Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:12:39 Player: Gargash Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (2883) 2883 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-218) -218 TOTAL SCORE: 6990 Bonus ------- High Alert Combat Kills 80 Follower Combat Kills 25 Entered Garrisons 200 Friendly Fire -523 Cogmind --------- Core Integrity 0/850 Matter 88/300 Energy 150/150 System Corruption 6% Temperature Warm (144) Movement Core (400) Ox7 Location -6/Garrison Parts ------- > --- POWER (3) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Recalibrator > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (10) --- Gravity Neutralizer Advanced ECM Suite Focal Shield Gatling Laser Autogun Coil Gun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Heavy Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Energy Well Phase Shifter Force Field > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Gauss Rifle Coil Gun > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Micro Nuclear Core VTOL Module VTOL Module Advanced Weight Redist. System Gravity Neutralizer Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Focal Shield Focal Shield Field Recycling Unit Drone Bay Autogun [Rating: 61] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Slots Evolved 8 | . . 2 . 2 2 . . 2 . Power 2 | . . 1 . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 2 | . . . . 1 1 . . . . Weapon 2 | . . 1 . . . . . 1 . Parts Attached 131 | 5 9 9 4 26 15 9 2 47 5 Power 24 | 1 . 3 1 4 2 . . 11 2 Engine 14 | 1 . 3 1 4 . . . 5 . Core 10 | . . . . . 2 . . 6 2 Reactor . | . . . . . . . . . . Propulsion 38 | 2 . 1 . 8 4 4 1 16 2 Treads . | . . . . . . . . . . Leg 15 | . . . . . 4 . . 11 . Wheel 12 | 2 . 1 . 5 . 3 . . 1 Hover 3 | . . . . 1 . 1 1 . . Flight 8 | . . . . 2 . . . 5 1 Utility 25 | . 5 1 1 3 2 3 1 9 . Device 12 | . 2 . 1 2 . 1 1 5 . Storage 5 | . 3 . . . . . . 2 . Processor 3 | . . 1 . 1 1 . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 2 . 2 . Artifact . | . . . . . . . . . . Weapon 44 | 2 4 4 2 11 7 2 . 11 1 Energy Gun 13 | 2 1 2 . 3 4 . . 1 . Energy Cannon 4 | . . 1 . 1 . . . 2 . Ballistic Gun 15 | . . 1 . 5 . 1 . 7 1 Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 10 | . 2 . 2 2 3 1 . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . . . 1 . Parts Lost 39 | . 1 . . 10 . 4 2 8 14 Power 6 | . . . . 1 . 1 1 . 3 Propulsion 14 | . . . . 5 . . . 4 5 Utility 7 | . 1 . . . . 2 . 2 2 Weapon 12 | . . . . 4 . 1 1 2 4 Highest Loss Streak 11 | . 1 . . 6 . 2 2 5 11 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 90 99 100 93 100 88 81 84 85 Engine 8 | . 14 21 22 16 10 3 . 3 9 Core 4 | . . . . . 3 7 3 7 7 Leg 14 | . . . . . 30 16 . 20 14 Wheel 9 | . 28 22 22 18 . 10 23 2 . Device 9 | . 6 . 10 9 7 7 13 11 18 Storage 9 | . 12 11 11 9 7 7 7 10 6 Processor 2 | . . 10 . 9 7 . . . . Protection 4 | . . . . . 7 11 7 3 . Energy Gun 9 | . 23 27 12 14 6 13 7 2 . Ballistic Gun 8 | . . 2 . 7 . 3 7 15 18 Launcher 3 | . 2 . 20 4 15 3 4 . . Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 7 30 42 53 51 59 63 55 70 60 Greatest Support 80 | 20 20 20 20 42 80 80 42 75 55 Greatest Overweight (x) 15 | . 1 2 2 12 . 1 1 14 15 Average Overweight (x) . | . . 1 2 1 . . 1 . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 10 Average Capacity 14 | 5 13 15 15 15 15 15 15 14 10 Most Carried 15 | 3 12 15 15 15 15 15 11 15 10 Average Carried 11 | 1 8 13 13 10 13 11 9 11 9 Final Capacity 15 | 5 15 15 15 15 15 15 15 10 10 Final Carried 15 | 3 12 12 15 14 12 10 10 10 7 Class Distribution -------------------- 22% | Mutant 21% | Bomber 17% | Scavenger-Tank 12% | Tank 12% | Scavenger-Gunner 8% | Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Bomber | -7/Lower Caves Bomber | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Matter Collected 2810 | 250 128 10 198 462 88 427 109 1026 112 Remotely . | . . . . . . . . . . Salvage Created 2875 | 30 196 23 186 942 78 152 109 1048 111 Parts 161 | 4 18 3 13 46 4 3 4 57 9 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 5 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . 1 4 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Combat Hostiles Destroyed 63 | . 7 2 7 17 4 3 4 14 5 Guns 29 | . 1 2 1 6 . 3 2 9 5 Cannons 5 | . 1 . . . . . . 4 . AOE 28 | . 4 . 6 11 4 . 2 1 . Classes Destroyed 15 | 1 4 . 3 5 . 2 . . . Worker 6 | 1 . . . 2 . . . 3 . Builder 3 | . 1 . . . . . . 2 . Tunneler 1 | . . . . 1 . . . . . Recycler 6 | . . . . 3 . . . 3 . Mechanic 1 | . . . 1 . . . . . . Operator 1 | . . . . 1 . . . . . Drone 2 | . . . 2 . . . . . . Watcher 8 | . 2 . . 4 . . . 2 . Swarmer 19 | . 3 2 4 . . . . 6 4 Grunt 30 | . 4 . 2 14 3 . 4 3 . Duelist 2 | . . . 1 1 . . . . . Sentry 3 | . . . . 1 1 . . 1 . Hunter 4 | . . . . 1 . . . 2 1 Programmer 3 | . . . . . . 1 . 2 . Savage 2 | . . . . . . 2 . . . Best Kill Streak 11 | 1 4 2 4 11 3 1 3 6 4 Combat Bots Only 6 | . 3 2 4 6 3 1 3 3 4 Max Kills in Single Turn 6 | 1 3 1 6 5 2 1 2 4 2 Gunslinging 1 | . . . . . . . . . 1 Exploded 3 | . 2 . 3 3 2 . 2 1 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Hostile Shots Fired 532 | . 32 33 2 69 30 28 23 161 154 Missed 168 | . 11 12 . 16 18 11 5 50 45 Damage Taken 5977 | . 263 190 51 879 219 557 266 2255 1297 Core 1193 | . 94 37 11 179 . 13 9 677 173 Absorbed by Shields 347 | . . . . . . 4 44 299 . Core Remaining (%) 82 | 100 62 . 88 67 . . 96 . . Volleys Fired 170 | 1 24 5 2 39 5 9 5 58 22 Largest 4 | 2 2 3 3 3 3 3 3 4 4 Hottest 236 | 90 150 145 117 164 108 206 147 236 164 Shots Fired 418 | 2 39 15 6 88 15 26 13 170 44 Gun 327 | 2 33 15 2 66 . 21 10 143 35 Cannon 41 | . . . . 5 . . . 27 9 Launcher 47 | . 3 . 4 17 15 5 3 . . Special 3 | . 3 . . . . . . . . Kinetic 204 | . . . . 18 . 3 5 143 35 Thermal 120 | 1 34 10 . 16 . 18 5 27 9 Explosive 47 | . 3 . 4 17 15 5 3 . . Electromagnetic 47 | 1 2 5 2 37 . . . . . Robot Hit Streak 26 | 1 5 4 3 26 9 9 5 6 6 Robot Miss Streak 9 | . 4 9 1 5 1 3 4 7 6 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 5 | . . 2 . . . . . 1 2 Max Gunslinging Chain 1 | . . 1 . . . . . 1 1 Shots Hit Robots 242 | 1 22 5 3 60 10 18 7 87 29 Core Hits 191 | 1 15 2 13 57 9 8 10 54 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 . Critical Strikes 6 | . 2 . . . . . . 4 . Burn 2 | . 2 . . . . . . . . Destroy 3 | . . . . . . . . 3 . Blast 1 | . . . . . . . . 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8311 | 12 454 76 828 2256 620 346 505 2775 439 Guns 3646 | 12 273 76 14 704 . 343 135 1779 310 Cannons 652 | . . . . 74 . . . 449 129 Explosions 3989 | . 157 . 814 1478 620 3 370 547 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 2285 | . . . . 101 . 25 21 1828 310 Thermal 1518 | . 297 38 . 222 . 318 114 400 129 Explosive 3989 | . 157 . 814 1478 620 3 370 547 . Electromagnetic 519 | 12 . 38 14 455 . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 2 2 1 2 4 4 6 6 Average Corruption 3 | . . 2 2 1 2 3 4 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 50 | . . 3 3 . 2 24 3 7 8 Message Errors 10 | . . 1 . . . 4 2 3 . Matter Fused 15 | . . . . . 2 7 1 2 3 Heat Flow Errors 5 | . . . 1 . . 2 . . 2 Energy Discharges 5 | . . 1 . . . 3 . . 1 Parts Rejected 2 | . . . . . . 2 . . . Data Loss (minor) 7 | . . . 2 . . 2 . 2 1 Data Loss (major) 3 | . . 1 . . . 2 . . . Misfires 2 | . . . . . . 1 . . 1 Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . 13 . 24 11 2 75 . Projectiles . | . . . . . . . . . . Explosions 125 | . . . 13 . 24 11 2 75 . Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . . 9 . Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . . . 7 . Secondary 2 | . . . . . . . . 2 . Self-Inflicted Damage 473 | . 16 . 30 19 26 168 18 196 . Shots 11 | . 1 . 1 1 1 4 1 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 926 | 30 255 392 250 279 167 550 285 926 490 Average Temperature 163 | 17 107 195 86 113 72 176 153 200 205 Received Heat Transfer 1092 | . 129 30 12 378 30 20 152 281 60 Effects 50 | . . 1 . 2 . 8 . 28 11 Shutdowns 11 | . . 1 . . . 2 . 2 6 Energy Bleed 8 | . . . . 1 . 1 . 5 1 Interference 4 | . . . . 1 . . . 3 . Matter Decay 6 | . . . . . . 1 . 3 2 Short Circuit 6 | . . . . . . . . 4 2 Damage (minor) 2 | . . . . . . . . 2 . Damage (major) 9 | . . . . . . 4 . 5 . Damage (core) 4 | . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . 5 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . Parts Melted 7 | . 2 . . . . 1 . 4 . Heat Transferred 3544 | . 1012 111 . 481 . 683 250 757 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Peak Influence 590 | 5 199 62 241 590 369 . . 283 125 Initial 214 | . 3 22 24 93 214 . . 44 75 Average 161 | 1 106 24 125 403 270 . . 113 79 Maximum Alert Level 2 | . . . 1 2 1 . . 1 . Low Security (%) 70 | 100 100 100 73 10 1 . . 88 100 Level 1 20 | . . . 26 17 98 . . 11 . Level 2 9 | . . . . 71 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 13 | . 2 . 1 3 2 . . 5 . Investigation 2 | . 1 . . 1 . . . . . Extermination 3 | . . . . . 1 . . 2 . Reinforcement 6 | . 1 . . 1 1 . . 3 . Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Distress Signals 3 | . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 13 7 9 27 5 8 4 22 14 Peak Tracking Total 9 | . 3 5 4 6 2 5 4 4 9 Tactical Retreats 7 | . . . . 3 . 3 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Traps Triggered 10 | . 1 1 . 2 3 . . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Machines Disabled 9 | . 1 . . 2 3 1 . 2 . Max in Single Turn 3 | . 1 . . 1 3 1 . 1 . Phase Generator 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Machines Accessed 15 | . 3 1 1 2 . 2 . 6 . Terminals 8 | . 2 1 . 1 . . . 4 . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . . 1 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 29 | . 3 1 1 4 . 11 . 9 . Successful 24 | . 2 . 1 4 . 11 . 6 . Failed 5 | . 1 1 . . . . . 3 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 2 1 . 1 . . . 5 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . Recycling Units 4 | . 1 . . 3 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 18 | . 1 . 1 1 . 11 . 4 . Record 15 | . 1 . . 1 . 10 . 3 . Open Door 2 | . . . 1 . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . Scan Component 1 | . . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . 3 . . . . . Recycle Component 2 | . . . . 2 . . . . . Process 1 | . . . . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . 1 . . . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 2 | . . . . 2 . . . . . Recycled Matter 76 | . . . . 76 . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 1 . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . Total Orders 1 | . . . 1 . . . . . . ROAM 1 | . . . 1 . . . . . . Ally Attacks 14 | . . . 4 10 . . . . . Total Damage 124 | . . . 22 102 . . . . . Kills 2 | . . . 1 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . Drone Launches 5 | . . . 5 . . . . . . Drone Recoveries 2 | . . . 2 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Turns Passed 5891 | 69 492 289 203 606 545 1224 118 2070 275 Spaces Moved 3816 | 74 383 217 169 389 330 982 69 1113 90 Core 25 | 21 . . . 2 . . . 1 1 Treads . | . . . . . . . . . . Legs 1778 | . . . . . 330 479 . 890 79 Wheels 2013 | 53 383 217 169 387 . 503 69 222 10 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 110 93 130 108 108 108 130 Average Speed 117 | 71 92 102 110 107 130 118 108 126 195 Slowest Speed 800 | 80 95 110 110 650 130 200 108 750 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 7 60 23 34 36 7 89 10 21 27 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . . . . 2 . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . . . . 2 2 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 400 | . 17 . 52 90 85 63 47 46 . Melee . | . . . . . . . . . . Projectile 11 | . 2 . . . . . . 9 . AOE 389 | . 15 . 52 90 85 63 47 37 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Gar Total 4924 | 87 478 277 182 508 442 1021 100 1673 156 Wait 565 | . 39 22 . 16 60 8 23 376 21 Move 3808 | 73 382 216 168 388 329 981 68 1113 90 Hop . | . . . . . . . . . . Pick Up 122 | 8 15 11 4 23 13 5 2 40 1 Fast Attach 15 | . 1 2 . . . . . 11 1 Attach 104 | 5 8 7 4 26 14 9 2 25 4 Detach 32 | . 5 3 1 6 7 5 . 5 . Swap 12 | . . . . . 1 . . 11 . Drop 81 | . 4 11 3 10 13 4 . 34 2 Fire 170 | 1 24 5 2 39 5 9 5 58 22 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . 15 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: Fac x3 / Gar) -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 9) 492 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 768 | -9/Materials | Discovered new exit (range 9) 851 | -9/Materials | Entered Mines 857 | -9/Mines | Found the Drone Emporium 864 | -9/Mines | Found Prototype Device 866 | -9/Mines | Identified Thief Drone Bay 974 | -9/Mines | Met a Derelict testing a Signal Generator 1046 | -9/Mines | Discovered new exit (range 7) 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Accompanied by 1 ally 1054 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1216 | -8/Materials | Build established: Gunner 1236 | -8/Materials | Garrison activated, responded to threat 1415 | -8/Materials | Lost 6 parts (1p2n3w) 1512 | -8/Materials | Discovered new exit (range 15) 1645 | -8/Materials | Build established: Scavenger-Gunner 1660 | -8/Materials | Entered Factory 1660 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -7/Factory | Discovered new exit (range 9) 1957 | -7/Factory | Build established: Tank 2205 | -7/Factory | Entered Lower Caves 2384 | -7/Lower Caves | Learned location of Extension (-5) 2384 | -7/Lower Caves | Learned location of 1 exit from Research 2384 | -7/Lower Caves | Learned Factory trap positions 2384 | -7/Lower Caves | Learned Armory emergency access door positions 2529 | -7/Lower Caves | Build established: Bomber 2620 | -7/Lower Caves | Attacked by a faux Warlord 2836 | -7/Lower Caves | Lost 6 allies 2956 | -7/Lower Caves | Learned location of Zion (-7) 2985 | -7/Lower Caves | Identified exit to Lower Caves 3429 | -7/Lower Caves | Entered another Lower Caves area 3430 | -7/Lower Caves | Identified exit to Factory 3547 | -7/Lower Caves | Entered Factory 3547 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3548 | -6/Factory | Identified exit to Factory 3549 | -6/Factory | Loaded intel: 96 trap records 3853 | -6/Factory | Core integrity fell below 50% 3866 | -6/Factory | Lost 5 parts (3n1u1w) 4135 | -6/Factory | Build established: Mutant 4734 | -6/Factory | Build established: Scavenger-Tank 5273 | -6/Factory | Spotted B-75 Beast 5617 | -6/Factory | Identified exit to Garrison 5617 | -6/Factory | Entered Garrison 5627 | -6/Garrison | Phase Generator disabled 5653 | -6/Garrison | Triggered checkpoint 5741 | -6/Garrison | Build established: Scavenger-Gunner 5767 | -6/Garrison | Spotted B-75 Beast 5768 | -6/Garrison | Core integrity fell below 20% 5851 | -6/Garrison | Triggered checkpoint 5854 | -6/Garrison | Triggered checkpoint 5892 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Imp. Titanium Leg destroyed. Slug penetrates S-27 Virus. S-27 Virus destroyed. Switching to secondary target: S-27 Virus. S-27 Virus destroyed. Recalibrator destroyed. Knocked back. Energy Filter destroyed. Acquired 47 matter. Acquired VTOL Module. Critical hit (Burn: +37). System corrupted: Matter fused (-10). Gauss Rifle destroyed. VTOL Module destroyed. Com. Wheel destroyed. Flak Gun destroyed. S-27 Virus destroyed. Mic. Nuclear Core destroyed. Imp. Deuterium Engine destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????# # #?????????????????? | | ??????????### # #?????????????????? | | ????????????# # ##?????????????????? | | ????????????# # #??????????????????? | | ????????????# ## ## ##??????????????????? | | ????????????# ### ##???????????????????? | | ????????????# #?### # #####????????????????????? | | ????????????# #???### #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????# #????????????????????????? | | ????????????# #?????#=#????????????????????????? | | ? ########## #######*####?????????????????????? | | ! #####?????????????????? | | # # ##????????????????? | | ???????#"""## #### ###; ; #????????????????? | | ????????????#^^ #??# # ; ;% #????????????????? | | ????????????# #??# # ;@ ; #????????????????? | | ????????????# #??# # ; = #????????????????? | | ????????????# "??# ## ; # ####???????????????? | | ????????????# " ?# ###; #* #???????????????? | | ????????# ### #"## ###; ## ### #???????????? | | ????????# =% *%= #??????????? | | ????????##### *** ss ????????? | | ????????????# =% gs b ????????? | | ????????????########=###gs ## ## ##?????????? | | ???????????????????# #?# ;" #? #??????????? | | ???????????????????# ? ? "??????????? | | ???????????????????### "??????????? | | ?????????????????????? "??????????? | | ?????????????????????? ???????????? | | ??????????????????????## ;" ## ???????????? | | ???????????????????????# ## #? ????????????? | | ??????????????????????? ? ??????????????? | | ??????????????????????? ? ??????????????? | | ???????????????????????# ?? ??????????????? | | ????????????????????????# ##??? ????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 38 Energy Capacity 780 Matter Stores 300 Matter Capacity 350 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 6 Launcher Accuracy 20 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab Hey, That's Mine! It's Just You Librarian Made in Tau Ceti IV Please Form A Line Power Corrupts Remodeling Risk Taker Serviceable Loadout Storm Trooper Tourist Troublemaker Challenges ------------ None Game ------ Seed AerolevHardenedLeg Manual? 0 Play Time 02:35:03 Cumulative 3.9 hours Start 2024.04.07 @ 22:08:35 End 2024.04.10 @ 22:12:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 71b4ecdb-36f3-4c07-8174-53129805d642