Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.28 @ 16:05:06 // Winter2021/Sauler Player: aoemica Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (48) 240 Value Destroyed (1340) 1340 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (11942) 11942 TOTAL SCORE: 23302 Bonus ------- Pacifist 200 Follower Combat Kills 226 Entered DSFs 1000 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 598 Met Warlord at Research 2000 Win 3000 Win Speed 3802 Friendly Fire -184 Cogmind --------- Core Integrity 1600/1600 Matter 300/300 Energy 218/230 System Corruption 0% Temperature Cool (32) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Particle Reactor > --- PROPULSION (9) --- Improved Flight Unit Improved Flight Unit Improved Surge Thruster Improved Surge Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (9) ------ Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Small Storage Unit Reaction Control System Improved Propulsion Shielding Hacking Suite Hacking Suite Ghost Barrier > --- WEAPON (5) ------- Improved Datajack Improved Plasma Cutter Ionic Axe > --- INVENTORY (8) ---- Q-thruster Experimental Sensor Array Advanced Signal Interpreter Improved Stasis Canceller Improved Propulsion Shielding Improved Medium Armor Plating Improved Matter Neutralizer Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Particle Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Surge Thruster Improved Surge Thruster Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Stasis Canceller Reaction Control System Improved Propulsion Shielding Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Matter Neutralizer Improved Datajack Improved Plasma Cutter Ionic Axe > --- INVENTORY -------- Light Deuterium Engine Q-thruster Experimental Sensor Array Advanced Signal Interpreter Improved Propulsion Shielding Heavy Phase Cannon [Rating: 143] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 7 | . . 2 . . . 1 1 . . . . . . . . . . . . . 1 1 1 Utility 7 | . . . . . . 1 . . . . . 1 . . . . . . 2 . 1 1 1 Weapon 3 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . Parts Attached 89 | . . 15 2 . . 8 2 . 2 . 1 1 . 22 2 1 9 4 1 . 9 6 4 Power 14 | . . 1 . . . 1 1 . 2 . . . . 6 . . . . . . 2 . 1 Engine 7 | . . 1 . . . 1 1 . 1 . . . . 2 . . . . . . 1 . . Core 5 | . . . . . . . . . 1 . . . . 4 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Propulsion 27 | . . 9 . . . 3 1 . . . . . . 8 . . 1 1 . . 2 1 1 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . 7 . . . 3 1 . . . . . . 8 . . 1 1 . . 2 1 1 Utility 32 | . . 2 . . . 3 . . . . 1 1 . 4 2 1 5 3 1 . 4 3 2 Device 18 | . . . . . . 2 . . . . 1 . . . 2 1 3 3 1 . 2 2 1 Storage 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . . . . 1 . . 2 . . . 1 . . Hackware 4 | . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 Protection 5 | . . 1 . . . 1 . . . . . 1 . 1 . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . 3 2 . . 1 . . . . . . . 4 . . 3 . . . 1 2 . Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Ballistic Gun 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 1 1 . . . . . . . . . . 1 . . 1 . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 9 | . . 1 . . . 1 . . . . . . . 1 . . 4 . . . 1 1 . Parts Lost 12 | . . . . . . . . . . . . . . 11 . . . . . . . 1 . Power 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . Propulsion 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon 3 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . Highest Loss Streak 9 | . . . . . . . . . . . . . . 9 . . . . . . . 1 . Average Slot Usage (%) 84 | . 42 83 100 100 100 99 92 100 99 100 100 . 86 74 70 70 75 82 73 73 81 84 90 Engine 6 | . . 8 11 11 11 9 7 15 10 7 7 . 6 2 5 5 5 5 5 5 4 4 . Core 3 | . . . . . . . . . 3 7 7 . 6 6 5 5 5 5 5 5 4 4 4 Flight 35 | . . 34 44 44 44 45 46 46 46 46 46 . 40 31 29 29 32 35 31 31 28 30 32 Device 6 | . . . . . . 8 7 7 7 7 15 . 6 5 9 11 5 5 5 5 13 16 16 Storage 6 | . . 7 11 11 11 9 7 7 7 7 7 . 6 5 5 5 5 5 5 5 4 4 4 Processor 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 4 3 . Hackware 3 | . . . . . . . . . . . . . . 6 6 5 5 5 5 5 6 8 10 Protection 3 | . . 7 11 11 11 9 7 7 7 7 . . 6 2 . . . . . . . . 4 Ballistic Gun 4 | . 14 11 11 11 11 9 7 7 7 7 7 . 6 3 . . . . . . . . . Launcher 1 | . . 6 . . . . . . . . . . . . . . 1 5 5 5 4 1 . Impact Weapon 1 | . . . 10 11 11 . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 8 7 7 7 7 7 . 6 5 5 5 5 5 5 5 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 53 | 2 2 18 18 18 18 19 19 19 29 29 27 29 29 29 22 24 28 28 28 28 33 44 53 Greatest Support 56 | 3 3 20 18 18 18 23 25 25 29 29 29 29 29 29 23 23 30 30 30 30 41 48 56 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 5 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Most Carried 8 | 5 5 6 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Carried 7 | 4 5 4 6 7 8 7 7 8 8 8 8 7 8 7 7 7 7 7 7 8 6 7 7 Final Capacity 8 | 5 5 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 5 5 6 7 8 8 8 8 8 8 8 8 8 8 8 7 8 7 8 8 8 8 8 8 Class Distribution -------------------- 49% | Sprinter 35% | Scavenger-Sprinter 12% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Warlord Scavenger-Sprinter | -4/Proximity Caves Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Matter Collected 1594 | 200 . . 174 . . 76 40 . 30 7 . . . 243 20 7 268 195 . . 63 201 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1832 | . . 12 157 . . 271 41 . 147 . . . . 190 52 . 164 261 . . 63 245 229 Parts 92 | . . 1 5 . . 17 6 . 5 . . . . 13 6 . 3 13 . . 5 10 8 Haulers Intercepted 6 | . . . . . . 3 . . 1 . . . . . . . . . . . . . 2 Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 2 . . . . 5 . 9 9 . . . . . Prevented 24 | . . . . . . . . . . 2 . . . . . . 22 . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Combat Hostiles Destroyed 23 | . . . 3 . . . . . . . . . . 2 1 . 5 8 . . . 4 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . AOE 22 | . . . 3 . . . . . . . . . . 2 . . 5 8 . . . 4 . Classes Destroyed 13 | . . 1 3 . . 1 1 . 1 . . . . 2 1 . 2 1 . . . . . Worker 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 1 . Builder 3 | . . . . . . . 2 . . . . . . 1 . . . . . . . . . Hauler 6 | . . . . . . 3 . . 1 . . . . . . . . . . . . . 2 Recycler 6 | . . . 2 . . 1 . . 1 . . . . 1 . . . . . . . 1 . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 4 | . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . Swarmer 11 | . . . 3 . . . . . . . . . . . . . . 4 . . . 4 . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Grunt 8 | . . . . . . . . . . . . . . . . . 4 4 . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . . 1 3 . . 4 2 . 1 . . . . 2 1 . 3 8 . . 2 7 2 Combat Bots Only 8 | . . . 3 . . . . . . . . . . 2 1 . 3 8 . . . 4 . Max Kills in Single Turn 4 | . . 1 2 . . 1 1 . 1 . . . . 2 1 . 2 2 . . 1 4 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 2 . . . . . . . . . . 2 . . 2 2 . . . 3 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Damage Taken 1310 | . . . 22 . . 105 . . . 122 . . . 845 . . 20 43 . 65 . 88 . Core 153 | . . . 7 . . 29 . . . 18 . . . 99 . . . . . . . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 98 | 100 100 . . . 98 94 . . . . 97 . 100 . . . . 90 . 100 100 100 100 Volleys Fired 41 | . . 1 2 . . . . . . . . . . 5 . . 12 12 . . 5 4 . Largest 1 | . . 1 1 . . . . . . . . . . 1 . . 1 1 . . 1 1 . Hottest 98 | . . 30 30 . . . . . . . . . . 98 . . 39 39 . . 39 39 . Shots Fired 41 | . . 1 2 . . . . . . . . . . 5 . . 12 12 . . 5 4 . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Launcher 39 | . . 1 2 . . . . . . . . . . 3 . . 12 12 . . 5 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Explosive 39 | . . 1 2 . . . . . . . . . . 3 . . 12 12 . . 5 4 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . . . . . . . . . . . . . . . . . 1 3 . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 50 | . . . 4 . . 11 3 . 6 . . . . 10 1 . 1 3 . . 3 2 6 Core Hits 82 | . . 1 3 . . 4 2 . 2 . . . . 8 1 . 25 20 . . 3 11 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 1 . . 1 . . . . . . . 1 . . . . . . . . . Smash 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Melee Attacks 129 | . . . 5 . . 15 3 . 8 3 2 . . 49 1 1 11 3 . . 16 6 6 Impact 7 | . . . 5 . . 2 . . . . . . . . . . . . . . . . . Slashing 120 | . . . . . . 13 3 . 8 3 2 . . 49 1 1 11 3 . . 16 5 5 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . 2 . . 4 2 . 3 . . . . 4 1 . . 1 . . 3 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6434 | . . 40 410 . . 617 244 . 400 . . . . 909 170 . 1216 1036 . . 424 481 487 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2843 | . . 40 119 . . . . . . . . . . 177 . . 1216 872 . . . 419 . Melee 3591 | . . . 291 . . 617 244 . 400 . . . . 732 170 . . 164 . . 424 62 487 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 74 | . . . . . . . . . . . . . . 74 . . . . . . . . . Explosive 2769 | . . 40 119 . . . . . . . . . . 103 . . 1216 872 . . . 419 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 463 | . . . 291 . . 172 . . . . . . . . . . . . . . . . . Slashing 3128 | . . . . . . 445 244 . 400 . . . . 732 170 . . 164 . . 424 62 487 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 8 8 8 8 . . 4 4 4 1 . . . . . . Average Corruption 5 | . . . . . . . . 8 8 8 8 . . 4 4 3 1 . . . . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Effects 17 | . . . . . . . . . 5 4 2 . . 4 . 2 . . . . . . . Message Errors 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . Heat Flow Errors 3 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . 2 1 . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 1 . 1 . . 2 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 652 | . . . 196 . . 43 61 . 90 . . . . 59 . . 1 114 . . . . 88 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Melee 651 | . . . 196 . . 43 61 . 90 . . . . 59 . . . 114 . . . . 88 Knockbacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Impact 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 111 | . . . . . . . . . . . . . . 98 . . 13 . . . . . . Shots 3 | . . . . . . . . . . . . . . 2 . . 1 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 258 | . . 3 4 . . 10 . . 258 235 109 . . 76 . . 3 120 . . . 2 20 Average Temperature 43 | . . 2 4 . . 8 . . 34 76 50 . . 26 . . 3 43 . . . 1 8 Received Heat Transfer 180 | . . . . . . 63 . . . 18 . . . 99 . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 7 | . . . 6 . . 1 . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . . . . . . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Peak Influence 584 | . . 22 236 . . 81 40 74 118 . . 74 55 459 . . . . 151 105 143 584 427 Initial 350 | . . . 8 . . . 30 14 51 . . 74 55 28 . . . . 151 105 58 80 350 Average 155 | . . 3 157 . . 55 34 38 81 . . 74 55 189 . . . . 151 105 88 451 375 Maximum Alert Level 2 | . . . 1 . . . . . . . . . . 2 . . . . . . . 2 2 Low Security (%) 72 | 100 100 100 76 . 100 100 100 100 100 . . 100 100 54 . . . . 100 100 100 8 . Level 1 17 | . . . 23 . . . . . . . . . . 39 . . . . . . . 23 92 Level 2 9 | . . . . . . . . . . . . . . 6 . . . . . . . 67 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . . . . . . 2 . . . . . . . 10 . . . . . . 1 . . Investigation 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 8 | . . . . . . 1 . . . . . . . 7 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Distress Signals 9 | . . 1 . . . 2 . . . . . . . . . . . . . . . 5 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 124 | . . 3 13 . . 8 . 5 1 7 . . 1 43 . 4 14 10 . 2 . 12 1 Peak Tracking Total 16 | . . 3 4 . . 8 . 5 . 4 . . 2 16 . 6 5 4 . 3 . 10 1 Tactical Retreats 22 | . . . 3 . . 1 . . . 3 . . . 7 . 2 1 . . . . 5 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Traps Triggered 4 | . . . . . . 1 1 . . . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . 1 . . . . . . 2 . . . . . . 6 3 . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Disabled 7 | . . . . . . . . . . . . . . 4 . . 2 . . . . 1 . Max in Single Turn 3 | . . . . . . . . . . . . . . 3 . . 1 . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Machines Accessed 35 | . 1 . 1 2 . 5 . . 7 . . 1 . 9 . 1 . . 1 . 1 3 3 Terminals 28 | . 1 . 1 . . 5 . . 5 . . 1 . 8 . . . . 1 . 1 2 3 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Total Hacks 82 | . 2 . 2 2 . 14 . . 15 . . 1 . 20 . 1 . . 2 . 3 9 11 Successful 34 | . 1 . 1 2 . 6 . . 7 . . 1 . 6 . 1 . . 1 . . 3 5 Failed 48 | . 1 . 1 . . 8 . . 8 . . . . 14 . . . . 1 . 3 6 6 Catastrophic 11 | . . . . . . 2 . . 1 . . . . 3 . . . . . . 1 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . . . 2 1 . 13 . . 10 . . . . 13 . . . . . . . 7 6 Terminals 73 | . 2 . 2 . . 14 . . 12 . . 1 . 19 . . . . 2 . 3 7 11 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 20 | . 1 . 1 2 . 4 . . 3 . . 1 . 3 . 1 . . 1 . . . 3 Record 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 3 | . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . 1 . . . . . . . 2 . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 12 | . . . . . . 2 . . 4 . . . . 2 . . . . . . . 2 2 Terminals 11 | . . . . . . 2 . . 3 . . . . 2 . . . . . . . 2 2 Assimilate 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . Botnet 8 | . . . . . . 2 . . 3 . . . . 1 . . . . . . . 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hacking Detections 29 | . 1 . . . . 5 . . 6 . . . . 9 . . . . 1 . 1 3 3 Full Trace Events 3 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . 3 3 1 1 1 1 . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total Allies 17 | . . . . . . . . . . . . . . 13 . . 3 . . . . 1 . Largest Group 5 | . . . . . . . . . . . . . . 5 . . 3 2 . . . 1 . Highest-Rated Group 160 | . . . . . . . . . . . . . . 132 . . 160 111 . . . 26 . Highest-Rated Ally 65 | . . . . . . . . . . . . . . 31 . . 65 65 . . . 26 . Total Orders 7 | . . . . . . . . . . . . . . . . . 6 1 . . . . . STAY 5 | . . . . . . . . . . . . . . . . . 4 1 . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 91 | . . . . . . . . . . . . . . 77 . . 7 7 . . . . . Total Damage 1312 | . . . . . . . . . . . . . . 1032 . . 167 113 . . . . . Kills 8 | . . . . . . . . . . . . . . 6 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . . . . . . . . . . . . . . 1 1 5 7 . Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . Items 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 5 . Machines 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Guards 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Turns Passed 3407 | 3 49 126 268 70 9 470 40 18 164 113 34 2 7 543 48 139 498 242 14 20 208 259 63 Spaces Moved 7603 | 1 87 183 684 238 29 324 101 64 524 389 114 3 30 1125 177 326 862 511 56 74 551 907 243 Core 118 | 1 87 30 . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 7485 | . . 153 684 238 29 324 101 64 524 389 114 3 30 1125 177 326 862 511 56 74 551 907 243 Fastest Speed 15 | 50 50 29 29 29 29 27 27 27 23 23 23 23 23 23 24 24 20 20 21 21 17 18 15 Average Speed 23 | 50 50 33 29 29 29 28 27 27 23 23 23 23 23 24 24 24 22 20 21 21 20 18 15 Slowest Speed 90 | 50 50 90 29 29 29 29 27 27 23 23 23 23 23 37 24 82 24 21 21 21 21 18 15 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . 1 5 . . 1 1 . . 1 . . . 2 1 3 1 . . . 1 13 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 27 18 89 61 12 31 5 84 19 66 14 . 41 48 40 52 82 60 3 71 13 27 9 Regions Visited 23 Branch Regions 9 Pre-discovered Areas 3 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 5 | . . . . . . 1 . . . . . 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . . 1 1 1 . . . 1 1 1 1 . . . 1 . Scrap Searched 8 | . . . 1 . . . . . . 1 . . . . 2 3 . 1 . . . . . Spaces Dug 151 | . . 7 16 . . 4 . . 1 3 2 . . 35 . 1 6 25 . . 47 4 . Terrain Destroyed 460 | . . 7 16 . . 4 . . 1 3 2 . . 63 . 1 100 121 . . 100 42 . Melee 61 | . . . . . . 4 . . 1 3 2 . . 25 . 1 6 2 . . 13 4 . Projectile 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . AOE 397 | . . 7 16 . . . . . . . . . . 36 . . 94 119 . . 87 38 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Fac DSF Fac Upp Upp War Pro Fac DSF Res Res Acc Total 8923 | 5 92 246 734 238 28 676 107 63 556 406 117 4 29 1309 179 382 1139 628 57 77 616 975 260 Wait 1000 | . 4 33 46 . . 320 1 . 17 16 1 . . 98 . 55 213 98 . 4 30 60 4 Move 7521 | . 86 180 673 237 28 321 99 63 523 386 113 2 29 1120 174 319 859 510 55 73 548 885 238 Hop 27 | . . 1 5 . . 1 1 . . 1 . . . 2 1 3 1 . . . 1 8 2 Pick Up 35 | . 1 7 1 1 . 3 1 . 2 . . . . 6 . 2 3 . . . 2 4 2 Fast Attach 41 | . . 6 . . . 5 1 . 2 . . . . 11 . . 7 1 . . 4 3 1 Attach 29 | . . 7 . . . 2 1 . . . . 1 . 7 . . 2 . 1 . 4 2 2 Detach 17 | 1 . 3 . . . 1 . . . . . 1 . 2 . . 1 1 1 . 3 1 2 Swap 19 | . . 2 2 . . 1 . . . . 1 . . 4 2 1 . 3 . . 1 1 1 Drop 42 | 4 1 6 . . . 7 . . 4 . . . . 5 1 1 8 . . . 2 1 2 Fire 41 | . . 1 2 . . . . . . . . . . 5 . . 12 12 . . 5 4 . Melee 129 | . . . 5 . . 15 3 . 8 3 2 . . 49 1 1 11 3 . . 16 6 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . 22 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / DSF) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 15) 53 | -10/Materials | Entered another Materials area 53 | -9/Materials | Evolved 2 slots: Propulsion x2 175 | -9/Materials | Discovered new exit (range 15) 179 | -9/Materials | Entered Mines 197 | -9/Mines | Discovered new exit (range 6) 305 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 306 | -9/Mines | Found Prototype Device 347 | -9/Mines | Build established: Sprinter 413 | -9/Mines | Discovered new exit (range 5) 445 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 445 | -9/Mines | Discovered new exit (range 5) 447 | -9/Mines | Entered Exiles 455 | -9/Exiles | Met 8R-AWN 459 | -9/Exiles | Met EX-HEX 467 | -9/Exiles | Met EX-BIN 471 | -9/Exiles | Aligned with FarCom system 471 | -9/Exiles | Given EX-Vault access code 478 | -9/Exiles | Opened EX-Vault 480 | -9/Exiles | Found PSU Rigger 487 | -9/Exiles | Warned to stay clear of 0b10 Research branches 497 | -9/Exiles | Met EX-DEC 499 | -9/Exiles | Learned location of Zion (-6) 515 | -9/Exiles | Discovered new exit (range 10) 517 | -9/Exiles | Left Exiles lab with PSU Rigger 517 | -9/Exiles | Entered Mines 523 | -8/Mines | Discovered new exit (range 9) 526 | -8/Mines | Entered Materials 526 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 527 | -8/Materials | Identified Exp. Sensor Array 563 | -8/Materials | Garrison activated, responded to threat 979 | -8/Materials | Discovered new exit (range 15) 980 | -8/Materials | Identified exit to Factory 996 | -8/Materials | Entered Factory 996 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1036 | -7/Factory | Sucked down chute 1036 | -7/Factory | Entered Waste 1038 | -7/Waste | Spotted C-40 Crusher 1042 | -7/Waste | Spotted C-40 Crusher 1045 | -7/Waste | Spotted C-40 Crusher 1046 | -7/Waste | Spotted C-40 Crusher 1048 | -7/Waste | Spotted C-40 Crusher 1049 | -7/Waste | Discovered new exit (range 16) 1051 | -7/Waste | EMP discharged 1051 | -7/Waste | Spotted C-40 Crusher 1054 | -7/Waste | Entered Factory 1186 | -7/Factory | Identified exit to DSF 1216 | -7/Factory | Discovered new exit (range 8) 1218 | -7/Factory | Entered Lower Caves 1295 | -7/Lower Caves | Learned 4 Factory zone layouts 1329 | -7/Lower Caves | Discovered new exit (range 12) 1331 | -7/Lower Caves | Entered another Lower Caves area 1363 | -7/Lower Caves | Discovered new exit (range 11) 1365 | -7/Lower Caves | Entered Factory 1365 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 1367 | -6/Factory | Identified exit to DSF 1367 | -6/Factory | Entered DSF 1371 | -6/DSF | Discovered new exit (range 15) 1374 | -6/DSF | Entered Factory 1374 | -5/Factory | Evolved 2 slots: Weapon x2 1651 | -5/Factory | Discovered new exit (range 16) 1756 | -5/Factory | Lost 9 parts (2p4n1u2w) 1862 | -5/Factory | Identified exit to Upper Caves 1917 | -5/Factory | Entered Upper Caves 1930 | -5/Upper Caves | Learned location of Armory (-3) 1932 | -5/Upper Caves | Spotted B-75 Beast 1935 | -5/Upper Caves | Learned location of 1 exit from Factory 1962 | -5/Upper Caves | Discovered new exit (range 14) 1965 | -5/Upper Caves | Entered another Upper Caves area 2001 | -5/Upper Caves | Ambushed by wild Derelicts 2022 | -5/Upper Caves | Build established: Scavenger-Sprinter 2041 | -5/Upper Caves | Discovered new exit (range 13) 2104 | -5/Upper Caves | Entered Warlord 2113 | -5/Warlord | Discovered new exit (range 15) 2118 | -5/Warlord | System corruption cleaned by Quarantine Array 2143 | -5/Warlord | Found Prototype Device 2175 | -5/Warlord | Found Prototype Energy Gun 2175 | -5/Warlord | Identified Plasma Storm 2225 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 2297 | -5/Warlord | Met Warlord 2303 | -5/Warlord | Warlord's base attacked by MAIN.C 2308 | -5/Warlord | Found Prototype Hackware 2310 | -5/Warlord | Found Prototype Processor 2310 | -5/Warlord | Identified Exp. Target Analyzer 2315 | -5/Warlord | Found Prototype Device 2315 | -5/Warlord | Identified Exp. Focal Shield 2503 | -5/Warlord | Warlord forces counterattacked 2602 | -5/Warlord | Entered Proximity Caves 2602 | -4/Proximity Caves | Accompanied by 2 allies 2803 | -4/Proximity Caves | Spotted B-86 Titan 2812 | -4/Proximity Caves | Destroyed 8 combat bots 2841 | -4/Proximity Caves | Discovered new exit (range 4) 2844 | -4/Proximity Caves | Entered Factory 2844 | -4/Factory | Evolved 2 slots: Utility x2 2845 | -4/Factory | Identified exit to Research 2858 | -4/Factory | Identified exit to DSF 2858 | -4/Factory | Entered DSF 2874 | -4/DSF | Discovered exit to Research (range 15) 2878 | -4/DSF | Additional patrols routed to DSF 2878 | -4/DSF | Entered Research 2878 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2974 | -3/Research | Identified Ghost Barrier 3082 | -3/Research | Discovered new exit (range 8) 3084 | -3/Research | Identified exit to Research 3086 | -3/Research | Entered another Research area 3086 | -2/Research | Warlord forces began assault on 0b10 3086 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3135 | -2/Research | Spotted B-90 Cyclops 3196 | -2/Research | Research machine network offline 3268 | -2/Research | Spotted B-90 Cyclops 3284 | -2/Research | Build established: Hacker-Sprinter 3320 | -2/Research | Met up with Warlord 3342 | -2/Research | Discovered new exit (range 16) 3345 | -2/Research | Entered Access 3345 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 3407 | -1/Access | Discovered new exit (range 6) 3408 | *** | Escaped! Last Messages --------------- 03394_ Acquired Imp. Medium Armor Plating. 03398_ Dropped Hvy. Phase Cannon. 03398_ Acquired Enh. Nova Cannon. 03404_ Connecting with Terminal... >>Analysis(X-87 Electro) Downloading analysis... X-87 Electro Tier: 9 X-series specialists each possess unique loadouts for a specific purpose. The X-87 Electro is built around a single compact HERF cannon, equipped with enough energy to sustain firing for a time that generally exceeds the duration of most encounters, frequently cut short because targets are likely to flee rather than risk the debilitating effects of so much electromagnetic corruption at once. 03404_ K-01 Serf cleans the Terminal. 03407_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 03407_ The Access Shell folds into the floor. 03407_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????BB????BB????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#""""""""""#??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# "" #??????????????????? | | ???????????????????# "@ #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #?########+#???????? | | ???????????????????# #?# #???????? | | ??????????????????## ### #???????? | | ??????????????????# ## "" #???????? | | ??????????????????##"" ### """ #???????? | | ???????????????????#"" #?# T" #???????? | | ???????????????????#"" #?# """ #???????? | | ???????????????????#T #?# ! 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" ??? | | ???????????????????????# """ # #? ? ??? | | ???????????????????????# " # #?? =? ?? | | ???????????????????????# # #?? ?? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 41 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 78 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadMediumSystem Manual? 1 Play Time 01:03:15 Cumulative 571.4 hours Start 2021.12.28 @ 14:57:30 End 2021.12.28 @ 16:05:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 253 Rogue 252 Adventurer 1 Explorer 0 Win Type 0 Total 51 Types 14/6/9/3/1/0/17/1/0 Lore% 95 Gallery% 99 Achievement% 86 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88bc5e06-6f95-4a33-8d8b-f2f32dd01a6c