Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 19:56:34 Player: sinsee Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (9) 45 Value Destroyed (353) 353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2198 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 135/300 Energy 275/275 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY (8) ---- Light Ion Engine Improved Treads Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Light Ion Engine Improved Treads Medium Matter Pod [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Barrage Gun Launcher Rocket Launcher Special Weapon Flamer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 2 | . . . . 2 Parts Attached 34 | 6 3 1 11 13 Power 3 | 1 . . . 2 Engine 3 | 1 . . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 4 | 2 . . 2 . Leg 4 | . . . 2 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 1 . . . Device 1 | . 1 . . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 2 1 7 9 Energy Gun 1 | 1 . . . . Energy Cannon 11 | . 2 . 3 6 Ballistic Gun 3 | 1 . . 1 1 Ballistic Cannon . | . . . . . Launcher 5 | . . 1 2 2 Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 6 | . . . . 6 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 91 100 100 46 Engine 11 | . 14 14 14 4 Treads 22 | . 28 28 28 5 Leg 1 | . . . . 5 Device 11 | . 6 14 14 7 Storage 12 | . 14 14 14 9 Energy Gun 1 | . 7 . . . Energy Cannon 14 | . 14 26 14 2 Ballistic Gun 3 | . 7 . 2 5 Launcher 3 | . . 1 6 2 Special Weapon 2 | . . . 4 2 Naked Turns . | . . . . . Heaviest Build 35 | 14 17 18 18 35 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 8 8 8 7 Average Carried 6 | 2 5 7 7 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 8 8 8 3 Class Distribution -------------------- 94% | Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 645 | 259 30 110 105 141 Remotely . | . . . . . Salvage Created 227 | . 30 104 . 93 Parts 12 | . 2 7 . 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 7 | . 1 2 . 4 Guns 2 | . 1 . . 1 Cannons 2 | . . 2 . . AOE 3 | . . . . 3 Classes Destroyed 5 | . 1 1 . 3 Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Grunt 5 | . 1 2 . 2 Duelist 1 | . . . . 1 Hunter 1 | . . . . 1 Best Kill Streak 4 | . 1 2 . 4 Combat Bots Only 3 | . 1 2 . 3 Max Kills in Single Turn 2 | . 1 1 . 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 146 | . 3 16 . 127 Missed 41 | . . 5 . 36 Damage Taken 1838 | . 34 158 18 1628 Core 617 | . . 64 . 553 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 . . 74 . Volleys Fired 24 | . 3 9 4 8 Largest 4 | . 2 2 1 4 Hottest 228 | . 70 120 33 228 Shots Fired 47 | . 6 16 4 21 Gun 14 | . 6 . . 8 Cannon 18 | . . 14 . 4 Launcher 13 | . . 2 4 7 Special 2 | . . . . 2 Kinetic 15 | . 3 . . 12 Thermal 23 | . 3 14 . 6 Explosive 9 | . . 2 4 3 Electromagnetic . | . . . . . Robot Hit Streak 4 | . 4 2 . 3 Robot Miss Streak 2 | . 2 1 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 24 | . 4 8 . 12 Core Hits 19 | . 2 4 . 13 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1137 | . 50 174 . 913 Guns 142 | . 50 . . 92 Cannons 174 | . . 139 . 35 Explosions 821 | . . 35 . 786 Melee . | . . . . . Ramming . | . . . . . Kinetic 354 | . 25 . . 329 Thermal 641 | . 25 139 . 477 Explosive 142 | . . 35 . 107 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 71 | . . . . 71 Projectiles . | . . . . . Explosions 71 | . . . . 71 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 310 | . . 17 18 275 Shots 5 | . . 1 1 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | . 45 351 . 178 Average Temperature 124 | . 25 172 . 85 Received Heat Transfer 234 | . 18 81 . 135 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 694 | . 74 296 . 324 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 177 | . 33 89 . 177 Initial 12 | . . 12 . . Average 60 | . 24 51 . 113 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . . 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 15 | . 1 2 . 12 Peak Tracking Total 5 | . 1 2 . 5 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 3 | . . . . 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 3 | . 2 . . 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 13 | . 9 . . 4 Successful 9 | . 5 . . 4 Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 5 | . 5 . . . Record 5 | . 5 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1452 | 93 240 345 452 322 Spaces Moved 844 | 54 140 199 263 188 Core 71 | 5 . . . 66 Treads 697 | 49 140 199 263 46 Legs 76 | . . . . 76 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 154 | 149 160 160 160 139 Slowest Speed 190 | 160 160 160 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 19 52 17 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 4 . Spaces Dug . | . . . . . Terrain Destroyed 134 | . . 15 20 99 Melee . | . . . . . Projectile . | . . . . . AOE 134 | . . 15 20 99 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 937 | 63 149 210 288 227 Wait 17 | . . . . 17 Move 840 | 53 139 198 262 188 Hop . | . . . . . Pick Up 15 | 4 4 1 5 1 Fast Attach 11 | 6 1 . 1 3 Attach 8 | . . . 1 7 Detach . | . . . . . Swap 15 | . 2 1 9 3 Drop 7 | . . 1 6 . Fire 24 | . 3 9 4 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 7) 334 | -10/Materials | Entered Mines 362 | -10/Mines | Learned location of Zion (-6) 602 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 658 | -10/Mines | Discovered new exit (range 10) 679 | -10/Mines | Entered Subcaves 718 | -10/Subcaves | Learned Materials interactive machine intel 970 | -10/Subcaves | Shifting Twisted Machinery released Flamer 974 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1116 | -10/Subcaves | Discovered new exit (range 7) 1131 | -10/Subcaves | Entered Materials 1131 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1132 | -8/Materials | Loaded intel: 18 interactive machine locations 1272 | -8/Materials | Lost 8 parts (1p2n5w) 1284 | -8/Materials | Core integrity fell below 50% 1358 | -8/Materials | Core integrity fell below 20% 1453 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01250_ Penetrated by Slug. 01251_ The unstable cave ceiling collapses. 01287_ Penetrated by Slug. 01313_ Slug penetrates Wall. 01331_ Terminal unresponsive. 01338_ Atomic Centrifuge disabled. 01344_ Barrage Gun destroyed. 01347_ Penetrated by Slug. 01350_ Slug penetrates Door. 01376_ Slug penetrates Wall. 01376_ Electrolysis Chamber disabled. 01380_ Acquired Imp. Treads. 01382_ Slug penetrates Wall. 01386_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 01386_ Slug penetrates Wall. 01389_ K-01 Serf cleans the Recycling Unit. 01414_ Structural Scanner destroyed. 01434_ W-25 Informer sends out distress signal. 01444_ Acquired Plasma Cannon. 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