Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.06 @ 12:28:14 Player: Petvaria Result: Destroyed by C-35 Carver with Improved Concussive RPG Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (79) 395 Value Destroyed (2035) 2035 Prototype IDs (220) 4400 Alien Tech Used (4) 800 Bonus (11420) 11420 TOTAL SCORE: 28150 Bonus ------- Follower Combat Kills 20 Installed LC Capacitor 1000 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Makeshift Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Weapon Mount L-Cannon (25) Peak State ------------ > --- POWER ------------ Neutrino Core Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Makeshift Hacking Suite Advanced Hacking Suite Deep Network Scanner LC Capacitor > --- WEAPON ----------- Makeshift Hammer > --- INVENTORY -------- Field Propulsion Array Impulse Thruster Array Improved Targeting Computer Tactical Coordination Suite Weapon Mount Makeshift Hacking Suite Advanced Hacking Suite [Rating: 140] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Artifact LC Capacitor Weapon Assault Rifle Energy Cannon Potential Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Makeshift Hammer Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Slots Evolved 14 | . . 2 2 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . 1 1 . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . Utility 8 | . . 1 1 2 . . . . . . 1 . . . . . . 2 . . . . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 6 2 7 28 16 . 5 2 . . . 1 . 1 . . 2 1 2 . . . 1 3 7 3 1 3 5 Power 10 | 1 . 1 2 3 . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . Engine 4 | 1 . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Core 5 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 34 | 2 . 4 10 5 . 2 1 . . . . . 1 . . . 1 . . . . 1 1 2 . 1 1 2 Treads 15 | 2 . 4 9 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 19 | . . . 1 5 . 2 1 . . . . . 1 . . . 1 . . . . 1 1 2 . 1 1 2 Utility 38 | . 2 1 11 6 . 3 . . . . 1 . . . . . . 2 . . . . 2 4 2 . 1 3 Device 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Storage 5 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Processor 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hackware 16 | . . . 1 2 . 3 . . . . 1 . . . . . . 2 . . . . . 3 1 . 1 2 Protection 10 | . 1 . 7 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 14 | 3 . 1 5 2 . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 7 | 3 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . 1 3 . . . . . . . 1 . . . . . . . . . 1 . . 1 4 . . . Parts Lost 42 | . . 1 11 1 . 3 1 . . . . . . . . . 2 1 . . . 2 1 . . 4 1 14 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 19 | . . . 4 1 . 2 1 . . . . . . . . . 1 1 . . . 2 . . . 1 . 6 Utility 15 | . . 1 3 . . 1 . . . . . . . . . . . . . . . . 1 . . 3 1 5 Weapon 6 | . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 11 | . . 1 3 1 . 2 1 . . . . . . . . . 2 1 . . . 2 1 . . 4 1 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 5 8 12 9 10 8 9 9 10 10 9 9 8 9 9 9 8 7 9 9 9 8 9 9 8 9 8 6 Power 1 | . 1 1 1 1 2 2 3 2 2 2 2 2 2 2 2 1 1 1 1 . . . . 1 1 1 . . Propulsion 2 | 1 2 3 4 1 1 1 1 1 2 2 2 2 1 2 2 2 1 1 1 1 1 . . . 1 1 1 . Utility 3 | . . . 2 1 3 2 4 4 5 5 4 5 4 5 5 5 6 5 7 7 7 7 7 7 5 6 5 4 Weapon 1 | . 1 2 3 3 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 4 1 . 1 1 1 . 1 . . 1 . . . 2 . . . . 2 . 1 1 . . . 3 Power 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . 1 . . . . . . 1 . . . . . . 1 . . . . 2 . 1 1 . . . 2 Weapon 5 | . . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 Tool/Special 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 90 83 96 82 92 96 100 100 100 100 93 93 98 100 100 100 95 92 88 88 88 84 73 81 71 58 53 45 Engine 3 | . 14 10 2 . 7 7 7 5 . . . . . . . 5 6 5 5 1 . . . . . . . . Core 3 | . . . 6 6 . . . 1 7 7 6 6 6 6 6 . . . . 3 5 5 5 9 9 4 4 2 Treads 12 | . 28 29 35 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . 28 30 29 30 30 30 30 26 26 31 33 33 33 33 28 23 23 23 19 16 19 15 15 17 15 Device 4 | . . . 3 4 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 6 9 5 . . Storage 7 | . 14 11 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 3 Processor 4 | . . . 4 4 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 3 . Hackware 16 | . . . 6 17 23 22 23 23 23 23 26 26 26 26 26 26 26 34 35 35 35 35 26 23 15 9 12 15 Protection 4 | . 5 9 10 . . . . . . . . . . . . . . . . . . . 4 5 5 3 . . Ballistic Gun 8 | . 28 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 4 6 5 5 5 5 5 5 5 3 4 4 2 Slashing Weapon 2 | . . . . 6 7 7 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 2 . 4 7 7 7 7 6 6 6 6 6 6 1 . . . . . . . . . . . Peak Build Rating 140 | 5 7 12 26 36 36 45 46 48 48 48 58 59 62 62 62 63 63 66 63 63 63 72 83 97 125 136 140 129 Average Rating 44 | 4 6 9 22 32 36 40 45 47 48 48 57 58 61 62 62 62 60 64 63 61 62 66 71 89 96 128 128 102 On Entrance 56 | . 5 7 12 24 36 36 45 46 48 48 48 58 59 62 62 62 63 60 63 63 61 63 68 83 92 125 119 129 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 9 17 23 42 20 18 19 20 21 21 21 21 21 21 21 21 24 24 23 23 23 20 20 22 37 45 46 42 42 Greatest Support 83 | 40 40 60 83 20 19 22 23 23 23 23 23 23 23 23 23 28 28 28 23 23 23 32 41 45 45 53 53 54 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 8 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 5 8 8 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 5 7 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 3 5 8 12 8 10 8 9 9 10 10 9 9 9 10 10 9 9 7 10 10 9 8 9 9 9 9 9 8 Final Capacity 15 | 5 8 10 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 14 | 5 7 9 14 10 10 10 9 10 10 10 10 10 10 10 10 10 9 10 10 10 10 8 10 9 10 10 10 5 Class Distribution -------------------- 38% | Hacker-Sprinter 24% | Scavenger-Mutant 16% | Mutant 8% | Wizard-Sprinter 4% | Hacker-Mutant 4% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Mutant | -4/Lab Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Matter Collected 2447 | 182 206 430 1189 138 . 119 55 10 . 18 10 . 10 . . 20 5 . 25 10 20 . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3526 | . 107 915 1821 67 . 184 . . 23 . 20 . 52 . . . . . . . 337 . . . . . . . Parts 186 | . 7 53 94 6 . 14 . . 2 . 2 . 4 . . . . . . . 4 . . . . . . . Haulers Intercepted 13 | . 2 3 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 16 . . . . . . . . . 4 . . . 1 . . . . . . . Prevented 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Combat Hostiles Destroyed 40 | . . 13 27 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 40 | . . 13 27 . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 2 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . Worker 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 3 5 . . 3 . . . . . . . . . . . . . . . . . . . . . . Recycler 4 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . 1 1 2 3 . 3 . . . . 1 . 2 . . . . . . . . . . . . . . . Watcher 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 7 | . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 22 | . . 6 16 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | . 1 5 5 1 . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . Combat Bots Only 4 | . . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Data Miner (-7/Data Miner) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Hostile Shots Fired 679 | . . 91 219 17 . 14 14 . 2 2 . . 4 . 1 . 15 19 . . . 37 17 . . 54 7 166 Missed 260 | . . 28 47 10 . 5 7 . 1 1 . . 3 . 1 . 11 12 . . . 24 10 . . 33 4 63 Hits 419 | . . 63 172 7 . 9 7 . 1 1 . . 1 . . . 4 7 . . . 13 7 . . 21 3 103 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 418 | . . 63 171 7 . 9 7 . 1 1 . . 1 . . . 4 7 . . . 13 7 . . 21 3 103 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 9 | . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage Taken 7318 | . 8 628 2632 137 . 135 103 . 47 14 . . 16 . . . 56 135 . . . 196 199 . 87 513 98 2314 Core 1859 | . . 66 215 31 . 47 26 . 47 14 . . . . . . . . . . . 66 42 . . 44 . 1261 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . . . 57 . . 57 . . Core Remaining (%) 89 | 100 100 83 60 . . . . . . 76 . . . . . . 100 . . . . 93 . . 100 . . . Volleys Fired 234 | . 18 60 155 . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest 2 | . 2 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Hottest 200 | . 40 43 46 . . . . . . . . . . . . . . . . . . . . . 200 . . . Shots Fired 465 | . 36 120 308 . . . . . . . . . . . . . . . . . . . . . 1 . . . Gun 464 | . 36 120 308 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 464 | . 36 120 308 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 26 | . 5 7 26 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 4 3 4 . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 378 | . 22 77 236 9 . 17 . . 1 . 3 . 4 . . . . . . . 9 . . . . . . . Core Hits 147 | . 6 33 95 1 . 4 . . 1 . . . 2 . . . . . . . 3 . . . . . . 2 Critical Kills 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sever 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 157 | . . . . 26 . 25 1 . 6 . 3 . 9 . . 1 . 6 . . 9 1 15 15 4 5 7 24 Impact 86 | . . . . . . . . . . . . . . . . . . 6 . . 9 1 15 15 4 5 7 24 Slashing 65 | . . . . 25 . 20 1 . 6 . 3 . 9 . . 1 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . 4 . 8 . . 1 . 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 7407 | . 290 1148 3268 510 . 590 . . 85 . 243 . 256 . . . . . . . 982 . . . . . . 35 Guns 4612 | . 290 1054 3268 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2666 | . . . . 510 . 590 . . 85 . 243 . 256 . . . . . . . 982 . . . . . . . Ramming 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35 Kinetic 4612 | . 290 1054 3268 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 94 | . . 94 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 982 | . . . . . . . . . . . . . . . . . . . . . 982 . . . . . . . Slashing 1684 | . . . . 510 . 590 . . 85 . 243 . 256 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 5 5 5 5 5 6 . . . . . . . . . . . . 1 1 1 . . 12 Average Corruption 3 | . . . . . 5 5 5 5 5 5 . . . . . . . . . . . . 1 1 1 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . 1 6 10 4 1 5 . . . . . . . . . . . . 1 2 1 . . . Message Errors 4 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Matter Fused 12 | . . . . . . 3 4 . 1 1 . . . . . . . . . . . . 1 2 . . . . Heat Flow Errors 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . 1 2 3 . . 3 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 701 | . . . . 245 . 76 . . . . 143 . 70 . . . . . . . 167 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 701 | . . . . 245 . 76 . . . . 143 . 70 . . . . . . . 167 . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 101 | . . . . . . . . . . . . . . . . . . . . . . . . . 87 . . 14 Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Targets Rammed 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 225 | . . 3 225 11 . 3 . 186 . . . . . . . . 3 . . . . . . . 80 . . . Average Temperature 30 | . . 3 28 11 . 2 . 102 . . . . . . . . 3 . . . . . . . 41 . . . Received Heat Transfer 1701 | . 6 171 1269 36 . 27 . . . . . . . . . . . . . . . . 36 . . 27 . 129 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 100 | . . 100 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Maximum Alert Level 1 | . . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Low Security (%) 87 | 100 100 90 82 94 100 100 . . . . 100 100 100 . . . . 100 . . . . . 100 . 100 100 100 Level 1 12 | . . 9 18 5 . . . . . . . . . . . . . . . . . . 100 . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 366 | . 16 264 258 232 58 31 . . . . . . 40 . . . . 41 . . . . 366 169 . 111 109 136 Initial 315 | . . . 107 100 58 . . . . . . . . . . . . 28 . . . . 315 169 . . 62 49 Average 86 | . . 94 106 142 29 3 . . . . . . 18 . . . . 28 . . . . 346 20 . 22 68 46 Influence Increases 3519 | . 35 557 818 328 . 110 180 30 20 . . . 61 . 60 . 108 42 . . 15 135 442 63 . 179 87 249 Destroy 0b10 Robot/C 840 | . . 260 540 . . . . . 20 . . . . . . . 20 . . . . . . . . . . . Destroy 0b10 Robot/NC 205 | . 15 45 70 10 . 30 . . . . . . 10 . . . 10 . . . 15 . . . . . . . Destroy Leader 240 | . 4 78 152 . . 6 . . . . . . . . . . . . . . . . . . . . . . Allied During Kill 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Successful Hack 146 | . 16 6 8 23 . 12 . . . . . . 20 . . . . . . . . . 6 . . 4 17 34 Disable Machine 255 | . . 105 . 30 . 15 . . . . . . 30 . . . . . . . . . 15 45 . . . 15 Destroy Structure 120 | . . 18 3 10 . 2 . . . . . . 1 . . . . 12 . . . . 16 18 . 10 10 20 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . Partial Spotted 90 | . . . . 60 . . . . . . . . . . . . . . . . . . 30 . . . . . Lose Combat Pursuer 1320 | . . 45 45 195 . 45 180 30 . . . . . . 60 . 75 30 . . . 135 75 . . 165 60 180 Influence Decreases 3504 | . 35 301 851 385 166 79 183 58 20 . . . 61 . 60 . 63 57 30 . 10 115 120 410 . 68 109 323 Entered New Map 710 | . . . 149 123 108 . 13 6 . . . . . . . . . 17 12 . . 5 10 178 . . 49 40 Time Decay 2010 | . 35 291 508 222 38 67 160 52 20 . . . 35 . 40 . 40 30 18 . 10 90 100 82 . 28 50 94 Lost Part 385 | . . 10 110 10 . 12 10 . . . . . . . . . 3 10 . . . 20 10 . . 40 10 140 Lost Ally 90 | . . . . 30 20 . . . . . . . . . 20 . 20 . . . . . . . . . . . Purge Threat 309 | . . . 84 . . . . . . . . . 26 . . . . . . . . . . 150 . . . 49 Squads Dispatched 19 | . 2 2 2 2 . 2 . . . . . . . . . . . . . . . . 2 2 . . 1 4 Investigation 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 . Extermination 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Reinforcement 8 | . 1 1 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Distress Signals 19 | . 3 4 3 2 . 1 . . . . . . 1 . . . 1 2 . . . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 258 | . 5 24 55 21 5 7 16 2 4 2 1 6 6 . 3 . 8 13 . . . 12 14 . . 14 7 33 Peak Tracking Total 18 | . 2 6 5 8 5 3 6 2 4 2 1 6 3 . 2 . 5 13 . . . 7 8 . . 9 7 18 Tactical Retreats 35 | . . 2 2 4 . 2 6 1 . . . . . . 2 . 2 2 . . . 2 2 . . 3 1 4 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Traps Triggered 9 | . 1 1 . 3 . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Disabled 22 | . . 7 . 2 . 1 . . . . . . 2 . . . . . . . 1 . 2 3 3 . . 1 Max in Single Turn 6 | . . 6 . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 1 2 . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Machines Accessed 57 | . 1 1 4 8 . 4 2 . 3 1 2 . 3 . . . . 3 . 1 3 . 5 3 1 2 5 5 Terminals 36 | . 1 1 4 4 . 4 . . . 1 2 . 3 . . . . 2 . . . . 2 1 . 1 5 5 Fabricators 9 | . . . . 4 . . . . . . . . . . . . . . . . . . 2 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Hacks 158 | . 1 1 9 25 . 9 7 . 17 1 8 . 16 . . . . 7 . 1 12 . 16 11 1 2 7 7 Successful 103 | . 1 1 3 10 . 6 7 . 17 1 2 . 6 . . . . 3 . 1 12 . 11 9 1 1 5 6 Failed 55 | . . . 6 15 . 3 . . . . 6 . 10 . . . . 4 . . . . 5 2 . 1 2 1 Catastrophic 8 | . . . 2 3 . 1 . . . . . . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 86 | . 1 1 9 20 . 9 . . . . 8 . 14 . . . . 4 . . . . 9 3 . 2 3 3 Terminals 96 | . 1 1 9 15 . 9 . . . 1 8 . 16 . . . . 6 . . . . 10 5 . 1 7 7 Fabricators 21 | . . . . 10 . . . . . . . . . . . . . . . . . . 4 6 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Terminal Hacks 76 | . . . 2 2 . 4 7 . 17 1 1 . 6 . . . . 2 . 1 12 . 5 3 1 1 5 6 Record 13 | . . . . . . . 6 . 2 1 . . . . . . . . . . 4 . . . . . . . Part Schematic 14 | . . . . . . . . . 9 . . . 1 . . . . . . . 4 . . . . . . . Robot Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 2 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . 1 . . . 1 Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Registered Components 10 | . . . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 1 . 1 1 . Registered Prototypes 4 | . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Zone Layout 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 12 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 6 . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . Build 6 | . . . . 1 . . . . . . . . . . . . . . . . . . 2 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 12 | . 1 1 1 6 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Terminals 9 | . 1 1 1 3 . 2 . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . 4 5 . 4 . . . 1 2 . 2 . . . . 2 . . . . 3 3 . 1 3 3 Full Trace Events 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 3 . . . . . . 3 . . . . . . . . . . . . Robots Built 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 9 . . . 1 . . 14 . . . . 4 . 1 . . . . . Parts Built 6 | . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Time 279 | . . . . . . . . . . . . . . . . . . . . . . . 105 174 . . . . Total Part Build Rating 38 | . . . . . . . . . . . . . . . . . . . . . . . 17 21 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 1 . 3 . . . . . . . 2 1 . . . . . . . . . . . . . Non-combat 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . 6 6 6 6 6 6 6 2 2 2 2 2 . . . . . . . Autooverrided 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total Allies 13 | . . . . 5 1 . . . . . 1 1 . 2 1 2 . . . . . . . . . . . . Largest Group 4 | . . . . 4 1 . . . . . 1 1 . 2 . 2 2 . . . . . . . . . . . Highest-Rated Group 67 | . . . . 27 31 . . . . . 24 31 . 58 . 67 67 . . . . . . . . . . . Highest-Rated Ally 39 | . . . . 9 31 . . . . . 24 31 . 29 . 39 39 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . 6 . . . . . . 12 . 12 1 . 8 . . . . . . . . . . . Total Damage 614 | . . . . . 126 . . . . . . 206 . 206 17 . 59 . . . . . . . . . . . Kills 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Active Infowar (turns) 3944 | . . . . 296 82 231 335 198 67 140 50 35 93 234 184 480 94 68 151 109 73 215 202 287 211 109 . . Sensors 3944 | . . . . 296 82 231 335 198 67 140 50 35 93 234 184 480 94 68 151 109 73 215 202 287 211 109 . . Robot Analysis Total 151 | . . . . . . . . . 151 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 1 2 . 1 . . . 2 1 3 . . 2 . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Turns Passed 7507 | 94 451 719 1800 476 82 231 335 198 67 140 50 35 93 234 184 480 94 68 151 109 75 215 202 287 211 110 111 205 Spaces Moved 11660 | 61 228 291 714 924 200 576 852 363 118 377 130 78 215 724 401 1319 313 168 487 336 162 552 360 446 309 290 292 374 Core 43 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Treads 1277 | 44 228 291 714 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10340 | . . . . 924 200 576 852 363 118 377 130 78 215 724 401 1319 313 168 487 336 162 552 360 446 309 290 292 348 Fastest Speed 27 | 50 160 160 160 27 27 27 29 31 31 31 31 31 31 31 31 27 27 27 31 31 31 31 31 31 34 31 31 31 Average Speed 44 | 129 160 160 160 27 27 27 29 31 31 31 31 31 31 31 31 27 27 27 31 31 31 32 33 31 34 32 31 34 Slowest Speed 160 | 160 160 160 160 27 27 29 31 31 31 31 31 31 31 31 31 31 27 31 31 31 31 34 34 117 34 34 34 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . 14 . 11 . . . 2 2 . 1 . . . 4 . . 2 . 2 9 . . 2 1 6 Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 47 | 4 45 30 47 29 84 20 66 55 77 65 5 65 8 83 64 87 49 11 78 49 60 74 12 15 99 9 53 27 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 38 | . . . . . . . 2 . 30 . . . . . . 2 . . 1 . 3 . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . . . . 1 2 . 1 . . . 4 2 5 2 . 1 3 . . . . . . . . Spaces Dug 79 | . . . . 10 . 2 1 . 1 . . . 1 . . . . 6 . . . . 13 10 . 5 7 23 Terrain Destroyed 96 | . . 17 . 10 . 2 1 . 1 . . . 1 . . . . 6 . . . . 13 10 . 5 7 23 Melee 79 | . . . . 10 . 2 1 . 1 . . . 1 . . . . 6 . . . . 13 10 . 5 7 23 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 17 | . . 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Sec Total 13305 | 76 278 427 1086 1102 227 607 933 447 139 397 133 89 226 732 459 1437 317 183 486 338 177 583 418 577 412 296 303 420 Wait 991 | . 27 52 135 112 26 . 76 81 14 23 . 9 . 9 59 109 8 3 . 2 . 32 38 95 74 1 . 6 Move 11528 | 60 227 290 713 898 199 553 851 362 117 372 126 77 212 723 400 1318 306 167 486 332 161 547 341 445 308 285 289 363 Hop 50 | . . . . 12 . 11 . . . 2 2 . 1 . . . 2 . . 1 . 2 9 . . 2 1 5 Pick Up 104 | 10 4 9 29 6 1 7 1 2 1 . 1 1 2 . . 3 . 4 . 1 2 . 6 4 7 1 1 1 Fast Attach 22 | . . 1 5 2 . . . . . . . . . . . 1 . . . . 2 . 1 5 3 1 1 . Attach 70 | 5 2 1 16 12 . 7 1 . . . 1 . 1 . . . 1 3 . . . 1 2 4 4 1 2 6 Detach 7 | . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . 2 . 1 . Swap 31 | 1 . 5 16 4 . . 1 1 . . . . . . . 1 . . . 1 . . 1 . . . . . Drop 80 | . . 9 17 10 1 3 2 1 1 . . 2 1 . . 4 . . . 1 3 . 4 9 9 . 1 2 Fire 234 | . 18 60 155 . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee 157 | . . . . 26 . 25 1 . 6 . 3 . 9 . . 1 . 6 . . 9 1 15 15 4 5 7 24 Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 (discovered 1 exit: *Res) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Met a group of wandering Federalists 223 | -10/Materials | Discovered new exit (range 15) 258 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 546 | -10/Materials | Entered another Materials area 546 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 702 | -9/Materials | Discovered new exit (range 14) 812 | -9/Materials | Discovered new exit (range 8) 1265 | -9/Materials | Entered another Materials area 1265 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1508 | -8/Materials | Build established: Scavenger-Mutant 1959 | -8/Materials | Lost 3 parts (1n1u1w) 2285 | -8/Materials | Lost 3 parts (1n2w) 2490 | -8/Materials | Discovered new exit (range 16) 3065 | -8/Materials | Entered Factory 3065 | -7/Factory | Evolved 2 slots: Utility x2 3356 | -7/Factory | Fabricated K-01 Serf? 3509 | -7/Factory | Build established: Hacker-Sprinter 3541 | -7/Factory | Sucked down chute 3541 | -7/Factory | Entered Waste 3542 | -7/Waste | Met a frightened Derelict 3544 | -7/Waste | Spotted C-40 Crusher 3546 | -7/Waste | Spotted C-40 Crusher 3546 | -7/Waste | Spotted C-40 Crusher 3556 | -7/Waste | EMP discharged 3563 | -7/Waste | Spotted C-40 Crusher 3564 | -7/Waste | Spotted C-40 Crusher 3567 | -7/Waste | Spotted C-40 Crusher 3620 | -7/Waste | Discovered new exit (range 12) 3622 | -7/Waste | Identified exit to Factory 3623 | -7/Waste | Entered Factory 3656 | -7/Factory | Identified exit to Lower Caves 3854 | -7/Factory | Entered Lower Caves 3860 | -7/Lower Caves | Entered an active Warlord outpost 3862 | -7/Lower Caves | Learned location of Armory (-4) 3862 | -7/Lower Caves | Learned 8 Research zone layouts 3862 | -7/Lower Caves | Learned Factory stockpile data 3862 | -7/Lower Caves | Learned Extension security intel 3862 | -7/Lower Caves | Learned Research garrison access intel 3875 | -7/Lower Caves | Learned Factory emergency access door positions 4188 | -7/Lower Caves | Discovered new exit (range 4) 4189 | -7/Lower Caves | Identified exit to Lower Caves 4189 | -7/Lower Caves | Entered another Lower Caves area 4332 | -7/Lower Caves | Encountered a Warlord checkpoint 4350 | -7/Lower Caves | Discovered new exit (range 16) 4356 | -7/Lower Caves | Learned 4 Factory zone layouts 4386 | -7/Lower Caves | Identified exit to Data Miner 4387 | -7/Lower Caves | Entered Data Miner 4387 | -7/Data Miner | Discovered new exit (range 6) 4393 | -7/Data Miner | Met Data Miner 4401 | -7/Data Miner | Learned location of Section 7 (-3) 4401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4404 | -7/Data Miner | Received God Mode back door access code from Data Miner 4415 | -7/Data Miner | Destroyed Data Miner 4418 | -7/Data Miner | Found Prototype Hackware 4419 | -7/Data Miner | Interfaced with the Data Conduit 4454 | -7/Data Miner | Identified exit to Proximity Caves 4454 | -7/Data Miner | Entered Proximity Caves 4553 | -6/Proximity Caves | Learned Factory terminal intel 4589 | -6/Proximity Caves | Discovered new exit (range 6) 4594 | -6/Proximity Caves | Identified exit to Factory 4594 | -6/Proximity Caves | Entered Factory 4594 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4594 | -6/Factory | Identified Quantum Router 4595 | -6/Factory | Identified exit to Lower Caves 4599 | -6/Factory | Loaded intel: 279 machine locations 4600 | -6/Factory | Loaded intel: 25 terminal locations 4644 | -6/Factory | Manually triggered Chute Trap 4644 | -6/Factory | Sucked down chute 4644 | -6/Factory | Entered Waste 4645 | -6/Waste | Met a frightened Derelict 4646 | -6/Waste | Spotted C-40 Crusher 4654 | -6/Waste | Spotted C-40 Crusher 4655 | -6/Waste | Spotted C-40 Crusher 4665 | -6/Waste | Spotted C-40 Crusher 4671 | -6/Waste | Spotted C-40 Crusher 4675 | -6/Waste | Discovered new exit (range 16) 4675 | -6/Waste | Spotted C-40 Crusher 4679 | -6/Waste | Identified exit to Factory 4679 | -6/Waste | Entered Factory 4680 | -6/Factory | Loaded intel: 315 machine locations 4772 | -6/Factory | Entered Lower Caves 4948 | -6/Lower Caves | Learned Factory security intel 4964 | -6/Lower Caves | Learned location of 1 exit from Factory 4992 | -6/Lower Caves | Discovered new exit (range 9) 5005 | -6/Lower Caves | Identified exit to Lower Caves 5006 | -6/Lower Caves | Entered another Lower Caves area 5009 | -6/Lower Caves | Discovered new exit (range 7) 5107 | -6/Lower Caves | Learned Factory machine intel 5187 | -6/Lower Caves | Discovered new exit (range 8) 5189 | -6/Lower Caves | Identified exit to Zion 5190 | -6/Lower Caves | Entered Zion 5216 | -6/Zion | Discovered new exit (range 11) 5217 | -6/Zion | Learned 4 Factory zone layouts 5270 | -6/Zion | Learned Factory fabricator intel 5278 | -6/Zion | Gained Derelict followers 5286 | -6/Zion | Learned location of 1 exit from Factory 5346 | -6/Zion | Learned Factory security intel 5358 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5412 | -6/Zion | Met Imprinter 5562 | -6/Zion | Identified exit to Proximity Caves 5670 | -6/Zion | Entered Proximity Caves 5670 | -5/Proximity Caves | Accompanied by 2 allies 5697 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5730 | -5/Proximity Caves | Discovered new exit (range 9) 5732 | -5/Proximity Caves | Identified exit to Factory 5764 | -5/Proximity Caves | Entered Factory 5764 | -5/Factory | Evolved 2 slots: Utility x2 5765 | -5/Factory | Identified exit to Factory 5768 | -5/Factory | Loaded intel: 308 machine locations 5769 | -5/Factory | Loaded intel: 6 fabricator locations 5779 | -5/Factory | Identified exit to Upper Caves 5779 | -5/Factory | Identified exit to Extension 5832 | -5/Factory | Entered Upper Caves 5903 | -5/Upper Caves | Spotted B-75 Beast 5910 | -5/Upper Caves | Encountered a Warlord checkpoint 5944 | -5/Upper Caves | Learned location of 1 exit from Factory 5955 | -5/Upper Caves | Discovered new exit (range 11) 5983 | -5/Upper Caves | Identified exit to Upper Caves 5983 | -5/Upper Caves | Entered another Upper Caves area 6056 | -5/Upper Caves | Encountered a Warlord checkpoint 6065 | -5/Upper Caves | Build established: Wizard-Sprinter 6065 | -5/Upper Caves | Discovered new exit (range 5) 6092 | -5/Upper Caves | Identified exit to Zhirov 6092 | -5/Upper Caves | Entered Zhirov 6092 | -5/Zhirov | Discovered new exit (range 3) 6098 | -5/Zhirov | Met Zhirov 6106 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6112 | -5/Zhirov | Found Alien Artifact 6112 | -5/Zhirov | Identified Integrated Dissipator 6112 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6125 | -5/Zhirov | Found Alien Artifact 6167 | -5/Zhirov | Identified exit to Proximity Caves 6167 | -5/Zhirov | Entered Proximity Caves 6169 | -4/Proximity Caves | Spotter reported a threat 6170 | -4/Proximity Caves | Spotter reported a threat 6372 | -4/Proximity Caves | Learned Research terminal intel 6380 | -4/Proximity Caves | Discovered exit to Factory (range 8) 6382 | -4/Proximity Caves | Entered Factory 6382 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6383 | -4/Factory | Identified exit to Research 6385 | -4/Factory | Loaded intel: 248 machine locations 6401 | -4/Factory | Identified exit to Upper Caves 6401 | -4/Factory | Identified exit to Armory 6432 | -4/Factory | Fabricated Weapon Mount (x2) 6473 | -4/Factory | Spotted B-86 Titan 6540 | -4/Factory | Fabricated Field Propulsion Array? 6541 | -4/Factory | Build established: Wizard-Mutant 6584 | -4/Factory | Entered Armory 6585 | -4/Armory | Loaded intel: 108 machine locations 6729 | -4/Armory | Fabricated Field Propulsion Array (x1) 6771 | -4/Armory | Fabricated Field Propulsion Array (x1) 6829 | -4/Armory | Fabricated Field Propulsion Array (x1) 6870 | -4/Armory | Identified Transdimensional Reconstructor 6870 | -4/Armory | Warped through subspace to slip node 6870 | -4/Armory | Discovered new exit (range 1) 6870 | -4/Armory | Identified exit to Lab 6871 | -4/Armory | Entered Lab 6871 | -4/Lab | Discovered exit to Research (range 9) 6875 | -4/Lab | Hidden lab's door opened automatically 6875 | -4/Lab | Sensor layout match revealed 6876 | -4/Lab | Gained access to the hidden lab's interior 6908 | -4/Lab | Found Integrated Dissipator 6914 | -4/Lab | Found Alien Artifact 6914 | -4/Lab | Identified Core Regenerator 6914 | -4/Lab | Used Core Regenerator, restored core integrity (+111) 6916 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 7024 | -4/Lab | Found Prototype Energy Cannon 7026 | -4/Lab | Identified Potential Cannon 7028 | -4/Lab | Found Prototype Hackware 7028 | -4/Lab | Identified Deep Network Scanner 7044 | -4/Lab | Detected by scanners 7054 | -4/Lab | Decrypted terminal 7055 | -4/Lab | Found Alien Artifact 7056 | -4/Lab | Identified LC Capacitor 7069 | -4/Lab | Decrypted terminal 7082 | -4/Lab | Entered Research 7082 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7083 | -3/Research | Identified exit to Quarantine 7084 | -3/Research | Loaded intel: 135 machine locations 7085 | -3/Research | Loaded intel: 20 terminal locations 7086 | -3/Research | Loaded intel: 3 garrison access locations 7124 | -3/Research | Build established: Hacker-Mutant 7185 | -3/Research | Spotted B-90 Cyclops 7192 | -3/Research | Entered Quarantine 7193 | -3/Quarantine | Loaded intel: 87 machine locations 7222 | -3/Quarantine | Lost 4 parts (1n3u) 7280 | -3/Quarantine | Spotted Fortress 7302 | -3/Quarantine | Discovered new exit (range 5) 7302 | -3/Quarantine | Discovered new exit (range 6) 7303 | -3/Quarantine | Entered Section 7 7304 | -3/Section 7 | Loaded intel: 132 machine locations 7411 | -3/Section 7 | Spotted Executioner 7411 | -3/Section 7 | Spotted Executioner 7430 | -3/Section 7 | Found Alien Energy Cannon 7431 | -3/Section 7 | Installed L-Cannon capacitor 7435 | -3/Section 7 | Lost 3 parts (3n) 7452 | -3/Section 7 | Spotted S7 Guard 7463 | -3/Section 7 | Intercept squad dispatched 7468 | -3/Section 7 | Spotted Tracker 7478 | -3/Section 7 | Identified exit to Research 7483 | -3/Section 7 | Spotted Combat Programmer 7492 | -3/Section 7 | Core integrity fell below 50% 7504 | -3/Section 7 | Core integrity fell below 20% 7508 | -3/Section 7 | System corruption reached 10% 7508 | -3/Section 7 | Destroyed by C-35 Carver with Improved Concussive RPG Last Messages --------------- Adv. Hacking Suite destroyed. Dropped Med. Storage Unit. Impulse Thruster Array destroyed. Penetrated by EMDS Slug. Slammed into G-73 Enforcer. Slammed into G-67 Veteran. Destabilizing: System corrupted (+2). Imp. Targeting Computer destroyed. Slammed into G-67 Veteran. Destabilizing: Core damaged (-39). Slammed into G-67 Veteran. Mak. Hacking Suite destroyed. System corrupted by crushing effect (+5). Destabilizing: Core damaged (-26). Slammed into G-67 Veteran. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by EMDS Slug. Knocked back. R-10 Processor knocked back. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ???????????????????????????????????????????????""" | | ??????????????????????????????????????????????? ? | | ??????????????????????????????????????????????? ? | | ?????????????????????????????????????????????##"#? | | ?????????????????????????????????????####????# ## | | ?????????????????????????????????????#! ??+ # | | ?????????????????????????????????????# # # | | ?????????????????????????????????????# ! +! + | | ?????????????????????#####?????""????# #! # | | ?????????????"""""""?# ?????""????# ??# #] | | ?????????????"""""""?# #????""????####???## ## | | ?????????????"""""""?# H #???"""???????????# # | | ?????????????????????+ c +???"?"???????????# | | ?????????????????????#c #???"""???????????# | | ?????????????????????# #????""???????????# # | | ?????????????????????# #??"??"???????????## ## | | ?????????????????????# #??""""????????????# #? | | ?????????????????????# #??????????????????# #? | | ?????????????????????# ########???????????# #? | | ????????????????"""??+ @ #???????????# #? | | ?###########????"""??# s #???????????# #? | | ?# #????"""??# s############# ## | | ?# #????"""??# gsps # | | ?# #????"""??# +############### = # | | ?# !!! #????"""??# """" ##???# # | | ?# !! #????"""??# # ""S"" "##??# # | | ?# !! #?????????# # "" "" # #??##+### | | ??? #?????????# R# ###???????? | | ????? ???????????# # [ #?????????? | | #######+##+#?????????#w ####+#########?????"""?? | | #?????????# #! ##???????""?""? | | #?????????# # """ #????????"""""" | | #?????????# # """ #????????"""""" | | ########### + """ #?????????????? | | # """ #?????????????? | | ###################### # """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # """ #?????????????? | | ?????????????????????# # #?????????????? | | ""???????????????????# #####+####?????????????? | | ""???????????????????# ??????????????????????? | | ""???????????????????# ?????????????????????? | | ?????????????????????# ????????????????????? | | ?????????????????????# ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 29 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 71 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 75 Defensive Hacking 25 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Weapon Mount | -6/Factory | Hacked Imp. Medium Treads | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Lrn. Proton Cannon | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Drone Bay | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Force Field | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Field Propulsion Array | -4/Factory | Scanalyzed Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ K-01 Serf | x4 | -7/Factory | Preloaded Weapon Mount | x2 | -4/Factory Field Propulsion Array | x1 | -4/Factory Field Propulsion Array | x1 | -4/Armory Field Propulsion Array | x1 | -4/Armory | Authchip Field Propulsion Array | x1 | -4/Armory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator LC Capacitor Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructAngularBoomstick Manual? 0 Play Time 02:10:10 Cumulative 184.0 hours Start 2025.09.06 @ 10:00:46 End 2025.09.06 @ 12:28:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 9 Types 3/0/2/2/1/0/0/0/0/1 Lore% 85 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b760e67a-e771-4c0e-a5d8-942804484299