Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.02 @ 18:42:06 Player: sideriver81 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (28) 140 Value Destroyed (918) 918 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (13912) 13912 TOTAL SCORE: 22770 Bonus ------- Pacifist 200 Met Warlord at Base 500 Win 3000 Win Speed 10212 Cogmind --------- Core Integrity 1580/1600 Matter 201/300 Energy 984/1000 System Corruption 0% Temperature Cool (4) Movement Flying (31) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Mini Fusion Reactor > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Field Propulsion Array > --- UTILITY (15) ----- Advanced Coolant Injector Small Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Core Analyzer Advanced Transmission Jammer Reaction Control System Reaction Control System Hacking Suite Hacking Suite System Shield Advanced Dynamic Insulation System > --- WEAPON (2) ------- Force Lance > --- INVENTORY (6) ---- Micro Fission Core Light Quantum Reactor Impulse Thruster Potential Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Biomechanical Wings Biomechanical Wings Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Small Storage Unit Advanced Energy Well Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Core Analyzer Stasis Canceller Advanced Transmission Jammer Reaction Control System Reaction Control System Hacking Suite Hacking Suite System Shield Advanced Dynamic Insulation System > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Micro Fission Core Light Quantum Reactor Biomechanical Wings Impulse Thruster Potential Cannon [Rating: 148] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Carbon-fiber Leg Flight Unit Biomechanical Wings Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Potential Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Slots Evolved 18 | . . 2 . 2 2 2 2 . . . 2 2 . 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . 2 . 1 . . . . . . 1 . . . . Utility 13 | . . . . 1 1 2 2 . . . 1 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 78 | 3 1 . 1 13 6 6 6 . 1 4 7 1 11 12 6 Power 9 | . . . . 1 2 . . . 1 1 1 1 1 1 . Engine 3 | . . . . 1 1 . . . 1 . . . . . . Core 4 | . . . . . 1 . . . . 1 1 . . 1 . Reactor 2 | . . . . . . . . . . . . 1 1 . . Propulsion 20 | 2 . . . 8 . 1 4 . . . 2 . 1 1 1 Treads 4 | 2 . . . 2 . . . . . . . . . . . Leg 1 | . . . . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 15 | . . . . 5 . 1 4 . . . 2 . 1 1 1 Utility 36 | . 1 . 1 3 2 4 2 . . 2 3 . 6 7 5 Device 13 | . . . . . . . 2 . . . 1 . 3 4 3 Storage 2 | . . . . 1 . . . . . . . . 1 . . Processor 9 | . 1 . 1 1 2 1 . . . 1 . . . 1 1 Hackware 5 | . . . . 1 . 2 . . . . . . 1 . 1 Protection 7 | . . . . . . 1 . . . 1 2 . 1 2 . Artifact . | . . . . . . . . . . . . . . . . Weapon 13 | 1 . . . 1 2 1 . . . 1 1 . 3 3 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . 1 . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . 1 . . Piercing Weapon 5 | . . . . . . . . . . . 1 . 1 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . . . . . 4 . . Parts Lost 24 | . . . . . . 2 1 . . 4 4 3 . 7 3 Power 3 | . . . . . . . 1 . . 1 . 1 . . . Propulsion 6 | . . . . . . 1 . . . . 2 1 . 1 1 Utility 14 | . . . . . . 1 . . . 2 2 1 . 6 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Highest Loss Streak 7 | . . . . . . 1 1 . . 2 3 3 . 7 3 Average Slot Usage (%) 80 | . 59 55 59 78 98 83 85 82 87 84 84 68 84 85 80 Engine 4 | . . . . 2 15 6 5 5 10 5 5 4 1 . . Core 1 | . . . . . . 6 5 . . 1 1 2 . 3 4 Reactor 1 | . . . . . . . . . . . . . 6 4 4 Treads 5 | . 28 22 22 20 . . . . . . . . . . . Flight 21 | . . . . 10 38 30 29 29 29 29 28 21 22 19 16 Device 6 | . . . . . . . 8 11 11 5 7 4 10 15 23 Storage 4 | . . . . 1 7 6 5 5 5 5 5 4 8 8 8 Processor 11 | . 2 11 15 17 13 14 11 11 11 14 10 4 4 7 10 Hackware 6 | . . . . 5 7 7 11 11 11 7 5 4 4 8 10 Protection 5 | . . . . . . 6 5 5 5 6 16 14 16 8 . Energy Gun 4 | . 28 22 22 15 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 2 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 52 | 3 3 3 3 10 16 20 18 13 22 24 33 38 51 52 44 Greatest Support 62 | 3 3 3 3 16 16 20 32 32 32 33 55 55 52 62 62 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 6 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 Average Carried 5 | 4 3 3 4 4 5 5 5 6 5 5 5 6 5 5 5 Final Capacity 6 | 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 4 4 4 4 6 6 6 6 6 6 5 6 6 6 6 5 Class Distribution -------------------- 32% | Hacker-Sprinter 22% | Mutant 19% | Sprinter 16% | Scavenger-Sprinter 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -3/Research Sprinter | -3/Testing Hacker-Assassin | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Matter Collected 811 | 230 . 10 10 43 . . . . . 83 284 10 . 141 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 971 | . . 103 . 43 . . . . . 36 360 64 . 365 . Parts 66 | . . 10 . 9 . . . . . 5 22 4 . 16 . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . 10 . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Combat Hostiles Destroyed 24 | . . 3 . 3 . . . . . 4 6 1 . 7 . Melee 14 | . . . . . . . . . . . 6 1 . 7 . Guns 5 | . . 2 . 3 . . . . . . . . . . . AOE 5 | . . 1 . . . . . . . 4 . . . . . Classes Destroyed 6 | . . 2 . . . . . . . . 3 . . 1 . Worker 1 | . . . . . . . . . . . 1 . . . . Builder 2 | . . 2 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . Swarmer 19 | . . 3 . 3 . . . . . 4 4 . . 5 . Grunt 2 | . . . . . . . . . . . . . . 2 . Programmer 3 | . . . . . . . . . . . 2 1 . . . Best Kill Streak 6 | . . 3 . 3 . . . . . 4 6 1 . 5 . Combat Bots Only 6 | . . 3 . 3 . . . . . 4 6 1 . 5 . Max Kills in Single Turn 2 | . . 1 . 2 . . . . . 2 1 1 . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . Exploded 2 | . . 1 . . . . . . . 2 . . . . . Melee 1 | . . . . . . . . . . . 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Damage Taken 3151 | . . 63 . 68 74 99 69 . . 446 612 273 34 1202 211 Core 485 | . . . . 30 13 . . . . 108 118 47 . 149 20 Absorbed by Shields 24 | . . . . . . . . . . . 24 . . . . Core Remaining (%) 95 | 100 100 . 100 94 98 100 . . . 89 89 . 96 89 98 Volleys Fired 19 | . 1 7 2 6 . . . . . 3 . . . . . Largest 2 | . 2 2 2 2 . . . . . 1 . . . . . Hottest 80 | . 80 80 80 80 . . . . . 30 . . . . . Shots Fired 35 | . 2 14 4 12 . . . . . 3 . . . . . Gun 32 | . 2 14 4 12 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 16 | . 1 7 2 6 . . . . . . . . . . . Explosive 3 | . . . . . . . . . . 3 . . . . . Electromagnetic 16 | . 1 7 2 6 . . . . . . . . . . . Robot Hit Streak 9 | . . 6 9 3 . . . . . 1 . . . . . Robot Miss Streak 4 | . 2 2 1 4 . . . . . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 47 | . . 9 3 5 . . . . . 1 13 5 . 11 . Core Hits 33 | . . 5 . 3 . . . . . 4 10 2 . 9 . Critical Hits 1 | . . . . . . . . . . . 1 . . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . 4 . . . . 17 10 1 14 . Impact . | . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . 4 . . . . . . . 1 . Piercing 41 | . . . . . . . . . . . 17 10 1 13 . Sneak Attacks 2 | . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 1659 | . . 132 36 45 . . . . . 287 488 141 . 530 . Guns 172 | . . 91 36 45 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 328 | . . 41 . . . . . . . 287 . . . . . Melee 1159 | . . . . . . . . . . . 488 141 . 530 . Ramming . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 97 | . . 63 12 22 . . . . . . . . . . . Explosive 287 | . . . . . . . . . . 287 . . . . . Electromagnetic 116 | . . 69 24 23 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing 1159 | . . . . . . . . . . . 488 141 . 530 . Highest Corruption 2 | . . 2 2 . . . . . 1 1 1 . . . . Average Corruption 1 | . . 2 2 . . . . . 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 80 | . . . . . . . . . . 1 66 13 . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . 1 . . . . . Melee 79 | . . . . . . . . . . . 66 13 . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 82 | . . 38 . . . . . . . 44 . . . . . Shots 2 | . . 1 . . . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 80 | . 3 24 . 21 8 80 . . . . . . . . . Average Temperature 23 | . 2 20 . 16 5 26 . . . . . . . . . Received Heat Transfer 351 | . . . . 18 24 9 9 . . 96 51 18 9 117 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 125 | . . 50 25 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Peak Influence 296 | . 30 137 68 187 114 118 193 . . . 273 209 180 296 290 Average Influence 128 | . 13 69 67 107 94 98 120 . . . 143 175 149 207 215 Maximum Alert Level 1 | . . . . . . . . . . . 1 1 . 1 1 Low Security (%) 82 | 100 100 100 100 100 100 100 100 . . . 66 96 100 37 33 Level 1 17 | . . . . . . . . . . . 33 3 . 62 66 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 4 | . . 1 . . . . 1 . . . . . . 1 1 Investigation . | . . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 3 | . . 1 . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Distress Signals 4 | . . . . . . . . . . . 1 . . 3 . Communications Jammed 6 | . . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . . 6 Times Spotted 126 | . 1 4 . 8 2 11 14 . . 20 14 4 2 31 15 Peak Tracking Total 18 | . 1 3 . 4 2 4 12 . . 15 8 3 2 18 13 Tactical Retreats 12 | . . . . 2 . 2 1 . . 2 1 . . 4 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Traps Triggered 4 | . . 1 . . 1 . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Machines Disabled 4 | . . . . 2 . . . . . . . . 1 1 . Max in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Machines Accessed 31 | . 1 . . 2 3 3 5 . 4 . 2 3 2 2 4 Terminals 21 | . 1 . . 2 2 2 4 . . . 1 2 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 1 . . . . 1 1 . . 1 Total Hacks 61 | . 3 . . 6 3 5 13 . 13 . 3 4 4 2 5 Successful 34 | . . . . 5 1 2 5 . 13 . 2 1 3 . 2 Failed 27 | . 3 . . 1 2 3 8 . . . 1 3 1 2 3 Catastrophic 7 | . . . . . . 1 2 . . . . 1 . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 28 | . 1 . . 6 2 2 8 . 1 . . 2 3 2 1 Terminals 40 | . 3 . . 6 2 3 12 . . . 2 3 4 2 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 2 . . . . 1 1 . . 2 Terminal Hacks 23 | . . . . 2 . . 3 . 13 . 1 1 1 . 2 Record 8 | . . . . . . . . . 8 . . . . . . Prototype ID Bank 5 | . . . . . . . . . 5 . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . 1 . . . Locate Traps 6 | . . . . 2 . . 2 . . . 1 . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . . . 1 . . . . Seal Access 3 | . . . . . 1 1 . . . . 1 . . . . Unauthorized Hacks 23 | . 1 . . 6 2 2 4 . . . . 2 4 1 1 Terminals 8 | . . . . 3 . 1 2 . . . . . 2 . . Track 1 | . . . . 1 . . . . . . . . . . . Botnet 6 | . . . . 1 . 1 2 . . . . . 2 . . Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 23 | . 1 . . 1 2 3 5 . . . 1 3 2 2 3 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 2 . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 3 | . . . . . . . . . . . 3 . . . . Patrols 2 | . . . . . . . . . . . 2 . . . . Guards 1 | . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Turns Passed 1971 | 11 64 125 90 176 109 191 126 9 229 141 216 65 90 195 134 Spaces Moved 4692 | 7 116 197 165 265 223 536 358 24 733 372 476 133 244 439 404 Core 672 | 7 116 197 165 187 . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4020 | . . . . 78 223 536 358 24 733 372 476 133 244 439 404 Fastest Speed 28 | 50 50 50 50 34 31 28 28 31 31 31 28 28 28 28 31 Average Speed 33 | 50 50 50 50 46 31 30 30 31 31 31 30 28 28 29 31 Slowest Speed 120 | 50 50 50 50 120 31 111 34 31 31 31 31 31 31 31 31 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 2 6 8 . 2 3 4 . . 3 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 32 27 51 28 7 21 17 6 84 75 22 7 33 19 17 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . 2 . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . . . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . Scrap Searched 3 | . . . 2 . . . . . . 1 . . . . . Spaces Dug 4 | . . . . . . 4 . . . . . . . . . Terrain Destroyed 19 | . . 3 . . . 4 . . . 12 . . . . . Melee 4 | . . . . . . 4 . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . AOE 15 | . . 3 . . . . . . . 12 . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Upp War Pro Fac Res Tes Res Acc Total 4951 | 14 119 209 167 301 261 549 369 24 732 390 528 149 262 474 403 Wait 56 | . . 2 . 6 2 3 5 1 . 13 18 4 . 2 . Move 4613 | 6 115 196 164 264 218 523 343 23 729 367 467 132 243 432 391 Hop 28 | . . . . . 2 6 6 . 1 1 4 . . 3 5 Pick Up 35 | . 1 2 . 4 7 1 3 . 1 1 7 1 2 4 1 Fast Attach 48 | . 1 . 1 12 3 4 3 . . 2 3 1 7 7 4 Attach 17 | . . . . . 1 2 1 . 1 2 4 . 4 . 2 Detach 6 | 1 . . . . . 3 . . . . . . 1 1 . Swap 13 | 3 . . . 1 2 . 2 . . . . . . 5 . Drop 48 | 4 1 2 . 8 8 3 6 . . 1 3 1 4 7 . Fire 19 | . 1 7 2 6 . . . . . 3 . . . . . Melee 45 | . . . . . . 4 . . . . 17 10 1 13 . Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . 18 . . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc / Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 3) 12 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 14) 76 | -10/Materials | Entered another Materials area 76 | -9/Materials | Evolved 2 slots: Propulsion x2 188 | -9/Materials | Discovered new exit (range 11) 201 | -9/Materials | Entered Mines 202 | -9/Mines | Assembled infested the area 230 | -9/Mines | Learned Materials emergency access door positions 261 | -9/Mines | Learned Materials emergency access door positions 287 | -9/Mines | Discovered new exit (range 10) 291 | -9/Mines | Entered Materials 291 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -8/Materials | Build established: Mutant 391 | -8/Materials | Discovered new exit (range 16) 467 | -8/Materials | Entered Factory 467 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 562 | -7/Factory | Discovered new exit (range 17) 576 | -7/Factory | Entered another Factory area 576 | -6/Factory | Evolved 2 slots: Utility x2 747 | -6/Factory | Discovered new exit (range 19) 767 | -6/Factory | Entered another Factory area 767 | -5/Factory | Evolved 2 slots: Utility x2 770 | -5/Factory | Build established: Scavenger-Sprinter 884 | -5/Factory | Discovered new exit (range 19) 884 | -5/Factory | Identified exit to Upper Caves 893 | -5/Factory | Entered Upper Caves 901 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 902 | -5/Upper Caves | Entered Warlord 949 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 964 | -5/Warlord | Learned location of Testing (-3) 964 | -5/Warlord | Learned location of Command (-1) 964 | -5/Warlord | Learned Armory trap positions 965 | -5/Warlord | Learned 4 Armory zone layouts 965 | -5/Warlord | Learned 4 Research zone layouts 965 | -5/Warlord | Learned 4 Quarantine zone layouts 965 | -5/Warlord | Learned Testing security intel 965 | -5/Warlord | Learned Armory scanalyzer intel 1107 | -5/Warlord | Met Warlord 1128 | -5/Warlord | Discovered new exit (range 12) 1131 | -5/Warlord | Entered Proximity Caves 1165 | -4/Proximity Caves | Build established: Hacker-Sprinter 1180 | -4/Proximity Caves | Attacked by a faux Warlord 1244 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1270 | -4/Proximity Caves | Discovered new exit (range 9) 1272 | -4/Proximity Caves | Entered Factory 1272 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1454 | -4/Factory | Lost 3 parts (2n1u) 1480 | -4/Factory | Spotted B-86 Titan 1482 | -4/Factory | Discovered new exit (range 14) 1488 | -4/Factory | Entered Research 1488 | -3/Research | Evolved 2 slots: Utility x2 1513 | -3/Research | Spotted B-86 Titan 1542 | -3/Research | Discovered new exit (range 20) 1553 | -3/Research | Entered Testing 1566 | -3/Testing | Found Prototype Energy Cannon 1567 | -3/Testing | Identified Potential Cannon 1568 | -3/Testing | Lost 3 parts (1p1n1u) 1627 | -3/Testing | Discovered new exit (range 20) 1643 | -3/Testing | Entered Research 1643 | -2/Research | Evolved 2 slots: Utility x2 1644 | -2/Research | Identified exit to Quarantine 1673 | -2/Research | Spotted B-90 Cyclops 1753 | -2/Research | Garrison activated, responded to threat 1832 | -2/Research | Discovered new exit (range 16) 1835 | -2/Research | Lost 7 parts (1n6u) 1838 | -2/Research | Identified exit to Access 1838 | -2/Research | Entered Access 1838 | -1/Access | Evolved 2 slots: Utility x2 1950 | -1/Access | Identified exit to Surface 1972 | *** | Escaped! Last Messages --------------- 01937_ Field Propulsion Array destroyed. 01938_ O-32 Director distress signal jammed. 01938_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01938_ Adv. Power Amplifier destroyed. 01938_ W-44 Eye distress signal jammed. 01941_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A021. 01942_ Slug penetrates Wall. 01950_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (245,56) Map updated. 01952_ Terminal disabled. 01957_ K-01 Serf cleans the Sealed Freight Elevator. 01958_ Stasis Canceller destroyed. 01970_ Connecting with Terminal... >>Open Sealed Barrier opened. 01971_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##############???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | ########### #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# t "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 57 Energy Capacity 1155 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 30 EM Shielding 4 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 5 Core Analysis 10 Stasis Canceling 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalSurgePit Manual? 0 Play Time 00:55:11 Cumulative 294.9 hours Start 2020.02.02 @ 17:46:01 End 2020.02.02 @ 18:42:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 31 Adventurer 48 Explorer 30 Win Type 0 Total 45 Types 29/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6580d105-b110-4c2d-9ba8-e31991c5939b