Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 14:15:24 Player: Prominous Vale Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (394) 394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-150) -150 TOTAL SCORE: 2139 Bonus ------- Friendly Fire -150 Cogmind --------- Core Integrity 550/550 Matter 139/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Decoy Drone Bay > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Terrain Scanner EM Pulse Gun Grenade Launcher Mining Laser [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 27 | 9 3 5 10 . Power 4 | 1 3 . . . Engine 4 | 1 3 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 4 . 1 2 . Treads . | . . . . . Leg 1 | . . . 1 . Wheel 6 | 4 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 2 . . 2 . Device 3 | 1 . . 2 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 4 6 . Energy Gun 2 | . . 1 1 . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 12 | . . 1 11 . Power 1 | . . . 1 . Propulsion 4 | . . 1 3 . Utility 2 | . . . 2 . Weapon 5 | . . . 5 . Highest Loss Streak 11 | . . 1 11 . To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 100 93 74 . Engine 11 | . 14 14 8 . Wheel 20 | . 28 21 16 . Device 15 | . 14 14 18 . Storage 12 | . 14 14 11 . Ballistic Gun 22 | . 28 26 16 . Launcher 1 | . . . 2 . Naked Turns . | . . . . . Heaviest Build 29 | 11 13 16 29 . Greatest Support 26 | 26 20 20 20 . Greatest Overweight (x) 3 | . . 1 3 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 8 | 8 8 8 8 . Average Capacity 7 | 7 8 8 8 . Most Carried 7 | 4 6 7 6 . Average Carried 5 | 1 5 6 4 . Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 4 6 7 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 449 | 340 . 68 41 . Remotely . | . . . . . Salvage Created 383 | 142 . 83 158 . Parts 27 | 11 . 6 10 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . 3 6 . Guns 2 | . . 1 1 . AOE 7 | . . 2 5 . Classes Destroyed 5 | 2 . 2 1 . Builder 1 | . . 1 . . Tunneler 4 | 4 . . . . Recycler 1 | 1 . . . . Drone 1 | . . . 1 . Grunt 9 | . . 3 6 . Best Kill Streak 5 | 5 . 3 3 . Combat Bots Only 3 | . . 2 3 . Max Kills in Single Turn 2 | 1 . 1 2 . Gunslinging . | . . . . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 154 | . 3 17 134 . Missed 51 | . 2 4 45 . Damage Taken 1483 | . 11 185 1287 . Core 402 | . . 23 379 . Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 90 5 . Volleys Fired 56 | 25 . 10 21 . Largest 2 | 2 . 2 2 . Hottest 120 | 40 . 70 120 . Shots Fired 101 | 50 . 20 31 . Gun 88 | 50 . 15 23 . Cannon . | . . . . . Launcher 12 | . . 5 7 . Special 1 | . . . 1 . Kinetic 80 | 50 . 10 20 . Thermal 4 | . . . 4 . Explosive 12 | . . 5 7 . Electromagnetic 5 | . . 5 . . Robot Hit Streak 9 | 7 . 5 9 . Robot Miss Streak 2 | 1 . 2 2 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 38 . 14 22 . Core Hits 36 | 10 . 8 18 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1244 | 306 . 400 538 . Guns 536 | 306 . 92 138 . Cannons . | . . . . . Explosions 708 | . . 308 400 . Melee . | . . . . . Ramming . | . . . . . Kinetic 467 | 306 . 56 105 . Thermal 33 | . . . 33 . Explosive 708 | . . 308 400 . Electromagnetic 36 | . . 36 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 52 | . . 20 32 . Shots 3 | . . 1 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 99 | . . 99 61 . Average Temperature 27 | . . 46 15 . Received Heat Transfer 579 | . 6 90 483 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 75 | . . . 75 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 214 | 25 20 97 214 . Initial 65 | . 16 7 . 65 Average 45 | 9 17 40 74 . Maximum Alert Level 1 | . . . 1 . Low Security (%) 99 | 100 100 100 98 . Level 1 . | . . . 1 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 34 | . 2 3 29 . Peak Tracking Total 7 | . 3 2 7 . Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 4 | . 2 1 1 . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 4 | . 2 1 1 . Successful 3 | . 2 1 . . Failed 1 | . . . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Open Door 1 | . . 1 . . Emergency Access Points 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 16 | . . . 16 . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1120 | 158 85 521 356 . Spaces Moved 944 | 85 99 543 217 . Core 28 | 1 . . 27 . Treads . | . . . . . Legs 16 | . . . 16 . Wheels 900 | 84 99 543 174 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 95 . Average Speed 88 | 84 80 85 101 . Slowest Speed 200 | 90 80 95 200 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 4 22 92 35 1 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 78 | . . 36 42 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 77 | . . 36 41 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1133 | 129 103 578 323 . Wait 87 | . . 16 71 . Move 940 | 84 98 542 216 . Hop . | . . . . . Pick Up 19 | 11 2 3 3 . Fast Attach . | . . . . . Attach 14 | 7 . 1 6 . Detach . | . . . . . Swap 13 | 2 3 4 4 . Drop 4 | . . 2 2 . Fire 56 | 25 . 10 21 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Entered Mines 288 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 306 | -10/Mines | Build established: Mutant 651 | -10/Mines | Found the Drone Emporium 656 | -10/Mines | Found Prototype Device 757 | -10/Mines | Discovered new exit (range 9) 758 | -10/Mines | Learned location of Storage (-7) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Utility x2 765 | -9/Materials | Identified Decoy Drone Bay 1027 | -9/Materials | Lost 15 allies 1083 | -9/Materials | Core integrity fell below 50% 1111 | -9/Materials | Core integrity fell below 20% 1113 | -9/Materials | Discovered new exit (range 9) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1121 | -8/Materials | Self-destructed Last Messages --------------- R-06 Scavenger collects Heat Sink. U-05 Engineer lays Concrete. Acquired Aluminum Leg. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. A-02 Transporter destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Aluminum Leg destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. EXIT=FOUND Terrain Scanner destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????###############?????????????????? | | ?????????? #?????????????????? | | ?????????? @ #?????????????????? | | ?????????? #?????????????????? | | ?????????????###+###########?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Release The Drones! Challenges ------------ None Game ------ Seed HoverPhysicsMatter Manual? 0 Play Time 00:19:18 Cumulative 3.9 hours Start 2024.04.16 @ 12:54:24 End 2024.04.16 @ 14:15:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 03eebf42-0311-46a8-b4b5-685651d8fbcf