Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 19:22:06 Player: NQH Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (16) 80 Value Destroyed (425) 425 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2585 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 100/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Targeting Computer Improved Targeting Computer Improved Propulsion Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Heavy Explosive Trap Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap Heavy Explosive Trap [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Spread Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 27 | 8 3 . 10 6 . Power 3 | 2 . . . 1 . Engine 2 | 2 . . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 8 | 2 1 . 3 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 1 . . . . Hover 2 | . . . . 2 . Flight 3 | . . . 3 . . Utility 7 | 1 . . 4 2 . Device 1 | . . . . 1 . Storage 1 | 1 . . . . . Processor 4 | . . . 4 . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 9 | 3 2 . 3 1 . Energy Gun 4 | 2 . . 1 1 . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 2 . 1 7 1 Power 2 | . 1 . . 1 . Propulsion 4 | . 1 . . 3 . Utility 2 | . . . 1 . 1 Weapon 3 | . . . . 3 . Highest Loss Streak 6 | . 1 . 1 6 1 To Critical Strikes . | . . . . . . Average Backups . | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 6 | . . 5 . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . 2 . . 1 Weapon 3 | . . 3 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 39 | . 47 . 51 47 34 Engine 2 | . 9 . . . . Core 1 | . . . . 5 . Wheel 4 | . 17 . . . . Hover 1 | . . . . 3 . Flight 3 | . . . 9 6 . Storage 2 | . 9 . . . . Processor 13 | . . . 29 18 18 Ballistic Gun 7 | . 7 . 10 12 . Peak Build Rating 13 | 5 6 1 11 13 12 Average Rating 6 | 3 3 . 8 9 9 On Entrance 4 | . 5 . . 8 12 Naked Turns 148 | . 49 88 11 . . Heaviest Build 13 | 12 13 . 4 7 3 Greatest Support 32 | 32 32 3 8 14 3 Greatest Overweight (x) 2 | . . . 1 2 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 6 5 5 5 5 Most Carried 5 | 1 3 5 5 5 5 Average Carried 2 | . . 1 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . . 4 5 3 4 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 583 | 218 . . 165 200 . Remotely . | . . . . . . Salvage Created 515 | . 80 . 199 236 . Parts 30 | . 8 . 15 7 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 12 | . 2 . 6 4 . Guns 10 | . 2 . 6 2 . AOE 2 | . . . . 2 . Classes Destroyed 7 | . 2 . 3 2 . Worker 1 | . . . 1 . . Builder 1 | . 1 . . . . Recycler 1 | . . . 1 . . Watcher 1 | . . . . 1 . Swarmer 4 | . . . 4 . . Grunt 7 | . 2 . 2 3 . Sentry 1 | . . . . 1 . Best Kill Streak 5 | . 3 . 5 2 . Combat Bots Only 4 | . 2 . 4 2 . Max Kills in Single Turn 2 | . 2 . 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 149 | . 19 . 37 67 26 Missed 52 | . 7 . 17 21 7 Hits 97 | . 12 . 20 46 19 Projectile 97 | . 12 . 20 46 19 Critical Strikes 4 | . . . . 3 1 Damage Taken 1345 | . 212 . 184 733 216 Core 718 | . 38 . 123 369 188 Absorbed by Shields 68 | . . . . . 68 Core Remaining (%) 84 | 100 . 84 69 . . Volleys Fired 48 | . 3 . 15 30 . Largest 2 | . 2 . 2 2 . Hottest 85 | . 50 . 85 65 . Shots Fired 76 | . 6 . 23 47 . Gun 73 | . 3 . 23 47 . Cannon . | . . . . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 63 | . 3 . 15 45 . Thermal 10 | . . . 8 2 . Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 2 . 9 12 . Robot Miss Streak 3 | . 1 . 3 2 . Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 61 | . 3 . 19 39 . Core Hits 38 | . 4 . 20 14 . Critical Kills 2 | . 1 . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 3 | . 1 . . 2 . Destroy 3 | . 1 . . 2 . Melee Attacks 3 | . 3 . . . . Impact . | . . . . . . Slashing 3 | . 3 . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 722 | . 166 . 222 334 . Guns 563 | . 35 . 195 333 . Cannons . | . . . . . . Explosions 131 | . 131 . . . . Melee . | . . . . . . Ramming 28 | . . . 27 1 . Kinetic 427 | . 35 . 85 307 . Thermal 136 | . . . 110 26 . Explosive 131 | . 131 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 1 1 Average Corruption 2 | . . . 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . 2 . . Matter Fused 1 | . . . 1 . . Data Loss (minor) 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 64 | . 51 . 13 . . Shots 2 | . 2 . . . . Rammed 6 | . . . 4 2 . Targets Rammed 6 | . . . 4 2 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 56 | . 18 . 56 29 . Average Temperature 15 | . 12 . 27 8 . Received Heat Transfer 579 | . 93 . 12 378 96 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 204 | . . . 130 74 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 84 15 110 60 16 Initial 42 | . . 15 . 42 16 Average 31 | . 43 4 53 37 8 Influence Increases 417 | . 114 . 156 117 30 Destroy 0b10 Robot/C 240 | . 40 . 120 80 . Destroy 0b10 Robot/NC 20 | . 5 . 10 5 . Destroy Leader 52 | . 10 . 20 22 . Trap Triggered on 0b10 10 | . . . . 10 . Successful Hack 6 | . . . 6 . . Disable Machine 15 | . 15 . . . . Destroy Structure 14 | . 14 . . . . Partial Spotted 15 | . 15 . . . . Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 387 | . 75 39 56 177 40 Entered New Map 106 | . . 24 . 58 24 Time Decay 191 | . 60 15 46 60 10 Lost Part 90 | . 15 . 10 59 6 Squads Dispatched 3 | . . 1 2 . . Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 3 | . 1 . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 6 1 8 6 11 Peak Tracking Total 13 | . 3 1 7 3 13 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 4 | . . . 2 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed 1 | . . . . 1 . Triggered 1 | . . . . 1 . Most Traps Carried 4 | . . 3 4 4 3 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 3 | . . 1 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . . 1 8 . . Successful 4 | . . 1 3 . . Failed 5 | . . . 5 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 3 . . Prototype ID Bank 2 | . . . 2 . . Open Door 1 | . . 1 . . . Recycling Unit Index 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 616 | 66 128 88 136 156 42 Spaces Moved 668 | 58 154 133 137 130 56 Core 408 | 13 98 133 60 48 56 Treads . | . . . . . . Legs . | . . . . . . Wheels 101 | 45 56 . . . . Hover 16 | . . . . 16 . Flight 143 | . . . 77 66 . Fastest Speed 37 | 50 50 50 37 37 50 Average Speed 56 | 88 66 50 43 53 50 Slowest Speed 150 | 100 100 50 100 150 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 38 33 15 11 22 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 12 | . 12 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 12 | . 12 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 825 | 71 167 156 183 177 71 Wait 25 | . . 10 15 . . Move 657 | 57 153 132 130 129 56 Hop 3 | . . . 3 . . Pick Up 12 | 1 1 9 . . 1 Fast Attach 31 | 7 2 . 14 8 . Attach 3 | 1 1 . . 1 . Detach 5 | 2 2 . . 1 . Swap 1 | . . . 1 . . Drop 17 | 3 2 5 1 5 1 Fire 48 | . 3 . 15 30 . Melee 3 | . 3 . . . . Ram 6 | . . . 4 2 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 13 | . . . . . 13 Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Released all parts (4) 189 | -10/Materials | Discovered new exit (range 9) 195 | -10/Materials | Entered Mines 200 | -10/Mines | Met a Derelict bent on vengeance 239 | -10/Mines | Met a Derelict shopkeep closing up shop 264 | -10/Mines | Found a hidden stash of uninstalled traps 277 | -10/Mines | Discovered new exit (range 11) 283 | -10/Mines | Entered Materials 283 | -9/Materials | Evolved 2 slots: Utility x2 402 | -9/Materials | Discovered new exit (range 10) 419 | -9/Materials | Entered another Materials area 419 | -8/Materials | Evolved 2 slots: Utility x2 544 | -8/Materials | Discovered new exit (range 7) 561 | -8/Materials | Core integrity fell below 50% 575 | -8/Materials | Entered Storage 597 | -8/Storage | Lost 6 parts (1p2n3w) 612 | -8/Storage | Core integrity fell below 20% 617 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00606_ Field strength at 63. 00607_ Field strength at 57. 00607_ K-01 Serf cleans the Component Storage. 00608_ Field strength at 51. 00609_ Field strength at 41. 00610_ Field strength at 31. 00611_ Field strength at 12. 00612_ Field strength at 2. 00613_ Stasis field depleted. 00613_ Triggered Stasis Trap. 00613_ A bubble of rippling energy engulfs the area. 00613_ Field strength at 94. 00613_ U-05 Engineer lays Concrete. 00614_ Dropped Heavy Explosive Trap. 00614_ Field strength at 79. 00614_ K-01 Serf collects debris. 00615_ Field strength at 69. 00616_ Field strength at 58. 00617_ Field strength at 48. 00617_ K-01 Serf collects debris. 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