Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.14 @ 06:40:40 Player: ldi (hl). (hl) Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (259) 1295 Value Destroyed (12383) 12383 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (3042) 3042 TOTAL SCORE: 25860 Bonus ------- High Alert Combat Kills 477 Follower Combat Kills 929 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 280 Friendly Fire -244 Cogmind --------- Core Integrity 0/1300 Matter 149/300 Energy 99/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Power Amplifier Experimental Energy Well (600) Improved Matter Compressor (300) Advanced Force Field Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Linear Gravjet > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Light Regenerative Plating Light Regenerative Plating Light Regenerative Plating Improved Focal Shield Ghost Barrier > --- WEAPON ----------- Heavy Phase Cannon Heavy Phase Cannon > --- INVENTORY -------- Heavy Antimatter Reactor Particle Reactor Micro Antimatter Reactor Advanced Power Amplifier Advanced Heat Sink Improved Matter Compressor Improved Weapon Cycler Improved Reaction Control System Layered Heavy Armor Plating Hardlight Generator Advanced System Shield Plasma Rifle Compact HERF Cannon Heavy Phase Cannon Neutron Cannon Gamma Bomb Array [Rating: 142] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Flight Unit Improved Diametric Drive Utility Light Regenerative Plating Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Light Regenerative Plating Weapon Heavy Phase Cannon Energy Gun Heavy Particle Gun Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 1 . 1 . . . . 2 2 . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 236 | 6 1 1 11 24 11 6 4 1 . 11 45 22 . . 5 9 5 3 8 5 9 40 9 Power 30 | 1 . . 2 3 3 1 . . . 1 1 3 . . . 1 . 1 4 . 2 7 . Engine 10 | 1 . . 2 2 1 1 . . . 1 . . . . . . . . 2 . . . . Core 5 | . . . . 1 . . . . . . 1 2 . . . . . . . . . 1 . Reactor 15 | . . . . . 2 . . . . . . 1 . . . 1 . 1 2 . 2 6 . Propulsion 68 | 2 . 1 2 10 1 2 1 . . 1 16 1 . . 1 5 . 1 1 3 1 17 2 Treads 20 | . . . . 7 1 2 1 . . 1 . 1 . . 1 . . . . . . 5 1 Leg 30 | 2 . 1 2 3 . . . . . . 11 . . . . 5 . 1 . 3 1 1 . Wheel 5 | . . . . . . . . . . . 3 . . . . . . . 1 . . 1 . Hover 10 | . . . . . . . . . . . 1 . . . . . . . . . . 9 . Flight 3 | . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Utility 93 | 1 1 . 3 9 3 3 3 . . 5 16 15 . . 2 3 3 . 1 2 4 13 6 Device 34 | . . . . 3 1 . 2 . . 2 5 5 . . 1 2 2 . . . 3 6 2 Storage 10 | 1 . . 1 1 2 . . . . . 1 1 . . . . . . . 1 . . 2 Processor 22 | . . . 2 . . 2 . . . 1 4 5 . . 1 . . . . . 1 4 2 Hackware 6 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . 2 . Protection 21 | . 1 . . 3 . 1 1 . . 2 5 4 . . . . 1 . 1 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 45 | 2 . . 4 2 4 . . 1 . 4 12 3 . . 2 . 2 1 2 . 2 3 1 Energy Gun 18 | . . . 4 2 1 . . . . 3 6 . . . . . . . . . . 1 1 Energy Cannon 18 | . . . . . 1 . . 1 . . 6 1 . . 2 . 2 1 1 . 2 1 . Ballistic Gun 3 | 2 . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . 2 . . . . 1 . 2 . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 3 . . . . . 1 1 . . 2 2 . . . 4 . 2 4 Parts Lost 118 | . . . 4 5 1 2 1 . . 15 25 2 . . . 1 2 3 6 . 12 35 4 Power 12 | . . . . . . . . . . 2 1 . . . . . 1 1 2 . 3 2 . Propulsion 42 | . . . . 3 1 1 1 . . 6 11 . . . . . . 1 3 . 2 12 1 Utility 37 | . . . . 1 . 1 . . . 4 7 2 . . . 1 . . . . 6 13 2 Weapon 27 | . . . 4 1 . . . . . 3 6 . . . . . 1 1 1 . 1 8 1 Highest Loss Streak 12 | . . . 2 2 1 2 1 . . 6 12 1 . . . 1 2 3 3 . 5 7 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 15 | . 1 2 7 7 13 22 23 23 22 15 6 11 20 20 19 19 15 17 17 19 19 16 4 Power 1 | . . . . . 1 4 4 4 4 3 1 1 1 1 1 1 . . . . 1 2 1 Propulsion 1 | . . . . . 1 1 . . 1 . . 2 5 5 5 4 . . . 1 . . . Utility 7 | . . . 5 4 6 11 13 12 12 9 1 3 4 5 5 4 7 10 10 11 11 8 3 Weapon 4 | . 1 2 1 2 3 5 6 5 5 2 2 4 9 9 8 8 7 7 7 6 5 4 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . . . 5 7 3 . . 3 . 6 6 5 1 . 3 . . . 2 2 . 7 3 Power 3 | . . . . . . . . . . 1 1 . . . . . . . . . . 1 . Propulsion 7 | . . . . 1 1 . . . . . 2 . 1 . . . . . . 2 . . . Utility 30 | . . . 5 5 2 . . 3 . 5 . 1 . . 2 . . . 1 . . 4 2 Weapon 13 | . . . . 1 . . . . . . 3 4 . . 1 . . . 1 . . 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 91 100 94 92 89 91 99 100 87 57 71 87 88 88 87 87 96 93 94 82 92 88 11 Engine 3 | . 14 14 11 7 3 4 7 7 7 6 . . . . . . . . 3 . . . . Reactor 2 | . . . . . . 2 . . . . 5 4 . . 3 5 5 4 5 10 5 8 . Treads 12 | . . . . 17 35 37 37 38 38 4 . . 5 5 5 4 . . . . . 5 1 Leg 6 | . 28 28 29 12 . . . . . . 12 4 . . . . 26 26 20 19 24 3 . Wheel 1 | . . . . . . . . . . . 3 11 11 11 11 10 . . 2 . . . . Device 9 | . . . . 8 7 7 6 7 7 13 5 16 17 17 16 10 12 10 5 5 7 12 1 Storage 6 | . 14 14 11 7 9 7 7 7 7 6 3 5 5 5 5 5 5 5 5 5 5 3 . Processor 11 | . . . 17 7 . 6 15 15 15 3 10 16 17 17 20 23 21 21 21 21 15 15 2 Hackware 2 | . . . . 4 1 . . . . . 5 1 . . . 1 5 5 5 5 5 5 . Protection 8 | . 6 14 4 5 9 6 7 7 7 6 8 10 11 11 7 8 7 10 14 15 17 12 . Energy Gun 6 | . . . 9 18 17 7 7 4 . 11 2 . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . 6 7 8 3 2 8 10 11 5 8 8 9 9 8 . 7 7 . Ballistic Gun 1 | . 28 28 12 . . . . . . . . . . . . . . . 1 . 2 . . Peak Build Rating 142 | 6 7 7 19 35 39 41 40 40 40 41 66 81 80 80 94 95 108 104 109 129 129 142 38 Average Rating 59 | 4 6 7 12 28 32 39 39 39 35 33 51 75 80 80 88 91 102 103 102 103 121 125 22 On Entrance 55 | . 6 7 7 19 32 37 40 40 40 40 5 66 80 80 80 92 95 103 104 109 129 122 3 Avg Prop Armor Cover (%) 6 | . . . . 5 . . . . . . 5 4 5 5 6 7 . . 2 . 3 5 27 Naked Turns 71 | . . . . . . . . . . 2 44 . . . . . . . . . . 6 19 Heaviest Build 123 | 13 14 14 49 43 121 123 116 107 107 121 59 89 85 85 83 80 99 82 96 96 94 108 5 Greatest Support 133 | 20 20 20 30 88 86 103 103 103 103 103 85 56 56 56 56 97 97 99 99 133 133 115 7 Greatest Overweight (x) 40 | . . . 2 2 2 1 1 1 1 40 5 3 1 1 1 1 1 . 1 1 . 4 . Average Overweight (x) 1 | . . . . . . 1 1 1 . 12 . . 1 1 1 . . . . . . 1 . Largest Inventory Capacity 25 | 8 8 8 20 10 25 25 25 25 25 25 10 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 6 8 8 8 7 20 25 25 25 25 24 7 11 20 20 20 20 20 20 20 20 20 19 5 Most Carried 25 | 1 2 4 9 8 22 25 25 25 25 25 10 20 20 20 20 20 18 18 20 20 20 20 5 Average Carried 15 | . 1 2 7 7 14 22 24 24 25 16 6 11 20 20 19 19 15 17 17 19 19 17 4 Final Capacity 25 | 8 8 8 8 10 25 25 25 25 25 5 10 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 25 | 1 2 4 8 6 21 25 24 25 25 5 10 20 20 20 19 16 18 18 20 20 20 5 5 Class Distribution -------------------- 39% | Mutant 35% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Commander-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Scavenger-Mutant | -3/Research Sprinter | -3/Testing Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 5148 | 243 63 42 224 270 239 92 99 59 . 402 631 520 33 47 . 307 284 70 241 . 736 546 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13075 | . 98 100 588 1294 937 176 301 . . 299 2611 1623 75 58 56 491 415 339 410 . 925 2279 . Parts 535 | . 3 5 37 54 44 8 10 . . 6 99 67 3 4 . 16 11 6 19 . 34 109 . Haulers Intercepted 10 | . . . . 3 3 . . . . . 1 2 . . . . 1 . . . . . . Recyclers Shooed 5 | . . . . . 2 . . . . . . . . . . . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . 13 . . 11 . . 3 2 . 12 . 2 16 . 25 . . Prevented 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 218 | . 4 2 15 20 15 6 6 . . 12 38 30 1 5 2 9 7 4 6 . 11 25 . Guns 59 | . 4 2 15 19 6 2 1 . . 3 4 . . . . . . . 1 . 2 . . Cannons 95 | . . . . . . . 5 . . . 30 18 1 . . 3 3 2 5 . 8 20 . AOE 52 | . . . . . 6 3 . . . 9 . 11 . 5 2 6 4 2 . . . 4 . Classes Destroyed 18 | . 2 . 2 5 4 1 . . . 1 1 . . . . . . . . . 1 1 . Worker 7 | . . . . . 3 . . . . . 1 2 . . . . . . . . . 1 . Builder 5 | . . . . . . . . . . . 2 2 . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 10 | . . . . 3 3 . . . . . 1 2 . . . . 1 . . . . . . Recycler 5 | . . . . . 1 . . . . . 1 . . . . . . . . . . 3 . Mechanic 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . Watcher 7 | . . . . 3 . . . . . . 1 1 . . . . 1 . . . . 1 . Swarmer 30 | . 3 . 6 . . 3 2 . . 4 3 4 . 5 . . . . . . . . . Grunt 98 | . 1 2 4 12 8 . 2 . . 4 22 14 . . . 6 7 3 4 . 7 2 . Brawler 6 | . . . . . . . . . . 2 2 . . . 1 . . . . . 1 . . Duelist 6 | . . . . 1 1 . . . . 1 2 . . . . . . 1 . . . . . Protector 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . Sentry 28 | . . . 5 5 3 1 2 . . 1 3 3 1 . . . . . . . . 4 . Hunter 17 | . . . . 1 . . . . . . 1 6 . . . 3 . . . . . 6 . Programmer 30 | . . . . . . 2 . . . . 5 3 . . 1 1 . . 2 . 3 13 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 19 | . 2 2 4 5 10 4 2 . . 6 7 19 1 5 2 3 7 4 2 . 3 8 . Combat Bots Only 15 | . 2 2 4 5 6 4 2 . . 6 6 15 1 5 2 3 7 4 2 . 3 7 . Max Kills in Single Turn 4 | . 1 2 2 1 4 2 1 . . 2 2 3 1 4 1 3 2 2 1 . 1 3 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . . . 2 . 2 . 4 1 1 2 2 . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 2148 | . 15 7 70 148 103 56 52 . . 181 411 127 4 4 19 44 68 22 50 . 190 501 76 Missed 615 | . 4 2 19 35 22 16 15 . . 40 130 28 1 2 7 8 19 6 13 . 54 149 45 Hits 1533 | . 11 5 51 113 81 40 37 . . 141 281 99 3 2 12 36 49 16 37 . 136 352 31 Melee 40 | . . . . 1 . . . . . 17 16 . . . . . . 3 . . 1 2 . Projectile 1493 | . 11 5 51 112 81 40 37 . . 124 265 99 3 2 12 36 49 13 37 . 135 350 31 AOE 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 . Critical Strikes 89 | . 1 . 2 1 6 2 1 . . 9 11 4 . . 1 5 7 3 3 . 10 22 1 Actively Blocked 10 | . . . . . . . . . . . . . . . . . . . . . 2 8 . Part Disruptions 10 | . . . . . 5 1 . . . . 1 . . . . . . . 1 . . 2 . Damage Taken 28583 | . 137 73 745 1661 1471 402 573 . . 2848 4755 1820 68 28 248 686 995 493 752 . 2912 7230 686 Core 3804 | . 26 . 140 206 110 20 77 . . 513 617 204 25 . . 62 122 76 18 . 273 1021 294 Absorbed by Shields 577 | . . . . . . . . . . 180 . 16 . . 37 92 172 . . . . 80 . Reduced by Siege Mode 127 | . . . . . . . . . . . . . . . . . . . . . . 127 . Redirected to Shielding 236 | . 6 . 8 . . . . . . . 57 . . . . . . . . . 165 . . Ignored by Resistances 91 | . . . . . . . . . . . . . . . . . . . . . . 91 . Regen/Repaired (Parts) 3600 | . . . 72 . 317 . . . . . . 26 20 . 253 144 86 150 287 63 455 1727 . Core Remaining (%) 57 | 100 . 89 65 . 42 . . . . 12 27 . . . . 70 . . . . 57 . . Volleys Fired 826 | . 9 8 52 88 97 16 18 2 . 32 140 74 2 3 6 22 26 13 29 . 60 124 5 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 2 . 2 2 1 Hottest 180 | . 40 40 70 110 123 123 123 123 . 160 180 180 180 43 180 180 180 180 180 . 180 180 88 Shots Fired 1520 | . 18 16 100 176 170 30 35 3 . 60 257 134 4 3 9 32 49 22 53 . 107 237 5 Gun 652 | . 18 16 100 176 160 14 17 1 . 30 63 . . . . . . . 10 . 33 9 5 Cannon 799 | . . . . . 4 14 18 1 . 12 194 120 4 . 6 20 46 20 43 . 74 223 . Launcher 69 | . . . . . 6 2 . 1 . 18 . 14 . 3 3 12 3 2 . . . 5 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 150 | . 18 16 66 . . . . . . . . . . . . . . . 10 . 33 7 . Thermal 1284 | . . . 34 176 164 28 35 2 . 42 240 120 4 . 6 20 46 20 43 . 74 225 5 Explosive 64 | . . . . . 6 2 . 1 . 18 . 14 . 3 3 12 3 2 . . . . . Electromagnetic 22 | . . . . . . . . . . . 17 . . . . . . . . . . 5 . Robot Hit Streak 58 | . 4 6 13 24 16 19 13 . . 19 9 28 6 7 10 14 14 23 57 . 58 38 1 Robot Miss Streak 5 | . 2 3 5 5 5 1 4 . . 2 4 4 . . . 2 2 . . . 3 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . 1 2 1 . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 982 | . 9 9 70 133 106 23 27 . . 52 146 90 3 1 3 24 31 9 34 . 68 143 1 Core Hits 541 | . 6 5 32 48 48 8 12 . . 63 78 63 2 4 15 22 17 8 12 . 25 73 . Critical Kills 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . 1 6 7 . . . . . 11 2 . . . . . . . . . . . Burn 20 | . . . 1 6 7 . . . . . 6 . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . 3 2 . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35056 | . 106 100 732 2659 2943 865 568 8 . 2029 4777 4817 99 510 919 1905 1814 517 1139 . 2412 6109 28 Guns 8382 | . 106 100 732 2659 1978 254 234 . . 578 690 . . . . . . . 229 . 638 156 28 Cannons 17362 | . . . . . 36 265 334 . . 229 3863 2632 99 . . 610 1077 275 910 . 1772 5260 . Explosions 9172 | . . . . . 925 330 . . . 1222 181 2147 . 510 919 1295 727 242 . . . 674 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ramming 140 | . . . . . 4 16 . 8 . . 43 38 . . . . 10 . . . 2 19 . Kinetic 1672 | . 106 100 443 . . . . . . . . . . . . . . . 229 . 638 156 . Thermal 24467 | . . . 289 2659 2014 519 568 . . 807 4500 2632 99 . . 919 1216 275 910 . 1772 5260 28 Explosive 7869 | . . . . . 925 330 . . . 1222 . 2147 . 510 919 986 588 242 . . . . . Electromagnetic 908 | . . . . . . . . . . . 234 . . . . . . . . . . 674 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 41 | . . . 1 . 6 2 2 2 2 2 11 3 3 3 3 . . . 3 3 18 40 41 Average Corruption 6 | . . . 1 . 4 1 2 2 2 2 7 1 3 3 3 . . . 2 3 11 22 40 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 280 | . . . 1 . 2 4 15 15 4 47 42 2 4 2 1 . . . 13 3 33 78 14 Message Errors 63 | . . . . . 1 . 3 5 1 12 10 . 1 . 1 . . . 3 2 6 17 1 Matter Fused 65 | . . . . . . 1 4 2 . 14 10 1 2 2 . . . . 4 1 7 14 3 Heat Flow Errors 45 | . . . . . . 2 2 5 3 9 8 . . . . . . . 1 . 3 10 2 Energy Discharges 24 | . . . . . . . 1 1 . 1 4 . 1 . . . . . 3 . 5 6 2 Parts Rejected 7 | . . . . . . . . . . . 2 . . . . . . . . . 3 1 1 Parts Fused 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 . Data Loss (minor) 26 | . . . 1 . . . 3 1 . 4 5 . . . . . . . . . 1 11 . Data Loss (major) 10 | . . . . . . 1 . . . 3 1 1 . . . . . . . . . 3 1 Misfires 10 | . . . . . 1 . . . . 1 . . . . . . . . 2 . 2 4 . Alerts 6 | . . . . . . . 2 . . 2 1 . . . . . . . . . . 1 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . 3 4 4 Weapon Failures 10 | . . . . . . . . . . 1 1 . . . . . . . . . 2 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 854 | . . . . . 5 53 . 4 . 8 128 139 . 27 70 62 20 19 50 . 131 138 . Projectiles 454 | . . . . . . . . . . . 26 47 . . . 36 19 19 50 . 131 126 . Explosions 396 | . . . . . 5 53 . . . 8 102 92 . 27 70 26 1 . . . . 12 . Melee 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 741 | . . . . . 25 . . . . 92 156 18 . . . 62 121 93 . . . 174 . Shots 29 | . . . . . 1 . . . . 5 2 . . . . 1 3 2 . . . 15 . Rammed 17 | . . . . . 1 1 . 1 . . 6 3 . . . . . . . . . 5 . Targets Rammed 20 | . . . . . 1 1 . 1 . . 7 3 . . . . 1 . . . 1 5 . Kicked 3 | . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 480 | . 25 9 76 171 330 154 431 257 235 343 413 310 145 . 92 480 434 306 435 . 420 252 238 Average Temperature 104 | . 15 9 24 52 106 24 145 119 102 128 101 92 80 . 50 171 146 108 153 . 158 67 70 Received Heat Transfer 5566 | . 78 42 246 747 540 . 114 . . 752 1269 299 9 . 30 104 246 125 132 . 501 299 33 Effects 16 | . . . . . 2 . 2 . . . 2 . . . . 2 . . 3 . 5 . . Shutdowns 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Interference 7 | . . . . . 1 . 2 . . . 1 . . . . . . . . . 3 . . Matter Decay 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Total Turns 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . 60 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Melted 15 | . . . . 1 3 1 . . . . 4 3 . . . . 1 . . . 1 1 . Combat Hostiles 12 | . . . . 1 3 1 . . . . 4 1 . . . . . . . . 1 1 . Parts Melted 86 | . . . 3 17 7 6 1 . . 4 14 14 1 . . . . . 1 . 2 16 . Heat Transferred 32591 | . . . 925 5439 4662 814 1036 . . 1155 5957 3421 137 . . 200 803 296 925 . 1776 4995 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . . . 1 2 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 3 | . . . 1 . 2 1 . . . . 2 3 . . . . . . . . . 1 1 Low Security (%) 61 | 100 100 100 27 100 28 73 . . . . 38 11 . . . . 100 . . . . 98 94 Level 1 21 | . . . 72 . 21 26 . . . . 36 44 . . . . . . . . . 1 5 Level 2 16 | . . . . . 49 . . . . . 25 36 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . 8 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 759 | . 80 56 312 189 627 273 . . . . 633 759 . . . . 191 . . . . 226 243 Initial 303 | . . 27 13 102 65 273 . . . . 65 303 . . . . . . . . . 117 120 Average 206 | . 36 11 216 108 345 152 . . . . 296 403 . . . . 83 . . . . 57 126 Influence Increases 8625 | . 120 56 578 589 1294 212 181 . . 355 1380 1082 20 110 231 245 322 95 175 . 460 877 243 Destroy 0b10 Robot/C 4820 | . 80 40 320 400 600 120 120 . . 240 760 600 20 100 160 200 140 80 120 . 220 500 . Destroy 0b10 Robot/NC 250 | . . . . 30 80 . . . . . 40 35 . . 5 . 10 5 5 . 5 35 . Destroy Leader 1044 | . 20 10 90 122 138 40 . . . 10 184 154 . 10 . 40 24 10 20 . 40 132 . Allied During Kill 300 | . . 6 15 . 207 . 1 . . . . . . . 66 5 . . . . . . . Successful Hack 147 | . 5 . 33 20 22 . . . . . 32 10 . . . . 22 . . . . . 3 Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . Disable Machine 360 | . . . . . 30 45 . . . . 90 105 . . . . 30 . . . . 45 15 Anti-Garrison Action 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . Destroy Structure 504 | . . . . 2 37 7 . . . . 94 178 . . . . 96 . . . . 90 . Lose Combat Pursuer 1020 | . 15 . 120 15 . . 60 . . 105 180 . . . . . . . 30 . 195 75 225 Influence Decreases 8402 | . 50 90 370 678 849 757 236 . . 250 864 1124 315 165 243 462 242 175 175 . 285 838 234 Entered New Map 1902 | . . 43 23 142 90 327 21 . . . 40 318 215 55 229 217 . 30 . . . 58 94 Time Decay 5019 | . 50 47 287 486 589 410 205 . . 178 574 486 100 110 14 235 222 115 153 . 195 463 100 Lost Part 1001 | . . . 40 50 10 20 10 . . 72 250 20 . . . 10 20 30 22 . 90 317 40 Lost Ally 180 | . . . 20 . 160 . . . . . . . . . . . . . . . . . . Purge Threat 300 | . . . . . . . . . . . . 300 . . . . . . . . . . . Squads Dispatched 59 | . 1 . 3 3 11 2 . . . 1 13 10 . . . . 5 . . . . 8 2 Investigation 21 | . . . . 1 6 . . . . . 6 5 . . . . 3 . . . . . . Extermination 12 | . . . . . . 2 . . . . 3 1 . . . . 1 . . . . 4 1 Reinforcement 18 | . 1 . 3 2 2 . . . . . 1 3 . . . . 1 . . . . 4 1 Assault 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . Garrison 4 | . . . . . 1 . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 21 | . 2 . 3 1 4 . . . . . 6 3 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 385 | . 8 2 27 27 53 6 13 . . 21 60 36 1 2 9 10 12 3 8 . 23 45 19 Peak Tracking Total 12 | . 3 2 6 5 11 3 5 . . 8 6 6 1 5 9 4 5 3 4 . 5 12 10 Tactical Retreats 31 | . 1 . 3 1 . . 4 . . 2 7 . . . . . . . 1 . 5 2 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 10 | . . . 2 1 1 1 . . . . 2 1 . . . . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 27 | . . . . . 3 3 . . . 1 6 7 . . 1 . 2 . . . . 3 1 Max in Single Turn 2 | . . . . . 1 2 . . . 1 2 1 . . 1 . 1 . . . . 1 1 Garrison Access 4 | . . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 68 | . 1 . 3 10 14 1 . 1 2 . 11 6 . . 1 . 5 . . 4 . 5 4 Terminals 35 | . 1 . 1 6 10 1 . . . . 7 4 . . . . 2 . . . . 2 1 Fabricators 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Stations 7 | . . . 1 1 2 . . . . . 1 . . . . . 1 . . . . . 1 Recycling Units 3 | . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Scanalyzers 7 | . . . 1 1 . . . . . . 1 1 . . . . . . . . . 1 2 Garrison Access 5 | . . . . 1 1 . . . . . 2 . . . . . . . . . . 1 . Total Hacks 224 | . 2 . 9 40 32 1 . 1 20 . 26 19 . . 1 . 25 . . 17 . 22 9 Successful 119 | . 1 . 6 18 14 1 . 1 20 . 5 9 . . 1 . 10 . . 17 . 12 4 Failed 105 | . 1 . 3 22 18 . . . . . 21 10 . . . . 15 . . . . 10 5 Catastrophic 34 | . . . . 4 6 . . . . . 6 5 . . . . 7 . . . . 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 66 | . . . 2 18 15 . . . . . 6 4 . . . . 12 . . . . 6 3 Terminals 93 | . 2 . 2 21 23 1 . . . . 12 11 . . . . 11 . . . . 6 4 Fabricators 15 | . . . . . . . . . . . . 3 . . . . 12 . . . . . . Repair Stations 19 | . . . 2 4 5 . . . . . 5 . . . . . 2 . . . . . 1 Recycling Units 13 | . . . . 3 2 . . . . . . . . . . . . . . . . 8 . Scanalyzers 36 | . . . 5 11 . . . . . . 4 5 . . . . . . . . . 7 4 Garrison Access 9 | . . . . 1 2 . . . . . 5 . . . . . . . . . . 1 . Terminal Hacks 67 | . 1 . 1 4 8 1 . 1 20 . 2 4 . . 1 . 2 . . 17 . 3 2 Record 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . Part Schematic 19 | . . . 1 . 1 . . . 13 . . . . . . . . . . 4 . . . Robot Schematic 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . Robot Analysis 8 | . . . . 1 3 . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 9 | . . . . 1 . . . . 3 . . . . . . . . . . 4 . 1 . Open Door 4 | . . . . . 2 . . 1 . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . . . . . 1 . . . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . Zone Layout 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . . . 2 . . . . 4 . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Build 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Repair Station Hacks 9 | . . . 2 1 4 . . . . . 1 . . . . . 1 . . . . . . Scan Component 5 | . . . 1 1 2 . . . . . . . . . . . 1 . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 23 | . . . 3 10 . . . . . . 1 3 . . . . . . . . . 4 2 Insert Component 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 Analyze 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Study 14 | . . . 3 2 . . . . . . 1 3 . . . . . . . . . 4 1 Garrison Access Hacks 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Seal Access 3 | . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 8 | . . . . 1 1 . . . . . . . . . . . 3 . . . . 3 . Terminals 3 | . . . . 1 . . . . . . . . . . . . 2 . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 1 . . . . . . . . . . . . . . . . 3 . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 1 . 2 9 10 1 . . . . 11 6 . . . . 5 . . . . 4 4 Full Trace Events 20 | . . . . 1 8 . . . . . 4 4 . . . . 3 . . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 1 4 1 . . . 13 . . . . . . . . . . 4 . . . Parts Built 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 380 | . . . . . . . . . . . . 152 . . . . 228 . . . . . . Total Part Build Rating 15 | . . . . . . . . . . . . 5 . . . . 10 . . . . . . Part Studies Acquired 14 | . . . 3 2 . . . . . . 1 3 . . . . . . . . . 4 1 Parts Repaired 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . Time 111 | . . . 13 . 98 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . 4 . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 2 . . . . . 7 . . . . . . . . . . . . Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . 1 . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 19 | . . 2 . . 10 . 1 . . 1 . . . . 5 . . . . . . . . Largest Group 10 | . . 2 2 . 10 . 1 . . 1 . . . . 5 2 . . . . . . . Highest-Rated Group 260 | . . 49 49 . 173 . 20 . . 96 . . . . 260 104 . . . . . . . Highest-Rated Ally 96 | . . 31 31 . 29 . 20 . . 96 . . . . 68 64 . . . . . . . Total Orders 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Ally Attacks 147 | . . . 11 . 113 . . . . 5 . . . . 15 3 . . . . . . . Total Damage 2515 | . . . 149 . 1293 . . . . 45 . . . . 880 148 . . . . . . . Kills 34 | . . . 1 . 25 . . . . . . . . . 7 1 . . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 10767 | . . . . . . . 248 1738 153 126 406 1261 215 226 802 542 692 420 838 283 798 1961 58 Optics 6043 | . . . . . . . . . . . . . . . 509 542 692 420 838 283 798 1961 . Sensors 7406 | . . . . . . . 248 1738 153 126 . 1261 215 226 792 542 692 408 424 . 41 482 58 Decoding 427 | . . . . . . . . . . . . . . . . . . . . . . 427 . Machine Analysis 406 | . . . . . . . . . . . 406 . . . . . . . . . . . . Jamming 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 8 | . . . . 1 3 . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . 2 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Items 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 22322 | 64 133 266 652 1272 1845 986 1086 1746 153 4059 1755 1270 215 226 813 542 692 420 838 283 798 2004 204 Spaces Moved 10084 | 47 76 192 377 684 662 379 410 711 87 509 996 783 191 209 533 418 272 330 345 171 502 763 437 Core 625 | 3 . . . . . . . . . 276 201 . . . . . . . . . . 62 83 Treads 3019 | . . . . 287 662 379 410 711 87 233 . 4 . . . . . . . . . 246 . Legs 3228 | 44 76 192 377 397 . . . . . . 424 . . . . 6 272 330 345 171 502 92 . Wheels 2478 | . . . . . . . . . . . 354 779 191 209 533 412 . . . . . . . Hover 380 | . . . . . . . . . . . 17 . . . . . . . . . . 363 . Flight 354 | . . . . . . . . . . . . . . . . . . . . . . . 354 Fastest Speed 30 | 50 120 120 105 105 162 242 242 242 162 50 50 90 105 105 105 105 114 112 112 112 112 50 30 Average Speed 177 | 115 120 120 113 129 212 242 242 242 173 772 106 104 105 105 105 105 134 113 172 150 113 186 37 Slowest Speed 2050 | 120 120 120 260 245 320 242 242 242 242 2050 480 400 105 105 105 114 186 114 184 183 120 400 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . 1 . . . . . . . . . . . . . . . 17 Potential Cave-ins 10 | . . . . . . . . . . . 2 . . . . . . 3 2 . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 23 50 33 44 92 10 50 73 69 50 26 19 38 38 69 79 7 59 51 62 74 20 57 Regions Visited 23 Branch Regions 15 Pre-discovered Areas 7 | . . . . . 1 . . . . . . . . . . 1 . 1 1 3 . . . Known Exits Taken 17 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . 1 . . Scrap Searched 15 | . . 2 . . . . 1 1 . 1 . . 2 1 . 2 . 2 2 . 1 . . Spaces Dug 100 | . . . . . . 7 . . . 29 17 11 . . . . 3 4 4 . 5 20 . Terrain Destroyed 791 | . . . . . 32 12 . 11 . 86 95 99 1 55 37 138 56 30 24 . 43 72 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 264 | . . . . . . . . . . . 63 32 1 . . 5 12 12 24 . 43 72 . AOE 527 | . . . . . 32 12 . 11 . 86 32 67 . 55 37 133 44 18 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 13016 | 53 101 212 513 899 930 415 469 733 90 570 1420 1138 203 212 778 491 544 350 536 197 615 1095 452 Wait 1371 | . 15 11 39 63 120 . 24 10 . 6 162 206 9 . 151 28 229 . 145 . 32 111 10 Move 10027 | 46 75 191 376 683 661 378 407 710 86 508 995 782 190 208 532 417 272 329 344 170 501 763 403 Hop 18 | . . . . . . . 1 . . . . . . . . . . . . . . . 17 Pick Up 184 | 1 1 1 16 11 23 9 2 3 . 4 36 23 1 . 4 5 4 2 5 7 4 21 1 Fast Attach 120 | 6 1 . 6 17 3 1 . . 2 . 27 7 . . 3 1 1 2 4 5 8 16 10 Attach 96 | . . . 2 4 1 3 3 . . 9 23 4 . . . 6 4 2 1 2 5 26 1 Detach 16 | . . . 1 1 . . . . . 1 5 1 . . . . 2 . . 1 . 3 1 Swap 117 | . . 1 6 7 13 4 3 3 . 8 9 20 . 1 5 6 5 1 5 3 4 13 . Drop 140 | . . . 15 25 9 1 2 4 2 2 16 18 1 . 8 6 1 . 3 9 . 14 4 Fire 826 | . 9 8 52 88 97 16 18 2 . 32 140 74 2 3 6 22 26 13 29 . 60 124 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . 6 3 . . . . . . . . . 4 . Kick 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . Crush 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Rewire 81 | . . . . . 2 . 9 . . . . . . . 69 . . 1 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 13) 198 | -10/Materials | Entered Mines 220 | -10/Mines | Learned Materials terminal intel 249 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Build established: Mutant 403 | -10/Mines | Discovered new exit (range 13) 464 | -10/Mines | Entered Materials 464 | -9/Materials | Accompanied by 2 allies 464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 465 | -9/Materials | Loaded intel: 12 terminal locations 470 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 686 | -9/Materials | Repaired Aluminum Leg 808 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Discovered new exit (range 10) 1116 | -9/Materials | Entered another Materials area 1116 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1194 | -8/Materials | Identified exit to Storage 1647 | -8/Materials | Discovered new exit (range 3) 1804 | -8/Materials | Build established: Scavenger-Mutant 2255 | -8/Materials | Build established: Mutant 2257 | -8/Materials | Discovered new exit (range 17) 2388 | -8/Materials | Entered Storage 2695 | -8/Storage | Repaired Arm. Treads 2784 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2935 | -8/Storage | Lost 3 allies 3075 | -8/Storage | Build established: Commander-Mutant 3143 | -8/Storage | Lost 3 allies 3423 | -8/Storage | Repaired Hvy. Particle Gun 3562 | -8/Storage | Met 01-MTF 3747 | -8/Storage | Garrison activated, responded to threat 3763 | -8/Storage | Core integrity fell below 50% 3821 | -8/Storage | Build established: Mutant 4106 | -8/Storage | Discovered new exit (range 12) 4219 | -8/Storage | Destroyed 01-MTF 4233 | -8/Storage | Entered Factory 4233 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -7/Factory | Discovered new exit (range 4) 4502 | -7/Factory | Build established: Scavenger-Mutant 4828 | -7/Factory | Discovered new exit (range 5) 5218 | -7/Factory | Identified exit to Lower Caves 5219 | -7/Factory | Entered Lower Caves 5271 | -7/Lower Caves | Encountered a Warlord checkpoint 5501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5724 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5764 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5777 | -7/Lower Caves | Identified exit to Data Miner 6285 | -7/Lower Caves | Discovered new exit (range 9) 6302 | -7/Lower Caves | Identified exit to Lower Caves 6305 | -7/Lower Caves | Entered another Lower Caves area 6337 | -7/Lower Caves | Discovered new exit (range 15) 6371 | -7/Lower Caves | Identified exit to Factory 7872 | -7/Lower Caves | Discovered exit to Data Miner (range 9) 8051 | -7/Lower Caves | Entered Data Miner 8051 | -7/Data Miner | Discovered new exit (range 6) 8068 | -7/Data Miner | Identified exit to Proximity Caves 8100 | -7/Data Miner | Met Data Miner 8152 | -7/Data Miner | Received God Mode back door access code from Data Miner 8204 | -7/Data Miner | Entered Proximity Caves 8618 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8671 | -6/Proximity Caves | Lost 6 parts (1p4n1u) 8914 | -6/Proximity Caves | Build established: Mutant 9020 | -6/Proximity Caves | Lost 6 parts (1n2u3w) 12190 | -6/Proximity Caves | Core integrity fell below 50% 12194 | -6/Proximity Caves | Released all parts (5) 12199 | -6/Proximity Caves | Escorted by Enhanced Grunt 12228 | -6/Proximity Caves | Spotted B-75 Beast 12230 | -6/Proximity Caves | Core integrity fell below 20% 12259 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12263 | -6/Proximity Caves | Entered Factory 12263 | -6/Factory | Evolved 2 slots: Utility x2 12421 | -6/Factory | Released all parts (7) 12683 | -6/Factory | Identified exit to Factory 12927 | -6/Factory | Garrison activated, responded to threat 13046 | -6/Factory | Build established: Scavenger-Mutant 13210 | -6/Factory | Lost 12 parts (6n3u3w) 13221 | -6/Factory | Core integrity fell below 50% 13278 | -6/Factory | Lost 4 parts (2n1u1w) 13551 | -6/Factory | System corruption reached 10% 13587 | -6/Factory | Incoming investigation squad redirected 13589 | -6/Factory | Lost 3 parts (1p1n1u) 13898 | -6/Factory | Build established: Mutant 14018 | -6/Factory | Entered another Factory area 14018 | -5/Factory | Evolved 2 slots: Utility x2 14453 | -5/Factory | Discovered new exit (range 13) 14470 | -5/Factory | Identified exit to Extension 14606 | -5/Factory | Found Prototype Launcher 14606 | -5/Factory | Identified Tesla Bomb Launcher 14646 | -5/Factory | Discovered new exit (range 12) 14655 | -5/Factory | Identified exit to Factory 14736 | -5/Factory | Build established: Scavenger-Mutant 14757 | -5/Factory | Destroyed 15 combat bots 14870 | -5/Factory | Fabricated Lgt. Regenerative Plating? 15000 | -5/Factory | Cargo convoy interrupted 15040 | -5/Factory | Identified exit to Upper Caves 15066 | -5/Factory | Incoming investigation squad redirected 15218 | -5/Factory | First assault squad dispatched 15254 | -5/Factory | Build established: Mutant 15288 | -5/Factory | Entered Upper Caves 15362 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15474 | -5/Upper Caves | Discovered new exit (range 10) 15477 | -5/Upper Caves | Found DCF Scrap (12 items) 15501 | -5/Upper Caves | Identified exit to Upper Caves 15503 | -5/Upper Caves | Entered another Upper Caves area 15706 | -5/Upper Caves | Discovered new exit (range 8) 15717 | -5/Upper Caves | Identified exit to Warlord 15729 | -5/Upper Caves | Entered Warlord 15764 | -5/Warlord | System corruption cleaned by Quarantine Array 16019 | -5/Warlord | Found Prototype Hackware 16030 | -5/Warlord | Found Prototype Device 16030 | -5/Warlord | Identified Exp. Focal Shield 16033 | -5/Warlord | Found Prototype Processor 16033 | -5/Warlord | Identified Spectral Analyzer 16075 | -5/Warlord | Met Warlord 16100 | -5/Warlord | Warlord's base attacked by MAIN.C 16268 | -5/Warlord | Opened side exit 16292 | -5/Warlord | Build established: Commander-Skirmisher 16450 | -5/Warlord | Warlord forces counterattacked 16466 | -5/Warlord | Spotted Striker 16497 | -5/Warlord | Spotted Executioner 16501 | -5/Warlord | Allies destroyed Striker 16503 | -5/Warlord | Discovered new exit (range 9) 16509 | -5/Warlord | Identified exit to Proximity Caves 16536 | -5/Warlord | Spotted Striker 16537 | -5/Warlord | Spotted Striker 16542 | -5/Warlord | Entered Proximity Caves 16542 | -4/Proximity Caves | Accompanied by 2 allies 16580 | -4/Proximity Caves | Lost 3 allies 16591 | -4/Proximity Caves | Learned location of Quarantine (-2) 16786 | -4/Proximity Caves | Learned Research terminal intel 16841 | -4/Proximity Caves | Build established: Skirmisher 16893 | -4/Proximity Caves | Identified Ghost Barrier 17061 | -4/Proximity Caves | Discovered exit to Factory (range 5) 17084 | -4/Proximity Caves | Entered Factory 17084 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 17182 | -4/Factory | Build established: Hacker-Skirmisher 17355 | -4/Factory | Fabricated Lgt. Regenerative Plating? 17426 | -4/Factory | Destroyed 7 combat bots 17545 | -4/Factory | Identified exit to Upper Caves 17720 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 17776 | -4/Factory | Entered Upper Caves 17822 | -4/Upper Caves | Lost 3 parts (1p1n1w) 17923 | -4/Upper Caves | Spotted B-86 Titan 18191 | -4/Upper Caves | Discovered new exit (range 5) 18195 | -4/Upper Caves | Identified exit to Upper Caves 18196 | -4/Upper Caves | Entered another Upper Caves area 18206 | -4/Upper Caves | Discovered new exit (range 21) 18679 | -4/Upper Caves | Learned Research emergency access door positions 18773 | -4/Upper Caves | Lost 3 parts (2p1n) 19016 | -4/Upper Caves | Build established: Hacker-Mutant 19016 | -4/Upper Caves | Discovered new exit (range 7) 19029 | -4/Upper Caves | Identified exit to Zhirov 19034 | -4/Upper Caves | Entered Zhirov 19034 | -4/Zhirov | Discovered new exit (range 3) 19036 | -4/Zhirov | Identified exit to Proximity Caves 19068 | -4/Zhirov | Met Zhirov 19112 | -4/Zhirov | Learned location of Testing (-3) 19112 | -4/Zhirov | Learned location of Command (-1) 19123 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19155 | -4/Zhirov | Found Alien Artifact 19155 | -4/Zhirov | Identified Integrated Reactor 19155 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 19317 | -4/Zhirov | Entered Proximity Caves 19382 | -3/Proximity Caves | System corruption reached 10% 19412 | -3/Proximity Caves | Lost 4 parts (2p2u) 19735 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20041 | -3/Proximity Caves | Lost 5 parts (1p2n1u1w) 20099 | -3/Proximity Caves | Discovered new exit (range 13) 20115 | -3/Proximity Caves | Entered Research 20115 | -3/Research | Evolved 2 slots: Utility x2 20117 | -3/Research | Loaded intel: 22 terminal locations 20166 | -3/Research | Watched by a mysterious "MATRIX" hacker. 20685 | -3/Research | Lost 3 parts (1n2u) 20820 | -3/Research | Build established: Scavenger-Mutant 20901 | -3/Research | Found Gamma Bomb Array 20972 | -3/Research | System corruption reached 10% 21050 | -3/Research | Lost 4 parts (2n2w) 21092 | -3/Research | Discovered new exit (range 12) 21179 | -3/Research | Identified exit to Armory 21392 | -3/Research | Identified exit to Testing 21679 | -3/Research | System corruption reached 30% 21760 | -3/Research | Destroyed 7 combat bots 21770 | -3/Research | Lost 4 parts (1n2u1w) 21921 | -3/Research | Lost 6 parts (2n2u2w) 22076 | -3/Research | Released all parts (9) 22105 | -3/Research | Lost 7 parts (1p1n2u3w) 22108 | -3/Research | Core integrity fell below 50% 22119 | -3/Research | Entered Testing 22218 | -3/Testing | Core integrity fell below 20% 22310 | -3/Testing | Lost 3 parts (2u1w) 22310 | -3/Testing | Found Prototype Processor 22310 | -3/Testing | Identified Exp. Signal Interpreter 22323 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22211_ System corrupted: Energy discharge (-36). 22211_ Acquired Adv. Signal Interpreter. 22213_ Acquired Adv. Sensor Array. 22226_ System corrupted: Biometal Medium Treads+ rejected. 22226_ Acquired Biometal Medium Treads+. 22232_ Dropped Biometal Medium Treads+. 22241_ /8XPJC0YKGSTGDC9Z ZI&KKQG