Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 10:31:01 Player: epb Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (190) 190 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1120 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooling System Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Mining Laser Plasma Cutter Plasma Cutter > --- INVENTORY -------- Cooling System Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Transport Network Coupler Weapon Plasma Cutter Ballistic Gun Light Assault Rifle Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 17 | 7 6 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 4 | 2 1 1 Device 2 | 2 . . Storage . | . . . Processor 2 | . 1 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 2 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . 2 9 Power 1 | . . 1 Propulsion 3 | . 1 2 Utility 3 | . 1 2 Weapon 4 | . . 4 Highest Loss Streak 9 | . 2 9 To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 91 70 Engine 11 | . 14 7 Wheel 20 | . 22 16 Device 14 | . 19 6 Processor 11 | . 6 20 Ballistic Gun 11 | . 17 . Special Weapon 13 | . 10 18 Naked Turns . | . . . Heaviest Build 9 | 8 8 9 Greatest Support 32 | 20 32 32 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 2 5 3 Average Carried 1 | . 2 1 Final Capacity 5 | 5 5 5 Final Carried 4 | 1 4 1 Class Distribution -------------------- 80% | Mutant 19% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 363 | 274 78 11 Remotely . | . . . Salvage Created 252 | 57 145 50 Parts 15 | 5 5 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 5 | 1 3 1 Melee 1 | . . 1 Guns 4 | 1 3 . Classes Destroyed 2 | 2 . . Tunneler 1 | 1 . . Grunt 5 | 1 3 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 1003 | 63 269 671 Core 452 | 11 39 402 Absorbed by Shields . | . . . Core Remaining (%) 87 | 95 80 . Volleys Fired 22 | 6 12 4 Largest 3 | 2 2 3 Hottest 140 | 40 40 140 Shots Fired 46 | 12 24 10 Gun 36 | 12 24 . Cannon . | . . . Launcher . | . . . Special 10 | . . 10 Kinetic 36 | 12 24 . Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 3 12 2 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 31 | 9 18 4 Core Hits 15 | 3 8 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 433 | 86 180 167 Guns 266 | 86 180 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 98 | . . 98 Kinetic 266 | 86 180 . Thermal 69 | . . 69 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots . | . . . Rammed 41 | . . 41 Targets Rammed 41 | . . 41 Kicked . | . . . Crushed . | . . . Highest Temperature 14 | 6 9 14 Average Temperature 7 | 6 9 9 Received Heat Transfer 288 | 36 144 108 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 198 | . . 198 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 83 | 25 83 35 Initial 34 | . 16 34 Average 40 | 6 61 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | 1 3 6 Peak Tracking Total 6 | 1 2 6 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful 3 | . 3 . Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 473 | 86 252 135 Spaces Moved 376 | 77 236 63 Core 28 | 23 . 5 Treads . | . . . Legs . | . . . Wheels 348 | 54 236 58 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 50 Average Speed 84 | 71 85 96 Slowest Speed 100 | 80 100 100 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 9 26 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 476 | 97 263 116 Wait 1 | . 1 . Move 374 | 76 235 63 Hop . | . . . Pick Up 17 | 8 7 2 Fast Attach . | . . . Attach 13 | 7 3 3 Detach . | . . . Swap 4 | . 3 1 Drop 4 | . 2 2 Fire 22 | 6 12 4 Melee . | . . . Ram 41 | . . 41 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials -9/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 48 | -11/Junkyard | Discovered new exit (range 8) 87 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 339 | -10/Materials | Entered another Materials area 339 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 454 | -9/Materials | Core integrity fell below 50% 466 | -9/Materials | Core integrity fell below 20% 474 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Assault Rifle. Slammed into G-34 Mercenary. R-06 Scavenger collects Flight Unit. Slammed into G-34 Mercenary. R-06 Scavenger collects Structural Scanner. Slammed into G-34 Mercenary. R-06 Scavenger collects Terrain Scan Processor. Slammed into G-34 Mercenary. Terrain Scan Processor broken. Destabilizing: Short circuit. Slammed into G-34 Mercenary. M-13 Machinist repairs R-06 Scavenger. Slammed into G-34 Mercenary. R-06 Scavenger collects Lgt. Ion Engine. Slammed into G-34 Mercenary. Destabilizing: Core damaged (-4). Slammed into G-34 Mercenary. G-34 Mercenary destroyed. [Achievement: Fist Fight] R-06 Scavenger collects Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ??????????????#??????# #?? ?? ?????????? | | ????????????????#?#### #???#?#????#????? | | ??????????????#?#??#"" #??##??#????????? | | ??????????? ???#???#"" || * ##?? ???????????? | | ??????????????#????#"T || * ####"?"?????????? | | ????????????##????##"" || #?#?""?? ?? ????? | | ????????? ??#?##??#"" #?#???"?????????? | | ????????????#?#??#?### ##?? ? ? ???????? | | ????????????????###?# #???????????????? | | ??????????##?#???#### ##???""?????????? | | ??????????????#?#?#?# #??#""??????????? | | ????????????#??????## #??#? ??????????? | | ??????????????#???#?# #####?##??????????? | | ??????#?#????????#??# ##????????????????? | | ????????#??#??#?#???# ########??????????? | | ?????????????? ???#?# ?????? | | ??????????????? ?##%%% ?????? | | ???????#??"?"??"??###%%""""" """"" #####??????? | | ????????#??"? ?"? ###% """"" """"" #??????????? | | ???????????????"? ##% """"" """"" #?#????????? | | ??????????? ??? ? ###%r""""" """"" #??????????? | | ???????#? ?? ???????#% """"" """"" ????????????? | | ??????#????? ?? ?#?#%%""""" """"" ?????????????? | | ??????????###+#######%%""""" """"" #??????????? | | ???????##??# rr %sm%%%%* #??????????? | | ???????????# %%%%%@[ #??????????? | | ?????? %%%%%%= #??????????? | | ?????? %%!=w #??????????? | | ?????? ################# #??????????? | | ???????????#??#??????? ? ?? #??????????? | | ??????????#????????#????? ? #??????????? | | ??????????#????????? ?? ? ??????????? | | ??????????????????#? ?????? ??????????? | | ???????????????????#????? ? ??????????? | | ????????????? ???????"?? ?? ########???????????? | | ??????????? ??????????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ?????????????????#?????????? #??????????????????? | | ???????????????????????????? #??????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed WarpCloakingAxe Manual? 0 Play Time 00:11:15 Cumulative 7.9 hours Start 2023.11.12 @ 10:21:46 End 2023.11.12 @ 10:31:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 04d4b039-2a1f-4cc2-9b5c-a7b67d3a8b7f