Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 10:58:50 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (60) 300 Value Destroyed (2226) 2226 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1534) 1534 TOTAL SCORE: 8060 Bonus ------- Follower Combat Kills 521 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -87 Cogmind --------- Core Integrity 364/850 Matter 124/300 Energy 290/290 System Corruption 15% Temperature Cool (0) Movement Walking (650) Ox7 Location -6/Zion Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Potential Leg > --- UTILITY (7) ------ Vampiric Humpback Improved Terrain Scanner > --- WEAPON (4) ------- (None) > --- INVENTORY (35) --- Carbon-fiber Leg Improved Titanium Leg Wheel Wheel Gravmag Array Gravmag Array Makeshift Heat Sink Large Storage Unit Deep Structural Scanner Improved Sensor Array Makeshift Light Armor Plating Improved Shield Generator Improved Hacking Suite Component Analysis Suite Mapping Drone Bay (3/3) Heavy Laser Makeshift Laser Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Maul Power Maul Axe Makeshift Spear Makeshift Spear Botcube Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Potential Leg > --- UTILITY ---------- Vampiric Humpback Improved Terrain Scanner Surveybot 17 Chip Surveybot 24 Chip Expert System A0-MCA's Component Scanner > --- WEAPON ----------- Missile Launcher Missile Launcher Heavy Missile Launcher Precision Grenade Launcher > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Wheel Wheel Gravmag Array Gravmag Array Makeshift Heat Sink Large Storage Unit Deep Structural Scanner Improved Sensor Array Makeshift Light Armor Plating Improved Shield Generator Improved Hacking Suite Component Analysis Suite Mapping Drone Bay Heavy Laser Makeshift Laser Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Maul Power Maul Axe Makeshift Spear Makeshift Spear Botcube [Rating: 84] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Missile Launcher Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Slots Evolved 8 | . . 2 . . . 6 . . . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . Utility 5 | . . 1 . . . 4 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 70 | 3 8 8 17 1 14 7 4 2 6 Power 7 | . 2 1 1 . 2 . . . 1 Engine 3 | . 2 . . . . . . . 1 Core 4 | . . 1 1 . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 2 6 1 6 . . . . Treads 11 | . 2 1 6 1 1 . . . . Leg 6 | 2 . . . . 4 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . 1 . . 1 . . . . Utility 19 | 1 1 3 3 . 1 6 3 . 1 Device 5 | . . 1 . . . 1 2 . 1 Storage 4 | 1 1 1 . . . 1 . . . Processor 4 | . . . . . . 3 1 . . Hackware . | . . . . . . . . . . Protection 6 | . . 1 3 . 1 1 . . . Artifact . | . . . . . . . . . . Weapon 25 | . 3 2 7 . 5 1 1 2 4 Energy Gun 8 | . 2 1 3 . . . . 2 . Energy Cannon 3 | . . . . . 3 . . . . Ballistic Gun 5 | . 1 1 2 . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 6 | . . . 2 . . . . . 4 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 30 | . 3 . 6 . 7 . 3 . 11 Power 4 | . 1 . 1 . 1 . . . 1 Propulsion 4 | . 1 . 2 . . . . . 1 Utility 8 | . . . 1 . 2 . 1 . 4 Weapon 14 | . 1 . 2 . 4 . 2 . 5 Highest Loss Streak 8 | . 3 . 5 . 6 . 2 . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 13 | 5 3 8 14 15 11 6 8 10 22 Power 1 | 1 . 2 2 2 1 . . . . Propulsion 4 | 1 1 2 7 7 4 . 3 5 5 Utility 3 | . . . . . 2 4 3 5 7 Weapon 4 | 2 2 1 3 6 3 1 . . 8 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . 3 3 1 5 . . 2 17 Power 1 | . . 1 . . . . . . . Propulsion 13 | . . . 2 1 3 . . 2 5 Utility 6 | . . 1 . . . . . . 5 Weapon 11 | . . 1 1 . 2 . . . 7 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 80 87 94 100 96 70 78 90 88 Core 8 | . . 7 10 11 11 6 6 6 5 Treads 10 | . 10 22 21 22 14 . . . . Leg 10 | . 15 . . . 6 20 20 20 19 Device 6 | . . 6 11 11 10 . 2 6 2 Storage 10 | . 20 11 11 11 10 6 6 6 10 Processor 9 | . . . . . . 18 26 26 25 Protection 6 | . . 8 8 11 10 5 6 6 . Energy Gun 7 | . 9 16 17 11 3 . . 5 12 Energy Cannon 2 | . . . . . 6 . . . . Ballistic Gun 9 | . 9 11 13 22 14 5 1 . . Ballistic Cannon 1 | . . . . . 4 6 1 . . Impact Weapon 2 | . . . . . 2 . 4 5 4 Slashing Weapon 1 | . . . . . . . . 6 4 Peak Build Rating 84 | 3 7 18 17 17 41 64 72 80 84 Average Rating 39 | 2 5 12 15 17 24 61 67 74 80 On Entrance 30 | . 3 7 16 17 17 30 64 71 80 Avg Prop Armor Cover (%) 5 | . . . . . 6 . . . 4 Naked Turns . | . . . . . . . . . . Heaviest Build 241 | 5 31 38 40 40 54 42 44 49 241 Greatest Support 70 | 20 40 40 43 43 50 70 70 70 70 Greatest Overweight (x) 17 | . 3 . 11 . 17 . . . 4 Average Overweight (x) . | . . . . . . . . . 2 Largest Inventory Capacity 35 | 8 15 15 15 15 15 35 15 15 35 Average Capacity 18 | 7 11 13 15 15 14 15 15 15 34 Most Carried 31 | 7 7 15 15 15 15 12 15 15 31 Average Carried 14 | 5 3 8 14 15 12 8 12 14 25 Final Capacity 35 | 8 15 15 15 15 15 15 15 15 35 Final Carried 28 | 7 3 15 15 15 13 12 14 15 28 Class Distribution -------------------- 33% | Commander-Tank 19% | Hauler-Mutant 17% | Mutant 11% | Scavenger-Tank 8% | Commander-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Matter Collected 1658 | 230 62 212 303 102 321 . 368 50 10 Remotely . | . . . . . . . . . . Salvage Created 2417 | . 140 425 786 129 353 . 336 112 136 Parts 126 | . 13 30 53 3 11 . 6 6 4 Haulers Intercepted 1 | . . 1 . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 6 5 1 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Combat Hostiles Destroyed 50 | . 5 7 17 1 7 . 7 2 4 Melee 1 | . . . . . . . . 1 . Guns 25 | . 5 6 11 1 . . 1 1 . Cannons 7 | . . . . . 2 . 5 . . AOE 15 | . . 1 5 . 5 . . . 4 Classes Destroyed 18 | . 2 4 4 1 3 . 2 1 1 Worker 1 | . . . 1 . . . . . . Builder 1 | . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . Recycler 1 | . . . . 1 . . . . . Operator 2 | . . 2 . . . . . . . Watcher 1 | . . . 1 . . . . . . Swarmer 3 | . 2 . . . . . 1 . . Grunt 18 | . 3 3 7 . . . 4 1 . Brawler 2 | . . 1 1 . . . . . . Duelist 1 | . . . . . . . . 1 . Protector 1 | . . . 1 . . . . . . Sentry 13 | . . 3 8 1 . . 1 . . Programmer 1 | . . . . . . . 1 . . Federalist 1 | . . . . . 1 . . . . Ranger 2 | . . . . . 2 . . . . Scrapper 4 | . . . . . 4 . . . . Zionite 2 | . . . . . . . . . 2 Mutant 5 | . . . . . . . 1 . 4 Best Kill Streak 6 | . 2 5 5 1 6 . 2 2 4 Combat Bots Only 6 | . 2 2 5 1 6 . 2 2 4 Max Kills in Single Turn 2 | . 1 2 2 1 2 . 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 1 2 . 2 . . . 2 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Hostile Shots Fired 442 | . 28 21 100 16 97 9 62 4 105 Missed 121 | . 9 6 27 8 28 2 21 . 20 Hits 321 | . 19 15 73 8 69 7 41 4 85 Melee 9 | . . 1 . . . . . . 8 Projectile 312 | . 19 14 73 8 69 7 41 4 77 AOE 2 | . 2 . . . . . . . . Critical Strikes 12 | . . . 2 . 4 . 3 . 3 Part Disruptions 2 | . . . . . . . . . 2 Damage Taken 5015 | . 347 246 1089 120 1061 134 504 55 1459 Core 741 | . 42 33 132 29 164 . 91 13 237 Absorbed by Shields 84 | . . . . . . . 64 20 . Regen/Repaired (Parts) 135 | . . . . . . . . . 135 Core Remaining (%) 64 | 100 83 . . . 10 . . . . Volleys Fired 140 | . 14 20 52 2 11 . 27 4 10 Largest 4 | . 2 3 3 3 3 . 2 1 4 Hottest 189 | . 60 108 136 102 189 . 69 69 147 Shots Fired 316 | . 28 51 129 6 21 . 53 4 24 Gun 255 | . 28 51 125 6 4 . 26 4 11 Cannon 40 | . . . . . 13 . 27 . . Launcher 21 | . . . 4 . 4 . . . 13 Special . | . . . . . . . . . . Kinetic 136 | . 14 20 38 4 7 . 53 . . Thermal 139 | . 9 19 87 2 7 . . 4 11 Explosive 21 | . . . 4 . 4 . . . 13 Electromagnetic 20 | . 5 12 . . 3 . . . . Robot Hit Streak 16 | . 4 9 11 9 2 . 12 16 6 Robot Miss Streak 5 | . 3 2 3 1 5 . 3 . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . 4 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . Shots Hit Robots 210 | . 16 35 84 5 8 . 43 5 14 Core Hits 107 | . 7 21 39 2 9 . 12 4 13 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . Critical Strikes 8 | . . . 1 . . . 5 1 1 Burn 3 | . . . 1 . . . . 1 1 Blast 3 | . . . . . . . 3 . . Smash 2 | . . . . . . . 2 . . Melee Attacks 11 | . . . . . 6 . 4 1 . Impact 11 | . . . . . 6 . 4 1 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6177 | . 212 570 1944 94 478 22 1147 126 1584 Guns 2588 | . 212 466 1236 77 37 . 332 75 153 Cannons 693 | . . . . . 105 . 588 . . Explosions 2562 | . . 104 691 . 336 . . . 1431 Melee 278 | . . . . . . . 227 51 . Ramming 56 | . . . 17 17 . 22 . . . Kinetic 1749 | . 124 126 433 63 83 . 920 . . Thermal 1418 | . 59 255 803 14 59 . . 75 153 Explosive 2458 | . . . 691 . 336 . . . 1431 Electromagnetic 218 | . 29 189 . . . . . . . Impact 278 | . . . . . . . 227 51 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 15 | . . . . . 1 . . . 15 Average Corruption 2 | . . . . . 1 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . . . . . 1 . . . 2 Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 325 | . . . . . 13 . 244 . 68 Projectiles 75 | . . . . . 13 . 62 . . Explosions 68 | . . . . . . . . . 68 Melee 182 | . . . . . . . 182 . . Knockbacks 6 | . . . . . 1 1 4 . . Impact 1 | . . . . . . 1 . . . Kinetic 5 | . . . . . 1 . 4 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 298 | . . 27 15 . 57 . . . 199 Shots 12 | . . 1 1 . 2 . . . 8 Rammed 4 | . . . 1 3 . . . . . Targets Rammed 8 | . . . 2 4 . 1 . . 1 Kicked 2 | . . . . . . 1 . . 1 Crushed 2 | . . . 1 1 . . . . . Highest Temperature 392 | . 48 102 388 27 392 . 197 90 361 Average Temperature 112 | . 24 36 126 11 177 . 83 49 191 Received Heat Transfer 1510 | . 96 60 396 9 454 . 291 24 180 Effects 7 | . . . 5 . 2 . . . . Shutdowns 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . . 3 . . . . . . Matter Decay 1 | . . . . . 1 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 4 | . . . . . . . 4 . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 3 | . . . 2 . 1 . . . . Heat Transferred 3310 | . 125 500 1982 37 74 . . 222 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Maximum Alert Level 1 | . . . 1 . . . . . . Low Security (%) 97 | 100 100 100 91 100 . 100 . . . Level 1 2 | . . . 8 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 369 | . 60 135 369 197 . . . . . Initial 136 | . . 12 52 136 . . . . . Average 66 | . 18 47 104 81 . . . . . Influence Increases 1435 | . 148 227 636 172 . . 145 107 . Destroy 0b10 Robot/C 980 | . 100 140 400 140 . . 120 80 . Destroy 0b10 Robot/NC 45 | . . 15 25 5 . . . . . Destroy Leader 214 | . 30 52 112 . . . 10 10 . Allied During Kill 73 | . . . 33 23 . . . 17 . Successful Hack 36 | . 18 . 14 4 . . . . . Disable Machine 15 | . . . 15 . . . . . . Destroy Structure 42 | . . 5 37 . . . . . . Partial Spotted 15 | . . 15 . . . . . . . Lose Combat Pursuer 15 | . . . . . . . 15 . . Influence Decreases 1435 | . 118 132 411 522 . . 145 70 37 Entered New Map 342 | . . 18 73 214 . . . . 37 Time Decay 953 | . 88 114 278 308 . . 115 50 . Lost Part 120 | . 30 . 60 . . . 30 . . Lost Ally 20 | . . . . . . . . 20 . Squads Dispatched 12 | . 2 2 7 . . 1 . . . Investigation 3 | . 1 . 1 . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 4 | . 1 2 1 . . . . . . Assault 2 | . . . 2 . . . . . . Garrison 3 | . . . 3 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Distress Signals 3 | . 1 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 102 | . 11 10 25 6 26 2 8 4 10 Peak Tracking Total 10 | . 6 4 10 4 8 2 3 4 8 Tactical Retreats 3 | . . . . . . . 1 . 2 Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Traps Triggered 5 | . 1 . 4 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Machines Disabled 12 | . . . 1 . 7 . 1 . 3 Max in Single Turn 2 | . . . 1 . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Machines Accessed 19 | . 4 . 4 5 5 1 . . . Terminals 13 | . 4 . 4 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 8 . 6 11 48 1 . . . Successful 62 | . 4 . 4 5 48 1 . . . Failed 12 | . 4 . 2 6 . . . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 8 . 6 11 . 1 . . . Terminals 25 | . 8 . 6 11 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 54 | . 3 . 3 . 48 . . . . Record 48 | . . . . . 48 . . . . Robot Analysis 2 | . 2 . . . . . . . . Open Door 1 | . . . 1 . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 5 . 1 . . . Terminals 7 | . 1 . 1 5 . . . . . Operators 1 | . 1 . . . . . . . . Skim 6 | . . . 1 5 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Fedlink 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . 3 5 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . 8 . . 3 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Total Allies 13 | . . . 2 8 . . 3 . . Largest Group 10 | . . . 2 10 10 . 3 3 2 Highest-Rated Group 154 | . . . 62 154 154 . 90 90 60 Highest-Rated Ally 31 | . . . 31 31 31 . 30 30 30 Initial UFD Resources 32 | . . . . . . 22 32 32 32 Total Orders 2 | . . . . . 2 . . . . STAY 1 | . . . . . 1 . . . . FOLLOW 1 | . . . . . 1 . . . . Ally Attacks 83 | . . . 16 17 30 . . 10 10 Total Damage 1771 | . . . 231 326 501 . . 363 350 Kills 19 | . . . 5 6 4 . . 2 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 3 | . . . . . 3 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Active Infowar (turns) 513 | . . . . . . 5 . . 508 Terrain 508 | . . . . . . . . . 508 Structural 5 | . . . . . . 5 . . . Robot Analysis Total 2 | . 2 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Turns Passed 7556 | 65 276 275 605 798 2820 188 753 196 1580 Spaces Moved 3594 | 54 153 106 243 420 1358 112 536 147 465 Core 23 | 16 . . 1 . 6 . . . . Treads 1764 | . 55 106 242 420 941 . . . . Legs 1614 | 38 98 . . . 218 112 536 147 465 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 193 | . . . . . 193 . . . . Fastest Speed 37 | 50 120 160 160 160 37 116 116 116 116 Average Speed 174 | 99 143 160 162 160 173 116 116 116 321 Slowest Speed 900 | 120 330 160 600 160 900 116 116 116 410 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 41 | 3 38 14 45 88 73 2 67 30 59 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . . . . 1 4 . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . 1 . 1 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 68 | . . 2 37 . 19 . 6 . 4 Melee . | . . . . . . . . . . Projectile 10 | . . . . . 4 . 6 . . AOE 58 | . . 2 37 . 15 . . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Total 4596 | 64 182 171 353 540 1808 170 616 168 524 Wait 460 | . 3 8 5 27 335 43 11 8 20 Move 3585 | 53 152 105 242 419 1357 111 535 146 465 Hop . | . . . . . . . . . . Pick Up 111 | 8 4 20 13 . 36 4 6 3 17 Fast Attach 18 | 2 . . 9 . 3 . 1 3 . Attach 41 | 1 7 3 5 . 8 8 4 . 5 Detach 3 | . . . . . . 1 . . 2 Swap 37 | . 1 7 12 1 13 1 . . 2 Drop 68 | . 1 8 13 1 39 1 . 3 2 Fire 140 | . 14 20 52 2 11 . 27 4 10 Melee 11 | . . . . . 6 . 4 1 . Ram . | . . . . . . . . . . Kick 2 | . . . . . . 1 . . 1 Crush 6 | . . . 2 4 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 114 | . . . . 86 . . 28 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 228 | -10/Materials | Lost 3 parts (1p1n1w) 295 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 568 | -9/Materials | Discovered new exit (range 11) 617 | -9/Materials | Entered Storage 807 | -9/Storage | Garrison activated, responded to threat 838 | -9/Storage | Build established: Scavenger-Tank 888 | -9/Storage | Lost 5 parts (1p2n1u1w) 1088 | -9/Storage | Met a pair of Derelict thieves 1209 | -9/Storage | Used back door to open Recycling access 1209 | -9/Storage | Discovered new exit (range 5) 1222 | -9/Storage | Entered Recycling 1222 | -9/Recycling | Accompanied by 2 allies 1833 | -9/Recycling | Build established: Commander-Tank 1904 | -9/Recycling | Discovered new exit (range 16) 1919 | -9/Recycling | Learned 2 Materials zone layouts 1950 | -9/Recycling | Learned 2 Storage zone layouts 1952 | -9/Recycling | Scanned before Scraplab entrance 1976 | -9/Recycling | Entered Scraplab 1982 | -9/Recycling | Learned Storage emergency access door positions 1983 | -9/Recycling | Learned location of 2 exits from Materials 1984 | -9/Recycling | Identified exit to Scraptown 1985 | -9/Recycling | Learned 2 Materials zone layouts 2020 | -9/Recycling | Entered Scraptown 2020 | -9/Scraptown | Accompanied by 10 allies 2467 | -9/Scraptown | Visited Assassins FH 2494 | -9/Scraptown | Visited The Evicted 2523 | -9/Scraptown | Visited Fellowship of the Rings 2544 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2548 | -9/Scraptown | Visited Red Mages 2616 | -9/Scraptown | Visited Comm Corps 2716 | -9/Scraptown | Visited Cave Peace 2771 | -9/Scraptown | Visited UFD Registry 2771 | -9/Scraptown | Registered with UFD as "Softtalker" 2854 | -9/Scraptown | Visited Observation Area 2899 | -9/Scraptown | Visited Chapter 10 2929 | -9/Scraptown | Visited Cartography Club 2991 | -9/Scraptown | Visited A0-MCA Data Center 2997 | -9/Scraptown | Given a B+ rating by A0-MCA 2999 | -9/Scraptown | Found A0-MCA's Component Scanner 3030 | -9/Scraptown | Found Surveybot 17 Chip 3044 | -9/Scraptown | Learned location of Zion (-6) 3044 | -9/Scraptown | Learned location of Extension (-5) 3044 | -9/Scraptown | Learned location of Armory (-4) 3044 | -9/Scraptown | Learned location of Testing (-2) 3044 | -9/Scraptown | Learned 12 Materials zone layouts 3044 | -9/Scraptown | Learned 4 Mines zone layouts 3044 | -9/Scraptown | Learned 8 Lower Caves zone layouts 3044 | -9/Scraptown | Learned 16 Lower Caves zone layouts 3044 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 3044 | -9/Scraptown | Learned 4 Hub_04(d) zone layouts 3044 | -9/Scraptown | Learned location of 1 exit from Factory 3044 | -9/Scraptown | Learned location of 3 exits from Upper Caves 3052 | -9/Scraptown | Found Deep Structural Scanner 3172 | -9/Scraptown | Visited Supply Room 3307 | -9/Scraptown | Visited Curators Association 3849 | -9/Scraptown | Visited Botcube Research 3859 | -9/Scraptown | Found Botcube 4236 | -9/Scraptown | Met Optimus 4236 | -9/Scraptown | Accepted into 0bPrime 4486 | -9/Scraptown | Build established: Commander-Mutant 4636 | -9/Scraptown | Civil war broke out across Scraptown 4643 | -9/Scraptown | Found Potential Leg 4656 | -9/Scraptown | Found Vmp. Humpback 4678 | -9/Scraptown | Found Surveybot 24 Chip 4684 | -9/Scraptown | Lost 3 allies 4713 | -9/Scraptown | Identified exit to Factory 4748 | -9/Scraptown | Found Prototype Processor 4784 | -9/Scraptown | Core integrity fell below 50% 4837 | -9/Scraptown | Lost 6 parts (1p2u3w) 4837 | -9/Scraptown | Core integrity fell below 20% 4840 | -9/Scraptown | Entered Factory 4840 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4841 | -6/Factory | Identified exit to Lower Caves 4842 | -6/Factory | Identified exit to Factory 4846 | -6/Factory | Identified Expert System 4851 | -6/Factory | Lost 20 allies 4999 | -6/Factory | Loaded intel: 8 recycling unit locations 5028 | -6/Factory | Entered Lower Caves 5029 | -6/Lower Caves | Identified exit to Lower Caves 5088 | -6/Lower Caves | Build established: Mutant 5089 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5155 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 5212 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 5727 | -6/Lower Caves | Encountered a Warlord checkpoint 5736 | -6/Lower Caves | Learned Factory stockpile data 5781 | -6/Lower Caves | Entered another Lower Caves area 5781 | -6/Lower Caves | Accompanied by 3 allies 5782 | -6/Lower Caves | Identified exit to Zion 5977 | -6/Lower Caves | Entered Zion 5977 | -6/Zion | Accompanied by 2 allies 6000 | -6/Zion | Build established: Derelict-Mutant 6303 | -6/Zion | Build established: Hauler-Mutant 7345 | -6/Zion | Turned away by Imprinter 7409 | -6/Zion | Attempted to imprint without authorization 7409 | -6/Zion | Attacked by Zionites 7484 | -6/Zion | Lost 3 parts (1p1u1w) 7552 | -6/Zion | System corruption reached 10% 7556 | -6/Zion | Core integrity fell below 50% 7557 | -6/Zion | Self-destructed Last Messages --------------- 07542_ Destroyed Missile Launcher. 07542_ Hvy. Missile Launcher destroyed. 07542_ Destroyed Hvy. Missile Launcher. 07542_ Destroyed Gravmag System. 07542_ GR-DGO(z) destroyed. 07543_ Critical hit (Smash). 07543_ Prc. Grenade Launcher destroyed. 07543_ System corrupted by crushing effect (+2). 07544_ Knocked back. 07547_ Imp. Titanium Leg destroyed. 07550_ Kicked C0-XLU(b). 07551_ Expert System destroyed. 07551_ System corrupted by crushing effect (+4). 07555_ A0-MCA's Component Scanner destroyed. 07555_ Surveybot 24 Chip destroyed. 07555_ System corrupted by crushing effect (+3). 07555_ System corrupted by crushing effect (+2). 07556_ Vmp. Humpback cannibalizes 93 core integrity to repair itself (+185). 07557_ Knocked back. 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