Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.16 @ 20:55:00 Player: VLAM Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (3131) 3131 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 6933 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 190/300 System Corruption 1% Temperature Cool (9) Movement Core (950) Ox18 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Axe > --- INVENTORY (20) --- Micro Nuclear Core Light Angular Momentum Engine Improved VTOL Module High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Heavy Flail Heavy Flail Axe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Transmission Jammer Propulsion Shielding > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Precision Shock Rifle Heavy Laser Heavy Plasma Cannon [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Precision Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Impact Weapon Heavy Flail Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Slots Evolved 8 | . . 2 . 2 2 2 Power . | . . . . . . . Propulsion 3 | . . 1 . 1 . 1 Utility 3 | . . 1 . 1 1 . Weapon 2 | . . . . . 1 1 Parts Attached 125 | 6 13 10 . 33 34 29 Power 18 | 1 1 1 . 5 2 8 Engine 12 | 1 1 1 . 4 1 4 Core 6 | . . . . 1 1 4 Reactor . | . . . . . . . Propulsion 42 | 2 6 1 . 13 12 8 Treads 15 | . 3 1 . 10 1 . Leg 16 | 2 2 . . 1 5 6 Wheel . | . . . . . . . Hover 8 | . 1 . . . 6 1 Flight 3 | . . . . 2 . 1 Utility 34 | . 6 5 . 10 11 2 Device 16 | . 3 4 . 4 5 . Storage 4 | . 2 . . . . 2 Processor 7 | . 1 1 . 4 1 . Hackware . | . . . . . . . Protection 7 | . . . . 2 5 . Artifact . | . . . . . . . Weapon 31 | 3 . 3 . 5 9 11 Energy Gun 10 | 1 . 3 . . 3 3 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 11 | 2 . . . 5 3 1 Ballistic Cannon 2 | . . . . . 2 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . . . 2 Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 3 | . . . . . 3 . Parts Lost 68 | . . 5 . 18 21 24 Power 11 | . . 1 . 4 . 6 Propulsion 22 | . . . . 7 8 7 Utility 16 | . . 2 . 4 6 4 Weapon 19 | . . 2 . 3 7 7 Highest Loss Streak 17 | . . 5 . 7 7 17 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 97 91 100 95 92 80 Engine 7 | . 14 9 11 4 3 5 Core 1 | . . . . 3 3 . Treads 13 | . 7 30 33 32 8 . Leg 12 | . 20 . . . 15 18 Hover 2 | . . . . . 3 6 Device 9 | . 11 17 22 11 6 6 Storage 9 | . 12 11 11 9 7 8 Processor 6 | . 1 1 . 10 10 6 Protection 4 | . . . . 4 8 2 Energy Gun 3 | . . 4 22 3 3 8 Ballistic Gun 14 | . 28 15 . 14 9 3 Ballistic Cannon 2 | . . . . . 7 . Naked Turns . | . . . . . . . Heaviest Build 87 | 5 48 52 52 57 87 71 Greatest Support 89 | 20 46 69 69 89 64 80 Greatest Overweight (x) 18 | . 7 1 . 13 9 18 Average Overweight (x) . | . 2 . . . 1 . Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 Most Carried 20 | 5 20 20 20 20 20 20 Average Carried 17 | 3 16 19 20 19 18 15 Final Capacity 20 | 5 20 20 20 20 20 20 Final Carried 20 | 5 20 20 20 16 13 9 Class Distribution -------------------- 44% | Mutant 19% | Scavenger-Mutant 18% | Scavenger-Tank 11% | Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Matter Collected 2857 | 227 157 110 20 776 1291 276 Remotely . | . . . . . . . Salvage Created 3311 | 48 156 110 20 811 1521 645 Parts 182 | 3 14 3 . 43 97 22 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 3 | . . . . 1 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 65 | 1 3 2 . 20 28 11 Melee 3 | . . . . . . 3 Guns 42 | 1 3 2 . 20 14 2 Cannons 16 | . . . . . 14 2 AOE 3 | . . . . . . 3 Classes Destroyed 11 | 1 1 1 1 3 3 1 Worker 6 | . . . 1 . 5 . Builder 10 | . . . . 3 7 . Hauler 1 | . . . . . 1 . Recycler 4 | . . . . . 4 . Watcher 6 | . 2 . . . 4 . Swarmer 9 | . . . . 4 5 . Grunt 34 | 1 3 . . 8 12 10 Duelist 1 | . . . . . . 1 Sentry 13 | . . 2 . 6 5 . Hunter 2 | . . . . 2 . . Programmer 6 | . . . . . 6 . Best Kill Streak 6 | 1 3 2 1 4 6 3 Combat Bots Only 5 | 1 3 2 . 4 5 3 Max Kills in Single Turn 2 | 1 1 1 1 2 2 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Hostile Shots Fired 908 | 9 13 62 . 199 407 218 Missed 244 | 3 3 11 . 43 127 57 Damage Taken 9699 | 69 111 660 . 2415 3231 3213 Core 1627 | 24 23 83 . 238 400 859 Absorbed by Shields 407 | . . 92 . 71 244 . Redirected to Shielding 102 | . . . . . 50 52 Core Remaining (%) 69 | 90 81 . 79 56 42 . Volleys Fired 236 | 5 17 16 3 68 105 22 Largest 4 | 2 2 2 2 2 3 4 Hottest 213 | 60 40 112 112 112 172 213 Shots Fired 537 | 10 34 29 6 126 284 48 Gun 399 | 10 34 29 6 126 158 36 Cannon 138 | . . . . . 126 12 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 406 | 6 34 24 . 102 225 15 Thermal 86 | 4 . 5 6 24 35 12 Explosive . | . . . . . . . Electromagnetic 45 | . . . . . 24 21 Robot Hit Streak 19 | 4 8 16 1 19 10 17 Robot Miss Streak 7 | 1 2 3 3 5 7 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 397 | 7 24 21 2 108 191 44 Core Hits 197 | 2 11 6 1 56 102 19 Critical Kills 3 | . . . . 2 1 . Critical Parts Destroyed 3 | . 1 . . 1 . 1 Critical Strikes 16 | . 1 1 . 5 7 2 Burn 3 | . . 1 . 2 . . Destroy 6 | . 1 . . 3 1 1 Blast 6 | . . . . . 6 . Sever 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact 1 | . . . . . . 1 Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7680 | 66 189 209 28 1645 4160 1383 Guns 4929 | 66 189 205 28 1607 2212 622 Cannons 2130 | . . . . . 1911 219 Explosions 302 | . . . . . . 302 Melee 240 | . . . . . . 240 Ramming 79 | . . 4 . 38 37 . Kinetic 5094 | 32 189 131 . 1288 3221 233 Thermal 1666 | 34 . 74 28 319 690 521 Explosive . | . . . . . . . Electromagnetic 601 | . . . . . 212 389 Impact . | . . . . . . . Slashing 240 | . . . . . . 240 Piercing . | . . . . . . . Highest Corruption 22 | . . . . . 22 1 Average Corruption 7 | . . . . . 7 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 72 | . . . . . 70 2 Message Errors 13 | . . . . . 13 . Matter Fused 11 | . . . . . 11 . Heat Flow Errors 10 | . . . . . 10 . Energy Discharges 9 | . . . . . 9 . Parts Rejected 2 | . . . . . 2 . Parts Fused 2 | . . . . . 2 . Data Loss (minor) 10 | . . . . . 10 . Data Loss (major) 3 | . . . . . 3 . Misfires 5 | . . . . . 5 . Alerts 2 | . . . . . 1 1 Misdirections 1 | . . . . . 1 . Weapon Failures 4 | . . . . . 3 1 Overload Shots . | . . . . . . . Overflow Damage 30 | . . . . . 29 1 Projectiles 29 | . . . . . 29 . Explosions 1 | . . . . . . 1 Melee . | . . . . . . . Knockbacks 21 | . . . . 1 20 . Impact 1 | . . . . 1 . . Kinetic 17 | . . . . . 17 . Secondary 3 | . . . . . 3 . Self-Inflicted Damage 131 | . . . . . . 131 Shots 2 | . . . . . . 2 Rammed 4 | . . 2 . 2 . . Targets Rammed 15 | . . 2 . 3 10 . Kicked 10 | . . . . . 10 . Crushed 1 | . . . . 1 . . Highest Temperature 384 | 44 12 42 84 159 384 188 Average Temperature 68 | 21 7 15 35 48 86 53 Received Heat Transfer 2695 | 36 60 204 . 686 629 1080 Effects 4 | . . . . . 4 . Shutdowns 1 | . . . . . 1 . Energy Bleed 2 | . . . . . 2 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . . . 3 1 1 Heat Transferred 3505 | 75 . 259 74 962 1500 635 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . . 2 Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Peak Influence 499 | 20 83 60 50 243 499 328 Initial 212 | . 13 . 23 17 65 212 Average 95 | 1 16 14 26 89 150 169 Maximum Alert Level 2 | . . . . 1 2 1 Low Security (%) 84 | 100 100 100 100 93 75 49 Level 1 9 | . . . . 6 8 50 Level 2 5 | . . . . . 15 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 22 | . 1 . . 2 15 4 Investigation 5 | . 1 . . 1 . 3 Extermination 8 | . . . . . 7 1 Reinforcement 3 | . . . . 1 2 . Assault . | . . . . . . . Garrison 6 | . . . . . 6 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Distress Signals 4 | . . . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 99 | 1 6 3 3 25 45 16 Peak Tracking Total 8 | 1 3 3 3 4 5 8 Tactical Retreats 4 | . . . 1 1 1 1 Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Traps Triggered 5 | . 1 . . 1 2 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Machines Accessed 11 | . 1 . . 2 5 3 Terminals 8 | . 1 . . 2 3 2 Fabricators 3 | . . . . . 2 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 35 | . 4 . . 15 8 8 Successful 15 | . 2 . . 5 6 2 Failed 20 | . 2 . . 10 2 6 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 31 | . 4 . . 15 6 6 Fabricators 4 | . . . . . 2 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 2 . . 5 4 2 Record 4 | . . . . . 3 1 Prototype ID Bank 1 | . . . . 1 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . . . 2 . . Unreport Threat 1 | . . . . . . 1 Maintenance Status 1 | . . . . 1 . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Network Status 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 1 . . 2 3 3 Full Trace Events 4 | . . . . 1 . 3 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built 1 | . . . . . 1 . Authchips . | . . . . . . . Time 84 | . . . . . 84 . Total Part Build Rating 4 | . . . . . 4 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 1 . . Highest-Rated Group 39 | . . . 39 8 . . Highest-Rated Ally 31 | . . . 31 8 . . Total Orders . | . . . . . . . Ally Attacks 3 | . . . 3 . . . Total Damage 41 | . . . 41 . . . Kills 1 | . . . 1 . . . Allies Corrupted 1 | . . . 1 . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Turns Passed 7425 | 91 1827 310 348 1272 2790 787 Spaces Moved 2700 | 65 529 122 201 514 907 362 Core 25 | 23 . . . . . 2 Treads 1180 | . 154 122 201 513 190 . Legs 1256 | 42 371 . . . 532 311 Wheels . | . . . . . . . Hover 238 | . 4 . . . 185 49 Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 120 160 160 150 108 122 Average Speed 197 | 95 276 175 160 163 202 163 Slowest Speed 1120 | 120 490 240 160 1120 680 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 8 41 9 43 31 26 7 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . . . 14 8 Melee . | . . . . . . . Projectile 15 | . . . . . 14 1 AOE 7 | . . . . . . 7 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Total 4315 | 87 872 192 222 820 1621 501 Wait 1060 | . 258 33 19 155 531 64 Move 2694 | 64 528 121 200 513 906 362 Hop . | . . . . . . . Pick Up 112 | 11 35 9 . 26 22 9 Fast Attach 31 | . 2 . . 9 11 9 Attach 68 | 5 3 7 . 19 19 15 Detach 7 | . 1 . . 3 . 3 Swap 26 | 1 8 3 . 5 4 5 Drop 56 | 1 20 1 . 19 13 2 Fire 236 | 5 17 16 3 68 105 22 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick 10 | . . . . . 10 . Crush 5 | . . 2 . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 62 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 1895 | -10/Materials | Discovered new exit (range 4) 1919 | -10/Materials | Entered another Materials area 1919 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2179 | -9/Materials | Lost 5 parts (1p2u2w) 2203 | -9/Materials | Discovered new exit (range 9) 2229 | -9/Materials | Entered Mines 2230 | -9/Mines | Assembled infested the area 2253 | -9/Mines | Met a Derelict bent on vengeance 2494 | -9/Mines | Discovered new exit (range 7) 2577 | -9/Mines | Entered Materials 2577 | -8/Materials | Accompanied by 1 ally 2577 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2823 | -8/Materials | Lost 4 parts (1p2n1u) 3308 | -8/Materials | Build established: Scavenger-Mutant 3650 | -8/Materials | Discovered new exit (range 11) 3801 | -8/Materials | Lost 7 parts (2p2n2u1w) 3849 | -8/Materials | Entered Factory 3849 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4537 | -7/Factory | Build established: Tank 5310 | -7/Factory | Build established: Scavenger-Tank 5686 | -7/Factory | Garrison activated, responded to threat 5962 | -7/Factory | System corruption reached 10% 6090 | -7/Factory | Garrison activated, responded to threat 6170 | -7/Factory | Lost 4 parts (3n1w) 6359 | -7/Factory | Fabricated Transmission Jammer (x1) 6440 | -7/Factory | Discovered new exit (range 15) 6481 | -7/Factory | Core integrity fell below 50% 6551 | -7/Factory | Lost 7 parts (3n2u2w) 6639 | -7/Factory | Entered another Factory area 6639 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6912 | -6/Factory | Build established: Scavenger-Gunner 7057 | -6/Factory | Lost 6 parts (1p3u2w) 7315 | -6/Factory | Build established: Scavenger-Mutant 7382 | -6/Factory | Core integrity fell below 50% 7405 | -6/Factory | Core integrity fell below 20% 7426 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates Wall. K-01 Serf destroyed. Acquired 44 matter. Slug penetrates Wall. Gravmag System destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. R-10 Processor collects Hvy. Laser. Slug penetrates Wall. Wall collapses. G-50 Soldier destroyed. K-01 Serf collects debris. Imp. Deuterium Engine destroyed. Slug penetrates R-10 Processor. Penetrated by Slug. K-01 Serf collects debris. Slug penetrates Wall. K-01 Serf collects debris. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #?????????????????? | | ?????????????????????????????# #??????????######## | | ?????????????????????????????# #??????????# | | ?????????????????????????????# #??????????# | | ?????????????????????????????# #?########## | | ?????????????????????????????# #?# # | | ???????????????????????????### ### """"" # // | | ???????????????????????????# # """"" # // | | ???????????????????????????# "" # """ # | | ???????????????????????????+ T /+ # | | ???????????????????????????# # """"" # | | ???????????????????????????# # """"" # | | ???????????????????????????## ## """ # | | ????????????????????????????# ## # ! | | ????????????????????????????# ################## | | ????????????????????????????# #???????????????# | | ????????????????????????????# #???????????????# | | ????????????????????######### #???????????????# | | ????????????????????# ## #???????????????# | | ????????????????????# ## #???????????????# | | ????????????????????# ## o#???????????????# | | ????????????????????# ;; ##########??????# | | ????????????????????# g %; ?? | | ????????????????????# %k[ ? | | ????????????????????# @=%!% ? | | ????????????????????# %=*h ??? | | ????????????????????# # ????? | | ????????????????????# ## #############??????? | | ????????????????????# ## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????# ## #??????????????????? | | ????????????????????######### #??????????????????? | | ????????????????????????????? T??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 300 Matter Stores 450 Matter Capacity 500 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 750 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control Just What I Needed Loot Pinata Made in Tau Ceti IV Please Form A Line Power Corrupts Serviceable Loadout Storm Trooper System Compromised Troublemaker Challenges ------------ None Game ------ Seed ExperimentalNuclearMace Manual? 0 Play Time 01:52:33 Cumulative 4.6 hours Start 2024.03.15 @ 17:16:02 End 2024.03.16 @ 20:55:00 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 7 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9feed3a6-3e03-44d8-beae-b806f9203900