Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.15 @ 19:19:48 Player: Hydrogenious Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (46) 230 Value Destroyed (1439) 1439 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1028) 1028 TOTAL SCORE: 8137 Bonus ------- Follower Combat Kills 388 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -460 Cogmind --------- Core Integrity 0/1150 Matter 104/300 Energy 100/100 System Corruption 33% Temperature Cool (12) Movement Core (1350) Ox26 Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Makeshift Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Biometal Medium Treads Combat Gravmag System Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Combat Gravmag System Combat Gravmag System Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Makeshift Terrain Scan Processor Advanced Terrain Scan Processor Phase Shifter Hacking Drone Bay > --- WEAPON ----------- Beamcaster Bore Cannon Grenade Launcher Mini Grenade Launcher Ripper > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Fission Core Makeshift Leg Flexi-carbon Leg Wheel Compact Wheel Armored Wheel EM Pulse Gun Light Assault Rifle Hypervelocity Gauss Cannon [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Makeshift Terrain Scan Processor Protection Improved Propulsion Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun KE Penetrator Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Slots Evolved 12 | . . . 2 . . . 6 . 2 . . 2 Power 2 | . . . . . . . 1 . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . Utility 5 | . . . 2 . . . 2 . . . . 1 Weapon 3 | . . . . . . . 1 . 2 . . . Parts Attached 82 | 6 6 1 7 . 2 14 4 . 12 1 3 26 Power 12 | 1 . . 1 . . 3 1 . . . . 6 Engine 8 | 1 . . 1 . . 3 1 . . . . 2 Core 3 | . . . . . . . . . . . . 3 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 36 | 2 1 . 2 . . 7 1 . 7 . 3 13 Treads 4 | . . . . . . . . . . . 2 2 Leg 5 | . . . 1 . . 2 . . . . . 2 Wheel 14 | 2 1 . 1 . . 5 1 . 3 . 1 . Hover 13 | . . . . . . . . . 4 . . 9 Flight . | . . . . . . . . . . . . . Utility 10 | 1 1 1 3 . . 1 1 . 1 1 . . Device 4 | . 1 . 1 . . 1 1 . . . . . Storage 2 | 1 . 1 . . . . . . . . . . Processor 3 | . . . 2 . . . . . 1 . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 4 . 1 . 2 3 1 . 4 . . 7 Energy Gun 7 | . 1 . 1 . 2 . 1 . 1 . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 7 | 2 1 . . . . . . . 1 . . 3 Ballistic Cannon 2 | . . . . . . 1 . . . . . 1 Launcher 7 | . 2 . . . . 2 . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . 1 . . . . . . Corrupted Parts 1 | . . . 1 . . . . . . . . . System Corruption 1 | . . . 1 . . . . . . . . . Parts Lost 46 | . 1 . 1 . . 10 . . 2 . . 32 Power 10 | . . . . . . 2 . . . . . 8 Propulsion 16 | . 1 . . . . 4 . . 1 . . 10 Utility 5 | . . . . . . 1 . . 1 . . 3 Weapon 15 | . . . 1 . . 3 . . . . . 11 Highest Loss Streak 17 | . 1 . 1 . . 4 . . 2 . . 17 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 81 100 98 100 77 92 86 86 89 91 87 65 Engine 10 | . 14 14 11 11 11 10 13 13 11 11 11 7 Wheel 17 | . 21 28 21 22 22 16 20 20 12 11 10 6 Device 12 | . 3 14 11 11 11 17 20 20 12 11 11 6 Storage 9 | . 14 14 11 11 11 11 6 6 5 5 5 5 Processor 14 | . . . 20 22 22 15 6 6 11 11 11 10 Energy Gun 6 | . 3 14 11 11 . 12 6 6 4 5 5 3 Ballistic Gun 3 | . 21 14 11 11 . . . . 3 5 5 4 Ballistic Cannon 1 | . . . . . . 1 6 6 5 5 5 3 Launcher 3 | . 2 . . . . 6 6 6 7 5 5 3 Peak Build Rating 81 | 6 8 10 24 22 32 46 52 52 81 70 81 66 Average Rating 34 | 3 6 8 21 22 22 36 51 52 62 67 65 57 On Entrance 34 | . 6 8 10 22 22 32 41 52 52 64 70 65 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 122 | 11 12 87 89 89 96 102 113 113 120 122 122 122 Greatest Support 145 | 20 20 20 20 20 20 32 38 38 38 22 22 145 Greatest Overweight (x) 9 | . 1 4 4 4 4 9 2 2 5 5 5 5 Average Overweight (x) 3 | . . 2 4 4 4 4 2 2 4 5 5 3 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 21 25 25 25 25 25 25 25 25 25 25 Most Carried 24 | 5 8 17 16 13 21 24 14 11 14 19 21 22 Average Carried 16 | 2 5 11 13 13 20 18 11 11 12 17 19 17 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 20 | 2 8 17 13 13 19 15 11 11 14 19 20 2 Class Distribution -------------------- 46% | Scavenger-Mutant 17% | Derelict-Mutant 15% | Mutant 13% | Scavenger-Tank 7% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Skirmisher | -6/Factory Derelict-Skirmisher | -6/DSF Derelict-Skirmisher | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Matter Collected 1088 | 193 132 154 68 5 8 179 . . 67 173 . 109 Remotely . | . . . . . . . . . . . . . Salvage Created 1186 | . 236 92 . 35 . 396 . . 62 . . 365 Parts 65 | . 25 4 . 1 . 18 . . 1 . . 16 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . 43 . . . . . . Prevented 8 | . . . . . . 8 . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Combat Hostiles Destroyed 33 | . 10 1 . 2 . 12 . . 1 . . 7 Melee 1 | . . . . . . . . . . . . 1 Guns 13 | . 1 1 . 2 . 6 . . . . . 3 Cannons 4 | . . . . . . 3 . . 1 . . . AOE 15 | . 9 . . . . 3 . . . . . 3 Classes Destroyed 12 | . 6 1 . . . 1 . . 1 . . 3 Worker 4 | . 3 . . . . . . . . . . 1 Builder 1 | . . . . . . . . . . . . 1 Tunneler 1 | . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . Watcher 4 | . 3 . . . . . . . . . . 1 Swarmer 15 | . 6 . . 2 . 6 . . . . . 1 Grunt 11 | . 4 1 . . . 5 . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 Sentry 2 | . . . . . . . . . 1 . . 1 Specialist 1 | . . . . . . 1 . . . . . . Programmer 3 | . . . . . . . . . . . . 3 Thug 1 | . . . . . . . . . . . . 1 Best Kill Streak 8 | . 8 1 . 2 . 4 . . 1 . . 4 Combat Bots Only 5 | . 5 1 . 2 . 4 . . 1 . . 3 Max Kills in Single Turn 4 | . 4 1 . 1 . 2 . . 1 . . 4 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 4 | . 4 . . . . 2 . . . . . 2 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Hostile Shots Fired 427 | . 33 1 2 16 . 88 . 4 16 . . 267 Missed 144 | . 13 . . 5 . 29 . 2 5 . . 90 Damage Taken 6095 | . 194 12 31 83 . 1097 . 110 289 . . 4279 Core 1540 | . 46 . . 10 . 310 . . 22 . . 1152 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 57 | . . . . . . . . . . . . 57 Regen/Repaired (Parts) 247 | . 48 . . . 113 . . . 86 . . . Core Remaining (%) 79 | 100 . 81 . . . 20 . 100 . . 97 . Volleys Fired 84 | . 20 8 3 5 . 17 . . 12 . 1 18 Largest 4 | . 2 2 2 2 . 2 . . 2 . 3 4 Hottest 186 | . 60 60 60 60 . 150 . . 132 . 165 186 Shots Fired 154 | . 38 16 6 11 . 29 . . 17 . 3 34 Gun 119 | . 26 16 6 11 . 23 . . 5 . 2 30 Cannon 21 | . . . . . . 4 . . 12 . 1 4 Launcher 14 | . 12 . . . . 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 87 | . 22 8 3 5 . 4 . . 12 . 2 31 Thermal 30 | . . . . . . 23 . . 5 . 1 1 Explosive 14 | . 12 . . . . 2 . . . . . . Electromagnetic 23 | . 4 8 3 6 . . . . . . . 2 Robot Hit Streak 11 | . 11 5 4 9 . 10 . . 4 . 4 11 Robot Miss Streak 6 | . 6 2 1 2 . 4 . . 3 . 1 2 Penetration Max 1 | . . . . . . 1 . . . . . 1 Secondary Targets 1 | . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . Shots Hit Robots 90 | . 16 9 4 9 . 16 . . 11 . 2 23 Core Hits 76 | . 22 4 2 4 . 19 . . 1 . . 24 Critical Kills 4 | . . . . . . 3 . . 1 . . . Critical Parts Destroyed 3 | . . . . . . . . . 2 . . 1 Critical Strikes 9 | . . . . . . 5 . . 3 . . 1 Burn 2 | . . . . . . 2 . . . . . . Destroy 7 | . . . . . . 3 . . 3 . . 1 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3956 | . 1060 95 65 88 . 657 . . 172 . 26 1793 Guns 1324 | . 96 92 65 88 . 294 . . 85 . 26 578 Cannons 264 | . . . . . . 129 . . 87 . . 48 Explosions 2327 | . 964 . . . . 234 . . . . . 1129 Melee . | . . . . . . . . . . . . . Ramming 41 | . . 3 . . . . . . . . . 38 Kinetic 1004 | . 74 39 16 30 . 129 . . 87 . 26 603 Thermal 379 | . . . . . . 294 . . 85 . . . Explosive 2327 | . 964 . . . . 234 . . . . . 1129 Electromagnetic 205 | . 22 53 49 58 . . . . . . . 23 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 33 | . . . 1 1 1 1 . . 1 1 1 33 Average Corruption 3 | . . . 1 1 1 1 . . 1 1 1 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . 4 1 2 . . 1 3 1 18 Message Errors 10 | . . . . 1 . 1 . . 1 1 . 6 Matter Fused 4 | . . . . 1 . 1 . . . . . 2 Heat Flow Errors 4 | . . . . . . . . . . 1 . 3 Energy Discharges 1 | . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . 1 . . . . . . . . Data Loss (minor) 5 | . . . . . 1 . . . . . 1 3 Misfires 1 | . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 183 | . 6 . . . . 11 . . . . . 166 Projectiles 11 | . . . . . . 11 . . . . . . Explosions 172 | . 6 . . . . . . . . . . 166 Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . 2 Impact 1 | . . . . . . . . . . . . 1 Kinetic 1 | . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 459 | . 13 1 . . . . . . . . . 445 Shots 7 | . 1 . . . . . . . . . . 6 Rammed 5 | . . 1 . . . . . . . . . 4 Targets Rammed 6 | . . 1 . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 Highest Temperature 319 | . 40 46 23 14 . 319 . . 294 177 81 252 Average Temperature 77 | . 12 24 12 10 . 98 . . 174 93 48 54 Received Heat Transfer 793 | . 48 6 9 . . 432 . . 54 . . 244 Effects 6 | . . . . . . 3 . . 3 . . . Interference 6 | . . . . . . 3 . . 3 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . 2 . . . . . . Heat Transferred 814 | . . . . . . 666 . . 148 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Peak Influence 454 | . 367 148 55 116 . . 454 332 243 15 25 157 Initial 454 | . . 142 . 21 . . 454 317 182 15 10 11 Average 98 | . 190 130 15 112 . . 454 323 222 15 16 20 Maximum Alert Level 2 | . 1 . . . . . 2 1 1 . . . Low Security (%) 82 | 100 63 100 100 100 . . . . 22 100 100 100 Level 1 17 | . 36 . . . . . . 100 77 . . . Level 2 . | . . . . . . . 100 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 1 . . . . 1 . . . 5 Investigation 4 | . 2 . 1 . . . . . . . . 1 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 2 | . . . . . . . . 1 . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Distress Signals 2 | . 1 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 67 | . 17 1 3 4 . 22 . 2 1 . 1 16 Peak Tracking Total 7 | . 6 1 2 4 . 4 . 1 1 . 1 7 Tactical Retreats 5 | . . . . . . 3 . 2 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Traps Triggered 5 | . 1 . . . . . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Machines Disabled 9 | . 1 . . . . . . . . . . 8 Max in Single Turn 6 | . 1 . . . . . . . . . . 6 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Machines Accessed 8 | . 2 . 1 . 1 . 1 . 1 . 1 1 Terminals 4 | . 1 . 1 . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . 1 . . 1 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 19 | . 6 . 4 . 2 . 1 . 2 . 1 3 Successful 13 | . 3 . 3 . 2 . 1 . 2 . 1 1 Failed 6 | . 3 . 1 . . . . . . . . 2 Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 4 | . . . . . 3 . 1 . . . . . Terminals 9 | . 3 . 4 . . . 1 . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations 8 | . 3 . . . . . . . 2 . . 3 Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 8 | . 1 . 3 . 2 . 1 . . . 1 . Record 3 | . . . 3 . . . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . 1 . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . . . . . . 2 . . 1 Scan Component 3 | . 1 . . . . . . . 1 . . 1 Repair 2 | . 1 . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 5 | . 1 . 1 . . . . . 1 . 1 1 Full Trace Events 3 | . 1 . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . 1 . . . Time 57 | . 32 . . . . . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Total Allies 13 | . . 2 . . 10 . . . . 1 . . Largest Group 10 | . . 2 1 1 10 10 . . . 1 1 1 Highest-Rated Group 300 | . . 54 31 31 300 300 . . . 31 31 31 Highest-Rated Ally 40 | . . 31 31 31 40 40 . . . 31 31 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 111 | . . 2 5 6 . 97 . . . . . 1 Total Damage 1608 | . . 20 86 84 . 1418 . . . . . . Kills 17 | . . . 3 2 . 12 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 1 2 . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Turns Passed 7544 | 65 368 434 141 198 2297 2091 27 83 413 157 188 1082 Spaces Moved 4597 | 72 306 326 89 132 1617 1187 20 70 215 95 113 355 Core 22 | 22 . . . . . . . . . . . . Treads 42 | . . . . . . . . . . . . 42 Legs 6 | . . . . . . . . . . . . 6 Wheels 4439 | 50 306 326 89 132 1617 1187 20 70 215 95 113 219 Hover 88 | . . . . . . . . . . . . 88 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 140 140 140 130 120 120 135 160 160 124 Average Speed 143 | 70 85 121 140 140 140 160 120 120 156 160 160 173 Slowest Speed 430 | 80 95 140 140 140 140 215 120 120 160 160 160 430 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 50 52 10 25 90 87 1 62 6 71 3 9 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 2 1 . . . . . . Known Exits Taken 4 | . . . 1 1 1 . 1 . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 . . . . 1 . Scrap Searched 9 | . . 1 . . 4 4 . . . . . . Spaces Dug 2 | . 2 . . . . . . . . . . . Terrain Destroyed 135 | . 57 . . . . 16 . . 5 . . 57 Melee . | . . . . . . . . . . . . . Projectile 24 | . . . . . . 2 . . 5 . . 17 AOE 111 | . 57 . . . . 14 . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac DSF Fac Was Fac Fac Total 5405 | 85 376 348 99 136 1651 1338 23 69 272 100 119 789 Wait 562 | . 32 . . . 24 102 . . 25 . . 379 Move 4586 | 71 305 325 88 131 1616 1186 19 69 215 94 112 355 Hop . | . . . . . . . . . . . . . Pick Up 61 | 8 11 11 . . 6 7 . . 8 5 . 5 Fast Attach . | . . . . . . . . . . . . . Attach 59 | 6 2 . 4 . 2 10 4 . 5 1 2 23 Detach 6 | . . . . . 2 . . . . . 3 1 Swap 23 | . 4 1 3 . . 4 . . 7 . 1 3 Drop 6 | . 2 2 1 . . 1 . . . . . . Fire 84 | . 20 8 3 5 . 17 . . 12 . 1 18 Melee . | . . . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . Rewire 12 | . . . . . 1 11 . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / DSF) -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / DSF) -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 3) 229 | -10/Materials | Repaired Mni. Grenade Launcher 312 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 12) 434 | -10/Materials | Entered Mines 443 | -10/Mines | Learned 4 Materials zone layouts 511 | -10/Mines | Found DCF Scrap (13 items) 799 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 802 | -10/Mines | Found Prototype Device 839 | -10/Mines | Discovered new exit (range 7) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Accompanied by 1 ally 868 | -9/Materials | Evolved 2 slots: Utility x2 868 | -9/Materials | Identified Exp. Sensor Array 869 | -9/Materials | Identified exit to Materials 873 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 985 | -9/Materials | Discovered new exit (range 15) 1008 | -9/Materials | Identified exit to Mines 1009 | -9/Materials | Entered Mines 1009 | -9/Mines | Accompanied by 1 ally 1071 | -9/Mines | Learned location of Storage (-7) 1187 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1205 | -9/Mines | Identified exit to Zion 1207 | -9/Mines | Entered Zion 1207 | -7/Zion | Accompanied by 1 ally 1257 | -7/Zion | Led the pair of lost Derelicts to a safe place 1261 | -7/Zion | Given the Hacking Drone Bay 1261 | -7/Zion | Found Prototype Device 1267 | -7/Zion | Build established: Scavenger-Mutant 1280 | -7/Zion | System corruption cleaned by Quarantine Array 1383 | -7/Zion | Gained Derelict followers 1434 | -7/Zion | Learned location of Data Miner (-6) 1721 | -7/Zion | Met Imprinter 1756 | -7/Zion | Imprinted 1758 | -7/Zion | Declared Zion's savior 2482 | -7/Zion | Learned location of 1 exit from Factory 2529 | -7/Zion | Discovered new exit (range 12) 2575 | -7/Zion | Identified exit to Proximity Caves 3107 | -7/Zion | Received a hallucinogenic algorithm 3321 | -7/Zion | Visited the Megawrench Repair Shop 3321 | -7/Zion | Megawrench repaired 7 parts 3504 | -7/Zion | Entered Proximity Caves 3504 | -6/Proximity Caves | Accompanied by 10 allies 3531 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 3745 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 3832 | -6/Proximity Caves | Lost 3 allies 3841 | -6/Proximity Caves | Spotter reported a threat 3900 | -6/Proximity Caves | Spotter reported a threat 3957 | -6/Proximity Caves | Spotter reported a threat 4032 | -6/Proximity Caves | Spotted B-75 Beast 4297 | -6/Proximity Caves | Core integrity fell below 50% 4299 | -6/Proximity Caves | Identified Hacking Drone Bay 4342 | -6/Proximity Caves | Build established: Derelict-Mutant 4349 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4731 | -6/Proximity Caves | Learned Factory non-interactive machine intel 5572 | -6/Proximity Caves | Discovered new exit (range 14) 5595 | -6/Proximity Caves | Entered Factory 5595 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5596 | -6/Factory | Identified exit to Lower Caves 5597 | -6/Factory | Loaded intel: 202 non-interactive machine locations 5621 | -6/Factory | Identified exit to DSF 5622 | -6/Factory | Entered DSF 5655 | -6/DSF | Additional patrols routed to DSF 5686 | -6/DSF | Discovered new exit (range 16) 5705 | -6/DSF | Entered Factory 5705 | -5/Factory | Evolved 2 slots: Weapon x2 5851 | -5/Factory | Repaired Beamcaster 5893 | -5/Factory | Build established: Derelict-Skirmisher 6118 | -5/Factory | Sucked down chute 6118 | -5/Factory | Entered Waste 6118 | -5/Waste | The area was eerily silent 6119 | -5/Waste | Met a frightened Derelict 6122 | -5/Waste | Found Gamma Bomb Array 6249 | -5/Waste | Discovered new exit (range 16) 6275 | -5/Waste | Entered Factory 6275 | -5/Factory | Accompanied by 1 ally 6320 | -5/Factory | Identified exit to DSF 6441 | -5/Factory | Discovered new exit (range 6) 6463 | -5/Factory | Entered another Factory area 6463 | -4/Factory | Accompanied by 1 ally 6463 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 6491 | -4/Factory | Build established: Scavenger-Tank 7256 | -4/Factory | Lost 17 parts (4p2n2u9w) 7330 | -4/Factory | System corruption reached 10% 7405 | -4/Factory | Lost 10 parts (4p3n1u2w) 7483 | -4/Factory | Core integrity fell below 50% 7529 | -4/Factory | Core integrity fell below 20% 7539 | -4/Factory | System corruption reached 30% 7545 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Construction Platform disabled. P-70 Sage resets O-32 Director, system corruption cleaned. R-10 Processor collects Imp. Heavy Treads. Door malfunctions. M-28 Smith repairs O-32 Director. P-70 Sage resets R-10 Processor, system corruption cleaned. M-28 Smith repairs Adv. Datajack. System corrupted: Component data lost. XGWND6JV7B5ATPGY8EERFYICY Critical hit (Burn: +50). Critical hit (Burn: +37). System corrupted: Heat flow error (+179). Cmb. Gravmag System destroyed. Critical hit (Burn: +37). Mak. Leg destroyed. HATFWAU2TJF4CMSUUEO6 Q:EU TWTMZPOWOGZ 4 Flexi-carbon Leg destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????############??????????? | | ???????????????????????????# !!! ???????????? | | ???????????????????????????# !!! "???????????? | | ???????????????????????????# !!! ????????????? | | ???????????????????????????# ????????????? | | ???????????/#+############## ?? =?????????????? | | ??????????#k + ?? ?????????????? | | ??????????# ##+####+##????????????? | | ??????????# @ p ###########??? | | ??????????# g p g + | | ??????????# p gg ## " " " | | ??????????? ############# ## ## " " " | | ??????????? ????????????????# ## ## " " " ? | | ????????????????????????????#+## # " " " ? | | ???????????????????????????????# # " " " ? | | ???????????????????????????????# + " " !!! ??? | | ???????????????????????????????# # " " !!!???? | | ???????????????????????????????# # " " !!????? | | ???????????????????????????????# # "?????????? | | ???????????????????????????????# # ?????????? | | ???????????????????????????????# # ?????????? | | ???????????????????????????????# ##??????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????+ /???????????? | | ???????????????????????????????# #???????????? | | ???????????????????????????????# #???????????? | | ????????????????????????######## #???????????? | | ????????????????????? #???????????? | | ????????????????????? #???????????? | | ??????????????????????""""" """""" ############# | | ?????????????????????????"" """""" # ! | | ?????????????????????????"" """"""" # | | ??????????????????????""""" """"""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 48 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 335 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- Battle Cannon | -7/Zion | Free Barrage Gun | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I'm Back, Baby! Made in Tau Ceti IV Please Form A Line Robot Respite Serviceable Loadout System Compromised The More The Merrier The One Tourist Challenges ------------ None Game ------ Seed PointRingSword Manual? 0 Play Time 01:31:21 Cumulative 4.4 hours Start 2025.01.15 @ 16:24:30 End 2025.01.15 @ 19:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9c9fbc03-a5c0-468d-a0a5-cd0eb9147353