Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 04:24:24 Player: bigcat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (157) 785 Value Destroyed (5382) 5382 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (941) 941 TOTAL SCORE: 12408 Bonus ------- High Alert Combat Kills 141 Entered Garrisons 200 Aligned with FarCom 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Targeting Computer Particle Charger Shock Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Hardened Heavy Armor Plating System Shield System Restoration Module > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Cooling System High-capacity Storage Unit Large Battery Light Armor Plating Light Armor Plating Hardened Light Armor Plating Layered Light Armor Plating Hardlight Generator Heavy EM Shotgun Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Gatling Laser Powered Hammer [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon AWS/Autocannon Special Weapon Remote Datajack Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Slots Evolved 8 | . . 2 . . . 2 2 . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 5 | . . . . . . 1 2 . . . . 2 . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 192 | 8 10 42 3 . . 31 19 8 9 11 2 39 10 Power 19 | 1 . 5 . . . 3 . 1 . 1 1 4 3 Engine 12 | 1 . 5 . . . 1 . . . 1 1 3 . Core 7 | . . . . . . 2 . 1 . . . 1 3 Reactor . | . . . . . . . . . . . . . . Propulsion 51 | 2 4 21 1 . . 4 3 3 . 2 . 6 5 Treads 12 | . 2 5 1 . . . . . . . . . 4 Leg 13 | 2 . 11 . . . . . . . . . . . Wheel 25 | . 2 4 . . . 4 3 3 . 2 . 6 1 Hover . | . . . . . . . . . . . . . . Flight 1 | . . 1 . . . . . . . . . . . Utility 51 | 1 5 4 . . . 5 9 3 7 4 1 10 2 Device 21 | . . 1 . . . 1 6 1 4 1 . 6 1 Storage 8 | 1 3 2 . . . . 1 . . . . 1 . Processor 7 | . 1 1 . . . 1 . . . 3 . 1 . Hackware 1 | . . . . . . . 1 . . . . . . Protection 14 | . 1 . . . . 3 1 2 3 . 1 2 1 Artifact . | . . . . . . . . . . . . . . Weapon 71 | 4 1 12 2 . . 19 7 1 2 4 . 19 . Energy Gun 42 | 2 . 7 . . . 10 4 1 2 3 . 13 . Energy Cannon 10 | . . . 2 . . 3 . . . . . 5 . Ballistic Gun 8 | 2 1 5 . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . 6 1 . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon 3 | . . . . . . . 1 . . 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 . . . 5 . . 1 . . 1 . Parts Lost 43 | . 2 7 . . . . 2 4 3 4 . 10 11 Power 6 | . . 3 . . . . . . . 1 . . 2 Propulsion 14 | . 1 1 . . . . 1 2 1 1 . 3 4 Utility 12 | . . 2 . . . . 1 2 2 1 . 1 3 Weapon 11 | . 1 1 . . . . . . . 1 . 6 2 Highest Loss Streak 7 | . 1 3 . . . . 1 3 2 3 . 6 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 94 97 100 100 100 82 79 92 98 98 100 94 71 Engine 7 | . 14 10 11 11 11 7 7 5 . 6 7 6 3 Core 1 | . . . . . . 1 . 1 7 . . . 1 Treads 3 | . 8 4 13 22 22 . . . . . . . 4 Leg 6 | . 11 34 . . . . . . . . . . . Wheel 21 | . 7 2 31 22 22 35 29 29 28 28 30 21 13 Device 6 | . . 3 11 11 11 . 6 6 15 7 . 11 6 Storage 8 | . 14 11 11 11 11 9 7 7 7 7 7 6 4 Processor 7 | . 8 3 . . . 9 . . . 12 23 21 18 Hackware 1 | . . . . . . . 6 7 2 . . . . Protection 5 | . 2 2 . . . 8 7 9 11 9 7 6 3 Energy Gun 11 | . 7 9 . . . 1 7 23 23 22 23 16 9 Energy Cannon 2 | . . . 14 22 22 . . . . . . 3 3 Ballistic Gun 3 | . 19 11 8 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 4 . . . . . . Naked Turns 29 | . . . . . . . . . . . . . 29 Heaviest Build 174 | 13 31 89 59 59 59 114 174 120 110 110 105 120 116 Greatest Support 112 | 20 40 52 36 24 24 52 52 48 48 44 44 56 112 Greatest Overweight (x) 10 | . 1 2 2 2 2 3 3 3 3 4 2 4 10 Average Overweight (x) 1 | . . . 1 2 2 1 2 2 2 2 2 1 2 Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 6 12 18 20 20 20 20 24 25 25 25 25 25 20 Most Carried 25 | 8 15 20 20 20 20 20 24 25 25 25 25 25 23 Average Carried 19 | 4 11 16 18 19 19 16 21 23 22 21 23 22 17 Final Capacity 25 | 8 15 20 20 20 20 20 25 25 25 25 25 25 5 Final Carried 25 | 8 14 18 20 20 20 18 24 21 25 22 24 23 4 Class Distribution -------------------- 25% | Skirmisher 17% | Scavenger-Mutant 16% | Scavenger-Gunner 16% | Mutant 14% | Tank 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Garrison Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Matter Collected 2626 | 280 230 488 172 . . 397 203 212 104 76 69 383 12 Remotely . | . . . . . . . . . . . . . . Salvage Created 6025 | 122 366 1089 152 . 54 937 547 502 490 163 152 1451 . Parts 308 | 4 29 64 11 . 1 47 36 19 22 7 4 64 . Haulers Intercepted 5 | . . 2 . . . 2 . . . . . 1 . Recyclers Shooed 4 | . . 1 1 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 5 3 . . Prevented 2 | . . . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Combat Hostiles Destroyed 115 | . 7 22 6 . 1 21 13 14 7 5 3 16 . Guns 73 | . 7 22 3 . . . 5 14 5 4 3 10 . Cannons 36 | . . . 3 . 1 21 7 . . . . 4 . AOE 4 | . . . . . . . 1 . 1 1 . 1 . Classes Destroyed 14 | 2 3 3 1 . 1 2 1 . . . . 1 . Worker 8 | 1 1 . . . . 1 . . 2 . . 3 . Builder 6 | . 1 1 . . . . . . 1 . . 3 . Hauler 5 | . . 2 . . . 2 . . . . . 1 . Recycler 8 | 1 . 3 . . . . 1 . 1 . . 2 . Operator 2 | . . . . . . 2 . . . . . . . Watcher 13 | . 2 1 . . . 5 . . 2 . . 3 . Swarmer 28 | . . 7 4 . . . 3 8 2 4 . . . Grunt 49 | . 7 10 1 . . 12 2 4 3 . 2 8 . Brawler 4 | . . . . . . 1 . 2 . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . Sentry 22 | . . 5 . . . 6 6 . . 1 1 3 . Specialist 2 | . . . . . . . . . . . . 2 . Hunter 3 | . . . . . 1 2 . . . . . . . Programmer 6 | . . . . . . . 2 . 2 . . 2 . Best Kill Streak 8 | 1 2 5 3 . 1 6 4 8 3 4 1 7 . Combat Bots Only 8 | . 2 5 3 . 1 5 4 8 2 4 1 6 . Max Kills in Single Turn 2 | 1 1 2 1 . 1 1 1 2 1 2 1 2 . Gunslinging 1 | . . 1 . . . . . 1 . 1 . . . Exploded 1 | . . . . . . . 1 . 1 1 . 1 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Hostile Shots Fired 924 | . 49 164 21 . 9 35 121 74 33 25 23 170 200 Missed 324 | . 13 41 8 . 3 19 60 21 8 5 6 60 80 Damage Taken 9051 | . 627 1574 113 . 93 320 894 927 429 295 162 1424 2193 Core 1615 | . 137 230 10 . . 23 75 209 13 34 22 112 750 Absorbed by Shields 64 | . . . . . . . 44 . . . . 20 . Core Remaining (%) 65 | 100 45 . . . 40 95 . . . . 49 . . Volleys Fired 306 | 6 40 92 12 . 6 5 17 24 30 6 8 53 7 Largest 3 | 2 2 2 2 . 2 3 3 3 3 3 3 3 3 Hottest 250 | 60 60 85 150 . 150 205 196 196 202 177 171 250 250 Shots Fired 809 | 7 74 184 24 . 12 73 66 67 89 18 24 150 21 Gun 669 | 7 74 184 16 . . 9 39 67 89 18 24 128 14 Cannon 140 | . . . 8 . 12 64 27 . . . . 22 7 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 246 | 1 52 92 16 . . 58 27 . . . . . . Thermal 516 | 6 22 92 8 . 12 15 39 67 79 12 24 119 21 Explosive . | . . . . . . . . . . . . . . Electromagnetic 47 | . . . . . . . . . 10 6 . 31 . Robot Hit Streak 33 | 5 9 16 7 . 8 31 9 9 13 4 14 28 33 Robot Miss Streak 5 | 1 2 5 2 . 1 2 3 3 5 3 2 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 15 | . 1 3 . . . . . 4 1 3 1 2 . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 1 1 1 1 . Autonomous 85 | . . . . . . 58 27 . . . . . . Shots Hit Robots 580 | 5 55 125 18 . 9 59 49 46 57 10 17 109 21 Core Hits 270 | 3 23 42 7 . 2 27 28 32 21 7 7 65 6 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 33 | . . 8 1 . . 5 . 3 5 . 1 10 . Burn 24 | . . 7 . . . . . 3 5 . 1 8 . Destroy 2 | . . 1 1 . . . . . . . . . . Blast 5 | . . . . . . 5 . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 . Melee Attacks 3 | . . . . . . . 2 . . . . 1 . Impact 3 | . . . . . . . 2 . . . . 1 . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15557 | 56 627 1846 352 . 250 4408 2082 919 1217 255 297 2516 732 Guns 8259 | 56 627 1804 206 . . 144 637 919 1160 181 297 1760 468 Cannons 6719 | . . . 131 . 250 4139 1362 . . . . 573 264 Explosions 371 | . . . . . . . 74 . 40 74 . 183 . Melee . | . . . . . . . . . . . . . . Ramming 208 | . . 42 15 . . 125 9 . 17 . . . . Kinetic 6892 | . 427 808 206 . . 4089 1362 . . . . . . Thermal 7999 | 56 200 996 131 . 250 194 637 919 1127 187 297 2273 732 Explosive 74 | . . . . . . . 74 . . . . . . Electromagnetic 384 | . . . . . . . . . 73 68 . 243 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 3 5 . 2 2 1 6 6 Average Corruption 3 | . . . . . . 2 4 . 1 1 1 4 6 Corruption Purged 13 | . . . . . . . 9 . . 1 . 3 . Corruption Blocked . | . . . . . . . . . . . . . . Effects 89 | . . . . . . 21 12 . 6 4 2 26 18 Message Errors 22 | . . . . . . 2 3 . 1 3 . 7 6 Matter Fused 30 | . . . . . . 9 3 . 2 . 2 10 4 Heat Flow Errors 10 | . . . . . . 3 . . 2 . . 2 3 Energy Discharges 5 | . . . . . . 2 . . . . . 2 1 Data Loss (minor) 6 | . . . . . . 3 1 . . . . . 2 Data Loss (major) 10 | . . . . . . . 5 . . 1 . 2 2 Misfires 1 | . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . 2 . . . . . . . Weapon Failures 3 | . . . . . . . . . 1 . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 617 | . . . . . . 400 200 . . . . 17 . Projectiles 600 | . . . . . . 400 200 . . . . . . Explosions 17 | . . . . . . . . . . . . 17 . Melee . | . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . 10 5 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 14 | . . . . . . 9 5 . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 434 | . . . 7 . . 61 185 . 57 55 . 69 . Shots 5 | . . . . . . . 2 . 1 1 . 1 . Rammed 11 | . . . 2 . . 7 1 . 1 . . . . Targets Rammed 19 | . . 8 2 . . 7 1 . 1 . . . . Kicked 8 | . . 8 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 818 | . 48 358 15 . 75 514 265 818 420 112 315 412 637 Average Temperature 124 | . 19 94 10 . 34 178 78 266 101 33 150 113 218 Received Heat Transfer 2823 | . 267 522 6 . . 72 154 162 54 12 66 394 1114 Effects 31 | . . 3 . . . 2 . 17 1 . . 4 4 Shutdowns 7 | . . . . . . . . 3 1 . . 1 2 Energy Bleed 4 | . . 1 . . . . . . . . . 3 . Interference 8 | . . 2 . . . . . 5 . . . . 1 Matter Decay 4 | . . . . . . 1 . 3 . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . 1 Damage (minor) 5 | . . . . . . 1 . 4 . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . 1 . . 1 . Combat Hostiles 2 | . . . . . . . . . 1 . . 1 . Parts Melted 43 | . . 3 . . 2 . . 5 8 . 3 21 1 Heat Transferred 16960 | 125 450 2886 185 . 370 370 1291 2194 2345 272 629 4609 1234 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . 1 1 . 2 . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Peak Influence 551 | 10 241 241 266 . 32 551 346 492 323 . . 218 . Initial 258 | . 6 31 93 . . 12 91 158 258 . . 56 . Average 177 | 4 104 104 195 . 16 300 190 308 237 . . 133 . Maximum Alert Level 2 | . 1 1 1 . . 2 1 2 1 . . 1 . Low Security (%) 57 | 100 84 81 50 . 100 12 47 29 26 . . 88 . Level 1 35 | . 15 18 49 . . 59 52 37 73 . . 11 . Level 2 6 | . . . . . . 28 . 33 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 2 . . 1 5 5 . 5 . . 7 . Investigation 6 | . 1 . . . . 2 1 . . . . 2 . Extermination 5 | . . . . . . . 1 . 2 . . 2 . Reinforcement 9 | . . 2 . . 1 . . . 3 . . 3 . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . 3 3 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Distress Signals 4 | . . 2 . . . . . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 15 42 11 . 1 26 11 15 10 5 4 21 8 Peak Tracking Total 8 | . 5 8 4 . 1 3 2 7 3 4 2 5 7 Tactical Retreats 11 | . 3 3 1 . . 1 . . . . 1 1 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Traps Triggered 8 | . . 1 . . . 3 . 4 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Machines Disabled 5 | . . . . . . . 3 1 1 . . . . Max in Single Turn 2 | . . . . . . . 2 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Machines Accessed 38 | . 3 8 . 3 . 10 6 1 2 1 . 3 1 Terminals 20 | . 2 5 . . . 7 3 1 1 . . 1 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 4 | . . 1 . . . . 1 . 1 . . 1 . Recycling Units 5 | . 1 2 . . . 1 . . . . . 1 . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . . . . Total Hacks 90 | . 11 18 . 3 . 29 10 3 7 1 . 7 1 Successful 40 | . 4 13 . 3 . 11 2 1 2 1 . 2 1 Failed 49 | . 6 5 . . . 18 8 2 5 . . 5 . Catastrophic 7 | . . 2 . . . 1 2 1 . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 27 | . 4 6 . 1 . 11 . 1 4 . . . . Terminals 59 | . 10 12 . . . 21 5 3 6 . . 2 . Fabricators 1 | . . . . . . . 1 . . . . . . Repair Stations 10 | . . 3 . . . . 3 . 1 . . 3 . Recycling Units 8 | . 1 3 . . . 2 . . . . . 2 . Scanalyzers 3 | . . . . . . 3 . . . . . . . Garrison Access 4 | . . . . . . 3 1 . . . . . . Terminal Hacks 26 | . 3 9 . 3 . 7 . 1 1 1 . . 1 Record 2 | . . . . 2 . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 2 | . . 1 . . . 1 . . . . . . . Repair Station Index 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . 1 . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . . 1 . . . 2 . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . 1 . . . . 1 . Scan Component 3 | . . 1 . . . . 1 . . . . 1 . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 2 . . . 2 . . . . . 1 . Retrieve Components 6 | . 1 2 . . . 2 . . . . . 1 . Scanalyzer 2 | . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 25 | . 2 4 . . . 9 5 1 2 . . 2 . Full Trace Events 6 | . 1 . . . . 2 1 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 31 | . 10 12 . . . 6 . . . . . 3 . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Total Allies 12 | . . . . . . . . . 12 . . . . Largest Group 8 | . . . . . . . . . 8 . . . . Highest-Rated Group 191 | . . . . . . . . . 191 . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . 32 . . . . Total Damage 529 | . . . . . . . . . 529 . . . . Kills 4 | . . . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Turns Passed 9244 | 112 490 1533 112 317 367 1306 1010 440 877 578 158 1285 659 Spaces Moved 5636 | 69 247 695 52 262 266 952 584 242 540 452 98 666 511 Core 167 | 4 . . . . . . . . . . . . 163 Treads 75 | . 42 28 . . . . . . . . . . 5 Legs 721 | 65 98 558 . . . . . . . . . . . Wheels 4673 | . 107 109 52 262 266 952 584 242 540 452 98 666 343 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 120 120 92 117 117 120 115 115 107 50 Average Speed 125 | 115 123 159 110 120 120 120 129 118 122 116 115 114 121 Slowest Speed 260 | 120 240 260 120 120 120 140 137 131 135 150 115 160 230 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 32 | 5 34 51 10 60 41 57 10 33 14 55 12 13 55 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 . . 1 Known Exits Taken 2 | . . 1 . . . . 1 . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . 2 . . . . 2 1 . . Spaces Dug 3 | . . . . . . . 2 . . . . 1 . Terrain Destroyed 90 | . . . 3 . 2 13 51 . 3 8 . 10 . Melee 3 | . . . . . . . 2 . . . . 1 . Projectile 28 | . . . 3 . 2 13 7 . . 1 . 2 . AOE 59 | . . . . . . . 42 . 3 7 . 7 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Gar Fac Low Low Fac Low Total 7194 | 92 360 951 81 266 302 1107 797 339 693 493 125 1058 530 Wait 764 | . 42 39 9 . 29 63 160 31 91 14 10 276 . Move 5622 | 68 246 694 51 261 265 951 582 241 539 451 97 665 511 Hop . | . . . . . . . . . . . . . . Pick Up 119 | 9 15 34 3 1 1 15 6 2 12 5 5 10 1 Fast Attach 46 | 6 2 9 . . . 7 7 . 1 2 . 8 4 Attach 75 | . 2 16 . . . 16 8 5 4 7 . 12 5 Detach 39 | . 1 7 . . . 15 7 . 3 2 . 4 . Swap 72 | 2 6 18 3 . . 8 4 3 4 2 2 19 1 Drop 95 | 1 6 34 1 3 1 20 2 1 8 4 3 10 1 Fire 306 | 6 40 92 12 . 6 5 17 24 30 6 8 53 7 Melee 3 | . . . . . . . 2 . . . . 1 . Ram 11 | . . . 2 . . 7 1 . 1 . . . . Kick 8 | . . 8 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . 1 32 . . . . . Rewire 1 | . . . . 1 . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Garrison -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Central database locked down 334 | -10/Materials | Build established: Mutant 439 | -10/Materials | Core integrity fell below 50% 591 | -10/Materials | Discovered new exit (range 5) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x2 619 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Build established: Scavenger-Mutant 964 | -9/Materials | Lost 3 parts (1p1n1u) 1298 | -9/Materials | Discovered new exit (range 10) 1934 | -9/Materials | Core integrity fell below 50% 2136 | -9/Materials | Entered Mines 2147 | -9/Mines | Met a Derelict bent on vengeance 2242 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2242 | -9/Mines | Discovered new exit (range 5) 2248 | -9/Mines | Entered Exiles 2281 | -9/Exiles | Met 8R-AWN 2299 | -9/Exiles | Met EX-HEX 2341 | -9/Exiles | Met EX-BIN 2372 | -9/Exiles | Aligned with FarCom system 2373 | -9/Exiles | Given EX-Vault access code 2401 | -9/Exiles | Opened EX-Vault 2413 | -9/Exiles | Found AWS/Autocannon 2445 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2472 | -9/Exiles | Build established: Mutant 2484 | -9/Exiles | Met EX-DEC 2492 | -9/Exiles | Learned location of Zion (-7) 2547 | -9/Exiles | Discovered new exit (range 14) 2565 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2565 | -9/Exiles | Entered Mines 2898 | -8/Mines | Discovered new exit (range 6) 2932 | -8/Mines | Entered Materials 2932 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2986 | -8/Materials | Garrison activated, responded to threat 3241 | -8/Materials | Build established: Skirmisher 3564 | -8/Materials | Discovered new exit (range 16) 3729 | -8/Materials | Discovered new exit (range 8) 4238 | -8/Materials | Entered Factory 4238 | -7/Factory | Evolved 2 slots: Utility x2 4532 | -7/Factory | Build established: Tank 4883 | -7/Factory | Crushed by falling debris 5239 | -7/Factory | Build established: Skirmisher 5247 | -7/Factory | Identified exit to Garrison 5248 | -7/Factory | Entered Garrison 5356 | -7/Garrison | Triggered checkpoint 5377 | -7/Garrison | Garrison Relay disabled 5514 | -7/Garrison | Triggered checkpoint 5518 | -7/Garrison | Triggered checkpoint 5573 | -7/Garrison | Lost 3 parts (1n2u) 5584 | -7/Garrison | Destroyed 8 combat bots 5680 | -7/Garrison | Discovered new exit (range 5) 5688 | -7/Garrison | Entered Factory 6332 | -7/Factory | Build established: Tank 6548 | -7/Factory | Discovered new exit (range 14) 6565 | -7/Factory | Entered Lower Caves 6586 | -7/Lower Caves | Met a Warlord Commander 6587 | -7/Lower Caves | Learned location of Warlord (-4) 6588 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6609 | -7/Lower Caves | Lost 3 parts (1p1n1u) 6985 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7017 | -7/Lower Caves | Learned 8 Factory zone layouts 7027 | -7/Lower Caves | Build established: Gunner 7078 | -7/Lower Caves | Discovered new exit (range 13) 7143 | -7/Lower Caves | Entered another Lower Caves area 7232 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7253 | -7/Lower Caves | Core integrity fell below 50% 7274 | -7/Lower Caves | Discovered new exit (range 9) 7301 | -7/Lower Caves | Entered Factory 7301 | -6/Factory | Evolved 2 slots: Utility x2 7597 | -6/Factory | Build established: Scavenger-Gunner 8238 | -6/Factory | Lost 6 parts (2n1u3w) 8580 | -6/Factory | Discovered new exit (range 6) 8586 | -6/Factory | Entered Lower Caves 8874 | -6/Lower Caves | Spotted B-75 Beast 9040 | -6/Lower Caves | Lost 7 parts (2p2n1u2w) 9086 | -6/Lower Caves | Core integrity fell below 50% 9094 | -6/Lower Caves | Released all parts (7) 9195 | -6/Lower Caves | Attracted the attention of an 0b10 base 9215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9228 | -6/Lower Caves | Released all parts (5) 9240 | -6/Lower Caves | Core integrity fell below 20% 9245 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09102_ Connecting with WAR.Sys... 09102_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 09104_ System corrupted: Matter fused (-6). 09106_ Acquired Spk. Medium Treads. 09120_ Dropped Energy Filter. 09120_ Acquired Mak. Hammer. 09145_ RY|6&K%DRL3 K4DYJ5SZCURDW<5S N 09195_ Critical hit (Burn: +37). 09215_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 09218_ MS-NF3(S) destroyed. 09226_ QYDWLYD|&M |R=MEA1U,9QA&V= 09228_ Released Spk. Medium Treads. 09228_ Released Lgt. Nuclear Core. 09241_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????###?????????????????? | | ?????????????????????## ##??## ##????????????????? | | ????????????????????## #??# #????????????????? | | ???????????????????## #??# #????????????????? | | ???????????????????# #??# ##????????????????? | | ???????????????????### ##?# #?????????????????? | | ?????????????????????## ### #?????????????????? | | ??????????????????????## ##?????????????????? | | ???????????????????????## s ##?????????????????? | | ????????????????????????# ##??????##????????? | | ????????????????????##### ##????? ##???????? | | ????????????????##### ## ## ???? #???????? | | ???????????????## *## g ###? ???? ????????? | | ???????????????# ===s gg #??? ??? ????????? | | ???????????????# = g #??? ??? ?????????? | | ???????????????#### #### ### ??????????? | | ??????????????????## @ ## ???????????? | | ???????????????????# ## ????????????? | | ???????????????????## Y ## #########????? | | ????????????????????# ## ## #"""" """"???? | | ????????????????????# #### # # """"#??? | | ???????????????????## #??# # """"#??? | | ??????????????????## #?## # #? | | ?????????????????## #?# + +? | | ????????????????## ##?# # #? | | ????????????????# ####??##### # "# # | | ????????????????# % #?????????# + T "# # | | ????????????????# #????????# #"""""""""# # | | ????????????????### #????????# ########### # | | ??????????????????# ????????# # | | ?????????????????? ???????# | | ????????????????? # ??????#### | | ???????????????? * ## ??????### ### | | ???????????????? % ##? ???### ##?## | | ??????????????? ! ??# ## ###### | | ?????????????? ??# #?# | | ?????????????? ## ?# ## | | ??????????????##?## #?# ### ## | | ??????????????????##??##############???#### | | ??????????????????????????????????????????## # | | ???????????????????????????????????????????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Tank Challenges ------------ None Game ------ Seed ControlSpikedBay Manual? 0 Play Time 02:14:06 Cumulative 37.1 hours Start 2024.07.02 @ 20:11:00 End 2024.07.05 @ 04:24:24 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 437ba2ba-c52b-40d5-9f07-011cd41271f0