Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.19 @ 15:22:34 Player: ae Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3175) 3175 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (293) 293 TOTAL SCORE: 10028 Bonus ------- Follower Combat Kills 293 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Component Analysis Suite Drone Bay (2/2) Cooled Plasma Cannon Dual-blade Saw Dual-blade Saw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Advanced Transmission Jammer Jamming Amplifier ECM Suite Improved Cloaking Device > --- WEAPON ----------- Dual-blade Saw > --- INVENTORY -------- Component Analysis Suite Drone Bay Cooled Plasma Cannon Axe Scrap Shield Fragment [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Propulsion Shielding Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Great Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Slots Evolved 14 | . . . . 4 2 . . 4 . . 2 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 10 | . . . . 2 . . . 4 . . 2 2 Weapon 2 | . . . . 2 . . . . . . . . Parts Attached 92 | 9 1 . 12 21 24 5 . 4 4 . 7 5 Power 10 | 1 . . 2 3 3 1 . . . . . . Engine 8 | 1 . . 2 1 3 1 . . . . . . Core 2 | . . . . 2 . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 21 | 2 . . 2 4 12 . . . . . . 1 Treads 3 | 2 . . . . 1 . . . . . . . Leg 10 | . . . . 3 7 . . . . . . . Wheel 3 | . . . 2 . 1 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 5 | . . . . 1 3 . . . . . . 1 Utility 37 | 3 1 . 1 7 6 2 . 4 3 . 7 3 Device 20 | 2 . . . 5 4 1 . 2 . . 4 2 Storage 2 | 1 . . . 1 . . . . . . . . Processor 12 | . . . . 1 1 1 . 2 3 . 3 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 2 | . 1 . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 24 | 3 . . 7 7 3 2 . . 1 . . 1 Energy Gun 8 | 3 . . 3 1 1 . . . . . . . Energy Cannon 7 | . . . 1 5 . 1 . . . . . . Ballistic Gun 2 | . . . 1 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon 5 | . . . 2 . 1 . . . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 2 2 1 . . . . . . Parts Lost 36 | . . . 1 7 13 . . . 3 . . 12 Power 1 | . . . . . 1 . . . . . . . Propulsion 13 | . . . . 2 6 . . . . . . 5 Utility 12 | . . . . 3 1 . . . 1 . . 7 Weapon 10 | . . . 1 2 5 . . . 2 . . . Highest Loss Streak 10 | . . . 1 2 7 . . . 3 . . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 11 | 5 8 8 6 15 19 5 4 4 3 4 3 4 Power 2 | 1 1 1 1 3 4 1 1 1 1 2 . . Propulsion 2 | 3 3 3 1 4 4 . . . . . . . Utility 2 | . 2 3 1 3 5 1 1 1 1 2 2 2 Weapon 2 | . 1 1 2 4 4 2 2 1 . . . 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 32 | . 2 . 8 2 12 2 1 . . . 3 2 Power 12 | . 1 . 1 1 7 . . . . . 2 . Propulsion 7 | . 1 . 4 1 1 . . . . . . . Utility 10 | . . . 3 . 4 2 . . . . 1 . Weapon 3 | . . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 95 96 93 76 76 65 76 76 78 61 Engine 8 | . 14 14 14 6 4 7 7 5 5 5 5 2 Core 1 | . . . . 2 2 . . . . . . . Treads 10 | . 28 28 24 2 . . . . . . . . Leg 7 | . . . . 13 21 . . . . . . . Wheel 2 | . . . 3 1 3 . . . . . . . Flight 4 | . . . . . . 30 30 23 23 23 21 12 Device 9 | . 1 . . 16 16 15 15 14 6 5 18 14 Storage 7 | . 14 14 10 8 6 . . . . . . . Processor 6 | . . . . 6 . 14 15 15 28 29 26 28 Hackware 1 | . . . . . 4 . . . . . . . Protection 5 | . 12 14 14 1 . . . . . . . . Energy Gun 8 | . 28 28 9 6 3 . . . . . . . Energy Cannon 8 | . . . 9 15 11 . . . 4 5 1 . Ballistic Gun 2 | . . . 2 8 1 . . . . . . . Impact Weapon 1 | . . . . . 4 7 7 5 . . . . Slashing Weapon 4 | . . . 5 4 6 . . . 4 5 5 2 Peak Build Rating 87 | 9 9 8 16 33 44 45 40 54 63 59 78 87 Average Rating 28 | 6 8 8 12 29 38 39 40 45 58 59 70 62 On Entrance 33 | . 9 8 8 16 31 39 40 40 51 59 59 77 Avg Prop Armor Cover (%) 7 | . . . 5 6 10 . . . . . . 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 15 15 15 35 82 65 19 19 20 20 20 20 18 Greatest Support 60 | 40 40 40 40 30 60 20 20 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 1 4 3 . . . . . . . Average Overweight (x) . | . . . . 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 20 20 5 5 5 5 5 5 5 Average Capacity 12 | 7 8 8 7 19 19 5 5 5 5 5 5 5 Most Carried 20 | 8 8 8 8 20 20 5 5 5 5 5 5 5 Average Carried 11 | 5 8 8 7 15 19 4 5 4 4 5 4 4 Final Capacity 20 | 8 8 8 5 20 5 5 5 5 5 5 5 5 Final Carried 20 | 8 8 8 5 20 5 5 5 5 5 5 5 5 Class Distribution -------------------- 42% | Mutant 11% | Tank 9% | Sprinter 9% | Scavenger-Gunner 7% | Subdweller-Mutant 4% | Scavenger-Tank 4% | Gladiator 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Commander-Sprinter | -7/Storage Sprinter | -7/Recycling Scout | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Matter Collected 1845 | 290 10 . 150 737 210 104 19 . 215 . 80 30 Remotely 70 | 70 . . . . . . . . . . . . Salvage Created 4322 | 119 128 38 209 1362 1328 260 80 . 606 . 173 19 Parts 198 | 7 11 3 11 82 47 4 2 . 15 . 14 2 Haulers Intercepted 11 | . . . . 5 3 2 . . . . 1 . Recyclers Shooed 2 | . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 15 . . . . . 9 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Combat Hostiles Destroyed 75 | . 6 3 4 24 20 1 2 . 15 . . . Melee 17 | . . . . 6 11 . . . . . . . Guns 21 | . 6 2 1 12 . . . . . . . . Cannons 12 | . . . 2 6 1 . . . 3 . . . AOE 11 | . . . . . . . . . 11 . . . Classes Destroyed 17 | 2 3 . 2 6 3 . 1 . . . . . Worker 6 | . 1 . . 1 2 1 . . . . . 1 Builder 5 | . 1 . . . 1 . . . . . 3 . Tunneler 2 | 1 . . . 1 . . . . . . . . Hauler 11 | . . . . 5 3 2 . . . . 1 . Recycler 6 | 1 . . . . 3 2 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . Swarmer 24 | . 6 3 . 3 6 . . . 6 . . . Grunt 25 | . . . . 14 6 1 . . 4 . . . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 5 | . . . . 1 1 . . . 3 . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 9 | . . . 1 2 5 . . . 1 . . . Hunter 3 | . . . . 3 . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . Subdweller 4 | . . . 3 . . . 1 . . . . . Packrat 2 | . . . . . . . . . 2 . . . Best Kill Streak 13 | 1 3 3 1 4 6 4 1 . 13 . 4 1 Combat Bots Only 13 | . 3 3 1 4 4 1 1 . 13 . . . Max Kills in Single Turn 4 | 1 2 1 1 1 2 1 1 . 4 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . Melee 1 | . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Hostile Shots Fired 730 | . 28 27 15 158 273 16 12 . 27 . 2 172 Missed 244 | . 4 5 5 40 92 12 2 . 15 . 1 68 Hits 486 | . 24 22 10 118 181 4 10 . 12 . 1 104 Melee 3 | . . . . 2 1 . . . . . . . Projectile 483 | . 24 22 10 116 180 4 10 . 12 . 1 104 Critical Strikes 15 | . 1 . . 9 . . . . . . . 5 Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 6642 | . 181 169 267 1502 2224 30 129 . 286 . 16 1838 Core 2435 | . 41 63 102 303 470 12 16 . 112 . . 1316 Absorbed by Shields 267 | . . . . 208 . . . . . . . 59 Redirected to Shielding 44 | . 21 16 7 . . . . . . . . . Core Remaining (%) 62 | 100 . . 17 44 . . 28 . . 88 100 . Volleys Fired 154 | 6 21 9 9 75 8 . . . 25 . . 1 Largest 4 | 2 2 2 2 4 4 . . . 1 . . 1 Hottest 227 | 100 100 100 140 227 224 . . . 36 . . 35 Shots Fired 328 | 12 42 18 15 194 21 . . . 25 . . 1 Gun 214 | 12 42 18 9 129 4 . . . . . . . Cannon 104 | . . . 6 65 17 . . . 15 . . 1 Launcher 10 | . . . . . . . . . 10 . . . Special . | . . . . . . . . . . . . . Kinetic 81 | . . . . 80 1 . . . . . . . Thermal 235 | 12 42 18 15 112 20 . . . 15 . . 1 Explosive 10 | . . . . . . . . . 10 . . . Electromagnetic 2 | . . . . 2 . . . . . . . . Robot Hit Streak 12 | 3 4 5 12 8 11 . . . 9 . . . Robot Miss Streak 4 | 3 3 2 . 3 1 . . . 4 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 305 | 5 23 13 10 135 78 11 4 . 18 . 7 1 Core Hits 135 | 3 9 2 4 52 24 1 . . 36 . 3 1 Critical Kills 3 | . . . . . 1 . . . 2 . . . Critical Parts Destroyed 16 | . . . . . 10 4 2 . . . . . Critical Strikes 33 | . 4 1 1 4 15 4 2 . 2 . . . Burn 6 | . 4 1 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . Smash 18 | . . . . . 11 4 2 . 1 . . . Sever 8 | . . . . 4 4 . . . . . . . Melee Attacks 200 | . . . 12 25 101 16 9 2 1 . 22 12 Impact 90 | . . . . . 62 16 9 2 1 . . . Slashing 110 | . . . 12 25 39 . . . . . 22 12 Piercing . | . . . . . . . . . . . . . Sneak Attacks 24 | . . . . 2 9 5 1 . 1 . 5 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . 12 . . . . . . . Damage Inflicted 10227 | 62 297 188 176 2940 3286 852 220 . 1644 . 481 81 Guns 1869 | 62 297 188 120 1167 35 . . . . . . . Cannons 1547 | . . . 56 871 268 . . . 352 . . . Explosions 1159 | . . . . . . . . . 1159 . . . Melee 5641 | . . . . 891 2983 852 220 . 133 . 481 81 Ramming 11 | . . . . 11 . . . . . . . . Kinetic 739 | . . . . 739 . . . . . . . . Thermal 2626 | 62 297 188 176 1248 303 . . . 352 . . . Explosive 1159 | . . . . . . . . . 1159 . . . Electromagnetic 51 | . . . . 51 . . . . . . . . Impact 3231 | . . . . . 2026 852 220 . 133 . . . Slashing 2410 | . . . . 891 957 . . . . . 481 81 Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 2 2 2 . . . . 4 Average Corruption 1 | . . . . . 1 2 2 . . . . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . . . . . 7 . 6 . . . . 1 Message Errors 3 | . . . . . 1 . 2 . . . . . Matter Fused 2 | . . . . . 1 . 1 . . . . . Heat Flow Errors 2 | . . . . . 1 . 1 . . . . . Energy Discharges 2 | . . . . . 1 . 1 . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . 1 . 1 . . . . 1 Misfires 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1527 | . . . . 13 887 437 90 . 9 . 91 . Projectiles . | . . . . . . . . . . . . . Explosions 9 | . . . . . . . . . 9 . . . Melee 1518 | . . . . 13 887 437 90 . . . 91 . Knockbacks 13 | . . . . . 9 2 2 . . . . . Impact 13 | . . . . . 9 2 2 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . . . . . 27 . . . Shots 1 | . . . . . . . . . 1 . . . Rammed 2 | . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 447 | 117 156 256 18 447 250 . 222 . . . . . Average Temperature 106 | 46 52 105 8 145 68 . 110 . . . . . Received Heat Transfer 1386 | . . . 39 738 465 . 27 . 54 . 9 54 Effects 8 | . . . . 8 . . . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . Interference 5 | . . . . 5 . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 11 4 2 . . . . . Combat Hostiles 11 | . . . . . 8 1 2 . . . . . Parts Fried 23 | . . . . . 15 4 4 . . . . . Impact Corruptions 42 | . . . . . 31 7 4 . . . . . Robots Melted 3 | . . 1 1 . . . . . 1 . . . Combat Hostiles 3 | . . 1 1 . . . . . 1 . . . Parts Melted 4 | . 1 . . 1 1 . . . 1 . . . Heat Transferred 5819 | 185 1184 629 420 2296 555 . . . 550 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Maximum Alert Level 2 | . . . . 1 1 2 . . . . . . Low Security (%) 79 | 100 100 100 . 77 59 47 100 100 . . 100 100 Level 1 19 | . . . . 22 40 25 . . . . . . Level 2 . | . . . . . . 26 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 426 | 5 135 69 . 328 376 426 157 50 . . 51 30 Initial 157 | . . 11 . . 143 109 157 50 . . 51 7 Average 100 | . 48 12 . 103 169 256 33 30 . . 22 3 Influence Increases 2954 | 10 211 85 20 827 740 477 24 80 351 . 67 62 Destroy 0b10 Robot/C 1600 | . 120 60 20 480 400 200 . . 320 . . . Destroy 0b10 Robot/NC 170 | 10 10 . . 40 55 25 5 . . . 20 5 Destroy Leader 354 | . 20 10 . 130 108 64 . . 20 . 2 . Allied During Kill 128 | . . . . . . 117 . . 11 . . . Successful Hack 22 | . . . . 4 7 11 . . . . . . Select Force Hacks 60 | . 30 . . 30 . . . . . . . . Disable Machine 105 | . . . . 30 15 30 . 30 . . . . Destroy Structure 60 | . 1 . . 8 5 . 4 . . . 30 12 Advance Influence 50 | . . . . . . . . 50 . . . . Partial Spotted 30 | . . . . . . 30 . . . . . . Lose Combat Pursuer 375 | . 30 15 . 105 150 . 15 . . . 15 45 Influence Decreases 2944 | 10 181 94 41 511 814 313 430 70 258 21 134 67 Entered New Map 650 | . . 19 12 . 173 133 249 . 4 21 31 8 Time Decay 1805 | 10 181 75 29 451 521 80 61 40 224 . 103 30 Lost Part 239 | . . . . 60 120 . . . 30 . . 29 Lost Ally 250 | . . . . . . 100 120 30 . . . . Squads Dispatched 22 | . 2 . . 7 8 3 . . . . . 2 Investigation 6 | . 2 . . 3 . 1 . . . . . . Extermination 5 | . . . . . 4 . . . . . . 1 Reinforcement 8 | . . . . 1 4 2 . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Distress Signals 9 | . 1 . . 2 2 . . . . . 1 3 Communications Jammed 4 | . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . 4 Times Spotted 179 | . 14 3 7 38 45 8 6 . 20 . 6 32 Peak Tracking Total 17 | . 3 3 2 5 8 8 4 . 8 . 4 17 Tactical Retreats 23 | . 2 1 . 7 6 . 1 . . . 1 5 ECM-based Alert Blocks 7 | . . . . . . . . . . . . 7 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Traps Triggered 3 | . . . . 1 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 2 | . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . 2 . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Machines Disabled 7 | . . . . 2 1 2 . 2 . . . . Max in Single Turn 1 | . . . . 1 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Machines Accessed 38 | . 5 . . 8 9 6 3 1 1 . 2 3 Terminals 22 | . 4 . . 4 4 5 1 1 . . 2 1 Fabricators 3 | . . . . . 3 . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . Recycling Units 7 | . 1 . . 1 1 1 1 . . . . 2 Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . . . . Total Hacks 76 | . 12 . . 17 18 11 5 2 1 . 5 5 Successful 24 | . 2 . . 7 3 6 2 . 1 . 2 1 Failed 52 | . 10 . . 10 15 5 3 2 . . 3 4 Catastrophic 11 | . 2 . . . 6 1 1 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 34 | . 8 . . 6 12 3 . . . . 3 2 Terminals 48 | . 11 . . 9 10 9 1 2 . . 5 1 Fabricators 5 | . . . . . 5 . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . Recycling Units 13 | . 1 . . 1 2 2 3 . . . . 4 Scanalyzers 2 | . . . . 2 . . . . . . . . Garrison Access 4 | . . . . 3 1 . . . . . . . Terminal Hacks 10 | . 1 . . 2 . 4 1 . 1 . 1 . Record 1 | . . . . . . . 1 . . . . . Open Door 5 | . . . . . . 4 . . 1 . . . Terminal Index 1 | . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 1 1 . . . . 1 Report Inventory 3 | . . . . . . 1 1 . . . . 1 Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . 1 . . . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . 2 2 . . . . . 1 . Terminals 2 | . . . . 1 . . . . . . 1 . Botnet 2 | . . . . 1 . . . . . . 1 . Fabricators 1 | . . . . . 1 . . . . . . . Fabnet 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . Reject 1 | . . . . . 1 . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . 5 7 4 2 1 . . 1 3 Full Trace Events 4 | . 1 . . 1 . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . Time 44 | . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . 1 1 1 . . Robots Rewired 3 | . . . . . . 1 . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Total Allies 12 | . . . . . . 10 . . 2 . . . Largest Group 10 | . . . . . . 10 5 . 2 . . . Highest-Rated Group 173 | . . . . . . 173 93 . 59 . . . Highest-Rated Ally 30 | . . . . . . 29 29 . 30 . . . Total Orders 12 | . . . . . . . 8 2 2 . . . EXPLORE 9 | . . . . . . . 7 1 1 . . . RETURN 3 | . . . . . . . 1 1 1 . . . Ally Attacks 80 | . . . . . . 54 13 . 13 . . . Total Damage 1091 | . . . . . . 699 205 . 187 . . . Kills 12 | . . . . . . 9 2 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Active Infowar (turns) 1505 | 23 50 . . . 8 178 200 91 512 12 227 204 Sensors 834 | . . . . . 8 178 200 91 54 . 224 79 Terrain 838 | 23 50 . . . . . . 28 512 12 92 121 Decoding 946 | . . . . . . . . . 503 12 227 204 Cloaking 3 | . . . . . . . . . . . 3 . Jamming 37 | . . . . . . . . . . . 21 16 ECM 78 | . . . . . . . . . . . . 78 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . . . . . 2 . . . Drone Launches 14 | . . . . . . 14 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 86 | . . . . . . . . . . . 42 44 Items 86 | . . . . . . . . . . . 42 44 Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Turns Passed 7821 | 148 529 553 1821 1686 1660 178 200 91 512 12 227 204 Spaces Moved 5371 | 70 269 316 1141 557 753 209 305 139 698 46 459 409 Core 91 | 2 . . . . . . . . . . . 89 Treads 1429 | 68 269 316 775 . 1 . . . . . . . Legs 799 | . . . . 365 434 . . . . . . . Wheels 846 | . . . 366 192 288 . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2206 | . . . . . 30 209 305 139 698 46 459 320 Fastest Speed 26 | 50 160 160 120 120 26 26 26 26 26 26 26 26 Average Speed 109 | 156 160 160 147 229 167 26 26 26 26 26 26 32 Slowest Speed 400 | 160 160 160 160 400 400 26 26 26 26 26 26 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 23 | . . . . . 6 2 1 . . . 2 12 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 52 56 66 47 22 42 75 10 74 9 10 20 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . 1 . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . Scrap Searched 7 | . . 1 4 . . . . . 2 . . . Spaces Dug 31 | . . . 2 . 5 . 4 . . . 15 5 Terrain Destroyed 98 | . . . 3 8 5 . 4 . 57 . 15 6 Melee 31 | . . . 2 . 5 . 4 . . . 15 5 Projectile 14 | . . . 1 8 . . . . 4 . . 1 AOE 53 | . . . . . . . . . 53 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Sto Rec Fac Upp Upp Fac Res Total 6686 | 92 326 346 1258 762 985 309 406 188 998 45 525 446 Wait 703 | . 32 22 47 42 87 65 92 39 234 . 28 15 Move 5318 | 69 268 315 1140 556 741 204 302 138 697 45 454 389 Hop 18 | . . . . . 5 2 1 . . . 2 8 Pick Up 68 | 8 2 . 12 20 14 2 1 2 1 . 4 2 Fast Attach 51 | 7 . . 5 12 7 3 . 4 4 . 5 4 Attach 26 | . . . . 6 14 . . . 2 . 2 2 Detach 16 | . . . . 5 2 1 . . 3 . 3 2 Swap 38 | 2 1 . 10 12 10 2 . . . . 1 . Drop 65 | . 2 . 21 7 16 6 1 3 . . 4 5 Fire 154 | 6 21 9 9 75 8 . . . 25 . . 1 Melee 180 | . . . 12 25 81 16 9 2 1 . 22 12 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . 2 . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . 6 Rewire 32 | . . . . . . 1 . . 31 . . . Trap 2 | . . . 2 . . . . . . . . . Miscellaneous 7 | . . . . . . 7 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: [*Res] / Arm) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 317 | -10/Materials | Discovered new exit (range 6) 649 | -10/Materials | Derelicts attacked the area 678 | -10/Materials | Entered Mines 710 | -10/Mines | Met a Derelict bent on vengeance 951 | -10/Mines | Learned Materials stockpile data 1223 | -10/Mines | Discovered new exit (range 6) 1231 | -10/Mines | Entered Subcaves 1309 | -10/Subcaves | Disturbed a concealed Subdweller 1315 | -10/Subcaves | Core integrity fell below 50% 1815 | -10/Subcaves | Core integrity fell below 20% 2219 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2831 | -10/Subcaves | Build established: Subdweller-Mutant 2832 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3000 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3002 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 3039 | -10/Subcaves | Discovered new exit (range 11) 3052 | -10/Subcaves | Entered Materials 3052 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3351 | -8/Materials | Repaired Broken Sub. Beam Cannon 3753 | -8/Materials | Discovered new exit (range 11) 3776 | -8/Materials | Identified exit to Factory 4074 | -8/Materials | Build established: Tank 4359 | -8/Materials | Garrison activated, responded to threat 4368 | -8/Materials | Core integrity fell below 50% 4435 | -8/Materials | Discovered exit to Factory (range 3) 4738 | -8/Materials | Entered Factory 4738 | -7/Factory | Evolved 2 slots: Propulsion x2 4739 | -7/Factory | Identified exit to Storage 4833 | -7/Factory | Discovered new exit (range 7) 4932 | -7/Factory | Build established: Scavenger-Gunner 5575 | -7/Factory | Build established: Mutant 5712 | -7/Factory | Cargo convoy interrupted 6304 | -7/Factory | Build established: Gladiator 6382 | -7/Factory | Core integrity fell below 50% 6398 | -7/Factory | Entered Storage 6412 | -7/Storage | Lost 7 parts (1p3n3w) 6474 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6531 | -7/Storage | Used back door to open Recycling access 6531 | -7/Storage | Discovered new exit (range 5) 6533 | -7/Storage | Lost 3 allies 6534 | -7/Storage | Identified exit to Recycling 6576 | -7/Storage | Entered Recycling 6576 | -7/Recycling | Accompanied by 18 allies 6658 | -7/Recycling | Lost 6 allies 6662 | -7/Recycling | Discovered new exit (range 9) 6712 | -7/Recycling | Entered Scraplab 6734 | -7/Recycling | Identified exit to Factory 6776 | -7/Recycling | Entered Factory 6776 | -5/Factory | Accompanied by 10 allies 6776 | -5/Factory | Evolved 4 slots: Utility x4 6800 | -5/Factory | Discovered new exit (range 40) 6812 | -5/Factory | Discovered new exit (range 37) 6831 | -5/Factory | Identified exit to Upper Caves 6834 | -5/Factory | Identified exit to Factory 6867 | -5/Factory | Entered Upper Caves 6867 | -5/Upper Caves | Accompanied by 6 allies 6901 | -5/Upper Caves | Learned location of 1 exit from Factory 6918 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6966 | -5/Upper Caves | Lost 3 parts (1u2w) 6973 | -5/Upper Caves | Destroyed 13 combat bots 7106 | -5/Upper Caves | Spotted B-75 Beast 7285 | -5/Upper Caves | Build established: Sprinter 7377 | -5/Upper Caves | Discovered new exit (range 10) 7379 | -5/Upper Caves | Identified exit to Upper Caves 7379 | -5/Upper Caves | Entered another Upper Caves area 7388 | -5/Upper Caves | Discovered exit to Factory (range 15) 7391 | -5/Upper Caves | Entered Factory 7391 | -4/Factory | Evolved 2 slots: Utility x2 7392 | -4/Factory | Identified exit to Upper Caves 7462 | -4/Factory | Found Prototype Processor 7483 | -4/Factory | Identified Exp. Melee Analysis Suite 7573 | -4/Factory | Discovered new exit (range 14) 7582 | -4/Factory | Identified exit to Research 7618 | -4/Factory | Entered Research 7618 | -3/Research | Evolved 2 slots: Utility x2 7619 | -3/Research | Identified exit to Armory 7795 | -3/Research | Core integrity fell below 50% 7805 | -3/Research | Lost 10 parts (5n5u) 7810 | -3/Research | Core integrity fell below 20% 7819 | -3/Research | Discovered new exit (range 13) 7822 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 07805_ Adv. Signal Interpreter tumbles out of TF Node. 07806_ >> DECODED: Imp. Transmission Jammer location. 07808_ >> DECODED: IFF Parser location. 07808_ Door malfunctions. 07808_ Acquired Adv. Sensor Array. 07811_ S-43 Plague destroyed. 07814_ Penetrated by Slug. 07814_ U-05 Engineer destroyed. 07816_ Acquired 20 matter. 07816_ Adv. Sensor Array destroyed. 07817_ >> DECODED: Shield Generator location. 07818_ >> DECODED: System Shield location. 07819_ EXIT=FOUND 07819_ Slug penetrates Wall. 07821_ >> DECODED: Imp. Remote Datajack location. 07821_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R014. 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