Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.29 @ 03:13:48 Player: anonymous Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (103) 515 Value Destroyed (2302) 2302 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (415) 415 TOTAL SCORE: 5032 Bonus ------- High Alert Combat Kills 115 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 110/300 Energy 81/100 System Corruption 0% Temperature Cool (14) Movement Treading (152) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Advanced Treads > --- UTILITY (4) ------ High-capacity Storage Unit Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (20) --- Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer ECM Suite Propulsion Shielding Light Armor Plating Medium Armor Plating Hacking Suite Hacking Suite Heavy EM Pulse Gun Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Battle Rifle Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Compact Wheel Armored Wheel Improved Heat Sink Cooling System Advanced Visual Processing Unit Sensor Array ECM Suite Light Armor Plating Medium Armor Plating Medium Armor Plating Hacking Suite Minigun Minigun Enhanced Autogun Mini Grenade Launcher Datajack Maul [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 67 | 7 12 12 32 3 . 1 Power 9 | 1 . 4 3 . . 1 Engine 4 | 1 . 3 . . . . Core 5 | . . 1 3 . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 3 9 1 . . Treads 8 | . 2 1 5 . . . Leg . | . . . . . . . Wheel 9 | 2 . 2 4 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 4 . 10 1 . . Device 3 | 1 1 . 1 . . . Storage 3 | 1 2 . . . . . Processor 2 | . . . 2 . . . Hackware 2 | . . . 2 . . . Protection 7 | . 1 . 5 1 . . Artifact . | . . . . . . . Weapon 24 | 2 6 5 10 1 . . Energy Gun 8 | 1 3 1 3 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 10 | 1 . 2 6 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . 1 6 1 . 7 Power 4 | . . . 2 . . 2 Propulsion 5 | . . . 1 . . 4 Utility 4 | . . . 3 1 . . Weapon 2 | . . 1 . . . 1 Highest Loss Streak 4 | . . 1 2 1 . 4 To Critical Strikes . | . . . . . . . Average Backups 18 | 2 12 19 19 19 20 18 Power . | . 1 1 . 1 1 . Propulsion 4 | 1 2 4 5 4 4 2 Utility 7 | . 5 7 8 8 9 9 Weapon 4 | . 4 5 4 5 5 5 Tool/Special . | . . . . . . . Unused Backups 23 | . 2 2 10 . . 9 Power 1 | . 1 . . . . . Propulsion 4 | . . . 4 . . . Utility 15 | . . 2 6 . . 7 Weapon 3 | . 1 . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 98 Engine 3 | . 14 13 . . . . Core 8 | . . . 10 11 11 9 Treads 4 | . 1 . 6 . . 11 Wheel 19 | . 26 27 15 21 22 10 Device 12 | . 11 13 12 10 11 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 10 11 11 11 Hackware 6 | . . . 6 11 11 11 Protection 1 | . 2 . 3 . . . Energy Gun 4 | . 9 3 2 4 11 6 Ballistic Gun 11 | . 13 4 17 2 11 . Launcher 3 | . . 10 1 6 . 10 Impact Weapon 3 | . 3 9 1 8 . 4 Peak Build Rating 29 | 7 9 12 29 25 23 23 Average Rating 19 | 5 8 9 22 21 23 22 On Entrance 13 | . 7 9 12 23 23 23 Naked Turns . | . . . . . . . Heaviest Build 61 | 13 50 52 61 58 52 50 Greatest Support 46 | 26 40 32 46 32 32 45 Greatest Overweight (x) 4 | 3 2 2 4 1 1 3 Average Overweight (x) 1 | . . 1 1 1 1 2 Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 Most Carried 20 | 4 17 20 20 20 20 20 Average Carried 18 | 2 12 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 4 17 20 20 20 20 15 Class Distribution -------------------- 86% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 2861 | 277 379 300 1609 241 . 55 Remotely . | . . . . . . . Salvage Created 3135 | 97 419 263 2026 231 . 99 Parts 185 | 4 25 21 116 12 . 7 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 75 | . 9 12 37 10 . 7 Melee 3 | . . 2 . 1 . . Guns 42 | . 4 4 30 4 . . AOE 29 | . 5 5 7 5 . 7 Classes Destroyed 12 | 2 5 1 4 . . . Worker 4 | . . 2 1 1 . . Builder 1 | . . . 1 . . . Tunneler 1 | 1 . . . . . . Hauler 8 | . 2 . 6 . . . Recycler 5 | 1 . 1 3 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 6 | . 2 . 4 . . . Swarmer 31 | . 3 10 7 5 . 6 Grunt 32 | . 6 2 19 5 . . Brawler 1 | . . . 1 . . . Sentry 11 | . . . 10 . . 1 Best Kill Streak 6 | 2 3 4 6 3 . 4 Combat Bots Only 4 | . 3 3 4 3 . 4 Max Kills in Single Turn 3 | 1 2 2 3 3 . 2 Gunslinging . | . . . . . . . Exploded 3 | . 2 2 3 3 . 2 Melee 1 | . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 348 | . 17 63 152 33 . 83 Missed 99 | . 6 19 38 9 . 27 Hits 249 | . 11 44 114 24 . 56 Melee 2 | . . . 2 . . . Projectile 247 | . 11 44 112 24 . 56 Critical Strikes 7 | . 1 1 4 . . 1 Damage Taken 3454 | . 177 406 1478 324 . 1069 Core 542 | . 38 87 145 53 . 219 Absorbed by Shields . | . . . . . . . Redirected to Shielding 37 | . 25 12 . . . . Regen/Repaired (Parts) 473 | . 49 . 424 . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 236 | 7 47 18 132 11 . 21 Largest 2 | 2 2 2 2 2 . 1 Hottest 100 | 60 100 70 70 70 . 30 Shots Fired 413 | 14 88 28 247 15 . 21 Gun 368 | 14 83 19 244 8 . . Cannon 4 | . . 4 . . . . Launcher 40 | . 4 5 3 7 . 21 Special 1 | . 1 . . . . . Kinetic 268 | 7 39 9 209 4 . . Thermal 74 | 7 31 10 26 . . . Explosive 40 | . 4 5 3 7 . 21 Electromagnetic 31 | . 14 4 9 4 . . Robot Hit Streak 22 | 5 11 4 22 2 . 6 Robot Miss Streak 4 | 1 3 3 4 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . Shots Hit Robots 275 | 11 57 17 172 13 . 5 Core Hits 153 | 4 26 17 85 11 . 10 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . . Critical Strikes 9 | . 5 . 2 2 . . Burn 6 | . 5 . 1 . . . Destroy 1 | . . . 1 . . . Smash 2 | . . . . 2 . . Melee Attacks 57 | . 7 8 27 8 . 7 Impact 53 | . 7 8 23 8 . 7 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . 1 5 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6091 | 111 915 781 2808 883 . 593 Guns 3016 | 111 634 95 2086 90 . . Cannons 18 | . . 18 . . . . Explosions 2252 | . 281 428 476 474 . 593 Melee 799 | . . 240 240 319 . . Ramming 6 | . . . 6 . . . Kinetic 2065 | 44 208 12 1745 56 . . Thermal 780 | 67 421 67 225 . . . Explosive 2083 | . 112 428 476 474 . 593 Electromagnetic 358 | . 174 34 116 34 . . Impact 799 | . . 240 240 319 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 379 | . 19 45 98 129 . 88 Projectiles . | . . . . . . . Explosions 115 | . 19 . 5 3 . 88 Melee 264 | . . 45 93 126 . . Knockbacks 2 | . . . 2 . . . Impact 2 | . . . 2 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 235 | . 47 8 31 41 . 108 Shots 10 | . 2 1 1 3 . 3 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 296 | 40 106 80 168 74 . 296 Average Temperature 30 | 18 35 30 25 24 . 129 Received Heat Transfer 1210 | . 90 48 522 132 . 418 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . 1 1 3 . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 11 | . 4 3 3 1 . . Impact Corruptions 9 | . . 3 4 2 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . 4 . . . . . Heat Transferred 2462 | 150 1387 185 740 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 72 | 100 100 100 61 68 . . Level 1 14 | . . . 17 31 . . Level 2 12 | . . . 21 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 737 | 5 99 96 737 373 . . Initial 287 | . 3 . 18 287 . . Average 142 | 1 25 11 197 148 . . Influence Increases 2392 | 10 332 338 1270 292 . 150 Destroy 0b10 Robot/C 1500 | . 180 240 740 200 . 140 Destroy 0b10 Robot/NC 140 | 10 25 15 85 5 . . Destroy Leader 348 | . 48 50 210 30 . 10 Successful Hack 56 | . 20 . 36 . . . Select Force Hacks 60 | . . . 60 . . . Disable Machine 30 | . 15 . 15 . . . Destroy Structure 168 | . 44 33 49 42 . . Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 75 | . . . 60 15 . . Influence Decreases 2392 | 5 337 291 580 992 37 150 Entered New Map 518 | . 2 . 29 450 37 . Time Decay 1729 | 5 335 216 491 532 . 150 Lost Part 77 | . . 7 60 10 . . Purge Threat 68 | . . 68 . . . . Squads Dispatched 12 | . 2 1 9 . . . Investigation 7 | . 1 1 5 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 3 | . . . 3 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 4 | . 1 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 117 | . 14 19 64 11 . 9 Peak Tracking Total 5 | . 4 3 5 4 . 4 Tactical Retreats 7 | . . . 6 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . Triggered . | . . . . . . . Disarmed 1 | . . . 1 . . . Reprogrammed 1 | . . . 1 . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 30 | . 9 3 17 . 1 . Terminals 19 | . 7 1 11 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 102 | . 32 8 56 . 6 . Successful 66 | . 16 5 39 . 6 . Failed 36 | . 16 3 17 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts . | . . . . . . . Manual 52 | . 21 1 30 . . . Terminals 67 | . 24 6 37 . . . Fabricators . | . . . . . . . Repair Stations 9 | . 4 . 5 . . . Recycling Units 9 | . 4 . 5 . . . Scanalyzers 9 | . . . 9 . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 1 5 11 . 6 . Record 1 | . . 1 . . . . Part Schematic 9 | . . . 3 . 6 . Robot Analysis 3 | . . . 3 . . . Prototype ID Bank 2 | . . . 2 . . . Open Door 2 | . . 2 . . . . Alert Level 2 | . . 1 1 . . . Unreport Threat 1 | . . 1 . . . . Locate Traps 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 4 . 5 . . . Scan Component 5 | . 2 . 3 . . . Repair 4 | . 2 . 2 . . . Recycling Unit Hacks 4 | . 1 . 3 . . . Report Inventory 4 | . 1 . 3 . . . Scanalyzer 7 | . . . 7 . . . Insert Component 3 | . . . 3 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 10 . 13 . . . Terminals 19 | . 8 . 11 . . . Track 1 | . . . 1 . . . Assimilate 2 | . . . 2 . . . Botnet 4 | . 2 . 2 . . . Operators 2 | . 1 . 1 . . . Skim 10 | . 5 . 5 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Monitor 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Tunnel 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 1 13 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 25 | . . . 5 . 20 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 . 2 . . . Time 128 | . 52 . 76 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . 2 . . . Non-combat 2 | . . . 2 . . . Combat . | . . . . . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 2 | . . . 2 . . . find_recycling 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 3 | . . 2 . 1 . . Largest Group 2 | . . 2 . 1 . . Highest-Rated Group 46 | . . 46 . 31 . . Highest-Rated Ally 31 | . . 31 . 31 . . Total Orders . | . . . . . . . Ally Attacks 2 | . . 2 . . . . Total Damage 43 | . . 43 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 13266 | 10 1044 2198 5900 1454 1715 945 Sensors 10339 | . 626 . 5599 1454 1715 945 Seismic 2951 | 10 418 2198 325 . . . T.N.C. 2 | . . . 2 . . . ECM 3010 | . . . 3010 . . . Robot Analysis Total 3 | . . . 3 . . . Derelict Logs Recovered 5 | . . 1 . 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 15741 | 77 1264 2218 8006 1516 1715 945 Spaces Moved 8319 | 47 788 781 3862 862 1465 514 Core 5 | 5 . . . . . . Treads 744 | . 8 3 708 . . 25 Legs . | . . . . . . . Wheels 7570 | 42 780 778 3154 862 1465 489 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 110 115 115 130 Average Speed 126 | 92 105 114 137 115 115 147 Slowest Speed 330 | 200 320 320 330 115 115 245 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . . . . . 2 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 73 | 3 96 98 100 98 89 27 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 8 | . . 2 3 . 3 . Known Exits Taken 4 | . . 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . Scrap Searched 4 | . . 1 . 1 2 . Spaces Dug 144 | . 8 . 19 1 . 116 Terrain Destroyed 351 | . 43 37 43 55 . 173 Melee 34 | . 7 . 19 1 . 7 Projectile 1 | . 1 . . . . . AOE 316 | . 35 37 24 54 . 166 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 13028 | 64 1114 2054 6287 1350 1495 664 Wait 4100 | . 219 1198 2087 452 29 115 Move 8313 | 46 787 780 3861 861 1464 514 Hop . | . . . . . . . Pick Up 67 | 4 17 11 33 1 1 . Fast Attach 16 | 7 2 1 6 . . . Attach 14 | . . 1 7 1 . 5 Detach 2 | . 1 . 1 . . . Swap 164 | . 28 24 95 15 . 2 Drop 53 | . 6 13 32 1 1 . Fire 236 | 7 47 18 132 11 . 21 Melee 57 | . 7 8 27 8 . 7 Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 4 | . . . 4 . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Discovered new exit (range 8) 336 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Discovered new exit (range 10) 880 | -10/Materials | Learned Storage trap positions 928 | -10/Materials | Learned Storage trap positions 938 | -10/Materials | Loaded intel: 2 recycling unit locations 939 | -10/Materials | Identified exit to Subcaves 941 | -10/Materials | Learned 4 Subcaves zone layouts 942 | -10/Materials | Learned 4 Subcaves zone layouts 944 | -10/Materials | Learned 4 Recycling zone layouts 955 | -10/Materials | Learned location of 1 exit from Recycling 977 | -10/Materials | Learned 2 Storage zone layouts 1124 | -10/Materials | Repaired Lgt. Treads 1151 | -10/Materials | Repaired Sensor Array 1342 | -10/Materials | Entered Mines 1343 | -10/Mines | Identified exit to Materials 1389 | -10/Mines | Found DCF Scrap (13 items) 1470 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1796 | -10/Mines | Learned location of Storage (-8) 1805 | -10/Mines | Discovered exit to Subcaves (range 6) 1841 | -10/Mines | Learned location of Zion (-7) 1861 | -10/Mines | Assembled infested the area 3236 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3237 | -10/Mines | Discovered new exit (range 5) 3471 | -10/Mines | Met a Derelict shopkeep closing up shop 3560 | -10/Mines | Entered Materials 3560 | -9/Materials | Evolved 2 slots: Utility x2 3561 | -9/Materials | Identified exit to Mines 6136 | -9/Materials | Discovered new exit (range 16) 6161 | -9/Materials | Identified exit to Materials 6194 | -9/Materials | Learned Storage security intel 6293 | -9/Materials | Learned location of 1 exit from Recycling 6356 | -9/Materials | Learned Recycling recycling unit intel 9459 | -9/Materials | Build established: Hacker-Mutant 10190 | -9/Materials | Repaired Arm. Treads 10392 | -9/Materials | Repaired Adv. Treads 10760 | -9/Materials | First assault squad dispatched 11557 | -9/Materials | Build established: Mutant 11566 | -9/Materials | Entered Mines 11591 | -9/Mines | Discovered exit to Materials (range 12) 11681 | -9/Mines | Learned Materials stockpile data 11700 | -9/Mines | Discovered exit to Materials (range 10) 11710 | -9/Mines | Received a Mining Laser from a helpful Derelict 11802 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 12040 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 12052 | -9/Mines | Identified exit to Zion 12214 | -9/Mines | Excavation squad dispatched 12214 | -9/Mines | A large section of the Mines collapsed 13082 | -9/Mines | Entered Zion 13144 | -7/Zion | Learned Factory emergency access door positions 13268 | -7/Zion | Learned location of Quarantine (-2) 13453 | -7/Zion | Learned Factory interactive machine intel 14125 | -7/Zion | Met Imprinter 14334 | -7/Zion | Discovered new exit (range 14) 14368 | -7/Zion | Identified exit to Proximity Caves 14797 | -7/Zion | Entered Proximity Caves 14799 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14799 | -6/Proximity Caves | Core integrity fell below 50% 14985 | -6/Proximity Caves | Spotted B-75 Beast 15707 | -6/Proximity Caves | Core integrity fell below 20% 15742 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 15240_ Lgt. Nuclear Core fries itself beyond repair. 15251_ Acquired 7 matter. 15253_ Acquired 8 matter. 15260_ The unstable cave ceiling collapses. 15313_ Acquired 11 matter. 15325_ The unstable cave ceiling collapses. [Achievement: Remodeling] 15519_ The unstable cave ceiling collapses. 15623_ Lgt. Nuclear Core destroyed. 15623_ Destroyed Lgt. Nuclear Core. 15630_ The unstable cave ceiling collapses. 15683_ Com. Wheel destroyed. 15689_ The unstable cave ceiling collapses. 15706_ Critical hit (Meltdown: +310). 15714_ Mni. Grenade Launcher destroyed. 15714_ Arm. Treads destroyed. 15736_ Lgt. Nuclear Core destroyed. 15739_ Imp. Treads destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????##;#??????????????????????? | | ??????????????????????## #??????????????????????? | | ??????????????????????# % #??????????????????????? | | ??????????????????????# ##?????????????????????? | | ###???????????????????# ####??????????????????? | | ##????????????????### % #??????????????????? | | ##??????????????##;; % #??????????????????? | | ##???????????### ###???h??????????????? | | #??????????## % ##????????????????????? | | # ####???????# ##????h????????????????? | | # ## ######??## @#??????????????????????? | | "##?# # ##### % ##?????????????????????? | | "### # # #; #?????????????????????? | | # ### # ##?????????????????????? | | ##### # ###??????????????????????? | | ????# # # ##????????????????????????? | | ????## # ##?????????????????????????? | | ?????## ## #??????????????????????????? | | ????### % ""#;; ???????????????????????? | | ???## BB;# ????????????????????? | | ?### BB";## ##????????????????????? | | ## # #### #?????????????????????? | | ## ##### #?? ## #?????????????????????? | | # # # ## ## #?##? #?????????????????????? | | # ###### ???? ?????????????????????? | | ###### ???? ?????????????????????? | | ## ??????????????????????????? | | ??????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | # ????????????????????????????? | | #### ### ????????????????????????????? | | ???# #??????????????????????????????????? | | ???## #??????????????????????????????????? | | ##??# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Hacked Hover Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Enh. Autogun | -9/Materials | Scanalyzed Adv. Recoil Stabilizer | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 69% | -10/Materials Sensor Array | 70% | -10/Materials Arm. Treads | 5% | -9/Materials Adv. Treads | 17% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- 5k Club Armchair Analyst Brute Force Everything Is Under Control Hehehe I Survived The Infestation Novice Programmer One Hack Too Far Part-time Excavator Power Corrupts Remodeling Robot Respite Safety First Significant Disruption Tourist Challenges ------------ None Game ------ Seed TimingHeartPit Manual? 0 Play Time 04:59:16 Cumulative 5.8 hours Start 2025.09.25 @ 00:52:08 End 2025.09.29 @ 03:13:48 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters SHIFT_HUE(20) Filters SHIFT_HUE(340) Steam 0 RUN: 7ef83bdf-3ad2-4847-85bd-a006d7c6ba0a