Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.02 @ 20:43:13 Player: 4R-ZE3 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (51) 255 Value Destroyed (2087) 2087 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (860) 860 TOTAL SCORE: 9462 Bonus ------- Follower Combat Kills 60 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 201/300 Energy 212/350 System Corruption 9% Temperature Cool (0) Movement Walking (220) Location -2/Testing Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Enhanced Multireflex Exoskeleton > --- UTILITY (11) ----- ECM Suite > --- WEAPON (4) ------- Companion Sword > --- INVENTORY (5) ---- Huge Storage Unit Advanced Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Leg Improved VSS Leg Thunder Leg Advanced Myomer Leg > --- UTILITY ---------- Huge Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield Advanced System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Antimatter Reactor Compact Particle Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Cooled Cesium-ion Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array Diametric Drive Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Sensor Array Improved Signal Interpreter Phase Shifter Improved Focal Shield System Shield Advanced System Restoration Module Advanced System Restoration Module Advanced System Restoration Module Precision Rocket Launcher Improved Remote Datajack [Rating: 124] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Array Utility Huge Storage Unit Device Improved Trap Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Impact Weapon Mace Slashing Weapon Companion Sword Build | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Slots Evolved 16 | . . . . 8 2 2 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 4 | . . . . 4 . . . . . Utility 9 | . . . . 4 1 2 2 . . Weapon 2 | . . . . . . . . 2 . Parts Attached 109 | 5 6 2 . 26 19 6 21 19 5 Power 15 | 1 1 1 . 1 4 1 3 2 1 Engine 5 | 1 1 1 . . 2 . . . . Core 2 | . . . . . 2 . . . . Reactor 8 | . . . . 1 . 1 3 2 1 Propulsion 42 | 2 . . . 14 7 3 7 8 1 Treads 3 | 2 . . . 1 . . . . . Leg 19 | . . . . 6 7 1 4 . 1 Wheel 4 | . . . . 4 . . . . . Hover 9 | . . . . 3 . . . 6 . Flight 7 | . . . . . . 2 3 2 . Utility 46 | 1 2 1 . 9 8 2 11 9 3 Device 24 | . . 1 . 4 4 1 7 4 3 Storage 5 | 1 . . . 1 1 . 1 1 . Processor 6 | . . . . 2 1 1 . 2 . Hackware 8 | . . . . 2 2 . 3 1 . Protection 3 | . 2 . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 6 | 1 3 . . 2 . . . . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . Launcher 1 | . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . . . 3 . 1 2 Parts Lost 60 | . . . . 13 5 . 22 16 4 Power 7 | . . . . 1 1 . 3 2 . Propulsion 27 | . . . . 9 2 . 10 4 2 Utility 25 | . . . . 3 2 . 9 9 2 Weapon 1 | . . . . . . . . 1 . Highest Loss Streak 13 | . . . . 13 3 . 8 12 4 To Critical Strikes 2 | . . . . . . . 2 . . Average Backups 12 | 2 7 7 7 12 19 22 19 8 3 Power 1 | . 1 1 . 1 . . 1 . . Propulsion 3 | 1 2 . . 2 8 7 5 3 . Utility 5 | . 1 2 2 6 9 12 10 4 2 Weapon 2 | . 2 3 3 2 1 1 1 . . Tool/Special . | . . . . . . . . . . Unused Backups 29 | . 6 2 3 4 3 5 2 4 . Power 7 | . 3 . 1 1 . . 2 . . Propulsion 10 | . . 2 1 . 1 5 . 1 . Utility 5 | . . . . 2 1 . . 2 . Weapon 6 | . 3 . 1 1 1 . . . . Tool/Special 1 | . . . . . . . . 1 . Average Slot Usage (%) 86 | . 93 100 86 87 92 86 81 57 12 Engine 6 | . 14 14 14 3 1 1 . . . Core 1 | . . . . . 6 5 . . . Reactor 1 | . . . . 2 1 3 5 2 . Treads 13 | . 28 28 28 7 . . . . . Leg 11 | . . . . 13 34 31 17 . . Wheel 3 | . . . . 14 . . . . . Device 8 | . . 11 1 10 13 12 15 9 3 Storage 8 | . 14 14 14 5 5 5 4 3 . Processor 6 | . . . . 12 9 10 9 8 . Hackware 6 | . . . . 7 9 10 17 8 . Protection 1 | . 9 2 . . . . . . . Ballistic Cannon 11 | . 25 28 28 . . . . . . Slashing Weapon 2 | . . . . 5 5 5 4 4 4 Peak Build Rating 124 | 5 11 13 13 74 89 105 124 118 49 Average Rating 48 | 3 10 12 10 51 79 95 105 85 28 On Entrance 38 | . 5 11 13 12 73 89 104 61 18 Avg Prop Armor Cover (%) 16 | . . . . 22 . . . 9 3 Naked Turns 1 | . . . . . . . . 1 . Heaviest Build 113 | 12 26 26 24 109 113 108 113 41 23 Greatest Support 129 | 40 40 40 40 110 118 124 129 84 50 Greatest Overweight (x) 16 | . . . . 5 1 . 16 2 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 25 5 Average Capacity 16 | 7 8 8 8 21 25 25 22 9 5 Most Carried 25 | 3 8 8 8 22 25 25 25 11 5 Average Carried 12 | 2 7 7 7 12 20 24 21 8 4 Final Capacity 25 | 8 8 8 8 25 25 25 15 5 5 Final Carried 25 | 3 8 8 7 21 25 25 11 4 2 Class Distribution -------------------- 45% | Mutant 19% | Hacker-Mutant 16% | Hacker-Assassin 12% | Scavenger-Assassin 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Assassin | -5/Factory Hacker-Assassin | -4/Factory Hacker-Assassin | -3/Research Hacker-Scout | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Matter Collected 1622 | 105 347 164 . 215 207 50 341 193 . Remotely . | . . . . . . . . . . Salvage Created 2132 | . 255 . . 489 602 . 495 291 . Parts 129 | . 27 . . 30 28 . 25 19 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 37 | . 11 . . 8 10 . 6 2 . Melee 22 | . . . . 8 6 . 6 2 . Cannons 11 | . 11 . . . . . . . . AOE 4 | . . . . . 4 . . . . Classes Destroyed 9 | . 4 . . 3 1 . . 1 . Worker 2 | . . . . . . . . 2 . Builder 2 | . . . . 1 . . . 1 . Recycler 4 | . 2 . . . 1 . . 1 . Operator 4 | . 2 . . 1 . . 1 . . Watcher 2 | . . . . . 1 . 1 . . Swarmer 9 | . 8 . . . 1 . . . . Grunt 12 | . 3 . . 5 4 . . . . Hunter 7 | . . . . 1 2 . 4 . . Programmer 9 | . . . . 2 3 . 2 2 . Best Kill Streak 4 | . 4 . . 4 4 . 3 4 . Combat Bots Only 4 | . 3 . . 4 4 . 3 1 . Max Kills in Single Turn 3 | . 1 . . 1 3 . 1 1 . Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . Melee 1 | . . . . 1 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Hostile Shots Fired 991 | . 77 3 . 160 84 . 340 266 61 Missed 369 | . 22 1 . 42 29 . 140 111 24 Deflected 1 | . . . . . . . . . 1 Hits 622 | . 55 2 . 118 55 . 200 155 37 Melee 9 | . . . . . . . 9 . . Projectile 613 | . 55 2 . 118 55 . 191 155 37 AOE 3 | . . . . . . . 3 . . Critical Strikes 36 | . 1 . . 4 5 . 15 10 1 Part Disruptions 6 | . . . . 2 . . 2 2 . Damage Taken 11015 | . 501 38 . 2086 1025 . 3233 3469 663 Core 3053 | . 101 . . 623 190 . 679 1131 329 Absorbed by Shields 12 | . . . . . . . 12 . . Ignored by Resistances 573 | . . . . . . . 573 . . Regen/Repaired (Parts) 366 | . . . 366 . . . . . . Core Remaining (%) 68 | 100 . . 59 26 81 100 47 . . Volleys Fired 37 | . 34 1 . . 2 . . . . Largest 2 | . 2 2 . . 1 . . . . Hottest 66 | . 66 66 . . 43 . . . . Shots Fired 71 | . 67 2 . . 2 . . . . Gun . | . . . . . . . . . . Cannon 69 | . 67 2 . . . . . . . Launcher 2 | . . . . . 2 . . . . Special . | . . . . . . . . . . Kinetic 69 | . 67 2 . . . . . . . Thermal . | . . . . . . . . . . Explosive 2 | . . . . . 2 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 5 | . 4 3 . . 5 . . . . Robot Miss Streak 4 | . 4 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 167 | . 32 2 . 40 28 . 45 17 3 Core Hits 59 | . 14 . . 11 15 . 13 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 9 | . 3 . . 2 4 . . . . Blast 3 | . 3 . . . . . . . . Melee Attacks 230 | . 3 . . 88 38 2 64 29 6 Impact 3 | . 3 . . . . . . . . Slashing 227 | . . . . 88 38 2 64 29 6 Piercing . | . . . . . . . . . . Sneak Attacks 11 | . . . . 4 1 . 1 5 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 3 | . . . . 1 2 . . . . Damage Inflicted 7164 | . 688 21 . 1735 1629 . 2006 908 177 Guns . | . . . . . . . . . . Cannons 709 | . 688 21 . . . . . . . Explosions 489 | . . . . . 489 . . . . Melee 5966 | . . . . 1735 1140 . 2006 908 177 Ramming . | . . . . . . . . . . Kinetic 709 | . 688 21 . . . . . . . Thermal . | . . . . . . . . . . Explosive 489 | . . . . . 489 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 5966 | . . . . 1735 1140 . 2006 908 177 Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . 1 7 . 6 9 9 Average Corruption 4 | . . . . 1 4 . 4 6 8 Corruption Purged 11 | . . . . . 4 . 5 . 2 Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . 4 11 . 13 7 3 Message Errors 9 | . . . . . 3 . 3 2 1 Matter Fused 10 | . . . . 1 2 . 4 2 1 Heat Flow Errors 3 | . . . . . 2 . . 1 . Energy Discharges 7 | . . . . 1 1 . 2 2 1 Parts Rejected 1 | . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 2 2 . 1 . . Data Loss (major) 3 | . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 826 | . 17 . . 284 52 . 191 220 62 Projectiles 17 | . 17 . . . . . . . . Explosions . | . . . . . . . . . . Melee 809 | . . . . 284 52 . 191 220 62 Knockbacks 8 | . 7 1 . . . . . . . Impact . | . . . . . . . . . . Kinetic 8 | . 7 1 . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 162 | . 162 . . 13 118 . . 147 . Average Temperature 65 | . 65 . . 13 64 . . 61 . Received Heat Transfer 1185 | . 78 . . 663 63 . 63 306 12 Siege Activations . | . . . . . . . . . . Martial Activations 1 | . . . . . . . . . 1 Total Turns 5 | . . . . . . . . . 5 Longest Duration 5 | . . . . . . . . . 5 Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 . . 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 182 | . 182 . . 70 164 40 83 120 58 Initial 58 | . . . . . 2 40 . 46 58 Average 38 | . 75 . . 15 77 7 9 41 17 Influence Increases 1996 | . 391 . . 275 398 51 412 424 45 Destroy 0b10 Robot/C 740 | . 220 . . 160 200 . 120 40 . Destroy 0b10 Robot/NC 70 | . 20 . . 10 10 . 10 20 . Destroy Leader 164 | . 40 . . 40 42 . 32 10 . Successful Hack 163 | . . . . . 24 47 50 18 24 Disable Machine 105 | . 15 . . 30 45 . . . 15 Destroy Structure 124 | . 6 . . 35 32 4 20 21 6 Partial Spotted 105 | . . . . . . . 45 60 . Lose Combat Pursuer 525 | . 90 . . . 45 . 135 255 . Influence Decreases 1996 | . 329 62 . 270 320 132 331 403 149 Entered New Map 161 | . . 30 . . 3 43 2 37 46 Time Decay 1359 | . 329 32 . 194 277 86 216 195 30 Lost Part 386 | . . . . 58 40 . 113 160 15 Lost Ally 18 | . . . . 18 . . . . . Purge Threat 72 | . . . . . . 3 . 11 58 Squads Dispatched 27 | . 3 . . 8 4 1 6 5 . Investigation 10 | . 2 . . 3 2 1 1 1 . Extermination 10 | . . . . 4 2 . 3 1 . Reinforcement 5 | . 1 . . 1 . . 2 1 . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Distress Signals 11 | . 2 . . . 3 . 2 4 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 26 4 . 11 18 . 44 42 9 Peak Tracking Total 23 | . 4 2 . 4 5 . 22 23 8 Tactical Retreats 20 | . 5 . . . 3 . 3 8 1 ECM-based Alert Blocks 2 | . . . . . . . . . 2 Traps | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Traps Triggered 4 | . 1 . . . 2 . 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Machines Disabled 7 | . 1 . . 2 3 . . . 1 Max in Single Turn 1 | . 1 . . 1 1 . . . 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Machines Accessed 48 | . 6 . 7 8 9 3 6 5 4 Terminals 25 | . 5 . . 3 4 1 5 4 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 11 | . 1 . . 4 4 1 1 . . Scanalyzers 3 | . . . . . 1 1 . 1 . Garrison Access 2 | . . . . 1 . . . . 1 Total Hacks 131 | . 13 . 26 12 29 11 22 11 7 Successful 74 | . 1 . 26 7 12 9 11 4 4 Failed 55 | . 11 . . 5 16 2 11 7 3 Catastrophic 17 | . 3 . . 2 5 1 5 . 1 Database Lockouts 2 | . 1 . . . 1 . . . . Manual 69 | . 10 . . 9 16 8 21 1 4 Terminals 76 | . 11 . . 6 18 7 20 8 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 15 | . 2 . . 5 5 1 2 . . Scanalyzers 12 | . . . . . 6 3 . 3 . Garrison Access 2 | . . . . 1 . . . . 1 Terminal Hacks 43 | . 1 . 26 . 3 4 3 4 2 Record 25 | . . . 24 . 1 . . . . Robot Analysis 5 | . 1 . . . 1 2 1 . . Open Door 1 | . . . 1 . . . . . . Level Access Points 3 | . . . . . 1 1 1 . . Branch Access Points 1 | . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . 1 . . Unreport Threat 4 | . . . . . . 1 . 2 1 Zone Layout 2 | . . . . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 2 . . . . Retrieve Components 3 | . . . . 1 2 . . . . Scanalyzer 5 | . . . . . 2 3 . . . Retrieve Study 5 | . . . . . 2 3 . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 22 | . . . . 5 5 2 8 . 2 Terminals 15 | . . . . 2 3 1 7 . 2 Assimilate 3 | . . . . . . . 3 . . Botnet 12 | . . . . 2 3 1 4 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . 3 2 1 1 . . Fedlink 7 | . . . . 3 2 1 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 . . 4 5 2 5 5 3 Full Trace Events 2 | . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . 1 . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 19 | . . . . 9 10 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Total Allies 6 | . . 5 . . . . 1 . . Largest Group 5 | . . 5 5 3 . . 1 . . Highest-Rated Group 95 | . . 95 95 57 . . 26 . . Highest-Rated Ally 26 | . . 19 19 19 . . 26 . . Initial UFD Resources 88 | . . . . 24 44 61 75 88 88 Total Orders . | . . . . . . . . . . Ally Attacks 18 | . . 13 . 5 . . . . . Total Damage 197 | . . 179 . 18 . . . . . Kills 2 | . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Active Infowar (turns) 4361 | . . . . 1720 1005 417 1008 206 5 Sensors 3928 | . . . . 1720 933 417 677 181 . Terrain 134 | . . . . . . . . 134 . Traps 2901 | . . . . 599 859 415 1008 20 . ECM 5 | . . . . . . . . . 5 Robot Analysis Total 5 | . 1 . . . 1 2 1 . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Turns Passed 8068 | 57 1311 574 1378 1820 1005 417 1008 423 75 Spaces Moved 5889 | 32 597 347 859 1056 730 368 1009 723 168 Core 9 | 3 . . . . . . . 3 3 Treads 1851 | 29 597 347 859 19 . . . . . Legs 2025 | . . . . 460 730 368 465 . 2 Wheels 550 | . . . . 550 . . . . . Hover 285 | . . . . 27 . . . 258 . Flight 1169 | . . . . . . . 544 462 163 Fastest Speed 20 | 50 160 160 160 56 102 105 27 20 20 Average Speed 110 | 149 160 160 160 116 115 105 76 37 27 Slowest Speed 1315 | 160 160 160 160 465 190 107 1315 260 220 Overloaded Moves 11 | . . . . . . . . 9 2 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 31 | . . . . . . . 15 12 4 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 3 90 36 68 28 22 10 22 23 25 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 2 . . . . . . Spaces Dug 59 | . . . . 34 4 2 10 7 2 Terrain Destroyed 75 | . 5 . . 34 15 2 10 7 2 Melee 59 | . . . . 34 4 2 10 7 2 Projectile 5 | . 5 . . . . . . . . AOE 11 | . . . . . 11 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Sub Scr Fac Fac Fac Res Res Tes Total 7035 | 39 885 365 865 1509 843 395 1131 819 184 Wait 606 | . 221 7 . 301 23 . 30 24 . Move 5821 | 31 596 346 858 1055 729 367 978 700 161 Hop 28 | . . . . . . . 15 10 3 Pick Up 100 | 3 15 4 3 31 16 7 7 12 2 Fast Attach 48 | 5 1 . . 18 3 2 5 11 3 Attach 56 | . 1 1 . 7 9 1 15 16 6 Detach 14 | . . . . 3 2 . . 6 3 Swap 31 | . 4 2 . 3 10 6 6 . . Drop 64 | . 10 4 4 4 13 10 8 11 . Fire 37 | . 34 1 . . 2 . . . . Melee 227 | . 3 . . 87 36 2 64 29 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 3 | . . . . . . . 3 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 4 exits: *Res x3 / [*Qua]) -2/Research (discovered 3 exits: *Acc / *Tes x2) -2/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 3) 309 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 4) 616 | -10/Materials | Discovered new exit (range 7) 837 | -10/Materials | Central database locked down 1017 | -10/Materials | Discovered new exit (range 16) 1364 | -10/Materials | Discovered new exit (range 3) 1369 | -10/Materials | Entered Subcaves 1370 | -10/Subcaves | Approached by a straggling Scientist 1414 | -10/Subcaves | Visited triangular shrine 1424 | -10/Subcaves | Found Prototype Device 1482 | -10/Subcaves | Identified V3-11A's Pendant 1487 | -10/Subcaves | Befriended Subdweller 1622 | -10/Subcaves | Befriended Subdweller 1649 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1652 | -10/Subcaves | Befriended Subdweller 1652 | -10/Subcaves | Befriended Subdweller 1672 | -10/Subcaves | Befriended Subdweller 1804 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1808 | -10/Subcaves | Discovered new exit (range 9) 1814 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1820 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1820 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1932 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1943 | -10/Subcaves | Entered Scraptown 1943 | -8/Scraptown | Accompanied by 5 allies 1991 | -8/Scraptown | Visited CR-KLE's Repair Center 2004 | -8/Scraptown | CR-KLE repaired 5 parts 2033 | -8/Scraptown | Visited Supply Room 2108 | -8/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 2379 | -8/Scraptown | Visited TADAMA 2428 | -8/Scraptown | Visited Cyclists 2452 | -8/Scraptown | Visited Supply Room 2494 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2497 | -8/Scraptown | Learned location of Zion (-7) 2499 | -8/Scraptown | Learned Factory machine intel 2580 | -8/Scraptown | Visited UFD Registry 2580 | -8/Scraptown | Registered with UFD as "Alphamod" 2614 | -8/Scraptown | Entered Cyclist Reading Room 2699 | -8/Scraptown | Visited A0-MCA Data Center 2708 | -8/Scraptown | Given a B+ rating by A0-MCA 2713 | -8/Scraptown | Found A0-MCA's Component Scanner 2743 | -8/Scraptown | Visited Abandonware Association 2759 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 2762 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 2823 | -8/Scraptown | Visited Science Guys 2874 | -8/Scraptown | Visited Infowarlord's Domain 2887 | -8/Scraptown | Found Exp. Sensor Array 2923 | -8/Scraptown | Visited Research Penetration Think Tank 2950 | -8/Scraptown | Visited Sword Containment 2966 | -8/Scraptown | Found Prototype Slashing Weapon 3002 | -8/Scraptown | Visited Botcube Research 3028 | -8/Scraptown | Visited Scrapoid Pod Storage 3054 | -8/Scraptown | Visited Junk Cannon Lab 3227 | -8/Scraptown | Met Optimus 3227 | -8/Scraptown | Accepted into 0bPrime 3315 | -8/Scraptown | Discovered new exit (range 5) 3321 | -8/Scraptown | Entered Factory 3321 | -6/Factory | Accompanied by 3 allies 3321 | -6/Factory | Evolved 8 slots: Propulsion x4, Utility x4 3322 | -6/Factory | Identified Companion Sword 3322 | -6/Factory | Loaded intel: 282 machine locations 3438 | -6/Factory | Loaded intel: 8 recycling unit locations 3743 | -6/Factory | Build established: Hacker-Mutant 3816 | -6/Factory | Lost 3 allies 4260 | -6/Factory | Learned location of Protoforge (-2) 4454 | -6/Factory | Core integrity fell below 50% 4521 | -6/Factory | Lost 13 parts (1p9n3u) 4785 | -6/Factory | Build established: Scavenger-Assassin 5118 | -6/Factory | Discovered new exit (range 13) 5139 | -6/Factory | Identified exit to Factory 5141 | -6/Factory | Entered another Factory area 5141 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5343 | -5/Factory | Loaded intel: 8 recycling unit locations 5778 | -5/Factory | Lost 3 parts (2n1u) 5799 | -5/Factory | Discovered new exit (range 12) 5806 | -5/Factory | Identified exit to Factory 6033 | -5/Factory | Identified exit to Upper Caves 6094 | -5/Factory | Central database locked down 6146 | -5/Factory | Entered another Factory area 6146 | -4/Factory | Evolved 2 slots: Utility x2 6272 | -4/Factory | Build established: Hacker-Assassin 6316 | -4/Factory | Loaded intel: 8 recycling unit locations 6410 | -4/Factory | Discovered new exit (range 4) 6413 | -4/Factory | Identified exit to Upper Caves 6432 | -4/Factory | Identified exit to Research 6563 | -4/Factory | Entered Research 6563 | -3/Research | Evolved 2 slots: Utility x2 6757 | -3/Research | Identified exit to Research 7047 | -3/Research | P-80 Master assimilated allied Administrator 8a 7135 | -3/Research | Lost 8 parts (1p5n2u) 7271 | -3/Research | Lost 7 parts (1p3n3u) 7343 | -3/Research | Build established: Hacker-Mutant 7555 | -3/Research | Spotted B-86 Titan 7566 | -3/Research | Loaded intel: 5 recycling unit locations 7569 | -3/Research | Core integrity fell below 50% 7569 | -3/Research | Discovered new exit (range 16) 7571 | -3/Research | Entered another Research area 7571 | -2/Research | Evolved 2 slots: Weapon x2 7599 | -2/Research | Lost 5 parts (1p1n3u) 7657 | -2/Research | Discovered new exit (range 3) 7657 | -2/Research | Identified exit to Access 7714 | -2/Research | Identified exit to Testing 7809 | -2/Research | Lost 4 parts (1n2u1w) 7873 | -2/Research | Garrison activated, responded to threat 7937 | -2/Research | Released all parts (8) 7962 | -2/Research | Core integrity fell below 50% 7979 | -2/Research | Lost 12 parts (2p3n7u) 7994 | -2/Research | Entered Testing 8021 | -2/Testing | Spotted PG-PJO0J8VX2U 8049 | -2/Testing | Core integrity fell below 20% 8069 | -2/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08053_ Slug penetrates Wall. 08054_ Penetrated by Slug. 08055_ Slug penetrates Wall. 08055_ Slug penetrates H-88 Terminator. 08056_ Penetrated by Slug. 08056_ Nuclear Pulse Array destroyed. 08056_ Penetrated by Slug. 08056_ Adv. Reaction Control System destroyed. 08056_ System Restoration Module destroyed. 08057_ Penetrated by Slug. 08060_ System corrupted: Matter fused (-10). 08060_ Identified Enh. Multireflex Exoskeleton. 08062_ Slug penetrates Wall. 08064_ Acquired Unknown Device. 08064_ Identified ECM Suite. 08065_ Activated martial mode. 08066_ Slug penetrates Wall. 08066_ Exp. Q-thruster destroyed. 08067_ Slug penetrates Wall. 08067_ Deflected attack with Companion Sword. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ##########+###??????????????? | | # + #??????????????? | | # !p# #??????????????? | | # # #??????????????? | | # p #??????????????? | | # @# #??????????????? | | # # ###+### ???? | | # # ???? | | # # ???? | | # # #????? | | ###### #????? | | ?????# ## #############????? | | ????# ## "##### ????????? | | ????# ## # !# ????????? | | ????###### # # ???????? | | ?????????# # [ # ???????? | | ########## # # ???????? | | # # + # ???????? | | # """ # # # ??????"? | | # * "R" # # #] ?????""" | | # " " + + #? ?????""" | | # # # ] ####+####?? | | # # ###### #???? | | # """" # ##### | | # """" # "" | | # """" + "T | | # """" # | | # # ##### | | # ####+### / #???? | | # ]#? ??#########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 36 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 25 Phase Shifting 10 Evasion (%) 87 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Thunder Leg | -5/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- SUBSUB Challenges ------------ None Game ------ Seed NullExpertBox Manual? 0 Play Time 01:33:15 Cumulative 152.2 hours Start 2026.08.02 @ 19:03:11 End 2026.08.02 @ 20:43:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 108 Adventurer 54 Explorer 0 Win Type - Total 7 Types 3/0/1/1/0/0/0/1/0/1 Lore% 61 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 020d8e60-fc1b-451b-8dad-e45653ec3ce6