Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 07:12:02 Player: Bemsi Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (22) 110 Value Destroyed (488) 488 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 798 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 206/300 Energy 93/250 System Corruption 0% Temperature Danger (421) Movement Walking (190) Ox1 Location -10/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Beam Rifle Beam Rifle > --- INVENTORY (8) ---- Visual Processing Unit Improved Terrain Scanner Seismic Detector Power Shielding Hardened Light Armor Plating Shield Generator Improved Medium Laser Faulty Improved Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg > --- UTILITY ---------- Small Storage Unit Shield Generator > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Visual Processing Unit Improved Terrain Scanner Seismic Detector Power Shielding Shield Generator Improved Medium Laser Improved Medium Laser Light Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 32 | 8 24 Power 5 | 1 4 Engine 5 | 1 4 Core . | . . Reactor . | . . Propulsion 12 | 2 10 Treads . | . . Leg 10 | 2 8 Wheel . | . . Hover . | . . Flight 2 | . 2 Utility 6 | 2 4 Device 5 | 1 4 Storage 1 | 1 . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 9 | 3 6 Energy Gun 4 | 1 3 Energy Cannon . | . . Ballistic Gun 5 | 2 3 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 3 | . 3 Utility 2 | . 2 Weapon 2 | . 2 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 90 | . 90 Engine 13 | . 13 Leg 22 | . 22 Device 13 | . 13 Storage 14 | . 14 Energy Gun 14 | . 14 Ballistic Gun 11 | . 11 Peak Build Rating 10 | 9 10 Average Rating 8 | 6 8 On Entrance 4 | . 9 Naked Turns . | . . Heaviest Build 18 | 13 18 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 7 | 7 8 Most Carried 8 | 2 8 Average Carried 5 | 1 6 Final Capacity 8 | 8 8 Final Carried 8 | 2 8 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 691 | 202 489 Remotely . | . . Salvage Created 563 | 14 549 Parts 51 | 4 47 Haulers Intercepted . | . . Recyclers Shooed 3 | . 3 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 18 | . 18 Guns 17 | . 17 Classes Destroyed 4 | 1 3 Tunneler 1 | 1 . Watcher 3 | . 3 Swarmer 8 | . 8 Grunt 10 | . 10 Best Kill Streak 3 | 1 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 2 | 1 2 Gunslinging 1 | . 1 Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 187 | . 187 Missed 47 | . 47 Damage Taken 1214 | . 1214 Core 253 | . 253 Absorbed by Shields 217 | . 217 Regen/Repaired (Parts) 86 | . 86 Core Remaining (%) 100 | 100 . Volleys Fired 101 | 2 99 Largest 2 | 2 2 Hottest 112 | 70 112 Shots Fired 180 | 4 176 Gun 180 | 4 176 Cannon . | . . Launcher . | . . Special . | . . Kinetic 77 | 2 75 Thermal 103 | 2 101 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 15 | 3 15 Robot Miss Streak 5 | . 5 Penetration Max . | . . Secondary Targets 4 | . 4 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 104 | 3 101 Core Hits 38 | 3 35 Critical Kills . | . . Critical Parts Destroyed 1 | . 1 Critical Strikes 7 | . 7 Burn 6 | . 6 Destroy 1 | . 1 Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 1417 | 52 1365 Guns 1380 | 31 1349 Cannons . | . . Explosions . | . . Melee . | . . Ramming 37 | 21 16 Kinetic 598 | 7 591 Thermal 782 | 24 758 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed 12 | 6 6 Kicked 12 | 6 6 Crushed . | . . Highest Temperature 421 | 40 421 Average Temperature 86 | 20 88 Received Heat Transfer 439 | . 439 Effects 6 | . 6 Shutdowns 1 | . 1 Energy Bleed 3 | . 3 Matter Decay 2 | . 2 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 1 | . 1 Combat Hostiles 1 | . 1 Parts Melted 5 | . 5 Heat Transferred 2616 | 74 2542 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 258 | 5 258 Initial 3 | . 3 Average 118 | 3 130 Maximum Alert Level 1 | . 1 Low Security (%) 80 | 100 79 Level 1 19 | . 20 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 4 | . 4 Investigation 1 | . 1 Extermination . | . . Reinforcement 3 | . 3 Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 39 | . 39 Peak Tracking Total 5 | . 5 Tactical Retreats 5 | . 5 Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered 2 | . 2 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 4 | . 4 Terminals 2 | . 2 Fabricators . | . . Repair Stations 1 | . 1 Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 17 | . 17 Successful 9 | . 9 Failed 8 | . 8 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 10 | . 10 Fabricators . | . . Repair Stations 5 | . 5 Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 3 | . 3 Reinforcement Status 1 | . 1 Recall Investigation 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks 4 | . 4 Scan Component 2 | . 2 Repair 2 | . 2 Recycling Unit Hacks 2 | . 2 Report Inventory 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 3 | . 3 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired 2 | . 2 Time 58 | . 58 Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 5 | . 5 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 1387 | 121 1266 Spaces Moved 699 | 85 614 Core 20 | 9 11 Treads . | . . Legs 676 | 76 600 Wheels . | . . Hover . | . . Flight 3 | . 3 Fastest Speed 50 | 50 117 Average Speed 137 | 112 140 Slowest Speed 290 | 120 290 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 29 | 4 55 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 936 | 101 835 Wait 73 | . 73 Move 698 | 84 614 Hop . | . . Pick Up 11 | 1 10 Fast Attach 16 | 7 9 Attach 2 | . 2 Detach . | . . Swap 14 | 1 13 Drop 9 | . 9 Fire 101 | 2 99 Melee . | . . Ram . | . . Kick 12 | 6 6 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 732 | -10/Materials | Discovered new exit (range 10) 807 | -10/Materials | Core integrity fell below 50% 874 | -10/Materials | Lost 4 parts (1p2n1w) 1106 | -10/Materials | Repaired Shield Generator 1133 | -10/Materials | Repaired Assault Rifle 1154 | -10/Materials | Build established: Scavenger-Mutant 1353 | -10/Materials | Core integrity fell below 20% 1388 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- S-10 Pest heat spikes uncontrollably. Lgt. Assault Rifle melted. Flight Unit melted. Lgt. Ion Engine melted. S-10 Pest destroyed. G-47 Trooper suffers critical hit (Burn). Shield Generator destroyed. G-47 Trooper critical meltdown. Acquired 50 matter. Overheating: Energy bleed (-9). Acquired 6 matter. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger suffers critical hit (Burn). Overheating: Matter decay (-72). Acquired 20 matter. Overheating: Energy bleed (-10). Power failure, Ion Engine shutdown. Destroyed Lgt. Ion Engine. Overheating: Matter decay (-42). 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[#?# #? ???? # ????? ???#??????????? | | ?# ### #????? ?# ??? ????????????????? | | ## ### #???"???# #?#???????#?????????? | | % #????????r /???????????????????? | | #???"???+? #??T"???????????????? | | # ???? ??? #? ??? ???????????? | | ########+## #????????## #?????? ? ??????????? | | #?# # # ???"????# #?????#?????????????? | | ??# """ # # "????#?# #???????????????????? | | ??# """ # #??? ? ???# ##????#?????????????? | | ??# """ # ########### #########???????????? | | ?## # # [ """ + ^ #?????? | | ?######+### # "Y" ############????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Challenges ------------ None Game ------ Seed IonicIonExoskeleton Manual? 0 Play Time 00:17:29 Cumulative 2.6 hours Start 2024.08.21 @ 21:23:32 End 2024.08.22 @ 07:12:02 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 36d58bc7-88c7-433e-a27e-6ac97923c60a