Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.25 @ 19:32:28 Player: Reflectatory Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1388) 1388 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 4220 Bonus ------- High Alert Combat Kills 12 Cogmind --------- Core Integrity 0/700 Matter 186/300 Energy 53/100 System Corruption 2% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Huge Wheel > --- UTILITY (4) ------ Advanced Visual Processing Unit Weapon Cycler > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Armored Huge Wheel Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Visual Processing Unit Weapon Cycler Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Plasma Cannon Precision Grenade Launcher > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Powered Hammer [Rating: 52] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Flight Unit Utility Weapon Cycler Device Weapon Cycler Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 2 | . . . . 1 1 Weapon . | . . . . . . Parts Attached 54 | 6 1 20 1 3 23 Power 9 | 1 . 3 1 1 3 Engine 8 | 1 . 3 1 . 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 22 | 2 . 13 . . 7 Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 6 | . . . . . 6 Hover . | . . . . . . Flight 14 | . . 13 . . 1 Utility 14 | 1 1 2 . 1 9 Device 5 | . . . . 1 4 Storage 2 | 1 1 . . . . Processor 2 | . . 1 . . 1 Hackware . | . . . . . . Protection 5 | . . 1 . . 4 Artifact . | . . . . . . Weapon 9 | 2 . 2 . 1 4 Energy Gun 3 | 1 . 1 . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . . 2 Parts Lost 28 | . . 6 3 9 10 Power 5 | . . 1 . 2 2 Propulsion 14 | . . 3 2 5 4 Utility 5 | . . 1 . 1 3 Weapon 4 | . . 1 1 1 1 Highest Loss Streak 9 | . . 6 3 9 9 To Critical Strikes . | . . . . . . Average Backups 4 | 1 4 7 7 5 3 Power . | . 1 . . . . Propulsion 2 | . 1 4 4 2 2 Utility . | . . . 2 2 . Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 4 | . 1 . 1 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon 1 | . 1 . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 95 89 97 74 72 Engine 10 | . 14 9 11 5 11 Leg 2 | . 28 . . . . Wheel 12 | . . . . . 18 Flight 9 | . . 39 43 30 . Device 7 | . . . . 7 10 Storage 5 | . 24 14 11 7 . Processor 5 | . . . 11 9 7 Protection 7 | . . 3 . . 9 Energy Gun 3 | . 14 8 9 5 . Energy Cannon 4 | . . . . . 6 Ballistic Gun 2 | . 14 7 . . . Launcher 3 | . . . . . 5 Impact Weapon 1 | . . 3 11 8 . Peak Build Rating 52 | 6 7 19 20 18 52 Average Rating 32 | 4 6 10 18 14 44 On Entrance 8 | . 6 7 19 15 3 Naked Turns . | . . . . . . Heaviest Build 47 | 12 15 17 16 17 47 Greatest Support 66 | 20 20 20 20 18 66 Greatest Overweight (x) 7 | . . 2 . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 5 | 6 8 8 8 7 5 Most Carried 8 | 2 8 8 8 6 5 Average Carried 5 | 1 4 7 7 5 4 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 2 8 8 6 3 3 Class Distribution -------------------- 81% | Mutant 14% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Storage Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 955 | 167 118 246 . 40 384 Remotely . | . . . . . . Salvage Created 1218 | . 100 276 . 52 790 Parts 69 | . 8 15 . 2 44 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 39 | . 4 13 . 1 21 Guns 18 | . 4 13 . 1 . Cannons 9 | . . . . . 9 AOE 12 | . . . . . 12 Classes Destroyed 8 | . 2 1 . . 5 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 16 | . 3 10 . . 3 Grunt 17 | . 1 2 . 1 13 Sentry 3 | . . 1 . . 2 Programmer 3 | . . . . . 3 Best Kill Streak 8 | . 4 8 . 1 8 Combat Bots Only 8 | . 4 8 . 1 4 Max Kills in Single Turn 3 | . 1 2 . 1 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . . . . . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 418 | . 25 113 25 33 222 Missed 136 | . 9 29 7 15 76 Hits 282 | . 16 84 18 18 146 Melee 5 | . . . . 5 . Projectile 277 | . 16 84 18 13 146 AOE 2 | . . . . 2 . Critical Strikes 7 | . . 1 1 2 3 Damage Taken 4033 | . 210 751 257 422 2393 Core 1095 | . 49 189 39 108 710 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 54 | . . . . . 54 Core Remaining (%) 75 | 100 80 . 43 80 . Volleys Fired 112 | . 15 36 10 7 44 Largest 2 | . 2 2 1 1 2 Hottest 119 | . 60 60 40 40 119 Shots Fired 169 | . 30 62 10 7 60 Gun 109 | . 30 62 10 7 . Cannon 44 | . . . . . 44 Launcher 16 | . . . . . 16 Special . | . . . . . . Kinetic 41 | . 15 26 . . . Thermal 112 | . 15 36 10 7 44 Explosive 16 | . . . . . 16 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 4 10 11 3 7 Robot Miss Streak 7 | . 3 7 1 1 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 96 | . 16 37 8 5 30 Core Hits 66 | . 5 16 4 3 38 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 2 | . . 1 1 . . Impact 2 | . . 1 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2884 | . 151 381 88 53 2211 Guns 673 | . 151 381 88 53 . Cannons 653 | . . . . . 653 Explosions 1558 | . . . . . 1558 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 167 | . 64 103 . . . Thermal 1159 | . 87 278 88 53 653 Explosive 1558 | . . . . . 1558 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . . . . 39 Projectiles . | . . . . . . Explosions 39 | . . . . . 39 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 130 | . . . . . 130 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 672 | . 90 243 93 20 672 Average Temperature 134 | . 40 83 48 12 188 Received Heat Transfer 657 | . 30 72 138 72 345 Effects 20 | . . . . . 20 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 3 | . . . . . 3 Matter Decay 2 | . . . . . 2 Short Circuit 3 | . . . . . 3 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . 3 . 1 2 Heat Transferred 2400 | . 200 625 200 125 1250 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 66 | 100 100 56 100 100 57 Level 1 33 | . . 43 . . 41 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 400 | . 110 355 151 48 400 Initial 145 | . . 42 145 48 2 Average 132 | . 25 201 127 22 147 Influence Increases 1514 | . 130 513 50 40 781 Destroy 0b10 Robot/C 780 | . 80 260 . 20 420 Destroy 0b10 Robot/NC 25 | . . . . . 25 Destroy Leader 152 | . 20 40 . . 92 Successful Hack 93 | . . 33 20 5 35 Disable Machine 60 | . . . 15 . 45 Destroy Structure 149 | . . . . . 149 Partial Spotted 90 | . . 90 . . . Lose Combat Pursuer 165 | . 30 90 15 15 15 Influence Decreases 1228 | . 30 268 280 150 500 Entered New Map 328 | . . 58 200 67 3 Time Decay 685 | . 30 150 50 48 407 Lost Part 215 | . . 60 30 35 90 Squads Dispatched 8 | . 1 . . 1 6 Investigation 2 | . . . . . 2 Extermination 3 | . . . . . 3 Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 8 | . 2 . 1 1 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 94 | . 10 20 13 12 39 Peak Tracking Total 11 | . 4 10 11 10 8 Tactical Retreats 7 | . 2 2 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 3 | . 1 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 21 | . . 5 6 1 9 Terminals 15 | . . 4 5 1 5 Fabricators 1 | . . . . . 1 Repair Stations 3 | . . . 1 . 2 Recycling Units 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 50 | . . 12 16 3 19 Successful 32 | . . 9 12 1 10 Failed 18 | . . 3 4 2 9 Catastrophic 6 | . . . 1 1 4 Database Lockouts . | . . . . . . Manual 47 | . . 11 15 3 18 Terminals 40 | . . 9 15 3 13 Fabricators 2 | . . . . . 2 Repair Stations 3 | . . . 1 . 2 Recycling Units 5 | . . 3 . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 2 . 1 Prototype ID Bank 1 | . . 1 . . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Maintenance Status 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 28 | . . 8 10 1 9 Terminals 20 | . . 5 9 1 5 Track 6 | . . 1 3 . 2 Botnet 11 | . . 3 5 1 2 Operators 3 | . . 1 1 . 1 Fabricators 1 | . . . . . 1 Report 1 | . . . . . 1 Repair Stations 2 | . . . 1 . 1 Mechanics 1 | . . . 1 . . Patch 1 | . . . . . 1 Recycling Units 5 | . . 3 . . 2 Monitor 1 | . . 1 . . . Reject 2 | . . 1 . . 1 Mask 2 | . . 1 . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . . 4 5 1 7 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 1760 | . . 17 117 125 1501 Optics 1760 | . . 17 117 125 1501 Sensors 653 | . . . . . 653 Structural 108 | . . . . 108 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 2424 | 67 211 311 117 125 1593 Spaces Moved 2442 | 50 133 524 228 229 1278 Core 105 | 4 . . . . 101 Treads . | . . . . . . Legs 179 | 46 133 . . . . Wheels 1142 | . . . . . 1142 Hover . | . . . . . . Flight 1016 | . . 524 228 229 35 Fastest Speed 26 | 50 120 26 26 28 37 Average Speed 71 | 114 120 29 26 30 97 Slowest Speed 400 | 120 120 200 28 40 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . . 2 12 7 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 28 46 47 37 34 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 195 | . . . . . 195 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 194 | . . . . . 194 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2938 | 57 159 613 260 268 1581 Wait 301 | . 1 17 28 32 223 Move 2398 | 49 132 519 206 214 1278 Hop 18 | . . 2 9 7 . Pick Up 20 | 2 8 5 1 1 3 Fast Attach 24 | 6 1 4 . 2 11 Attach 16 | . . 7 2 4 3 Detach 4 | . . 2 . . 2 Swap 24 | . . 14 1 . 9 Drop 19 | . 2 6 2 1 8 Fire 112 | . 15 36 10 7 44 Melee 2 | . . 1 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 13) 279 | -10/Materials | Entered another Materials area 279 | -9/Materials | Evolved 2 slots: Propulsion x2 521 | -9/Materials | Destroyed 8 combat bots 525 | -9/Materials | Lost 6 parts (1p3n1u1w) 560 | -9/Materials | Discovered new exit (range 7) 590 | -9/Materials | Entered Storage 660 | -9/Storage | Core integrity fell below 50% 703 | -9/Storage | Discovered new exit (range 17) 707 | -9/Storage | Entered Materials 707 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 711 | -8/Materials | Lost 3 parts (2n1w) 826 | -8/Materials | Discovered new exit (range 16) 832 | -8/Materials | Entered Factory 832 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 849 | -7/Factory | Lost 9 parts (2p5n1u1w) 1116 | -7/Factory | Build established: Mutant 2313 | -7/Factory | Core integrity fell below 50% 2392 | -7/Factory | Core integrity fell below 20% 2425 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Critical hit (Burn: +37). Imp. Deuterium Engine destroyed. K-01 Serf destroyed. K-01 Serf collects debris. Acquired 28 matter. Acquired Wheel. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. K-01 Serf destroyed. Arm. Huge Wheel destroyed. Triggered Heavy Explosive Trap. An explosion rips through the floor. Wheel destroyed. Arm. Huge Wheel destroyed. U-05 Engineer destroyed. Broken Plasma Cannon destroyed. Broken Hvy. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ?????????????# ########+?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????T ### ?????????????????????????? | | ????????? ?????????????????????????? | | ??????????? ?????????????????????????? | | ????????????? ?????????????????????????? | | ??????????????? a ############ #???????????? | | ????????????????? ###+###?????? | | ??????????????????? ?????? | | ????????????????????? ?????????? | | ??????????????????????# ???????????????? | | ??????????????????????# @k #????????????????????? | | ??????????????????????# ###########????????????? | | ??????????????????????# # #????????????? | | ??????????????????????# # ] #????????????? | | ??????????????????????# + #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# # """ #????????????? | | ??????????????????????# #?!! """ #????????????? | | ??????????????????????# #?! #????????????? | | ?????????#+##+######### #?? #????????????? | | ?????????# #??########????????????? | | ?????????# ##??????????????????????? | | ?????????# #???????????????????????? | | ????T ! #???????????????????????? | | ???? ### ########### #???????????????????????? | | ?????????????????????# s #???????????????????????? | | ?????????????????????# #????????????#??????????? | | ?????????????????????#s s#??????????? #??????????? | | ?????????????????????# s #??????????" #??????????? | | ?????????????????????# +????????? #??????????? | | ?????????????????????# #?????????"" #??????????? | | ?????????????????????# #????????""" ???????????? | | ?????????????????????# #??????? """????????????? | | ????????????? ??????# #?????? ??????????????? | | ?????????????" ""????# #######+################# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Weapon Cycling 15 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationGuidanceComputer Manual? 0 Play Time 00:39:56 Cumulative 31.4 hours Start 2025.09.25 @ 18:53:15 End 2025.09.25 @ 19:32:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3f412502-ff73-46e3-9f59-2173cb8c64c1