves | Destroyed Warbot 23846 | -5/Proximity Caves | Entered Factory 23846 | -5/Factory | Evolved 2 slots: Utility x2 23847 | -5/Factory | Identified exit to Factory 23849 | -5/Factory | Loaded intel: 49 interactive machine locations 23948 | -5/Factory | Found GOLEM Unit 24356 | -5/Factory | Identified exit to Upper Caves 24549 | -5/Factory | Garrison activated, responded to threat 24582 | -5/Factory | Incoming assault squad redirected 25139 | -5/Factory | Entered Upper Caves 25386 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25639 | -5/Upper Caves | Discovered new exit (range 87) 25809 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25877 | -5/Upper Caves | Destroyed 7 combat bots 26010 | -5/Upper Caves | Learned Factory trap positions 26344 | -5/Upper Caves | Entered another Upper Caves area 26344 | -5/Upper Caves | Accompanied by 2 allies 26345 | -5/Upper Caves | Identified exit to Warlord 26471 | -5/Upper Caves | Learned 4 Factory zone layouts 26494 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 27017 | -5/Upper Caves | Entered Warlord 27017 | -5/Warlord | Accompanied by 2 allies 27509 | -5/Warlord | Found Prototype Device 27509 | -5/Warlord | Identified Minesniffer Drone Bay 27722 | -5/Warlord | Met Warlord 27742 | -5/Warlord | Opened Warlord's prototype stash 27747 | -5/Warlord | Warlord's base attacked by MAIN.C 27774 | -5/Warlord | Found Prototype Reactor 27774 | -5/Warlord | Identified Vortex Chain Reactor 27791 | -5/Warlord | Found Prototype Hackware 27875 | -5/Warlord | Found Prototype Launcher 27885 | -5/Warlord | Build established: Commander-Golem 28097 | -5/Warlord | Warlord forces counterattacked 28113 | -5/Warlord | Spotted Executioner 28121 | -5/Warlord | Spotted Executioner 28127 | -5/Warlord | Allies destroyed Executioner 28175 | -5/Warlord | Spotted Striker 28186 | -5/Warlord | Destroyed Striker 28199 | -5/Warlord | Found Prototype Processor 28199 | -5/Warlord | Identified Exp. Targeting Computer 28247 | -5/Warlord | Spotted Striker 28247 | -5/Warlord | Spotted Executioner 28257 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 28260 | -5/Warlord | P-80 Master assimilated allied VP-M11(b) 28293 | -5/Warlord | Discovered new exit (range 15) 28357 | -5/Warlord | Entered Proximity Caves 28390 | -4/Proximity Caves | Spotted B-86 Titan 28619 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28655 | -4/Proximity Caves | Build established: Golem 28662 | -4/Proximity Caves | Destroyed 9 combat bots 28969 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29309 | -4/Proximity Caves | Found GOLEM Unit 29338 | -4/Proximity Caves | Found GOLEM Unit 29379 | -4/Proximity Caves | Found GOLEM Unit 29502 | -4/Proximity Caves | Entered Factory 29502 | -4/Factory | Evolved 2 slots: Utility x2 29504 | -4/Factory | Loaded intel: 116 trap records 29553 | -4/Factory | Garrison activated, responded to threat 29592 | -4/Factory | Discovered new exit (range 14) 29862 | -4/Factory | Fabricated X-77 Beamer? 30287 | -4/Factory | Identified exit to Research 30444 | -4/Factory | Discovered exit to Research (range 15) 30826 | -4/Factory | Identified System Mapper 30826 | -4/Factory | Identified Vortex Catalyst Activator 30942 | -4/Factory | Identified exit to Upper Caves 30942 | -4/Factory | Identified exit to Armory 31071 | -4/Factory | Repaired Lyr. Heavy Armor Plating 31331 | -4/Factory | Entered Upper Caves 31331 | -4/Upper Caves | Accompanied by 1 ally 31794 | -4/Upper Caves | Spotted B-86 Titan 31806 | -4/Upper Caves | Destroyed B-86 Titan 32124 | -4/Upper Caves | Discovered new exit (range 10) 32127 | -4/Upper Caves | Learned location of Armory (-4) 32222 | -4/Upper Caves | Identified exit to Upper Caves 32225 | -4/Upper Caves | Entered another Upper Caves area 32348 | -4/Upper Caves | Discovered exit to Research (range 12) 32445 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 32655 | -4/Upper Caves | Encountered a Warlord checkpoint 32691 | -4/Upper Caves | Discovered new exit (range 14) 32701 | -4/Upper Caves | Learned location of Quarantine (-3) 32706 | -4/Upper Caves | Identified exit to Zhirov 32960 | -4/Upper Caves | Entered Zhirov 32960 | -4/Zhirov | Discovered new exit (range 3) 32983 | -4/Zhirov | Met Zhirov 33011 | -4/Zhirov | Learned location of Testing (-2) 33011 | -4/Zhirov | Learned location of Command (-1) 33020 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33045 | -4/Zhirov | Found Alien Artifact 33045 | -4/Zhirov | Identified Integrated Dissipator 33045 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 33100 | -4/Zhirov | Found Alien Artifact 33175 | -4/Zhirov | Identified exit to Proximity Caves 33284 | -4/Zhirov | Entered Proximity Caves 33928 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34124 | -3/Proximity Caves | Discovered exit to Research (range 14) 34424 | -3/Proximity Caves | Entered Research 34424 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 34572 | -3/Research | Spotted B-86 Titan 35254 | -3/Research | Build established: Scavenger-Golem 35472 | -3/Research | Destroyed 8 combat bots 35574 | -3/Research | Build established: Golem 35734 | -3/Research | Repaired Hvy. Rocket Launcher 35969 | -3/Research | First assault squad dispatched 35998 | -3/Research | Incoming assault squad redirected 36035 | -3/Research | Found Prototype Device 36035 | -3/Research | Identified Exp. Thermal Defense Suite 36036 | -3/Research | System corruption reached 10% 36199 | -3/Research | Incoming assault squad redirected 36483 | -3/Research | Incoming assault squad redirected 36611 | -3/Research | Destroyed 7 combat bots 36802 | -3/Research | Discovered new exit (range 9) 36810 | -3/Research | Identified exit to Quarantine 37071 | -3/Research | Entered Quarantine 37226 | -3/Quarantine | Found Alien Artifact 37513 | -3/Quarantine | Cryocooling Duct disabled 37528 | -3/Quarantine | Ambient heat levels rising (+20) 37528 | -3/Quarantine | Non-combat units ordered to evacuate 37730 | -3/Quarantine | Found Prototype Protection 37730 | -3/Quarantine | Identified Centrium Heavy Armor Plating 37791 | -3/Quarantine | Found Alien Artifact 37925 | -3/Quarantine | Found Alien Artifact 37925 | -3/Quarantine | Identified Dimensional Node Initializer 37925 | -3/Quarantine | Initialized slip node 38228 | -3/Quarantine | Discovered new exit (range 4) 38230 | -3/Quarantine | Identified exit to Research 38348 | -3/Quarantine | Found Alien Artifact 38348 | -3/Quarantine | Identified Phase Armor 38461 | -3/Quarantine | Garrison activated, responded to threat 38542 | -3/Quarantine | Found Alien Energy Cannon 38575 | -3/Quarantine | Found Centrium Heavy Armor Plating 38821 | -3/Quarantine | First assault squad dispatched 38848 | -3/Quarantine | Incoming assault squad redirected 38852 | -3/Quarantine | Found Alien Artifact 38852 | -3/Quarantine | Identified Phase Redirector 39136 | -3/Quarantine | Entered Research 39136 | -2/Research | Warlord forces began assault on 0b10 39136 | -2/Research | Evolved 2 slots: Power x1, Utility x1 39161 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 39246 | -2/Research | Research machine network offline 39418 | -2/Research | Spotted Striker 39492 | -2/Research | Borebot progress halted 39553 | -2/Research | Borebot progress halted 39673 | -2/Research | Spotted Executioner 39689 | -2/Research | Spotted Striker 39689 | -2/Research | Spotted Executioner 39697 | -2/Research | Destroyed Striker 39712 | -2/Research | Destroyed Executioner 39776 | -2/Research | Found Prototype Processor 39776 | -2/Research | Identified Exp. Melee Analysis Suite 39809 | -2/Research | Met up with Warlord 39882 | -2/Research | Found Prototype Processor 39882 | -2/Research | Identified Exp. Core Analyzer 40044 | -2/Research | Spotted Executioner 40055 | -2/Research | Spotted Executioner 40067 | -2/Research | Destroyed Executioner 40076 | -2/Research | Build established: Scavenger-Golem 40079 | -2/Research | Destroyed Executioner 40237 | -2/Research | Spotted Striker 40241 | -2/Research | Destroyed Striker 40669 | -2/Research | Build established: Golem 41221 | -2/Research | Spotted Executioner 41223 | -2/Research | Spotted Striker 41240 | -2/Research | Destroyed Striker 41264 | -2/Research | Destroyed Executioner 41285 | -2/Research | Destroyed 8 combat bots 41287 | -2/Research | Found Prototype Processor 41287 | -2/Research | Identified Exp. Targeting Computer 41386 | -2/Research | Found Prototype Processor 41386 | -2/Research | Identified Exp. Signal Interpreter 41505 | -2/Research | Discovered new exit (range 14) 41523 | -2/Research | Identified exit to Access 41639 | -2/Research | Spotted Striker 41641 | -2/Research | Spotted Striker 41654 | -2/Research | Destroyed Striker 41666 | -2/Research | Destroyed Striker 41690 | -2/Research | Build established: Mutant 41816 | -2/Research | Discovered new exit (range 3) 41819 | -2/Research | Identified exit to Testing 41821 | -2/Research | Entered Testing 41847 | -2/Testing | Protovariant out of control (PG-NDNI1BBUKB) 41870 | -2/Testing | Incoming assault squad redirected 41886 | -2/Testing | Incoming assault squad redirected 42003 | -2/Testing | Incoming assault squad redirected 42078 | -2/Testing | Spotted Striker 42078 | -2/Testing | Spotted Striker 42176 | -2/Testing | Found Prototype Device 42176 | -2/Testing | Identified Exp. Hardlight Generator 42267 | -2/Testing | Spotted PP-2CAXKQZF2H 42306 | -2/Testing | Found Prototype Leg 42497 | -2/Testing | Found Prototype Launcher 42497 | -2/Testing | Identified Ragnarok Missile Launcher 42571 | -2/Testing | First assault squad dispatched 42651 | -2/Testing | Build established: Golem 42717 | -2/Testing | Found Exp. Signal Interpreter 42734 | -2/Testing | Found Prototype Device 42734 | -2/Testing | Identified Exp. EM Disruption Field 42760 | -2/Testing | Identified Core Reset Matrix 42760 | -2/Testing | Identified Transdimensional Reconstructor 42987 | -2/Testing | Found Prototype Energy Cannon 43007 | -2/Testing | Build established: Mutant 43405 | -2/Testing | Scanned by Researcher 43422 | -2/Testing | Found Prototype Protection 43422 | -2/Testing | Identified SHELL Armor 43621 | -2/Testing | Incoming assault squad redirected 43746 | -2/Testing | Discovered exit to Access (range 9) 43841 | -2/Testing | Incoming assault squad redirected 43855 | -2/Testing | Identified Null Cannon 43863 | -2/Testing | Identified Core Cannon 43892 | -2/Testing | Lost 5 parts (1p1n1u2w) 43961 | -2/Testing | Found Prototype Launcher 43961 | -2/Testing | Identified Containment Facilitator 44096 | -2/Testing | Incoming assault squad redirected 44271 | -2/Testing | Build established: Scavenger-Mutant 44273 | -2/Testing | Spotted Fortress 44385 | -2/Testing | Discovered new exit (range 5) 44390 | -2/Testing | Identified exit to Section 7 44480 | -2/Testing | Entered Section 7 44526 | -2/Section 7 | Identified Subatomic Replicator 44526 | -2/Section 7 | Used Core Reset Matrix 44530 | -2/Section 7 | Sensed 22 artifacts in vicinity 44589 | -2/Section 7 | Found Integrity Redistributor 44654 | -2/Section 7 | Found Integrated Mediator 44677 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 44698 | -2/Section 7 | Found Prototype Device 44698 | -2/Section 7 | Identified Exp. Actuator Array 44731 | -2/Section 7 | Found Prototype Launcher 44731 | -2/Section 7 | Identified Ragnarok Missile Launcher 44806 | -2/Section 7 | Found Integrity Redistributor 44845 | -2/Section 7 | System corruption reached 10% 44862 | -2/Section 7 | Used Subatomic Replicator to replicate Prototype Leg 44863 | -2/Section 7 | Identified Myomer Exoskeleton 44875 | -2/Section 7 | Lost 8 parts (2n5u1w) 44875 | -2/Section 7 | Found Prototype Processor 44875 | -2/Section 7 | Identified Exp. Melee Analysis Suite 44882 | -2/Section 7 | Found Unknown Protection 44882 | -2/Section 7 | Identified Hvy. Reflective Plating 44980 | -2/Section 7 | First assault squad dispatched 44987 | -2/Section 7 | Build established: Alien-Mutant 45070 | -2/Section 7 | Found Integrated Reactor 45070 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 45149 | -2/Section 7 | Spotted S7 Guard 45156 | -2/Section 7 | Found Integrated Thermoelectric Network 45156 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 45231 | -2/Section 7 | Spotted S7 Guard 45254 | -2/Section 7 | Found Core Membrane 45254 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 45331 | -2/Section 7 | Destroyed 7 combat bots 45395 | -2/Section 7 | Spotted Executioner 45395 | -2/Section 7 | Spotted Executioner 45403 | -2/Section 7 | Destroyed Executioner 45438 | -2/Section 7 | Destroyed Executioner 45464 | -2/Section 7 | Found Prototype Processor 45464 | -2/Section 7 | Identified Exp. Core Analyzer 45472 | -2/Section 7 | Destroyed 7 combat bots 45477 | -2/Section 7 | Destroyed S7 Guard 45581 | -2/Section 7 | High security lockdown imminent 45632 | -2/Section 7 | Spotted Striker 45632 | -2/Section 7 | Spotted Striker 45644 | -2/Section 7 | Spotted Striker 45646 | -2/Section 7 | Spotted Striker 45655 | -2/Section 7 | Destroyed Striker 45661 | -2/Section 7 | High security lockdown engaged 45674 | -2/Section 7 | Found Sigix Shearcannon 45681 | -2/Section 7 | Destroyed Striker 45687 | -2/Section 7 | Destroyed Striker 45693 | -2/Section 7 | Destroyed Striker 45810 | -2/Section 7 | Destroyed 17 combat bots 45821 | -2/Section 7 | Found Transdimensional Reconstructor 45846 | -2/Section 7 | Spotted Investigator 45846 | -2/Section 7 | Scanned by Researcher 45847 | -2/Section 7 | Intercept squad dispatched 45847 | -2/Section 7 | Destroyed Investigator 45858 | -2/Section 7 | Spotted Tracker 45858 | -2/Section 7 | Spotted Tracker 45875 | -2/Section 7 | Destroyed Tracker 45877 | -2/Section 7 | Destroyed Tracker 45881 | -2/Section 7 | Spotted Combat Programmer 45883 | -2/Section 7 | Spotted Combat Programmer 45894 | -2/Section 7 | Destroyed Combat Programmer 45906 | -2/Section 7 | Destroyed Combat Programmer 45915 | -2/Section 7 | Found Prototype Processor 45915 | -2/Section 7 | Identified Exp. Targeting Computer 45927 | -2/Section 7 | Destroyed 21 combat bots 45927 | -2/Section 7 | Found Prototype Device 45927 | -2/Section 7 | Identified Exp. Phase Shifter 45930 | -2/Section 7 | Found Exp. Targeting Computer 45937 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-328) 45938 | -2/Section 7 | Core integrity fell below 50% 46018 | -2/Section 7 | Spotted Striker 46026 | -2/Section 7 | Destroyed Striker 46030 | -2/Section 7 | Spotted Investigator 46066 | -2/Section 7 | Destroyed Investigator 46088 | -2/Section 7 | Spotted Alpha 7 46091 | -2/Section 7 | Spotted Alpha 7 46111 | -2/Section 7 | Destroyed Alpha 7 46121 | -2/Section 7 | Destroyed Alpha 7 46128 | -2/Section 7 | Found Prototype Processor 46128 | -2/Section 7 | Identified Exp. Target Analyzer 46147 | -2/Section 7 | Spotted Executioner 46150 | -2/Section 7 | Found Prototype Device 46150 | -2/Section 7 | Spotted Executioner 46153 | -2/Section 7 | Destroyed Executioner 46157 | -2/Section 7 | Destroyed Executioner 46163 | -2/Section 7 | Sterilization system engaged 46163 | -2/Section 7 | Non-combat units ordered to evacuate 46193 | -2/Section 7 | Destroyed 59 combat bots 46199 | -2/Section 7 | Found Prototype Ballistic Gun 46199 | -2/Section 7 | Identified Multirail 46263 | -2/Section 7 | Combat units ordered to evacuate 46275 | -2/Section 7 | Discovered exit to Access (range 10) 46415 | -2/Section 7 | Entered Access 46415 | -1/Access | Evolved 2 slots: Power x1, Utility x1 46417 | -1/Access | Destroyed 8 combat bots 46635 | -1/Access | Destroyed 8 combat bots 46665 | -1/Access | First assault squad dispatched 46691 | -1/Access | Incoming assault squad redirected 46692 | -1/Access | Destroyed 8 combat bots 46773 | -1/Access | Destroyed 9 combat bots 46860 | -1/Access | Intercept squad dispatched 46861 | -1/Access | Spotted Tracker 46862 | -1/Access | Spotted Tracker 46865 | -1/Access | Destroyed Tracker 46865 | -1/Access | Destroyed Tracker 46888 | -1/Access | Garrison activated, responded to threat 46908 | -1/Access | Spotted Combat Programmer 46912 | -1/Access | Spotted Combat Programmer 46921 | -1/Access | Destroyed Combat Programmer 46930 | -1/Access | Destroyed Combat Programmer 46957 | -1/Access | Lost 8 parts (8u) 46973 | -1/Access | Destroyed 8 combat bots 47182 | -1/Access | Incoming assault squad redirected 47191 | -1/Access | Incoming assault squad redirected 47371 | -1/Access | Intercept squad dispatched 47394 | -1/Access | Spotted Tracker 47397 | -1/Access | Destroyed Tracker 47397 | -1/Access | Spotted Tracker 47401 | -1/Access | Found Exp. Phase Shifter 47402 | -1/Access | Destroyed Tracker 47407 | -1/Access | Found Exp. Targeting Computer 47417 | -1/Access | Spotted Combat Programmer 47424 | -1/Access | Destroyed Combat Programmer 47442 | -1/Access | Incoming assault squad redirected 47445 | -1/Access | Incoming assault squad redirected 47446 | -1/Access | Spotted Combat Programmer 47462 | -1/Access | Destroyed Combat Programmer 47503 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-498) 47596 | -1/Access | Core integrity fell below 50% 47681 | -1/Access | Incoming assault squad redirected 47688 | -1/Access | Incoming assault squad redirected 47730 | -1/Access | High security lockdown imminent 47733 | -1/Access | Lost 3 parts (3p) 47810 | -1/Access | High security lockdown engaged 47862 | -1/Access | Destroyed 8 combat bots 47910 | -1/Access | Destroyed 8 combat bots 47936 | -1/Access | Intercept squad dispatched 47957 | -1/Access | Discovered new exit (range 8) 47965 | -1/Access | Entered Command 48097 | -1/Command | High security lockdown imminent 48177 | -1/Command | High security lockdown engaged 48304 | -1/Command | Destroyed 19 combat bots 48339 | -1/Command | Spotted Investigator 48346 | -1/Command | Destroyed Investigator 48359 | -1/Command | Spotted Executioner 48359 | -1/Command | Spotted Striker 48364 | -1/Command | Destroyed Executioner 48374 | -1/Command | Destroyed Striker 48397 | -1/Command | Found Prototype Device 48397 | -1/Command | Identified Adv. Kinecellerator 48412 | -1/Command | Destroyed 20 combat bots 48496 | -1/Command | Spotted Executioner 48496 | -1/Command | Spotted Executioner 48496 | -1/Command | Spotted Striker 48496 | -1/Command | Spotted Striker 48496 | -1/Command | Spotted Striker 48500 | -1/Command | Destroyed Striker 48500 | -1/Command | Destroyed Executioner 48501 | -1/Command | Destroyed Striker 48506 | -1/Command | Destroyed Executioner 48512 | -1/Command | Destroyed Striker 48544 | -1/Command | Destroyed 29 combat bots 48552 | -1/Command | Lost 4 parts (1p2u1w) 48630 | -1/Command | Emitted hypermatrix ping 48633 | -1/Command | Failed to warp due to unstable space 48634 | -1/Command | Core integrity fell below 20% 48634 | -1/Command | Failed to warp due to unstable space 48635 | -1/Command | Assembled emerged from beneath the floor 48637 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 48635_ D-83 Annihilator springs to life. 48635_ as-79360 destroyed. 48635_ D-83 Annihilator springs to life. 48635_ P-80 Master destroyed. 48635_ as-79913 destroyed. 48635_ P-80 Master destroyed. 48635_ as-34049 destroyed. 48635_ Exp. Targeting Computer destroyed. 48635_ as-62423 destroyed. 48635_ P-80 Master destroyed. 48635_ as-19102 destroyed. 48635_ Core Membrane filtered system corruption (1). 48636_ The unstable cave ceiling collapses. 48636_ Core Membrane filtered system corruption (1). 48636_ Adv. Target Analyzer destroyed. 48636_ Core Membrane filtered system corruption (1). 48636_ Rnf. Quantum Reactor destroyed. 48636_ Core Membrane filtered system corruption (1). 48637_ The unstable cave ceiling collapses. 48637_ G-73 Enforcer shuts down. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????d ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #????#????????????????# | | ????????????????????????? #??? #???????????????## | | ????????????????????????? #??? #???????????????# | | ????????????????????????# #?? #???????????????# | | ?????????????????????##?# ### ????????????????# | | ????????????????????## ## ################### | | ????????????????????# *%+= | | ????????????????????# p gg [+* | | ????????????????????# g g += | | ????????????????????# %a% pp gggg " | | ???????????????????## =a%! +################## | | ???????????????????# #%@%% = #???????????????# | | ???????????????????# xp =%*!#???????????????# | | ???????????????????## %px !p#???????????????# | | ????????????????????## |==%!#???????????????## | | ????????????????????## # g #???????????????? | | ?????????????????????# % # #??????????????? | | ?????????????????????# =! % g % # ?????????????? | | ?????????????????????# !%gpp# % g ???????????? | | ?????????????????????## =[ gg %g g ???????????? | | ?????????????????????## =% % %= ???????????? | | ??????????????????????##![= *= ????????????? | | ???????????????????????# !% ????????????? | | ???????????????????????# % # ??????????????? | | ????????????????????????##+####+#????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 103 Energy Capacity 2350 Matter Stores 600 Matter Capacity 600 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 15 Resistance: TH 25 Resistance: EX 25 Resistance: EM 75 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 82 Targeting Accuracy 32 Melee Accuracy 12 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lrn. Proton Cannon | x1 | -7/Factory | Preloaded Adv. Sensor Array | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory X-77 Beamer | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- Core Expander Integrated Dissipator Dimensional Node Initializer Phase Armor Phase Redirector Core Cannon Core Reset Matrix Integrated Mediator Subatomic Replicator Integrated Reactor Integrated Thermoelectric Network Core Membrane Sigix Shearcannon Integrity Redistributor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed FissionLargeSabre Manual? 0 Play Time 05:59:27 Cumulative 318.7 hours Start 2023.04.19 @ 20:59:46 End 2023.04.21 @ 14:26:37 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 27 Types 16/3/2/1/2/0/3/0/0 Lore% 85 Gallery% 82 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3e11dc39-4a09-4f8c-8a17-686e896feeb2