Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.17 @ 14:59:54 Player: UberDoot Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (1726) 1726 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (419) 419 TOTAL SCORE: 4760 Bonus ------- High Alert Combat Kills 119 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 264/300 Energy 240/250 System Corruption 4% Temperature Cool (9) Movement Rolling (230) Ox10 Location -8/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads (fused) Wheel > --- UTILITY (2) ------ Huge Storage Unit Cloak of Protection > --- WEAPON (3) ------- Heavy Assault Cannon Mini Grenade Launcher > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Airjet Airjet Airjet Airjet Combat Airjet Improved Heat Sink Cooling System High-capacity Matter Pod (200) Seismic Detector Targeting Computer Light Armor Plating Hardened Light Armor Plating Shock Absorption System High-powered Tractor Beam Ion Cannon Heavy Assault Cannon Advanced EMP Blaster Improved Datajack Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Wheel > --- UTILITY ---------- Huge Storage Unit Cloak of Protection > --- WEAPON ----------- Heavy Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Airjet Airjet Airjet Airjet Combat Airjet Improved Heat Sink Cooling System High-capacity Matter Pod Seismic Detector Targeting Computer Light Armor Plating Hardened Light Armor Plating Shock Absorption System High-powered Tractor Beam Ion Cannon Heavy Assault Cannon Advanced EMP Blaster Improved Datajack Hammer [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Weapon Heavy Assault Cannon Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 75 | 7 17 6 34 8 2 1 Power 6 | 1 2 . 2 1 . . Engine 6 | 1 2 . 2 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 3 2 7 3 . . Treads 10 | . 2 1 5 2 . . Leg 2 | 2 . . . . . . Wheel 5 | . 1 1 2 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 6 2 6 1 1 . Device 14 | 1 3 2 6 1 1 . Storage 4 | 1 3 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 34 | 2 6 2 19 3 1 1 Energy Gun 11 | 1 3 1 6 . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 8 | 1 1 . 5 1 . . Ballistic Cannon 7 | . 1 . 4 1 1 . Launcher 5 | . . . 3 1 . 1 Special Weapon 1 | . . . 1 . . . Impact Weapon 1 | . 1 . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . Corrupted Parts 1 | . . . 1 . . . System Corruption 4 | . . . 4 . . . Parts Lost 15 | . 3 3 3 6 . . Power 2 | . 1 . . 1 . . Propulsion 7 | . 1 1 2 3 . . Utility 1 | . . 1 . . . . Weapon 5 | . 1 1 1 2 . . Highest Loss Streak 6 | . 3 2 1 6 . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 98 100 89 81 66 . Engine 11 | . 13 14 11 8 11 . Treads 19 | . 12 14 22 21 22 . Wheel 11 | . 12 14 10 9 11 . Device 11 | . 14 14 11 11 11 . Storage 11 | . 14 14 11 11 11 . Energy Gun 6 | . 13 4 8 . . . Energy Cannon 1 | . . 9 . . . . Ballistic Gun 5 | . 7 . 5 9 . . Ballistic Cannon 8 | . 5 14 8 11 . . Peak Build Rating 28 | 7 12 16 25 21 27 28 Average Rating 17 | 5 8 15 21 20 17 28 On Entrance 14 | . 7 11 16 22 19 27 Naked Turns . | . . . . . . . Heaviest Build 105 | 14 92 95 101 101 105 . Greatest Support 66 | 20 20 16 66 46 10 . Greatest Overweight (x) 10 | . 9 9 10 10 10 . Average Overweight (x) 6 | . 4 7 6 9 8 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 20 25 25 25 25 25 Most Carried 25 | 6 24 25 25 25 25 22 Average Carried 22 | 3 15 23 24 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 24 22 25 22 23 22 Class Distribution -------------------- 47% | Mutant 29% | Gunner 22% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 2470 | 282 513 76 1091 393 115 . Remotely . | . . . . . . . Salvage Created 2491 | 135 649 111 1354 242 . . Parts 144 | 9 39 3 84 9 . . Haulers Intercepted 5 | . 2 . 3 . . . Recyclers Shooed 3 | 1 . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 68 | . 12 4 30 22 . . Guns 17 | . 8 1 7 1 . . Cannons 29 | . 4 3 18 4 . . AOE 21 | . . . 4 17 . . Classes Destroyed 13 | 2 6 . 3 2 . . Worker 5 | . 2 . 2 1 . . Builder 3 | . . . 2 1 . . Tunneler 3 | 2 1 . . . . . Hauler 5 | . 2 . 3 . . . Recycler 7 | 1 2 . 3 1 . . Operator 1 | . 1 . . . . . Watcher 3 | . 2 . 1 . . . Swarmer 12 | . 6 . 6 . . . Grunt 27 | . 6 4 17 . . . Duelist 1 | . . . 1 . . . Sentry 6 | . . . 6 . . . Demolisher 2 | . . . . 2 . . Assembled 20 | . . . . 20 . . Best Kill Streak 21 | 3 4 2 7 21 . . Combat Bots Only 21 | . 3 2 7 21 . . Max Kills in Single Turn 6 | 1 1 1 2 6 . . Gunslinging . | . . . . . . . Exploded 6 | . . . 2 6 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 314 | . 100 23 138 50 . 3 Missed 77 | . 23 5 36 11 . 2 Damage Taken 3380 | . 824 235 1291 985 . 45 Core 622 | . 166 45 199 184 . 28 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 393 | . 67 . 326 . . . Core Remaining (%) 57 | 100 . 15 . . . . Volleys Fired 199 | 4 54 14 94 32 . 1 Largest 3 | 2 2 2 3 2 . 1 Hottest 123 | 60 100 100 123 83 . 30 Shots Fired 369 | 8 107 28 176 49 . 1 Gun 211 | 8 91 11 84 17 . . Cannon 148 | . 16 17 88 27 . . Launcher 10 | . . . 4 5 . 1 Special . | . . . . . . . Kinetic 213 | 4 54 14 97 44 . . Thermal 146 | 4 53 14 75 . . . Explosive 6 | . . . . 5 . 1 Electromagnetic 4 | . . . 4 . . . Robot Hit Streak 14 | 2 14 9 13 4 . . Robot Miss Streak 7 | 2 6 7 6 5 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 210 | 3 68 21 99 19 . . Core Hits 123 | 4 33 6 38 42 . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 17 | . 3 1 10 3 . . Burn 4 | . 2 1 1 . . . Blast 13 | . 1 . 9 3 . . Melee Attacks 1 | . 1 . . . . . Impact 1 | . 1 . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6602 | 46 986 394 3575 1506 . 95 Guns 1863 | 46 786 154 801 76 . . Cannons 3502 | . 200 240 2476 586 . . Explosions 1174 | . . . 235 844 . 95 Melee . | . . . . . . . Ramming 63 | . . . 63 . . . Kinetic 3871 | 14 542 173 2480 662 . . Thermal 1526 | 32 444 221 829 . . . Explosive 939 | . . . . 844 . 95 Electromagnetic 203 | . . . 203 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 4 4 4 4 Average Corruption 3 | . 1 1 4 4 4 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 75 | . . 3 34 18 20 . Message Errors 20 | . . . 5 9 6 . Matter Fused 14 | . . 1 6 3 4 . Heat Flow Errors 11 | . . . 7 2 2 . Energy Discharges 7 | . . 1 4 2 . . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 13 | . . 1 8 1 3 . Data Loss (major) 6 | . . . 2 1 3 . Misfires 1 | . . . 1 . . . Alerts 1 | . . . . . 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 400 | . . . 237 157 . 6 Projectiles 345 | . . . 229 116 . . Explosions 55 | . . . 8 41 . 6 Melee . | . . . . . . . Knockbacks 21 | . 2 6 10 3 . . Impact . | . . . . . . . Kinetic 19 | . 2 6 8 3 . . Secondary 2 | . . . 2 . . . Self-Inflicted Damage 150 | . . . 34 88 . 28 Shots 5 | . . . 1 3 . 1 Rammed 7 | . . . 7 . . . Targets Rammed 8 | . . . 8 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 364 | . 200 135 364 175 199 . Average Temperature 77 | . 54 64 96 23 90 . Received Heat Transfer 950 | . 258 156 507 20 . 9 Effects 4 | . . . 4 . . . Shutdowns 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 1 1 . . . Heat Transferred 3622 | 75 1203 518 1826 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 602 | 15 240 53 602 215 . . Initial 213 | . 9 23 19 213 . . Average 206 | 5 84 39 353 110 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 55 | 100 87 100 27 54 . 100 Level 1 23 | . 12 . 27 45 . . Level 2 21 | . . . 45 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 1 1 5 . . . Investigation 3 | . . 1 2 . . . Extermination . | . . . . . . . Reinforcement 4 | . 1 . 3 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . . . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 20 4 41 21 . 3 Peak Tracking Total 16 | . 7 2 5 16 . 3 Tactical Retreats 2 | . 2 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 4 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 15 | . 5 1 7 . 2 . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 36 | . 18 1 15 . 2 . Successful 26 | . 10 1 13 . 2 . Failed 10 | . 8 . 2 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 13 | . 9 . 3 . 1 . Terminals 17 | . 14 . 3 . . . Fabricators . | . . . . . . . Repair Stations 10 | . 3 . 7 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 6 1 1 . 2 . Record 1 | . . . . . 1 . Part Schematic 1 | . 1 . . . . . Robot Schematic 2 | . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 1 | . . 1 . . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . 2 . 6 . . . Scan Component 4 | . 1 . 3 . . . Repair 4 | . 1 . 3 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals 2 | . 1 . 1 . . . Botnet 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 4 . 5 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . 3 . . . Time 155 | . 26 . 129 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . 9 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 5553 | 116 1054 596 2277 870 639 1 Spaces Moved 2312 | 68 505 263 846 323 307 . Core 9 | 9 . . . . . . Treads 45 | . . . 21 24 . . Legs 128 | 59 69 . . . . . Wheels 2130 | . 436 263 825 299 307 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 175 175 215 200 . Average Speed 194 | 110 159 202 198 235 207 . Slowest Speed 320 | 120 215 215 312 320 230 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 5 80 55 66 69 62 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 14 | . 1 . 5 4 . 4 Terrain Destroyed 112 | . 1 . 44 63 . 4 Melee 1 | . 1 . . . . . Projectile 62 | . . . 39 23 . . AOE 49 | . . . 5 40 . 4 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2949 | 97 645 301 1227 367 310 2 Wait 248 | 13 38 7 187 3 . . Move 2307 | 67 504 262 846 322 306 . Hop . | . . . . . . . Pick Up 60 | 6 23 6 22 2 1 . Fast Attach 21 | 7 1 . 12 1 . . Attach 20 | . 4 3 7 4 1 1 Detach 8 | . 1 . 6 . 1 . Swap 34 | . 12 3 15 3 1 . Drop 44 | . 7 6 31 . . . Fire 199 | 4 54 14 94 32 . 1 Melee 1 | . 1 . . . . . Ram 5 | . . . 5 . . . Kick . | . . . . . . . Crush 2 | . . . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min / *Sto x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 117 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Repaired Assault Rifle 671 | -10/Materials | Discovered new exit (range 11) 733 | -10/Materials | Core integrity fell below 50% 764 | -10/Materials | Lost 3 parts (1p1n1w) 977 | -10/Materials | Discovered new exit (range 8) 1129 | -10/Materials | Discovered new exit (range 7) 1171 | -10/Materials | Entered Mines 1179 | -10/Mines | Met a Derelict shopkeep closing up shop 1191 | -10/Mines | Met a Derelict bent on vengeance 1308 | -10/Mines | Core integrity fell below 20% 1438 | -10/Mines | Learned Materials terminal intel 1684 | -10/Mines | Discovered new exit (range 5) 1721 | -10/Mines | Learned Materials stockpile data 1767 | -10/Mines | Entered Materials 1767 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1769 | -9/Materials | Loaded intel: 12 terminal locations 1787 | -9/Materials | Discovered new exit (range 15) 2073 | -9/Materials | Build established: Gunner 2229 | -9/Materials | Discovered new exit (range 8) 2260 | -9/Materials | Destroyed 7 combat bots 2665 | -9/Materials | Repaired Hvy. Assault Cannon? 2728 | -9/Materials | Repaired Broken Hpw. Tractor Beam? 3058 | -9/Materials | Discovered new exit (range 4) 3480 | -9/Materials | Identified exit to Mines 3480 | -9/Materials | Identified exit to Storage 3719 | -9/Materials | Build established: Scavenger-Gunner 3819 | -9/Materials | Repaired Hvy. Assault Cannon? 4044 | -9/Materials | Entered Mines 4109 | -9/Mines | Discovered new exit (range 5) 4583 | -9/Mines | Learned Materials stockpile data 4703 | -9/Mines | Assembled infested the area 4730 | -9/Mines | Core integrity fell below 50% 4761 | -9/Mines | Core integrity fell below 20% 4775 | -9/Mines | Destroyed 21 combat bots 4807 | -9/Mines | Lost 6 parts (1p3n2w) 4903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4905 | -9/Mines | Discovered new exit (range 5) 4914 | -9/Mines | Entered Exiles 4941 | -9/Exiles | Discovered new exit (range 15) 4975 | -9/Exiles | Met 8R-AWN 5007 | -9/Exiles | Met EX-HEX 5056 | -9/Exiles | Build established: Mutant 5069 | -9/Exiles | Met EX-BIN 5099 | -9/Exiles | Met EX-DEC 5111 | -9/Exiles | Learned location of Zion (-6) 5179 | -9/Exiles | Aligned with FarCom system 5181 | -9/Exiles | Given EX-Vault access code 5227 | -9/Exiles | Opened EX-Vault 5239 | -9/Exiles | Found Cloak of Protection 5285 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5528 | -9/Exiles | Discovered new exit (range 14) 5553 | -9/Exiles | Left Exiles lab with Cloak of Protection 5553 | -9/Exiles | Entered Mines 5554 | -8/Mines | Destroyed self with Mini Grenade Launcher Last Messages --------------- 05425_ System corrupted: Imp. Treads fused. 05435_ Extracted 50 matter. 77-J0X(z): Why did DEC have to put these flashy spikey things everywhere, they really get in the way, you know? 05483_ Extracted 15 matter. 05487_ System corrupted: Component data lost. 05511_ =QRWKK ,A8XCJLZ 05554_ Destroyed Imp. Heat Sink. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????#???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# ##??????????????????? | | ???????????ss??????????? ???????????????????? | | ????????????s??????????? #???????????????????? | | ?????????????????????### ???????????????????? | | ????????????????????## #???????????????????? | | ??????????????????### g #???????????????????? | | ?????????????????## g%g #???????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????## #???????????????????? | | ??????????????????# #???????????????????? | | ??????????????????## ##???????????????????? | | ???????????????????### ##????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Hpw. Tractor Beam | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Killing Spree Challenges ------------ None Game ------ Seed TitaniumMomentumDerivative Manual? 0 Play Time 00:33:08 Cumulative 95.2 hours Start 2025.01.17 @ 14:26:28 End 2025.01.17 @ 14:59:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 18a45efe-a8ff-4d53-aa40-cf5715e581a9