Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 03:52:12 Player: Morgan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (82) 410 Value Destroyed (1892) 1892 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4302 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 100/100 System Corruption 6% Temperature Cool (9) Movement Core (2350) Ox46 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Cargo Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (30) --- Light Ion Engine Backup Power I Light Treads Light Treads Heat Sink Small Matter Pod (50) Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Assault Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cargo Storage Unit Improved Utility Shielding Field Recycling Unit > --- WEAPON ----------- Missile Launcher Missile Launcher > --- INVENTORY -------- Light Ion Engine Backup Power I Light Treads Light Treads Heat Sink Small Matter Pod Hardened Medium Armor Plating Hardened Heavy Armor Plating Hardened Heavy Armor Plating EM Pulse Gun Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Assault Cannon Shock Bomb Launcher Mini Grenade Launcher Missile Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Field Recycling Unit Device Field Recycling Unit Storage Cargo Storage Unit Protection Improved Utility Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 48 | 7 1 1 11 7 21 Power 13 | 1 . . 2 2 8 Engine 13 | 1 . . 2 2 8 Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 2 . . 2 1 6 Treads 11 | 2 . . 2 1 6 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 . . 4 3 1 Device 5 | 1 . . 2 2 . Storage 4 | 1 . . 2 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 1 1 3 1 6 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . . 3 . 1 Ballistic Cannon 1 | . 1 . . . . Launcher 7 | . . 1 . 1 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 26 | . . . 3 4 19 Power 9 | . . . . 2 7 Propulsion 7 | . . . . 2 5 Utility 2 | . . . 1 . 1 Weapon 8 | . . . 2 . 6 Highest Loss Streak 8 | . . . 2 1 8 To Critical Strikes 1 | . . . . . 1 Average Backups 10 | 2 2 3 6 9 13 Power . | 1 1 1 . . 1 Propulsion . | . . . 2 1 . Utility 2 | . . . . 2 4 Weapon 5 | 1 1 2 4 5 6 Tool/Special . | . . . . . . Unused Backups 7 | . . . 1 . 6 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 3 | . . . . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 100 100 87 84 85 Engine 16 | . 14 14 22 15 16 Treads 23 | . 28 28 22 21 24 Device 11 | . 14 14 11 13 10 Storage 10 | . 14 14 11 12 9 Protection 3 | . . . . . 7 Ballistic Gun 9 | . 21 14 13 12 5 Launcher 9 | . . 6 5 9 11 Peak Build Rating 30 | 9 9 10 15 17 30 Average Rating 16 | 6 9 9 12 13 21 On Entrance 9 | . 9 9 10 14 14 Naked Turns . | . . . . . . Heaviest Build 171 | 14 16 17 38 160 171 Greatest Support 63 | 40 40 40 46 46 63 Greatest Overweight (x) 8 | . . . . 3 8 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 30 | 8 8 8 15 30 30 Average Capacity 23 | 7 8 8 12 25 30 Most Carried 22 | 5 3 4 10 13 22 Average Carried 10 | 2 2 3 6 9 15 Final Capacity 30 | 8 8 8 15 30 30 Final Carried 19 | 2 3 4 8 9 19 Class Distribution -------------------- 66% | Hauler-Mutant 21% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1555 | 290 . . 405 198 662 Remotely . | . . . . . . Salvage Created 2230 | 113 . . 564 291 1262 Parts 156 | 10 . . 34 21 91 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled 1 | . . . . 1 . Retrieved Matter 6 | . . . . 6 . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 48 | . . . 12 13 23 Guns 22 | . . . 6 9 7 Cannons 1 | . . . 1 . . AOE 25 | . . . 5 4 16 Classes Destroyed 14 | 3 . . 4 2 5 Worker 9 | 2 . . 1 1 5 Builder 8 | . . . . 2 6 Tunneler 3 | 2 . . . . 1 Hauler 1 | . . . . . 1 Recycler 4 | 1 . . 1 . 2 Mechanic 1 | . . . . . 1 Operator 2 | . . . 1 . 1 Watcher 6 | . . . 3 . 3 Swarmer 14 | . . . . 8 6 Grunt 24 | . . . 9 5 10 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 7 | . . . 3 . 4 Hunter 1 | . . . . . 1 Best Kill Streak 9 | 3 . . 4 4 9 Combat Bots Only 6 | . . . 4 3 6 Max Kills in Single Turn 3 | 1 . . 2 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 288 | . 3 . 74 24 187 Missed 75 | . 1 . 19 10 45 Hits 213 | . 2 . 55 14 142 Melee 17 | . . . . . 17 Projectile 196 | . 2 . 55 14 125 Critical Strikes 10 | . . . . . 10 Actively Blocked 1 | . . . . . 1 Damage Taken 3696 | . 28 . 813 229 2626 Core 694 | . . . 125 16 553 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 88 | 100 . 100 . 64 . Volleys Fired 129 | 9 5 . 35 20 60 Largest 2 | 2 2 . 2 2 2 Hottest 72 | 40 40 . 56 53 72 Shots Fired 226 | 18 10 . 55 37 106 Gun 165 | 18 10 . 45 26 66 Cannon 2 | . . . 2 . . Launcher 59 | . . . 8 11 40 Special . | . . . . . . Kinetic 167 | 18 10 . 47 26 66 Thermal . | . . . . . . Explosive 48 | . . . 8 11 29 Electromagnetic 11 | . . . . . 11 Robot Hit Streak 13 | 7 2 . 13 9 7 Robot Miss Streak 5 | 3 2 . 3 5 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 134 | 12 4 . 37 17 64 Core Hits 126 | 8 . . 27 21 70 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | 1 . . . . . Critical Strikes 1 | 1 . . . . . Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4932 | 142 30 . 1165 764 2831 Guns 1500 | 142 30 . 471 255 602 Cannons 33 | . . . 33 . . Explosions 3368 | . . . 647 501 2220 Melee . | . . . . . . Ramming 31 | . . . 14 8 9 Kinetic 1533 | 142 30 . 504 255 602 Thermal . | . . . . . . Explosive 3008 | . . . 647 501 1860 Electromagnetic 360 | . . . . . 360 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 10 | . . . . . 10 Heat Flow Errors 2 | . . . . . 2 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 145 | . . . 3 18 124 Projectiles . | . . . . . . Explosions 145 | . . . 3 18 124 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 682 | . . . 171 95 416 Shots 24 | . . . 5 5 14 Rammed 7 | . . . 3 2 2 Targets Rammed 7 | . . . 3 2 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 240 | . . . 27 42 240 Average Temperature 39 | . . . 9 22 45 Received Heat Transfer 957 | . 15 . 255 39 648 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . . . 1 Low Security (%) 89 | 100 100 100 100 100 78 Level 1 10 | . . . . . 21 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 362 | 10 15 1 191 178 362 Initial 70 | . 6 1 . 70 56 Average 79 | 1 1 . 86 76 98 Influence Increases 1876 | 25 15 . 419 479 938 Destroy 0b10 Robot/C 960 | . . . 240 260 460 Destroy 0b10 Robot/NC 170 | 25 . . 30 15 100 Destroy Leader 234 | . . . 66 50 118 Disable Machine 75 | . . . . . 75 Destroy Structure 317 | . . . 53 79 185 Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 105 | . 15 . 15 75 . Influence Decreases 1524 | 15 20 5 236 516 732 Entered New Map 211 | . 4 4 . 113 90 Time Decay 1087 | 15 16 1 206 363 486 Lost Part 226 | . . . 30 40 156 Squads Dispatched 8 | . 3 . 3 . 2 Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 6 | . 2 . 2 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 6 | . . . 2 . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 3 . 20 14 32 Peak Tracking Total 7 | . 3 . 4 4 7 Tactical Retreats 5 | . 1 . 1 3 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly 1 | . . . . . 1 Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . . . . . 5 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . . . 2 . . Terminals 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 6 . . Successful 4 | . . . 4 . . Failed 2 | . . . 2 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 4 . . Record 3 | . . . 3 . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 2 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 633 | 41 132 195 265 . . Terrain 633 | 41 132 195 265 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3837 | 118 132 195 536 1044 1812 Spaces Moved 1316 | 56 73 121 258 342 466 Core 11 | 11 . . . . . Treads 1305 | 45 73 121 258 342 466 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 315 Average Speed 252 | 138 160 160 160 282 334 Slowest Speed 810 | 160 160 160 160 400 810 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 24 33 32 71 46 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 393 | . . . 74 117 202 Melee . | . . . . . . Projectile . | . . . . . . AOE 393 | . . . 74 117 202 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1579 | 80 79 122 324 382 592 Wait 8 | . . . . . 8 Move 1311 | 55 72 120 257 341 466 Hop . | . . . . . . Pick Up 56 | 9 1 1 13 6 26 Fast Attach . | . . . . . . Attach 36 | 7 . . 6 6 17 Detach 2 | . . . . 2 . Swap 23 | . 1 1 6 3 12 Drop 7 | . . . 4 2 1 Fire 129 | 9 5 . 35 20 60 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 6 | . . . 3 2 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 6) 251 | -10/Materials | Entered Mines 266 | -10/Mines | Learned location of Mines (-9) 316 | -10/Mines | Build established: Mutant 322 | -10/Mines | Discovered new exit (range 10) 351 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 446 | -10/Mines | Entered Materials 446 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 973 | -9/Materials | Discovered new exit (range 7) 982 | -9/Materials | Entered Mines 1142 | -9/Mines | Build established: Scavenger-Mutant 1608 | -9/Mines | Build established: Hauler-Mutant 1977 | -9/Mines | Discovered new exit (range 7) 2026 | -9/Mines | Entered Materials 2026 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2536 | -8/Materials | Lost 3 parts (2p1w) 2582 | -8/Materials | Lost 3 parts (1p1n1w) 2975 | -8/Materials | Lost 3 parts (2p1w) 3807 | -8/Materials | Core integrity fell below 50% 3831 | -8/Materials | Core integrity fell below 20% 3838 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. System corrupted: Missile Launcher failed to launch. Destroyed Lgt. Ion Engine. Destroyed Flight Unit. S-10 Pest destroyed. Missile Launcher destroyed. K-01 Serf collects debris. Arm. Treads destroyed. U-05 Engineer builds a Wall. G-47 Trooper destroyed. A-02 Transporter destroyed. Missile Launcher destroyed. Slammed into L-31 Rogue. Deuterium Engine severed. Field Recycling Unit severed. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# """#????????????????? | | ??????????????????????# """#????????????????? | | ?????????????????????## """#????????????????? | | ?????????????????????# " "##???????????????? | | ?????????????????????# ##???????????????? | | ?????????????????# ### @ ### ????? | | ?????????? ### # l! !%* ????? | | ????????? %== g # ????? | | ????????? % ????? | | ????????? rk%[ ## ##?????? | | ???????????##### ## ##??????? | | ???????????????###### # """ #??????????? | | ???????????????????# !!!""""" #??????????? | | ?????????????????? % !%! """ #??????????? | | ????????????????? !% !/= """" #??????????? | | ???????????????? * % """ #??????????? | | ???????????????# ! = = #??????????? | | ???????????????# / #??????????? | | ???????????????? # # ! #??????????? | | ??????????????????# ##u ####+#####??????????? | | ????????????????????? #??# #??????????????? | | ?????????????????????? #??# #??????????????? | | ?????????????????????? ???# #??????????????? | | ?????????????????????## ???# #?##########???? | | ??????????????????????# ???# #?# #???? | | ??????????????????????# ???# #?# #???? | | ??????????????????????# #### ### #???? | | ??????????????????????# # #???? | | ??????????????????????# + #???? | | ??????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 400 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Utility Shielding 66 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Tank Challenges ------------ None Game ------ Seed JunkLongswordBrace Manual? 0 Play Time 00:25:43 Cumulative 3.8 hours Start 2025.06.12 @ 03:26:55 End 2025.06.12 @ 03:52:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x17 Zoom Use 100% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9dcdf30c-fcba-4309-818e-a762626046f5