Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 12:20:53 Player: Zoe Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (14) 70 Value Destroyed (505) 505 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5215 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 181/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Treads Armored Leg Hardened Heavy Armor Plating Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Spiked Treads > --- UTILITY ---------- Scrap Suit Large Storage Unit Advanced Targeting Computer A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Laser Coil Gun Battle Cannon Magnetic Acceleration Cannon Ripper > --- INVENTORY -------- Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Improved Terrain Scanner Hardened Heavy Armor Plating Rocket Launcher CPS Tube CPS Tube DRS Beacon [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Heavy Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Bolt Gun Ballistic Cannon Battle Cannon Special Weapon CPS Tube Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 3 1 Weapon 3 | . . . . . 2 1 Parts Attached 36 | 7 2 . . 8 13 6 Power 6 | 1 1 . . 1 1 2 Engine 6 | 1 1 . . 1 1 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . . 2 2 3 Treads 6 | 2 . . . 2 2 . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 2 . . . 1 4 1 Device 2 | 1 . . . . 1 . Storage 2 | 1 . . . 1 . . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 13 | 2 1 . . 4 6 . Energy Gun 4 | 2 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . 1 1 . Ballistic Cannon 2 | . . . . 1 1 . Launcher . | . . . . . . . Special Weapon 4 | . . . . 2 2 . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 20 | . . . . . 1 19 Power 4 | . . . . . . 4 Propulsion 7 | . . . . . . 7 Utility 3 | . . . . . . 3 Weapon 6 | . . . . . 1 5 Highest Loss Streak 18 | . . . . . 1 18 To Critical Strikes . | . . . . . . . Average Backups 8 | 4 5 5 6 9 8 9 Power 1 | . 1 1 1 1 1 . Propulsion 2 | 2 2 2 2 2 3 5 Utility . | . . . . . 1 1 Weapon 2 | 1 2 2 3 3 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | 2 . . . 5 . 4 Power . | . . . . . . . Propulsion 6 | 2 . . . 2 . 2 Utility 2 | . . . . 1 . 1 Weapon 3 | . . . . 2 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 95 100 100 99 91 68 Engine 13 | . 12 14 14 14 12 5 Treads 27 | . 27 28 28 28 25 17 Device 12 | . 13 14 14 14 6 4 Storage 12 | . 14 14 14 14 6 4 Processor 2 | . . . . . 12 6 Energy Gun 13 | . 25 28 28 14 1 3 Ballistic Gun 3 | . . . . 3 6 3 Ballistic Cannon 4 | . . . . 3 8 7 Special Weapon 4 | . . . . 6 1 . Slashing Weapon 1 | . . . . . 5 4 Peak Build Rating 56 | 9 9 9 9 25 52 56 Average Rating 18 | 4 8 9 9 12 46 43 On Entrance 15 | . 9 9 9 9 17 52 Naked Turns . | . . . . . . . Heaviest Build 81 | 13 13 13 13 32 57 81 Greatest Support 86 | 40 40 40 40 43 86 86 Greatest Overweight (x) 3 | 3 1 . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 10 | 7 8 8 8 10 15 13 Most Carried 15 | 8 8 6 6 15 14 14 Average Carried 9 | 5 5 5 6 9 9 11 Final Capacity 15 | 8 8 8 8 15 15 5 Final Carried 15 | 5 5 6 6 15 13 5 Class Distribution -------------------- 60% | Mutant 23% | Derelict-Mutant 14% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Derelict-Gunner | -6/Factory Derelict-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 732 | 260 80 . . 50 180 162 Remotely . | . . . . . . . Salvage Created 657 | 154 153 . . . 145 205 Parts 22 | 8 6 . . . 3 5 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 10 | . 3 . . . 3 4 Melee 3 | . . . . . 1 2 Guns 6 | . 3 . . . 1 2 Cannons 1 | . . . . . 1 . Classes Destroyed 5 | 2 2 . . . 1 . Tunneler 2 | 2 . . . . . . Recycler 1 | 1 . . . . . . Watcher 1 | . 1 . . . . . Grunt 9 | . 3 . . . 2 4 Sentry 1 | . . . . . 1 . Best Kill Streak 3 | 3 2 . . . 2 3 Combat Bots Only 3 | . 2 . . . 2 3 Max Kills in Single Turn 1 | 1 1 . . . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 262 | . 11 . . . 72 179 Missed 54 | . 1 . . . 20 33 Hits 208 | . 10 . . . 52 146 Projectile 208 | . 10 . . . 52 146 Critical Strikes 6 | . . . . . . 6 Damage Taken 3873 | . 137 . . . 597 3139 Core 1053 | . 14 . . . 30 1009 Absorbed by Shields 66 | . . . . . . 66 Regen/Repaired (Parts) 182 | . . . . 172 10 . Core Remaining (%) 96 | 100 . . . 94 96 . Volleys Fired 42 | 5 11 . . . 12 14 Largest 4 | 2 2 . . . 3 4 Hottest 176 | 80 80 . . . 83 176 Shots Fired 98 | 10 22 . . . 28 38 Gun 63 | 10 22 . . . 15 16 Cannon 34 | . . . . . 12 22 Launcher . | . . . . . . . Special 1 | . . . . . 1 . Kinetic 60 | . . . . . 27 33 Thermal 5 | . . . . . . 5 Explosive . | . . . . . . . Electromagnetic 32 | 10 22 . . . . . Robot Hit Streak 18 | 7 5 . . . 18 8 Robot Miss Streak 4 | 1 4 . . . 1 3 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 79 | 8 11 . . . 32 28 Core Hits 31 | 4 7 . . . 10 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 9 | . . . . . 5 4 Destroy 4 | . . . . . 1 3 Blast 1 | . . . . . . 1 Sever 4 | . . . . . 4 . Melee Attacks 15 | . . . . . 8 7 Impact . | . . . . . . . Slashing 15 | . . . . . 8 7 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1747 | 105 167 . . . 648 827 Guns 754 | 105 167 . . . 213 269 Cannons 548 | . . . . . 197 351 Explosions . | . . . . . . . Melee 445 | . . . . . 238 207 Ramming . | . . . . . . . Kinetic 988 | . . . . . 410 578 Thermal 42 | . . . . . . 42 Explosive . | . . . . . . . Electromagnetic 272 | 105 167 . . . . . Impact . | . . . . . . . Slashing 445 | . . . . . 238 207 Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . . . . . . 13 Projectiles 13 | . . . . . . 13 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 6 | . . . . . 3 3 Impact . | . . . . . . . Kinetic 5 | . . . . . 3 2 Secondary 1 | . . . . . . 1 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 570 | 36 192 . . . 64 570 Average Temperature 192 | 19 80 . . . 26 356 Received Heat Transfer 894 | . 78 . . . 234 582 Effects 29 | . . . . . . 29 Shutdowns 8 | . . . . . . 8 Energy Bleed 3 | . . . . . . 3 Interference 6 | . . . . . . 6 Short Circuit 1 | . . . . . . 1 Damage (minor) 4 | . . . . . . 4 Damage (major) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 74 | . . . . . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 55 | 10 40 11 . . 55 52 Initial 11 | . . 11 . . . . Average 7 | 1 9 . . . 11 8 Influence Increases 392 | 15 98 . . . 168 111 Destroy 0b10 Robot/C 200 | . 60 . . . 60 80 Destroy 0b10 Robot/NC 20 | 15 5 . . . . . Destroy Leader 52 | . 22 . . . 20 10 Successful Hack 23 | . 11 . . . 12 . Destroy Structure 7 | . . . . . 1 6 Lose Combat Pursuer 90 | . . . . . 75 15 Influence Decreases 392 | 15 68 30 . . 168 111 Entered New Map 19 | . . 19 . . . . Time Decay 302 | 15 68 11 . . 158 50 Lost Part 71 | . . . . . 10 61 Squads Dispatched 5 | . 2 . . . 1 2 Investigation 3 | . 1 . . . 1 1 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 28 | . 5 . . . 10 13 Peak Tracking Total 7 | . 2 . . . 3 7 Tactical Retreats 6 | . . . . . 5 1 Traps | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 5 | . 4 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 17 | . 4 . . 11 1 1 Terminals 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 93 | . 11 . . 76 5 1 Successful 86 | . 7 . . 76 2 1 Failed 7 | . 4 . . . 3 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 20 | . 11 . . 2 6 1 Terminals 15 | . 10 . . . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 78 | . 2 . . 76 . . Record 69 | . . . . 69 . . Robot Analysis 6 | . . . . 6 . . Terminal Index 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 8 | . 5 . . . 2 1 Terminals 6 | . 4 . . . 2 . Track 2 | . 1 . . . 1 . Botnet 4 | . 3 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . . . . 1 Reject 1 | . 1 . . . . . Fedlink 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . . . 1 . Full Trace Events 3 | . 2 . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 3582 | . 242 280 18 3039 3 . Terrain 3582 | . 242 280 18 3039 3 . Robot Analysis Total 6 | . . . . 6 . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 4476 | 90 252 280 18 3039 608 189 Spaces Moved 2468 | 42 125 150 12 1781 313 45 Core 25 | 21 4 . . . . . Treads 2433 | 21 121 150 12 1781 313 35 Legs 10 | . . . . . . 10 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 120 Average Speed 159 | 131 158 160 160 160 160 179 Slowest Speed 240 | 200 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 25 | 4 27 45 3 94 4 2 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 12 | . . 1 . 11 . . Spaces Dug . | . . . . . . . Terrain Destroyed 1 | . . . . . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 2900 | 67 156 190 11 1977 384 115 Wait 250 | . 10 40 . 145 25 30 Move 2462 | 41 124 149 11 1780 312 45 Hop . | . . . . . . . Pick Up 55 | 12 4 1 . 23 10 5 Fast Attach 5 | 2 3 . . . . . Attach 29 | 5 4 . . 3 9 8 Detach 5 | . . . . 2 1 2 Swap 15 | . . . . 8 5 2 Drop 21 | 2 . . . 16 2 1 Fire 42 | 5 11 . . . 12 14 Melee 15 | . . . . . 8 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 1 | . . . . . . 1 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 15) 262 | -10/Materials | Discovered new exit (range 9) 308 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered Mines 377 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 620 | -10/Mines | Discovered new exit (range 3) 623 | -10/Mines | Entered Subcaves 624 | -10/Subcaves | Approached by a straggling Scientist 630 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 641 | -10/Subcaves | Entered Scraptown 1025 | -9/Scraptown | Discovered new exit (range 5) 1179 | -9/Scraptown | Visited CR-KLE's Repair Center 1191 | -9/Scraptown | CR-KLE repaired 7 parts 1237 | -9/Scraptown | Visited Symbiants 1263 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1288 | -9/Scraptown | Visited Cyclists 1638 | -9/Scraptown | Visited TADAMA 1718 | -9/Scraptown | Visited Junk Repository 1748 | -9/Scraptown | Visited Fellowship of the Rings 1793 | -9/Scraptown | Visited Bundlers 1995 | -9/Scraptown | Visited UFD Registry 1995 | -9/Scraptown | Registered with UFD as "Nullcell" 2056 | -9/Scraptown | Entered Cyclist Reading Room 2174 | -9/Scraptown | Visited Science Guys 2241 | -9/Scraptown | Visited LU-1G1's Boring Crew 2378 | -9/Scraptown | Visited Chapter 10 2534 | -9/Scraptown | Discovered new exit (range 5) 2642 | -9/Scraptown | Visited DA-N13 Charitable Foundation 2658 | -9/Scraptown | Found DCF Scrap (28 items) 2744 | -9/Scraptown | Visited Derelict Rescue Squad 2760 | -9/Scraptown | Found DRS Beacon 2834 | -9/Scraptown | Visited Analyses Database 2880 | -9/Scraptown | Visited A0-MCA Data Center 2890 | -9/Scraptown | Given a B rating by A0-MCA 2893 | -9/Scraptown | Found A0-MCA's Component Scanner 2964 | -9/Scraptown | Received an X-ray algorithm 2969 | -9/Scraptown | Build established: Derelict-Mutant 3195 | -9/Scraptown | Visited Junk Cannon Lab 3207 | -9/Scraptown | Found Prototype Special Weapon 3212 | -9/Scraptown | Identified Junk Cannon 3253 | -9/Scraptown | Visited Scrap Suit Storage 3270 | -9/Scraptown | Found Scrap Suit 3282 | -9/Scraptown | Ran an X-ray algorithm 3325 | -9/Scraptown | Ran an X-ray algorithm 3511 | -9/Scraptown | Met Optimus 3511 | -9/Scraptown | Accepted into 0bPrime 3680 | -9/Scraptown | Entered Factory 3680 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 3726 | -6/Factory | Ran an X-ray algorithm 3969 | -6/Factory | Build established: Derelict-Gunner 3983 | -6/Factory | Discovered new exit (range 4) 4288 | -6/Factory | Entered another Factory area 4288 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4313 | -5/Factory | Loaded intel: 8 recycling unit locations 4465 | -5/Factory | Core integrity fell below 50% 4473 | -5/Factory | Core integrity fell below 20% 4477 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04456_ U-05 Engineer builds a Wall. 04457_ Penetrated by Slug. 04457_ G-50 Soldier destroyed. 04457_ Penetrated by Slug. 04458_ U-05 Engineer builds a Wall. 04462_ Penetrated by Slug. 04466_ U-05 Engineer suffers critical hit (Blast). 04466_ U-05 Engineer destroyed. 04466_ K-01 Serf collects debris. 04467_ Penetrated by Slug. 04467_ Slug penetrates Door. 04468_ Penetrated by Slug. 04468_ U-05 Engineer builds a Wall. 04471_ K-01 Serf collects debris. 04471_ Penetrated by Slug. 04474_ R-10 Processor collects Structural Scanner. 04477_ Penetrated by Slug. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????################# ???????????????????? | | ???????????# ??????????????????? | | ???????????# ??????????????????? | | ???????????# ??????????????????? | | ???????????# """???????????????????????? | | ???????????# """ ""????????????????????? | | ???????########+##### """ """???????????????????? | | ???????# # ????????????????????? | | ???????#! # """ """?"?????????????????? | | ???????# # """ """ "?????????????????? | | ???????#! 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[[[ ?# #??????????????????????? | | ???????????? ??# u#??????????????????????? | | ???????????? ????# R #??????????????????????? | | ????????????? ?????# R#??????????????????????? | | ????????????????????#A u#??????????????????????? | | ????????????????????# %#??????????????????????? | | ????????????????????# =#??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? ???????????????????????? | | ???????????????????? H ???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed GravitonMiniSaw Manual? 0 Play Time 01:19:55 Cumulative 28.2 hours Start 2025.08.07 @ 09:41:23 End 2025.08.07 @ 12:20:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 21 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de5959cc-8bee-455b-9d12-866002cf202b