Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 20:32:59 Player: Figgis Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (64) 320 Value Destroyed (2044) 2044 Prototype IDs (34) 680 Alien Tech Used (2) 400 Bonus (4590) 4590 TOTAL SCORE: 15934 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 353 Entered DSFs 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -157 Cogmind --------- Core Integrity 0/1600 Matter 294/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (45) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Impulse Thruster Array > --- UTILITY (9) ------ Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Energy Well (600) Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array Q-thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Transmission Jammer Improved Reaction Control System Advanced Reaction Control System Improved Force Field Hacking Suite Supersonic Drone Bay > --- WEAPON ----------- Force Lance Force Lance Force Lance > --- INVENTORY -------- Heavy Antimatter Reactor Micro Antimatter Reactor Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Experimental Energy Well Improved System Restoration Module Force Lance [Rating: 163] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Propulsion Shielding Weapon Heavy Pick Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . 2 . 2 . 2 . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . . . 2 . 1 2 . 1 . 1 . 1 . . . Utility 7 | . . . . . 2 1 . . . 1 . 1 . 1 . 1 . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . Parts Attached 170 | 3 14 . 5 4 9 10 7 11 18 7 10 14 3 14 7 26 8 Power 36 | 1 3 . 1 . . . 2 1 7 4 3 2 . 3 . 7 2 Engine 11 | 1 3 . 1 . . . 1 1 4 . . . . . . . . Core 7 | . . . . . . . 1 . 3 2 1 . . . . . . Reactor 18 | . . . . . . . . . . 2 2 2 . 3 . 7 2 Propulsion 43 | 2 1 . 2 . 3 . 1 6 7 2 5 2 1 4 2 2 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 7 | 2 1 . 2 . 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 36 | . . . . . 1 . 1 6 7 2 5 2 1 4 2 2 3 Utility 55 | . 4 . 1 . 2 4 2 3 4 1 2 10 2 7 1 10 2 Device 36 | . . . . . 1 2 2 1 3 1 2 8 2 5 1 6 2 Storage 9 | . 3 . 1 . . . . . . . . 2 . 1 . 2 . Processor 6 | . . . . . 1 1 . 1 1 . . . . 1 . 1 . Hackware 2 | . . . . . . 1 . . . . . . . . . 1 . Protection 2 | . 1 . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 36 | . 6 . 1 4 4 6 2 1 . . . . . . 4 7 1 Energy Gun 7 | . 3 . 1 3 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 3 . . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . 1 2 3 . . . . . . . . . . . Piercing Weapon 17 | . . . . . 2 . 2 1 . . . . . . 4 7 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . . . . . . . 1 1 . 1 4 . . 1 . Parts Lost 52 | . 4 . . . 5 . 1 . 5 . . 1 . 7 4 16 9 Power 7 | . 1 . . . . . . . 2 . . . . . 1 2 1 Propulsion 22 | . 1 . . . 3 . . . 2 . . . . 4 2 7 3 Utility 17 | . . . . . 1 . 1 . 1 . . 1 . 3 1 5 4 Weapon 6 | . 2 . . . 1 . . . . . . . . . . 2 1 Highest Loss Streak 20 | . 3 . . . 5 . 1 . 3 . . 1 . 7 4 16 20 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 81 | . 82 100 100 100 55 58 67 71 88 97 85 83 84 83 66 70 16 Engine 7 | . 11 14 14 14 3 . 2 4 4 1 . . . . . . . Reactor 1 | . . . . . . . . . . 4 6 8 9 8 7 7 2 Leg 14 | . 26 28 28 28 6 . . . . . . . . . . . . Flight 8 | . . . . . 7 7 13 23 33 42 27 28 28 29 25 24 5 Device 4 | . . . . . 7 12 3 . 3 18 21 18 18 16 4 11 3 Storage 9 | . 13 14 14 14 9 7 6 5 3 . . 3 4 4 4 4 . Processor 4 | . . . . . 2 7 13 14 15 10 10 9 9 11 11 8 4 Protection 5 | . 2 14 14 14 1 . . 3 4 . . . . . . . . Energy Gun 9 | . 8 14 21 27 3 . . . . . . . . . . . . Ballistic Gun 5 | . 18 14 6 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 12 . . . . . . . . . . . Piercing Weapon 5 | . . . . . 6 7 19 17 17 15 15 14 14 13 13 11 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 3 30 30 54 56 56 52 56 62 70 42 43 70 59 62 61 76 15 Greatest Support 75 | 3 20 20 20 20 50 50 56 64 62 43 53 60 60 70 69 75 22 Greatest Overweight (x) 2 | . 1 1 2 2 1 1 . . 1 . 2 1 . . . 1 1 Average Overweight (x) . | . . 1 1 2 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 20 20 20 20 20 20 20 5 5 10 10 15 10 20 5 Average Capacity 15 | 5 9 15 15 20 20 20 20 20 16 5 5 9 10 10 10 9 5 Most Carried 20 | 5 8 15 15 19 18 20 20 20 20 5 5 10 10 10 10 10 5 Average Carried 12 | 3 5 10 14 15 14 19 19 19 14 4 4 8 9 8 9 6 1 Final Capacity 20 | 5 15 15 20 20 20 20 20 20 5 5 5 10 10 10 10 5 5 Final Carried 20 | 5 7 15 15 19 18 20 20 20 5 5 5 10 10 9 7 5 2 Class Distribution -------------------- 79% | Mutant 18% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Extension Sprinter | -4/Factory Sprinter | -4/DSF Sprinter | -3/Research Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -2/Testing Sprinter | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Matter Collected 1790 | 191 212 123 . 90 121 114 75 . 290 . . 139 . 140 35 180 80 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2257 | . 263 114 . 111 307 89 154 22 613 . . 237 . 68 . 279 . Parts 151 | . 26 8 . 10 15 6 10 2 29 . . 24 . 3 . 18 . Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled 10 | . . . . . . . . . . . . 10 . . . . . Retrieved Matter 192 | . . . . . . . . . . . . 192 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Combat Hostiles Destroyed 46 | . 11 3 . 5 7 1 3 . 7 . . 3 . 1 . 5 . Melee 27 | . . . . 1 7 . 3 . 7 . . 3 . 1 . 5 . Guns 18 | . 10 3 . 4 . 1 . . . . . . . . . . . Classes Destroyed 12 | . 3 . . . 2 2 2 . 3 . . . . . . . . Builder 3 | . . . . . 1 . . . 1 . . 1 . . . . . Hauler 1 | . . . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . Operator 4 | . . . . . . . 1 . . . . 1 . . . 2 . Watcher 8 | . 3 . . . . . 1 1 1 . . 1 . . . 1 . Swarmer 22 | . 9 . . 5 2 . . . . . . 1 . . . 5 . Cutter 1 | . . . . . . . 1 . . . . . . . . . . Grunt 14 | . 2 3 . 1 4 . 1 . 3 . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 2 | . . . . . . . . . 2 . . . . . . . . Hunter 2 | . . . . . . . . . 2 . . . . . . . . Programmer 5 | . . . . . . 1 1 . . . . 2 . 1 . . . Best Kill Streak 4 | . 3 2 . 4 4 1 1 1 2 . . 2 . 1 . 3 . Combat Bots Only 4 | . 3 2 . 4 4 1 1 . 2 . . 1 . 1 . 3 . Max Kills in Single Turn 2 | . 2 1 . 1 1 1 1 1 1 . . 1 . 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 . 1 . . 1 . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Damage Taken 8153 | . 609 127 . 68 841 114 636 . 760 . 64 271 . 564 273 2305 1521 Core 2422 | . 138 55 . 8 126 11 99 . 126 . 46 37 . 81 84 587 1024 Absorbed by Shields 921 | . . . . . . 24 . . 47 . 13 99 . 56 . 513 169 Redirected to Shielding 53 | . 6 5 . 5 37 . . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 19 77 98 88 . 87 . 96 . 97 . 88 . . Volleys Fired 72 | . 43 11 . 9 6 3 . . . . . . . . . . . Largest 2 | . 2 2 . 2 2 2 . . . . . . . . . . . Hottest 134 | . 85 85 . 115 134 56 . . . . . . . . . . . Shots Fired 138 | . 80 22 . 18 12 6 . . . . . . . . . . . Gun 138 | . 80 22 . 18 12 6 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 80 | . 63 11 . . . 6 . . . . . . . . . . . Thermal 58 | . 17 11 . 18 12 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 6 . 5 7 4 . . . . . . . . . . . Robot Miss Streak 7 | . 7 4 . 2 2 1 . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . Shots Hit Robots 172 | . 47 12 . 8 24 6 15 1 28 . . 14 . 2 . 15 . Core Hits 84 | . 19 9 . 7 10 3 6 1 14 . . 7 . 1 . 7 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 . . 1 4 . 1 . . . . . . . . 2 . Burn 3 | . 1 . . 1 1 . . . . . . . . . . . . Sever 2 | . . . . . 2 . . . . . . . . . . . . Impale 4 | . . . . . 1 . 1 . . . . . . . . 2 . Melee Attacks 192 | . . . . 1 24 15 25 5 38 . . 20 1 4 5 52 2 Impact . | . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . 1 4 3 . . . . . . . . . . . Piercing 184 | . . . . . 20 12 25 5 38 . . 20 1 4 5 52 2 Sneak Attacks 13 | . . . . . 2 1 . . 4 . . 1 . 1 . 4 . Combat Hostiles 6 | . . . . . 2 . . . 1 . . . . 1 . 2 . Follow-up Attacks 21 | . . . . . 3 . 5 1 4 . . 2 . . . 6 . Damage Inflicted 5786 | . 598 188 . 165 683 196 565 40 1350 . . 717 . 169 . 1115 . Guns 1170 | . 598 188 . 117 170 97 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 4562 | . . . . 44 513 99 565 40 1300 . . 717 . 169 . 1115 . Ramming 54 | . . . . 4 . . . . 50 . . . . . . . . Kinetic 564 | . 418 49 . . . 97 . . . . . . . . . . . Thermal 606 | . 180 139 . 117 170 . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . 44 90 . . . . . . . . . . . . Piercing 4428 | . . . . . 423 99 565 40 1300 . . 717 . 169 . 1115 . Highest Corruption 4 | . . . . . . 1 . . 3 . . 4 . . 1 . 1 Average Corruption 1 | . . . . . . 1 . . 2 . . 2 . . 1 . 1 Corruption Purged 10 | . . . . . . 2 . . 3 . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 6 | . . . . . . 1 . . . . . 2 . . . . 3 Message Errors 3 | . . . . . . 1 . . . . . 1 . . . . 1 Matter Fused 1 | . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . 1 . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 436 | . . . . . 14 10 29 . 60 . . 114 . . . 209 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 436 | . . . . . 14 10 29 . 60 . . 114 . . . 209 . Knockbacks 1 | . . . . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 25 | . . . . . . . . . 25 . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . Targets Rammed 2 | . . . . 1 . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 442 | . 442 160 . 285 344 . 11 4 118 49 . 10 . 36 61 293 . Average Temperature 71 | . 129 70 . 94 192 . 6 4 50 23 . 6 . 18 24 58 . Received Heat Transfer 996 | . 90 51 . . 333 18 120 . 132 . . 12 . 27 . 144 69 Effects 7 | . 2 . . 2 2 . . . . . . . . . . 1 . Energy Bleed 2 | . 1 . . . . . . . . . . . . . . 1 . Interference 4 | . 1 . . 2 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 . . 2 . . . . . . . . . . . . . Heat Transferred 1665 | . 518 333 . 370 444 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Peak Influence 661 | . 215 113 . 99 306 346 385 265 506 162 146 410 161 443 338 661 591 Initial 257 | . . 11 . . . 74 133 186 129 162 116 81 146 90 257 188 228 Average 151 | . 61 41 . 38 139 118 243 222 343 162 118 296 157 201 297 479 387 Maximum Alert Level 2 | . 1 . . . 1 1 1 1 2 . . 2 . 2 1 2 2 Low Security (%) 70 | 100 95 100 . 100 62 81 44 34 8 100 100 18 100 59 . 10 . Level 1 20 | . 4 . . . 37 18 55 65 51 . . 59 . 29 100 18 57 Level 2 9 | . . . . . . . . . 40 . . 22 . 10 . 71 42 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 1 2 3 5 . 3 . 1 . . 1 1 3 3 Investigation 6 | . . . . 1 1 2 . . 2 . . . . . . . . Extermination 3 | . . . . . . 1 1 . . . . . . . . . 1 Reinforcement 15 | . 1 . . . 1 . 4 . 1 . 1 . . 1 1 3 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . 1 . . . 1 . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Distress Signals 7 | . . . . . . 2 3 . . . . . . . . 2 . Communications Jammed 12 | . . . . . . . . . . . . 4 . 8 . . . Distress Signals 12 | . . . . . . . . . . . . 4 . 8 . . . Times Spotted 254 | . 20 7 . 10 23 19 29 2 16 . 3 15 . 23 3 34 50 Peak Tracking Total 25 | . 3 3 . 4 9 8 9 3 5 . 2 6 . 11 3 12 25 Tactical Retreats 48 | . 2 . . 1 6 10 6 1 1 . . 2 . 5 1 7 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Traps Triggered 14 | . 1 . . . 1 3 . . 5 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Machines Disabled 4 | . . . . . . . . . . . . . 1 . 1 2 . Max in Single Turn 1 | . . . . . . . . . . . . . 1 . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Machines Accessed 53 | . 5 . 2 1 4 10 2 4 10 1 . 5 . . 5 4 . Terminals 43 | . 5 . . . 3 9 1 4 10 1 . 3 . . 4 3 . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access 4 | . . . . . 1 1 . . . . . 1 . . . 1 . Total Hacks 122 | . 18 . 2 1 8 23 6 8 22 1 . 11 . . 14 8 . Successful 55 | . 10 . 2 1 4 6 2 5 12 1 . 6 . . 5 1 . Failed 66 | . 7 . . . 4 17 4 3 10 . . 5 . . 9 7 . Catastrophic 19 | . 2 . . . 1 4 2 1 3 . . 1 . . 3 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . Manual 58 | . 7 . 1 . 6 20 5 5 8 . . 4 . . 1 1 . Terminals 109 | . 18 . . . 7 22 5 8 22 1 . 8 . . 12 6 . Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 2 . . Garrison Access 5 | . . . . . 1 1 . . . . . 1 . . . 2 . Terminal Hacks 32 | . 8 . 2 1 1 1 . 2 9 1 . 3 . . 4 . . Record 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . . . . . . . . 1 . . . . . Prototype ID Bank 3 | . 2 . . . . . . . 1 . . . . . . . . Open Door 9 | . . . . 1 . . . 1 6 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . Branch Access Points 4 | . . . . . 1 . . 1 . . . 1 . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . 1 . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . . . . . Network Status 2 | . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 . . Insert Component 1 | . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 19 | . 2 . . . 2 5 1 3 3 . . 2 . . . 1 . Terminals 19 | . 2 . . . 2 5 1 3 3 . . 2 . . . 1 . Botnet 19 | . 2 . . . 2 5 1 3 3 . . 2 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . . . . 1 . . . 2 . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . . . 3 10 2 3 7 . . 5 . . 4 4 . Full Trace Events 3 | . . . . . . 2 . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Total Allies 17 | . . 3 . . . . . . 6 . . . . . . . 8 Largest Group 6 | . . 3 2 2 . . . . 3 . . . . . . . 6 Highest-Rated Group 90 | . . 40 23 23 . . . . 90 . . . . . . . 80 Highest-Rated Ally 39 | . . 16 16 16 . . . . 39 . . . . . . . 15 Total Orders 6 | . . . . . . . 2 . . . . 1 1 1 . 1 . EXPLORE 6 | . . . . . . . 2 . . . . 1 1 1 . 1 . Ally Attacks 95 | . . 26 . 7 . . . . 45 . . . . . . . 17 Total Damage 1475 | . . 232 . 67 . . . . 744 . . . . . . . 432 Kills 13 | . . 4 . 3 . . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Robot Analysis Total 3 | . 2 . . . . . . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . Drone Launches 6 | . . . . . . . 2 . . . . 1 1 1 . 1 . Drone Recoveries 6 | . . . . . . . 2 . . . . 1 1 1 . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Turns Passed 8268 | 26 1158 1229 469 1395 578 844 463 132 511 46 35 311 60 197 86 469 259 Spaces Moved 9249 | 32 742 530 230 499 564 1481 890 365 526 102 40 754 176 673 229 851 565 Core 50 | 32 18 . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs 2026 | . 724 530 230 499 43 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 7173 | . . . . . 521 1481 890 365 526 102 40 754 176 673 229 851 565 Fastest Speed 15 | 50 100 190 190 260 50 50 42 26 17 15 15 25 24 21 25 22 34 Average Speed 69 | 50 131 190 199 260 62 50 42 26 34 15 24 30 24 21 25 24 41 Slowest Speed 260 | 50 190 190 260 260 190 150 42 28 79 15 147 105 25 25 29 103 120 Overloaded Moves 95 | . . . . . . . . . . . . . . . . 95 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 69 | . . . . . 1 7 7 4 4 . 1 5 . 12 1 9 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 3 96 84 59 82 48 28 36 12 41 3 40 29 50 35 32 38 28 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . 1 1 1 . 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . Spaces Dug 32 | . . . . . 4 7 5 1 . . . . . 1 3 9 2 Terrain Destroyed 32 | . . . . . 4 7 5 1 . . . . . 1 3 9 2 Melee 32 | . . . . . 4 7 5 1 . . . . . 1 3 9 2 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Fac Fac Fac Ext Fac DSF Res Qua Res Tes Acc Com Total 10594 | 40 844 733 244 575 747 1553 937 391 799 129 66 802 189 705 250 1022 568 Wait 690 | . 30 185 . 56 139 . 16 . 130 17 . 8 4 20 . 85 . Move 9107 | 31 741 529 229 498 561 1467 876 356 517 101 37 744 175 652 226 833 534 Hop 56 | . . . . . 1 6 6 4 4 . 1 4 . 8 1 8 13 Pick Up 124 | 6 13 8 3 5 7 12 7 8 8 3 7 9 2 6 3 13 4 Fast Attach 19 | 2 . . . . . 3 2 1 . 1 1 1 2 . 1 5 . Attach 88 | 1 11 . . . 8 4 2 6 11 2 3 5 1 6 3 17 8 Detach 18 | . . . . . 3 1 1 3 . . . 2 . . 1 6 1 Swap 65 | . 3 . 5 4 1 3 3 4 7 4 6 8 2 8 3 4 . Drop 82 | . 3 . 7 1 1 10 8 5 9 1 11 5 2 2 5 12 . Fire 72 | . 43 11 . 9 6 3 . . . . . . . . . . . Melee 149 | . . . . 1 20 12 16 4 31 . . 16 1 3 4 39 2 Ram 1 | . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 122 | . . . . . . 32 . . 81 . . . . . 3 . 6 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research -2/Testing -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 16) 27 | -11/Junkyard | Entered Materials 272 | -10/Materials | Central database locked down 307 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Lost 3 parts (1p2w) 696 | -10/Materials | Discovered new exit (range 12) 839 | -10/Materials | Discovered new exit (range 9) 1095 | -10/Materials | Core integrity fell below 50% 1185 | -10/Materials | Entered Mines 1197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1223 | -10/Mines | Discovered new exit (range 6) 1255 | -10/Mines | Assembled infested the area 2112 | -10/Mines | Learned Materials emergency access door positions 2407 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2407 | -10/Mines | Discovered new exit (range 5) 2414 | -10/Mines | Entered Exiles 2414 | -10/Exiles | Accompanied by 2 allies 2460 | -10/Exiles | Met 8R-AWN 2494 | -10/Exiles | Met EX-HEX 2546 | -10/Exiles | Met EX-BIN 2568 | -10/Exiles | Aligned with FarCom system 2570 | -10/Exiles | Given EX-Vault access code 2614 | -10/Exiles | Opened EX-Vault 2630 | -10/Exiles | Found Flying Fortress v7 2635 | -10/Exiles | Found Supersonic Drone Bay 2642 | -10/Exiles | Found Modified TNC 2685 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2738 | -10/Exiles | Met EX-DEC 2746 | -10/Exiles | Learned location of Zion (-6) 2857 | -10/Exiles | Discovered new exit (range 11) 2883 | -10/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, Supersonic Drone Bay 2883 | -10/Exiles | Entered Mines 2883 | -9/Mines | Accompanied by 2 allies 2919 | -9/Mines | Met a Derelict bent on vengeance 3006 | -9/Mines | Found a hidden stash of uninstalled traps 3322 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3380 | -9/Mines | Learned Materials terminal intel 3511 | -9/Mines | Core integrity fell below 20% 4014 | -9/Mines | Learned location of Storage (-7) 4173 | -9/Mines | Discovered new exit (range 14) 4192 | -9/Mines | Met a Derelict shopkeep closing up shop 4278 | -9/Mines | Entered Materials 4278 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4280 | -8/Materials | Loaded intel: 12 terminal locations 4419 | -8/Materials | Lost 5 parts (3n1u1w) 4687 | -8/Materials | Discovered new exit (range 3) 4856 | -8/Materials | Entered Factory 4856 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4858 | -7/Factory | FarCom data flow suspended 5386 | -7/Factory | Discovered new exit (range 11) 5700 | -7/Factory | Entered another Factory area 5700 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5757 | -6/Factory | Discovered new exit (range 76) 6154 | -6/Factory | Discovered new exit (range 13) 6163 | -6/Factory | Entered another Factory area 6163 | -5/Factory | Evolved 2 slots: Propulsion x2 6262 | -5/Factory | Identified exit to Upper Caves 6262 | -5/Factory | Identified exit to Extension 6295 | -5/Factory | Entered Extension 6332 | -5/Extension | Identified exit to Factory 6414 | -5/Extension | Rescued a captive Derelict 6417 | -5/Extension | Rescued a captive Derelict 6456 | -5/Extension | Build established: Sprinter 6534 | -5/Extension | Rescued a captive Derelict 6534 | -5/Extension | Rescued a captive Derelict 6724 | -5/Extension | Lost 3 parts (2p1u) 6764 | -5/Extension | Rescued a captive Derelict 6798 | -5/Extension | Rescued a captive Derelict 6802 | -5/Extension | Spotted B-75 Beast 6803 | -5/Extension | Spotted B-75 Beast 6806 | -5/Extension | Entered Factory 6806 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6852 | -4/Factory | Identified exit to DSF 6852 | -4/Factory | Entered DSF 6856 | -4/DSF | Discovered new exit (range 11) 6887 | -4/DSF | Entered Research 6887 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6927 | -3/Research | Identified exit to Quarantine 7137 | -3/Research | Search patrols dispatched 7198 | -3/Research | Entered Quarantine 7214 | -3/Quarantine | Found Alien Artifact 7215 | -3/Quarantine | Identified Terrabomb 7215 | -3/Quarantine | Used Terrabomb 7242 | -3/Quarantine | Discovered new exit (range 14) 7253 | -3/Quarantine | Found Alien Artifact 7253 | -3/Quarantine | Identified Core Reset Matrix 7253 | -3/Quarantine | Used Core Reset Matrix 7257 | -3/Quarantine | Detected hypermatrix surge 7257 | -3/Quarantine | Sensed 9 artifacts in vicinity 7257 | -3/Quarantine | Discovered new exit (range 3) 7258 | -3/Quarantine | Entered Research 7258 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7436 | -2/Research | Discovered new exit (range 13) 7455 | -2/Research | Entered Testing 7463 | -2/Testing | Lost 7 parts (4n3u) 7487 | -2/Testing | Scanned by Researcher 7530 | -2/Testing | Discovered new exit (range 12) 7541 | -2/Testing | Entered Access 7541 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 7554 | -1/Access | Lost 4 parts (1p2n1u) 7730 | -1/Access | Spotted B-99 Colossus 7791 | -1/Access | Search patrols dispatched 7874 | -1/Access | Spotted B-99 Colossus 7937 | -1/Access | Found Prototype Device 7937 | -1/Access | Identified Exp. EM Disruption Field 7965 | -1/Access | Spotted B-99 Colossus 7965 | -1/Access | Spotted B-99 Colossus 8008 | -1/Access | Discovered new exit (range 3) 8010 | -1/Access | Entered Command 8080 | -1/Command | Lost 20 parts (2p9n7u2w) 8139 | -1/Command | Spotted Executioner 8139 | -1/Command | Spotted Executioner 8139 | -1/Command | Spotted Executioner 8139 | -1/Command | Spotted Executioner 8139 | -1/Command | Spotted Striker 8139 | -1/Command | Spotted Striker 8139 | -1/Command | Spotted Alpha 7 8139 | -1/Command | Spotted Alpha 7 8141 | -1/Command | Core integrity fell below 50% 8141 | -1/Command | Spotted B-99 Colossus 8141 | -1/Command | Spotted B-99 Colossus 8148 | -1/Command | Emitted hypermatrix ping 8153 | -1/Command | Assembled emerged from beneath the floor 8194 | -1/Command | Core integrity fell below 20% 8200 | -1/Command | Lost 3 parts (1n1u1w) 8201 | -1/Command | Spotted B-99 Colossus 8269 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08263_ Imp. Melee Analysis Suite destroyed. 08263_ Slug penetrates Wall. 08263_ Slug penetrates Striker. 08263_ Field strength at 57. 08264_ Field strength at 42. 08265_ Field strength at 13. 08266_ System corrupted: Matter fused (-6). 08266_ Stasis field depleted. 08266_ Triggered Stasis Trap. 08266_ A bubble of rippling energy engulfs the area. 08266_ Field strength at 85. 08266_ Striker Unknown Device blasted off. 08266_ Striker knocked back. 08266_ Penetrated by Slug. 08266_ Slug penetrates Door. 08266_ Penetrated by Slug. 08266_ Slug penetrates Door. 08267_ Field strength at 44. 08268_ Field strength at 29. 08269_ Stasis field depleted. Map ----- +----------------------------------------------------+ | | | | | | | ?????????##########????????????#??################ | | ##???????# [ #????????????# | | ???????# #####????????# | | ??????# """ # ########?# "" "" | | ####### """ + #?# """" """" | | + + R" # ###### #?# """" """" | | # ##### """ ## ##????# #?# "" "" | | #### #???# "" ## ##????# #?# | | #???# + # ??# #?# | | #???# ! #### #%#######+#"##+####+### | | #???##########??# "[ %=[%% + | | #??????????# #??# ####=%% # | | ####??????????###??# ???# %% # """ | | ##??????????????????#####????# %% # "Y | | #??????????????????????????### % # """ | | #????????###???????????????# " % # | | #???????? ?????????????## """" # ! | | #???????? ?############" """" + | | #???????? # # # # ;;### "" # = | | #??????????" ^ ^ ^### ##+#### | | #??????????" ^ / p ## | | #??????????" ^ / % # | | #??????????" @/ ] # | | #??????????" ^ KK / # | | #??????????" ^ %%####+############# # | | #????? BB; ; # # #### ! #??????# # | | #????? BB###?#####??# #??????# + | | #?????? ?????????????# """" ######## # | | #?????????#???????????????# """" + # | | #?????????????????????????# """" #########+#+## | | #?????????????????????????# """" #??# | | #?????????????????????????# #??# = | | #?????????????????????????# #??# | | #?????????????????????????# #??# | | #?????????????????????????##########??# | | ##?????????????????????????????????????# | | ???????????????????????????????????????# """" | | ??????????##???????????????????????????# """" | | ?????????? ##??????????????????????????# """" | | ????????? ???????????????????????????# """" | | ????????? !????????????????????????????# ???? | | ????????? #????????????????????????????# ???? | | ######+## #????????????????????????????####?????## | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 43 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 77 Melee Accuracy 20 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Terrabomb Core Reset Matrix Achievements -------------- Alien Roots Challenges ------------ None Game ------ Seed SpreadGuidedMatrix Manual? 0 Play Time 01:39:58 Cumulative 115.4 hours Start 2023.11.23 @ 18:50:43 End 2023.11.23 @ 20:32:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 178 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82f2a577-674e-4cb8-aec8-e09d1ebb8e29