Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.04 @ 22:02:05 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3841) 3841 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3533) 3533 TOTAL SCORE: 10279 Bonus ------- High Alert Combat Kills 1215 Follower Combat Kills 185 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -467 Cogmind --------- Core Integrity 84/1050 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (257) Movement Hovering (126) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Glidesys II Zionite Glidesys II > --- UTILITY (5) ------ Experimental Heat Sink Zionite Metafield Generator Advanced Particle Charger > --- WEAPON (4) ------- Storm Laser > --- INVENTORY (4) ---- Protomatter-88 Zionite Laser-S Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Zionite Metafield Generator Advanced Particle Charger Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Protomatter Protomatter Zionite Weapon Casing Zionite Laser-S [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Zionite Light DM Reactor Propulsion Compact Wheel Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys II Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Terrain Scanner Storage Advanced Energy Well Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 9 | 4 1 2 1 . 1 . Power 1 | . . 1 . . . . Propulsion 1 | . . . 1 . . . Utility 4 | 1 1 1 . . 1 . Weapon 3 | 3 . . . . . . Parts Attached 85 | 3 10 1 26 3 8 34 Power 8 | . 1 . 3 1 1 2 Engine 5 | . 1 . 3 1 . . Core . | . . . . . . . Reactor 3 | . . . . . 1 2 Propulsion 13 | 1 . . 4 . . 8 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 6 | 1 . . 3 . . 2 Hover 4 | . . . . . . 4 Flight 1 | . . . 1 . . . Utility 34 | 1 3 1 5 . 4 20 Device 19 | 1 2 1 3 . 3 9 Storage 2 | . . . . . . 2 Processor 1 | . 1 . . . . . Hackware 2 | . . . 2 . . . Protection 10 | . . . . . 1 9 Artifact . | . . . . . . . Weapon 30 | 1 6 . 14 2 3 4 Energy Gun 19 | 1 . . 10 2 2 4 Energy Cannon 6 | . 5 . 1 . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 . 2 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 24 | . . 2 5 . 3 14 Parts Lost 4 | . . 1 . . . 3 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . 1 . . . 3 Weapon . | . . . . . . . Highest Loss Streak 2 | . . 1 . . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 90 86 92 99 74 69 Engine 9 | . 11 9 11 16 9 . Reactor 2 | . . . . . 5 13 Wheel 11 | . 11 9 11 16 15 9 Device 17 | . 18 20 17 16 13 16 Processor 3 | . 6 9 4 . . . Hackware 6 | . . . 11 16 11 . Protection 3 | . . . . . 5 14 Energy Gun 15 | . 1 . 30 32 10 6 Energy Cannon 9 | . 29 28 2 . . . Launcher 3 | . 10 9 1 . . . Naked Turns . | . . . . . . . Heaviest Build 98 | 8 25 39 39 34 88 98 Greatest Support 32 | 16 16 16 26 26 26 32 Greatest Overweight (x) 6 | 2 1 2 6 1 3 3 Average Overweight (x) 1 | . . 1 1 . 1 1 Largest Inventory Capacity 4 | . 1 3 4 4 4 4 Average Capacity 3 | . . 2 3 4 4 4 Most Carried 4 | . 1 1 4 2 4 4 Average Carried 2 | . . . 3 2 2 3 Final Capacity 4 | . 1 3 4 4 4 4 Final Carried 4 | . 1 . 2 2 4 2 Class Distribution -------------------- 49% | Hacker-Skirmisher 24% | Hacker-Gunner 5% | Hacker-Mutant 4% | Mutant 3% | Scavenger-Gunner 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Hacker-Skirmisher | -10/Materials Hacker-Gunner | -10/Mines Hacker-Skirmisher | -9/Materials Hacker-Skirmisher | -9/Mines Hacker-Gunner | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 1262 | 239 111 86 381 40 50 355 Remotely . | . . . . . . . Salvage Created 4203 | 135 823 533 2039 133 . 540 Parts 249 | 12 42 34 129 3 . 29 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 101 | . 17 14 52 . . 18 Guns 57 | . 2 . 38 . . 17 Cannons 23 | . 10 7 6 . . . AOE 20 | . 5 7 8 . . . Classes Destroyed 14 | 2 7 . 2 . . 3 Worker 7 | . 2 1 4 . . . Builder 7 | . 1 . 6 . . . Tunneler 8 | 3 . 2 3 . . . Hauler 8 | . 2 . 6 . . . Recycler 1 | 1 . . . . . . Operator 3 | . 1 . 2 . . . Watcher 6 | . 3 . 3 . . . Swarmer 16 | . 3 6 7 . . . Grunt 59 | . 14 8 37 . . . Duelist 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Z-Light 5 | . . . . . . 5 Assembled 11 | . . . . . . 11 Golem 1 | . . . . . . 1 Thug 2 | . . . . 2 . . Best Kill Streak 13 | 2 7 4 13 . . 8 Combat Bots Only 8 | . 3 3 8 . . 8 Max Kills in Single Turn 5 | 1 3 3 5 1 . 2 Gunslinging 1 | . . . 1 . . . Exploded 5 | . 3 3 5 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 3809 | . 418 172 1087 62 . 2070 Core 2658 | . 351 136 891 49 . 1231 Absorbed by Shields 71 | . . . . . . 71 Redirected to Core 2001 | . 220 124 632 49 . 976 Redirected to Shielding 249 | . . . . . . 249 Core Remaining (%) 100 | 100 . 100 . . . . Volleys Fired 335 | 10 92 23 184 7 . 19 Largest 4 | 1 3 3 4 4 . 1 Hottest 252 | 50 168 168 252 252 . 250 Shots Fired 987 | 10 211 53 668 26 . 19 Gun 699 | 10 24 . 620 26 . 19 Cannon 271 | . 186 47 38 . . . Launcher 17 | . 1 6 10 . . . Special . | . . . . . . . Kinetic 10 | 3 . . 7 . . . Thermal 689 | 7 24 . 613 26 . 19 Explosive 17 | . 1 6 10 . . . Electromagnetic 271 | . 186 47 38 . . . Robot Hit Streak 26 | 4 9 18 26 13 . 23 Robot Miss Streak 8 | 3 5 1 1 1 . 8 Penetration Max . | . . . . . . . Secondary Targets 6 | . . . 6 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 297 | 7 61 22 169 19 . 19 Core Hits 194 | 5 29 21 89 6 . 44 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 18 | . 5 . 11 2 . . Burn 13 | . 2 . 9 2 . . Corrupt 5 | . 3 . 2 . . . Melee Attacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 10265 | 96 1870 949 4686 342 . 2322 Guns 5729 | 96 189 . 2780 342 . 2322 Cannons 2273 | . 1222 507 544 . . . Explosions 2260 | . 459 442 1359 . . . Melee . | . . . . . . . Ramming 3 | . . . 3 . . . Kinetic 81 | 35 . . 46 . . . Thermal 6121 | 61 443 83 2870 342 . 2322 Explosive 1787 | . 205 359 1223 . . . Electromagnetic 2273 | . 1222 507 544 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 123 | . 45 . 78 . . . Projectiles 54 | . 36 . 18 . . . Explosions 69 | . 9 . 60 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 171 | . 54 47 70 . . . Shots 7 | . 2 2 3 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 386 | 60 225 86 386 160 . 289 Average Temperature 87 | 27 56 39 101 71 . 120 Received Heat Transfer 1028 | . 150 57 402 18 . 401 Effects 8 | . . . 6 . . 2 Energy Bleed 1 | . . . 1 . . . Interference 7 | . . . 5 . . 2 Siege Activations . | . . . . . . . Robots Corrupted 2 | . 1 . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 6 | . 2 . 4 . . . Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . 1 . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 18 | . 2 . 12 . . 4 Heat Transferred 11116 | 185 903 150 6416 851 . 2611 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . 2 2 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 2027 | 20 904 709 2027 810 . . Initial 780 | . 13 348 191 780 . . Average 822 | 11 441 551 1148 779 . . Maximum Alert Level 5 | . 3 3 5 3 . . Low Security (%) 11 | 100 34 . 1 . . . Level 1 5 | . 8 1 6 . . . Level 2 30 | . 26 84 19 11 . . Level 3 24 | . 29 14 16 88 . . Level 4 15 | . . . 31 . . . Level 5 12 | . . . 25 . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . 1 . . . Squads Dispatched 21 | . 7 . 14 . . . Investigation 17 | . 7 . 10 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 25 12 59 2 . 34 Peak Tracking Total 30 | . 4 3 8 2 . 30 Tactical Retreats 5 | . 3 1 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 5 | . 2 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . 6 . . . Reused 2 | . . . 2 . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 100 | . 36 7 55 1 . 1 Max in Single Turn 3 | . 3 1 2 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed 21 | . 7 1 13 . . . Terminals 14 | . 5 . 9 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 88 | . 30 1 57 . . . Successful 59 | . 16 1 42 . . . Failed 28 | . 13 . 15 . . . Catastrophic 4 | . 3 . 1 . . . Database Lockouts 1 | . 1 . . . . . Manual 70 | . 23 . 42 . 5 . Terminals 80 | . 27 . 53 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 40 | . 8 1 31 . . . Part Schematic 1 | . . . 1 . . . Robot Analysis 12 | . 5 . 7 . . . Prototype ID Bank 5 | . 1 . 4 . . . Open Door 1 | . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . Machine Index 1 | . . . 1 . . . Unreport Threat 4 | . . . 4 . . . Locate Traps 1 | . . . 1 . . . Reprogram Traps 5 | . 1 . 4 . . . Transport Status 1 | . . . 1 . . . Hauler Manifests 3 | . . . 3 . . . Registered Components 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 8 . 11 . . . Terminals 13 | . 6 . 7 . . . Botnet 6 | . 3 . 3 . . . Search 7 | . 3 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Extract 2 | . . . 2 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 4 . 8 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 23 | . . . 8 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 9 | . . . . . 9 . Largest Group 9 | . . . . . 9 5 Highest-Rated Group 436 | . . . . . 436 281 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders 2 | . . . . . . 2 EXPLORE 2 | . . . . . . 2 Ally Attacks 66 | . . . . . . 66 Total Damage 1564 | . . . . . . 1564 Kills 13 | . . . . . . 13 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total 12 | . 5 . 7 . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches 9 | . . . . . . 9 Drone Recoveries 4 | . . . . . . 4 Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 9245 | 90 1767 1023 3204 451 1360 1350 Spaces Moved 5436 | 33 1113 685 1583 350 940 732 Core 3 | 2 . . 1 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 5117 | 31 1113 685 1582 350 940 416 Hover 316 | . . . . . . 316 Flight . | . . . . . . . Fastest Speed 90 | 100 100 115 90 90 90 98 Average Speed 114 | 103 113 117 112 104 116 116 Slowest Speed 350 | 150 115 130 350 105 135 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 76 | 2 98 96 93 77 91 76 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 2 2 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 7 | . . 2 . 1 4 . Spaces Dug 17 | . . 13 4 . . . Terrain Destroyed 940 | . 301 56 583 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 940 | . 301 56 583 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 7748 | 78 1445 858 2571 417 1201 1178 Wait 1669 | 31 201 138 705 49 239 306 Move 5430 | 32 1112 684 1582 349 939 732 Hop . | . . . . . . . Pick Up 24 | . 3 2 8 . 3 8 Fast Attach 68 | 3 9 1 18 3 7 27 Attach 14 | . 1 1 5 . 1 6 Detach 10 | . . . 4 . 2 4 Swap 4 | . . . 3 . . 1 Drop 71 | 2 4 2 16 3 9 35 Fire 335 | 10 92 23 184 7 . 19 Melee 1 | . . . . . 1 . Ram 1 | . . . 1 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 121 | . 23 7 45 6 . 40 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 1) 15 | -11/Junkyard | Upgraded with Utility slot (x1) 15 | -11/Junkyard | Upgraded with Weapon slot (x3) 91 | -11/Junkyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 609 | -10/Materials | Reached level 2 625 | -10/Materials | Upgraded with Utility slot (x1) 785 | -10/Materials | Discovered new exit (range 16) 952 | -10/Materials | Reached level 3 996 | -10/Materials | Discovered new exit (range 16) 1144 | -10/Materials | Discovered new exit (range 14) 1492 | -10/Materials | Central database locked down 1560 | -10/Materials | Build established: Hacker-Skirmisher 1579 | -10/Materials | Reached level 4 1858 | -10/Materials | Entered Mines 1869 | -10/Mines | Reached level 5 1894 | -10/Mines | Discovered new exit (range 9) 2018 | -10/Mines | Discovered new exit (range 14) 2054 | -10/Mines | Upgraded with Power slot (x1) 2054 | -10/Mines | Upgraded with Utility slot (x1) 2250 | -10/Mines | Excavation squad dispatched 2250 | -10/Mines | A large section of the Mines collapsed 2547 | -10/Mines | Build established: Hacker-Gunner 2631 | -10/Mines | Found the Drone Emporium 2635 | -10/Mines | Found Prototype Device 2696 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2699 | -10/Mines | Found Prototype Device 2699 | -10/Mines | Identified Exp. Sensor Array 2700 | -10/Mines | Identified Sensor Drone Bay 2881 | -10/Mines | Entered Materials 2883 | -9/Materials | Reached level 6 3019 | -9/Materials | Reached level 7 3083 | -9/Materials | Discovered new exit (range 15) 3181 | -9/Materials | Build established: Hacker-Skirmisher 3242 | -9/Materials | Reached level 8 3371 | -9/Materials | Discovered new exit (range 12) 3502 | -9/Materials | Discovered new exit (range 16) 3987 | -9/Materials | Reached level 9 4225 | -9/Materials | Discovered new exit (range 3) 4326 | -9/Materials | Upgraded with Propulsion slot (x1) 4481 | -9/Materials | First assault squad dispatched 4546 | -9/Materials | Reached level 10 4563 | -9/Materials | Core integrity fell below 50% 4593 | -9/Materials | Destroyed 8 combat bots 5796 | -9/Materials | Reached level 11 5803 | -9/Materials | Sterilization system engaged 5803 | -9/Materials | Non-combat units ordered to evacuate 5903 | -9/Materials | Combat units ordered to evacuate 5912 | -9/Materials | Discovered new exit (range 18) 6085 | -9/Materials | Entered Mines 6086 | -9/Mines | Learned location of Storage (-8) 6099 | -9/Mines | Learned Materials terminal intel 6101 | -9/Mines | Discovered new exit (range 14) 6118 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6302 | -9/Mines | Found a hidden stash of uninstalled traps 6388 | -9/Mines | Discovered new exit (range 8) 6469 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6508 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6536 | -9/Mines | Entered Zion 6651 | -7/Zion | Discovered new exit (range 8) 6709 | -7/Zion | Found Prototype Energy Gun 6709 | -7/Zion | Identified Storm Laser 6863 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6901 | -7/Zion | Gained Derelict followers 7003 | -7/Zion | Imprinted 7005 | -7/Zion | Declared Zion's savior 7091 | -7/Zion | Build established: Hacker-Gunner 7115 | -7/Zion | Given A8's code to call for help 7137 | -7/Zion | Opened final containment barrier to the Deep Caves 7146 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7160 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7214 | -7/Zion | Found Prototype Device 7234 | -7/Zion | Upgraded with Utility slot (x1) 7257 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 7511 | -7/Zion | Found Prototype Device 7511 | -7/Zion | Identified Bomb Factory No. 2 7671 | -7/Zion | Learned location of Warlord (-5) 7872 | -7/Zion | Discovered new exit (range 5) 7875 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7896 | -7/Zion | Entered Deep Caves 7896 | -7/Deep Caves | Accompanied by 8 allies 7898 | -7/Deep Caves | Reached level 12 7997 | -7/Deep Caves | Z-Facility disabled 8100 | -7/Deep Caves | Found Prototype Protection 8100 | -7/Deep Caves | Identified Zio. Weapon Casing 8249 | -7/Deep Caves | Found Zio. Weapon Casing 8263 | -7/Deep Caves | Attacked by Z-Imprinter 8267 | -7/Deep Caves | Destroyed Z-Imprinter 8375 | -7/Deep Caves | Found Zio. Weapon Casing 8489 | -7/Deep Caves | Found Prototype Protection 8489 | -7/Deep Caves | Identified Zio. Heavy Carapace 8711 | -7/Deep Caves | Found Prototype Device 8711 | -7/Deep Caves | Identified Zio. Metafield Generator 9143 | -7/Deep Caves | Spotted as-33497 9181 | -7/Deep Caves | Destroyed as-33497 9215 | -7/Deep Caves | Triggered Deep Caves wall 9219 | -7/Deep Caves | Exposed GOLEM chamber 9219 | -7/Deep Caves | Reached level 13 9229 | -7/Deep Caves | Core integrity fell below 20% 9237 | -7/Deep Caves | Spotted AS-03080 9246 | -7/Deep Caves | Self-destructed Last Messages --------------- 09223_ as-30191 destroyed. 09223_ A GOLEM Unit tumbles out of the Wall Chamber. 09225_ Zio. Light Carapace destroyed. 09227_ as-40347 destroyed. 09228_ GOLEM Unit springs to life. 09229_ as-54696 GOLEM Unit beginning Prototype Leg integration. 09229_ as-75589 destroyed. 09231_ Upgraded: Core Integrity (+450) 09231_ Upgraded: TH Damage % (+5) 09231_ as-72561 destroyed. 09235_ Protomatter-8 decays. 09237_ Destroyed Asb. F-torch. 09237_ as-99340 destroyed. 09237_ as-39689 destroyed. 09237_ O3-I15(M) destroyed. 09237_ Zio. Weapon Casing destroyed. 09240_ GOLEM Unit springs to life. 09241_ as-53290 GOLEM Unit beginning Prototype Leg integration. 09242_ as-97088 destroyed. 09243_ as-74169 released from Mobile Assembly Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ????????? ????????????????????? | | ????????? !??????????????????? | | ????????? ?????????????? | | ????????? A ??? ??????? | | ????????? a #?????? | | ????????# = = ?????? | | ????????# s h #????? | | ????????# aa a! ! #????? | | ????????? a ![ #????? | | ?????????"a a ![ #????? | | ?????????" [[ #????? | | ?????????" g #????? | | ????????"" a / ##???? | | ????????GGaaa [ #???? | | ????????# #???? | | ????????" = lb #???? | | ????????"% = / ##### | | ????????"@ g // b | | ????????""" | | ????????" = | | ????????"" %% ## | | ????????" ### | | ????????"" ##?### | | ????????" # # #????? | | ????????" ##"# "" ## ##????? | | ????????""" ###### ## ####?????? | | ?????????" ####? #????????? | | ?????????##########????#?????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 49 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 1600 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Particle Charging 25 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Extracted EMP Blaster | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Imp. Hover Unit | -9/Materials | Extracted Hvy. Assault Rifle | -9/Materials | Extracted Datajack | -9/Materials | Extracted Arm. Wheel | -9/Materials | Hacked Component Analysis Suite | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Force Booster | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Imp. Component Analysis Suite | -7/Zion | Archive Adv. Field Recycling Unit | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Force Field | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Levels Raised 12 | . 3 1 6 . . 2 XP Earned 21182 | 3000 5329 2060 7768 135 800 2090 XP Spent 20985 | 2950 2960 3050 7540 . 1490 2995 Upgrades 50 | 5 10 5 14 . 2 14 Power Slot 1 | . . 1 . . . . Propulsion Slot 1 | . . . 1 . . . Utility Slot 4 | 1 1 1 . . 1 . Weapon Slot 3 | 3 . . . . . . Core Integrity 9 | . . . . . . 9 Heat Dissipation 8 | . 3 . 2 . . 3 Inventory Capacity 4 | . 1 2 1 . . . Sight Range 2 | . . . 2 . . . Terrain Scan Density 2 | 1 . . . . 1 . Ranged Accuracy 6 | . 1 . 5 . . . Hack Attack % 4 | . 2 . 2 . . . Hack Defense % 2 | . 2 . . . . . TH Damage % 4 | . . 1 1 . . 2 Protomatter Created 976 | . 224 23 400 . . 329 Integrity Restored 2408 | . 406 136 930 119 . 817 Core 1692 | . 351 136 848 92 . 265 Parts 716 | . 55 . 82 27 . 552 Protomatter Decayed 655 | . 46 34 248 . . 327 Game ------ Seed AblativeImpactGenerator Manual? 1 Play Time 01:22:52 Cumulative 409.6 hours Start 2023.03.04 @ 19:58:56 End 2023.03.04 @ 22:02:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 471 Rogue 471 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 76 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 833c15ec-d3b1-479b-8891-5f128295cb3c