Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 20:20:50 Player: Mr_box Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (55) 275 Value Destroyed (2101) 2101 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 6796 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 326/850 Matter 500/500 Energy 100/100 System Corruption 0% Temperature Cool (89) Movement Core (500) Ox9 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Large Storage Unit High-capacity Matter Pod Targeting Computer Core Analyzer > --- WEAPON (4) ------- Heavy Particle Gun > --- INVENTORY (15) --- Armored Treads Improved Terrain Scanner Improved Particle Charger Improved Particle Charger Phase Shifter Recalibrator Heavy Particle Gun Peak State ------------ > --- POWER ------------ Fusion Compressor Neutrino Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Medium Treads > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Large Storage Unit Targeting Computer Core Analyzer Improved Shield Generator > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Beamcaster Beamcaster > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Advanced Heat Sink High-capacity Matter Pod Improved Terrain Scanner Improved Particle Charger Improved Particle Charger Phase Shifter Improved Hardlight Generator Recalibrator Lightning Gun Heavy Particle Gun Heavy Particle Gun [Rating: 63] Favorites ----------- Power Fusion Compressor Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Slots Evolved 8 | . . 2 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . 1 1 1 . 1 . . Weapon 2 | . . 1 . . . 1 . . Parts Attached 102 | 8 3 17 17 2 8 21 17 9 Power 17 | 1 . 2 4 1 2 4 1 2 Engine 10 | 1 . 2 2 . 2 2 . 1 Core 7 | . . . 2 1 . 2 1 1 Reactor . | . . . . . . . . . Propulsion 17 | 4 . 4 3 . 2 2 2 . Treads 13 | . . 4 3 . 2 2 2 . Leg 2 | 2 . . . . . . . . Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 44 | 1 3 4 4 1 3 13 11 4 Device 30 | . . 1 . 1 3 11 11 3 Storage 5 | 1 2 1 . . . . . 1 Processor 5 | . 1 . 2 . . 2 . . Hackware . | . . . . . . . . . Protection 4 | . . 2 2 . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 . 7 6 . 1 2 3 3 Energy Gun 14 | 1 . 2 3 . 1 1 3 3 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | 1 . 4 1 . . 1 . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 2 2 . . . . . Parts Lost 27 | . . 2 . . . 7 5 13 Power 6 | . . 1 . . . 2 . 3 Propulsion 6 | . . . . . . 2 1 3 Utility 7 | . . 1 . . . 2 1 3 Weapon 8 | . . . . . . 1 3 4 Highest Loss Streak 13 | . . 2 . . . 7 3 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 94 97 99 . 100 97 99 88 Engine 6 | . 14 11 6 . 2 8 4 . Core 4 | . . . 2 . 11 2 7 10 Treads 21 | . . 22 27 . 23 19 19 17 Device 9 | . . 5 . . 8 13 14 17 Storage 7 | . 16 11 9 . 7 6 6 6 Processor 16 | . 7 11 18 . 15 19 18 13 Protection 2 | . . 4 8 . 5 . . . Energy Gun 13 | . 14 5 9 . 14 12 18 21 Ballistic Gun 10 | . 14 24 8 . 7 12 7 . Ballistic Cannon 1 | . . . 7 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 66 | 11 17 38 42 47 60 66 62 62 Greatest Support 76 | 20 20 46 68 68 68 66 76 76 Greatest Overweight (x) 1 | . . . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 14 15 15 15 15 15 15 Most Carried 15 | 6 9 15 15 14 15 15 15 14 Average Carried 13 | 2 7 13 14 13 14 13 13 11 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 6 9 14 15 13 15 15 12 7 Class Distribution -------------------- 46% | Gunner 43% | Scavenger-Gunner 6% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/DSF Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Matter Collected 2785 | 195 . 282 590 . 168 587 868 95 Remotely . | . . . . . . . . . Salvage Created 3103 | . . 533 711 . 363 421 788 287 Parts 121 | . . 32 38 . 15 13 15 8 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 3 | . . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 7 9 Prevented 8 | . . . . . . . 3 5 Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 46 | . . 10 15 . 8 5 3 5 Guns 37 | . . 8 9 . 8 5 3 4 Cannons 8 | . . 2 6 . . . . . AOE 1 | . . . . . . . . 1 Classes Destroyed 12 | . . 7 2 . 1 . 2 . Worker 2 | . . . 1 . . 1 . . Builder 1 | . . 1 . . . . . . Hauler 3 | . . 2 1 . . . . . Recycler 2 | . . 1 . . . 1 . . Watcher 1 | . . . 1 . . . . . Swarmer 7 | . . 4 . . 3 . . . Grunt 25 | . . 3 11 . 3 4 1 3 Duelist 4 | . . 1 . . 1 . . 2 Sentry 7 | . . 2 4 . . . 1 . Programmer 2 | . . . . . 1 1 . . Behemoth 1 | . . . . . . . 1 . Samaritan 1 | . . . . . . . 1 . Best Kill Streak 5 | . . 5 4 . 3 3 1 3 Combat Bots Only 4 | . . 4 3 . 3 3 1 3 Max Kills in Single Turn 2 | . . 2 2 . 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Hostile Shots Fired 392 | . . 57 51 . 34 118 59 73 Missed 91 | . . 13 9 . 7 30 22 10 Damage Taken 4605 | . . 491 639 . 383 1218 488 1386 Core 657 | . . 28 81 . 24 121 48 355 Absorbed by Shields 702 | . . 75 . . 98 265 145 119 Ignored by Resistances 199 | . . . . . . 199 . . Regen/Repaired (Parts) 216 | . . 81 135 . . . . . Core Remaining (%) 94 | 100 100 93 85 . 96 . . . Volleys Fired 150 | . . 29 45 . 17 25 21 13 Largest 4 | . . 3 3 . 3 4 4 4 Hottest 274 | . . 114 154 . 161 186 274 274 Shots Fired 451 | . . 81 123 . 49 78 82 38 Gun 406 | . . 76 83 . 49 78 82 38 Cannon 45 | . . 5 40 . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 220 | . . 61 81 . 17 44 17 . Thermal 230 | . . 20 42 . 32 34 65 37 Explosive . | . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 15 | . . 12 8 . 14 9 15 15 Robot Miss Streak 5 | . . 2 5 . 1 5 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 2 . . 2 2 . 2 Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 Shots Hit Robots 302 | . . 54 79 . 39 53 48 29 Core Hits 144 | . . 23 51 . 15 24 19 12 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 . . Critical Strikes 16 | . . 1 3 . 3 2 6 1 Burn 14 | . . 1 2 . 3 1 6 1 Destroy 2 | . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5816 | . . 765 1501 . 722 989 998 841 Guns 4839 | . . 662 912 . 722 989 998 556 Cannons 689 | . . 103 586 . . . . . Explosions 284 | . . . . . . . . 284 Melee . | . . . . . . . . . Ramming 4 | . . . 3 . . . . 1 Kinetic 2424 | . . 537 1001 . 206 558 122 . Thermal 3368 | . . 228 497 . 516 431 876 820 Explosive . | . . . . . . . . . Electromagnetic 20 | . . . . . . . . 20 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 81 | . . . . . . . . 81 Projectiles . | . . . . . . . . . Explosions 81 | . . . . . . . . 81 Melee . | . . . . . . . . . Knockbacks 16 | . . . 16 . . . . . Impact . | . . . . . . . . . Kinetic 15 | . . . 15 . . . . . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 82 | . . . . . . . . 82 Shots 1 | . . . . . . . . 1 Rammed 1 | . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . 1 Kicked . | . . . . . . . . . Crushed 1 | . . . 1 . . . . . Highest Temperature 503 | . . 162 355 . 301 503 485 450 Average Temperature 142 | . . 43 124 . 101 175 158 250 Received Heat Transfer 1686 | . . 135 405 . 97 581 80 388 Effects 12 | . . . 1 . 1 6 3 1 Shutdowns 5 | . . . . . . 3 2 . Energy Bleed 2 | . . . . . 1 . 1 . Interference 3 | . . . 1 . . 2 . . Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 12 | . . 1 . . 2 3 2 4 Heat Transferred 7145 | . . 594 1147 . 1221 925 2035 1223 Parts Sabotaged 2 | . . . . . . . . 2 Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Peak Influence 310 | . 7 164 310 81 286 149 . . Initial 149 | . . 2 61 81 56 149 . . Average 109 | . 5 70 184 81 169 74 . . Maximum Alert Level 1 | . . . 1 . 1 . . . Low Security (%) 79 | 100 100 100 44 100 57 100 . . Level 1 20 | . . . 55 . 42 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . 1 3 . 2 1 . 1 Investigation 1 | . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . Reinforcement 5 | . . 1 2 . 2 . . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Distress Signals 3 | . . . 3 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | . . 12 22 . 14 6 3 11 Peak Tracking Total 8 | . . 4 5 . 5 4 1 8 Tactical Retreats 3 | . . . 1 . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Traps Triggered 1 | . . 1 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 1 3 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Disabled 4 | . . 1 1 . 1 . . 1 Max in Single Turn 1 | . . 1 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Machines Accessed 14 | . 2 3 3 1 . 4 1 . Terminals 9 | . 2 1 2 1 . 2 1 . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . 1 1 . . . . . Recycling Units 2 | . . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 34 | . 3 11 11 2 . 5 2 . Successful 20 | . 2 7 7 1 . 1 2 . Failed 14 | . 1 4 4 1 . 4 . . Catastrophic 2 | . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 18 | . 3 3 5 2 . 3 2 . Fabricators 1 | . . . . . . 1 . . Repair Stations 11 | . . 5 6 . . . . . Recycling Units 4 | . . 3 . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 2 1 2 1 . 1 2 . Record 2 | . . . . . . . 2 . Prototype ID Bank 1 | . . 1 . . . . . . Open DSF 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . Investigation Status 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . 3 5 . . . . . Scan Component 5 | . . 2 3 . . . . . Repair 3 | . . 1 2 . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . Process 1 | . . 1 . . . . . . Report Inventory 1 | . . 1 . . . . . . Retrieve Matter 1 | . . 1 . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 2 2 2 . . 4 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . 1 2 . . . . . Time 90 | . . 26 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 167 | . . 167 . . . . . . Retrieved Matter 167 | . . 167 . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Turns Passed 5227 | 82 138 730 879 6 351 990 1911 140 Spaces Moved 2696 | 64 162 343 370 3 177 532 998 47 Core 3 | 3 . . . . . . . . Treads 2470 | . . 343 370 3 177 532 998 47 Legs 36 | 36 . . . . . . . . Wheels 187 | 25 162 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 160 155 155 155 161 160 160 Average Speed 157 | 101 80 160 157 155 159 163 168 160 Slowest Speed 250 | 120 80 160 160 155 161 250 245 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 5 27 37 27 . 96 10 94 6 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . . 6 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 16 | . . . . . . . . 16 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 16 | . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Total 3389 | 77 169 473 587 4 219 607 1175 78 Wait 290 | . . 32 120 . . 3 130 5 Move 2688 | 63 161 342 369 2 176 531 997 47 Hop . | . . . . . . . . . Pick Up 89 | 6 3 31 16 . 8 16 6 3 Fast Attach 13 | 6 2 1 2 . . 2 . . Attach 34 | . . 5 2 2 1 11 5 8 Detach 4 | . 1 1 . . . 2 . . Swap 55 | 2 1 11 13 . 7 8 12 1 Drop 64 | . 1 21 19 . 10 9 4 . Fire 150 | . . 29 45 . 17 25 21 13 Melee . | . . . . . . . . . Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 1 | . . . 1 . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Identified exit to Mines 217 | -10/Materials | Discovered new exit (range 6) 221 | -10/Materials | Entered another Materials area 221 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 581 | -9/Materials | Build established: Gunner 905 | -9/Materials | Repaired Lgt. Armor Plating 931 | -9/Materials | Discovered new exit (range 4) 951 | -9/Materials | Entered another Materials area 951 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1595 | -8/Materials | Repaired Lgt. Armor Plating 1635 | -8/Materials | Repaired Flak Cannon 1810 | -8/Materials | Discovered new exit (range 9) 1830 | -8/Materials | Entered Factory 1830 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1836 | -7/Factory | Identified exit to DSF 1836 | -7/Factory | Entered DSF 1837 | -7/DSF | Joined Warlord attack on 0b10 via DSF 1853 | -7/DSF | Discovered new exit (range 20) 1863 | -7/DSF | Additional patrols routed to DSF 1915 | -7/DSF | Lost 8 allies 2187 | -7/DSF | Entered Factory 2187 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2522 | -6/Factory | Build established: Scavenger-Gunner 2840 | -6/Factory | Lost 7 parts (2p2n2u1w) 3074 | -6/Factory | Build established: Gunner 3079 | -6/Factory | Discovered new exit (range 13) 3177 | -6/Factory | Entered Lower Caves 3535 | -6/Lower Caves | Encountered a Warlord checkpoint 3659 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3713 | -6/Lower Caves | Spotted B-75 Beast 3956 | -6/Lower Caves | Build established: Scavenger-Gunner 4191 | -6/Lower Caves | Learned Factory terminal intel 4927 | -6/Lower Caves | Destroyed B-75 Beast 4956 | -6/Lower Caves | Lost 3 parts (1n1u1w) 5050 | -6/Lower Caves | Discovered new exit (range 12) 5088 | -6/Lower Caves | Entered another Lower Caves area 5148 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5219 | -6/Lower Caves | Core integrity fell below 50% 5228 | -6/Lower Caves | Self-destructed Last Messages --------------- Core Shielding fries itself beyond repair. Beamcaster destroyed. Critical hit (Burn: +50). Imp. Treads destroyed. Imp. Cryofiber Web destroyed. Chain reaction triggered in Lgt. Antimatter Reactor. G-50 Soldier destroyed. Lightning Gun destroyed. Destroyed Lightning Gun. Hvy. Particle Gun broken. Overheating: Short circuit. G-67 Veteran heat short circuits Field Laser. L-41 Fighter destroyed. Acquired Hvy. Particle Gun. Slammed into G-67 Veteran. Acquired 43 matter. Acquired 1 matter. Fusion Compressor destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??#?????????????????????????????????????? | | ?# ?????????????????????????????????????? | | # ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????#????????????????????????? | | ???????????? ???????????????????????? | | ????????????? #???????????????????? | | #??????????????% #???????????????????? | | #??????????????# #???????????????????? | | ##########?????# ????????????????????? | | #??### #???###?????????????? | | ####### #?## ?? #?????????????? | | ##?????# #?# ### $### #?????????????? | | ##?????# #?# #" # ##????????????? | | #####?# #?# #" ; ;##???????????? | | ###%### #??# g ; #???????????? | | !! #" ## = #???????????? | | #"Y g@% #???????????? | | ###### #""""" ; ! #???????????? | | # ##????## ######;;%! #???????????? | | #####??????## %!###???????????? | | ????????????# #####?????????????? | | ????????????## ## ##?????????????????? | | ?????????????#########??????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 39 Energy Capacity 350 Matter Stores 456 Matter Capacity 500 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 150 Armor Coverage 150 Resistance: TH 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Challenges ------------ None Game ------ Seed CombatHypervelocityWeb Manual? 0 Play Time 01:36:39 Cumulative 7.9 hours Start 2024.04.03 @ 18:04:37 End 2024.04.03 @ 20:20:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 370e89e8-7b0e-48f6-8aac-3d44717ae503