Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 00:54:32 Player: Dull Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (110) 550 Value Destroyed (3532) 3532 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 10459 Bonus ------- Follower Combat Kills 450 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Makeshift Terrain Scan Processor Makeshift Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Arachnoskeleton High-capacity Storage Unit Improved Shield Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Makeshift Leg Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Weapon Cycler Transmission Jammer Makeshift ECM Suite Makeshift Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Shrapnel Gun > --- INVENTORY -------- Deuterium Engine Arachnoskeleton Armored Huge Wheel Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Signal Interpreter Improved Terrain Scanner Makeshift Terrain Scan Processor Layered Light Armor Plating Improved Shield Generator Makeshift Hacking Suite Improved Field Recycling Unit Heavy Rocket Launcher Heavy Missile Launcher Spear [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Makeshift Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Weapon Cycler Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Shrapnel Gun Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Carbide Saw Piercing Weapon Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Slots Evolved 8 | . . . 4 2 . . . . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 1 | . . . 1 . . . . . . . . . . Utility 6 | . . . 3 2 . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 140 | 2 9 23 21 20 5 7 7 2 21 6 8 . 9 Power 18 | . 2 3 3 3 . 1 . . 4 1 1 . . Engine 12 | . 1 3 1 2 . 1 . . 2 1 1 . . Core 6 | . 1 . 2 1 . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | . 2 7 6 2 . 1 . . 4 . 1 . 1 Treads 12 | . 2 5 5 . . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . Wheel 11 | . . 2 1 2 . . . . 4 . 1 . 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 56 | 2 3 5 7 11 . 1 3 2 10 3 5 . 4 Device 22 | 2 . 2 3 4 . . 1 1 5 2 2 . . Storage 6 | . 2 2 . . . . . . . 1 . . 1 Processor 7 | . . . 1 . . . . . 1 . 3 . 2 Hackware 3 | . . . . 1 . . 1 . . . . . 1 Protection 18 | . 1 1 3 6 . 1 1 1 4 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 42 | . 2 8 5 4 5 4 4 . 3 2 1 . 4 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 24 | . 2 6 2 3 5 3 3 . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . Launcher 7 | . . 1 2 . . . . . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 1 . 1 . 2 Piercing Weapon 5 | . . . . 1 . 1 1 . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 49 | . . 8 6 1 . 2 . . 13 3 . . 16 Power 10 | . . 1 1 . . 1 . . 4 1 . . 2 Propulsion 12 | . . 3 3 1 . . . . 2 . . . 3 Utility 18 | . . 2 1 . . 1 . . 5 2 . . 7 Weapon 9 | . . 2 1 . . . . . 2 . . . 4 Highest Loss Streak 12 | . . 5 3 1 . 1 . . 5 3 . . 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 100 86 96 87 92 90 90 92 86 83 78 86 59 Engine 8 | . 10 10 5 5 7 6 7 7 10 3 8 13 4 Core 1 | . 3 3 2 1 . . . . 1 4 . . . Treads 8 | . 16 21 22 . . . . . . . . . . Leg 3 | . 11 . . . . . 7 7 4 . . . . Wheel 7 | . . 6 2 11 15 13 7 7 6 13 13 13 6 Device 14 | . 5 1 13 21 23 23 23 24 18 19 16 20 10 Storage 7 | . 14 7 9 7 7 7 7 7 6 9 6 6 3 Processor 4 | . . . 6 7 7 7 7 7 12 . 8 13 16 Hackware 3 | . . . . 3 7 7 7 7 6 6 6 6 7 Protection 8 | . 8 7 16 10 7 6 7 5 3 11 6 6 2 Ballistic Gun 16 | . 28 27 7 9 15 14 12 15 9 . . . . Piercing Weapon 1 | . . . . 5 . . . . 1 5 3 . . Peak Build Rating 62 | 9 11 16 29 49 48 54 56 56 62 60 62 62 62 Average Rating 35 | 6 9 12 24 44 47 48 54 55 57 55 54 62 41 On Entrance 39 | 6 9 11 16 29 47 48 54 56 56 45 50 62 62 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 211 | 14 52 211 65 71 62 66 67 67 80 76 72 72 72 Greatest Support 60 | 20 40 40 60 47 38 38 28 28 44 38 40 40 40 Greatest Overweight (x) 20 | . 2 20 6 6 1 2 2 2 2 1 1 1 5 Average Overweight (x) 1 | . . 1 . 1 1 1 2 2 1 1 1 1 . Largest Inventory Capacity 35 | 8 20 35 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 17 15 20 20 20 20 20 20 20 20 20 20 13 Most Carried 22 | 7 19 22 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 13 9 19 19 19 19 19 20 17 19 19 20 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 19 20 20 20 20 19 20 20 20 20 20 20 5 Class Distribution -------------------- 50% | Mutant 23% | Derelict-Mutant 12% | Scavenger-Mutant 7% | Commander-Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Matter Collected 3573 | 248 394 660 611 437 95 272 85 80 423 131 83 . 54 Remotely . | . . . . . . . . . . . . . . Salvage Created 4054 | 173 630 386 786 716 17 218 . 94 440 416 65 . 113 Parts 229 | 16 41 20 40 48 2 9 . 4 32 14 2 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . 6 . . 5 17 3 14 . 4 . . 1 Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Combat Hostiles Destroyed 77 | . 14 14 14 9 1 6 . 3 10 3 . . 3 Melee 11 | . . . . 4 . 1 . . 6 . . . . Guns 46 | . 14 11 6 5 1 5 . 3 1 . . . . Cannons 8 | . . 1 7 . . . . . . . . . . AOE 12 | . . 2 1 . . . . . 3 3 . . 3 Classes Destroyed 19 | 2 6 1 3 1 . 2 . . 2 1 . . 1 Worker 5 | . 1 . . 2 . . . . 2 . . . . Builder 1 | . . . . . . . . . 1 . . . . Tunneler 6 | 4 . . 1 . . . . . 1 . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 8 | 1 . . 4 2 . . . . 1 . . . . Operator 3 | . 3 . . . . . . . . . . . . Watcher 9 | . 2 . 2 4 . . . . 1 . . . . Swarmer 14 | . 6 . 2 . 1 . . 2 3 . . . . Cutter 2 | . . . . . . . . . 2 . . . . Grunt 22 | . 8 . 3 6 . 3 . . . . . . 2 Brawler 1 | . . . . . . . . . . . . . 1 Sentry 6 | . . . 3 1 . . . 1 1 . . . . Specialist 4 | . . . 4 . . . . . . . . . . Hunter 5 | . . . 2 . . 1 . . . 2 . . . Programmer 7 | . . . . 2 . . . . 4 1 . . . Subdweller 14 | . . 14 . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . 3 . 1 Packrat 2 | . . . . . . . . . . 2 . . . Samaritan 3 | . . . . . . . . . . 3 . . . Thief 1 | . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . Best Kill Streak 6 | 4 6 3 5 3 1 2 . 2 4 3 . . 3 Combat Bots Only 5 | . 5 3 3 3 1 2 . 2 3 3 . . 3 Max Kills in Single Turn 3 | 2 2 1 1 1 1 1 . 1 1 2 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . . . Exploded 3 | . . 1 1 . . . . . 1 2 . . 3 Melee 1 | . . . . 1 . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Hostile Shots Fired 852 | . 67 104 141 105 3 36 . 24 229 11 3 . 129 Missed 286 | . 16 37 42 37 2 8 . 8 85 1 1 . 49 Damage Taken 8223 | . 515 1543 1304 744 15 442 . 155 1650 183 34 . 1638 Core 1461 | . 80 166 184 116 . 28 . 35 168 . . . 684 Absorbed by Shields 241 | . . . . . . . . . 241 . . . . Redirected to Shielding 31 | . . . 31 . . . . . . . . . . Regen/Repaired (Parts) 399 | . . . . . . . 399 . . . . . . Core Remaining (%) 60 | 100 . 1 66 . . . . 74 . . . . . Volleys Fired 277 | 7 59 63 64 25 2 24 . 8 20 2 . . 3 Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 . . 2 Hottest 78 | 40 40 72 69 50 48 52 . 48 48 39 . . 78 Shots Fired 499 | 14 118 119 99 49 5 46 . 12 30 2 . . 5 Gun 416 | 14 118 101 51 49 5 46 . 12 20 . . . . Cannon 53 | . . 11 42 . . . . . . . . . . Launcher 30 | . . 7 6 . . . . . 10 2 . . 5 Special . | . . . . . . . . . . . . . . Kinetic 476 | 14 118 119 93 49 5 46 . 12 20 . . . . Thermal . | . . . . . . . . . . . . . . Explosive 23 | . . . 6 . . . . . 10 2 . . 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 22 | 3 8 22 12 7 2 17 . 4 9 4 . . 7 Robot Miss Streak 7 | 3 6 2 3 7 5 4 . 4 5 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . Shots Hit Robots 407 | 7 77 87 69 55 4 41 . 10 39 11 3 . 4 Core Hits 217 | 7 39 29 30 30 3 19 . 10 28 12 2 . 8 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 7 | . . 1 2 1 . 1 . . 2 . . . . Destroy 2 | . . 1 1 . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . 1 . . . . Impale 3 | . . . . 1 . 1 . . 1 . . . . Melee Attacks 110 | . . . . 63 . 6 1 . 25 9 5 . 1 Impact . | . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . 7 2 3 . 1 Piercing 97 | . . . . 63 . 6 1 . 18 7 2 . . Sneak Attacks 22 | . . . . 4 . . . . 5 9 3 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . 3 2 . . . Damage Inflicted 9522 | 77 899 1840 1552 1382 51 787 . 194 1153 755 98 . 734 Guns 4571 | 77 896 1227 632 542 51 672 . 194 280 . . . . Cannons 906 | . . 117 789 . . . . . . . . . . Explosions 1873 | . . 496 131 . . . . . 321 289 . . 636 Melee 2157 | . . . . 828 . 115 . . 552 466 98 . 98 Ramming 15 | . 3 . . 12 . . . . . . . . . Kinetic 5973 | 77 896 1840 1421 542 51 672 . 194 280 . . . . Thermal . | . . . . . . . . . . . . . . Explosive 1377 | . . . 131 . . . . . 321 289 . . 636 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 337 | . . . . . . . . . 57 84 98 . 98 Piercing 1820 | . . . . 828 . 115 . . 495 382 . . . Highest Corruption 12 | . . . . 1 1 1 1 . 9 9 9 9 12 Average Corruption 3 | . . . . 1 1 1 1 . 4 9 9 9 9 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 94 | . . . . 13 8 6 . . 15 26 12 3 11 Message Errors 22 | . . . . 3 3 2 . . 2 3 3 . 6 Matter Fused 27 | . . . . 5 2 2 . . 5 7 3 1 2 Heat Flow Errors 10 | . . . . 1 . . . . . 6 2 . 1 Energy Discharges 13 | . . . . 1 1 1 . . 2 6 . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . 1 1 . . . 3 3 1 1 1 Data Loss (major) 8 | . . . . 2 . . . . 3 1 2 . . Misfires 2 | . . . . . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 283 | . . . 6 42 . . . . 27 68 25 . 115 Projectiles . | . . . . . . . . . . . . . . Explosions 37 | . . . 6 . . . . . . . . . 31 Melee 246 | . . . . 42 . . . . 27 68 25 . 84 Knockbacks 5 | . . 2 3 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . 2 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . 6 . . . . . 7 . . 28 Shots 3 | . . . . . . . . . . 2 . . 1 Rammed 2 | . 1 . . 1 . . . . . . . . . Targets Rammed 2 | . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 234 | . 18 . 115 116 4 64 . 8 38 234 131 . 190 Average Temperature 33 | . 5 . 28 12 2 20 . 3 20 88 61 . 72 Received Heat Transfer 1571 | . 162 210 315 219 . 195 . 24 110 . 18 . 318 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Peak Influence 343 | 25 205 . 205 343 . . . . 223 . . . . Initial 89 | . 16 . . 89 . . . . . . . . . Average 90 | 11 53 . 81 175 . . . . 51 . . . . Maximum Alert Level 1 | . 1 . 1 1 . . . . 1 . . . . Low Security (%) 88 | 100 99 . 90 70 . . . . 92 . . . . Level 1 11 | . . . 9 29 . . . . 7 . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 14 | . 2 . 3 3 . . . . 6 . . . . Investigation 1 | . . . . 1 . . . . . . . . . Extermination 4 | . . . . 2 . . . . 2 . . . . Reinforcement 9 | . 2 . 3 . . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . 1 . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Distress Signals 5 | . 1 . 1 3 . . . . . . . . . Communications Jammed 3 | . . . . 3 . . . . . . . . . Distress Signals 3 | . . . . 3 . . . . . . . . . Times Spotted 167 | . 25 14 22 26 2 13 . 3 36 5 3 . 18 Peak Tracking Total 7 | . 5 3 3 5 2 4 . 2 7 3 4 . 7 Tactical Retreats 22 | . . . 2 4 . 1 . . 8 2 1 . 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Traps Triggered 4 | . . 3 . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Disabled 2 | . . 1 . . . 1 . . . . . . . Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Machines Accessed 29 | . 6 2 5 5 3 2 . 1 2 . . 3 . Terminals 14 | . 5 . 3 5 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 91 | . 20 5 15 13 5 4 . 4 4 . . 21 . Successful 63 | . 11 5 5 7 5 4 . 4 1 . . 21 . Failed 28 | . 9 . 10 6 . . . . 3 . . . . Catastrophic 3 | . . . 1 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 45 | . 15 . 8 8 . . . . 14 . . . . Terminals 44 | . 18 . 9 13 . . . 4 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . . . 2 . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 47 | . 6 5 . 2 5 4 . 4 . . . 21 . Record 19 | . . 4 . . 3 3 . 4 . . . 5 . Part Schematic 10 | . 1 . . . . . . . . . . 9 . Robot Schematic 4 | . . . . . . . . . . . . 4 . Robot Analysis 4 | . 4 . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . Open Door 3 | . . . . . 2 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Alert Level 2 | . 1 . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 5 . 1 5 . . . . 1 . . . . Terminals 11 | . 5 . 1 5 . . . . . . . . . Botnet 11 | . 5 . 1 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . Mask 1 | . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 5 . 5 5 . . . 1 2 . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 3 . . . . 4 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 1 . . . 14 . . . . 9 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total Allies 13 | . . . . . 2 6 4 . . . . . 1 Largest Group 8 | . . . . . 2 4 8 8 7 . . . 1 Highest-Rated Group 248 | . . . . . 62 91 248 248 217 . . . 96 Highest-Rated Ally 96 | . . . . . 31 31 41 41 41 . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . . . 2 20 . 22 14 . . . 3 Total Damage 1296 | . . . . . 44 358 . 530 278 . . . 86 Kills 13 | . . . . . 2 3 . 6 2 . . . . Allies Corrupted 2 | . . . . . . . . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Robot Analysis Total 4 | . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . . 1 3 2 2 . 2 . . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . 3 . . . . Trap Installations 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Turns Passed 15889 | 77 1938 3517 1100 1639 824 1052 1591 1456 1293 662 357 137 246 Spaces Moved 10048 | 44 775 1752 424 1063 765 836 1198 1035 837 600 292 125 302 Core 197 | . . 2 . . . . . . . . . . 195 Treads 2054 | . 419 1307 328 . . . . . . . . . . Legs 400 | 44 356 . . . . . . . . . . . . Wheels 7397 | . . 443 96 1063 765 836 1198 1035 837 600 292 125 107 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 95 107 105 105 105 130 130 105 105 105 110 50 Average Speed 136 | 120 214 178 170 113 105 108 130 130 127 105 106 110 72 Slowest Speed 400 | 120 260 380 400 170 105 130 130 130 130 105 110 110 165 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 59 | 3 100 72 29 28 79 77 88 96 13 68 49 71 53 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 22 | . . 2 . . . 1 2 1 15 . . . 1 Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . . . Scrap Searched 30 | . . 10 . . 4 4 5 1 . 2 3 . 1 Spaces Dug 19 | . . . . 19 . . . . . . . . . Terrain Destroyed 197 | . . 18 45 19 . 1 . . 44 33 . . 37 Melee 19 | . . . . 19 . . . . . . . . . Projectile 5 | . . . 4 . . 1 . . . . . . . AOE 173 | . . 18 41 . . . . . 44 33 . . 37 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Total 11594 | 56 936 2025 715 1377 782 934 1231 1135 1010 615 332 124 322 Wait 797 | . 79 125 168 163 4 39 14 91 87 . 25 . 2 Move 10035 | 43 774 1751 423 1062 764 835 1197 1034 836 599 291 124 302 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 1 11 38 20 16 2 3 5 . 14 1 . . 1 Fast Attach 40 | 2 . 6 5 6 3 2 1 . 8 3 3 . 1 Attach 46 | . 2 6 11 2 . 2 1 . 10 1 3 . 8 Detach 9 | . . 1 1 . . . 1 . 3 . 3 . . Swap 54 | . 7 11 5 12 2 3 5 2 3 2 2 . . Drop 97 | 3 3 17 18 27 5 3 6 . 9 . 2 . 4 Fire 277 | 7 59 63 64 25 2 24 . 8 20 2 . . 3 Melee 101 | . . . . 63 . 6 1 . 20 7 3 . 1 Ram 1 | . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . 17 . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 7 | . . 7 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 78 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 5) 569 | -10/Materials | Discovered new exit (range 11) 916 | -10/Materials | Discovered new exit (range 14) 2004 | -10/Materials | Discovered new exit (range 5) 2016 | -10/Materials | Entered Subcaves 2286 | -10/Subcaves | Discovered new exit (range 12) 2725 | -10/Subcaves | Visited Clippyterm 2732 | -10/Subcaves | Learned location of Extension (-6) 2732 | -10/Subcaves | Learned Research machine intel 2847 | -10/Subcaves | Discovered new exit (range 6) 2930 | -10/Subcaves | Core integrity fell below 50% 4222 | -10/Subcaves | Learned location of Zion (-7) 4250 | -10/Subcaves | Visited 4L-MR0's lab 4632 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 4638 | -10/Subcaves | Core integrity fell below 20% 4713 | -10/Subcaves | Lost 5 parts (2n1u2w) 4969 | -10/Subcaves | Build established: Hauler-Mutant 5032 | -10/Subcaves | Found Arachnoskeleton 5533 | -10/Subcaves | Entered Materials 5533 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5732 | -8/Materials | Lost 3 parts (1p1u1w) 6189 | -8/Materials | Build established: Mutant 6401 | -8/Materials | Discovered new exit (range 13) 6428 | -8/Materials | Discovered new exit (range 15) 6618 | -8/Materials | Identified exit to Factory 6633 | -8/Materials | Entered Factory 6633 | -7/Factory | Evolved 2 slots: Utility x2 6704 | -7/Factory | Build established: Scavenger-Mutant 7514 | -7/Factory | Discovered new exit (range 15) 7522 | -7/Factory | Identified exit to Lower Caves 7545 | -7/Factory | Build established: Mutant 8193 | -7/Factory | Cargo convoy interrupted 8272 | -7/Factory | Entered Lower Caves 8289 | -7/Lower Caves | Learned Factory stockpile data 8471 | -7/Lower Caves | A Commander dispatched an escort 8485 | -7/Lower Caves | Learned 8 Research zone layouts 8485 | -7/Lower Caves | Learned Research emergency access door positions 8827 | -7/Lower Caves | Discovered new exit (range 8) 8834 | -7/Lower Caves | Identified exit to Lower Caves 9096 | -7/Lower Caves | Entered another Lower Caves area 9096 | -7/Lower Caves | Accompanied by 2 allies 9097 | -7/Lower Caves | Commander's escort returned to base 9097 | -7/Lower Caves | Commander's escort returned to base 9105 | -7/Lower Caves | Encountered a Warlord checkpoint 9428 | -7/Lower Caves | Discovered new exit (range 2) 9428 | -7/Lower Caves | Identified exit to Factory 9526 | -7/Lower Caves | Learned Factory interactive machine intel 9583 | -7/Lower Caves | A Commander dispatched an escort 9795 | -7/Lower Caves | Build established: Scavenger-Mutant 9805 | -7/Lower Caves | Discovered new exit (range 10) 9827 | -7/Lower Caves | Identified exit to Zion 9907 | -7/Lower Caves | Learned 8 Factory zone layouts 9985 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 10148 | -7/Lower Caves | Entered Zion 10148 | -7/Zion | Accompanied by 4 allies 10160 | -7/Zion | Learned Factory stockpile data 10286 | -7/Zion | Discovered new exit (range 14) 10302 | -7/Zion | Build established: Commander-Mutant 10383 | -7/Zion | System corruption cleaned by Quarantine Array 10507 | -7/Zion | Learned Factory stockpile data 10915 | -7/Zion | Learned location of Data Miner (-6) 10935 | -7/Zion | Visited the Megawrench Repair Shop 10935 | -7/Zion | Megawrench repaired 9 parts 11032 | -7/Zion | Learned location of Quarantine (-2) 11310 | -7/Zion | Met Imprinter 11331 | -7/Zion | Imprinted 11334 | -7/Zion | Declared Zion's savior 11470 | -7/Zion | Build established: Derelict-Mutant 11724 | -7/Zion | Identified exit to Proximity Caves 11739 | -7/Zion | Entered Proximity Caves 11739 | -6/Proximity Caves | Accompanied by 8 allies 12037 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12401 | -6/Proximity Caves | Learned Factory emergency access door positions 12461 | -6/Proximity Caves | Learned Factory garrison access intel 12461 | -6/Proximity Caves | Learned Extension garrison access intel 12570 | -6/Proximity Caves | Discovered exit to Factory (range 10) 12598 | -6/Proximity Caves | Learned Factory terminal intel 13195 | -6/Proximity Caves | Entered Factory 13195 | -6/Factory | Accompanied by 7 allies 13195 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13199 | -6/Factory | Loaded intel: 54 interactive machine locations 13200 | -6/Factory | Loaded intel: 28 terminal locations 13201 | -6/Factory | Loaded intel: 4 garrison access locations 13296 | -6/Factory | Retrieved Zion intel report: Trap Installations 13569 | -6/Factory | Lost 3 allies 13651 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 13755 | -6/Factory | Lost 4 allies 13836 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 13853 | -6/Factory | Discovered new exit (range 10) 13863 | -6/Factory | Identified exit to Lower Caves 13916 | -6/Factory | Discovered exit to Lower Caves (range 14) 13971 | -6/Factory | Cargo convoy interrupted 14149 | -6/Factory | Lost 5 parts (1p1n1u2w) 14231 | -6/Factory | Lost 3 parts (1p1n1u) 14418 | -6/Factory | Build established: Mutant 14488 | -6/Factory | Entered Lower Caves 14511 | -6/Lower Caves | Lost 3 parts (1p2u) 14520 | -6/Lower Caves | Learned Factory garrison access intel 14555 | -6/Lower Caves | Learned 12 Factory zone layouts 14564 | -6/Lower Caves | Encountered a Warlord checkpoint 15018 | -6/Lower Caves | Ambushed by research squad 15049 | -6/Lower Caves | Lost 3 parts (1p2u) 15127 | -6/Lower Caves | Discovered new exit (range 13) 15150 | -6/Lower Caves | Entered another Lower Caves area 15228 | -6/Lower Caves | Encountered a Warlord checkpoint 15317 | -6/Lower Caves | Build established: Derelict-Mutant 15501 | -6/Lower Caves | Discovered new exit (range 5) 15504 | -6/Lower Caves | Identified exit to Data Miner 15507 | -6/Lower Caves | Entered Data Miner 15507 | -6/Data Miner | Discovered new exit (range 6) 15528 | -6/Data Miner | Met Data Miner 15575 | -6/Data Miner | Received God Mode back door access code from Data Miner 15643 | -6/Data Miner | Identified exit to Proximity Caves 15644 | -6/Data Miner | Entered Proximity Caves 15647 | -5/Proximity Caves | Learned location of Armory (-4) 15705 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15772 | -5/Proximity Caves | Spotted B-75 Beast 15792 | -5/Proximity Caves | Core integrity fell below 50% 15818 | -5/Proximity Caves | Escorted by Enhanced Grunt 15820 | -5/Proximity Caves | Lost 12 parts (1p3n5u3w) 15831 | -5/Proximity Caves | System corruption reached 10% 15832 | -5/Proximity Caves | Core integrity fell below 20% 15890 | -5/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 15818_ Enhanced Grunt: "Protecting LRC-V3." 15820_ Enhanced Grunt suffers critical hit (Burn). 15821_ Enhanced Grunt heat damages core (-46). 15822_ Enhanced Grunt overheating. 15823_ Enhanced Grunt heat spikes uncontrollably. 15823_ Enhanced Grunt critical meltdown. 15824_ Penetrated by Slug. 15830_ Searching scrap... 15830_ Found Imp. Weapon Cycler. 15830_ Found Hcp. Storage Unit. 15830_ Found 54 Matter. 15831_ Acquired 54 matter. 15831_ Dropped Carbide Saw. 15832_ Acquired Hcp. Storage Unit. 15833_ Mak. Hacking Suite destroyed. 15848_ System corrupted: Matter fused (-7). 15873_ System corrupted: Matter fused (-5). 15885_ Carbide Saw destroyed. 15887_ Mak. Hacking Suite destroyed. 15888_ W&OF|QAGHBP36|ULX#N9HOI7J1C&LIDD Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#####????????????????##????????????????? | | ?????????## ##??####???????? ######???????????? | | ?????????# ##?# ##??????? #???????????? | | ??????????# ### ##????? ?????????????? | | ?????????## ## #???? ???????????????? | | ?????????# ##?? ??????????????? | | ?????????# ### ?????????????? | | ????????## #??????????????????? | | ????????# @#####??????????????????? | | ????????# ## ##?????????????????????? | | ????????# ### ###???????????????????? | | ????????## #### #???????????????????? | | ?????????# #### #???????????????????? | | ?????????# ##### p p ##???????????????????? | | ????????## ###### ## p ######???????????????? | | ????????# ##?# #### #???????????????? | | ????????# ### ##?# #???????????????? | | ????????# ## ###p ##???????????????? | | ????????# ### ##????????????????? | | ????????## ## #?# ##?????????????????? | | ?????????# ####?# ##?####?????????????? | | ?????????# #???# ##??# ##???????????? | | ?????????# #???## ##????# ####????????? | | ?????????# ##???## ##?????# #??###???? | | ?????????## ##???## #??????# #?## ##??? | | ??????????# ####?## ##?###??# ### #??? | | ?????????## #??####### ##?### #??? | | ????????## ######## ###### #??# | | ?#??????# # ## ##? | | ????????# ### ## | | ??#?????# ##### ####### #?# | | ?????#??## #??# ##?????# ### | | ????#????# ## #??## #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 260 ECM Strength 4 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 Armor Coverage 800 Utility Shielding 33 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 22 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Plasma Cannon | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityTargetingProcessor Manual? 0 Play Time 01:40:46 Cumulative 126.2 hours Start 2024.09.19 @ 23:08:24 End 2024.09.20 @ 00:54:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 174 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 59 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3086e7bc-1aff-4579-8233-bce2b564ee92