Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.15 @ 00:42:50 Player: zapruda Result: Destroyed by as-64355 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1220) 1220 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-27) -27 TOTAL SCORE: 2893 Bonus ------- Friendly Fire -27 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 279/280 System Corruption 9% Temperature Cool (16) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Signal Interpreter > --- WEAPON ----------- Heavy Particle Cannon Axe > --- INVENTORY -------- Cooled Ion Engine Advanced Targeting Computer Shock Bomb Launcher Datajack [Rating: 19] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Hacking Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Shotgun Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Shotgun Launcher Shock Bomb Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 59 | 8 19 7 25 . Power 7 | 1 2 2 2 . Engine 5 | 1 1 1 2 . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 18 | 2 4 2 10 . Treads 4 | 2 2 . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover 8 | . 2 1 5 . Flight 4 | . . 1 3 . Utility 12 | 2 6 . 4 . Device 3 | . 2 . 1 . Storage 5 | 2 2 . 1 . Processor 2 | . 1 . 1 . Hackware 2 | . 1 . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 3 7 3 9 . Energy Gun 5 | 2 2 1 . . Energy Cannon 6 | . . 1 5 . Ballistic Gun 7 | 1 5 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 2 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 19 | . . 6 10 3 Power 2 | . . 2 . . Propulsion 10 | . . 2 6 2 Utility 2 | . . . 1 1 Weapon 5 | . . 2 3 . Highest Loss Streak 5 | . . 5 4 3 Average Slot Usage (%) 90 | . 97 92 85 64 Engine 5 | . 7 . 6 11 Core 6 | . 5 13 4 . Treads 5 | . 15 . . . Hover 12 | . 11 18 11 11 Flight 4 | . . 4 9 . Device 3 | . 4 . 3 9 Storage 9 | . 17 . 9 . Processor 9 | . 4 14 11 11 Hackware 7 | . . 14 8 11 Energy Gun 6 | . 7 17 . . Energy Cannon 6 | . . 9 9 . Ballistic Gun 7 | . 19 . 2 . Slashing Weapon 2 | . . . 6 . Naked Turns . | . . . . . Heaviest Build 43 | 14 43 16 21 8 Greatest Support 40 | 40 40 12 29 15 Greatest Overweight (x) 6 | . 3 2 6 2 Average Overweight (x) 1 | . . . 1 . Largest Inventory Capacity 16 | 8 16 4 6 4 Average Capacity 6 | 6 9 4 5 4 Most Carried 14 | 5 14 4 6 2 Average Carried 5 | 3 7 3 4 2 Final Capacity 8 | 8 4 4 4 4 Final Carried 4 | 4 4 4 2 2 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1094 | 280 370 118 326 . Remotely . | . . . . . Salvage Created 2142 | 72 516 461 1093 . Parts 122 | 2 40 14 66 . Haulers Intercepted 7 | . 2 . 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 30 | . 9 7 14 . Melee 3 | . . . 3 . Guns 14 | . 9 5 . . Cannons 9 | . . 2 7 . AOE 3 | . . . 3 . Classes Destroyed 11 | 1 4 2 4 . Worker 2 | . . . 2 . Builder 3 | . . . 3 . Tunneler 2 | . . 2 . . Hauler 7 | . 2 . 5 . Recycler 5 | 1 . 3 1 . Operator 4 | . 1 . 3 . Watcher 7 | . 3 . 4 . Swarmer 8 | . . 3 5 . Grunt 18 | . 9 4 5 . Duelist 1 | . . . 1 . Sentry 3 | . . . 3 . Best Kill Streak 6 | 1 4 3 6 . Combat Bots Only 4 | . 4 3 3 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging 1 | . 1 . . . Exploded 1 | . . . 1 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1891 | . 374 419 780 318 Core 547 | . 10 127 240 170 Absorbed by Shields . | . . . . . Core Remaining (%) 72 | 100 . 45 . . Volleys Fired 155 | 2 45 38 70 . Largest 2 | 2 2 2 2 . Hottest 130 | 90 90 130 111 . Shots Fired 226 | 4 89 58 75 . Gun 146 | 4 89 41 12 . Cannon 69 | . . 17 52 . Launcher 11 | . . . 11 . Special . | . . . . . Kinetic 75 | . 63 . 12 . Thermal 98 | 4 26 41 27 . Explosive . | . . . . . Electromagnetic 53 | . . 17 36 . Robot Hit Streak 10 | 4 10 10 9 . Robot Miss Streak 6 | . 6 4 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 167 | 4 62 42 59 . Core Hits 105 | 2 33 39 30 1 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 24 | . . 1 23 . Impact . | . . . . . Slashing 24 | . . 1 23 . Piercing . | . . . . . Sneak Attacks 6 | . . . 6 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4312 | 47 929 720 2607 9 Guns 1488 | 47 929 407 105 . Cannons 1152 | . . 212 940 . Explosions 652 | . . 68 584 . Melee 971 | . . . 971 . Ramming 49 | . . 33 7 9 Kinetic 782 | . 677 . 105 . Thermal 1149 | 47 252 475 375 . Explosive . | . . . . . Electromagnetic 1361 | . . 212 1149 . Impact . | . . . . . Slashing 971 | . . . 971 . Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 2 | . . . 2 2 Corruption Purged . | . . . . . Effects 4 | . . . 3 1 Message Errors 2 | . . . 1 1 Energy Discharges 2 | . . . 2 . Overload Shots . | . . . . . Overflow Damage 222 | . . 19 203 . Projectiles 71 | . . 9 62 . Explosions 42 | . . 8 34 . Melee 109 | . . 2 107 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . 16 26 4 Shots 2 | . . . 2 . Rammed 9 | . . 2 3 4 Targets Rammed 9 | . . 2 3 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 369 | 60 321 369 194 16 Average Temperature 103 | 30 112 138 50 16 Received Heat Transfer 722 | . 198 186 198 140 Effects 7 | . 1 6 . . Shutdowns 2 | . . 2 . . Energy Bleed 2 | . 1 1 . . Interference 3 | . . 3 . . Siege Activations . | . . . . . Robots Corrupted 2 | . . . 2 . Combat Hostiles 1 | . . . 1 . Parts Fried 13 | . . 1 12 . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 1 1 . 1 . Heat Transferred 1987 | 124 669 639 555 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 492 | 5 181 206 492 206 Initial 191 | . 3 6 5 191 Average 86 | 2 76 49 119 197 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 88 | 100 100 98 73 58 Level 1 9 | . . 1 22 41 Level 2 1 | . . . 4 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 3 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 82 | . 16 12 39 15 Peak Tracking Total 15 | . 4 3 6 15 Tactical Retreats 12 | . 2 4 6 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 3 | . 2 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . 4 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 13 | . 5 1 7 . Terminals 9 | . 5 . 4 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 50 | . 17 1 32 . Successful 43 | . 11 1 31 . Failed 7 | . 6 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 25 | . 17 . 8 . Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 22 | . . . 22 . Garrison Access . | . . . . . Terminal Hacks 19 | . 11 1 7 . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Dispatch Records 2 | . . . 2 . Transport Status 2 | . 2 . . . Reinforcement Status 1 | . . . 1 . Hauler Manifests 2 | . . . 2 . Zone Layout 4 | . 2 . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 22 | . . . 22 . Insert Component 10 | . . . 10 . Analyze 12 | . . . 12 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 7 | . 4 . 3 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 9 | . . . 9 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 9 | . . . 9 . Part Schematics Acquired 9 | . . . 9 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 8 . Highest-Rated Ally 16 | . . 16 8 . Total Orders 2 | . . 2 . . ROAM 1 | . . 1 . . GUARD 1 | . . 1 . . Ally Attacks 2 | . . . 2 . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 4392 | 96 1406 1081 1751 58 Spaces Moved 2663 | 54 758 821 955 75 Core 34 | 13 . . 20 1 Treads 456 | 41 415 . . . Legs 25 | . . . 25 . Wheels . | . . . . . Hover 2079 | . 343 821 841 74 Flight 69 | . . . 69 . Fastest Speed 34 | 50 56 56 34 70 Average Speed 136 | 133 155 111 147 72 Slowest Speed 440 | 160 236 180 440 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 5 98 98 69 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 1 | . . 1 . . Terrain Destroyed 19 | . . 4 15 . Melee 1 | . . 1 . . Projectile 9 | . . . 9 . AOE 9 | . . 3 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 3168 | 73 909 928 1179 79 Wait 150 | . 26 55 69 . Move 2659 | 53 757 820 954 75 Hop . | . . . . . Pick Up 67 | 10 33 4 20 . Fast Attach 8 | 1 2 3 2 . Attach 35 | 6 10 4 15 . Detach 2 | . 1 . 1 . Swap 16 | 1 7 . 8 . Drop 43 | . 28 1 14 . Fire 155 | 2 45 38 70 . Melee 24 | . . 1 23 . Ram 9 | . . 2 3 4 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 14) 745 | -10/Materials | Discovered new exit (range 13) 1017 | -10/Materials | Discovered new exit (range 11) 1030 | -10/Materials | Identified exit to Materials 1237 | -10/Materials | Discovered exit to Materials (range 15) 1287 | -10/Materials | Build established: Scavenger-Mutant 1453 | -10/Materials | Identified exit to Mines 1503 | -10/Materials | Entered Mines 1507 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1572 | -10/Mines | Discovered exit to Materials (range 10) 1607 | -10/Mines | Discovered exit to Materials (range 8) 1822 | -10/Mines | Learned location of Zion (-6) 1863 | -10/Mines | Lost 5 parts (1p2n2w) 1890 | -10/Mines | Core integrity fell below 50% 2114 | -10/Mines | Build established: Mutant 2164 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2568 | -10/Mines | Build established: Scavenger-Mutant 2584 | -10/Mines | Entered Materials 2584 | -9/Materials | Accompanied by 1 ally 2584 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2905 | -9/Materials | Repaired Hover Unit 3768 | -9/Materials | Lost 4 parts (2n1u1w) 3826 | -9/Materials | Build established: Mutant 3990 | -9/Materials | Discovered new exit (range 15) 4029 | -9/Materials | Identified exit to Materials 4204 | -9/Materials | Discovered exit to Materials (range 11) 4258 | -9/Materials | Core integrity fell below 50% 4330 | -9/Materials | Discovered new exit (range 7) 4334 | -9/Materials | Identified exit to Mines 4335 | -9/Materials | Entered Mines 4359 | -9/Mines | Assembled infested the area 4387 | -9/Mines | Core integrity fell below 20% 4393 | -9/Mines | Destroyed by as-64355 with Assembled Blade Last Messages --------------- M005. 04330_ EXIT=FOUND 04334_ EXIT=IDENTIFIED: MINES LOCATION=MINES GOAL=ESCAPE Something is scanning the area. 04359_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 04385_ Slammed into as-10011. 04388_ Adv. Weight Redist. System destroyed. 04388_ System corrupted by crushing effect (+2). 04388_ Slammed into as-10011. 04388_ Destabilizing: System interference. 04388_ Imp. Signal Interpreter temporarily disabled. 04389_ Slammed into as-10011. 04392_ Hover Unit destroyed. 04392_ System corrupted by crushing effect (+5). 04392_ Knocked back. 04392_ Aluminum Leg destroyed. 04393_ R>::0DTI ZUNVO3KQ# QRGUX SSO Map ----- +----------------------------------------------------+ | ????# #???????????????????? | | ?????# #????????????????????? | | ????## #????????????????????? | | ????# ##???????????????????? | | ????# ##??????????????????? | | ????## ##?????????????????? | | ?????# ######????????????? | | ?????## ##???????????? | | ??????## #???????????? | | ???????## #???????????? | | ????????# ### ##???????????? | | ????????# #??####????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# #??????????????????? | | ????????# ####???????????????? | | ????????# #???????????????? | | ????????# #???????????????? | | ??####??#### #???????????????? | | ?## ##????# #???????????????? | | ?# ##???# ###?????????????? | | ?# ##??# ##????????????? | | ??# a#### ##???????????? | | ??# @a ####### ????? | | ??# aaaaa ?? | | ??##a a##a ?? | | ???##%%### ######### ?? | | ????# ## ##?????????? ??? | | ????# ## ##???????????????? | | ????# ### #???????????????? | | ????####?## #???????????????? | | ??????????## ##??????????????? | | ???????????## ##?????????????? | | ????????????## ###???????????? | | ?????????????## ##??????????? | | ??????????????# #??????????? | | ??????????????# ##??????? #? | | ??????????????## ##### #?? | | ???????????????## #??? | | ???????????????## # ## #??? | | ??????????????## ##?#??????? | | ?????????????## ###?????????? | | ?????????????# ##???????????? | | ?????????????# ##???????????? | | ?????????????## #???????????? | | ??????????????#####???????????? | | ??????????????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Power Shielding | -9/Materials | Scanalyzed Hvy. Particle Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Adv. Targeting Computer | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Axe | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireBoreLaser Manual? 0 Play Time 00:33:05 Cumulative 23.0 hours Start 2021.07.15 @ 00:10:26 End 2021.07.15 @ 00:42:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728b498c-efc2-4f6b-bf46-8351207f3154