Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.01.26 @ 18:55:19 Player: Enigma Bot v1 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (66) 330 Value Destroyed (2016) 2016 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (174) 174 TOTAL SCORE: 4320 Bonus ------- High Alert Combat Kills 210 Follower Combat Kills 70 Friendly Fire -106 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Ion Engine Reinforced Ion Engine Nuclear Core Light Nuclear Core Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Small Storage Unit Small Storage Unit Sensor Array Improved Light Armor Plating Hardlight Generator Tractor Beam Medium Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit Advanced Visual Processing Unit > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Reinforced Ion Engine Nuclear Core Light Nuclear Core Aluminum Leg Hover Unit Heat Sink Improved Heat Sink Improved Heat Sink Cooling System Sensor Array Hardlight Generator Beam Rifle Plasma Cutter [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 58 | 7 2 17 5 27 Power 11 | 1 1 2 . 7 Engine 7 | 1 1 1 . 4 Core 4 | . . 1 . 3 Reactor . | . . . . . Propulsion 18 | 2 . 6 2 8 Treads 3 | . . 1 2 . Leg 14 | 2 . 5 . 7 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | 2 1 5 1 3 Device 4 | . . 3 . 1 Storage 4 | 1 . 2 . 1 Processor 2 | 1 . . . 1 Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 17 | 2 . 4 2 9 Energy Gun 7 | 1 . 2 . 4 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 . 2 Ballistic Cannon . | . . . . . Launcher 3 | . . . 2 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 23 | . . 6 3 14 Power 3 | . . 1 1 1 Propulsion 9 | . . 2 2 5 Utility 2 | . . 1 . 1 Weapon 9 | . . 2 . 7 Highest Loss Streak 11 | . . 3 2 11 Average Slot Usage (%) 86 | . 100 97 76 75 Engine 5 | . 14 8 4 2 Core 2 | . . 2 . 2 Treads 5 | . . 1 25 7 Leg 26 | . 28 40 4 17 Device 2 | . . 5 3 . Storage 14 | . 14 11 11 18 Processor 2 | . 6 . . 3 Protection 4 | . 7 4 7 3 Energy Gun 6 | . 14 9 . 2 Ballistic Gun 13 | . 14 12 11 14 Launcher 1 | . . . 7 2 Naked Turns . | . . . . . Heaviest Build 47 | 11 14 43 31 47 Greatest Support 60 | 20 20 40 60 60 Greatest Overweight (x) 6 | 3 . 1 1 6 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 16 | 6 6 16 10 16 Average Capacity 11 | 5 6 7 10 16 Most Carried 16 | 6 6 7 9 16 Average Carried 7 | 4 5 4 7 11 Final Capacity 16 | 6 6 10 10 16 Final Carried 16 | 5 6 7 7 16 Class Distribution -------------------- 44% | Mutant 35% | Scavenger-Mutant 12% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 1586 | 258 69 428 92 739 Remotely . | . . . . . Salvage Created 2701 | 68 130 736 257 1510 Parts 155 | 5 11 55 4 80 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . . 1 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 42 | . 2 10 3 27 Guns 35 | . 2 10 3 20 AOE 7 | . . . . 7 Classes Destroyed 10 | 2 3 3 1 1 Worker 8 | . 1 3 . 4 Builder 3 | . . 3 . . Tunneler 1 | 1 . . . . Recycler 8 | 1 . 2 2 3 Watcher 4 | . 1 2 . 1 Swarmer 3 | . . . . 3 Grunt 26 | . 2 5 2 17 Brawler 4 | . . 1 . 3 Duelist 1 | . . . 1 . Sentry 8 | . . 4 . 4 Best Kill Streak 9 | 2 2 9 3 6 Combat Bots Only 5 | . 1 2 3 5 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 3145 | . 24 920 191 2010 Core 691 | . 11 117 8 555 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 95 . 68 . Volleys Fired 157 | 4 9 70 8 66 Largest 3 | 2 2 2 2 3 Hottest 135 | 70 70 79 79 135 Shots Fired 334 | 8 18 138 13 157 Gun 317 | 8 18 138 10 143 Cannon . | . . . . . Launcher 16 | . . . 3 13 Special 1 | . . . . 1 Kinetic 243 | 4 9 95 8 127 Thermal 75 | 4 9 43 2 17 Explosive 16 | . . . 3 13 Electromagnetic . | . . . . . Robot Hit Streak 36 | 7 13 36 11 31 Robot Miss Streak 2 | . 1 2 1 2 Penetration Max . | . . . . . Secondary Targets 8 | . . . 1 7 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 280 | 7 16 114 12 131 Core Hits 120 | 3 8 31 6 72 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4141 | 85 166 1092 364 2434 Guns 2881 | 85 165 870 143 1618 Cannons . | . . . . . Explosions 1227 | . . 219 215 793 Melee . | . . . . . Ramming 21 | . 1 3 6 11 Kinetic 2014 | 37 66 400 114 1397 Thermal 879 | 48 99 470 29 233 Explosive 1227 | . . 219 215 793 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 55 | . . . 42 13 Projectiles . | . . . . . Explosions 55 | . . . 42 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 388 | . . 120 68 200 Shots 11 | . . 2 2 7 Rammed 13 | . . 2 1 10 Targets Rammed 17 | . 1 3 2 11 Kicked 3 | . 1 1 . 1 Crushed 1 | . . . 1 . Highest Temperature 326 | 27 45 81 . 326 Average Temperature 52 | 12 17 26 . 92 Received Heat Transfer 1548 | . 18 378 36 1116 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 2368 | 148 296 1258 74 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 627 | 10 112 221 69 627 Initial 40 | . 5 40 9 19 Average 235 | 2 75 65 58 452 Maximum Alert Level 2 | . . 1 . 2 Low Security (%) 56 | 100 100 97 100 5 Level 1 12 | . . 2 . 26 Level 2 30 | . . . . 67 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . . 3 . 3 Assault 1 | . . . . 1 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 3 | . . 3 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 4 23 2 45 Peak Tracking Total 5 | . 2 4 2 5 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 7 | . . 3 . 4 Max in Single Turn 2 | . . 1 . 2 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 2 | . 1 1 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 1 6 . . Successful 1 | . 1 . . . Failed 6 | . . 6 . . Catastrophic 2 | . . 2 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 1 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 1 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 1 Highest-Rated Group 31 | . . . 31 31 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 103 | . . . . 103 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2860 | 142 294 1027 122 1275 Spaces Moved 1409 | 85 203 532 55 534 Core 39 | 39 . . . . Treads 290 | . . 67 55 168 Legs 1035 | 46 203 465 . 321 Wheels . | . . . . . Hover 45 | . . . . 45 Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 150 Average Speed 147 | 130 120 128 164 177 Slowest Speed 430 | 200 120 180 180 430 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 27 30 15 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 169 | . . 57 39 73 Melee . | . . . . . Projectile . | . . . . . AOE 169 | . . 57 39 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1855 | 109 238 736 72 700 Wait 119 | . 9 90 . 20 Move 1405 | 84 202 531 54 534 Hop . | . . . . . Pick Up 70 | 13 8 16 3 30 Fast Attach . | . . . . . Attach 35 | 7 1 9 3 15 Detach 5 | . 1 1 . 3 Swap 23 | . 1 8 2 12 Drop 24 | 1 6 8 . 9 Fire 157 | 4 9 70 8 66 Melee . | . . . . . Ram 10 | . . . . 10 Kick 3 | . 1 1 . 1 Crush 4 | . . 2 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 143 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 3) 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Propulsion x2 1205 | -9/Materials | Build established: Scavenger-Mutant 1282 | -9/Materials | Discovered new exit (range 8) 1365 | -9/Materials | Lost 3 parts (2n1w) 1464 | -9/Materials | Entered Mines 1478 | -9/Mines | Escorted by a lone wolf Derelict 1498 | -9/Mines | Learned location of Storage (-7) 1557 | -9/Mines | Discovered new exit (range 14) 1586 | -9/Mines | Entered Materials 1586 | -8/Materials | Accompanied by 1 ally 1586 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2557 | -8/Materials | Core integrity fell below 50% 2583 | -8/Materials | Lost 11 parts (1p5n5w) 2620 | -8/Materials | Core integrity fell below 20% 2804 | -8/Materials | Build established: Mutant 2834 | -8/Materials | Discovered new exit (range 20) 2861 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02666_ Acquired Aluminum Leg. 02668_ K-01 Serf collects debris. 02685_ Acquired Sml. Storage Unit. 02686_ K-01 Serf collects debris. 02693_ Acquired Sml. Storage Unit. 02693_ K-01 Serf cleans the Repair Station. 02705_ Acquired Tractor Beam. 02708_ K-01 Serf cleans the Repair Station. 02716_ Acquired Rnf. Ion Engine. 02743_ Dropped Heat Sink. 02743_ Acquired Imp. Heat Sink. 02761_ Acquired 5 matter. 02764_ Dropped Hover Unit. 02779_ Acquired Med. Laser. 02789_ Acquired Imp. Light Armor Plating. 02802_ Acquired 25 matter. 02834_ EXIT=FOUND 02837_ R-06 Scavenger destroyed. 02843_ Beam Rifle destroyed. 02851_ U-05 Engineer lays Concrete. 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Y@ +?????????? | | ?????????????????#!! #?????????? | | ?????????????????#!! ####### #?????????? | | ?????????????????#!! ## ##????????####?????????? | | ?????????????????#!! ?# #??????????????????????? | | ?????????????????####?# #??????????????????????? | | ??????????????????????# +??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# < #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionTrackerClaw Manual? 0 Play Time 00:31:22 Cumulative 1.9 hours Start 2021.01.26 @ 18:26:24 End 2021.01.26 @ 18:55:19 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4aa08eeb-4e50-41a7-9e23-0c9cd6bb447c