Cogmind - Beta 9.3 --- EXPLORER MODE // 2019.12.27 @ 15:48:18 // Winter2019/RPGLIKE Player: viper Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (63) 315 Value Destroyed (1457) 1457 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3532 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 340/550 Energy 266/460 System Corruption 0% Temperature Cool (1099) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (7) ------ Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Power Shielding Propulsion Shielding Hacking Suite > --- WEAPON (3) ------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY (5) ---- Aluminum Leg Assault Cannon Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Power Shielding Propulsion Shielding Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser Heavy Laser > --- INVENTORY -------- Aluminum Leg Assault Cannon Assault Cannon Assault Cannon [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Advanced Terrain Scanner Processor Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Assault Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 10 | 4 1 2 3 Power 1 | 1 . . . Propulsion 1 | 1 . . . Utility 6 | 1 1 2 2 Weapon 2 | 1 . . 1 Parts Attached 37 | 8 3 19 7 Power 8 | 2 2 4 . Engine 8 | 2 2 4 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 2 1 Treads . | . . . . Leg 5 | 2 . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 2 1 5 2 Device 2 | . 1 1 . Storage . | . . . . Processor 4 | 2 . 1 1 Hackware 1 | . . . 1 Protection 3 | . . 3 . Artifact . | . . . . Weapon 14 | 2 . 8 4 Energy Gun 3 | . . . 3 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 8 | . . 7 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 99 | . 100 98 99 Engine 20 | . 25 18 14 Leg 19 | . 25 17 14 Device 5 | . . 9 7 Processor 21 | . 25 18 21 Hackware 1 | . . . 7 Protection 10 | . . 17 14 Energy Gun 1 | . . . 5 Ballistic Gun 10 | . 25 . . Ballistic Cannon 9 | . . 16 15 Naked Turns . | . . . . Heaviest Build 34 | 11 14 29 34 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 3 | 3 . 2 1 Average Overweight (x) . | 1 . . 1 Largest Inventory Capacity 5 | . 5 5 5 Average Capacity 4 | . 4 5 5 Most Carried 5 | . 5 5 4 Average Carried 3 | . 3 4 1 Final Capacity 5 | . 5 5 5 Final Carried 4 | . 4 3 4 Class Distribution -------------------- 87% | Hacker-Mutant 12% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1625 | 228 288 645 464 Remotely . | . . . . Salvage Created 1570 | . 596 527 447 Parts 108 | . 36 51 21 Haulers Intercepted 5 | . 1 3 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 41 | . 14 16 11 Guns 22 | . 14 . 8 Cannons 19 | . . 16 3 Classes Destroyed 11 | . 5 5 1 Worker 2 | . . 1 1 Builder 5 | . . 4 1 Hauler 5 | . 1 3 1 Recycler 1 | . 1 . . Operator 3 | . . 3 . Watcher 6 | . 2 4 . Swarmer 13 | . 4 6 3 Grunt 20 | . 10 6 4 Duelist 1 | . . 1 . Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 6 | . 6 4 4 Combat Bots Only 5 | . 5 3 4 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1697 | . 368 499 830 Core 1313 | . 290 331 692 Absorbed by Shields . | . . . . Redirected to Core 776 | . 198 278 300 Core Remaining (%) 85 | 100 100 57 . Volleys Fired 160 | . 54 73 33 Largest 3 | . 2 2 3 Hottest 207 | . 40 88 207 Shots Fired 326 | . 108 138 80 Gun 162 | . 108 . 54 Cannon 164 | . . 138 26 Launcher . | . . . . Special . | . . . . Kinetic 272 | . 108 138 26 Thermal 54 | . . . 54 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 39 | . 27 37 39 Robot Miss Streak 3 | . 2 3 1 Penetration Max . | . . . . Secondary Targets 8 | . 4 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 257 | . 90 101 66 Core Hits 87 | . 32 34 21 Critical Hits 2 | . . 1 1 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4692 | . 950 2381 1361 Guns 1837 | . 950 . 887 Cannons 2845 | . . 2371 474 Explosions . | . . . . Melee . | . . . . Ramming 10 | . . 10 . Kinetic 3795 | . 950 2371 474 Thermal 887 | . . . 887 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 6 | . 6 . . Message Errors 3 | . 3 . . Targeting Errors 3 | . 3 . . Overload Shots . | . . . . Overflow Damage 26 | . . 21 5 Projectiles 26 | . . 21 5 Explosions . | . . . . Melee . | . . . . Knockbacks 21 | . . 16 5 Impact . | . . . . Kinetic 20 | . . 16 4 Secondary 1 | . . . 1 Self-Inflicted Damage 3 | . . 3 . Shots . | . . . . Rammed 3 | . . 3 . Targets Rammed 6 | . . 5 1 Kicked 3 | . . 2 1 Crushed . | . . . . Highest Temperature 1099 | . 144 538 1099 Average Temperature 159 | . 34 161 258 Received Heat Transfer 810 | . 267 237 306 Effects 51 | . . 18 33 Shutdowns 12 | . . 6 6 Energy Bleed 4 | . . 2 2 Interference 16 | . . 4 12 Matter Decay 6 | . . 3 3 Short Circuit 3 | . . 1 2 Damage (minor) 4 | . . 2 2 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . . 8 Heat Transferred 1739 | . . . 1739 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 321 | . 286 321 247 Average Influence 100 | . 88 105 138 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 82 | 100 87 81 69 Level 1 17 | . 12 18 30 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 3 3 2 Investigation 4 | . 3 . 1 Extermination . | . . . . Reinforcement 4 | . . 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 21 31 15 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 5 | . . 5 . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 6 5 2 Terminals 10 | . 5 3 2 Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 63 | . 27 27 9 Successful 49 | . 20 22 7 Failed 14 | . 7 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 42 | . 24 9 9 Fabricators . | . . . . Repair Stations 13 | . 3 10 . Recycling Units . | . . . . Scanalyzers 8 | . . 8 . Garrison Access . | . . . . Terminal Hacks 29 | . 18 4 7 Record 3 | . 2 1 . Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . . 1 2 Branch Access Points 1 | . 1 . . Emergency Access Points 2 | . 1 1 . Alert Level 2 | . 2 . . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 1 . Dispatch Records 2 | . 1 . 1 Maintenance Status 2 | . 1 . 1 Security Status 1 | . 1 . . Patrol Status 1 | . 1 . . Reinforcement Status 1 | . 1 . . Hauler Manifests 3 | . 2 . 1 Registered Components 2 | . 1 . 1 Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 12 | . 2 10 . Scan Component 6 | . 1 5 . Repair 6 | . 1 5 . Recycling Unit Hacks . | . . . . Scanalyzer 8 | . . 8 . Insert Component 4 | . . 4 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 6 3 1 Full Trace Events 9 | . 6 2 1 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 6 | . 1 5 . Time 170 | . 16 154 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2956 | 114 1112 1199 531 Spaces Moved 1485 | 46 744 434 261 Core 44 | 44 . . . Treads . | . . . . Legs 1441 | 2 744 434 261 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 150 Average Speed 134 | 145 120 148 150 Slowest Speed 200 | 200 120 180 150 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 39 | 4 94 40 18 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 20 | . . 18 2 Melee . | . . . . Projectile 20 | . . 18 2 AOE . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2136 | 89 867 846 334 Wait 386 | 36 36 293 21 Move 1482 | 45 743 433 261 Hop . | . . . . Pick Up 19 | . 8 8 3 Fast Attach 18 | 8 1 9 . Attach 9 | . 1 5 3 Detach . | . . . . Swap 10 | . 1 5 4 Drop 15 | . 4 11 . Fire 160 | . 54 73 33 Melee . | . . . . Ram . | . . . . Kick 6 | . . 5 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 31 | . 19 4 8 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 5 | -11/Scrapyard | Identified exit to Materials 5 | -11/Scrapyard | Discovered exit to Materials (range 15) 115 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Identified exit to Mines 226 | -10/Materials | Discovered exit to Mines (range 17) 306 | -10/Materials | Build established: Hacker-Mutant 371 | -10/Materials | Identified exit to Materials 371 | -10/Materials | Discovered exit to Materials (range 16) 539 | -10/Materials | Discovered exit to Materials (range 16) 784 | -10/Materials | Repaired Visual Processing Unit 802 | -10/Materials | Reached level 2 834 | -10/Materials | Discovered exit to Materials (range 7) 1226 | -10/Materials | Upgraded with Utility slot (x1) 1227 | -10/Materials | Entered another Materials area 1229 | -9/Materials | Reached level 3 1229 | -9/Materials | Reached level 4 1230 | -9/Materials | Upgraded with Utility slot (x2) 1488 | -9/Materials | Identified exit to Mines 1488 | -9/Materials | Discovered exit to Mines (range 7) 1797 | -9/Materials | Repaired Assault Cannon 1836 | -9/Materials | Repaired Assault Cannon 1864 | -9/Materials | Repaired Propulsion Shielding 1891 | -9/Materials | Repaired Aluminum Leg 1919 | -9/Materials | Repaired Aluminum Leg 2143 | -9/Materials | Reached level 5 2189 | -9/Materials | Identified exit to Materials 2189 | -9/Materials | Discovered exit to Materials (range 9) 2299 | -9/Materials | Identified exit to Storage 2299 | -9/Materials | Discovered exit to Storage (range 10) 2426 | -9/Materials | Entered another Materials area 2428 | -8/Materials | Reached level 6 2428 | -8/Materials | Reached level 7 2428 | -8/Materials | Upgraded with Utility slot (x2) 2428 | -8/Materials | Upgraded with Weapon slot (x1) 2607 | -8/Materials | Core integrity fell below 50% 2942 | -8/Materials | Reached level 8 2955 | -8/Materials | Core integrity fell below 20% 2958 | -8/Materials | Core destroyed Last Messages --------------- 02945_ Aluminum Leg melted. 02945_ Lgt. Nuclear Core melted. 02945_ G-47 Trooper destroyed. 02945_ Switching to secondary target: H-55 Commando. 02946_ Penetrated by Slug. 02948_ Overheating: Visual Processing Unit damaged (-16). 02949_ G-47 Trooper destroyed. 02949_ Switching to secondary target: H-55 Commando. 02950_ Power failure, Hvy. Ion Engine shutdown. 02951_ K-01 Serf collects debris. 02952_ Overheating: Short circuit. 02952_ Broken Visual Processing Unit permanently disabled. 02952_ H-55 Commando destroyed. 02954_ Power failure, Hvy. Ion Engine shutdown. 02954_ Overheating: Short circuit. 02954_ Broken Imp. Targeting Computer permanently disabled. 02954_ K-01 Serf collects debris. 02955_ Overheating: Core damaged (-91). 02957_ Overheating: Propulsion Shielding damaged (-5). 02958_ Overheating: Core damaged (-112). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ??????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ???????????????????????????????? #?????????????? | | ?????!?????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ????????????????#??????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ##????????????? | | ???????????????????????????????#^ ^#?????????????? | | ???????????????????"???????????# #?????????????? | | ??????? ????????????????????#### #???#?????????? | | ????????????????????????#####%## #???????#?????? | | ????????????????????????#@[[[*[k #?????#???????? | | ???????? ???????????????# ![[**# #?????????????? | | ???????????????????????## [g=%# #?????????????? | | ??##????????????????????# %!%# #?????????????? | | ????????????????????????# [ # #?????????????? | | ????????????????????????# "T" # #?????????????? | | ?#??????????????????????######## #?????????????? | | ???????????????????????????????# ! #???????????#?? | | ????????????????#??????????????# =#?????????????? | | ##########?????????##??????#???# #? ???????????? | | """"""" #???????????????????#?# #?????????????? | | """"""" #????????#???#????????# #?????????????? | | """"""" #???????#?????????#???# #?????????????? | | """"""" ##??#??????##??#??#???# #????????? ???? | | """"""" #??????#?#????#??#????# ###+####??????? | | ##?????????#??#??#????# #????? | | ! [#??#???#?##?#????#????# =!* +??????? | | ##?#????#???#??#???#?##!!!! #??????? | | ####+####"#########??#???????#?### ########??????? | | ?# # #?????????#??###=#?#??#????????? | | ## # #########??????#!#??????#????? ? | | ## T + ## #????#?# #?????#???????? | | ## # ## #?#????# #???#######???? | | ### ## ## #??#?#?#*#???# #???? | | #?# ## ## ##???#?# ###?# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 460 Matter Stores 340 Matter Capacity 550 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Offensive Hacking 30 Item Schematics ----------------- Assault Cannon | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Levels Raised 7 | . 1 3 3 XP Earned 16911 | 6000 2015 4878 4018 XP Spent 14980 | 2000 4550 2500 5930 Upgrades 24 | 4 6 2 12 Power Slot 1 | 1 . . . Propulsion Slot 1 | 1 . . . Utility Slot 6 | 1 1 2 2 Weapon Slot 2 | 1 . . 1 Core Integrity 2 | . . . 2 Heat Dissipation 2 | . . . 2 Matter Storage 5 | . . . 5 Inventory Capacity 5 | . 5 . . Protomatter Created 375 | . 226 49 100 Integrity Restored 610 | . 367 78 165 Core 533 | . 290 78 165 Parts 77 | . 77 . . Protomatter Decayed 122 | . 99 23 . Game ------ Seed DisruptorLayeredSink Manual? 0 Play Time 00:27:37 Cumulative 721.3 hours Start 2019.12.27 @ 15:21:14 End 2019.12.27 @ 15:48:18 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 564 Rogue 62 Adventurer 0 Explorer 502 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 73 Gallery% 80 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6c1de2c-5911-49b6-8ac0-4f9d9cc86f4a