Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 15:48:13 Player: YenYu Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (294) 294 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 2371 Bonus ------- Follower Combat Kills 167 Friendly Fire -10 Cogmind --------- Core Integrity 389/550 Matter 238/300 Energy 41/280 System Corruption 3% Temperature Cool (93) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Cooled Ion Engine > --- PROPULSION (4) --- Improved Hover Unit > --- UTILITY (3) ------ ECM Suite Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Flight Unit Small Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit > --- UTILITY ---------- ECM Suite Reaction Control System > --- WEAPON ----------- EM Pulse Gun EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Flight Unit Small Storage Unit [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . 1 . Propulsion 2 | . . . . 2 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 49 | 7 10 13 11 8 Power 8 | 1 . 2 3 2 Engine 8 | 1 . 2 3 2 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 2 3 4 2 Treads . | . . . . . Leg . | . . . . . Wheel 5 | 2 2 1 . . Hover 3 | . . . 1 2 Flight 5 | . . 2 3 . Utility 15 | 2 6 3 2 2 Device 7 | 2 1 2 1 1 Storage 5 | . 3 1 1 . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 2 5 2 2 Energy Gun 4 | 1 1 1 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 1 1 3 2 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . 1 . . . System Corruption 3 | . 3 . . . Parts Lost 21 | . 4 8 2 7 Power 4 | . . 2 . 2 Propulsion 5 | . 1 3 . 1 Utility 4 | . 2 . 1 1 Weapon 8 | . 1 3 1 3 Highest Loss Streak 5 | . 3 5 2 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 62 | . 94 51 76 58 Engine 6 | . 14 1 11 13 Wheel 6 | . 26 2 . . Hover 1 | . . . . 14 Flight 3 | . . . 22 2 Device 7 | . 9 1 22 15 Storage 9 | . 12 13 . . Processor 7 | . 1 13 . . Energy Gun 2 | . 13 . . . Ballistic Gun 15 | . 14 16 20 4 Naked Turns . | . . . . . Heaviest Build 90 | 10 90 85 8 14 Greatest Support 20 | 20 20 10 8 13 Greatest Overweight (x) 14 | . 8 14 . 1 Average Overweight (x) 2 | . 3 7 . . Largest Inventory Capacity 25 | 5 25 25 8 5 Average Capacity 16 | 5 22 19 5 5 Most Carried 10 | 2 10 7 5 5 Average Carried 5 | . 6 6 3 4 Final Capacity 25 | 5 25 5 5 5 Final Carried 7 | 1 7 3 4 3 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 716 | 270 64 207 162 13 Remotely . | . . . . . Salvage Created 539 | 113 266 98 49 13 Parts 35 | 8 17 6 1 3 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 8 | . 4 4 . . Guns 6 | . 3 3 . . Cannons 1 | . . 1 . . AOE 1 | . 1 . . . Classes Destroyed 9 | 2 4 1 1 1 Worker 3 | . 1 2 . . Builder 1 | . 1 . . . Tunneler 3 | 2 . 1 . . Hauler 1 | . . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 2 | . 2 . . . Swarmer 4 | . . 4 . . Grunt 4 | . 4 . . . Best Kill Streak 5 | 3 3 5 1 1 Combat Bots Only 4 | . 2 4 . . Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 162 | . 52 41 21 48 Missed 38 | . 8 5 3 22 Damage Taken 1609 | 8 577 328 238 458 Core 479 | 8 145 82 83 161 Absorbed by Shields . | . . . . . Core Remaining (%) 60 | 96 . 6 79 . Volleys Fired 134 | 19 36 51 9 19 Largest 2 | 1 2 2 2 2 Hottest 120 | 40 60 120 40 103 Shots Fired 186 | 19 62 67 18 20 Gun 177 | 19 62 65 18 13 Cannon 7 | . . . . 7 Launcher . | . . . . . Special 2 | . . 2 . . Kinetic 125 | . 35 60 18 12 Thermal 6 | . . 6 . . Explosive . | . . . . . Electromagnetic 55 | 19 27 1 . 8 Robot Hit Streak 12 | 7 7 5 12 3 Robot Miss Streak 6 | 2 3 3 1 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 109 | 13 34 38 14 10 Core Hits 39 | 3 15 15 3 3 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1454 | 200 528 370 111 245 Guns 1019 | 170 360 346 111 32 Cannons 173 | . . . . 173 Explosions 238 | 30 168 . . 40 Melee . | . . . . . Ramming . | . . . . . Kinetic 609 | . 170 296 111 32 Thermal 312 | 30 168 74 . 40 Explosive . | . . . . . Electromagnetic 533 | 170 190 . . 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 3 3 Average Corruption 3 | . 1 4 3 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . 1 33 4 5 Message Errors 13 | . . 11 1 1 Matter Fused 8 | . . 5 1 2 Heat Flow Errors 5 | . . 4 1 . Energy Discharges 3 | . . 3 . . Parts Rejected 1 | . . . 1 . Data Loss (minor) 9 | . 1 6 . 2 Misfires 1 | . . 1 . . Alerts 2 | . . 2 . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 43 | . 21 . . 22 Projectiles 22 | . . . . 22 Explosions 21 | . 21 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | 9 8 . . . Shots 2 | 1 1 . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 323 | 12 156 323 260 100 Average Temperature 72 | 12 50 125 97 41 Received Heat Transfer 672 | . 330 48 96 198 Effects 4 | . . 3 1 . Energy Bleed 3 | . . 2 1 . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted 1 | 1 . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 548 | 50 250 198 . 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | 1 3 . . 1 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 157 | 15 157 155 143 111 Initial 61 | . 9 61 34 51 Average 50 | 4 59 48 67 53 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 2 3 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 2 | . . . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 4 | . 1 . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 12 10 17 20 Peak Tracking Total 14 | . 4 3 14 4 Tactical Retreats 9 | . 1 . 4 4 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . 1 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . 3 . . . Max in Single Turn 1 | . 1 . . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 12 | . 3 . 3 6 Terminals 8 | . 1 . 2 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 27 | . 6 . 6 15 Successful 15 | . 4 . 1 10 Failed 12 | . 2 . 5 5 Catastrophic 6 | . . . 4 2 Database Lockouts . | . . . . . Manual 12 | . 1 . 4 7 Terminals 22 | . 3 . 5 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 3 . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 9 | . 2 . . 7 Record 3 | . 2 . . 1 Level Access Points 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Alert Level 2 | . . . . 2 Unreport Threat 1 | . . . . 1 Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . 2 . 1 . Retrieve Components 3 | . 2 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks 2 | . . . . 2 Terminals 2 | . . . . 2 Track 2 | . . . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 10 | . 3 . 3 4 Full Trace Events 6 | . 1 . 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 6 . 2 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 1 . Highest-Rated Group 40 | . . 40 16 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 3 | . . 3 . . GUARD 3 | . . 3 . . Ally Attacks 39 | . . 35 4 . Total Damage 408 | . . 345 63 . Kills 7 | . . 6 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2014 | 87 329 1140 200 258 Spaces Moved 1044 | 44 168 283 227 322 Core 116 | 4 . 112 . . Treads . | . . . . . Legs . | . . . . . Wheels 320 | 40 168 112 . . Hover 286 | . . . . 286 Flight 322 | . . 59 227 36 Fastest Speed 37 | 50 80 37 37 37 Average Speed 142 | 77 128 345 37 55 Slowest Speed 750 | 80 200 750 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 2 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 5 30 28 21 32 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | 2 2 . . 6 Melee . | . . . . . Projectile . | . . . . . AOE 10 | 2 2 . . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1401 | 77 225 386 328 385 Wait 125 | . . 26 72 27 Move 1036 | 43 167 282 222 322 Hop 2 | . . . 2 . Pick Up 39 | 8 11 9 4 7 Fast Attach . | . . . . . Attach 36 | 7 5 10 8 6 Detach 6 | . . . 6 . Swap 13 | . 5 3 3 2 Drop 10 | . 1 5 2 2 Fire 134 | 19 36 51 9 19 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 12) 88 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 10) 293 | -10/Materials | Core integrity fell below 50% 317 | -10/Materials | Lost 3 parts (1n1u1w) 326 | -10/Materials | Build established: Mutant 416 | -10/Materials | Identified exit to Mines 417 | -10/Materials | Entered Mines 426 | -10/Mines | Met a Derelict bent on vengeance 466 | -10/Mines | Lost 5 parts (1p2n2w) 493 | -10/Mines | Discovered new exit (range 14) 521 | -10/Mines | Identified exit to Materials 528 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 549 | -10/Mines | Core integrity fell below 20% 661 | -10/Mines | Discovered exit to Materials (range 15) 1557 | -10/Mines | Entered Materials 1557 | -9/Materials | Accompanied by 1 ally 1557 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1754 | -9/Materials | Discovered new exit (range 9) 1757 | -9/Materials | Entered another Materials area 1757 | -8/Materials | Evolved 2 slots: Propulsion x2 1812 | -8/Materials | Build established: Scavenger-Mutant 1832 | -8/Materials | Identified exit to Factory 1927 | -8/Materials | Lost 3 parts (1p1u1w) 2015 | -8/Materials | Self-destructed Last Messages --------------- >>Query(Fabricator) Self-contained construction unit capable of building almost any component or robot for which detailed schematics are provided. Initiating a new build process requires an [Authchip], but an internal generator provides all the energy required for fabrication, and matter input is drawn from the local network as per fabricator specification, while some schematics may call for preassembled subcomponents. Advanced fabricators can complete complex tasks more quickly. 01980_ Destroyed Imp. Sensor Array. 01982_ Critical hit (Burn: +37). 01985_ Acquired EM Pulse Gun. 01991_ Hover Unit destroyed. 01992_ Dropped Flight Unit. 01992_ Acquired Nuclear Core. 02004_ Critical hit (Burn: +37). 02004_ EM Pulse Gun destroyed. 02012_ Y-45 Defender IFF system glitched. 02013_ SLTL,DK&%YYU02PPKR N6 02013_ EM Pulse Cannon destroyed. 02015_ Lgt. Ion Engine destroyed. 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""?????????????????????????????? | | ??????????????? ? ?????????????????????????????? | | ??????????????? ????????????????????????????????? | | ??????????????! ?????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 62 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed ChipMomentumTerrabomb Manual? 0 Play Time 00:34:06 Cumulative 6.1 hours Start 2024.03.31 @ 15:16:52 End 2024.03.31 @ 15:48:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f9760fa-be67-4aaa-a062-9ec5574a1916