Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 21:28:17 Player: PE-P51 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (128) 640 Value Destroyed (3661) 3661 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1681) 1681 TOTAL SCORE: 9602 Bonus ------- High Alert Combat Kills 196 Follower Combat Kills 468 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -183 Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 156/160 System Corruption 6% Temperature Hot (232) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Medium Armor Plating Relay Coupler [NC] (29) > --- WEAPON (2) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (25) --- Improved Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Matter Pod (35) Microactuators Relay Coupler [NC] (27) Relay Coupler [NC] (23) Relay Coupler [Grunt] (21) Skeleton Box System Restoration Module Improved EM Shotgun Advanced Beam Rifle High-powered Shotgun Grenade Launcher Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Terrain Scan Processor Hardened Medium Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Advanced Beam Rifle Beamcaster > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Aluminum Leg Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Heat Sink Microactuators Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Skeleton Box System Restoration Module Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 33] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 2 | . . . 2 . . . . . . . Weapon . | . . . . . . . . . . . Parts Attached 74 | . 10 . 26 1 . 1 . 19 15 2 Power 6 | . 1 . 2 . . . . 2 1 . Engine 4 | . 1 . 1 . . . . 2 . . Core 2 | . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 23 | . 2 . 9 . . . . 8 4 . Treads 19 | . 2 . 9 . . . . 6 2 . Leg . | . . . . . . . . . . . Wheel 4 | . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | . 3 . 7 1 . . . 4 6 . Device 11 | . 2 . 5 . . . . 1 3 . Storage 2 | . 1 . 1 . . . . . . . Processor 4 | . . . 1 1 . . . 1 1 . Hackware 1 | . . . . . . . . 1 . . Protection 3 | . . . . . . . . 1 2 . Artifact . | . . . . . . . . . . . Weapon 24 | . 4 . 8 . . 1 . 5 4 2 Energy Gun 2 | . . . . . . . . 1 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 17 | . 4 . 8 . . . . 2 3 . Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 2 | . . . . . . 1 . 1 . . Special Weapon 1 | . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . 1 . Parts Lost 17 | . 1 . 2 . . 1 6 5 2 . Power 3 | . . . 2 . . . 1 . . . Propulsion 6 | . 1 . . . . . 2 2 1 . Utility 2 | . . . . . . 1 . 1 . . Weapon 6 | . . . . . . . 3 2 1 . Highest Loss Streak 6 | . 1 . 1 . . 1 6 3 1 . To Critical Strikes . | . . . . . . . . . . . Average Backups 21 | . 12 15 23 25 25 25 23 21 24 24 Power 2 | . 2 2 2 2 2 2 2 2 2 2 Propulsion 10 | . 3 3 12 13 12 12 11 9 10 8 Utility 3 | . . 2 . 3 4 4 4 5 6 7 Weapon 5 | . 6 7 6 5 5 5 4 2 3 5 Tool/Special . | . . . . . . . . . . . Unused Backups 46 | . 12 . 10 2 1 . . 2 4 15 Power 6 | . 2 . 2 . . . . . . 2 Propulsion 16 | . 2 . 5 2 1 . . . 1 5 Utility 9 | . 1 . . . . . . 2 . 6 Weapon 14 | . 7 . 3 . . . . . 3 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 97 100 99 100 100 97 66 99 99 100 Engine 9 | . 14 14 9 11 11 11 5 9 5 . Core 1 | . . . 1 . . . . . 3 9 Treads 20 | . 18 28 22 22 22 22 21 20 17 18 Leg 1 | . 9 . . . . . . . . . Wheel 5 | . . . . . . . . 14 17 18 Device 14 | . 11 14 21 22 22 19 9 5 5 . Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Processor 8 | . . . 10 11 11 11 9 12 4 9 Hackware 2 | . . . . . . . . 5 9 9 Protection 1 | . . . . . . . . 3 7 9 Energy Gun 2 | . . . . . . . . 6 11 . Ballistic Gun 17 | . 28 28 22 22 22 19 8 7 4 8 Peak Build Rating 33 | . 13 11 27 29 30 30 27 31 33 31 Average Rating 24 | . 10 11 23 28 29 28 21 28 30 29 On Entrance 20 | 6 6 11 11 27 29 30 25 15 31 30 Avg Prop Armor Cover (%) 14 | . . . . . . . . 15 14 12 Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 13 32 32 97 97 97 97 96 98 105 102 Greatest Support 60 | 20 40 40 40 40 40 40 60 60 40 22 Greatest Overweight (x) 9 | . 1 . 2 2 2 2 2 9 5 4 Average Overweight (x) 2 | . . . 1 2 2 2 1 3 3 4 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 Average Capacity 22 | . 13 15 24 25 25 25 25 25 25 25 Most Carried 25 | . 15 15 25 25 25 25 25 25 25 24 Average Carried 21 | . 12 15 23 24 24 25 23 21 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 15 25 25 25 25 22 25 24 24 Class Distribution -------------------- 77% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3094 | 200 551 . 1039 34 . 24 . 712 534 . Remotely . | . . . . . . . . . . . Salvage Created 4403 | . 571 . 1625 89 . 22 109 891 954 142 Parts 284 | . 36 . 118 8 . 9 10 42 49 12 Haulers Intercepted 8 | . 2 . 4 . . . . . 2 . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 93 | . 11 . 30 2 . 1 5 24 15 5 Guns 76 | . 11 . 30 2 . 1 2 15 15 . Cannons 3 | . . . . . . . . . . 3 AOE 14 | . . . . . . . 3 9 . 2 Classes Destroyed 15 | . 6 . 5 . . . . 2 1 1 Worker 9 | . 4 . 2 . . . . . 3 . Builder 3 | . . . 1 . . 1 1 . . . Tunneler 4 | . . . 1 1 . 1 . . 1 . Hauler 8 | . 2 . 4 . . . . . 2 . Recycler 3 | . . . 2 . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . . . . . . . 2 . Watcher 3 | . . . 3 . . . . . . . Swarmer 29 | . 3 . 12 . . 1 4 9 . . Cutter 2 | . . . . . . . . . . 2 Grunt 39 | . 7 . 8 2 . . . 9 13 . Brawler 1 | . . . . . . . . 1 . . Sentry 19 | . . . 10 . . . 1 4 2 2 Programmer 2 | . . . . . . . . 1 . 1 Subdweller 1 | . 1 . . . . . . . . . Thug 1 | . . . 1 . . . . . . . Savage 1 | . . . . . . . . . 1 . Best Kill Streak 7 | . 3 . 5 2 . 2 7 4 6 5 Combat Bots Only 6 | . 3 . 4 2 . 1 5 4 6 5 Max Kills in Single Turn 2 | . 1 . 1 1 . 1 2 2 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 504 | . 71 . 118 10 . 5 80 106 85 29 Missed 166 | . 25 . 31 3 . 2 25 39 28 13 Hits 338 | . 46 . 87 7 . 3 55 67 57 16 Melee 1 | . . . . . . . . . . 1 Projectile 337 | . 46 . 87 7 . 3 55 67 57 15 AOE 3 | . . . . . . . 1 . . 2 Critical Strikes 8 | . . . 1 . . . 1 3 3 . Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 4628 | . 533 . 1023 82 . 142 779 853 882 334 Core 844 | . 69 . 165 12 . 38 175 127 145 113 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 72 | 100 . 72 . . . 46 . . . . Volleys Fired 404 | . 73 . 111 5 . 7 20 101 70 17 Largest 2 | . 2 . 2 2 . 2 2 2 2 2 Hottest 136 | . 46 . 46 46 . 46 46 105 136 86 Shots Fired 719 | . 146 . 222 10 . 10 25 145 141 20 Gun 682 | . 146 . 222 10 . 6 17 138 141 2 Cannon 15 | . . . . . . . . . . 15 Launcher 22 | . . . . . . 4 8 7 . 3 Special . | . . . . . . . . . . . Kinetic 536 | . 146 . 222 10 . 6 17 70 49 16 Thermal 161 | . . . . . . . . 68 92 1 Explosive 22 | . . . . . . 4 8 7 . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 39 | . 12 . 14 12 . 2 8 39 13 6 Robot Miss Streak 9 | . 9 . 5 1 . 2 2 3 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . . 3 1 . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . 1 1 . Shots Hit Robots 443 | . 90 . 151 7 . 3 15 77 93 7 Core Hits 213 | . 30 . 65 3 . 7 10 49 43 6 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . Critical Strikes 10 | . 1 . 1 . . . . 4 4 . Burn 7 | . . . . . . . . 3 4 . Destroy 3 | . 1 . 1 . . . . 1 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8707 | . 1221 . 2353 121 . 102 502 2223 1860 325 Guns 7193 | . 1219 . 2346 121 . 39 186 1438 1844 . Cannons 188 | . . . . . . . . . . 188 Explosions 1293 | . . . . . . 63 308 785 . 137 Melee . | . . . . . . . . . . . Ramming 33 | . 2 . 7 . . . 8 . 16 . Kinetic 5266 | . 1219 . 2346 121 . 39 186 536 631 188 Thermal 2115 | . . . . . . . . 902 1213 . Explosive 1293 | . . . . . . 63 308 785 . 137 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 4 6 6 Average Corruption 4 | . . . . . . . . 3 4 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . . . . . . . 25 30 3 Message Errors 8 | . . . . . . . . 2 5 1 Matter Fused 18 | . . . . . . . . 9 8 1 Heat Flow Errors 8 | . . . . . . . . 2 5 1 Energy Discharges 4 | . . . . . . . . 2 2 . Data Loss (minor) 8 | . . . . . . . . 3 5 . Data Loss (major) 3 | . . . . . . . . 2 1 . Misfires 2 | . . . . . . . . . 2 . Alerts 6 | . . . . . . . . 4 2 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 13 | . . . . . . 10 3 . . . Projectiles . | . . . . . . . . . . . Explosions 13 | . . . . . . 10 3 . . . Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 344 | . . . . . . 123 123 . 8 90 Shots 12 | . . . . . . 4 5 . . 3 Rammed 4 | . . . 1 . . . 2 . 1 . Targets Rammed 5 | . 1 . 1 . . . 2 . 1 . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 244 | . 25 . 13 . . . 6 144 179 244 Average Temperature 47 | . 9 . 13 . . . 5 31 57 117 Received Heat Transfer 1623 | . 270 . 309 42 . . 156 369 477 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 10 | . 1 . . . . . . 4 5 . Heat Transferred 4292 | . . . . . . . . 1776 2516 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 3 | . . . 1 . . . . 3 2 2 Low Security (%) 53 | . 100 100 55 100 . 100 100 29 3 . Level 1 27 | . . . 44 . . . . 20 42 97 Level 2 12 | . . . . . . . . 17 53 2 Level 3 7 | . . . . . . . . 32 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 942 | . 73 . 354 136 . 30 99 942 487 411 Initial 458 | . . . . 136 . . . 31 458 295 Average 214 | . 18 . 152 56 . 8 52 436 369 306 Influence Increases 3477 | . 329 . 933 55 . 48 157 961 878 116 Destroy 0b10 Robot/C 2140 | . 200 . 620 40 . 20 100 540 520 100 Destroy 0b10 Robot/NC 185 | . 35 . 65 5 . 10 10 10 50 . Destroy Leader 434 | . 54 . 184 10 . 10 20 20 136 . Allied During Kill 112 | . . . 3 . . . . 21 88 . Successful Hack 45 | . 9 . 27 . . . . . 9 . Disable Machine 60 | . 15 . . . . . . 15 30 . Anti-Garrison Action 300 | . . . . . . . . 300 . . Destroy Structure 111 | . 1 . 4 . . 8 27 40 15 16 Lose Combat Pursuer 90 | . 15 . 30 . . . . 15 30 . Influence Decreases 3066 | . 329 . 583 405 . 48 108 68 1366 159 Entered New Map 875 | . . . . 214 . . . 18 484 159 Time Decay 1681 | . 329 . 563 191 . 48 48 . 502 . Lost Part 150 | . . . 20 . . . 60 50 20 . Lost Ally 60 | . . . . . . . . . 60 . Purge Threat 300 | . . . . . . . . . 300 . Squads Dispatched 17 | . 2 . 3 1 . 1 3 . 7 . Investigation 5 | . 1 . . 1 . . . . 3 . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 1 . 3 . . 1 . . 3 . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . . 3 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . . 1 . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 13 | . 5 . 6 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 21 . 44 3 . 3 10 27 33 7 Peak Tracking Total 6 | . 5 . 5 3 . 3 4 4 6 6 Tactical Retreats 5 | . 1 . 2 . . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 21 | . 1 . 1 . . . . 10 8 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 6 | . 1 . . . . . . 3 2 . Max in Single Turn 1 | . 1 . . . . . . 1 . . Garrison Relay 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 27 | . 5 . 8 1 1 . 1 3 8 . Terminals 20 | . 5 . 6 . . . . 3 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . 1 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 75 | . 13 . 23 1 1 . 1 8 28 . Successful 36 | . 8 . 11 1 1 . 1 . 14 . Failed 39 | . 5 . 12 . . . . 8 14 . Catastrophic 11 | . 1 . 1 . . . . 2 7 . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 7 . 14 . 1 . . . 8 . Terminals 56 | . 13 . 19 . . . . 8 16 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 15 | . . . 4 . . . . . 11 . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 10 | . 3 . 2 1 1 . . . 3 . Prototype ID Bank 3 | . 2 . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . 2 . Hauler Manifests 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 13 | . . . 4 . . . . . 9 . Insert Component 6 | . . . 2 . . . . . 4 . Analyze 3 | . . . . . . . . . 3 . Retrieve Study 4 | . . . 2 . . . . . 2 . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 11 | . 5 . 5 . . . . . 1 . Terminals 11 | . 5 . 5 . . . . . 1 . Skim 11 | . 5 . 5 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 4 . 6 . . . . 3 8 . Full Trace Events 2 | . . . . . . . . . 2 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . . . 2 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 3 . Part Schematics Acquired 3 | . . . . . . . . . 3 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 . . Machine Destruction 7 | . . . . . . . . 7 . . Programmers 4 | . . . . . . . . 4 . . Attached 1 | . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 5 | . . 1 . . . . . 4 . . Largest Group 4 | . . 1 1 . . . . 4 4 . Highest-Rated Group 104 | . . 31 31 . . . . 104 104 . Highest-Rated Ally 39 | . . 31 31 . . . . 39 39 . Total Orders . | . . . . . . . . . . . Ally Attacks 55 | . . . 2 . . . . 3 50 . Total Damage 974 | . . . 41 . . . . 71 862 . Kills 17 | . . . 1 . . . . 3 13 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 4621 | . . . 2944 568 684 113 . . 178 134 Optics 312 | . . . . . . . . . 178 134 Terrain 4309 | . . . 2944 568 684 113 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 9436 | . 1388 221 2948 568 684 143 101 1904 1345 134 Spaces Moved 3751 | 1 704 137 843 172 214 36 17 892 677 58 Core . | . . . . . . . . . . . Treads 2074 | . 489 137 843 172 214 36 17 155 11 . Legs 216 | 1 215 . . . . . . . . . Wheels 1461 | . . . . . . . . 737 666 58 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 320 320 320 240 145 130 145 Average Speed 209 | 120 156 160 304 320 320 320 305 165 149 145 Slowest Speed 480 | 120 190 160 320 320 320 320 320 240 480 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 2 90 42 78 34 60 14 3 78 53 9 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 3 . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . Spaces Dug 2 | . . . . . . . . . . 2 Terrain Destroyed 93 | . . . . . . 29 27 15 . 22 Melee . | . . . . . . . . . . . Projectile 2 | . . . . . . . . . . 2 AOE 91 | . . . . . . 29 27 15 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 4657 | . 876 139 1041 183 215 55 41 1154 866 87 Wait 158 | . 59 3 4 . . 12 . 14 66 . Move 3742 | . 703 136 842 171 213 35 16 891 677 58 Hop . | . . . . . . . . . . . Pick Up 66 | . 17 . 25 3 1 . . 11 9 . Fast Attach 14 | . 1 . 1 . . . . . 12 . Attach 22 | . 1 . 4 . . . 3 11 3 . Detach . | . . . . . . . . . . . Swap 62 | . 8 . 24 1 . 1 . 11 13 4 Drop 64 | . 13 . 29 3 1 . . 3 15 . Fire 404 | . 73 . 111 5 . 7 20 101 70 17 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . Kick . | . . . . . . . . . . . Crush 4 | . 1 . 1 . . . 2 . . . Escape Stasis 76 | . . . . . . . . 68 . 8 Rewire 36 | . . . . . . . . 36 . . Trap . | . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 325 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 6) 701 | -10/Materials | Derelicts attacked the area 866 | -10/Materials | Discovered new exit (range 15) 1015 | -10/Materials | Identified exit to Subcaves 1015 | -10/Materials | Identified exit to Materials 1019 | -10/Materials | Discovered new exit (range 13) 1076 | -10/Materials | Learned Storage stockpile data 1113 | -10/Materials | Learned 4 Recycling zone layouts 1389 | -10/Materials | Entered Mines 1390 | -10/Mines | Assembled infested the area 1412 | -10/Mines | Learned location of Zion (-6) 1458 | -10/Mines | Met a Derelict bent on vengeance 1460 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1476 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1509 | -10/Mines | Learned Materials terminal intel 1596 | -10/Mines | Discovered exit to Materials (range 8) 1600 | -10/Mines | Received a Mining Laser from a helpful Derelict 1610 | -10/Mines | Entered Materials 1610 | -9/Materials | Accompanied by 1 ally 1610 | -9/Materials | Evolved 2 slots: Utility x2 1611 | -9/Materials | Loaded intel: 12 terminal locations 1914 | -9/Materials | Build established: Scavenger-Mutant 2103 | -9/Materials | Discovered new exit (range 5) 2829 | -9/Materials | Discovered new exit (range 16) 3140 | -9/Materials | Discovered new exit (range 15) 3751 | -9/Materials | Discovered new exit (range 10) 4270 | -9/Materials | Loaded intel: 22 trap records 4316 | -9/Materials | Learned Storage trap positions 4558 | -9/Materials | Entered Mines 4632 | -9/Mines | Discovered new exit (range 5) 4659 | -9/Mines | Met a Derelict shopkeep closing up shop 5047 | -9/Mines | Discovered new exit (range 15) 5110 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5126 | -9/Mines | Entered Exiles 5168 | -9/Exiles | Discovered new exit (range 15) 5206 | -9/Exiles | Met 8R-AWN 5261 | -9/Exiles | Met EX-HEX 5344 | -9/Exiles | Met EX-BIN 5382 | -9/Exiles | Aligned with FarCom system 5386 | -9/Exiles | Given EX-Vault access code 5459 | -9/Exiles | Opened EX-Vault 5485 | -9/Exiles | Found Skeleton Box 5547 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5659 | -9/Exiles | Met EX-DEC 5768 | -9/Exiles | Discovered new exit (range 12) 5810 | -9/Exiles | Left Exiles lab with Skeleton Box 5810 | -9/Exiles | Entered Mines 5888 | -8/Mines | Discovered new exit (range 14) 5926 | -8/Mines | Core integrity fell below 50% 5953 | -8/Mines | Entered Materials 5953 | -8/Materials | Evolved 2 slots: Propulsion x2 6045 | -8/Materials | Identified exit to Garrison 6054 | -8/Materials | Entered Garrison 6066 | -8/Garrison | Lost 6 parts (1p2n3w) 6160 | -8/Garrison | Triggered checkpoint 6319 | -8/Garrison | Discovered new exit (range 14) 6446 | -8/Garrison | Installed Relay Interface Framework 6554 | -8/Garrison | Triggered checkpoint 6611 | -8/Garrison | Garrison Relay disabled 6726 | -8/Garrison | Lost 3 parts (1n1u1w) 6820 | -8/Garrison | Triggered checkpoint 6913 | -8/Garrison | Discovered new exit (range 10) 6948 | -8/Garrison | Triggered checkpoint 6994 | -8/Garrison | Garrison Relay disabled 7128 | -8/Garrison | Identified exit to Materials 7202 | -8/Garrison | Triggered checkpoint 7472 | -8/Garrison | Triggered checkpoint 7541 | -8/Garrison | Discovered exit to Materials (range 10) 7544 | -8/Garrison | Triggered checkpoint 7790 | -8/Garrison | Triggered checkpoint 7795 | -8/Garrison | Core integrity fell below 50% 7958 | -8/Garrison | Entered Materials 7958 | -8/Materials | Accompanied by 4 allies 8474 | -8/Materials | Lost 3 allies 9130 | -8/Materials | Core integrity fell below 20% 9171 | -8/Materials | Garrison activated, responded to threat 9254 | -8/Materials | Discovered new exit (range 19) 9303 | -8/Materials | Identified exit to Garrison 9303 | -8/Materials | Entered Garrison 9384 | -8/Garrison | Build established: Mutant 9437 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 09336_ Field strength at 60. 09337_ Field strength at 50. 09338_ Field strength at 40. 09339_ Field strength at 30. 09340_ Field strength at 20. 09341_ Field strength at 10. 09342_ Stasis field depleted. 09389_ IRT 09414_ C-17 Slicer knocked back. 09418_ C-17 Slicer destroyed. 09425_ P-60 Hacker destroyed. 09428_ The unstable cave ceiling collapses. 09428_ Y-45 Defender destroyed. 09430_ System corrupted: Heat flow error (+220). 09433_ Y-45 Defender destroyed. 09433_ Penetrated by Slug. 09433_ Slug penetrates Wall. 09435_ H-55 Commando knocked back. 09437_ Slug penetrates H-55 Commando. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????? ?????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????????????????????????# #????????????? | | ??????????????#####??????????????Y" #????????????? | | ??????????????# #???????????????" #????????????? | | ??????????????# ###########?????" #????????????? | | ??????????????# ^#?????# ######???????? | | ??????????????# ^#?????# ## ##??????? | | ??????????????############ ####### ## #??????? | | ?????????????????????????# #??????? | | ?????????????????????????# ########## # #??????? | | ?????????????????????????# #????????######??????? | | ?????????????????????????# #????????????????????? | | ???????????????????#?????# #????????????????????? | | ???????????????????? ##### ###??????????????????? | | ??????##" ??????????? # ; ???????????????????? | | ???#"" """""########## #????????????????????? | | ???#"" !#![ *# #????????????????????? | | ???#"" ^ [=p|! = !@ #?????????????gg?????? | | ???#"" %##= = #????????????????????? | | ???#"" """""#####?## # #????????????????????? | | ??????+#" ??????????######h % ???????????????????? | | ?????????????????????????# ??????????????????? | | ???????????????????????h?#######?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????i??????????????? | | ??????????????????????????????????d??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Microactuators | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageActiveShredder Manual? 0 Play Time 00:40:15 Cumulative 406.9 hours Start 2026.11.07 @ 22:18:23 End 2026.11.08 @ 21:28:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 494 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecfcf743-3bf9-41ab-971f-c69fc0d52bff