Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.26 @ 23:34:04 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (248) 1240 Value Destroyed (7876) 7876 Prototype IDs (58) 1160 Alien Tech Used (0) 0 Bonus (3118) 3118 TOTAL SCORE: 18194 Bonus ------- High Alert Combat Kills 1708 Follower Combat Kills 628 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -118 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 784/815 System Corruption 0% Temperature Cool (-150) Movement Hovering (54) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Neutrino Core > --- PROPULSION (5) --- Improved Airjet Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (9) ------ Improved Cryofiber Web Improved Cooling System Advanced Targeting Computer Powered Armor EM Shield Hacking Suite System Shield PSU Rigger > --- WEAPON (5) ------- Lightning Gun Arc Projector Arc Projector Bore Cannon Flamer > --- INVENTORY (4) ---- System Backup Module Enhanced Flamer Molecular Deconstructor Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Improved Airjet Improved Gravmag System Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Cryofiber Web Improved Cooling System Advanced Targeting Computer Makeshift Cloaking Device Powered Armor EM Shield Hacking Suite System Shield System Backup Module > --- WEAPON ----------- Lightning Gun Arc Projector Arc Projector Molecular Deconstructor > --- INVENTORY -------- PSU Rigger Lightning Gun Bore Cannon Enhanced Flamer [Rating: 104] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Hacking Suite Device Makeshift Cloaking Device Processor Advanced Targeting Computer Hackware Hacking Suite Protection Powered Armor Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Slots Evolved 17 | 4 1 1 . 1 5 2 1 . 1 . . . . 1 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 4 | 1 . . . . 2 1 . . . . . . . . Utility 8 | 2 1 1 . . 1 1 . . 1 . . . . 1 Weapon 4 | 1 . . . 1 1 . 1 . . . . . . . Parts Attached 193 | 6 8 5 1 5 41 51 1 . 9 31 8 3 12 12 Power 19 | 1 1 . . 2 5 4 . . . 2 . 3 . 1 Engine 16 | 1 1 . . 2 4 3 . . . 2 . 3 . . Core 3 | . . . . . 1 1 . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 27 | 2 . 2 . . 5 12 . . 4 2 . . . . Treads 2 | . . . . . . . . . 2 . . . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 22 | . . 2 . . 5 11 . . 2 2 . . . . Flight 1 | . . . . . . 1 . . . . . . . . Utility 70 | . 5 1 1 1 13 23 . . 2 16 6 . . 2 Device 48 | . 1 . 1 1 6 15 . . 2 14 6 . . 2 Storage . | . . . . . . . . . . . . . . . Processor 4 | . . 1 . . 1 1 . . . 1 . . . . Hackware 5 | . 2 . . . 2 1 . . . . . . . . Protection 13 | . 2 . . . 4 6 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 77 | 3 2 2 . 2 18 12 1 . 3 11 2 . 12 9 Energy Gun 47 | 1 . . . 1 10 10 1 . 2 8 2 . 8 4 Energy Cannon 5 | . 1 . . . 3 1 . . . . . . . . Ballistic Gun 7 | 2 . . . . 3 . . . 1 . . . 1 . Ballistic Cannon 4 | . . . . . . . . . . 2 . . 1 1 Launcher 6 | . 1 2 . . 1 . . . . . . . 2 . Special Weapon 4 | . . . . . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 1 . . . . 1 . . . . Unidentified Prototypes 16 | . . . . . 5 6 . . . 2 . . 2 1 Parts Lost 3 | . . 1 . . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 3 | . . 1 . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . . 1 . . . . . . . 1 Average Slot Usage (%) 99 | . 94 96 96 99 99 99 100 100 99 99 100 99 99 99 Engine 9 | . 11 10 10 9 13 10 5 5 5 9 10 9 10 5 Leg 2 | . 24 14 . . . . . . . . . . . . Hover 21 | . . 5 20 19 20 25 26 26 25 25 25 25 25 23 Device 14 | . 10 10 16 19 8 9 10 10 11 18 20 20 20 21 Processor 5 | . . 9 10 9 6 5 5 5 5 5 5 5 5 4 Hackware 12 | . . 20 20 19 13 15 15 15 15 11 10 10 10 9 Protection 6 | . 20 7 . . 7 6 5 5 5 4 5 5 5 4 Energy Gun 18 | . 5 . . 2 19 20 26 26 25 24 25 25 24 16 Energy Cannon 1 | . 6 10 10 7 1 . . . . . . . . . Launcher 2 | . 11 9 10 9 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 68 | 7 18 16 15 22 43 49 51 51 52 59 59 59 55 68 Greatest Support 106 | 20 20 44 44 44 52 106 93 93 93 98 98 98 98 98 Greatest Overweight (x) 1 | 1 . . . . 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 1 1 2 2 2 4 4 4 4 4 4 4 4 4 4 Average Capacity 3 | . 1 1 2 2 3 4 4 4 4 4 4 4 4 4 Most Carried 4 | 1 1 2 2 2 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . . 1 2 1 3 3 3 4 3 3 3 4 3 3 Final Capacity 4 | 1 1 2 2 2 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 1 2 2 2 4 4 4 4 4 4 4 4 4 4 Class Distribution -------------------- 42% | Hacker-Gunner 31% | Hacker-Tank 13% | Hacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Zion Hacker-Tank | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Matter Collected 3051 | 272 362 195 27 141 530 626 66 . 137 295 100 30 49 221 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10158 | 65 597 70 . 332 1626 3503 . . 820 2091 375 188 . 491 Parts 505 | 2 48 4 . 17 108 158 . . 39 72 15 12 . 30 Haulers Intercepted 15 | . 2 . . . 5 6 . . . 2 . . . . Recyclers Shooed 3 | . . . . . . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . 42 . 5 6 . 29 Prevented 46 | . . . . . . . . . 25 . 3 4 . 14 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 184 | . 13 8 . 14 41 53 . . 16 14 8 6 . 11 Melee 1 | . . . . . . 1 . . . . . . . . Guns 107 | . 2 . . 4 34 30 . . 11 10 5 5 . 6 Cannons 15 | . 2 2 . 7 3 . . . . . . . . 1 AOE 31 | . 9 6 . 3 2 7 . . 2 1 . . . 1 Classes Destroyed 22 | 1 7 2 . 1 4 2 . . . 2 1 1 . 1 Worker 7 | . . . . . 1 1 . . . 5 . . . . Builder 6 | . 1 . . . 1 4 . . . . . . . . Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 15 | . 2 . . . 5 6 . . . 2 . . . . Recycler 13 | 1 1 . . . . 6 . . . 5 . . . . Carrier 1 | . . . . . . . . . . . . . . 1 Mechanic 1 | . 1 . . . . . . . . . . . . . Operator 7 | . 3 . . . 3 . . . . 1 . . . . Watcher 12 | . 3 . . . 3 3 . . . 3 . . . . Swarmer 65 | . 6 3 . 9 16 13 . . 8 1 . 3 . 6 Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 55 | . 7 . . 3 14 22 . . 2 7 . . . . Brawler 8 | . . . . 2 1 3 . . 1 . 1 . . . Duelist 5 | . . . . . 1 1 . . 1 1 1 . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 23 | . . . . . 8 8 . . 2 3 1 . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . Hunter 9 | . . . . . 1 1 . . 2 . . 1 . 4 Programmer 6 | . . . . . . 4 . . . 1 1 . . . Decomposer 1 | . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . . . . . . . 2 . . Assembled 4 | . . 4 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . Fireman 3 | . . . . . . . . . . . 3 . . . Best Kill Streak 15 | 1 6 3 . 3 9 13 . . 6 15 4 3 . 6 Combat Bots Only 7 | . 5 3 . 3 6 6 . . 6 7 4 3 . 5 Max Kills in Single Turn 4 | 1 3 2 . 1 2 4 . . 2 3 1 3 . 2 Gunslinging 2 | . . . . . 1 1 . . 1 . . 2 . . Exploded 3 | . 3 2 . 1 1 3 . . 1 1 . . . 1 Melee 1 | . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Damage Taken 9304 | . 175 810 . 346 1802 2907 . . 414 499 175 135 . 2041 Core 6386 | . 113 601 . 271 1282 1906 . . 276 332 120 96 . 1389 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Core 5515 | . 103 453 . 240 1105 1680 . . 246 293 103 62 . 1230 Core Remaining (%) 66 | 100 . . . 40 64 . . . 62 . . . . . Volleys Fired 508 | 4 78 34 . 39 112 119 . . 22 46 14 7 1 32 Largest 5 | 2 2 1 . 1 4 4 . . 5 5 5 5 1 5 Hottest 345 | 70 70 60 . 75 249 220 . . 275 275 275 275 60 345 Shots Fired 1438 | 8 81 34 . 39 296 427 2 . 108 226 70 35 1 111 Gun 1299 | 8 45 . . 12 273 427 2 . 108 226 70 35 1 92 Cannon 91 | . 24 23 . 21 18 . . . . . . . . 5 Launcher 34 | . 12 11 . 6 5 . . . . . . . . . Special 14 | . . . . . . . . . . . . . . 14 Kinetic 23 | 4 3 . . . 11 . . . . . . . . 5 Thermal 301 | 4 66 23 . 33 159 . . . . . 1 . 1 14 Explosive 31 | . 12 11 . 6 2 . . . . . . . . . Electromagnetic 1083 | . . . . . 124 427 2 . 108 226 69 35 . 92 Robot Hit Streak 57 | 7 8 6 . 9 25 57 . . 25 27 23 20 . 20 Robot Miss Streak 4 | . 4 2 . 1 3 2 2 . 2 2 1 4 . 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 33 | . . . . . 9 10 . . 5 2 1 3 . 3 Max Gunslinging Chain 2 | . . . . . 2 2 . . 1 1 1 2 . 1 Shots Hit Robots 1051 | 7 42 19 . 29 200 338 . . 89 157 58 26 . 86 Core Hits 423 | 2 33 15 . 16 84 119 1 . 28 68 17 11 . 29 Critical Hits 4 | . . . . . . . . . . . . . . 4 Critical Kills 2 | . . . . . . . . . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . . . . . . . . . 2 Melee Attacks 13 | . . . . 2 3 8 . . . . . . . . Impact 8 | . . . . . . 8 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20185 | 91 1066 646 . 810 3951 6654 20 . 1502 2961 887 484 . 1113 Guns 15792 | 91 351 . . 231 3297 5537 20 . 1217 2789 887 484 . 888 Cannons 1001 | . 246 244 . 256 183 . . . . . . . . 72 Explosions 3159 | . 469 402 . 323 471 998 . . 285 172 . . . 39 Melee 119 | . . . . . . 119 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 312 | 40 15 . . . 185 . . . . . . . . 72 Thermal 5192 | 51 582 244 . 487 2193 998 . . 285 172 27 . . 153 Explosive 1317 | . 469 402 . 323 123 . . . . . . . . . Electromagnetic 13245 | . . . . . 1450 5537 20 . 1217 2789 860 484 . 888 Impact 119 | . . . . . . 119 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 7 7 2 . . . 2 Average Corruption 4 | . . . . . . 5 7 7 7 1 . . . 1 Corruption Purged 5 | . . . . . . . . . . 3 . . . 2 Effects 145 | . . . . . . 85 24 1 30 3 . . . 2 Message Errors 19 | . . . . . . 9 4 1 4 1 . . . . Matter Fused 28 | . . . . . . 15 7 . 6 . . . . . Heat Flow Errors 14 | . . . . . . 6 3 . 4 1 . . . . Energy Discharges 15 | . . . . . . 8 2 . 3 . . . . 2 Parts Rejected 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 16 | . . . . . . 5 5 . 5 1 . . . . Data Loss (major) 5 | . . . . . . 3 1 . 1 . . . . . Misfires 2 | . . . . . . . 2 . . . . . . . Targeting Errors 37 | . . . . . . 32 . . 5 . . . . . Weapon Failures 8 | . . . . . . 6 . . 2 . . . . . Overload Shots 1 | . . . . . . . . . . . . . 1 . Overflow Damage 161 | . 5 34 . 11 . 37 . . 3 71 . . . . Projectiles 19 | . 5 14 . . . . . . . . . . . . Explosions 142 | . . 20 . 11 . 37 . . 3 71 . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 353 | . . 49 . 49 . 201 . . 21 . . . . 33 Shots 9 | . . 1 . 1 . 5 . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 316 | 36 253 78 . 112 316 217 187 . 230 312 . . . . Average Temperature 71 | 19 76 32 . 32 98 39 96 . 45 98 . . . . Received Heat Transfer 1730 | . 81 . . 21 594 606 . . 45 171 167 . . 45 Effects 1 | . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 30 | . . . . . 2 16 . . 3 3 3 1 . 2 Combat Hostiles 29 | . . . . . 2 15 . . 3 3 3 1 . 2 Parts Fried 116 | . . . . . 11 52 . . 6 30 13 1 . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 13 | . 2 1 . 2 6 . . . . . . . . 2 Heat Transferred 9251 | 148 1517 518 . 962 4244 675 . . 150 200 37 . . 800 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . 2 14 . . 4 2 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Peak Influence 1285 | 5 363 271 . 252 780 1285 . . . 975 . . . . Average Influence 469 | 1 113 148 . 113 533 672 . . . 652 . . . . Maximum Alert Level 4 | . 1 1 . 1 3 4 . . . 3 . . . . Low Security (%) 28 | 100 80 90 . 87 8 . . . . 1 . . . . Level 1 21 | . 19 9 . 12 15 22 . . . 36 . . . . Level 2 23 | . . . . . 57 41 . . . . . . . . Level 3 22 | . . . . . 19 21 . . . 62 . . . . Level 4 4 | . . . . . . 13 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . . . 6 12 . . . 5 . . . . Investigation 2 | . . . . . . 1 . . . 1 . . . . Extermination 4 | . . . . . . 3 . . . 1 . . . . Reinforcement 12 | . 4 . . . 4 3 . . . 1 . . . . Assault 5 | . . . . . 2 2 . . . 1 . . . . Garrison 4 | . . . . . . 3 . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 2 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Distress Signals 6 | . . . . . 3 3 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 291 | . 29 16 . 17 66 78 . . 26 24 7 7 . 21 Peak Tracking Total 9 | . 4 5 . 5 6 9 . . 7 6 4 3 . 7 Tactical Retreats 29 | . . 3 . 1 10 10 . . 1 2 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Traps Triggered 8 | . . . . . 1 5 . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 71 | . . . . . 7 . . . . 64 . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . Reprogrammed 9 | . . . . . 5 . . . . 4 . . . . Reused 3 | . . . . . 3 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 8 | . . . . . 4 . . . 4 . . . . . Power Sources Rigged 15 | . . . . 5 8 1 . . . 1 . . . . Exploded 4 | . . . . 2 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Disabled 40 | . 11 4 . 5 8 4 . . . 7 . . . 1 Max in Single Turn 6 | . 2 1 . 2 2 1 . . . 6 . . . 1 Garrison Access 4 | . . . . . 1 1 . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Machines Accessed 58 | . 6 . 1 . 9 20 . 4 . 17 1 . . . Terminals 27 | . 4 . . . 8 8 . . . 7 . . . . Fabricators 6 | . . . . . . 4 . . . 2 . . . . Repair Stations 7 | . . . . . . 4 . . . 3 . . . . Recycling Units 4 | . 2 . . . . 1 . . . 1 . . . . Scanalyzers 5 | . . . . . 1 2 . . . 2 . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Total Hacks 253 | . 15 . 1 . 52 78 . 27 . 79 1 . . . Successful 200 | . 9 . 1 . 45 56 . 27 . 61 1 . . . Failed 53 | . 6 . . . 7 22 . . . 18 . . . . Catastrophic 4 | . 2 . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 99 | . 9 . 1 . 21 19 . . . 39 . . 9 1 Terminals 133 | . 9 . . . 43 38 . . . 43 . . . . Fabricators 22 | . . . . . . 6 . . . 16 . . . . Repair Stations 30 | . . . . . . 22 . . . 8 . . . . Recycling Units 11 | . 6 . . . . 3 . . . 2 . . . . Scanalyzers 25 | . . . . . 9 8 . . . 8 . . . . Garrison Access 3 | . . . . . . 1 . . . 2 . . . . Terminal Hacks 87 | . 2 . 1 . 23 17 . 27 . 16 1 . . . Record 13 | . . . . . . . . 11 . 2 . . . . Part Schematic 11 | . . . . . . 2 . 6 . 3 . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Robot Analysis 3 | . . . . . . 3 . . . . . . . . Prototype ID Bank 11 | . 1 . . . 4 1 . 3 . 2 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Level Access Points 2 | . . . . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . . . 1 1 . . . 1 . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . . 1 . . . . Alert Level 3 | . . . . . 2 . . . . 1 . . . . Unreport Threat 6 | . . . . . 3 2 . . . 1 . . . . Locate Traps 10 | . 1 . . . 5 2 . . . 2 . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . Recall Assault 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . Zone Layout 3 | . . . . . 1 1 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . 6 . . . 11 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . Load Schematic 6 | . . . . . . 2 . . . 4 . . . . Build 10 | . . . . . . 4 . . . 6 . . . . Repair Station Hacks 23 | . . . . . . 15 . . . 8 . . . . Scan Component 12 | . . . . . . 8 . . . 4 . . . . Repair 11 | . . . . . . 7 . . . 4 . . . . Recycling Unit Hacks 6 | . 3 . . . . 2 . . . 1 . . . . Report Inventory 4 | . 2 . . . . 1 . . . 1 . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . Scanalyzer 22 | . . . . . 9 6 . . . 7 . . . . Insert Component 9 | . . . . . 3 3 . . . 3 . . . . Analyze 13 | . . . . . 6 3 . . . 4 . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . 2 . . . . Seal Access 3 | . . . . . . 1 . . . 2 . . . . Unauthorized Hacks 96 | . 11 . . . 28 21 . . . 36 . . . . Terminals 35 | . 2 . . . 13 8 . . . 12 . . . . Track 3 | . . . . . 1 . . . . 2 . . . . Assimilate 2 | . . . . . 1 . . . . 1 . . . . Botnet 24 | . 2 . . . 8 7 . . . 7 . . . . Detonate 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . . . . . . 1 . . . . Operators 4 | . . . . . 2 1 . . . 1 . . . . Fabricators 3 | . . . . . . . . . . 3 . . . . Report 1 | . . . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 1 . . . 1 . . . . Reject 2 | . 1 . . . . 1 . . . . . . . . Mask 2 | . 1 . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 43 | . 5 . . . 9 16 . . . 13 . . . . Full Trace Events 2 | . . . . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . 3 5 . 6 . 5 . . . . Parts Built 8 | . . . . . . 5 . . . 3 . . . . Matter 1292 | . . . . . . 760 . . . 532 . . . . Time 510 | . . . . . . 173 . . . 337 . . . . Total Part Build Rating 37 | . . . . . . 23 . . . 14 . . . . Parts Repaired 10 | . . . . . . 6 . . . 4 . . . . Time 332 | . . . . . . 244 . . . 88 . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . 10 . . . . . . . . Parts Scanalyzed 9 | . . . . . 3 3 . . . 3 . . . . Part Schematics Acquired 8 | . . . . . 3 3 . . . 2 . . . . Parts Damaged 3 | . . . . . 2 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 1 . . . . . . . . . Non-combat 2 | . . . . 1 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . 2 2 . . . . . . . . . no_distress 3 | . . . . 2 1 . . . . . . . . . check_alert 1 | . . . . . 1 . . . . . . . . . Relay Couplers Released 1 | . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . 1 . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . 2 1 . . . 1 Allies Hacked 2 | . . . . . . . . . . 1 . . . 1 Hacks Repelled 1 | . . . . . . . . . . 1 . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Total Allies 17 | . . . . 2 1 1 . . 3 2 . . 7 1 Largest Group 7 | . . . . 2 1 1 1 1 3 3 . . 7 7 Highest-Rated Group 160 | . . . . 42 10 32 32 32 152 152 . . 160 160 Highest-Rated Ally 94 | . . . . 31 10 32 32 32 94 94 . . 28 46 Total Orders 3 | . . . . . . . . . . 3 . . . . ROAM 1 | . . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . 2 . . . . Ally Attacks 111 | . . . . 10 . . . . 38 51 . . . 12 Total Damage 2539 | . . . . 277 . . . . 1036 863 . . . 363 Kills 22 | . . . . 3 . . . . 9 6 . . . 4 Allies Corrupted 3 | . . . . . . . . . 1 1 . . . 1 Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 3 | . . . . . . 3 . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . 1 . 1 . 1 . 1 1 Drone Launches 2 | . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Turns Passed 13054 | 97 1088 573 239 687 1530 2308 753 60 691 1602 1020 600 1101 705 Spaces Moved 13867 | 72 749 458 313 657 1201 2276 833 83 922 1622 1702 1034 1439 506 Core 15 | 15 . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Legs 1115 | 57 749 309 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 12737 | . . 149 313 657 1201 2276 833 83 922 1622 1702 1034 1439 506 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 76 76 76 53 53 54 54 54 54 54 54 54 54 Average Speed 63 | 106 120 105 76 76 70 59 54 54 54 54 54 54 54 54 Slowest Speed 131 | 120 120 120 76 76 131 121 54 54 60 54 54 54 54 54 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 71 | 4 98 71 70 81 74 55 96 68 90 42 99 93 86 51 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . 1 . . . . 2 1 Known Exits Taken 5 | . . . . 1 1 1 . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . 1 1 . . 1 1 1 . Scrap Searched 13 | . . 1 . 1 . . 3 . 2 . 1 3 2 . Spaces Dug 9 | . 9 . . . . . . . . . . . . . Terrain Destroyed 324 | . 70 82 . 37 33 38 . . 8 52 . . . 4 Melee . | . . . . . . . . . . . . . . . Projectile 1 | . . . . . . . . . . . . . . 1 AOE 323 | . 70 82 . 37 33 38 . . 8 52 . . . 3 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Total 17130 | 82 855 511 313 804 1654 2969 1135 97 1056 2220 1762 1055 1763 854 Wait 1960 | . 3 9 . 74 175 382 301 15 45 385 5 5 292 269 Move 13853 | 71 748 457 312 656 1200 2275 832 82 921 1621 1701 1033 1438 506 Hop . | . . . . . . . . . . . . . . . Pick Up 45 | . 1 1 . 1 9 9 1 . 6 6 3 . 5 3 Fast Attach 113 | 6 8 5 1 4 19 28 . . 6 18 1 3 10 4 Attach 21 | . . . . . 4 8 1 . 1 1 . . 1 5 Detach 24 | 1 . . . 1 5 10 . . . 4 . . . 3 Swap 59 | . . . . 1 18 15 . . 2 12 7 . 1 3 Drop 132 | . 5 4 . 5 26 29 . . 12 20 5 2 15 9 Fire 508 | 4 78 34 . 39 112 119 . . 22 46 14 7 1 32 Melee 13 | . . . . 2 3 8 . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 13 . . . 1 . . . . Rewire 33 | . . . . . . 2 . . 14 6 1 . . 10 Trap 86 | . . . . 5 15 1 . . . 65 . . . . Miscellaneous 269 | . 12 1 . 16 68 70 . . 27 35 25 5 . 10 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 19 | -11/Scrapyard | Upgraded with Utility slot (x2) 19 | -11/Scrapyard | Upgraded with Weapon slot (x1) 43 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 13) 512 | -10/Materials | Discovered new exit (range 8) 857 | -10/Materials | Discovered new exit (range 12) 917 | -10/Materials | Reached level 2 922 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Upgraded with Utility slot (x1) 1186 | -10/Materials | Entered Mines 1186 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1188 | -10/Mines | Reached level 3 1196 | -10/Mines | Upgraded with Utility slot (x1) 1233 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1259 | -10/Mines | Learned 4 Materials zone layouts 1263 | -10/Mines | Discovered new exit (range 15) 1433 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1434 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Build established: Hacker-Mutant 1527 | -10/Mines | Assembled infested the area 1591 | -10/Mines | Core integrity fell below 50% 1623 | -10/Mines | Core integrity fell below 20% 1759 | -10/Mines | Entered Exiles 1778 | -10/Exiles | Met 8R-AWN 1791 | -10/Exiles | Met EX-HEX 1817 | -10/Exiles | Met EX-BIN 1826 | -10/Exiles | Aligned with FarCom system 1826 | -10/Exiles | Given EX-Vault access code 1844 | -10/Exiles | Opened EX-Vault 1849 | -10/Exiles | Found PSU Rigger 1867 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1937 | -10/Exiles | Met EX-DEC 1992 | -10/Exiles | Discovered new exit (range 10) 1998 | -10/Exiles | Left Exiles lab with PSU Rigger 1998 | -10/Exiles | Entered Mines 2000 | -9/Mines | Reached level 4 2136 | -9/Mines | Identified exit to Materials 2393 | -9/Mines | Reached level 5 2436 | -9/Mines | Upgraded with Weapon slot (x1) 2685 | -9/Mines | Entered Materials 2686 | -8/Materials | Identified exit to Factory 2686 | -8/Materials | Core integrity fell below 50% 2687 | -8/Materials | Reached level 6 2691 | -8/Materials | Upgraded with Power slot (x1) 2797 | -8/Materials | Reached level 7 2846 | -8/Materials | Upgraded with Propulsion slot (x1) 2871 | -8/Materials | Core integrity fell below 20% 2940 | -8/Materials | Reached level 8 2949 | -8/Materials | Upgraded with Weapon slot (x1) 3217 | -8/Materials | Discovered exit to Factory (range 16) 3330 | -8/Materials | Build established: Hacker-Gunner 3367 | -8/Materials | Reached level 9 3712 | -8/Materials | Reached level 10 3775 | -8/Materials | Upgraded with Utility slot (x1) 3885 | -8/Materials | First assault squad dispatched 4027 | -8/Materials | Reached level 11 4080 | -8/Materials | Upgraded with Propulsion slot (x1) 4215 | -8/Materials | Entered Factory 4217 | -7/Factory | Reached level 12 4552 | -7/Factory | Repaired Broken Cmb. Airjet 4711 | -7/Factory | Identified exit to Lower Caves 4780 | -7/Factory | Fabricated Cmb. Airjet (x2) 4797 | -7/Factory | Found Powered Armor 5000 | -7/Factory | Core integrity fell below 50% 5003 | -7/Factory | Reached level 13 5058 | -7/Factory | Upgraded with Utility slot (x1) 5119 | -7/Factory | Identified exit to Factory 5260 | -7/Factory | Repaired Broken Powered Armor 5346 | -7/Factory | Repaired Lightning Gun 5369 | -7/Factory | Repaired Lightning Gun 5415 | -7/Factory | First assault squad dispatched 5486 | -7/Factory | Fabricated Powered Armor (x2) 5540 | -7/Factory | Garrison activated, responded to threat 5553 | -7/Factory | Reached level 14 5570 | -7/Factory | Upgraded with Propulsion slot (x1) 5842 | -7/Factory | Fabricated Hpw. Shock Rifle (x1) 5876 | -7/Factory | Reached level 15 6228 | -7/Factory | Repaired Adv. Heat Sink 6255 | -7/Factory | Repaired Cmb. Airjet 6523 | -7/Factory | Entered Lower Caves 6523 | -7/Lower Caves | Accompanied by 1 ally 6525 | -7/Lower Caves | Reached level 16 6525 | -7/Lower Caves | Upgraded with Weapon slot (x1) 7042 | -7/Lower Caves | Learned 4 Factory zone layouts 7043 | -7/Lower Caves | Discovered new exit (range 15) 7098 | -7/Lower Caves | Encountered a Warlord checkpoint 7108 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7276 | -7/Lower Caves | Entered Data Miner 7276 | -7/Data Miner | Accompanied by 1 ally 7276 | -7/Data Miner | Discovered new exit (range 6) 7287 | -7/Data Miner | Met Data Miner 7296 | -7/Data Miner | Learned location of Section 7 (-2) 7296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7306 | -7/Data Miner | Received God Mode back door access code from Data Miner 7336 | -7/Data Miner | Entered Proximity Caves 7336 | -6/Proximity Caves | Accompanied by 1 ally 7429 | -6/Proximity Caves | Escorted by Enhanced Grunt 7430 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7438 | -6/Proximity Caves | Reached level 17 7565 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7592 | -6/Proximity Caves | Reached level 18 7647 | -6/Proximity Caves | Discovered exit to Factory (range 6) 7697 | -6/Proximity Caves | Learned Factory non-interactive machine intel 7797 | -6/Proximity Caves | Upgraded with Utility slot (x1) 7827 | -6/Proximity Caves | Spotted B-75 Beast 7842 | -6/Proximity Caves | Allies destroyed B-75 Beast 8027 | -6/Proximity Caves | Entered Factory 8027 | -6/Factory | Accompanied by 3 allies 8029 | -6/Factory | Loaded intel: 190 non-interactive machine locations 8046 | -6/Factory | Garrison activated, responded to threat 8058 | -6/Factory | Reached level 19 8118 | -6/Factory | Discovered new exit (range 5) 8226 | -6/Factory | Fabricated System Backup Module (x2) 8408 | -6/Factory | Fabricated Combat Drone Bay (x1) 8585 | -6/Factory | Identified exit to Factory 8585 | -6/Factory | Identified exit to Lower Caves 8622 | -6/Factory | Local fabrication network quarantined 8710 | -6/Factory | Repaired Powered Armor 8734 | -6/Factory | Repaired Lightning Gun 8866 | -6/Factory | Repaired Lightning Gun 8960 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 9077 | -6/Factory | First assault squad dispatched 9087 | -6/Factory | Repaired Lightning Gun 9127 | -6/Factory | Build established: Hacker-Tank 9254 | -6/Factory | Destroyed 7 combat bots 9629 | -6/Factory | Entered Lower Caves 9648 | -6/Lower Caves | Ambushed by wild Derelicts 9702 | -6/Lower Caves | Learned location of 1 exit from Factory 10038 | -6/Lower Caves | Reached level 20 10150 | -6/Lower Caves | Discovered new exit (range 8) 10649 | -6/Lower Caves | Entered another Lower Caves area 10711 | -6/Lower Caves | Discovered exit to Factory (range 5) 10712 | -6/Lower Caves | Encountered a Warlord checkpoint 10761 | -6/Lower Caves | Hvy. Deuterium Engine stolen by Master Thief 11212 | -6/Lower Caves | Discovered new exit (range 10) 11249 | -6/Lower Caves | Entered Zion 11298 | -6/Zion | Gained Derelict followers 11304 | -6/Zion | Discovered new exit (range 12) 11334 | -6/Zion | Found Prototype Launcher 11334 | -6/Zion | Identified Gui. Missile Launcher 11422 | -6/Zion | Visited the Megawrench Repair Shop 11450 | -6/Zion | Received a visual enhancement algorithm 11498 | -6/Zion | Learned Factory security intel 11512 | -6/Zion | Gained Derelict followers 11605 | -6/Zion | Rebuked by Imprinter 11671 | -6/Zion | Learned Factory recycling unit intel 11690 | -6/Zion | Learned location of Armory (-4) 12025 | -6/Zion | Megawrench repaired 5 parts 12350 | -6/Zion | Entered Proximity Caves 12350 | -5/Proximity Caves | Accompanied by 7 allies 12488 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12497 | -5/Proximity Caves | Found Prototype Special Weapon 12522 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12535 | -5/Proximity Caves | Reached level 21 12542 | -5/Proximity Caves | Upgraded with Utility slot (x1) 12551 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12555 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 12587 | -5/Proximity Caves | Core integrity fell below 50% 12644 | -5/Proximity Caves | Identified Molecular Deconstructor 13036 | -5/Proximity Caves | Core integrity fell below 20% 13055 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 13041_ H-66 Slayer suffers critical hit. 13041_ Destroyed Gauss Rifle. 13042_ Unknown Ballistic Gun fries itself beyond repair. 13042_ Penetrated by Slug. 13043_ Arm. Wheel fries itself beyond repair. 13045_ Penetrated by Slug. 13046_ HV Slug penetrates H-66 Slayer. 13046_ H-66 Slayer suffers critical hit. 13046_ Destroyed Lgt. Fission Core. 13046_ HV Slug penetrates Wall. 13047_ H-66 Slayer system terminally corrupted. 13047_ Targeting Computer fried. 13051_ Flexi-carbon Leg self-destruct mechanism malfunctions. 13051_ Acquired 43 matter. 13052_ Protomatter-38 decays. 13052_ H-66 Slayer reactivates. 13052_ Penetrated by Slug. 13052_ HV Slug penetrates Wall. 13053_ Acquired 7 matter. 13055_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #?# ###### / | | #?# ##?# %= #### | | #?## #?# ###### ##??## | | #### ### ####????#### ##????#### | | ## ## ##??????????# #????????##### | | ### #??####???### #????????????? | | ####?## #### ##### #????????????? | | ##?????# != ## ##?????????##?# | | # #??????# /%* / #?####????## ## | | ## #??????## ##!%! = =% ### #????# | | ### #???????# ## ** % ### #????# | | ##?# #???????# ## % ### #### ## | | # ###??# #???????# ## % [ ## ## ### | | # #????# #??????# ?###### =%%![ ## | | # #????# #?????# ??????# =% %[ | | # #????# #????# ??????# !=%[%= | | # ?????# #???## ??????# != [ ##### | | # ?????# #??## ?????#####%!% #???? | | # ?????# #### ## ?????????# # #???? | | # ?????? ?? ?? ?????????# ######? | | ?????? ??? ?? #????????# # ### ## | | ? ??????##???## ??# #?????????### ## # | | ?????# ######## ##?##???################## | | ???? s ######?# #??# #?# | | ???? % s *%[* ### #### #### #?# | | ## #???# %% =% h@ #??# # #### | | #????# %= = #?## #### | | ????????## #####?# #### | | ?????????## ### ####????## ### | | ??????????###????## ##???????# ## | | ??????????????????###???????# ## | | ????????????????????????????# ?# | | ????????????????????????????####?## | | ??????????????????????????????????# | | ??????????????????????????????????### ### | | ????????????????????????????????????### ##?#### | | ??????????????????????????????????????## #?????? | | ???????????????????????????????????????# ????? | | ??????????????????????????????????????? ???? | | ?????????????????????????????????????? ??? | | ?????????????????????????????????????# ## ##?? | | ?????????????????????????????????????## ##?###??? | | ??????????????????????????????????????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Coolant Potential 65 Energy Generation 47 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Cloak Strength 3 Base Temperature (-) 150 Armor Coverage 550 Resistance: KI 20 Resistance: TH 20 Resistance: EM 25 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 25 Defensive Hacking 20 Item Schematics ----------------- Adv. Beam Cannon | -8/Materials | Scanalyzed Hvy. Ion Engine | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Lightning Gun | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Scanalyzed Impact Mace | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked System Backup Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Mass Driver | -6/Factory | Hacked Cld. Airjet | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Adv. Heat Sink | -6/Factory | Scanalyzed Cld. Pulse Rifle | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -7/Factory Powered Armor | x2 | -7/Factory Hpw. Shock Rifle | x1 | -7/Factory | Preloaded System Backup Module | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Low Low Zio Pro Levels Raised 20 | . 1 1 . 2 6 4 1 . 2 1 1 . . 1 XP Earned 33665 | 3000 2635 1300 350 2903 8101 7071 244 220 3401 1992 315 232 152 1749 XP Spent 32950 | 2950 1100 1950 . 2670 9305 5360 2110 . 2850 1575 480 . . 2600 Upgrades 63 | 6 1 3 . 12 18 8 4 . 2 6 2 . . 1 Power Slot 1 | . . . . . 1 . . . . . . . . . Propulsion Slot 4 | 1 . . . . 2 1 . . . . . . . . Utility Slot 8 | 2 1 1 . . 1 1 . . 1 . . . . 1 Weapon Slot 4 | 1 . . . 1 1 . 1 . . . . . . . Core Integrity 11 | . . . . 6 5 . . . . . . . . . Heat Dissipation 11 | . . 1 . 1 3 3 1 . . . 2 . . . Energy Generation 3 | . . . . 1 . 2 . . . . . . . . Energy Storage 6 | . . . . . . . . . . 6 . . . . Mass Support 1 | . . . . . . 1 . . . . . . . . Inventory Capacity 4 | 1 . 1 . . 2 . . . . . . . . . Ranged Accuracy 4 | 1 . . . 1 2 . . . . . . . . . Hack Attack % 1 | . . . . . 1 . . . . . . . . . Hack Defense % 2 | . . . . 2 . . . . . . . . . . TH Resistance % 3 | . . . . . . . 2 . 1 . . . . . Protomatter Created 2256 | . 154 8 . 53 504 816 . . 130 192 251 40 . 108 Integrity Restored 5642 | . 212 24 . 312 1413 1581 . . 570 759 450 96 . 225 Core 5222 | . 113 24 . 312 1413 1581 . . 570 717 171 96 . 225 Parts 420 | . 99 . . . . . . . . 42 279 . . . Protomatter Decayed 559 | . 73 10 . 5 8 154 . . 14 79 92 30 . 94 Game ------ Seed CouplerSegregatorAxe Manual? 0 Play Time 03:42:52 Cumulative 59.3 hours Start 2020.03.26 @ 18:26:11 End 2020.03.26 @ 23:34:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 40 Gallery% 49 Achievement% 54 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0181f22c-664b-4941-a1fe-a5383d02d862