Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 14:03:54 Player: Zargoosa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (46) 230 Value Destroyed (1221) 1221 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 5372 Bonus ------- Follower Combat Kills 177 Aligned with FarCom 300 Friendly Fire -36 Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- High-capacity Storage Unit Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Active Sensor Suite Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON ----------- Particle Gun Particle Gun Gauss Rifle > --- INVENTORY -------- Deuterium Engine Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Graphene Brace Gauss Cannon Improved Datajack Field Lobotomy Kit [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Advanced Targeting Computer Device Graphene Brace Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 2 2 1 Weapon 1 | . . . . . 1 . . Parts Attached 98 | 7 3 4 7 9 51 10 7 Power 14 | 1 1 . . 2 8 1 1 Engine 10 | 1 1 . . 2 5 1 . Core 4 | . . . . . 3 . 1 Reactor . | . . . . . . . . Propulsion 13 | 2 . 1 . 1 9 . . Treads 13 | 2 . 1 . 1 9 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 1 1 . 1 . 10 4 3 Device 4 | . . . . . 1 1 2 Storage 3 | 1 . . . . 1 . 1 Processor 9 | . 1 . 1 . 4 3 . Hackware . | . . . . . . . . Protection 4 | . . . . . 4 . . Artifact . | . . . . . . . . Weapon 51 | 3 1 3 6 6 24 5 3 Energy Gun 3 | 1 . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 27 | 2 1 2 4 4 11 3 . Ballistic Cannon 6 | . . . . 1 3 1 1 Launcher 3 | . . 1 . 1 1 . . Special Weapon 8 | . . . 1 . 5 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 4 | . . . 1 . 2 1 . Unidentified Prototypes 4 | . . . 2 . 1 1 . Parts Lost 36 | . . . . 3 20 3 10 Power 8 | . . . . 2 3 1 2 Propulsion 6 | . . . . 1 4 . 1 Utility 9 | . . . . . 4 1 4 Weapon 13 | . . . . . 9 1 3 Highest Loss Streak 19 | . . . . 1 19 3 5 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 85 | . 91 100 99 97 87 72 66 Engine 7 | . 12 14 14 12 6 1 4 Core 1 | . . . . . 2 5 . Treads 17 | . 28 28 28 27 19 7 4 Device 2 | . . . . . 1 5 6 Storage 9 | . 14 14 14 14 9 7 6 Processor 18 | . 8 14 14 14 17 20 29 Protection 1 | . . . . . 6 . . Energy Gun 3 | . . . . . 3 13 2 Ballistic Gun 15 | . 26 27 27 24 15 2 5 Ballistic Cannon 2 | . . . . 2 3 3 4 Peak Build Rating 52 | 6 8 9 21 8 36 52 43 Average Rating 22 | 5 7 8 7 7 22 47 35 On Entrance 13 | . 6 8 8 8 7 32 35 Naked Turns . | . . . . . . . . Heaviest Build 104 | 12 12 13 17 14 67 63 104 Greatest Support 64 | 40 40 40 40 40 64 20 20 Greatest Overweight (x) 30 | . . . . . 15 3 30 Average Overweight (x) . | . . . . . . 2 5 Largest Inventory Capacity 25 | 8 8 8 8 8 20 20 25 Average Capacity 14 | 7 8 8 8 8 12 20 23 Most Carried 13 | 2 6 8 8 8 13 9 4 Average Carried 6 | 1 4 7 7 7 7 6 3 Final Capacity 25 | 8 8 8 8 8 20 20 25 Final Carried 8 | 2 6 8 8 8 8 4 3 Class Distribution -------------------- 45% | Mutant 23% | Scavenger-Skirmisher 12% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Scavenger-Assassin 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1958 | 240 95 146 . 77 1113 219 68 Remotely . | . . . . . . . . Salvage Created 1352 | . 72 135 . 186 657 255 47 Parts 93 | . 12 10 . 18 41 7 5 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 36 | . 3 6 . 7 13 6 1 Guns 29 | . 3 4 . 7 11 3 1 Cannons 4 | . . . . . 1 3 . AOE 3 | . . 2 . . 1 . . Classes Destroyed 10 | . 2 2 . 1 3 2 . Worker 5 | . . 1 . . 3 1 . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . 1 . . . Watcher 3 | . 1 . . . 2 . . Swarmer 16 | . 3 3 . 7 3 . . Grunt 11 | . . 3 . . 5 3 . Sentry 4 | . . . . . 3 1 . Specialist 2 | . . . . . 2 . . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 1 1 Best Kill Streak 5 | . 2 5 . 3 3 3 1 Combat Bots Only 4 | . 2 4 . 3 3 3 1 Max Kills in Single Turn 2 | . 1 2 . 2 1 1 1 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . 1 . . 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 680 | . 21 36 . 98 219 156 150 Missed 204 | . 6 10 . 25 51 58 54 Damage Taken 6300 | . 106 281 . 603 2789 884 1637 Core 1586 | . 10 21 . 107 463 132 853 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 48 | . 48 . . . . . . Core Remaining (%) 60 | 100 . . . 44 15 81 . Volleys Fired 161 | . 11 13 . 24 78 20 15 Largest 3 | . 2 2 . 2 3 3 1 Hottest 178 | . 40 50 . 40 83 178 28 Shots Fired 339 | . 22 26 . 47 176 53 15 Gun 282 | . 22 23 . 46 145 35 11 Cannon 39 | . . . . . 21 18 . Launcher 7 | . . 3 . 1 3 . . Special 11 | . . . . . 7 . 4 Kinetic 289 | . 22 23 . 46 165 22 11 Thermal 36 | . . . . . 5 31 . Explosive 7 | . . 3 . 1 3 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 13 | . 3 10 . 8 13 11 4 Robot Miss Streak 5 | . 3 2 . 3 5 3 1 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 6 | . 1 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 222 | . 11 17 . 27 116 42 9 Core Hits 94 | . 5 12 . 14 48 13 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 3 | . . . . 1 1 1 . Destroy 2 | . . . . 1 1 . . Blast 1 | . . . . . . 1 . Melee Attacks 4 | . . . . . 1 3 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3537 | 1 147 379 . 319 1767 710 214 Guns 2624 | . 147 198 . 243 1468 354 214 Cannons 591 | . . . . . 235 356 . Explosions 321 | . . 181 . 76 64 . . Melee . | . . . . . . . . Ramming 1 | 1 . . . . . . . Kinetic 2916 | . 147 198 . 243 1703 411 214 Thermal 299 | . . . . . . 299 . Explosive 321 | . . 181 . 76 64 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . 2 . 11 Average Corruption 2 | . . . . . 2 . 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 25 | . . . . . 15 . 10 Message Errors 3 | . . . . . 2 . 1 Matter Fused 5 | . . . . . 4 . 1 Heat Flow Errors 4 | . . . . . 3 . 1 Energy Discharges 5 | . . . . . 4 . 1 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . 2 Data Loss (major) 1 | . . . . . . . 1 Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . . 26 . Projectiles 26 | . . . . . . 26 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 10 | . . . . . 7 3 . Impact . | . . . . . . . . Kinetic 9 | . . . . . 6 3 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 34 | . . 6 . 28 . . . Shots 2 | . . 1 . 1 . . . Rammed 1 | 1 . . . . . . . Targets Rammed 1 | 1 . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 547 | . . 16 . . 277 547 250 Average Temperature 142 | . . 6 . . 107 230 125 Received Heat Transfer 1812 | . . 102 . . 1350 216 144 Effects 14 | . . . . . 2 12 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 3 | . . . . . . 3 . Interference 8 | . . . . . 2 6 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 703 | . . . . . . 703 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 192 | . 157 153 . 144 192 104 56 Initial 61 | . . 61 . . 52 . 15 Average 51 | . 87 101 . 112 63 25 10 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . . . 4 2 3 Investigation 3 | . 1 . . . 1 1 . Extermination 3 | . . . . . . 1 2 Reinforcement 4 | . . . . . 3 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 6 7 . 11 30 6 7 Peak Tracking Total 6 | . 6 4 . 4 6 3 4 Tactical Retreats 4 | . 1 . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 3 | . . . . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 6 | . . . . . 6 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 2 | . . . . . 2 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 12 | . 2 . 1 1 3 3 2 Terminals 7 | . 1 . . 1 2 1 2 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 1 . Garrison Access . | . . . . . . . . Total Hacks 59 | . 8 . 23 3 15 6 4 Successful 43 | . 5 . 23 1 12 2 . Failed 16 | . 3 . . 2 3 4 4 Catastrophic 3 | . . . . 1 . 1 1 Database Lockouts . | . . . . . . . . Manual 5 | . 2 . 1 . 2 . . Terminals 16 | . 3 . . 3 3 3 4 Fabricators 1 | . . . . . . 1 . Repair Stations 5 | . 5 . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 14 | . . . . . 12 2 . Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 1 . 23 1 1 2 . Record 25 | . . . 23 1 . 1 . Emergency Access Points 1 | . . . . . . 1 . Alert Level 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 11 | . . . . . 11 . . Insert Component 6 | . . . . . 6 . . Analyze 5 | . . . . . 5 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 . . 1 3 2 2 Full Trace Events 4 | . 2 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . Part Schematics Acquired 4 | . . . . . 4 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat 1 | . . . . . . 1 . Combat . | . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies 5 | . . . . . 3 . 2 Largest Group 2 | . . . . . 1 1 2 Highest-Rated Group 90 | . . . . . 90 16 58 Highest-Rated Ally 90 | . . . . . 90 16 29 Total Orders . | . . . . . . . . Ally Attacks 42 | . . . . . 17 10 15 Total Damage 661 | . . . . . 390 86 185 Kills 5 | . . . . . 4 . 1 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Field Lobotomies 5 | . . . . . 3 . 2 Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6336 | 118 378 494 1065 347 1761 982 1191 Spaces Moved 2411 | 69 168 274 656 154 637 247 206 Core 31 | 5 . . . . 7 . 19 Treads 2380 | 64 168 274 656 154 630 247 187 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 150 330 410 Average Speed 222 | 152 160 160 160 160 193 357 558 Slowest Speed 1550 | 160 160 160 160 160 800 410 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 5 24 51 89 30 37 8 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 54 | . . 25 . 9 18 2 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 52 | . . 25 . 9 18 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3099 | 78 254 304 673 216 1034 307 233 Wait 358 | . 67 5 . 22 237 23 4 Move 2404 | 68 167 273 655 153 636 246 206 Hop . | . . . . . . . . Pick Up 35 | 2 5 5 5 2 13 3 . Fast Attach 21 | 6 3 . 1 2 7 . 2 Attach 34 | . . . 4 1 19 7 3 Detach 6 | . . . 1 . 2 2 1 Swap 43 | 1 . 4 2 6 25 3 2 Drop 26 | . 1 4 5 6 10 . . Fire 161 | . 11 13 . 24 78 20 15 Melee 4 | . . . . . 1 3 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | 1 . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 6 | . . . . . 6 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 384 | -10/Materials | Repaired Assault Rifle 412 | -10/Materials | Repaired Lgt. Ion Engine 463 | -10/Materials | Discovered new exit (range 15) 497 | -10/Materials | Entered Mines 706 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 782 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 980 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 981 | -10/Mines | Discovered new exit (range 5) 991 | -10/Mines | Entered Exiles 1028 | -10/Exiles | Discovered new exit (range 17) 1047 | -10/Exiles | Met 8R-AWN 1092 | -10/Exiles | Identified exit to Mines 1175 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-DEC 1335 | -10/Exiles | Visited The Gauntlet 1542 | -10/Exiles | Learned location of Zion (-7) 1619 | -10/Exiles | Discovered exit to Mines (range 14) 1731 | -10/Exiles | Met EX-BIN 1767 | -10/Exiles | Aligned with FarCom system 1769 | -10/Exiles | Given EX-Vault access code 1820 | -10/Exiles | Opened EX-Vault 1828 | -10/Exiles | Found Prototype Ballistic Gun 1830 | -10/Exiles | Identified AWS/Gauss 1836 | -10/Exiles | Found Prototype Special Weapon 1837 | -10/Exiles | Identified Field Lobotomy Kit 1845 | -10/Exiles | Found Prototype Device 1898 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1900 | -10/Exiles | Exiles lab attacked by MAIN.C 2056 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 2056 | -10/Exiles | Entered Mines 2062 | -9/Mines | Met a Derelict bent on vengeance 2122 | -9/Mines | Core integrity fell below 50% 2302 | -9/Mines | Discovered new exit (range 15) 2337 | -9/Mines | Identified exit to Materials 2403 | -9/Mines | Entered Materials 2403 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2638 | -8/Materials | Discovered new exit (range 16) 2686 | -8/Materials | Build established: Scavenger-Skirmisher 2791 | -8/Materials | Assimilated B-36 Bruiser with FLK Orb 2949 | -8/Materials | Identified exit to Storage 3657 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 3731 | -8/Materials | Core integrity fell below 50% 3750 | -8/Materials | Core integrity fell below 20% 3754 | -8/Materials | Assimilated G-47 Trooper with FLK Orb 3783 | -8/Materials | Lost 19 parts (3p4n4u8w) 3827 | -8/Materials | Found Prototype Device 3970 | -8/Materials | Discovered new exit (range 10) 3983 | -8/Materials | Discovered exit to Storage (range 16) 4095 | -8/Materials | Build established: Scavenger-Mutant 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Accompanied by 1 ally 4164 | -7/Factory | Evolved 2 slots: Utility x2 4165 | -7/Factory | Identified Active Sensor Suite 4471 | -7/Factory | Build established: Scavenger-Assassin 4958 | -7/Factory | Lost 3 parts (1p1u1w) 5016 | -7/Factory | Discovered new exit (range 5) 5146 | -7/Factory | Entered another Factory area 5146 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5452 | -6/Factory | Build established: Scavenger-Gunner 5946 | -6/Factory | Build established: Mutant 6075 | -6/Factory | Lost 5 parts (1p1n2u1w) 6164 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 6167 | -6/Factory | Assimilated G-50 Soldier with FLK Orb 6252 | -6/Factory | Core integrity fell below 50% 6317 | -6/Factory | Core integrity fell below 20% 6329 | -6/Factory | System corruption reached 10% 6337 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06202_ K-01 Serf collects debris. 06206_ P-60 Hacker hacks Soldier 5b, rebooting. 06206_ K-01 Serf collects debris. 06209_ System corrupted: IFF burst signal emitted. 06209_ K-01 Serf latches onto Soldier 5b. 06209_ K-01 Serf pushes Soldier 5b. 06211_ Soldier 5b system terminally corrupted. 06211_ K-01 Serf collects debris. 06227_ Imp. Heat Sink destroyed. 06231_ K-01 Serf collects debris. 06248_ Adv. Targeting Computer destroyed. 06259_ Acquired 58 matter. 06266_ System corrupted: Substantial component data lost. 06284_ System corrupted: Component data lost. 06287_ Mic. Nuclear Core destroyed. 06311_ System corrupted: Graphene Brace rejected. 06326_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ????????????????# # # """" #?????? | | ????????????????# # % # """" #?????? | | ???????????????########### # """" #?????? | | ???????????????# + + """" #?????? | | ???????????????# # # """" #?????? | | ???????????????# # # """" #?????? | | ???????????????# # # #?????? | | ???????????????# """ """ # ###########?????? | | ???????????????# """ """ # #???????????????? | | ???????????????? """ """ # #???????????????? | | ???????????????? #! #???????????????? | | ?????????????????#########== #???????????????? | | ?????????????????????????#%=[ #???????????????? | | ???????????????####??????#%%! #???????????????? | | ???????????????# ????#|= #???????????????? | | ???????????????# ??# #???????????????? | | ???????????????# # ! #???????????????? | | ???????????????# ! +! +???????????????? | | ???????????????# # #???????????????? | | ???????????????# # #???????????????? | | ???????????????# ?# #???????????????? | | ???????????????# ??# #???????????????? | | ???????????###############p #???????????????? | | ???????????# ! #???????????????? | | ???????????# #???????????????? | | ???????????# @] #???????????????? | | ???????????# ]] #???????????????? | | ???????????# ] #???????????????? | | ???????????### #### #???????????????? | | ??????????????????# """ """ #???????????????? | | ??????????????????# """ """ #???????????????? | | ??????????????????# """ """ +???????????????? | | ??????????????????# #???????????????? | | ??????????????????# ?""" #???????????????? | | ??????????????????# ????" ??? #???????????????? | | ??????????????????#?????" ??? #???????????????? | | ???????????????????????? =????????????????????? | | ????????????????????????? ]????????????????????? | | ????????????????????????? !????????????????????? | | ????????????????????????? ????????????????????? | | ????????????????????????? ????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 32 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- Lgt. Treads | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Please Form A Line Challenges ------------ None Game ------ Seed PlatingDiametricRay Manual? 0 Play Time 00:52:27 Cumulative 12.3 hours Start 2025.02.18 @ 12:13:32 End 2025.02.18 @ 14:03:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5693381d-bb39-4ef2-86e8-42eafce81255