Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 23:27:11 Player: JuustuToug Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (54) 270 Value Destroyed (1737) 1737 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1400) 1400 TOTAL SCORE: 11047 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 80/300 Energy 80/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Advanced Heavy Treads Enhanced Biometal Leg > --- UTILITY (11) ----- Enhanced Optical Array Spectral Analyzer Improved Signal Interpreter Improved Target Analyzer Improved Armor Integrity Analyzer Improved Phase Shifter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Rifle Helical Railgun Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Weapon Cycler Makeshift Transmission Jammer Experimental Core Shielding Powered Armor Powered Armor Powered Armor > --- WEAPON ----------- Phase Gun Power Sword > --- INVENTORY -------- Enhanced Nuclear Core Light Antimatter Reactor Advanced Weight Redist. System Improved Target Analyzer Stasis Canceller [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Heavy Antimatter Reactor Propulsion Cesium-ion Thruster Treads Advanced Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Powered Armor Weapon Hammer Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Subdweller Machine Gun Ballistic Cannon Compact Mass Driver Launcher Fusion Bomb Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . 8 . . . . 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 5 | . . . . 3 . . . . . . . . . 1 1 Utility 9 | . . . . 5 . . . . 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 122 | 6 9 3 8 21 3 2 7 1 6 . 6 8 4 14 24 Power 12 | 1 2 . 1 3 . . . . 3 . . 1 . 1 . Engine 5 | 1 2 . 1 . . . . . 1 . . . . . . Core 5 | . . . . 3 . . . . 2 . . . . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 37 | 2 2 2 5 6 . . 1 . . . 1 3 2 4 9 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 16 | 2 2 1 . . . . . . . . . 3 2 4 2 Wheel 2 | . . 1 1 . . . . . . . . . . . . Hover 7 | . . . 2 1 . . 1 . . . . . . . 3 Flight 11 | . . . 2 5 . . . . . . 1 . . . 3 Utility 51 | 1 1 . 1 12 3 . 3 1 3 . 5 3 1 7 10 Device 27 | . . . 1 7 2 . 1 1 . . 2 2 1 3 7 Storage 1 | 1 . . . . . . . . . . . . . . . Processor 11 | . 1 . . 4 . . 2 . . . 1 . . 1 2 Hackware 6 | . . . . 1 . . . . 3 . 1 . . . 1 Protection 6 | . . . . . 1 . . . . . 1 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . Weapon 22 | 2 4 1 1 . . 2 3 . . . . 1 1 2 5 Energy Gun 6 | 1 1 . 1 . . . . . . . . . 1 2 . Energy Cannon 2 | . . . . . . . . . . . . . . . 2 Ballistic Gun 5 | 1 2 1 . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 3 . . . . 1 . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . 1 1 . 1 . 1 . . 6 . . 5 Corrupted Parts 5 | . 1 . . . . . . . . . . . 3 1 . System Corruption 31 | . 1 . . . . . . . . . . . 24 6 . Parts Lost 63 | . 3 1 . 4 . . 2 . . 1 8 . 5 22 17 Power 4 | . 1 . . . . . . . . . . . . 2 1 Propulsion 23 | . . 1 . 3 . . 2 . . 1 2 . . 8 6 Utility 27 | . . . . 1 . . . . . . 6 . 3 9 8 Weapon 9 | . 2 . . . . . . . . . . . 2 3 2 Highest Loss Streak 13 | . 1 1 . 4 . . 1 . . 1 4 . 3 13 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 6 | 2 7 7 6 7 7 7 7 8 7 8 6 4 4 3 4 Power 1 | . 1 1 1 1 1 1 1 1 1 2 2 2 2 1 . Propulsion . | 1 1 . . 1 . . . . . . . . . . . Utility 3 | . 2 4 5 3 6 5 5 6 4 4 2 2 1 2 . Weapon 1 | . 2 . . . . . . 1 1 1 1 . . . 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 17 | . 5 3 2 3 . . 1 1 . . . . . . 2 Power 4 | . 1 1 . 1 . . . . . . . . . . 1 Propulsion 3 | . 3 . . . . . . . . . . . . . . Utility 5 | . . 1 2 1 . . . 1 . . . . . . . Weapon 5 | . 1 1 . 1 . . 1 . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 94 97 85 79 80 88 73 75 68 59 70 89 84 40 Engine 5 | . 14 14 14 2 . . . . 1 . . . . . . Core 2 | . . . . 3 6 6 6 6 3 5 4 1 . 2 . Leg 9 | . 28 20 11 . . . . . . . . 11 23 26 . Wheel 2 | . . 2 11 . . . . . . . . . . . . Flight 7 | . . . 3 27 20 20 19 13 11 7 3 . . . 3 Device 12 | . . . 1 19 25 26 21 20 17 17 15 21 21 18 9 Storage 7 | . 14 14 14 6 6 6 6 6 5 5 3 . . . . Processor 12 | . 7 14 12 12 6 6 11 13 11 11 14 17 17 19 22 Hackware 4 | . . . . 5 6 6 6 6 16 17 10 5 4 . . Energy Gun 2 | . 13 . 2 . . . . . . . . . 1 3 . Ballistic Gun 3 | . 11 14 9 . . . . . . . . . . . . Impact Weapon 3 | . 2 13 14 5 6 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 9 6 5 2 1 5 7 2 . Peak Build Rating 113 | 6 10 11 16 51 46 46 62 46 57 57 51 92 99 113 103 Average Rating 38 | 4 8 9 11 41 41 44 51 43 53 52 43 67 91 94 59 On Entrance 37 | . 6 10 11 12 39 42 46 43 43 57 49 42 92 90 25 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 71 | 13 16 18 18 20 29 18 21 18 18 16 24 37 37 71 22 Greatest Support 160 | 20 20 20 20 30 23 23 23 18 18 18 14 99 130 160 26 Greatest Overweight (x) 6 | . . 1 5 6 2 . . . 1 . 6 . . 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 4 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 2 7 7 7 7 7 7 7 7 7 8 6 4 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 4 8 8 7 8 7 7 8 8 8 8 5 5 3 2 3 Class Distribution -------------------- 38% | Mutant 18% | Scout 15% | Hacker-Scout 8% | Ninja 5% | Derelict-Scout 3% | Scavenger-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Scraptown Ninja | -6/Factory Ninja | -6/Lower Caves Ninja | -6/Lower Caves Derelict-Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Assassin | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scout | -3/Research Resources | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 1735 | 260 226 94 140 235 65 20 53 45 . 70 80 . 245 144 58 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2014 | . 747 71 . 248 . . . . 20 . 173 . 111 531 113 Parts 96 | . 39 5 . 7 . . . . 1 . 11 . 10 13 10 Haulers Intercepted 3 | . 1 . . 2 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 2 . . . 3 10 . 10 . . Prevented 5 | . . . . . . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 41 | . 15 2 . . . . . . . . 7 . 5 7 5 Melee 15 | . 2 1 . . . . . . . . 7 . 2 3 . Guns 14 | . 10 . . . . . . . . . . . 2 2 . AOE 8 | . 3 . . . . . . . . . . . . . 5 Classes Destroyed 10 | . 7 1 . . . . . . . . . . 1 1 . Builder 1 | . 1 . . . . . . . . . . . . . . Hauler 3 | . 1 . . 2 . . . . . . . . . . . Recycler 2 | . 2 . . . . . . . . . . . . . . Operator 5 | . 2 . . 2 . . . . 1 . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . Watcher 2 | . 2 . . . . . . . . . . . . . . Swarmer 21 | . 6 . . . . . . . . . 7 . 4 . 4 Grunt 15 | . 9 . . . . . . . . . . . . 6 . Programmer 2 | . . . . . . . . . . . . . . 1 1 Subdweller 2 | . . 2 . . . . . . . . . . . . . Best Kill Streak 4 | . 4 2 . 2 . . . . 1 . 4 . 3 4 4 Combat Bots Only 4 | . 3 2 . . . . . . . . 4 . 3 4 4 Max Kills in Single Turn 3 | . 3 1 . 1 . . . . 1 . 1 . 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . 3 Melee 1 | . 1 1 . . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 845 | . 81 7 . 36 . . 43 14 5 4 67 . 75 248 265 Missed 333 | . 32 2 . 11 . . 28 9 2 1 18 . 28 73 129 Hits 512 | . 49 5 . 25 . . 15 5 3 3 49 . 47 175 136 Projectile 512 | . 49 5 . 25 . . 15 5 3 3 49 . 47 175 136 AOE 2 | . . 1 . . . . . . . . . . . 1 . Critical Strikes 29 | . 1 1 . 1 . . . . . . 1 . . 21 4 Actively Blocked 3 | . . . . . . . . . . . . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . 1 . Damage Taken 9400 | . 638 158 . 540 . . 193 . 48 71 724 . 788 3391 2849 Core 2586 | . 155 26 . 235 . . 66 . 48 16 242 . 100 395 1303 Absorbed by Shields 145 | . . . . . . . . . . . . . . 145 . Redirected to Shielding 42 | . . . . . . . . . . . . . 34 8 . Regen/Repaired (Parts) 17 | . 2 . . 15 . . . . . . . . . . . Core Remaining (%) 61 | 100 . . 27 . . . . 64 . . . . 53 65 . Volleys Fired 117 | . 65 2 . . . . . . . . . . 7 36 7 Largest 2 | . 2 1 . . . . . . . . . . 1 1 1 Hottest 88 | . 63 23 . . . . . . . . . . 75 88 88 Shots Fired 179 | . 129 2 . . . . . . . . . . 7 34 7 Gun 172 | . 129 2 . . . . . . . . . . 7 34 . Cannon 3 | . . . . . . . . . . . . . . . 3 Launcher 4 | . . . . . . . . . . . . . . . 4 Special . | . . . . . . . . . . . . . . . . Kinetic 66 | . 64 2 . . . . . . . . . . . . . Thermal 70 | . 48 . . . . . . . . . . . 7 15 . Explosive 4 | . . . . . . . . . . . . . . . 4 Electromagnetic 39 | . 17 . . . . . . . . . . . . 19 3 Robot Hit Streak 13 | . 13 4 . . . . . . . . . . 5 6 1 Robot Miss Streak 6 | . 6 . . . . . . . . . . . 2 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 164 | . 88 6 . 5 . . . . 1 . 11 . 5 46 2 Core Hits 77 | . 38 2 . 2 . . . . . . 7 . 4 13 11 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . . . . . . . . . Critical Strikes 10 | . 1 1 . 1 . . . . . . 1 . . 6 . Burn 1 | . . . . . . . . . . . . . . 1 . Smash 3 | . 1 1 . 1 . . . . . . . . . . . Sever 6 | . . . . . . . . . . . 1 . . 5 . Melee Attacks 119 | . 13 11 . 21 . . 2 1 12 1 21 . 9 28 . Impact 45 | . 13 11 . 21 . . . . . . . . . . . Slashing 74 | . . . . . . . 2 1 12 1 21 . 9 28 . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . 1 . . 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4386 | . 1112 119 . 235 . . . . 61 . 454 . 167 1563 675 Guns 1700 | . 836 13 . . . . . . . . . . 82 769 . Cannons 38 | . . . . . . . . . . . . . . . 38 Explosions 739 | . 121 . . . . . . . . . . . . . 618 Melee 1882 | . 155 106 . 235 . . . . 61 . 454 . 85 786 . Ramming 27 | . . . . . . . . . . . . . . 8 19 Kinetic 362 | . 349 13 . . . . . . . . . . . . . Thermal 945 | . 444 . . . . . . . . . . . 82 419 . Explosive 618 | . . . . . . . . . . . . . . . 618 Electromagnetic 552 | . 164 . . . . . . . . . . . . 350 38 Impact 496 | . 155 106 . 235 . . . . . . . . . . . Slashing 1386 | . . . . . . . . . 61 . 454 . 85 786 . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 24 | . 3 3 . . . . 1 1 . . . . 24 19 3 Average Corruption 3 | . 1 3 . . . . 1 1 . . . . 23 10 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 52 | . 8 7 . . . . . 7 . . . . 10 17 3 Message Errors 12 | . 1 2 . . . . . 2 . . . . 1 6 . Matter Fused 12 | . 2 1 . . . . . 1 . . . . 3 2 3 Heat Flow Errors 7 | . . 1 . . . . . 1 . . . . 3 2 . Energy Discharges 3 | . . 1 . . . . . 1 . . . . . 1 . Parts Fused 1 | . 1 . . . . . . . . . . . . . . Data Loss (minor) 8 | . 1 2 . . . . . 2 . . . . 1 2 . Data Loss (major) 2 | . 1 . . . . . . . . . . . 1 . . Misfires 1 | . 1 . . . . . . . . . . . . . . Alerts 2 | . 1 . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 242 | . 32 33 . 109 . . . . 41 . 6 . . 1 20 Projectiles . | . . . . . . . . . . . . . . . . Explosions 20 | . . . . . . . . . . . . . . . 20 Melee 222 | . 32 33 . 109 . . . . 41 . 6 . . 1 . Knockbacks 2 | . . . . 1 . . . . . . . . . . 1 Impact 2 | . . . . 1 . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . 38 . . . . . . . . . . . . . 68 Shots 3 | . 1 . . . . . . . . . . . . . 2 Rammed 7 | . . . . . . . . . . . . . . . 7 Targets Rammed 8 | . . . . . . . . . . . . . . 1 7 Kicked 1 | . . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 410 | . 129 255 . 7 . . 38 263 . . . . 410 160 24 Average Temperature 51 | . 38 131 . 2 . . 27 141 . . . . 113 36 15 Received Heat Transfer 1480 | . 213 287 . 87 . . 69 . . 9 . . 9 806 . Effects 1 | . . . . . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . 1 . 3 . . . . . . . . . 2 . Combat Hostiles 3 | . . 1 . . . . . . . . . . . 2 . Parts Fried 12 | . 2 2 . 6 . . . . . . . . . 2 . Impact Corruptions 5 | . 1 1 . 3 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . Heat Transferred 1592 | . 850 . . . . . . . . . . . 150 592 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 96 | 100 100 . . 100 . . . . 100 . . . . 100 73 Level 1 3 | . . . . . . . . . . . . . . . 26 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 289 | . 81 . . 22 . . . . 93 . . . . 178 289 Initial 168 | . . . . . . . . . . . . . . 168 . Average 41 | . 24 . . 3 . . . . 55 . . . . 84 87 Influence Increases 2483 | . 479 . . 155 . . . 15 247 255 340 . 125 325 542 Destroy 0b10 Robot/C 760 | . 300 . . . . . . . . . 140 . 80 140 100 Destroy 0b10 Robot/NC 70 | . 40 . . 20 . . . . 5 . . . 5 . . Destroy Leader 160 | . 86 . . 4 . . . . . . 20 . 10 20 20 Successful Hack 62 | . 29 . . 21 . . . . 12 . . . . . . Disable Machine 90 | . 15 . . 30 . . . . 15 . . . . . 30 Destroy Structure 96 | . 9 . . 5 . . . . 20 . . . . . 62 Advance Influence 150 | . . . . . . . . . . . . . . 150 . Partial Spotted 165 | . . . . 60 . . . . 45 . . . . 15 45 Lose Combat Pursuer 930 | . . . . 15 . . . 15 150 255 180 . 30 . 285 Influence Decreases 2228 | . 479 . . 140 15 . . 15 210 203 396 33 94 356 287 Entered New Map 84 | . . . . . 6 . . . . 15 17 33 . 13 . Time Decay 1673 | . 405 . . 123 9 . . 15 210 188 299 . 69 238 117 Lost Part 412 | . 30 . . 2 . . . . . . 80 . 25 105 170 Purge Threat 59 | . 44 . . 15 . . . . . . . . . . . Squads Dispatched 23 | . 4 . . 6 . . . . 5 . . . . 3 5 Investigation 7 | . 1 . . 1 . . . . 2 . . . . 2 1 Extermination 7 | . . . . 2 . . . . 2 . . . . 1 2 Reinforcement 8 | . 3 . . 3 . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 3 | . . . . . . . . . 2 . . . . . 1 Communications Jammed 24 | . . . . . . . . . . . . . 1 15 8 Distress Signals 23 | . . . . . . . . . . . . . . 15 8 Times Spotted 179 | . 23 5 . 11 . . 37 2 12 9 15 . 7 18 40 Peak Tracking Total 25 | . 3 2 . 4 . . 25 1 5 9 4 . 3 6 14 Tactical Retreats 36 | . . . . 4 . . 5 1 5 7 5 . 2 . 7 Traps | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 3 | . 3 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 6 | . 1 . . 2 . . . . 1 . . . . . 2 Max in Single Turn 2 | . 1 . . 1 . . . . 1 . . . . . 2 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 53 | . 8 . 10 10 . . . 1 5 2 1 9 . 5 2 Terminals 16 | . 5 . . 5 . . . 1 3 . . . . 1 1 Fabricators 1 | . . . . 1 . . . . . . . . . . . Repair Stations 3 | . 1 . . 2 . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . . 1 . . . . 4 . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 Total Hacks 204 | . 30 . 56 28 . . . 1 17 7 1 48 . 12 4 Successful 161 | . 20 . 56 15 . . . 1 8 7 1 48 . 4 1 Failed 43 | . 10 . . 13 . . . . 9 . . . . 8 3 Catastrophic 11 | . . . . 3 . . . . 5 . . . . 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 26 | . 5 . . 4 . . . . 8 . . 1 . 8 . Terminals 49 | . 17 . . 16 . . . 1 11 . . . . 2 2 Fabricators 3 | . . . . 3 . . . . . . . . . . . Repair Stations 6 | . 3 . . 3 . . . . . . . . . . . Recycling Units 23 | . 10 . . . . . . . 3 . . . . 10 . Scanalyzers 6 | . . . . 6 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 3 . . . . . 2 Terminal Hacks 133 | . 10 . 56 6 . . . 1 3 7 1 48 . . 1 Record 95 | . . . 49 1 . . . 1 1 6 . 36 . . 1 Part Schematic 4 | . . . . . . . . . . . . 4 . . . Robot Analysis 12 | . . . 7 1 . . . . . . . 4 . . . Prototype ID Bank 8 | . 4 . . . . . . . . . . 4 . . . Open Door 2 | . . . . . . . . . . 1 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . Zone Layout 3 | . 3 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . 2 . . . . . . . . . . . Scan Component 2 | . 1 . . 1 . . . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . 4 . . . . . . . 1 . . . . 2 . Process 1 | . 1 . . . . . . . . . . . . . . Report Inventory 5 | . 2 . . . . . . . 1 . . . . 2 . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . Scanalyzer 5 | . . . . 5 . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . Analyze 3 | . . . . 3 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 7 | . 1 . . 1 . . . . 3 . . . . 2 . Terminals 1 | . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . . . . Report 1 | . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . . . . . . . 2 . . . . 2 . Recyclers 2 | . 1 . . . . . . . 1 . . . . . . Fedlink 3 | . . . . . . . . . 1 . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . Hacking Detections 27 | . 7 . . 9 . . . 1 3 . . . . 5 2 Full Trace Events 4 | . 1 . . 1 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 22 | . . . . 2 . . 16 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . Time 91 | . 53 . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 22 | . 22 . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . Parts Damaged 2 | . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 6 | . . . . . . . 6 . . . . . . . . Largest Group 6 | . . . . . . . 6 . . . . . . . . Highest-Rated Group 157 | . . . . . . . 157 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 7636 | . . . . 620 359 182 806 1258 496 634 1276 430 442 578 555 Optics 3465 | . . . . 602 5 . . . . . 853 430 442 578 555 Sensors 5938 | . . . . 342 359 182 804 1258 494 634 1272 430 163 . . Terrain 4426 | . . . . 119 348 182 806 1258 434 634 249 . . . 396 Cloaking 17 | . . . . . 8 9 . . . . . . . . . Jamming 1234 | . . . . . . . . . . . . 115 436 557 126 ECM 516 | . . . . 516 . . . . . . . . . . . Robot Analysis Total 12 | . . . 7 1 . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . 1 3 . 2 1 1 2 . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 11861 | 74 1700 420 2014 628 359 182 806 1258 496 634 1276 430 442 578 564 Spaces Moved 14042 | 55 874 257 2345 1058 1087 590 1416 1061 961 1056 1300 336 316 312 1018 Core 787 | 10 . . 2 6 . . . . . . 446 129 . 6 188 Treads . | . . . . . . . . . . . . . . . . Legs 1958 | 45 874 179 31 . . . . . . . . 207 316 306 . Wheels 1582 | . . 78 1504 . . . . . . . . . . . . Hover 174 | . . . 47 . . . . . . . . . . . 127 Flight 9541 | . . . 761 1052 1087 590 1416 1061 961 1056 854 . . . 703 Fastest Speed 23 | 50 120 110 32 23 29 29 29 32 32 32 35 50 120 120 30 Average Speed 54 | 107 120 136 83 28 29 29 29 32 32 33 41 93 120 124 36 Slowest Speed 435 | 120 120 190 355 350 189 29 32 32 112 35 435 120 120 250 100 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 14 | . . . . 7 1 . . . . . . . . . 6 Potential Cave-ins 1 | . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 . . . Exploration Rate (%) 57 | 5 93 12 95 25 84 69 90 97 21 79 91 63 53 8 29 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 12 | . . 1 1 . 1 . 4 . . 1 . 3 . 1 . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . Scrap Searched 32 | . . . 7 . 4 4 3 5 . 3 4 . 2 . . Spaces Dug 47 | . 4 . . 5 . . . . 10 1 . . . . 27 Terrain Destroyed 70 | . 7 . . 5 . . . . 10 1 . . 2 . 45 Melee 20 | . 4 . . 5 . . . . 10 1 . . . . . Projectile 2 | . . . . . . . . . . . . . 2 . . AOE 48 | . 3 . . . . . . . . . . . . . 45 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Scr Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Total 17909 | 70 1383 306 2409 1344 1127 601 1800 1978 1121 1330 2009 448 358 430 1195 Wait 3271 | . 384 21 32 210 33 4 366 909 133 271 670 85 10 25 118 Move 14000 | 54 873 256 2344 1043 1084 589 1415 1060 960 1055 1299 335 315 311 1007 Hop 13 | . . . . 7 1 . . . . . . . . . 5 Pick Up 121 | 10 16 6 10 22 . 3 6 3 5 1 5 4 7 9 14 Fast Attach 34 | . 1 . 1 2 3 . . . . . . 11 . 3 13 Attach 72 | 6 3 1 2 11 1 2 4 1 2 . 9 1 8 9 12 Detach 5 | . . . 1 1 . . . . . . 1 . . . 2 Swap 70 | . 18 3 7 14 1 . 4 1 5 . 2 5 1 5 4 Drop 78 | . 10 6 10 13 4 3 4 3 4 2 2 7 1 3 6 Fire 117 | . 65 2 . . . . . . . . . . 7 36 7 Melee 118 | . 13 11 . 21 . . 1 1 12 1 21 . 9 28 . Ram 7 | . . . . . . . . . . . . . . . 7 Kick 1 | . . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 2 | . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 456 | -10/Materials | Repaired Corrupted Hacking Suite 820 | -10/Materials | Discovered new exit (range 9) 1033 | -10/Materials | Discovered new exit (range 12) 1113 | -10/Materials | Identified exit to Materials 1420 | -10/Materials | Core integrity fell below 50% 1502 | -10/Materials | Discovered new exit (range 8) 1518 | -10/Materials | Identified exit to Subcaves 1548 | -10/Materials | Discovered new exit (range 6) 1553 | -10/Materials | Identified exit to Mines 1615 | -10/Materials | Discovered exit to Materials (range 15) 1775 | -10/Materials | Entered Subcaves 1776 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1776 | -10/Subcaves | Approached by a straggling Scientist 1783 | -10/Subcaves | Learned location of Zion (-6) 1786 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1882 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1884 | -10/Subcaves | Identified exit to Scraptown 1953 | -10/Subcaves | Ambushed by Subdweller buried in earth 2195 | -10/Subcaves | Entered Scraptown 2195 | -9/Scraptown | System corruption cleaned by C-Scrubber 2529 | -9/Scraptown | Discovered new exit (range 11) 2542 | -9/Scraptown | Identified exit to Factory 2568 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2572 | -9/Scraptown | Learned Research stockpile data 2573 | -9/Scraptown | Learned location of 1 exit from Factory 2574 | -9/Scraptown | Learned location of Armory (-3) 2642 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2649 | -9/Scraptown | Visited Cave Peace 2693 | -9/Scraptown | Visited Symbiants 2913 | -9/Scraptown | Visited Shadow of the Wyrm 2936 | -9/Scraptown | Visited Spacefarers 3059 | -9/Scraptown | Visited Cyclists 3109 | -9/Scraptown | Visited TADAMA 3147 | -9/Scraptown | Visited Awakened 3340 | -9/Scraptown | Visited UFD Registry 3392 | -9/Scraptown | Registered with UFD as "Gausstail" 3407 | -9/Scraptown | Entered Cyclist Reading Room 3452 | -9/Scraptown | Visited Science Testing Area 3495 | -9/Scraptown | Visited Junk Repository 3577 | -9/Scraptown | Visited Scrapoid Research Area 3688 | -9/Scraptown | Discovered exit to Factory (range 3) 3726 | -9/Scraptown | Visited Scrap Suit Storage 3770 | -9/Scraptown | Visited Infowarlord's Domain 3778 | -9/Scraptown | Found Exp. Terrain Scanner 3799 | -9/Scraptown | Visited Analyses Database 3822 | -9/Scraptown | Visited Curators Association 3867 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3871 | -9/Scraptown | Found DCF Scrap (31 items) 4006 | -9/Scraptown | Visited Chapter 10 4086 | -9/Scraptown | Delivered Scrap Shield to a Scientist 4158 | -9/Scraptown | Met Optimus 4158 | -9/Scraptown | Accepted into 0bPrime 4209 | -9/Scraptown | Civil war broke out across Scraptown 4209 | -9/Scraptown | Entered Factory 4209 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 4210 | -6/Factory | Identified exit to Lower Caves 4542 | -6/Factory | Repaired Cesium-ion Thruster 4705 | -6/Factory | Lost 4 parts (3n1u) 4758 | -6/Factory | Discovered exit to Lower Caves (range 18) 4770 | -6/Factory | Discovered new exit (range 9) 4773 | -6/Factory | Identified exit to Factory 4782 | -6/Factory | Build established: Ninja 4837 | -6/Factory | Entered Lower Caves 4839 | -6/Lower Caves | UFD Scientist delivered a prototype 4840 | -6/Lower Caves | Found Prototype Protection 4840 | -6/Lower Caves | Identified Enh. Scrap Shield 4982 | -6/Lower Caves | Discovered new exit (range 10) 4985 | -6/Lower Caves | Identified exit to Lower Caves 5048 | -6/Lower Caves | Encountered a Warlord checkpoint 5066 | -6/Lower Caves | Learned Factory emergency access door positions 5196 | -6/Lower Caves | Entered another Lower Caves area 5341 | -6/Lower Caves | Learned Factory garrison access intel 5358 | -6/Lower Caves | Discovered new exit (range 12) 5360 | -6/Lower Caves | Identified exit to Zion 5378 | -6/Lower Caves | Entered Zion 5414 | -6/Zion | Discovered new exit (range 9) 5416 | -6/Zion | Identified exit to Proximity Caves 5439 | -6/Zion | Learned location of Quarantine (-2) 5444 | -6/Zion | Gained Derelict followers 5502 | -6/Zion | Learned 12 Factory zone layouts 5622 | -6/Zion | Found Prototype Device 5623 | -6/Zion | Identified Phasing AFG 5656 | -6/Zion | Learned Factory emergency access door positions 5810 | -6/Zion | Build established: Derelict-Scout 5820 | -6/Zion | Discovered new exit (range 10) 6058 | -6/Zion | Turned away by Imprinter 6064 | -6/Zion | Attempted to imprint without authorization 6064 | -6/Zion | Attacked by Zionites 6135 | -6/Zion | Spotted OU-DUH(B) 6135 | -6/Zion | Spotted 83-ZP8(B) 6184 | -6/Zion | Entered Proximity Caves 6433 | -5/Proximity Caves | Build established: Scout 6639 | -5/Proximity Caves | Spotted B-75 Beast 6744 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 7396 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7442 | -5/Proximity Caves | Entered Factory 7442 | -5/Factory | Evolved 2 slots: Utility x2 7443 | -5/Factory | Identified exit to Factory 7445 | -5/Factory | Loaded intel: 4 garrison access locations 7466 | -5/Factory | Identified exit to Upper Caves 7754 | -5/Factory | Loaded intel: 8 recycling unit locations 7938 | -5/Factory | Entered Upper Caves 8099 | -5/Upper Caves | Entered an active Warlord outpost 8110 | -5/Upper Caves | Build established: Hacker-Scout 8130 | -5/Upper Caves | Learned Research trap positions 8130 | -5/Upper Caves | Learned Factory emergency access door positions 8130 | -5/Upper Caves | Learned Research emergency access door positions 8130 | -5/Upper Caves | Learned Research security intel 8130 | -5/Upper Caves | Learned Research garrison access intel 8188 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8552 | -5/Upper Caves | Discovered new exit (range 8) 8554 | -5/Upper Caves | Identified exit to Upper Caves 8572 | -5/Upper Caves | Entered another Upper Caves area 8641 | -5/Upper Caves | Discovered exit to Factory (range 11) 8860 | -5/Upper Caves | Lost 4 parts (1n3u) 9592 | -5/Upper Caves | Lost 4 parts (1n3u) 9678 | -5/Upper Caves | Discovered new exit (range 4) 9679 | -5/Upper Caves | Identified exit to Zhirov 9848 | -5/Upper Caves | Entered Zhirov 9848 | -5/Zhirov | Discovered new exit (range 3) 9849 | -5/Zhirov | Identified exit to Proximity Caves 9860 | -5/Zhirov | Build established: Scout 9901 | -5/Zhirov | Met Zhirov 9912 | -5/Zhirov | Learned location of Testing (-3) 9912 | -5/Zhirov | Learned location of Command (-1) 9927 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9939 | -5/Zhirov | Found Alien Artifact 10031 | -5/Zhirov | Identified Integrated Reactor 10031 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 10073 | -5/Zhirov | Found Alien Artifact 10073 | -5/Zhirov | Identified Transdimensional Reconstructor 10073 | -5/Zhirov | Warped through subspace 10278 | -5/Zhirov | Entered Proximity Caves 10307 | -4/Proximity Caves | Spotted B-86 Titan 10463 | -4/Proximity Caves | Spotter reported a threat 10487 | -4/Proximity Caves | System corruption reached 10% 10669 | -4/Proximity Caves | Lost 3 parts (2u1w) 10720 | -4/Proximity Caves | Entered Factory 10720 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10733 | -4/Factory | Found Powered Armor 10735 | -4/Factory | Found Powered Armor 10756 | -4/Factory | Found Powered Armor 10758 | -4/Factory | Build established: Mutant 10895 | -4/Factory | Loaded intel: 8 recycling unit locations 10895 | -4/Factory | Learned location of Protoforge (-2) 11047 | -4/Factory | System corruption reached 10% 11064 | -4/Factory | Lost 7 parts (1p1n3u2w) 11143 | -4/Factory | Build established: Scavenger-Mutant 11287 | -4/Factory | Discovered new exit (range 5) 11296 | -4/Factory | Identified exit to Research 11298 | -4/Factory | Entered Research 11298 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11299 | -3/Research | Loaded intel: 80 trap records 11303 | -3/Research | Loaded intel: 4 garrison access locations 11318 | -3/Research | Lost 13 parts (1p6n5u1w) 11366 | -3/Research | Found Spectral Analyzer 11370 | -3/Research | Found Fusion Bomb Launcher 11680 | -3/Research | Build established: Scout 11718 | -3/Research | Lost 4 parts (1p1n1u1w) 11723 | -3/Research | Spotted B-86 Titan 11786 | -3/Research | Lost 5 parts (3n2u) 11796 | -3/Research | Core integrity fell below 50% 11822 | -3/Research | Core integrity fell below 20% 11862 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11853_ Spectral Analyzer temporarily disabled. 11853_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 11855_ W-44 Eye sends out distress signal. 11855_ Connecting with Terminal... >>Query(Dragon) A [Derelict] Prototype apparently designed specifically to counter [Complex 0b10] defenses, employing two nova cannons, presumably to counter Behemoths, as well as a powerful new type of [Flamer]. If more designs like this enter construction, I may have to launch a pre-emptive strike on the [Caves] before this escalation becomes a problem. 11858_ Dropped Imp. Phase Shifter. 11858_ Acquired Adv. Heavy Treads. 11861_ Acquired Imp. Phase Shifter. 11861_ Penetrated by Slug. 11861_ Slug penetrates Terminal. 11861_ Terminal disabled. Map ----- +----------------------------------------------------+ | +????????????????????????????????????????????????? | | ???????????????????????+??+??????????????????????? | | ??!??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????? ?? ??? | | ???????????????????????????????????????????? ????? | | ????????????????????????????????????????????"????? | | ???????????????????????????????????????????""??"?? | | ????????????????????????????????????????????"?""? | | ?????????????????????????????????????#???????????? | | ???????????????????????########?????????????? ??? | | ???????????????????????# #???????#??? ??"?"?? | | ???????????????????????# #???????#????????"? | | ???????????????????????# #????????? ??"?"? ? | | ???????????????????????# #??#????#????? ? ? ? | | ???????????????????????# #?#???#????? ???? ? | | ????????????????????????? ????????#+#????????? | | ????????????????????????###/###???#???? ##?#????#? | | ???????????? #######+## ss #?????##? #????????? | | ?????????? @ ######### ##???????? | | ?????????? Y ! p"" s #?#??#???? | | ?????????? t ######hw #??####### | | ??????????? #######+## ! # # ##### | | ????????????????????????### ### | | ????+?????????????????????# ## ####### | | ??????????????????????????# ## # | | ??????????????????????????# ## # # | | ??????????????????????????# ### " """ # # | | ???????????????????? ?????# ## """ """ # # | | ??????????????????????????# ## G """ # # | | ????????????????????????#?# ### """%= + # | | %?????????????????????????# #?## " * # + | | ??????????????????????????# #??# """ + # | | ????????????????????? ????# #??# """ # # | | ??????????????????????????# #??# """ # # | | ?????????????????????#????# #??# # # | | ??????????????????????????# #??# # # | | ??????????????????????????# #?######+######## # | | ??????????????????????????# ### #???# + | | ?????????????????????######+#?# #?#?# # | | ?????????????????????# ### ##??# # | | ?????????????????????# #?#= #?### # | | ?????????????????????#! #######"######### # | | ?????????????????????# / # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Core Shielding 40 Weapon Cycling 20 Evasion (%) 73 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 24 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Flexi-carbon Leg | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 80% | -10/Materials | Corrupted Cesium-ion Thruster | 40% | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed MediumLinearInsulator Manual? 0 Play Time 03:46:05 Cumulative 44.7 hours Start 2025.08.05 @ 18:43:16 End 2025.08.05 @ 23:27:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 36 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e7d94a4-ea80-46b4-bec8-c68024b8208d