Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 22:26:10 Player: Mojosoup Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (101) 505 Value Destroyed (3754) 3754 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (475) 475 TOTAL SCORE: 12754 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 153 Met Imprinter 300 Cogmind --------- Core Integrity 1140/1450 Matter 26/300 Energy 78/100 System Corruption 1% Temperature Cool (0) Movement Flying (42) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor System Shield > --- WEAPON (2) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Experimental Target Analyzer Peak State ------------ > --- POWER ------------ Fusion Compressor Light Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Field Propulsion Drive Impulse Thruster Array > --- UTILITY ---------- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter IFF Parser Advanced Terrain Scan Processor Force Field Hacking Suite System Shield Advanced Corruption Screen > --- WEAPON ----------- Nova Cannon > --- INVENTORY -------- Gyrokinetic Inverter Combat Antigrav System Impulse Thruster Array [Rating: 101] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Special Weapon RU-N14's Throwing Claymores Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 . 2 . . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . . . . 1 . Utility 11 | . . 2 2 . . . . . . 1 2 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 152 | 7 5 19 35 16 10 4 . 2 . 11 11 . 2 2 2 3 19 4 Power 14 | 1 . 2 1 1 2 . . . . 2 . . 1 1 . . 2 1 Engine 7 | 1 . 2 1 . 1 . . . . 2 . . . . . . . . Core 3 | . . . . 1 1 . . . . . . . . . . . 1 . Reactor 4 | . . . . . . . . . . . . . 1 1 . . 1 1 Propulsion 37 | 2 2 3 5 3 4 . . . . 1 4 . 1 . 2 . 9 1 Treads 14 | . 2 3 5 3 . . . . . . . . 1 . . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . 2 . Flight 18 | . . . . . 4 . . . . 1 4 . . . 2 . 6 1 Utility 66 | 1 1 8 15 9 3 4 . 1 . 7 6 . . 1 . 3 6 1 Device 34 | . 1 3 8 6 1 2 . 1 . 3 3 . . . . 1 4 1 Storage 5 | 1 . 2 . 1 1 . . . . . . . . . . . . . Processor 13 | . . . 3 1 1 2 . . . 2 1 . . . . 1 2 . Hackware 3 | . . . . . . . . . . 1 1 . . . . 1 . . Protection 11 | . . 3 4 1 . . . . . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 35 | 3 2 6 14 3 1 . . 1 . 1 1 . . . . . 2 1 Energy Gun 10 | . 2 2 4 2 . . . . . . . . . . . . . . Energy Cannon 8 | . . 3 3 1 . . . . . . . . . . . . 1 . Ballistic Gun 5 | 3 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 4 . . . . . . . . . . . . . . . Launcher 2 | . . . 2 . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . 1 . . . . . 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 6 1 2 1 . 2 . . . . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . . . . . System Corruption 3 | . . . . 3 . . . . . . . . . . . . . . Parts Lost 52 | . . . 5 9 5 . 2 . 1 1 2 . 3 1 7 . 6 10 Power 8 | . . . . 1 1 . . . 1 1 . . . 1 . . 1 2 Propulsion 17 | . . . 2 2 2 . 1 . . . . . . . 5 . 1 4 Utility 26 | . . . 3 5 2 . 1 . . . 2 . 3 . 2 . 4 4 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . Highest Loss Streak 9 | . . . 4 3 2 . 2 . 1 1 2 . 3 1 4 . 6 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 3 6 13 15 11 9 6 8 8 9 8 7 7 8 6 3 4 3 3 Power 1 | . 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 2 . . Propulsion 1 | 1 3 1 2 . 2 . . . . . 1 3 3 3 1 . 1 . Utility 4 | . . 6 5 5 4 5 7 5 5 4 5 4 3 1 1 2 . 1 Weapon 3 | . 2 5 6 3 1 . . 2 3 2 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . 3 1 10 . 4 . . 3 . 4 . . . . . . 2 1 Power 2 | . . . . . 1 . . . . 1 . . . . . . . . Propulsion 5 | . 2 . 1 . 1 . . . . . . . . . . . 1 . Utility 13 | . . . 3 . 2 . . 3 . 3 . . . . . . 1 1 Weapon 8 | . 1 1 6 . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 87 98 99 96 82 87 63 53 53 65 74 63 57 54 50 34 64 54 Engine 5 | . 14 11 9 4 . . . . . 5 5 5 1 . . . 1 . Core 1 | . . . . 4 6 7 7 7 7 . . . . . . . . . Treads 11 | . 1 22 17 17 11 . . . . . . . . . . . . . Leg 1 | . 24 . . . . . . . . . . . . . . . 2 . Flight 7 | . . . . . 12 30 26 23 23 24 20 15 15 15 13 5 14 15 Device 13 | . 4 16 24 12 11 7 3 . . 6 7 5 3 3 1 1 12 10 Storage 7 | . 14 11 9 9 5 7 7 7 7 6 5 5 5 5 5 . 1 . Processor 10 | . . . 10 15 18 26 15 15 15 13 14 10 10 10 10 13 13 15 Hackware 2 | . . . . . . . . . . 2 7 10 10 10 10 13 11 6 Protection 7 | . . 15 9 14 2 . . . . 4 7 5 3 3 3 . . . Energy Gun 3 | . 1 8 5 4 8 . . . . . . . . . . . . . Energy Cannon 4 | . . 13 5 5 . . . . . . . . . . . . 1 . Ballistic Gun 1 | . 25 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . 7 7 . . . . . . . . . . . . . . Peak Build Rating 101 | 6 7 18 36 36 40 58 38 31 24 51 70 62 71 65 61 34 101 97 Average Rating 33 | 5 6 14 30 31 31 42 28 23 23 38 57 62 62 62 51 29 73 80 On Entrance 35 | . 6 6 18 32 27 39 38 22 24 21 45 62 62 56 61 15 34 97 Avg Prop Armor Cover (%) 6 | . . . . . . . . . . 6 2 . . . . . 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 79 | 14 15 66 79 79 60 21 21 15 15 22 30 23 31 32 32 3 35 35 Greatest Support 60 | 20 40 40 40 40 60 21 21 15 15 22 33 33 33 33 33 7 42 35 Greatest Overweight (x) 3 | . . 1 1 3 1 . . . . . . . 1 . 3 . 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 10 10 10 10 10 10 10 10 10 10 5 10 5 Average Capacity 14 | 7 8 16 20 20 14 10 10 10 10 10 10 10 10 10 9 5 6 5 Most Carried 20 | 6 8 19 20 16 16 10 10 10 10 10 10 9 10 9 6 4 5 5 Average Carried 11 | 3 6 13 16 12 10 6 9 9 10 9 8 8 9 7 4 4 3 3 Final Capacity 20 | 8 8 20 20 20 10 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 19 | 6 6 19 13 15 4 8 10 10 10 10 8 9 9 6 5 4 5 1 Class Distribution -------------------- 31% | Scavenger-Mutant 28% | Mutant 15% | Sprinter 9% | Hacker-Mutant 7% | Hacker-Scout 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Matter Collected 2691 | 232 135 242 1022 444 139 30 10 30 . 45 137 . . . 71 52 86 16 Remotely 616 | . . . 616 . . . . . . . . . . . . . . . Salvage Created 4007 | . 123 732 1709 1142 230 . . . . 45 26 . . . . . . . Parts 209 | . 11 44 74 67 10 . . . . 1 2 . . . . . . . Haulers Intercepted 5 | . . 1 3 1 . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 1 . . . . . . . . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Combat Hostiles Destroyed 81 | . 6 16 30 23 4 . . . . 1 1 . . . . . . . Melee 2 | . . . . . . . . . . 1 1 . . . . . . . Guns 27 | . 6 7 7 4 3 . . . . . . . . . . . . . Cannons 49 | . . 9 23 17 . . . . . . . . . . . . . . AOE 2 | . . . . 1 1 . . . . . . . . . . . . . Classes Destroyed 15 | . 2 3 8 . 1 . . . . 1 . . . . . . . . Worker 2 | . . . 1 1 . . . . . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . . . Hauler 5 | . . 1 3 1 . . . . . . . . . . . . . . Recycler 4 | . . . 4 . . . . . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . Watcher 6 | . . 2 2 2 . . . . . . . . . . . . . . Swarmer 12 | . 5 4 . 2 . . . . . . 1 . . . . . . . Grunt 37 | . 1 5 14 13 4 . . . . . . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 23 | . . 7 8 8 . . . . . . . . . . . . . . Specialist 4 | . . . 4 . . . . . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 4 5 5 2 . . . . 1 1 . . . . . . . Combat Bots Only 5 | . 3 4 4 5 2 . . . . 1 1 . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 3 1 . . . . 1 1 . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Hostile Shots Fired 865 | . 29 54 149 117 80 . 7 . 15 26 29 . 2 14 213 . 55 75 Missed 355 | . 7 16 46 30 33 . 3 . 7 11 9 . . 8 114 . 33 38 Hits 510 | . 22 38 103 87 47 . 4 . 8 15 20 . 2 6 99 . 22 37 Melee 3 | . . . 1 . . . . . . . . . 2 . . . . . Projectile 507 | . 22 38 102 87 47 . 4 . 8 15 20 . . 6 99 . 22 37 Critical Strikes 17 | . . 2 6 4 . . . . . . 1 . . 1 2 . . 1 Actively Blocked 1 | . . . . . . . . . . . 1 . . . . . . . Damage Taken 8802 | . 217 470 1848 1440 892 . 80 . 93 239 368 . 102 138 1559 . 442 914 Core 1899 | . 49 13 161 156 189 . 28 . 54 49 112 . . 19 687 . 72 310 Absorbed by Shields 72 | . . . . . . . . . . . . . . . . . . 72 Redirected to Shielding 112 | . . . . . . . . . . . 80 . 32 . . . . . Regen/Repaired (Parts) 8 | . . . . . . . . 8 . . . . . . . . . . Core Remaining (%) 77 | 100 80 96 . 42 . . . . 61 94 88 . . . . 38 94 . Volleys Fired 265 | . 15 46 108 72 18 . . . . . . . . . . . 6 . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . 1 . Hottest 122 | . 100 120 122 101 101 . . . . . . . . . . . 113 . Shots Fired 496 | . 30 91 203 130 36 . . . . . . . . . . . 6 . Gun 181 | . 30 39 46 30 36 . . . . . . . . . . . . . Cannon 315 | . . 52 157 100 . . . . . . . . . . . . 6 . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 174 | . 22 1 107 44 . . . . . . . . . . . . . . Thermal 273 | . 8 90 90 61 18 . . . . . . . . . . . 6 . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 49 | . . . 6 25 18 . . . . . . . . . . . . . Robot Hit Streak 39 | . 5 18 39 15 7 . . . . . . . . . . . . . Robot Miss Streak 5 | . 2 5 2 4 4 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . Shots Hit Robots 343 | . 18 64 142 83 27 . . . . 7 2 . . . . . . . Core Hits 161 | . 9 27 62 43 17 . . . . 1 2 . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 12 3 1 . . . . . 1 . . . . . . . Burn 12 | . . . 8 3 1 . . . . . . . . . . . . . Blast 4 | . . . 4 . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Melee Attacks 26 | . . . . . 1 . 3 1 . 11 9 . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 16 | . . . . . 1 . 3 1 . 2 9 . . . . . . . Piercing 10 | . . . . . . . . . . 9 . . . . . . . 1 Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 8209 | . 213 1084 3528 2446 655 . . . . 219 64 . . . . . . . Guns 2194 | . 213 443 735 436 367 . . . . . . . . . . . . . Cannons 5217 | . . 641 2793 1783 . . . . . . . . . . . . . . Explosions 515 | . . . . 227 288 . . . . . . . . . . . . . Melee 283 | . . . . . . . . . . 219 64 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 2978 | . 140 17 2132 689 . . . . . . . . . . . . . . Thermal 4078 | . 73 1067 1290 1191 457 . . . . . . . . . . . . . Explosive 188 | . . . . 188 . . . . . . . . . . . . . . Electromagnetic 682 | . . . 106 378 198 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . . . . 64 . . . . . . . Piercing 219 | . . . . . . . . . . 219 . . . . . . . . Highest Corruption 6 | . . . . 3 4 4 4 4 . 2 6 . . . 2 2 4 1 Average Corruption 3 | . . . . 3 3 4 4 4 . 1 5 . . . 1 2 4 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 38 | . . . . 4 4 6 3 2 . 2 1 . . . 3 . 12 1 Message Errors 15 | . . . . 1 . 5 2 2 . 1 . . . . 1 . 3 . Matter Fused 8 | . . . . 2 2 . . . . 1 . . . . . . 3 . Heat Flow Errors 3 | . . . . 1 1 . . . . . . . . . . . 1 . Energy Discharges 6 | . . . . . . 1 . . . . . . . . 2 . 3 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . 1 . . . . . 2 . Data Loss (major) 2 | . . . . . . . 1 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 151 | . . 23 10 11 100 . . . . 7 . . . . . . . . Projectiles 33 | . . 23 10 . . . . . . . . . . . . . . . Explosions 111 | . . . . 11 100 . . . . . . . . . . . . . Melee 7 | . . . . . . . . . . 7 . . . . . . . . Knockbacks 15 | . . . 12 3 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . . 12 3 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . . . 170 186 . . . . . . . . . . . . . Shots 7 | . . . . 4 3 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 404 | . 192 303 404 146 90 . . . . . . . . 13 . . 227 10 Average Temperature 56 | . 102 66 51 52 22 . . . . . . . . 13 . . 59 10 Received Heat Transfer 1988 | . 51 186 612 702 258 . . . . 27 . . . 45 . . . 107 Effects 4 | . . . 3 . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . 1 . Interference 2 | . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 14 | . 1 4 6 2 1 . . . . . . . . . . . . . Heat Transferred 8462 | . 222 2405 3034 2120 681 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 1 2 . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Maximum Alert Level 2 | . . . 2 2 1 . . . . . . . . . . . . . Low Security (%) 79 | 100 100 100 88 23 4 . . . . 100 100 100 100 100 . . 100 100 Level 1 18 | . . . 8 74 95 . . . . . . . . . . . . . Level 2 1 | . . . 3 1 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 426 | . 85 185 426 402 361 . . . . 35 139 67 19 15 . . 172 94 Initial 177 | . . 12 38 177 167 . . . . 18 11 67 19 . . . 80 52 Average 108 | . 27 93 86 263 272 . . . . 8 13 61 8 3 . . 63 40 Influence Increases 4147 | . 155 471 1026 879 424 . 15 . 60 108 210 . . 15 300 . 320 164 Destroy 0b10 Robot/C 1720 | . 120 320 600 460 80 . . . . 20 20 . . . . . 100 . Destroy 0b10 Robot/NC 100 | . . 15 55 25 5 . . . . . . . . . . . . . Destroy Leader 482 | . 30 96 180 136 10 . . . . 10 . . . . . . 20 . Allied During Kill 32 | . . . . . . . . . . . . . . . . . 32 . Successful Hack 102 | . 4 . 27 25 . . . . . 2 19 . . . . . 11 14 Disable Machine 315 | . . 30 45 105 75 . . . . 15 . . . . . . 45 . Destroy Structure 211 | . 1 10 44 68 59 . . . . 1 6 . . . . . 22 . Partial Spotted 105 | . . . . . 30 . . . . . . . . 15 . . 45 15 Lose Combat Pursuer 1080 | . . . 75 60 165 . 15 . 60 60 165 . . . 300 . 45 135 Influence Decreases 4063 | . 125 410 697 931 449 237 121 . 30 113 96 82 57 15 140 41 345 174 Entered New Map 911 | . . 18 53 243 201 127 21 . . 12 14 72 38 . . 31 39 42 Time Decay 2405 | . 80 392 532 428 198 110 80 . 20 101 62 10 10 15 70 10 237 50 Lost Part 430 | . . . 50 90 50 . 20 . 10 . 20 . 9 . 70 . 29 82 Lost Ally 60 | . . . . 20 . . . . . . . . . . . . 40 . Purge Threat 257 | . 45 . 62 150 . . . . . . . . . . . . . . Squads Dispatched 26 | . . 2 5 5 4 . . . . 3 2 . . . . . 3 2 Investigation 2 | . . . . . 1 . . . . 1 . . . . . . . . Extermination 7 | . . . . . 1 . . . . 1 1 . . . . . 3 1 Reinforcement 13 | . . 2 4 2 2 . . . . 1 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . 1 3 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Distress Signals 14 | . . 4 5 . 1 . . . . 2 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 252 | . 12 30 48 34 24 . 2 . 5 9 19 1 6 2 28 . 9 23 Peak Tracking Total 12 | . 5 6 4 6 7 . 2 . 4 4 11 2 6 2 10 . 5 12 Tactical Retreats 33 | . . 4 3 2 5 . 1 . 1 2 2 . . . 7 . 2 4 ECM-based Alert Blocks 12 | . . 12 . . . . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Traps Triggered 5 | . 2 . . . 1 . . . . . 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Machines Disabled 21 | . . 2 3 7 5 . . . . 1 . . . . . . 3 . Max in Single Turn 3 | . . 1 1 2 3 . . . . 1 . . . . . . 1 . Garrison Access 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Machines Accessed 48 | . 3 4 7 7 2 2 . 1 . 7 5 1 . 3 1 . 3 2 Terminals 34 | . 3 3 6 6 1 1 . . . 2 4 1 . 2 1 . 3 1 Fabricators 3 | . . . . . 1 . . . . 1 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . . . . . 2 . . . . . . . . Garrison Access 5 | . . . 1 1 . . . . . 2 . . . 1 . . . . Total Hacks 116 | . 7 10 25 26 2 2 . 6 . 14 8 1 . 4 1 . 6 4 Successful 60 | . 2 5 11 14 1 2 . 6 . 6 3 1 . 3 1 . 4 1 Failed 55 | . 5 5 14 12 1 . . . . 7 5 . . 1 . . 2 3 Catastrophic 11 | . 1 3 1 2 . . . . . . 2 . . 1 . . 1 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . . . Manual 11 | . . . . 5 1 . . . . . 3 . . . . . 2 . Terminals 87 | . 7 4 24 25 1 1 . . . 4 7 1 . 3 1 . 6 3 Fabricators 5 | . . . . . 1 . . . . 3 . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . 6 . . . . . . . 4 . . . . . . . . Garrison Access 6 | . . . 1 1 . . . . . 3 . . . 1 . . . . Terminal Hacks 47 | . 2 . 10 14 . 2 . 6 . 1 3 1 . 2 1 . 4 1 Record 5 | . . . 1 2 . 1 . . . . . . . . 1 . . . Part Schematic 6 | . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 4 | . . . 1 2 . . . . . . . . . 1 . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . . . Open DSF 5 | . . . . . . . . . . 1 1 1 . 1 . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . 1 Alert Level 4 | . . . 1 2 . . . . . . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 1 . . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 . . . . . . 1 . . . . . 1 . Disarm Traps 2 | . . . . 2 . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . Zone Layout 6 | . . . 4 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 1 . . . . 3 . . . . . . . . Network Status 2 | . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 5 . . . . . . . 1 . . . . . . . . Retrieve Study 6 | . . 5 . . . . . . . 1 . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Seal Access 3 | . . . 1 . . . . . . 1 . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 4 6 7 1 . . . . 6 4 . . 1 . . 2 2 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . . . 21 . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . 84 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . . . . . . . . . Part Studies Acquired 6 | . . 5 . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Total Allies 2 | . . . . . . . . . . . . . . . . . 2 . Largest Group 2 | . . . . . . . . . . . . . . . . . 2 . Highest-Rated Group 192 | . . . . . . . . . . . . . . . . . 192 . Highest-Rated Ally 96 | . . . . . . . . . . . . . . . . . 96 . Total Orders 3 | . . . . 3 . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . EXPLORE 2 | . . . . 2 . . . . . . . . . . . . . . Ally Attacks 43 | . . . . . . . . . . . . . . . . . 43 . Total Damage 1479 | . . . . . . . . . . . . . . . . . 1479 . Kills 5 | . . . . . . . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Active Infowar (turns) 6428 | . . 289 2285 1053 410 227 164 324 79 369 389 39 29 . . . 614 157 Optics 2381 | . . . . 764 410 227 164 324 79 369 44 . . . . . . . Sensors 3709 | . . . 2285 289 . . . . . 182 389 39 29 . . . 377 119 IFF 403 | . . . . . . . . . . . . . . . . . 246 157 Terrain 471 | . . . . . . . . . . . 139 . . . . . 332 . Machine Analysis 405 | . . . 405 . . . . . . . . . . . . . . . Cloaking 194 | . . . . . . . . . . . . . . . . . 194 . ECM 289 | . . 289 . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 1 2 3 . . . . . 2 1 . . Drone Launches 4 | . . . . 4 . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Turns Passed 8249 | 69 357 1280 2285 1059 410 227 164 324 79 369 389 39 48 83 218 21 671 157 Spaces Moved 9143 | 47 235 501 848 373 629 665 425 945 246 941 771 111 105 157 535 39 1169 401 Core 9 | 3 . . . . . . . . . . . . . . 6 . . . Treads 1823 | . 11 501 848 373 90 . . . . . . . . . . . . . Legs 377 | 44 224 . . . . . . . . . . . . . . . 109 . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . . . . . . . . 39 . Flight 6895 | . . . . . 539 665 425 945 246 941 771 111 105 157 529 39 1021 401 Fastest Speed 27 | 50 120 160 200 200 29 29 29 32 32 29 27 34 34 34 34 40 29 33 Average Speed 68 | 115 121 184 200 202 50 29 30 32 32 29 32 34 34 34 38 40 46 36 Slowest Speed 280 | 120 160 200 200 280 200 29 32 32 32 34 37 34 117 34 280 40 170 45 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 84 | . . . . . 15 1 1 . . 7 12 . 8 2 20 2 1 15 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 43 37 83 67 22 87 61 84 63 27 19 5 73 4 72 7 25 19 Regions Visited 18 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . 1 . . . . . . . . 1 . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . 6 1 2 3 . . . . . 1 1 . . Spaces Dug 18 | . . . 4 2 1 . 3 . . 1 3 . . . . . 4 . Terrain Destroyed 188 | . . 8 39 70 60 . 3 . . 1 3 . . . . . 4 . Melee 8 | . . . . . 1 . 3 . . 1 3 . . . . . . . Projectile 78 | . . 8 39 27 . . . . . . . . . . . . 4 . AOE 102 | . . . . 43 59 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Upp Res Res Total 10451 | 58 276 766 1239 541 668 699 451 966 245 1003 888 112 107 183 528 40 1286 395 Wait 683 | . 9 169 183 61 11 19 24 8 . 22 85 . 4 23 8 . 54 3 Move 8972 | 46 234 500 847 372 599 662 422 944 245 926 747 111 91 152 503 34 1166 371 Hop 70 | . . . . . 14 1 1 . . 7 11 . 5 2 11 2 1 15 Pick Up 100 | 5 7 18 23 8 5 7 . 3 . 6 4 1 . . . . 13 . Fast Attach 68 | 6 3 3 3 8 6 2 . 1 . 8 8 . 3 . . 3 13 1 Attach 63 | . 3 . 9 5 5 2 . 2 . 7 6 . 1 4 3 1 12 3 Detach 38 | . . . 3 1 1 2 1 3 . 8 7 . 1 1 3 . 7 . Swap 65 | 1 1 17 28 9 2 . . . . 2 1 . . 1 . . 3 . Drop 101 | . 4 13 35 5 6 4 . 4 . 6 10 . 2 . . . 11 1 Fire 265 | . 15 46 108 72 18 . . . . . . . . . . . 6 . Melee 26 | . . . . . 1 . 3 1 . 11 9 . . . . . . 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / Low / Ext) -5/Factory -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x2 / *Arm) -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 13) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x2 1155 | -9/Materials | Discovered new exit (range 10) 1249 | -9/Materials | Build established: Scavenger-Mutant 1707 | -9/Materials | Entered another Materials area 1707 | -8/Materials | Evolved 2 slots: Utility x2 2155 | -8/Materials | Discovered new exit (range 7) 2412 | -8/Materials | Identified exit to Factory 2810 | -8/Materials | Discovered exit to Factory (range 13) 2918 | -8/Materials | Build established: Skirmisher 3316 | -8/Materials | Build established: Mutant 3472 | -8/Materials | Discovered exit to Factory (range 7) 3636 | -8/Materials | Garrison activated, responded to threat 3704 | -8/Materials | Discovered new exit (range 13) 3914 | -8/Materials | Lost 4 parts (2n2u) 3923 | -8/Materials | Identified exit to Storage 3992 | -8/Materials | Entered Storage 4412 | -8/Storage | Build established: Scavenger-Mutant 4469 | -8/Storage | Garrison activated, responded to threat 4528 | -8/Storage | Lost 3 parts (1p2u) 4720 | -8/Storage | Core integrity fell below 50% 4972 | -8/Storage | Discovered exit to Factory (range 15) 5051 | -8/Storage | Entered Factory 5051 | -7/Factory | Evolved 2 slots: Propulsion x2 5388 | -7/Factory | Discovered new exit (range 6) 5389 | -7/Factory | Identified exit to Lower Caves 5457 | -7/Factory | Fabricated Arc Projector? 5461 | -7/Factory | Entered Lower Caves 5581 | -7/Lower Caves | Build established: Sprinter 5585 | -7/Lower Caves | Encountered a Warlord checkpoint 5625 | -7/Lower Caves | Learned Factory emergency access door positions 5639 | -7/Lower Caves | Found Prototype Device 5641 | -7/Lower Caves | Identified Heart of Steel 5685 | -7/Lower Caves | Discovered new exit (range 9) 5688 | -7/Lower Caves | Identified exit to Lower Caves 5688 | -7/Lower Caves | Entered another Lower Caves area 5694 | -7/Lower Caves | Encountered a Warlord checkpoint 5703 | -7/Lower Caves | Discovered new exit (range 10) 5705 | -7/Lower Caves | Identified exit to Factory 5708 | -7/Lower Caves | Spotted B-75 Beast 5828 | -7/Lower Caves | Learned location of Zion (-7) 5849 | -7/Lower Caves | Discovered new exit (range 8) 5851 | -7/Lower Caves | Identified exit to Zion 5852 | -7/Lower Caves | Entered Zion 5883 | -7/Zion | Given A8's code to call for help 5884 | -7/Zion | Discovered new exit (range 20) 5897 | -7/Zion | Identified exit to Proximity Caves 5907 | -7/Zion | System corruption cleaned by Quarantine Array 5936 | -7/Zion | Found CR-A16's Pointy Stick 5963 | -7/Zion | Learned Factory stockpile data 5967 | -7/Zion | Learned Factory garrison access intel 5989 | -7/Zion | Given the Hacking Drone Bay 5989 | -7/Zion | Found Prototype Device 5990 | -7/Zion | Identified Hacking Drone Bay 6029 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6038 | -7/Zion | Found Prototype Special Weapon 6038 | -7/Zion | Identified RU-N14's Throwing Claymores 6126 | -7/Zion | Met Imprinter 6176 | -7/Zion | Entered Proximity Caves 6205 | -6/Proximity Caves | Learned Factory stockpile data 6208 | -6/Proximity Caves | Learned 4 Factory zone layouts 6210 | -6/Proximity Caves | Learned location of 1 exit from Factory 6237 | -6/Proximity Caves | Spotted B-75 Beast 6253 | -6/Proximity Caves | Discovered exit to Factory (range 8) 6255 | -6/Proximity Caves | Entered Factory 6255 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6256 | -6/Factory | Identified exit to Lower Caves 6257 | -6/Factory | Identified exit to Factory 6258 | -6/Factory | Identified exit to Extension 6261 | -6/Factory | Loaded intel: 4 garrison access locations 6459 | -6/Factory | Central database locked down 6624 | -6/Factory | Entered another Factory area 6624 | -5/Factory | Evolved 2 slots: Utility x2 6680 | -5/Factory | Identified exit to DSF 7011 | -5/Factory | Discovered new exit (range 7) 7013 | -5/Factory | Identified exit to Factory 7013 | -5/Factory | Entered another Factory area 7013 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 7014 | -4/Factory | Identified exit to DSF 7027 | -4/Factory | Discovered new exit (range 9) 7029 | -4/Factory | Identified exit to Upper Caves 7052 | -4/Factory | Sucked down chute 7052 | -4/Factory | Entered Waste 7063 | -4/Waste | Spotted C-40 Crusher 7073 | -4/Waste | Spotted C-40 Crusher 7076 | -4/Waste | Spotted C-40 Crusher 7078 | -4/Waste | Spotted C-40 Crusher 7078 | -4/Waste | Spotted C-40 Crusher 7082 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7086 | -4/Waste | Spotted C-40 Crusher 7096 | -4/Waste | Discovered new exit (range 12) 7099 | -4/Waste | Identified exit to Factory 7100 | -4/Waste | Entered Factory 7110 | -4/Factory | Identified exit to DSF 7113 | -4/Factory | Lost 3 parts (3u) 7113 | -4/Factory | Discovered new exit (range 8) 7153 | -4/Factory | Identified exit to Research 7169 | -4/Factory | Discovered exit to Upper Caves (range 10) 7183 | -4/Factory | Entered Upper Caves 7223 | -4/Upper Caves | Learned 8 Research zone layouts 7270 | -4/Upper Caves | Learned location of 1 exit from Research 7278 | -4/Upper Caves | Build established: Hacker-Mutant 7378 | -4/Upper Caves | Discovered new exit (range 14) 7396 | -4/Upper Caves | Core integrity fell below 50% 7398 | -4/Upper Caves | Identified exit to Upper Caves 7401 | -4/Upper Caves | Entered another Upper Caves area 7417 | -4/Upper Caves | Lost 4 parts (3n1u) 7418 | -4/Upper Caves | Learned location of Quarantine (-3) 7419 | -4/Upper Caves | Discovered exit to Research (range 6) 7422 | -4/Upper Caves | Entered Research 7422 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7423 | -3/Research | Identified exit to Research 7424 | -3/Research | Identified exit to Armory 7814 | -3/Research | Enhanced Grunt warped into view, answering call for help 7819 | -3/Research | Enhanced Grunt warped into view, answering call for help 7843 | -3/Research | Lost 6 parts (1p1n4u) 8049 | -3/Research | Found Prototype Processor 8080 | -3/Research | Discovered exit to Research (range 10) 8093 | -3/Research | Entered another Research area 8093 | -2/Research | Evolved 2 slots: Utility x2 8131 | -2/Research | Spotted B-90 Cyclops 8138 | -2/Research | Build established: Hacker-Scout 8181 | -2/Research | Spotted B-90 Cyclops 8234 | -2/Research | Lost 9 parts (1p4n4u) 8250 | -2/Research | Self-destructed Last Messages --------------- 08200_ Slug penetrates H-88 Terminator. 08200_ Slug penetrates Wall. 08200_ Adv. Corruption Screen destroyed. 08202_ Slug penetrates Wall. 08202_ Slug penetrates G-73 Enforcer. 08203_ U-05 Engineer builds a Wall. 08203_ Penetrated by Slug. 08203_ Force Field destroyed. 08210_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2J. 08218_ K-01 Serf cleans the Terminal. 08224_ Connecting with Terminal... >>Index(Terminals) Found 18 terminals. Downloaded coordinate data. 08224_ Terminal disabled. 08225_ K-01 Serf collects debris. 08231_ Acquired Enh. Force Lance. 08244_ System corrupted: Substantial component data lost. 08247_ Mic. Antimatter Reactor destroyed. 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""" k #???????? | | ???????? "F" #???????? | | ?????? ?" """""" #???????? | | ?????# """ """""" ##+#????? | | ?????# """ """""" #????? | | ?????# #????? | | ?????# #????? | | ?????# #????? | | ?????# ] ###+######### #????? | | ?????# # #?? #????? | | ?????# # #?? #????? | | ?????# ]| "# //! #?? #????? | | ?????# ]| "# / ! #??? #????? | | ?????# ! "# /!! #??? #????? | | ?????+ T# #???? #????? | | ?????# [ "# #???? #????? | | ?????# "# #????? +????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 2 Base Temperature (-) 100 Corruption Block 20 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 74 Targeting Accuracy 10 Armor Integrity Analysis 30 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- IFF Parser | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive System Restoration Module | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Phasing Sabre | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive Fabricated ------------ Arc Projector | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Med. Laser | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me DIY Cooler Heavy Suspicion I Have A Map? Item+ Organ Harvest Overwhelming Spot Them First That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed EnergyMasterGriptreads Manual? 0 Play Time 02:12:23 Cumulative 212.3 hours Start 2026.01.05 @ 20:12:15 End 2026.01.05 @ 22:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 37 Adventurer 47 Explorer 79 Win Type - Total 32 Types 22/2/7/1/0/0/0/0/0/0 Lore% 45 Gallery% 66 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62e3a5ef-88e4-4ef3-988e-f5774aad8c61