Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.21 @ 20:34:14 Player: Halloa Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (35) 175 Value Destroyed (661) 661 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (257) 257 TOTAL SCORE: 4493 Bonus ------- Aligned with FarCom 300 Friendly Fire -43 Cogmind --------- Core Integrity 651/700 Matter 123/300 Energy 430/430 System Corruption 0% Temperature Cool (0) Movement Flying (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Ion Engine Heavy Ion Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (5) ------ Large Storage Unit Particle Charger Transmission Jammer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Arc Projector > --- INVENTORY (15) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooling System Compact Battery (200) Hardened Medium Armor Plating Medium Reactive Plating Shock Absorption System EM Disruption Field System Restoration Module Drone Bay (0/2) Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine Heavy Ion Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Large Storage Unit EM Disruption Field Hacking Suite Hacking Suite Drone Bay > --- WEAPON ----------- Arc Projector Arc Projector > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooling System Compact Battery Particle Charger Transmission Jammer Hardened Medium Armor Plating Medium Reactive Plating Shock Absorption System System Restoration Module Mining Claw [Rating: 64] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 50 | 8 13 1 1 4 12 9 2 Power 4 | 1 1 . . 1 1 . . Engine 4 | 1 1 . . 1 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 11 | 2 2 . . 2 3 2 . Treads 5 | 2 2 . . . 1 . . Leg . | . . . . . . . . Wheel 3 | . . . . 2 1 . . Hover 1 | . . . . . 1 . . Flight 2 | . . . . . . 2 . Utility 20 | 2 3 1 1 . 6 5 2 Device 9 | 1 1 . 1 . 2 3 1 Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware 2 | . . . . . . 2 . Protection 6 | . 1 1 . . 3 . 1 Artifact . | . . . . . . . . Weapon 15 | 3 7 . . 1 2 2 . Energy Gun 6 | 2 1 . . . 1 2 . Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 4 | 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . 1 . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 . Parts Lost 5 | . . . . 2 1 1 1 Power 1 | . . . . 1 . . . Propulsion 2 | . . . . 1 1 . . Utility . | . . . . . . . . Weapon 2 | . . . . . . 1 1 Highest Loss Streak 2 | . . . . 2 1 1 1 To Critical Strikes 1 | . . . . 1 . . . Average Backups 12 | 3 11 14 13 11 11 12 13 Power . | . 1 1 1 . 1 . . Propulsion 1 | 1 1 2 1 2 1 2 4 Utility 6 | . 6 8 6 5 5 7 8 Weapon 3 | 1 2 3 4 4 3 2 1 Tool/Special . | . . . . . . . . Unused Backups 25 | . 4 1 5 . 2 6 7 Power 2 | . 1 . . . 1 . . Propulsion 10 | . 2 . 1 . 1 3 3 Utility 11 | . 1 1 3 . . 3 3 Weapon 2 | . . . 1 . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 92 | . 99 100 99 97 84 73 74 Engine 12 | . 13 14 14 13 9 14 15 Treads 16 | . 27 28 28 7 5 . . Wheel 6 | . . . . 18 17 . . Device 13 | . 12 13 13 12 13 13 14 Storage 11 | . 14 14 14 14 9 7 7 Hackware 1 | . . . . . . 8 15 Protection 3 | . 1 . . 1 10 . . Energy Gun 3 | . . . . . 8 10 13 Energy Cannon 2 | . . . . . 7 4 . Ballistic Gun 16 | . 23 28 28 27 1 . . Peak Build Rating 64 | 7 11 13 16 17 30 64 63 Average Rating 21 | 5 10 11 13 16 27 57 61 On Entrance 19 | . 7 11 12 16 17 30 64 Avg Prop Armor Cover (%) 6 | . . . . . 6 . . Naked Turns . | . . . . . . . . Heaviest Build 53 | 15 34 34 32 33 53 48 46 Greatest Support 50 | 40 40 40 40 40 28 50 50 Greatest Overweight (x) 4 | . 1 . . 2 4 . . Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 14 Average Carried 13 | 3 11 14 14 14 14 12 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 6 13 15 15 15 15 13 13 Class Distribution -------------------- 76% | Mutant 13% | Skirmisher 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 1201 | 295 290 179 . 78 296 . 63 Remotely . | . . . . . . . . Salvage Created 917 | 83 334 . . 80 389 1 30 Parts 58 | 6 21 . . 7 24 . . Haulers Intercepted 2 | . 1 . . . 1 . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented 4 | . . . . . . . 4 Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 20 | . 7 . . 4 8 . 1 Guns 10 | . 6 . . 2 1 . 1 Cannons 5 | . 1 . . . 4 . . AOE 5 | . . . . 2 3 . . Classes Destroyed 10 | 2 4 . . 1 2 1 . Worker 2 | 1 . . . . 1 . . Tunneler 4 | 3 1 . . . . . . Hauler 2 | . 1 . . . 1 . . Recycler 1 | . . . . 1 . . . Mechanic 1 | . . . . . 1 . . Drone 1 | . . . . . . 1 . Watcher 5 | . 3 . . . 2 . . Swarmer 12 | . 3 . . 4 4 . 1 Grunt 6 | . 4 . . . 2 . . Sentry 2 | . . . . . 2 . . Best Kill Streak 4 | 2 4 . . 2 4 . 1 Combat Bots Only 4 | . 4 . . 2 4 . 1 Max Kills in Single Turn 3 | 1 1 . . 2 3 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . . . 1 3 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 194 | . 52 2 . 36 25 38 41 Missed 70 | . 15 . . 6 11 19 19 Hits 124 | . 37 2 . 30 14 19 22 Projectile 124 | . 37 2 . 30 14 19 22 Critical Strikes 2 | . . . . 1 . 1 . Damage Taken 1401 | . 372 21 . 268 185 212 343 Core 185 | . 92 . . 27 17 21 28 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 45 | . . . . 35 10 . . Core Remaining (%) 82 | 100 . . . 52 96 . . Volleys Fired 93 | 9 28 1 . 15 29 7 4 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 123 | 70 120 46 . 53 123 110 110 Shots Fired 180 | 18 55 2 . 26 58 13 8 Gun 139 | 18 51 2 . 23 29 8 8 Cannon 28 | . 2 . . . 26 . . Launcher 11 | . . . . 3 3 5 . Special 2 | . 2 . . . . . . Kinetic 81 | 9 47 2 . 23 . . . Thermal 70 | 9 6 . . . 55 . . Explosive 11 | . . . . 3 3 5 . Electromagnetic 18 | . 2 . . . . 8 8 Robot Hit Streak 16 | 6 9 1 . 5 16 6 3 Robot Miss Streak 4 | 1 4 1 . 3 2 1 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 114 | 13 30 1 . 14 41 10 5 Core Hits 67 | 4 22 1 . 9 21 7 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Burn 1 | . . . . . 1 . . Melee Attacks 2 | . 2 . . . . . . Impact 2 | . 2 . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2273 | 162 481 13 . 401 1029 134 53 Guns 1249 | 162 456 13 . 185 368 12 53 Cannons 484 | . 25 . . . 459 . . Explosions 540 | . . . . 216 202 122 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 677 | 87 392 13 . 185 . . . Thermal 966 | 75 64 . . . 827 . . Explosive 540 | . . . . 216 202 122 . Electromagnetic 90 | . 25 . . . . 12 53 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 32 | . . . . 32 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 247 | 27 132 . . . 180 247 154 Average Temperature 60 | 12 35 . . . 61 144 60 Received Heat Transfer 258 | . 90 12 . . 63 12 81 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 . . . . 2 . . Heat Transferred 1851 | 222 75 . . . 1554 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 147 | 10 100 26 . 83 147 15 . Initial 26 | . . 26 . . . . . Average 15 | 1 17 1 . 18 30 . . Influence Increases 897 | 20 267 . . 118 292 30 170 Destroy 0b10 Robot/C 400 | . 140 . . 80 160 . 20 Destroy 0b10 Robot/NC 75 | 20 25 . . 5 25 . . Destroy Leader 84 | . 28 . . 10 46 . . Successful Hack 22 | . 10 . . . 12 . . Disable Machine 60 | . 30 . . . 15 15 . Destroy Structure 46 | . 4 . . 23 19 . . Lose Combat Pursuer 210 | . 30 . . . 15 15 150 Influence Decreases 807 | 20 199 68 . 118 292 18 92 Entered New Map 47 | . . 42 . . . . 5 Time Decay 710 | 20 199 26 . 98 282 8 77 Lost Part 50 | . . . . 20 10 10 10 Squads Dispatched 7 | . 1 1 . . 3 2 . Investigation 2 | . . 1 . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 4 | . 1 . . . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 16 1 . 4 13 9 12 Peak Tracking Total 9 | . 4 1 . 4 5 8 9 Tactical Retreats 8 | . 1 . . . 1 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 5 | . 5 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . . 2 Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 4 | . 2 . . . 1 1 . Max in Single Turn 1 | . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 21 | . 8 1 1 . 5 6 . Terminals 11 | . 5 . . . 3 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 5 | . 2 . . . 2 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 33 | . 13 1 1 . 11 7 . Successful 13 | . 6 1 1 . 3 2 . Failed 20 | . 7 . . . 8 5 . Catastrophic 4 | . 1 . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 9 | . 5 . 1 . 2 1 . Terminals 21 | . 9 . . . 8 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . 2 . . . . . . Recycling Units 6 | . 2 . . . 3 1 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . 4 1 1 . 3 . . Open Door 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Registered Components 1 | . . . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Reprogram 1 | . . . . . . 1 . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 7 . . . 4 4 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 7 | . 5 . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 3349 | 91 1273 761 360 368 416 . 80 Terrain 942 | . . . 158 368 416 . . Seismic 2327 | 91 1273 761 202 . . . . Jamming 80 | . . . . . . . 80 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 Drone Launches 2 | . . . . . . 2 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 5120 | 173 1427 804 369 434 1281 471 161 Spaces Moved 3466 | 84 674 470 223 252 683 809 271 Core 4 | 4 . . . . . . . Treads 1474 | 80 674 470 223 27 . . . Legs . | . . . . . . . . Wheels 908 | . . . . 225 683 . . Hover . | . . . . . . . . Flight 1080 | . . . . . . 809 271 Fastest Speed 50 | 50 160 160 160 110 100 50 50 Average Speed 112 | 154 160 160 160 115 111 50 50 Slowest Speed 240 | 160 240 160 160 160 150 50 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 3 | . . . . . . 3 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 6 86 86 61 48 27 25 41 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 3 | . . 2 . . . . 1 Spaces Dug 2 | . 2 . . . . . . Terrain Destroyed 48 | . 2 . . 30 16 . . Melee 2 | . 2 . . . . . . Projectile 2 | . . . . . 2 . . AOE 44 | . . . . 30 14 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 4480 | 106 951 522 240 365 1146 864 286 Wait 714 | . 186 36 . 91 392 6 3 Move 3453 | 83 673 469 222 251 682 802 271 Hop 3 | . . . . . . 3 . Pick Up 62 | 5 18 6 7 1 10 15 . Fast Attach 30 | 8 11 1 . 1 4 5 . Attach 13 | . . . 1 1 6 4 1 Detach 7 | 1 . 1 . . 2 2 1 Swap 42 | . 17 2 . 5 10 4 4 Drop 58 | . 16 5 10 . 11 16 . Fire 93 | 9 28 1 . 15 29 7 4 Melee 2 | . 2 . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . 1 . . . . . Trap 2 | . . . . . . . 2 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 174 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 633 | -10/Materials | Discovered new exit (range 6) 1097 | -10/Materials | Discovered new exit (range 12) 1286 | -10/Materials | Discovered new exit (range 14) 1506 | -10/Materials | Discovered new exit (range 10) 1601 | -10/Materials | Entered Mines 1665 | -10/Mines | Discovered new exit (range 12) 1682 | -10/Mines | Met a Derelict shopkeep closing up shop 1725 | -10/Mines | Learned Materials trap positions 1866 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1868 | -10/Mines | Discovered new exit (range 5) 2034 | -10/Mines | Discovered new exit (range 4) 2281 | -10/Mines | Discovered new exit (range 5) 2405 | -10/Mines | Entered Exiles 2431 | -10/Exiles | Discovered new exit (range 15) 2445 | -10/Exiles | Met 8R-AWN 2473 | -10/Exiles | Met EX-HEX 2517 | -10/Exiles | Met EX-BIN 2538 | -10/Exiles | Aligned with FarCom system 2540 | -10/Exiles | Given EX-Vault access code 2578 | -10/Exiles | Opened EX-Vault 2592 | -10/Exiles | Found Superbattery 2599 | -10/Exiles | Found Flying Fortress v7 2602 | -10/Exiles | Found AWS/Gauss 2652 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2656 | -10/Exiles | Exiles lab attacked by MAIN.C 2756 | -10/Exiles | Discovered new exit (range 14) 2774 | -10/Exiles | Left Exiles lab with Flying Fortress v7 2774 | -10/Exiles | Entered Mines 3038 | -9/Mines | Discovered new exit (range 13) 3135 | -9/Mines | Assembled infested the area 3208 | -9/Mines | Entered Materials 3208 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3209 | -8/Materials | Loaded intel: 19 trap records 3671 | -8/Materials | Discovered new exit (range 16) 4207 | -8/Materials | Build established: Skirmisher 4476 | -8/Materials | Identified exit to Factory 4489 | -8/Materials | Entered Factory 4489 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4524 | -7/Factory | Build established: Mutant 4606 | -7/Factory | Discovered new exit (range 12) 4615 | -7/Factory | Identified exit to Factory 4692 | -7/Factory | Discovered exit to Factory (range 15) 4957 | -7/Factory | Discovered new exit (range 7) 4960 | -7/Factory | Discovered exit to Factory (range 8) 4960 | -7/Factory | Entered Lower Caves 4998 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5002 | -7/Lower Caves | Build established: Hacker-Mutant 5055 | -7/Lower Caves | Learned Factory emergency access door positions 5078 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5121 | -7/Lower Caves | Self-destructed Last Messages --------------- 04967_ Found 63 Matter. 04968_ Acquired 63 matter. 04968_ M-14 Sweeper fails to extract Dirty Bomb Trap. 04969_ M-14 Sweeper extracts Dirty Bomb Trap. 04976_ M-14 Sweeper reprogrammed Dirty Bomb Trap. 04978_ M-14 Sweeper extracts Dirty Bomb Trap. 04980_ M-14 Sweeper reprogrammed Fire Trap. 04998_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 04999_ S-27 Virus destroyed. 05049_ G-47 Trooper IFF system glitched. 05055_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 05059_ Penetrated by Slug. 05078_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 05080_ Penetrated by Slug. 05094_ Arc Projector destroyed. 05094_ Slug penetrates Wall. 05101_ Installed Dirty Bomb Trap. 05104_ M-14 Sweeper extracts Dirty Bomb Trap. 05107_ Installed Fire Trap. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ????????????????????????#"## #??????????????????? | | ????????????????????????#@## #?#####????????????? | | ????????????????????????## ### ##???????????? | | ????????????????????## ## ### ##??????????? | | ????????????????????# ### ##?????????? | | ????????????????????## s # # # ###???????? | | ?????????????????????## #### # # #???????? | | ??????????????????????## ##??#### #????????? | | ???????????????????????## ???????#### #????????? | | ????????????????????????# ??????????# ##????????? | | ???????????????????????? ??????????# #?????????? | | ???????????????????????? ??????###?# ######????? | | ??????????????????????? ##?????## ### #????? | | ?????????????????? ######## ## #????? | | ????????????????????% ^### #????? | | ?????????????????????? ????### ###??? ??? | | ??????????????????????#?????## ##?????? ? | | ???????????????????????????## ##???????#### | | ???????????????????????????# & ##??????????? | | ???????????????????????????### #??????????? | | ?????????????????????????????## #####??????? | | ??????????????????????#??####?## #### ##?????? | | ??????????????????????# # #?# #??? ##????? | | ??????????????????????# ## #### ##???? | | ??????????????????????# ###?? | | ?????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 60 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterTerrabombCartridge Manual? 0 Play Time 01:01:19 Cumulative 24.7 hours Start 2026.07.21 @ 19:33:56 End 2026.07.21 @ 20:34:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 19 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d803cbc2-85ba-4919-8302-515af44645f6