Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.07 @ 12:50:34 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (64) 320 Value Destroyed (1240) 1240 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 3341 Bonus ------- High Alert Combat Kills 21 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Flail > --- INVENTORY (10) --- High-capacity Matter Pod (200) Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Hacking Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler Light Armor Plating Hacking Suite Grenade Launcher Heavy Flail [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 51 | 2 5 20 24 Power 4 | . 2 . 2 Engine 3 | . 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | . 1 9 9 Treads 6 | . . 6 . Leg 1 | . 1 . . Wheel . | . . . . Hover 4 | . . 1 3 Flight 8 | . . 2 6 Utility 12 | 1 1 4 6 Device 5 | 1 . 2 2 Storage 2 | . 1 1 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 1 1 7 7 Energy Gun 2 | . . 2 . Energy Cannon 1 | . . . 1 Ballistic Gun 8 | 1 . 4 3 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 2 | . 1 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 16 | . 2 . 14 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 5 | . 1 . 4 Weapon 6 | . . . 6 Highest Loss Streak 12 | . 2 . 12 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 98 92 Engine 9 | . 14 11 5 Core 1 | . . . 2 Treads 1 | . . 4 . Leg 8 | . 28 5 . Hover 3 | . . . 9 Flight 10 | . . 11 14 Device 4 | . 5 7 2 Storage 14 | . 22 14 9 Processor 10 | . . 10 16 Protection 2 | . . . 7 Energy Gun 6 | . 11 10 . Ballistic Gun 20 | . 14 21 22 Peak Build Rating 29 | 8 8 19 29 Average Rating 16 | 6 7 15 24 On Entrance 10 | 6 8 8 19 Naked Turns . | . . . . Heaviest Build 26 | 13 17 24 26 Greatest Support 46 | 20 20 46 24 Greatest Overweight (x) 4 | . . 2 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 8 8 8 10 Most Carried 10 | 8 8 10 10 Average Carried 8 | 6 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 8 8 10 6 Class Distribution -------------------- 37% | Mutant 33% | Skirmisher 14% | Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1512 | 236 190 373 713 Remotely 85 | . . . 85 Salvage Created 1959 | 180 239 636 904 Parts 141 | 16 18 49 58 Haulers Intercepted 5 | . . 3 2 Recyclers Shooed 5 | . 2 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 39 | . 9 12 18 Melee 3 | . . . 3 Guns 33 | . 9 12 12 AOE 2 | . . . 2 Classes Destroyed 11 | 2 2 6 1 Worker 3 | . . 1 2 Builder 5 | . . 1 4 Tunneler 5 | 5 . . . Hauler 5 | . . 3 2 Recycler 3 | 1 . 1 1 Operator 2 | . . 1 1 Watcher 2 | . . 1 1 Swarmer 19 | . 6 7 6 Grunt 16 | . 3 4 9 Duelist 1 | . . . 1 Sentry 3 | . . 1 2 Best Kill Streak 9 | 4 3 9 7 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging 1 | . . . 1 Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 252 | . 47 33 172 Missed 65 | . 11 8 46 Damage Taken 2480 | . 369 227 1884 Core 654 | . 69 23 562 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 72 94 . Volleys Fired 140 | 16 26 28 70 Largest 3 | 2 2 3 3 Hottest 86 | 60 60 86 86 Shots Fired 355 | 32 52 84 187 Gun 347 | 32 52 84 179 Cannon 1 | . . . 1 Launcher 7 | . . . 7 Special . | . . . . Kinetic 276 | 16 26 56 178 Thermal 43 | 16 26 . 1 Explosive 7 | . . . 7 Electromagnetic 29 | . . 28 1 Robot Hit Streak 16 | 7 7 8 16 Robot Miss Streak 4 | 2 4 4 3 Penetration Max . | . . . . Secondary Targets 8 | . 3 3 2 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 219 | 17 31 41 130 Core Hits 109 | 9 17 28 55 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 2 | . . . 2 Destroy 1 | . . . 1 Smash 1 | . . . 1 Melee Attacks 13 | . 1 1 11 Impact 11 | . . . 11 Slashing 2 | . 1 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3349 | 152 297 620 2280 Guns 2517 | 152 297 620 1448 Cannons . | . . . . Explosions 465 | . . . 465 Melee 367 | . . . 367 Ramming . | . . . . Kinetic 2030 | 52 136 394 1448 Thermal 261 | 100 161 . . Explosive 465 | . . . 465 Electromagnetic 226 | . . 226 . Impact 367 | . . . 367 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 . Average Corruption 1 | . . 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . 1 . Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 155 | . . . 155 Projectiles . | . . . . Explosions . | . . . . Melee 155 | . . . 155 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . . . 35 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 326 | 40 67 72 326 Average Temperature 59 | 22 23 24 87 Received Heat Transfer 1116 | . 126 45 945 Effects 6 | . . . 6 Energy Bleed 2 | . . . 2 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried . | . . . . Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 575 | 225 350 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 462 | 30 317 462 418 Initial 133 | . 19 133 87 Average 257 | 13 188 333 273 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 31 | 100 46 23 17 Level 1 52 | . 53 25 81 Level 2 16 | . . 51 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 3 4 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 66 | . 13 21 32 Peak Tracking Total 9 | . 4 9 5 Tactical Retreats 5 | . 1 2 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 4 4 5 Terminals 13 | . 4 4 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 35 | . 10 12 13 Successful 13 | . 5 4 4 Failed 22 | . 5 8 9 Catastrophic 6 | . 2 1 3 Database Lockouts . | . . . . Manual 13 | . 3 8 2 Terminals 35 | . 10 12 13 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 4 4 4 Prototype ID Bank 2 | . 1 . 1 Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . . 1 . Locate Traps 3 | . 1 1 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Track 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 4 5 Full Trace Events 2 | . . 1 1 Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1508 | 92 349 478 589 Spaces Moved 728 | 27 216 237 248 Core 3 | . . . 3 Treads 36 | . . 36 . Legs 283 | 27 216 40 . Wheels . | . . . . Hover 70 | . . . 70 Flight 336 | . . 161 175 Fastest Speed 46 | 120 120 107 46 Average Speed 125 | 120 120 139 118 Slowest Speed 315 | 120 120 177 315 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 4 50 24 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 2 | . 1 1 . Terrain Destroyed 25 | . 1 1 23 Melee 2 | . 1 1 . Projectile . | . . . . AOE 23 | . . . 23 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1034 | 56 258 328 392 Wait 46 | 10 3 9 24 Move 725 | 26 215 236 248 Hop . | . . . . Pick Up 18 | 2 4 10 2 Fast Attach 18 | 1 . 8 9 Attach 10 | . 2 2 6 Detach 5 | . . 4 1 Swap 23 | 1 3 10 9 Drop 36 | . 4 20 12 Fire 140 | 16 26 28 70 Melee 13 | . 1 1 11 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 11) 415 | -10/Materials | Discovered new exit (range 15) 442 | -10/Materials | Entered another Materials area 442 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 799 | -9/Materials | Build established: Skirmisher 903 | -9/Materials | Discovered new exit (range 9) 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1481 | -8/Materials | Core integrity fell below 50% 1502 | -8/Materials | Core integrity fell below 20% 1509 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01501_ U-05 Engineer lays Concrete. 01501_ K-01 Serf cleans the Pressure Siphon. 01502_ U-05 Engineer lays Concrete. 01502_ K-01 Serf collects debris. 01503_ U-05 Engineer lays Concrete. 01504_ K-01 Serf collects debris. 01504_ G-47 Trooper suffers critical hit (Burn). 01505_ U-05 Engineer lays Concrete. 01505_ K-01 Serf collects debris. 01506_ U-05 Engineer builds a Wall. 01506_ K-01 Serf collects debris. 01506_ U-05 Engineer lays Concrete. 01507_ K-01 Serf collects debris. 01507_ U-05 Engineer lays Concrete. 01508_ G-47 Trooper heat damages Aluminum Leg. 01508_ The unstable cave ceiling collapses. 01508_ K-01 Serf cleans the Pressure Siphon. 01508_ K-01 Serf collects debris. 01508_ G-47 Trooper destroyed. 01508_ U-05 Engineer lays Concrete. 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