Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 13:07:33 Player: Arzon Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (30) 150 Value Destroyed (804) 804 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 5834 Bonus ------- Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 257/300 Energy 144/410 System Corruption 0% Temperature Critical (820) Movement Treading (160) Location -6/DSF Parts ------- > --- POWER (3) -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION (4) --- Heavy Treads Heavy Treads > --- UTILITY (5) ------ Improved Signal Interpreter Targeting Computer Targeting Computer ECM Suite A0-MCA's Component Scanner > --- WEAPON (3) ------- Beam Rifle Plasma Cannon Autogun > --- INVENTORY (5) ---- Improved Deuterium Engine Heavy Treads Heavy Treads Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Signal Interpreter Targeting Computer Targeting Computer ECM Suite A0-MCA's Component Scanner > --- WEAPON ----------- Beam Rifle Plasma Cannon Autogun > --- INVENTORY -------- Improved Deuterium Engine Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Mapping Drone Bay [Rating: 59] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Improved Hover Unit Treads Heavy Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Utility ECM Suite Device ECM Suite Storage Small Storage Unit Processor A0-MCA's Component Scanner Protection Improved Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Autogun Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Slots Evolved 8 | . . . . . 8 . Power 2 | . . . . . 2 . Propulsion 2 | . . . . . 2 . Utility 3 | . . . . . 3 . Weapon 1 | . . . . . 1 . Parts Attached 52 | 6 7 12 1 7 1 18 Power 12 | 1 . 4 1 2 1 3 Engine 8 | 1 . 2 1 2 1 1 Core 4 | . . 2 . . . 2 Reactor . | . . . . . . . Propulsion 13 | 2 2 3 . 1 . 5 Treads 2 | . . . . . . 2 Leg 3 | . . . . . . 3 Wheel 2 | 2 . . . . . . Hover 6 | . 2 3 . 1 . . Flight . | . . . . . . . Utility 12 | 1 2 1 . 4 . 4 Device 4 | . 2 1 . 1 . . Storage 1 | 1 . . . . . . Processor 5 | . . . . 2 . 3 Hackware . | . . . . . . . Protection 2 | . . . . 1 . 1 Artifact . | . . . . . . . Weapon 15 | 2 3 4 . . . 6 Energy Gun 6 | . 2 3 . . . 1 Energy Cannon 5 | . . 1 . . . 4 Ballistic Gun 3 | 2 . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . 1 . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 3 . . . 11 Power 2 | . . . . . . 2 Propulsion 3 | . . 1 . . . 2 Utility 4 | . . 1 . . . 3 Weapon 5 | . . 1 . . . 4 Highest Loss Streak 10 | . . 3 . . . 10 To Critical Strikes . | . . . . . . . Average Backups 4 | 2 4 4 4 4 1 2 Power 1 | . 1 1 1 1 . . Propulsion . | 1 2 . . . . . Utility 1 | . . 1 2 2 . . Weapon 1 | . 1 1 1 . . 1 Tool/Special . | . . . . . . . Unused Backups 9 | . 3 1 . 3 . 2 Power 2 | . . 1 . . . 1 Propulsion 5 | . 2 . . 2 . 1 Utility 1 | . . . . 1 . . Weapon 1 | . 1 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 92 | . 78 97 100 99 69 72 Engine 11 | . 14 6 14 14 13 7 Core 2 | . . 7 . . . 5 Hover 24 | . 25 27 28 28 13 3 Device 18 | . 9 26 28 18 8 7 Processor 5 | . . . . 6 13 18 Protection 1 | . . . . 2 4 3 Energy Gun 22 | . 19 20 28 28 16 3 Energy Cannon 2 | . . 6 . . . 9 Special Melee Weapon 1 | . 7 . . . . . Peak Build Rating 59 | 6 10 19 17 27 41 59 Average Rating 19 | 4 8 16 16 20 39 42 On Entrance 16 | . 6 10 16 17 27 41 Naked Turns . | . . . . . . . Heaviest Build 43 | 12 12 20 13 16 27 43 Greatest Support 140 | 32 32 24 15 16 16 140 Greatest Overweight (x) 11 | . 3 1 . 1 1 11 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 5 Most Carried 8 | 4 8 5 5 5 4 5 Average Carried 4 | 2 4 4 4 4 . 2 Final Capacity 8 | 8 5 5 5 5 5 5 Final Carried 5 | 4 5 4 5 5 . 5 Class Distribution -------------------- 89% | Mutant 5% | Scavenger-Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Tank | -6/Factory Scavenger-Gunner | -6/DSF Resources | -11 -10 -10 -10 -9 -6 -6 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Matter Collected 874 | 186 114 214 . 131 . 229 Remotely . | . . . . . . . Salvage Created 1056 | . 167 296 . 70 . 523 Parts 58 | . 13 20 . 3 . 22 Haulers Intercepted 2 | . 1 . . . . 1 Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Combat Hostiles Destroyed 27 | . 6 11 . 1 . 9 Guns 20 | . 6 9 . 1 . 4 Cannons 4 | . . 1 . . . 3 AOE 1 | . . 1 . . . . Classes Destroyed 8 | . 3 1 . 1 . 3 Hauler 2 | . 1 . . . . 1 Watcher 1 | . 1 . . . . . Swarmer 16 | . 6 6 . . . 4 Grunt 5 | . . 5 . . . . Sentry 1 | . . . . . . 1 Specialist 3 | . . . . . . 3 Heavy 1 | . . . . . . 1 Scrapper 1 | . . . . 1 . . Best Kill Streak 5 | . 4 5 . 1 . 4 Combat Bots Only 5 | . 3 5 . 1 . 4 Max Kills in Single Turn 2 | . 2 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Hostile Shots Fired 233 | . 26 45 . 17 . 145 Missed 82 | . 13 12 . 7 . 50 Hits 151 | . 13 33 . 10 . 95 Projectile 151 | . 13 33 . 10 . 95 Critical Strikes 4 | . . . . 1 . 3 Damage Taken 2638 | . 104 375 31 125 . 2003 Core 992 | . 17 89 11 13 . 862 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 48 | . 24 . . 24 . . Core Remaining (%) 74 | 100 . . . 48 . . Volleys Fired 66 | . 17 24 . 3 . 22 Largest 3 | . 2 2 . 2 . 3 Hottest 240 | . 112 126 . 119 . 240 Shots Fired 126 | . 32 37 . 6 . 51 Gun 91 | . 32 32 . 6 . 21 Cannon 35 | . . 5 . . . 30 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 7 | . . . . . . 7 Thermal 114 | . 32 32 . 6 . 44 Explosive . | . . . . . . . Electromagnetic 5 | . . 5 . . . . Robot Hit Streak 14 | . 4 10 . 3 . 14 Robot Miss Streak 3 | . 2 2 . 3 . 3 Penetration Max . | . . . . . . . Secondary Targets 3 | . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 89 | . 27 27 . 2 . 33 Core Hits 36 | . 9 13 . 2 . 12 Critical Kills 3 | . . . . . . 3 Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . 3 2 . . . 3 Burn 5 | . 3 2 . . . . Meltdown 3 | . . . . . . 3 Melee Attacks 7 | . 7 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . 7 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1696 | . 353 540 . 29 . 774 Guns 990 | . 353 372 . 29 . 236 Cannons 628 | . . 90 . . . 538 Explosions 66 | . . 66 . . . . Melee . | . . . . . . . Ramming 12 | . . 12 . . . . Kinetic 59 | . . . . . . 59 Thermal 1535 | . 353 438 . 29 . 715 Explosive . | . . . . . . . Electromagnetic 90 | . . 90 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 5 . . Average Corruption 5 | . . 5 5 5 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 18 | . . 14 1 3 . . Message Errors 5 | . . 5 . . . . Matter Fused 7 | . . 4 1 2 . . Heat Flow Errors 1 | . . 1 . . . . Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . 1 . . . . Data Loss (minor) 1 | . . 1 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 1 | . . 1 . . . . Projectiles 1 | . . 1 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . 30 . . . . Shots 1 | . . 1 . . . . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 820 | . 287 356 . 146 . 820 Average Temperature 188 | . 108 132 . 73 . 328 Received Heat Transfer 316 | . . 108 . 79 . 129 Effects 32 | . . 2 . . . 30 Shutdowns 6 | . . . . . . 6 Energy Bleed 4 | . . . . . . 4 Interference 3 | . . . . . . 3 Matter Decay 2 | . . . . . . 2 Short Circuit 4 | . . 1 . . . 3 Damage (minor) 7 | . . 1 . . . 6 Damage (major) 3 | . . . . . . 3 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . . . . 3 Combat Hostiles 2 | . . . . . . 2 Parts Melted 12 | . 4 1 . . . 7 Heat Transferred 3703 | . 1110 1086 . 50 . 1457 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 178 | . 178 144 . . . 100 Initial 21 | . . 21 . . . 3 Average 76 | . 98 79 . . . 55 Influence Increases 757 | . 238 294 . . 5 220 Destroy 0b10 Robot/C 520 | . 120 220 . . . 180 Destroy 0b10 Robot/NC 15 | . 10 . . . . 5 Destroy Leader 84 | . 24 40 . . . 20 Successful Hack 14 | . 9 . . . 5 . Disable Machine 15 | . . 15 . . . . Destroy Structure 4 | . . 4 . . . . Lose Combat Pursuer 105 | . 75 15 . . . 15 Influence Decreases 657 | . 184 340 8 . . 125 Entered New Map 40 | . . 33 5 . . 2 Time Decay 473 | . 184 286 3 . . . Lost Part 124 | . . 21 . . . 103 Lost Ally 20 | . . . . . . 20 Squads Dispatched 3 | . 1 1 . . . 1 Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Distress Signals 1 | . 1 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 11 14 . 11 . 10 Peak Tracking Total 8 | . 4 3 . 8 . 5 Tactical Retreats 7 | . 2 2 . 1 . 2 Traps | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Traps Triggered 3 | . 2 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Disabled 1 | . . 1 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Machines Accessed 19 | . 8 1 . 9 1 . Terminals 8 | . 7 . . . 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 104 | . 29 1 . 72 2 . Successful 88 | . 14 1 . 72 1 . Failed 16 | . 15 . . . 1 . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 5 | . 5 . . . . . Terminals 29 | . 27 . . . 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 86 | . 12 1 . 72 1 . Record 65 | . 1 . . 64 . . Robot Analysis 8 | . 1 . . 7 . . Prototype ID Bank 2 | . 2 . . . . . Open Door 1 | . . 1 . . . . Open DSF 1 | . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . Alert Level 2 | . 2 . . . . . Locate Traps 2 | . 2 . . . . . Investigation Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Proto ID Catalog 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 6 | . 6 . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 32 | . 32 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked 2 | . 2 . . . . . Non-combat 2 | . 2 . . . . . Combat . | . . . . . . . Robot Hacks Applied 5 | . 5 . . . . . parse_system 3 | . 3 . . . . . no_distress 2 | . 2 . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -------- Run | Yrd Mat Min Sub Scr Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 3 | . . . . 3 . . RETURN 3 | . . . . 3 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 ------- Run | Yrd Mat Min Sub Scr Fac DSF Active Infowar (turns) 1590 | . 153 362 121 716 30 208 Sensors 196 | . 153 43 . . . . ECM 1588 | . 151 362 121 716 30 208 Robot Analysis Total 8 | . 1 . . 7 . . Derelict Logs Recovered 3 | . . 1 1 1 . . Drone Launches 6 | . . . . 3 3 . Drone Recoveries 3 | . . . . 3 . . Exploration | -11 -10 -10 -10 -9 -6 -6 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Turns Passed 2868 | 59 455 626 121 1305 31 271 Spaces Moved 3918 | 52 581 750 194 2214 23 104 Core 21 | 13 2 1 . . . 5 Treads 26 | . . . . . . 26 Legs 46 | . . . . . . 46 Wheels 41 | 39 2 . . . . . Hover 3784 | . 577 749 194 2214 23 27 Flight . | . . . . . . . Fastest Speed 50 | 50 56 56 56 56 116 116 Average Speed 61 | 87 56 63 56 56 116 160 Slowest Speed 600 | 100 200 116 56 116 116 600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 51 | 3 89 94 12 96 1 62 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 8 | . . 1 . 7 . . Spaces Dug . | . . . . . . . Terrain Destroyed 4 | . . 4 . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 4 | . . 4 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 --------- Run | Yrd Mat Min Sub Scr Fac DSF Total 4282 | 63 671 871 205 2278 27 167 Wait 136 | . 37 59 10 25 . 5 Move 3912 | 51 580 749 193 2213 22 104 Hop . | . . . . . . . Pick Up 35 | 6 5 11 . 9 . 4 Fast Attach 38 | 4 10 2 1 4 . 17 Attach 25 | 2 1 10 . 5 5 2 Detach 21 | . 5 4 1 4 . 7 Swap 1 | . . 1 . . . . Drop 38 | . 9 10 . 13 . 6 Fire 66 | . 17 24 . 3 . 22 Melee 7 | . 7 . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 8 exits: Fac x3 / Low x2 / Ext x2 / DSF) -6/DSF (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 12) 244 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 324 | -10/Materials | Repaired Imp. Hover Unit 398 | -10/Materials | Discovered new exit (range 15) 427 | -10/Materials | Discovered new exit (range 3) 488 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Entered Mines 589 | -10/Mines | Lost 3 parts (1n1u1w) 634 | -10/Mines | Met a Derelict shopkeep closing up shop 713 | -10/Mines | Learned Materials emergency access door positions 717 | -10/Mines | Discovered new exit (range 6) 737 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -10/Mines | Discovered new exit (range 12) 1138 | -10/Mines | Discovered new exit (range 6) 1141 | -10/Mines | Entered Subcaves 1142 | -10/Subcaves | Approached by a straggling Scientist 1145 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1165 | -10/Subcaves | Learned Materials stockpile data 1212 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1262 | -10/Subcaves | Entered Scraptown 1458 | -9/Scraptown | Discovered new exit (range 3) 1470 | -9/Scraptown | System corruption cleaned by C-Scrubber 1508 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1510 | -9/Scraptown | Learned Factory garrison access intel 1525 | -9/Scraptown | Visited Shadow of the Wyrm 1536 | -9/Scraptown | Visited Cave Peace 1558 | -9/Scraptown | Visited CR-KLE's Repair Center 1562 | -9/Scraptown | CR-KLE repaired 3 parts 1582 | -9/Scraptown | Visited UFD Registry 1582 | -9/Scraptown | Registered with UFD as "Alpharider" 1760 | -9/Scraptown | Visited Symbiants 1793 | -9/Scraptown | Visited Assassins FH 1825 | -9/Scraptown | Visited Bundlers 1857 | -9/Scraptown | Visited Awakened 1900 | -9/Scraptown | Visited Curators Association 1924 | -9/Scraptown | Visited Science Guys 1946 | -9/Scraptown | Visited Analyses Database 1961 | -9/Scraptown | Visited A0-MCA Data Center 1965 | -9/Scraptown | Given a B+ rating by A0-MCA 1970 | -9/Scraptown | Found A0-MCA's Component Scanner 2036 | -9/Scraptown | Discovered new exit (range 5) 2057 | -9/Scraptown | Visited Cartography Club 2116 | -9/Scraptown | Learned location of Mines (-9) 2116 | -9/Scraptown | Learned location of Zion (-7) 2116 | -9/Scraptown | Learned location of Cetus (-6) 2116 | -9/Scraptown | Learned 16 Factory zone layouts 2116 | -9/Scraptown | Learned 24 Factory zone layouts 2116 | -9/Scraptown | Learned 8 Research zone layouts 2116 | -9/Scraptown | Learned 16 Research zone layouts 2116 | -9/Scraptown | Learned 12 Upper Caves zone layouts 2116 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 2116 | -9/Scraptown | Learned 24 Upper Caves zone layouts 2116 | -9/Scraptown | Learned location of 1 exit from Lower Caves 2116 | -9/Scraptown | Learned location of 2 exits from Lower Caves 2116 | -9/Scraptown | Learned location of 3 exits from Lower Caves 2137 | -9/Scraptown | Visited Junk Repository 2156 | -9/Scraptown | Visited Supply Room 2200 | -9/Scraptown | Visited LU-1G1's Boring Crew 2321 | -9/Scraptown | Visited Chapter 10 2342 | -9/Scraptown | Visited Research Penetration Think Tank 2387 | -9/Scraptown | Met Optimus 2387 | -9/Scraptown | Accepted into 0bPrime 2475 | -9/Scraptown | Civil war broke out across Scraptown 2520 | -9/Scraptown | Core integrity fell below 50% 2566 | -9/Scraptown | Identified exit to Factory 2567 | -9/Scraptown | Entered Factory 2567 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 2568 | -6/Factory | Identified exit to Lower Caves 2568 | -6/Factory | Identified exit to Extension 2569 | -6/Factory | Identified exit to Factory 2570 | -6/Factory | Loaded intel: 4 garrison access locations 2596 | -6/Factory | Lost 7 allies 2598 | -6/Factory | Identified exit to DSF 2598 | -6/Factory | Entered DSF 2598 | -6/DSF | Accompanied by 3 allies 2662 | -6/DSF | Additional patrols routed to DSF 2689 | -6/DSF | Discovered exit to Factory (range 12) 2754 | -6/DSF | Sterilization system engaged 2763 | -6/DSF | Lost 10 parts (2p2n2u4w) 2774 | -6/DSF | Ambient heat levels rising (+10) 2789 | -6/DSF | Ambient heat levels rising (+10) 2792 | -6/DSF | Core integrity fell below 50% 2804 | -6/DSF | Ambient heat levels rising (+10) 2819 | -6/DSF | Ambient heat levels rising (+10) 2834 | -6/DSF | Ambient heat levels rising (+10) 2849 | -6/DSF | Ambient heat levels rising (+10) 2864 | -6/DSF | Ambient heat levels rising (+10) 2867 | -6/DSF | Core integrity fell below 20% 2870 | -6/DSF | Core destroyed Last Messages --------------- A-15 Conveyor heat damages core (-15). Overheating: Core damaged (-136). A-15 Conveyor heat spikes uncontrollably. Overheating: Lgt. Nuclear Core damaged (-25). ECM Suite broken. Overheating: Short circuit. Overheating: System interference. Targeting Computer temporarily disabled. A-15 Conveyor heat damages Adv. Weight Redist. System. A-15 Conveyor heat damages core (-16). Hvy. Treads broken. Overheating: Short circuit. ALERT: Ambient heat levels +10. Overheating: Targeting Computer damaged (-4). Overheating: Core damaged (-161). Overheating: Targeting Computer damaged (-3). Targeting Computer broken. Overheating: Short circuit. Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????############?####### | | ???????????????????????###?###?########?#? | | ?????????????????????#?####?###?####?##?## | | ?????????##???????????#??##?####??######## | | ?????????""#?????????#####?#########?#""## | | ?????????#"#?????????# ######??#######"### | | ??????####"##???????##""%#############"### | | ??????#"""""######### !!#########""""" | | ??????#"""""##!!# # % ! # ; ##""""" | | ????"##""< ! "" | | ????"""""%!%% @ % "" | | ????###"" %!##!!#!!!##; ;## # ## "" | | ??????###==###!!#!!!##" ### # ### ## | | ????????#=%#?########!! !!########## ## | | ???????#! =!????????#!! !!## ?#?## ]# | | ???????#! !!???????#!! !!# #?#?#[[ ]# | | ???????## ###??????### #### ##### ## | | ????????! ????????#=! !!### ?## # | | ????????! ????????#== !!###?#### # | | ????????! ????????# = !!######## # | | ???????## ##???????###=! ########?### ## | | ???????? #?????????## !###? ?# ## | | ???????? #?????????# ! %##?? #? ## ? | | ???????? ???? ? | | ???????? | | ???????? | | ????????? ##!!!#!!!## ##!!!#!!!## !! | | ????????????#!??#!!!?## ##?!!!#??!## !! | | ????????????????###???# #???###?###?#### | | ??????????????????????! ]????#??##??#?#? | | ??????????????????????! ]?????????#?##?? | | ??????????????????????! ]???????????#??? | | ??????????????????????# #??????????????? | | ?????????????????????? =??????????????? | | ?????????????????????? =??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 34 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 53 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Hover Unit | 31% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed DirtyTractorRouter Manual? 0 Play Time 01:37:26 Cumulative 21.3 hours Start 2025.05.09 @ 19:03:37 End 2025.05.12 @ 13:07:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4fee364-43f8-4b16-b7c8-24ebdb4506ea