Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 14:41:56 Player: honbee Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (4043) 4043 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (668) 668 TOTAL SCORE: 8691 Bonus ------- High Alert Combat Kills 388 Met Data Miner 300 Friendly Fire -20 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 173/290 System Corruption 0% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Data Miner Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Core Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Plasma Cannon Proton Missile Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery (200) Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Utility Shielding Reactive Plating Hacking Suite Recalibrator Lightning Gun Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Improved Heat Sink Coolant Injector High-capacity Storage Unit Compact Battery Medium Matter Pod Improved Sensor Array Improved Signal Interpreter Advanced ECM Suite Improved Utility Shielding Hacking Suite Recalibrator Lightning Gun Gatling Laser Improved EM Pulse Cannon Gauss Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Flamer [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . 1 . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . 2 . 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 156 | 6 12 7 58 65 . 8 . Power 24 | 1 2 1 12 8 . . . Engine 13 | 1 1 1 7 3 . . . Core 11 | . 1 . 5 5 . . . Reactor . | . . . . . . . . Propulsion 35 | 2 2 2 11 18 . . . Treads 5 | . . . 5 . . . . Leg 13 | . . 2 4 7 . . . Wheel 12 | 2 2 . . 8 . . . Hover 3 | . . . . 3 . . . Flight 2 | . . . 2 . . . . Utility 52 | 1 5 2 19 22 . 3 . Device 27 | . 3 2 11 10 . 1 . Storage 5 | 1 2 . . 2 . . . Processor 8 | . . . 5 2 . 1 . Hackware 2 | . . . 1 1 . . . Protection 10 | . . . 2 7 . 1 . Artifact . | . . . . . . . . Weapon 45 | 2 3 2 16 17 . 5 . Energy Gun 23 | . 2 2 9 10 . . . Energy Cannon 6 | . . . 3 2 . 1 . Ballistic Gun 10 | 2 1 . 3 4 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 1 | . . . . . . 1 . Special Weapon 4 | . . . 1 . . 3 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . 1 2 . . . Parts Lost 65 | . 3 4 30 25 . . 3 Power 13 | . 1 . 8 3 . . 1 Propulsion 17 | . . 1 6 9 . . 1 Utility 15 | . . 2 8 5 . . . Weapon 20 | . 2 1 8 8 . . 1 Highest Loss Streak 15 | . 2 3 15 6 . . 3 To Critical Strikes 1 | . . 1 . . . . . Average Backups 18 | 2 11 11 16 19 22 23 24 Power 2 | . 2 1 2 2 3 3 3 Propulsion 1 | 1 4 4 1 1 1 1 1 Utility 8 | . 2 4 8 8 11 10 11 Weapon 5 | . 1 . 3 6 6 8 8 Tool/Special . | . . . . . . . . Unused Backups 31 | . 2 . 12 5 . 1 11 Power 7 | . 2 . 2 1 . . 2 Propulsion 4 | . . . 2 1 . . 1 Utility 8 | . . . 2 . . 1 5 Weapon 11 | . . . 6 2 . . 3 Tool/Special 1 | . . . . 1 . . . Average Slot Usage (%) 90 | . 94 95 88 91 92 91 90 Engine 5 | . 4 11 5 5 7 7 7 Core 7 | . 8 . 8 8 7 7 6 Treads 3 | . . . 11 . . . . Leg 4 | . . 7 3 9 . . . Wheel 8 | . 28 13 . 7 15 15 14 Device 11 | . 13 30 14 8 7 7 7 Storage 8 | . 14 11 8 8 7 7 7 Processor 9 | . . . 9 11 7 13 15 Protection 5 | . . . 1 6 15 8 7 Energy Gun 13 | . 11 6 15 14 15 9 . Energy Cannon 1 | . . . 2 . . 5 7 Ballistic Gun 4 | . 14 15 3 5 . . . Ballistic Cannon 1 | . . . . 1 7 . . Special Weapon 2 | . . . 3 . . 6 13 Peak Build Rating 57 | 6 10 16 32 55 56 57 53 Average Rating 36 | 4 8 14 25 44 55 54 52 On Entrance 25 | . 6 8 12 12 55 56 53 Naked Turns . | . . . . . . . . Heaviest Build 132 | 13 50 55 71 131 131 132 114 Greatest Support 49 | 32 32 20 49 46 44 44 44 Greatest Overweight (x) 35 | . 2 5 21 35 2 2 2 Average Overweight (x) 1 | . . 2 1 2 2 2 2 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 Average Capacity 21 | 6 13 20 19 23 25 25 25 Most Carried 25 | 6 15 13 20 25 25 25 25 Average Carried 18 | 2 11 11 16 20 23 24 25 Final Capacity 25 | 8 20 20 20 25 25 25 25 Final Carried 25 | 6 12 12 13 23 25 25 25 Class Distribution -------------------- 36% | Gunner 16% | Mutant 16% | Tank 13% | Scavenger-Gunner 8% | Derelict-Gunner 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Tank | -7/Lower Caves Derelict-Gunner | -7/Lower Caves Derelict-Gunner | -7/Data Miner Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Matter Collected 3774 | 236 361 171 1193 1645 58 110 . Remotely 263 | . . 171 92 . . . . Salvage Created 5071 | . 382 282 1686 2649 . 72 . Parts 289 | . 38 15 91 143 . 2 . Haulers Intercepted 7 | . . . 3 4 . . . Recyclers Shooed 5 | . 1 1 2 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 2 | . . . . . . 2 . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Combat Hostiles Destroyed 90 | . 14 6 28 41 . 1 . Guns 78 | . 14 6 23 34 . 1 . Cannons 10 | . . . 4 6 . . . AOE 1 | . . . 1 . . . . Classes Destroyed 14 | . 4 1 4 5 . . . Worker 18 | . . . 3 15 . . . Builder 10 | . 1 . 2 7 . . . Hauler 7 | . . . 3 4 . . . Recycler 6 | . . . 2 4 . . . Mechanic 1 | . . . . 1 . . . Operator 2 | . . . 2 . . . . Watcher 2 | . 1 . 1 . . . . Swarmer 22 | . 9 . 7 6 . . . Grunt 45 | . 5 3 16 21 . . . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . 1 . . . Sentry 11 | . . 3 5 2 . 1 . Hunter 3 | . . . . 3 . . . Programmer 7 | . . . . 7 . . . Best Kill Streak 12 | . 3 2 4 12 . 1 . Combat Bots Only 4 | . 3 2 4 4 . 1 . Max Kills in Single Turn 2 | . 2 1 1 2 . 1 . Gunslinging 1 | . 1 . . . . . . Exploded 1 | . . . 1 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Hostile Shots Fired 918 | . 77 54 299 437 14 18 19 Missed 244 | . 15 19 55 130 7 11 7 Hits 674 | . 62 35 244 307 7 7 12 Projectile 674 | . 62 35 244 307 7 7 12 Critical Strikes 25 | . . 2 12 11 . . . Part Disruptions 1 | . . . . 1 . . . Damage Taken 9478 | . 602 425 3719 4024 105 42 561 Core 1471 | . 170 71 519 643 . 20 48 Absorbed by Shields 67 | . . . 67 . . . . Redirected to Shielding 194 | . . . 85 109 . . . Ignored by Resistances 117 | . . . . 93 16 8 . Regen/Repaired (Parts) 375 | . . . 375 . . . . Core Remaining (%) 54 | 100 32 82 5 . . . . Volleys Fired 398 | . 60 29 152 148 . 4 5 Largest 3 | . 2 2 3 3 . 3 2 Hottest 219 | . 80 76 204 219 . 200 119 Shots Fired 839 | . 93 55 303 366 1 12 9 Gun 729 | . 93 55 243 329 1 8 . Cannon 84 | . . . 40 36 . 3 5 Launcher 4 | . . . . . . . 4 Special 22 | . . . 20 1 . 1 . Kinetic 287 | . 54 34 64 135 . . . Thermal 465 | . 39 21 194 193 1 12 5 Explosive . | . . . . . . . . Electromagnetic 66 | . . . 25 37 . . 4 Robot Hit Streak 15 | . 8 7 11 15 . 6 6 Robot Miss Streak 5 | . 3 4 5 5 . 1 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 9 | . 2 1 2 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 495 | . 47 34 170 230 . 7 7 Core Hits 265 | . 26 14 67 147 . 2 9 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . Critical Strikes 14 | . . 2 4 8 . . . Burn 9 | . . 2 3 4 . . . Destroy 1 | . . . . 1 . . . Corrupt 4 | . . . 1 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10375 | . 585 379 3086 5803 . 227 295 Guns 7822 | . 576 377 2370 4325 . 174 . Cannons 1232 | . . . 531 596 . 53 52 Explosions 1230 | . . . 161 826 . . 243 Melee . | . . . . . . . . Ramming 91 | . 9 2 24 56 . . . Kinetic 2657 | . 300 203 487 1667 . . . Thermal 5940 | . 276 174 2248 2963 . 227 52 Explosive 635 | . . . . 635 . . . Electromagnetic 1052 | . . . 327 482 . . 243 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 1 3 2 2 . Average Corruption 1 | . . . 1 1 2 1 . Corruption Purged 7 | . . . . 5 . 2 . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 3 21 15 . . Message Errors 5 | . . . . 3 2 . . Matter Fused 9 | . . . . 3 6 . . Heat Flow Errors 10 | . . . 2 6 2 . . Energy Discharges 3 | . . . . 2 1 . . Data Loss (minor) 5 | . . . . 3 2 . . Data Loss (major) 2 | . . . . 1 1 . . Misfires 2 | . . . . 1 1 . . Alerts 2 | . . . . 2 . . . Weapon Failures 1 | . . . 1 . . . . Overload Shots 6 | . . . . . . 6 . Overflow Damage 105 | . . . 23 82 . . . Projectiles 6 | . . . . 6 . . . Explosions 87 | . . . 23 64 . . . Melee 12 | . . . . 12 . . . Knockbacks 1 | . . . . 1 . . . Impact . | . . . . . . . . Kinetic 1 | . . . . 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 104 | . 4 . 19 81 . . . Shots 3 | . . . 1 2 . . . Rammed 6 | . 2 . 3 1 . . . Targets Rammed 9 | . 2 1 4 2 . . . Kicked 2 | . . 1 . 1 . . . Crushed 1 | . . . 1 . . . . Highest Temperature 676 | . 140 68 676 638 218 216 . Average Temperature 161 | . 34 20 196 161 102 120 . Received Heat Transfer 3914 | . 177 213 2093 1398 21 12 . Effects 99 | . . . 56 43 . . . Shutdowns 32 | . . . 17 15 . . . Energy Bleed 8 | . . . 5 3 . . . Interference 17 | . . . 7 10 . . . Matter Decay 9 | . . . 5 4 . . . Short Circuit 7 | . . . 6 1 . . . Damage (minor) 13 | . . . 7 6 . . . Damage (major) 12 | . . . 8 4 . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 5 | . . . . 5 . . . Impact Corruptions 1 | . . . . 1 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 30 | . 1 2 14 11 . 2 . Heat Transferred 11495 | . 625 592 4607 5184 . 337 150 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 3 2 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Maximum Alert Level 3 | . . . 1 3 . . . Low Security (%) 66 | 100 100 100 74 43 . . . Level 1 12 | . . . 25 3 . . . Level 2 12 | . . . . 32 . . . Level 3 8 | . . . . 21 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 963 | . 78 60 330 963 . . . Initial 120 | . . 10 4 120 . . . Average 208 | . 28 17 123 375 . . . Influence Increases 3166 | . 374 170 844 1743 15 20 . Destroy 0b10 Robot/C 1800 | . 280 120 560 820 . 20 . Destroy 0b10 Robot/NC 230 | . 10 . 65 155 . . . Destroy Leader 468 | . 62 50 138 218 . . . Successful Hack 83 | . 21 . 24 38 . . . Disable Machine 405 | . . . 15 390 . . . Destroy Structure 75 | . 1 . 27 47 . . . Lose Combat Pursuer 105 | . . . 15 75 15 . . Influence Decreases 3166 | . 349 183 590 1056 827 161 . Entered New Map 550 | . . 15 8 146 353 28 . Time Decay 1910 | . 319 128 326 530 474 133 . Lost Part 546 | . 30 40 256 220 . . . Lost Ally 10 | . . . . 10 . . . Purge Threat 150 | . . . . 150 . . . Squads Dispatched 28 | . 3 2 9 14 . . . Investigation 10 | . 1 1 6 2 . . . Extermination 7 | . . . . 7 . . . Reinforcement 11 | . 2 1 3 5 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . 3 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Distress Signals 14 | . 2 2 4 6 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 29 12 42 57 3 1 7 Peak Tracking Total 6 | . 4 4 6 4 2 1 4 Tactical Retreats 15 | . 4 1 2 7 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Traps Triggered 6 | . 1 1 2 2 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Disabled 28 | . . . 1 26 . . 1 Max in Single Turn 4 | . . . 1 4 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Machines Accessed 27 | . 7 1 8 6 . 1 4 Terminals 13 | . 5 . 5 3 . . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 3 | . 2 . . 1 . . . Scanalyzers 4 | . . 1 2 1 . . . Garrison Access . | . . . . . . . . Total Hacks 117 | . 29 4 37 18 . 2 27 Successful 77 | . 14 4 23 7 . 2 27 Failed 40 | . 15 . 14 11 . . . Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 4 | . . . . . . 4 . Terminals 53 | . 21 . 22 10 . . . Fabricators 2 | . . . . 2 . . . Repair Stations 6 | . . . 6 . . . . Recycling Units 10 | . 8 . . 2 . . . Scanalyzers 17 | . . 4 9 4 . . . Garrison Access . | . . . . . . . . Terminal Hacks 52 | . 8 . 11 4 . 2 27 Record 23 | . 1 . 8 1 . 2 11 Part Schematic 8 | . . . . . . . 8 Robot Schematic 5 | . . . . . . . 5 Prototype ID Bank 5 | . 1 . 1 . . . 3 Open DSF 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . 2 . . . . . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Reinforcement Status 1 | . . . . 1 . . . Zone Layout 3 | . 2 . 1 . . . . Fabricator Hacks 1 | . . . . 1 . . . Build 1 | . . . . 1 . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 6 | . 6 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 3 | . 3 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 12 | . . 4 6 2 . . . Insert Component 7 | . . 2 4 1 . . . Analyze 5 | . . 2 2 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 19 | . 6 1 7 5 . . . Full Trace Events 11 | . 3 1 5 2 . . . Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . 5 Robots Built 1 | . . . . 1 . . . Authchips . | . . . . . . . . Time 40 | . . . . 40 . . . Total Robot Build Rating 1 | . . . . 1 . . . Part Schematics Acquired 12 | . . 1 2 1 . . 8 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 96 | . . . 96 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 18 | . 18 . . . . . . Retrieved Matter 18 | . 18 . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 6 | . . 2 3 1 . . . Part Schematics Acquired 4 | . . 1 2 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . 1 . . . . Non-combat 1 | . . . 1 . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . 2 . . . . parse_system 2 | . . . 2 . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 10 | . . . . 10 . . . Highest-Rated Ally 10 | . . . . 10 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Active Infowar (turns) 3133 | . 814 369 969 981 . . . Sensors 450 | . . . 450 . . . . Traps 1 | . . . . 1 . . . Seismic 296 | . 296 . . . . . . ECM 2498 | . 518 369 630 981 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 5 | . . . . . 2 3 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Turns Passed 12230 | 83 939 413 4127 3681 1215 1585 187 Spaces Moved 5923 | 73 697 191 1239 1500 929 1169 125 Core 56 | 9 . . 45 2 . . . Treads 857 | . . . 857 . . . . Legs 858 | . . 41 330 487 . . . Wheels 4140 | 64 697 150 . 1006 929 1169 125 Hover 5 | . . . . 5 . . . Flight 7 | . . . 7 . . . . Fastest Speed 50 | 50 95 110 190 125 130 130 130 Average Speed 170 | 93 99 143 271 185 130 130 130 Slowest Speed 1800 | 100 110 260 1100 1800 130 130 130 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 94 21 63 27 96 77 76 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . . . . 1 1 1 Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 11 | . . . . . 3 8 . Spaces Dug . | . . . . . . . . Terrain Destroyed 65 | . . . 21 43 . 1 . Melee . | . . . . . . . . Projectile 5 | . . . . 4 . 1 . AOE 58 | . . . 21 37 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Total 7379 | 84 850 280 1782 2081 936 1226 140 Wait 560 | . 57 45 191 225 6 27 9 Move 5916 | 72 696 190 1238 1499 928 1168 125 Hop . | . . . . . . . . Pick Up 148 | 6 12 2 68 52 2 6 . Fast Attach 51 | 6 3 3 18 18 . 3 . Attach 82 | . 5 4 35 38 . . . Detach 24 | . 2 2 11 9 . . . Swap 87 | . 6 2 23 47 . 8 1 Drop 94 | . 7 2 42 33 . 10 . Fire 398 | . 60 29 152 148 . 4 5 Melee . | . . . . . . . . Ram 3 | . 2 . . 1 . . . Kick 2 | . . 1 . 1 . . . Crush 4 | . . . 4 . . . . Escape Stasis 10 | . . . . 10 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 290 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 3) 516 | -10/Materials | Discovered new exit (range 12) 554 | -10/Materials | Discovered new exit (range 6) 788 | -10/Materials | Discovered new exit (range 6) 898 | -10/Materials | Core integrity fell below 50% 929 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Entered another Materials area 1023 | -9/Materials | Evolved 2 slots: Utility x2 1025 | -9/Materials | Discovered new exit (range 8) 1347 | -9/Materials | Discovered new exit (range 5) 1423 | -9/Materials | Lost 3 parts (2u1w) 1436 | -9/Materials | Entered another Materials area 1436 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1975 | -8/Materials | Build established: Gunner 2086 | -8/Materials | Met 7R-MNS 2447 | -8/Materials | Discovered new exit (range 11) 2673 | -8/Materials | Core integrity fell below 50% 2733 | -8/Materials | Lost 15 parts (4p3n3u5w) 3075 | -8/Materials | Build established: Skirmisher 3559 | -8/Materials | Build established: Gunner 3713 | -8/Materials | Discovered new exit (range 13) 4071 | -8/Materials | Build established: Scavenger-Gunner 4165 | -8/Materials | Repaired Lgt. Nuclear Core 4198 | -8/Materials | Repaired Hvy. EM Pulse Gun 4238 | -8/Materials | Repaired Hcp. Storage Unit 4901 | -8/Materials | Discovered new exit (range 15) 5109 | -8/Materials | Core integrity fell below 20% 5152 | -8/Materials | Lost 10 parts (1p2n4u3w) 5446 | -8/Materials | Build established: Mutant 5563 | -8/Materials | Entered Factory 5563 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5564 | -7/Factory | Caught up to 7R-MNS 5848 | -7/Factory | Fabricated A-02 Transporter (x1) 6078 | -7/Factory | Lost 3 parts (1n1u1w) 6324 | -7/Factory | Build established: Gunner 6506 | -7/Factory | Discovered new exit (range 12) 7021 | -7/Factory | Lost 6 parts (3n1u2w) 7751 | -7/Factory | Core integrity fell below 50% 7784 | -7/Factory | Lost 3 parts (2n1w) 7890 | -7/Factory | Lost 4 parts (1p1n1u1w) 8009 | -7/Factory | Lost 3 parts (1p1n1w) 8015 | -7/Factory | Core integrity fell below 20% 8991 | -7/Factory | Build established: Tank 9244 | -7/Factory | Entered Lower Caves 9282 | -7/Lower Caves | Spotted B-75 Beast 10128 | -7/Lower Caves | Discovered new exit (range 14) 10459 | -7/Lower Caves | Entered another Lower Caves area 10602 | -7/Lower Caves | Identified exit to Data Miner 10656 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10681 | -7/Lower Caves | Learned Factory garrison access intel 10725 | -7/Lower Caves | Discovered new exit (range 9) 11026 | -7/Lower Caves | Build established: Gunner 11175 | -7/Lower Caves | Encountered a Warlord checkpoint 11213 | -7/Lower Caves | Entered a destroyed Warlord outpost 11533 | -7/Lower Caves | Build established: Derelict-Gunner 11793 | -7/Lower Caves | Learned location of Zion (-6) 12044 | -7/Lower Caves | Entered Data Miner 12044 | -7/Data Miner | Discovered new exit (range 6) 12074 | -7/Data Miner | Met Data Miner 12108 | -7/Data Miner | Learned location of Section 7 (-2) 12108 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12130 | -7/Data Miner | Received God Mode back door access code from Data Miner 12195 | -7/Data Miner | Data Conduit disabled 12231 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Imp. Airjet Multireflex Exoskeleton >>Prototype ID Bank Downloading prototype IDs... Imp. Lightning Gun Exp. Propulsion Shielding Connecting with ORACLE Interface... Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\4R9W to gain control via the back door I've installed. Now off with you. Connecting with ORACLE Interface... Data Conduit disabled. Data Miner disappears through a trap door. Enh. Flamer destroyed. Com. Wheel destroyed. Enh. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????# | | ??????###############??????????????### | | ?????"""""""""""""""######????????## | | ????""""""""" """"" # # ###### < | | ????"""""""" g | | ????"""""" g | | ???""""""" g | | ???"""""" @ g | | ???"""""" | | ????"""""" """"""""""" | | ????""""""" """"############ | | ????""""""" """""###??????????? | | ?????"""""""" "#####????????????? | | ??????######"## "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"## "#????????????????? | | ?????????????## "#????????????????? | | ?????????????# "#????????????????? | | ?????????????### "#????????????????? | | ???????????????# "##???????????????? | | ??????????????## ""#???????????????? | | ???????????#?## ""#???????????????? | | ?????????"##"#"X ""#???????????????? | | ?????????"""""" "####????????????? | | ?????????#""""" X"""""????????????? | | ?????????###"#"X "##"#????????????? | | ???????????#?## X""""#????????????? | | ??????????????## "##"#????????????? | | ???????????????#######???????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 28 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Weapon Shielding 66 Evasion (%) 41 Targeting Accuracy 18 Core Analysis 6 Recoil Reduction 2 Kinecelleration 30 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Hvy. Laser | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Lgt. Nuclear Core | 12% | -8/Materials Hvy. EM Pulse Gun | 38% | -8/Materials Hcp. Storage Unit | 40% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! The Oracle Challenges ------------ None Game ------ Seed MetafiberDimensionalHarness Manual? 0 Play Time 03:17:51 Cumulative 13.8 hours Start 2025.08.29 @ 21:38:34 End 2025.08.30 @ 14:41:56 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 97% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7c0bb7aa-0a21-4343-8b49-35d6d8109e06