Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 11:33:44 Player: Crackrock_Steady Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (2283) 2283 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (280) 280 TOTAL SCORE: 4768 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 166 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 136/290 System Corruption 9% Temperature Warm (120) Movement Core (1150) Ox22 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON (3) ------- Spread Laser > --- INVENTORY (20) --- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced Targeting Computer Heavy Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON ----------- EM Shotgun Spread Laser Enhanced Autogun > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Advanced Targeting Computer Heavy Armor Plating Heavy Armor Plating Grenade Launcher Hammer [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Improved Treads Treads Improved Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 74 | 8 6 11 6 43 Power 7 | 1 . 1 . 5 Engine 7 | 1 . 1 . 5 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 2 4 5 Treads 13 | 2 . 2 4 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 1 2 1 13 Device 4 | 1 . 1 . 2 Storage 2 | 1 1 . . . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 11 | . . . 1 10 Artifact . | . . . . . Weapon 35 | 3 5 6 1 20 Energy Gun 13 | 2 1 2 . 8 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 2 2 . 3 Ballistic Cannon 4 | . . . 1 3 Launcher 6 | . 2 2 . 2 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 30 | . . 4 1 25 Power 4 | . . 1 . 3 Propulsion 5 | . . 1 . 4 Utility 11 | . . . . 11 Weapon 10 | . . 2 1 7 Highest Loss Streak 8 | . . 3 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 100 94 99 86 Engine 9 | . 14 9 11 7 Treads 20 | . 28 19 22 16 Device 12 | . 14 22 13 8 Storage 10 | . 14 11 11 9 Processor 7 | . . 11 11 6 Protection 8 | . . . 8 14 Energy Gun 12 | . 14 13 11 11 Ballistic Gun 4 | . 13 6 . 4 Ballistic Cannon 5 | . . . 10 5 Naked Turns . | . . . . . Heaviest Build 77 | 15 51 52 56 77 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 20 | 4 1 2 1 20 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 5 7 19 20 20 Average Carried 15 | 2 5 15 19 18 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 7 19 20 7 Class Distribution -------------------- 45% | Mutant 22% | Tank 14% | Scavenger-Mutant 11% | Commander-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Commander-Mutant | -9/Storage Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1537 | 139 116 310 162 810 Remotely . | . . . . . Salvage Created 2095 | 41 266 442 231 1115 Parts 138 | 7 21 36 16 58 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 62 | . 7 17 4 34 Melee 4 | . . . . 4 Guns 27 | . 3 12 1 11 Cannons 12 | . . . 3 9 AOE 18 | . 4 5 . 9 Classes Destroyed 10 | 1 3 3 3 . Worker 2 | . . 1 . 1 Builder 4 | . 1 1 . 2 Tunneler 2 | 2 . . . . Hauler 1 | . . . 1 . Operator 3 | . . . 2 1 Watcher 4 | . 1 . 1 2 Swarmer 15 | . . 9 . 6 Grunt 37 | . 7 6 2 22 Brawler 2 | . . . 1 1 Sentry 8 | . . 2 1 5 Best Kill Streak 10 | 1 4 10 4 8 Combat Bots Only 10 | . 3 10 3 7 Max Kills in Single Turn 4 | 1 3 4 1 3 Gunslinging . | . . . . . Exploded 3 | . 2 3 . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 428 | . 25 87 28 288 Missed 105 | . 7 31 10 57 Damage Taken 4600 | . 207 605 231 3557 Core 728 | . 54 99 11 564 Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 78 . 72 . Volleys Fired 149 | 4 13 33 20 79 Largest 3 | 2 2 2 2 3 Hottest 169 | 70 80 96 96 169 Shots Fired 310 | 8 25 59 38 180 Gun 221 | 8 22 54 25 112 Cannon 74 | . . . 13 61 Launcher 15 | . 3 5 . 7 Special . | . . . . . Kinetic 149 | 4 9 26 13 97 Thermal 119 | 4 13 14 20 68 Explosive 15 | . 3 5 . 7 Electromagnetic 27 | . . 14 5 8 Robot Hit Streak 13 | 2 6 7 10 13 Robot Miss Streak 6 | 1 2 4 4 6 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 219 | 4 15 36 25 139 Core Hits 173 | 3 12 24 8 126 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 3 | . . . . 3 Critical Strikes 14 | . 1 1 3 9 Burn 4 | . 1 1 1 1 Blast 4 | . . . . 4 Corrupt 2 | . . . 2 . Smash 4 | . . . . 4 Melee Attacks 18 | . . . . 18 Impact 18 | . . . . 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5355 | 68 449 837 500 3501 Guns 2258 | 67 193 468 233 1297 Cannons 1086 | . . . 200 886 Explosions 1613 | . 256 365 38 954 Melee 361 | . . . . 361 Ramming 37 | 1 . 4 29 3 Kinetic 1725 | 41 73 240 200 1171 Thermal 1387 | 26 120 87 217 937 Explosive 1575 | . 256 365 . 954 Electromagnetic 270 | . . 141 54 75 Impact 361 | . . . . 361 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 2 . . 9 Average Corruption 8 | . 2 . . 8 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . 1 . . 46 Message Errors 15 | . . . . 15 Matter Fused 11 | . . . . 11 Heat Flow Errors 5 | . . . . 5 Energy Discharges 8 | . 1 . . 7 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 82 | . . . . 82 Projectiles . | . . . . . Explosions . | . . . . . Melee 82 | . . . . 82 Knockbacks 4 | . . . 1 3 Impact 1 | . . . . 1 Kinetic 3 | . . . 1 2 Secondary . | . . . . . Self-Inflicted Damage 12 | . 12 . . . Shots 1 | . 1 . . . Rammed 12 | 1 . . 10 1 Targets Rammed 14 | 1 . 1 11 1 Kicked . | . . . . . Crushed 2 | . . 1 1 . Highest Temperature 599 | 18 58 36 258 599 Average Temperature 171 | 10 25 11 112 227 Received Heat Transfer 2076 | . 108 156 102 1710 Effects 45 | . . . . 45 Shutdowns 11 | . . . . 11 Energy Bleed 5 | . . . . 5 Interference 10 | . . . . 10 Matter Decay 6 | . . . . 6 Short Circuit 3 | . . . . 3 Damage (minor) 2 | . . . . 2 Damage (major) 7 | . . . . 7 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 4 | . . . . 4 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 3010 | 74 407 333 618 1578 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 547 | 10 221 547 302 535 Initial 146 | . 6 92 146 17 Average 194 | 4 108 372 166 201 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 64 | 100 98 3 72 67 Level 1 24 | . 1 70 27 15 Level 2 10 | . . 26 . 17 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 3 1 . 8 Investigation 5 | . 3 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . . . 4 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . . 2 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 8 20 9 48 Peak Tracking Total 8 | . 3 8 4 7 Tactical Retreats 6 | . . . 1 5 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 6 | . 3 . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 10 | . 2 1 4 3 Terminals 8 | . 1 1 4 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 30 | . 5 4 10 11 Successful 15 | . 2 1 5 7 Failed 14 | . 3 3 4 4 Catastrophic 3 | . . 1 1 1 Database Lockouts 1 | . . . 1 . Manual 12 | . 5 2 3 2 Terminals 23 | . 4 4 10 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 8 | . 1 1 5 1 Record 1 | . . . . 1 Robot Analysis 3 | . 1 . 2 . Open Door 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 2 . Used 1 | . . . 1 . Hacking Detections 7 | . 1 1 2 3 Full Trace Events 4 | . 1 1 1 1 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 10 | . . . 10 . Largest Group 10 | . . . 10 1 Highest-Rated Group 88 | . . . 88 8 Highest-Rated Ally 16 | . . . 16 8 Total Orders . | . . . . . Ally Attacks 34 | . . . 31 3 Total Damage 347 | . . . 314 33 Kills 6 | . . . 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total 3 | . 1 . 2 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3369 | 205 371 491 947 1355 Spaces Moved 1097 | 109 154 144 299 391 Core 23 | 18 . . . 5 Treads 1074 | 91 154 144 299 386 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 231 | 160 204 248 240 250 Slowest Speed 1050 | 250 240 320 240 1050 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 8 28 9 45 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 80 | . 10 28 6 36 Melee . | . . . . . Projectile 6 | . . . 3 3 AOE 74 | . 10 28 3 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1607 | 130 184 217 478 598 Wait 183 | . 7 9 126 41 Move 1093 | 108 153 143 298 391 Hop . | . . . . . Pick Up 54 | 9 5 17 8 15 Fast Attach 6 | . . . . 6 Attach 36 | 7 . 6 2 21 Detach . | . . . . . Swap 32 | 1 6 5 4 16 Drop 20 | . . 3 7 10 Fire 149 | 4 13 33 20 79 Melee 18 | . . . . 18 Ram . | . . . . . Kick . | . . . . . Crush 14 | 1 . 1 11 1 Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Entered another Materials area 577 | -9/Materials | Evolved 2 slots: Utility x2 648 | -9/Materials | Destroyed 10 combat bots 775 | -9/Materials | Lost 3 parts (1p1n1w) 1020 | -9/Materials | Discovered new exit (range 16) 1054 | -9/Materials | Identified exit to Storage 1068 | -9/Materials | Entered Storage 1112 | -9/Storage | Build established: Scavenger-Mutant 1477 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1767 | -9/Storage | Build established: Commander-Mutant 1805 | -9/Storage | Discovered new exit (range 13) 1833 | -9/Storage | Identified exit to Materials 1935 | -9/Storage | Lost 8 allies 1987 | -9/Storage | Central database locked down 2015 | -9/Storage | Entered Materials 2015 | -8/Materials | Accompanied by 1 ally 2015 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2212 | -8/Materials | Lost 6 parts (1n3u2w) 2770 | -8/Materials | Build established: Tank 3095 | -8/Materials | Garrison activated, responded to threat 3105 | -8/Materials | Core integrity fell below 50% 3210 | -8/Materials | Destroyed 7 combat bots 3211 | -8/Materials | Lost 4 parts (1n2u1w) 3348 | -8/Materials | Core integrity fell below 20% 3370 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03293_ G-47 Trooper knocked back. 03294_ G-47 Trooper system terminally corrupted. 03294_ Aluminum Leg fried. 03294_ Lgt. Nuclear Core fried. 03294_ K-01 Serf collects debris. 03295_ G-47 Trooper emerges from the garrison. 03298_ K-01 Serf collects debris. 03302_ L:#1ESDQ8=QA B1HONUZ L8#971D 03318_ Imp. Treads destroyed. 03320_ K-01 Serf collects debris. 03336_ Hvy. Armor Plating destroyed. 03337_ System corrupted: Heat flow error (+238). 03337_ Lgt. Deuterium Engine destroyed. 03338_ Imp. Heat Sink destroyed. 03339_ Critical hit (Burn: +37). 03360_ Hammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????##??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????? ?????? ??????????????????????? | | ????????????? ??????" ??????????????????????? | | ?????????????# "?????" ??????????????????????? | | ?????????????? 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Armor Plating | -8/Materials | Scanalyzed Imp. Deuterium Engine | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SapperNullInsulator Manual? 0 Play Time 00:27:33 Cumulative 19.7 hours Start 2024.05.23 @ 11:07:15 End 2024.05.23 @ 11:33:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f4eafcc-890e-45be-b167-11fb5aa614dc