Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 11:26:10 Player: Lunace Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (383) 1915 Value Destroyed (18869) 18869 Prototype IDs (66) 1320 Alien Tech Used (2) 400 Bonus (10555) 10555 TOTAL SCORE: 41759 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4918 Follower Combat Kills 1291 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2052 Scanned by Researcher 500 Friendly Fire -606 Cogmind --------- Core Integrity 0/1300 Matter 67/300 Energy 100/100 System Corruption 18% Temperature Cool (4) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Heat Sink System Guard Improved Plasma Cutter Enhanced Force Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Advanced Target Analyzer Advanced Reaction Control System Improved Remote Force Field AEGIS Remote Shield > --- WEAPON ----------- Vortex Shotgun Vortex Shotgun Heavy Hardcell Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Centrium Wheel Phasing AFG Transdimensional Reconstructor Advanced KE Penetrator Hypervelocity Railgun Helical Railgun Heavy Gauss Cannon Linear Accelerator Micro-nuke Launcher Improved Remote Datajack Improved Plasma Cutter Enhanced Force Lance Vortex Lance [Rating: 168] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Vortex Shotgun Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Great Axe Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Parts Attached 310 | 6 1 . 16 14 36 2 2 2 1 2 1 2 . 8 10 16 12 3 12 51 4 5 20 4 24 56 Power 31 | 1 . . 2 1 3 . . . . 1 . . . . 1 2 . 1 1 9 . 2 1 . . 6 Engine 9 | 1 . . 2 1 3 . . . . 1 . . . . 1 . . . . . . . . . . . Core 10 | . . . . . . . . . . . . . . . . 2 . . 1 5 . 2 . . . . Reactor 12 | . . . . . . . . . . . . . . . . . . 1 . 4 . . 1 . . 6 Propulsion 64 | 2 . . 7 4 8 . . . . . . . . 2 1 3 2 . 5 11 . . 5 2 4 8 Treads 15 | . . . . . 5 . . . . . . . . 2 1 2 2 . . 3 . . . . . . Leg 43 | 2 . . 7 4 3 . . . . . . . . . . . . . 5 7 . . 5 2 4 4 Wheel 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 111 | 1 1 . 5 5 14 1 . 2 . 1 1 . . 3 6 4 7 2 3 21 1 3 3 1 7 19 Device 65 | . 1 . . . 10 1 . 2 . . 1 . . 2 4 4 2 . 1 14 . 2 2 1 5 13 Storage 6 | 1 . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . Processor 11 | . . . . 1 . . . . . . . . . . . . 2 . . 3 . 1 . . 2 2 Hackware 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Protection 27 | . . . 5 3 3 . . . . 1 . . . 1 . . 3 2 2 2 1 . . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 . . 2 4 11 1 2 . 1 . . 2 . 3 2 7 3 . 3 10 3 . 11 1 13 23 Energy Gun 11 | . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . 3 3 Energy Cannon 3 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Ballistic Gun 37 | 2 . . 2 2 6 . 1 . 1 . . 1 . 2 . 4 . . 1 5 1 . . . 4 5 Ballistic Cannon 15 | . . . . . 2 . . . . . . . . . . 3 . . . . 1 . . . 2 7 Launcher 19 | . . . . 2 3 1 . . . . . 1 . 1 2 . . . . . . . 2 . 2 5 Special Weapon 10 | . . . . . . . 1 . . . . . . . . . 1 . . 1 . . 4 1 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . . . . . . . 1 . 1 2 . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 28 | . . . 1 . 3 . . 1 . . . . . . . . . 3 . . . . 8 . 2 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Lost 83 | . . . 1 . 5 1 . . . . . . . 5 2 12 5 . 9 12 1 1 . . 3 26 Power 8 | . . . . . 1 . . . . . . . . 1 . 2 . . . 2 . . . . . 2 Propulsion 19 | . . . . . 1 . . . . . . . . . . 2 2 . 3 4 . . . . . 7 Utility 34 | . . . 1 . 1 . . . . . . . . 3 1 3 3 . 3 3 1 1 . . 3 11 Weapon 22 | . . . . . 2 1 . . . . . . . 1 1 5 . . 3 3 . . . . . 6 Highest Loss Streak 12 | . . . 1 . 1 1 . . . . . . . 2 1 6 4 . 7 3 1 1 . . 1 12 To Critical Strikes 4 | . . . . . . . . . . . . . . 1 . . 1 . 1 . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 91 99 99 96 96 100 100 100 100 100 100 93 84 83 87 93 83 88 95 98 94 89 89 85 Engine 4 | . 14 14 11 9 7 7 7 7 7 13 13 13 13 11 5 2 . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . 8 11 9 4 5 10 10 6 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 3 . . 1 5 4 5 Treads 10 | . . . . . 5 30 30 30 30 26 26 26 26 26 23 15 10 11 1 3 . . . . . . Leg 12 | . 28 28 37 35 24 . . . . . . . . . . . . . 14 12 21 21 20 21 19 17 Device 15 | . 10 14 1 . 12 15 15 15 15 13 13 20 20 10 19 17 23 11 9 21 18 19 21 21 21 19 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 11 5 5 5 5 5 5 5 5 4 4 Processor 6 | . . . . . 2 . . . . . . . . . . . 3 5 5 11 15 15 15 15 18 20 Protection 5 | . . . 7 17 7 7 7 7 7 13 12 6 6 11 3 . 2 16 17 5 5 5 3 . . 1 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . 1 4 . . 4 5 7 3 Ballistic Gun 14 | . 28 28 22 18 22 15 17 15 22 20 20 17 20 20 17 9 5 5 4 10 18 21 7 . 2 4 Ballistic Cannon 1 | . . . . . 1 7 . . . . . . . . . 9 11 11 1 . . . . . . 3 Launcher 3 | . . . . 8 6 3 7 7 7 6 6 8 6 6 5 . . . . . . . 3 5 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 132 | 12 13 13 22 51 64 66 59 56 59 77 77 74 71 79 74 100 115 115 95 98 98 94 108 108 116 132 Greatest Support 140 | 20 20 20 52 58 80 80 80 80 80 80 80 80 80 88 88 88 48 28 81 140 100 100 115 115 116 116 Greatest Overweight (x) 18 | . . . . . 1 . . . . . . . . . . 3 4 4 3 4 . . 1 . . 18 Average Overweight (x) . | . . . . . . . . . . . . . . . . 2 3 3 . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 15 15 15 15 15 15 Average Capacity 14 | 7 8 8 8 9 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 4 8 8 9 15 14 14 15 15 13 14 14 14 15 15 15 14 15 15 15 15 15 15 15 15 15 Average Carried 12 | . 3 4 6 7 12 13 13 14 14 12 13 14 14 12 14 10 9 14 11 13 14 14 14 14 14 12 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 4 4 8 8 13 13 14 15 14 13 14 14 14 15 15 11 14 15 9 15 15 14 15 15 14 5 Class Distribution -------------------- 45% | Tank 18% | Scavenger-Gunner 10% | Scavenger-Skirmisher 7% | Mutant 4% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Tank | -5/Proximity Caves Tank | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Skirmisher | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Skirmisher | -3/Testing Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Matter Collected 10391 | 260 32 2 485 336 1206 335 67 20 82 20 395 170 . 520 571 1052 319 . 315 1278 444 324 263 40 549 1306 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15235 | . 110 . 762 461 1973 205 37 . 183 . 566 421 . 825 871 974 458 . 305 2154 452 368 385 379 1089 2257 Parts 665 | . 13 . 55 32 92 7 3 . 7 . 18 15 . 18 50 26 12 . 9 130 18 20 5 14 42 79 Haulers Intercepted 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Recyclers Shooed 4 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 Parts Field Recycled 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Retrieved Matter 292 | . . . . . . . . . . . . . . . . . . . . . . . . . . 292 Parts Self-Destructed 152 | . . . . . . 4 2 . 13 . 4 9 . 14 . 25 11 . 6 . 22 20 . 22 . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Combat Hostiles Destroyed 316 | . 6 . 16 11 38 7 3 . 3 . 11 10 . 22 13 21 4 . 6 35 6 10 14 8 31 41 Melee 13 | . . . . . . . . . . . . . . . . . . . 2 9 . . . . . 2 Guns 148 | . 6 . 16 7 20 1 . . 3 . 7 2 . 8 8 11 2 . 1 19 6 10 . 1 9 11 Cannons 29 | . . . . . 1 2 . . . . . . . . . 10 2 . 3 . . . . 1 3 7 AOE 125 | . . . . 4 17 4 3 . . . 4 8 . 14 5 . . . . 6 . . 14 6 19 21 Classes Destroyed 25 | . 2 . 5 2 7 . . . . . 2 1 . 1 . . . . . . . . 2 . . 3 Worker 22 | . . . 1 . 3 . . . . . . . . . 11 . . . . 4 . . . . 2 1 Builder 14 | . . . . 2 3 . . . . . . . . . 4 . . . . 1 . . . . 2 2 Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Hauler 4 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . 1 Recycler 7 | . . . . . 3 . . . . . . . . . 1 . . . . 1 . . . . . 2 Mechanic 7 | . . . . . 1 . . . . . . 1 . 1 . . . . . . . . . . . 4 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 7 | . 1 . . . 2 . . . . . . . . . . . . . . 2 . . . . . 2 Swarmer 49 | . 6 . . . 7 4 3 . . . . . . 2 . 5 . . . 9 . 8 . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 140 | . . . 10 9 12 2 . . 2 . 2 7 . 8 7 10 3 . 3 10 3 1 5 4 15 27 Brawler 15 | . . . 1 . 3 1 . . . . 1 1 . 3 . 2 1 . . . . . 1 . . 1 Duelist 16 | . . . . . 2 . . . . . . . . 3 2 3 . . . . 1 . 2 . 1 2 Protector 5 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 2 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 22 | . . . 5 1 6 . . . . . . 1 . 2 . 1 . . . 3 . 1 . . 2 . Specialist 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Hunter 27 | . . . . 1 1 . . . 1 . . . . 3 4 . . . 2 2 2 . . 4 3 4 Programmer 26 | . . . . . 4 . . . . . 1 . . . . . . . 1 11 . . 1 . 5 3 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . 4 . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | . 3 . 4 5 8 4 3 . 2 . 7 6 . 10 18 8 3 . 3 10 3 5 8 3 7 15 Combat Bots Only 12 | . 3 . 4 4 6 4 3 . 2 . 7 5 . 10 4 8 3 . 3 6 3 5 8 3 7 12 Max Kills in Single Turn 6 | . 1 . 2 3 6 3 1 . 1 . 2 4 . 4 3 2 1 . 1 4 1 3 5 3 3 6 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Exploded 5 | . . . . 1 3 3 1 . . . 2 4 . 4 2 . . . . 4 . . 5 3 3 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Hostile Shots Fired 1967 | . 20 6 58 53 214 16 8 . 7 9 23 26 . 87 78 121 19 . 158 307 49 32 8 32 86 550 Missed 621 | . 8 3 8 15 89 5 2 . 1 2 6 8 . 28 28 35 3 . 50 86 9 11 4 19 40 161 Damage Taken 19568 | . 92 37 650 616 1604 118 68 . 84 34 285 300 . 999 717 1952 290 . 2021 2633 469 155 104 163 838 5339 Core 2275 | . 6 . 140 82 104 13 2 . . 9 31 . . 81 92 90 15 . 169 125 9 7 28 11 29 1232 Absorbed by Shields 7431 | . . . . . 556 46 27 . 32 16 106 110 . 364 262 189 52 . . 1484 382 166 100 137 335 3067 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . 104 . . . . . . . Regen/Repaired (Parts) 1295 | . . . 61 40 . . . 709 . . . . . . . . . . . 162 . . 276 . . 47 Core Remaining (%) 82 | 100 . 97 65 85 . . . . 83 . . . . 85 . . . . 63 . . . . 84 . . Volleys Fired 608 | . 12 . 48 25 76 13 3 . 8 . 25 6 . 32 37 43 10 . 15 76 16 12 17 9 51 74 Largest 4 | . 2 . 2 2 4 4 1 . 3 . 4 4 . 4 4 4 4 . 3 4 4 4 2 1 4 4 Hottest 234 | . 40 . 46 56 152 152 30 . 84 . 114 131 . 136 136 164 234 . 136 140 140 140 20 60 224 223 Shots Fired 1590 | . 24 . 96 42 213 31 3 . 20 . 83 17 . 94 113 160 34 . 31 188 65 47 18 9 99 203 Gun 1274 | . 24 . 96 34 183 16 . . 18 . 75 10 . 84 108 96 10 . 15 188 65 47 . 2 70 133 Cannon 189 | . . . . . 14 10 . . . . . . . . . 64 24 . 16 . . . . . 11 50 Launcher 96 | . . . . 8 16 5 3 . . . 8 7 . 10 5 . . . . . . . 3 3 8 20 Special 31 | . . . . . . . . . 2 . . . . . . . . . . . . . 15 4 10 . Kinetic 1352 | . 24 . 96 34 197 26 . . 18 . 75 10 . 84 108 160 31 . 31 151 65 47 . . 38 157 Thermal 34 | . . . . . . . . . . . . . . . . . 3 . . 31 . . . . . . Explosive 108 | . . . . 8 16 5 3 . . . 8 7 . 10 5 . . . . . . . 6 4 16 20 Electromagnetic 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Entropic 79 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 45 26 Robot Hit Streak 16 | . 3 . 10 7 16 6 2 . 3 . 8 6 . 9 11 14 6 . 5 8 6 7 9 4 12 8 Robot Miss Streak 9 | . 2 . 4 1 5 2 1 . 2 . 3 2 . 8 9 4 4 . 5 5 4 4 1 1 6 5 Penetration Max 2 | . . . . 1 1 1 . . . . 1 . . 1 1 1 1 . . 1 . . . . . 2 Secondary Targets 20 | . . . 1 . 1 . . . 1 . . . . 2 1 1 . . . 4 . 3 . . 2 4 Max Gunslinging Chain 1 | . . . 1 . 1 . . . 1 . . . . 1 1 1 . . . 1 . 1 . . 1 1 Capacitor 32 | . . . . . . . . . . . . . . . . . . . . 32 . . . . . . Shots Hit Robots 1040 | . 12 . 75 27 122 17 2 . 11 . 56 9 . 60 64 113 26 . 30 137 40 24 15 6 65 129 Core Hits 927 | . 10 . 40 22 134 11 5 . 7 . 27 50 . 86 74 57 24 . 30 75 18 12 38 14 74 119 Critical Kills 15 | . . . 1 . . . . . . . . . . 1 1 . . . . 2 1 . . . 1 8 Critical Parts Destroyed 41 | . . . . 2 1 . . . . . . . . 1 1 4 . . . 3 1 . . . 6 22 Critical Strikes 87 | . . . 1 2 1 . . . . . . . . 2 2 5 1 . 1 6 2 . 2 1 13 48 Destroy 52 | . . . 1 2 1 . . . . . . . . 2 2 4 . . . 5 2 . . . 3 30 Blast 11 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 9 Sever 10 | . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 5 . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 Sunder 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 90 | . . . . . . . . . . . . . . . . . 8 . 17 47 . . . . . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 72 | . . . . . . . . . . . . . . . . . 8 . 17 47 . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Entropic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Sneak Attacks 5 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Damage Inflicted 57237 | . 104 . 1021 1272 6361 692 186 . 212 . 1824 1589 . 3645 3106 2754 945 . 1015 5961 990 694 5030 1311 6959 11566 Guns 21928 | . 104 . 1021 565 2836 260 . . 212 . 1263 132 . 1080 1596 1700 225 . 234 3632 990 694 . 113 1841 3430 Cannons 4408 | . . . . . 358 166 . . . . . . . . . 1046 408 . 404 . . . . . 501 1525 Explosions 27192 | . . . . 707 3142 266 186 . . . 561 1457 . 2565 1510 . . . . 999 . . 4780 1043 4164 5812 Melee 2734 | . . . . . . . . . . . . . . . . . 312 . 377 1315 . . . . . 730 Ramming 117 | . . . . . 25 . . . . . . . . . . 8 . . . 15 . . . . . 69 Kinetic 22614 | . 104 . 1021 565 3194 426 . . 212 . 1263 132 . 1080 1596 2746 602 . 638 2896 990 694 . . 738 3717 Thermal 3271 | . . . . . 605 . . . . . . . . . 54 . 31 . . 1572 . . . . 537 472 Explosive 19346 | . . . . 707 1966 266 186 . . . 561 1457 . 2565 1456 . . . . . . . 1667 245 2930 5340 Electromagnetic 816 | . . . . . 571 . . . . . . . . . . . . . . 163 . . . . 82 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2862 | . . . . . . . . . . . . . . . . . 312 . 377 1315 . . 250 155 453 . Piercing 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Entropic 8145 | . . . . . . . . . . . . . . . . . . . . . . . 3113 911 2219 1902 Highest Corruption 18 | . . . . . 3 . . . . . 1 . . 8 . 7 8 8 8 14 9 9 9 . 4 18 Average Corruption 5 | . . . . . 2 . . . . . 1 . . 8 . 5 7 8 8 9 9 9 9 . 1 4 Corruption Purged 25 | . . . . . 5 . . . . . 1 . . . . 5 . . . 14 . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Effects 222 | . . . . . 26 . . . . . 3 . . 9 . 21 18 8 16 35 25 22 . . 4 35 Message Errors 50 | . . . . . 5 . . . . . 2 . . 2 . 6 3 . 1 10 6 9 . . 1 5 Matter Fused 46 | . . . . . 2 . . . . . 1 . . 2 . 4 4 4 3 5 8 6 . . 1 6 Heat Flow Errors 37 | . . . . . 4 . . . . . . . . 2 . 5 4 . 2 9 . 4 . . . 7 Energy Discharges 20 | . . . . . 5 . . . . . . . . . . 3 . 1 2 4 1 . . . 1 3 Parts Rejected 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 3 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 26 | . . . . . 2 . . . . . . . . 1 . 1 3 2 5 2 3 2 . . . 5 Data Loss (major) 8 | . . . . . 2 . . . . . . . . . . . 1 . 1 1 2 . . . . 1 Misfires 14 | . . . . . 2 . . . . . . . . . . 2 2 . 1 2 3 . . . . 2 Alerts 3 | . . . . . 1 . . . . . . . . 1 . . . 1 . . . . . . . . Weapon Failures 10 | . . . . . . . . . . . . . . 1 . . 1 . 1 1 2 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1308 | . . . . 25 163 . . . . . 9 . . 47 . 2 96 . 2 349 . . 32 . 176 407 Projectiles 233 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 134 97 Explosions 768 | . . . . 25 163 . . . . . 9 . . 47 . . . . . 236 . . 32 . 42 214 Melee 307 | . . . . . . . . . . . . . . . . . 96 . 2 113 . . . . . 96 Knockbacks 49 | . . . . . . . . . . . . . . . . 16 9 . 11 . . . . . 2 11 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . . . . . . . . . . . . . 16 8 . 11 . . . . . 2 11 Secondary 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1072 | . . . . 41 328 . 11 . . . 91 32 . 63 85 . . . . . . . . . 53 368 Shots 28 | . . . . 2 8 . 1 . . . 3 1 . 3 4 . . . . . . . . . 1 5 Rammed 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Targets Rammed 10 | . . . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . 5 Kicked 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 428 | . . . 23 24 333 . . . 9 . 156 26 . 209 . 208 428 . 259 407 28 235 . . 153 352 Average Temperature 71 | . . . 4 9 53 . . . 4 . 64 10 . 43 . 50 115 . 128 82 9 44 . . 43 98 Received Heat Transfer 3315 | . . 21 279 198 164 24 . . 18 8 54 75 . 140 78 468 144 . 252 400 45 . 43 33 80 791 Effects 10 | . . . . . . . . . . . . . . 1 . . 1 . 4 1 . . . . . 3 Shutdowns 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Interference 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Turns 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Longest Duration 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 4 . . . 1 . . . . . . . . . . 1 . . . . . 1 Heat Transferred 2453 | . . . . . 450 . . . . . . . . . 50 . 50 . . 1253 . . . . 350 300 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Peak Influence 2113 | . 197 121 407 309 1464 . . . . 18 . . . . 1212 . . . . 1332 . . . . 1511 2113 Initial 849 | . . 1 46 171 139 . . . . . . . . . 770 . . . . 18 . . . . 413 849 Average 574 | . 72 68 216 210 633 . . . . 6 . . . . 940 . . . . 357 . . . . 801 1229 Maximum Alert Level 5 | . . . 2 1 4 . . . . . . . . . 4 . . . . 4 . . . . 4 5 Low Security (%) 39 | 100 100 100 43 68 34 . . . . 100 . . . . . . . . . 61 . . . . . . Level 1 9 | . . . 51 31 9 . . . . . . . . . . . . . . 9 . . . . 1 . Level 2 11 | . . . 5 . 19 . . . . . . . . . . . . . . 5 . . . . 50 . Level 3 19 | . . . . . 10 . . . . . . . . . 96 . . . . 15 . . . . 17 43 Level 4 17 | . . . . . 26 . . . . . . . . . 3 . . . . 9 . . . . 31 38 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . . . 5 1 12 . . . . . . 1 . 1 4 . . . . 8 . . . . 9 17 Investigation 5 | . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . . . Extermination 14 | . . . . . 3 . . . . . . . . . 1 . . . . 5 . . . . 3 2 Reinforcement 18 | . . . 3 . 6 . . . . . . . . . 2 . . . . 2 . . . . 3 2 Assault 21 | . . . . . 3 . . . . . . 1 . 1 . . . . . . . . . . 3 13 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Construction Impeded 5 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Distress Signals 8 | . 1 . 1 . 3 . . . . . . . . 1 . . . . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 450 | . 9 4 23 12 50 7 3 . 5 1 11 13 . 27 20 24 9 . 9 50 7 12 24 9 37 84 Peak Tracking Total 23 | . 4 2 5 4 8 4 3 . 4 1 5 7 . 7 5 9 4 . 3 6 4 5 12 3 5 23 Tactical Retreats 18 | . 1 2 2 . 1 . . . . . . . . . 2 1 2 . . 4 1 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Traps Triggered 4 | . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . 3 . . 1 . . . . . . . . . . . 2 . . . 1 1 16 . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Disabled 84 | . . . . 1 38 . . . . . . 1 . . 4 . 1 . . 18 . . 1 . 5 15 Max in Single Turn 18 | . . . . 1 18 . . . . . . 1 . . 4 . 1 . . 5 . . 1 . 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Machines Accessed 57 | . 4 1 4 2 12 . . . . 2 . . 4 . 1 . . 5 . 8 . . 7 . 1 6 Terminals 22 | . 4 1 2 . 7 . . . . 1 . . . . . . . . . 2 . . . . 1 4 Fabricators 6 | . . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . 1 Repair Stations 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . Recycling Units 7 | . . . 1 1 1 . . . . . . . . . 1 . . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 162 | . 9 3 10 9 28 . . . . 12 . . 23 . 2 . . 18 . 17 . . 14 . 3 14 Successful 98 | . 3 1 6 7 9 . . . . 7 . . 23 . . . . 18 . 7 . . 14 . 1 2 Failed 64 | . 6 2 4 2 19 . . . . 5 . . . . 2 . . . . 10 . . . . 2 12 Catastrophic 15 | . 1 . 2 . 6 . . . . . . . . . . . . . . 2 . . . . 1 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 9 2 7 4 23 . . . . 6 . . . . . . . . . 2 . . 1 . 3 4 Terminals 58 | . 9 3 6 . 17 . . . . 9 . . . . . . . . . 3 . . . . 3 8 Fabricators 19 | . . . . . 9 . . . . 3 . . . . . . . . . 5 . . . . . 2 Repair Stations 9 | . . . 2 2 . . . . . . . . . . . . . . . 5 . . . . . . Recycling Units 16 | . . . 2 7 1 . . . . . . . . . 2 . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 4 Terminal Hacks 64 | . . 1 1 . 1 . . . . 5 . . 23 . . . . 18 . . . . 14 . . 1 Record 18 | . . . . . . . . . . . . . 4 . . . . 6 . . . . 8 . . . Part Schematic 14 | . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 17 | . . 1 . . . . . . . 4 . . 3 . . . . 4 . . . . 5 . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . 2 . . . . 1 . . . . . . . . . 3 . . . . . 1 Network Status 5 | . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 7 | . . . 2 2 . . . . . . . . . . . . . . . 3 . . . . . . Scan Component 4 | . . . 1 1 . . . . . . . . . . . . . . . 2 . . . . . . Repair 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . 3 3 6 . . . . 1 . . . . . . . . . . . . . . 1 . Terminals 11 | . 3 . 1 . 6 . . . . . . . . . . . . . . . . . . . 1 . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 3 . 1 . 3 . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 1 4 . 12 . . . . 2 . . . . 1 . . . . 8 . . . . 1 6 Full Trace Events 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . 3 . . . . 6 . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 15 . . . . 10 . . . . 4 . . . . . . . 6 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . 117 . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Parts Repaired 3 | . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . . Time 126 | . . . 26 32 . . . . . . . . . . . . . . . 68 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . 6 . . . . . . . . . . . . . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Programmers 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . Autooverrided 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 2 2 . . . 2 . . . . . . 5 . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total Allies 21 | . . . . . 3 . . 4 . . 2 2 . 1 . 2 2 . . . . . 5 . . . Largest Group 5 | . . . . . 3 . . 4 4 1 2 2 2 2 . 2 2 . . . . . 5 5 4 . Highest-Rated Group 301 | . . . . . 93 . . 81 81 26 62 62 49 49 . 59 59 . . . . . 301 301 233 . Highest-Rated Ally 68 | . . . . . 31 . . 28 28 26 31 31 29 29 . 30 30 . . . . . 68 68 65 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 176 | . . . . . 25 . . . 16 . 6 9 . 16 . 11 5 . . . . . 30 14 44 . Total Damage 5027 | . . . . . 443 . . . 264 . 68 169 . 193 . 298 116 . . . . . 1371 736 1369 . Kills 29 | . . . . . 1 . . . 3 . . 2 . . . 1 2 . . . . . 9 5 6 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 2 2 . . 1 . . 2 . 1 . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Turns Passed 20365 | 59 479 187 577 596 2431 497 833 1272 830 257 715 513 130 765 550 885 531 228 628 2265 771 609 796 609 1054 1298 Spaces Moved 12086 | 39 359 148 280 313 1433 268 485 746 456 148 350 274 77 382 248 466 291 143 397 1165 546 439 589 504 776 764 Core 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 Treads 4177 | . . . . . 200 268 485 746 456 148 350 274 77 382 248 120 2 . . 421 . . . . . . Legs 6963 | 37 359 148 280 313 1233 . . . . . . . . . . . . . 281 717 546 439 589 504 776 741 Wheels 934 | . . . . . . . . . . . . . . . . 346 289 143 116 27 . . . . . 13 Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 170 170 170 170 170 170 170 170 167 167 145 145 145 120 120 120 120 105 105 105 56 Average Speed 137 | 116 120 120 120 120 130 170 170 170 170 170 170 170 170 169 167 151 147 153 127 137 120 120 117 106 107 115 Slowest Speed 950 | 120 120 120 120 122 250 170 170 170 170 170 170 170 170 170 167 250 245 160 145 225 120 120 190 110 110 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 3 60 44 33 32 39 46 70 85 66 4 56 54 68 70 12 59 39 61 64 22 65 66 87 70 19 63 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 5 | . . . . . . . . . . . . . 1 1 . . . 3 . . . . . . . . Known Exits Taken 13 | . . . . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 25 | . . 1 . . . 2 3 5 2 . 1 1 . 2 . 1 1 . . . 2 2 . 2 . . Spaces Dug 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 5 Terrain Destroyed 1887 | . . . . 72 203 3 27 . . . 71 76 . 125 102 30 6 . 21 224 18 16 97 148 318 330 Melee 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Projectile 325 | . . . . 1 6 1 . . . . 6 1 . 1 10 30 6 . 21 98 18 16 . 3 18 89 AOE 1560 | . . . . 71 197 2 27 . . . 65 75 . 124 92 . . . . 125 . . 97 145 300 240 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Total 14537 | 49 388 159 431 492 1832 286 491 750 496 154 411 304 76 428 313 560 349 152 460 1661 623 492 686 566 917 1011 Wait 1055 | 3 13 . 62 120 246 2 . . 32 4 8 . . 2 11 16 12 . 15 268 49 33 30 47 44 38 Move 12060 | 38 358 147 279 312 1432 267 484 745 455 147 349 273 76 381 247 465 290 142 396 1164 545 438 588 503 775 764 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 112 | 2 3 4 10 6 17 1 1 1 . 1 1 . . 4 3 5 5 2 2 21 3 1 6 . 8 5 Fast Attach 143 | 6 1 . 5 8 12 . 1 1 . . . . . . 7 4 7 3 2 29 3 1 14 1 8 30 Attach 106 | . . . 3 3 12 . 1 . 1 2 . 1 . 5 2 11 3 1 9 18 . 2 1 1 6 24 Detach 54 | . . . 2 1 5 . 1 1 . . . 1 . . . 3 1 1 1 10 1 . 6 1 2 17 Swap 63 | . . . 8 3 12 2 . 1 . . 1 1 . 3 1 1 2 . 1 4 1 2 5 2 10 3 Drop 155 | . 1 4 14 14 18 1 . 1 . . . . . 1 5 . 3 3 2 28 5 3 19 2 13 18 Fire 608 | . 12 . 48 25 76 13 3 . 8 . 25 6 . 32 37 43 10 . 15 76 16 12 17 9 51 74 Melee 85 | . . . . . . . . . . . . . . . . . 8 . 17 42 . . . . . 18 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Crush 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Rewire 59 | . . . . . . . . . . . 27 22 . . . 10 . . . . . . . . . . Trap 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing (discovered 1 exit: *Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 13) 500 | -10/Materials | Discovered new exit (range 7) 539 | -10/Materials | Entered Mines 590 | -10/Mines | Found a hidden stash of uninstalled traps 711 | -10/Mines | Discovered new exit (range 13) 726 | -10/Mines | Entered Materials 726 | -9/Materials | Evolved 2 slots: Propulsion x2 793 | -9/Materials | Repaired Aluminum Leg 1243 | -9/Materials | Discovered new exit (range 8) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1588 | -8/Materials | Build established: Tank 1863 | -8/Materials | Discovered new exit (range 3) 1868 | -8/Materials | Identified exit to Factory 1892 | -8/Materials | Repaired Mni. Grenade Launcher 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2464 | -7/Factory | Found Prototype Launcher 2464 | -7/Factory | Identified Rocket Array 3096 | -7/Factory | Cargo convoy interrupted 3499 | -7/Factory | First assault squad dispatched 3745 | -7/Factory | Allied Derelicts emerged from ambush trap array 3844 | -7/Factory | Identified exit to Lower Caves 4330 | -7/Factory | Entered Lower Caves 4707 | -7/Lower Caves | Discovered new exit (range 15) 4827 | -7/Lower Caves | Entered another Lower Caves area 4879 | -7/Lower Caves | Discovered new exit (range 8) 4936 | -7/Lower Caves | Encountered a Warlord checkpoint 5438 | -7/Lower Caves | Learned Factory machine intel 5653 | -7/Lower Caves | Discovered new exit (range 5) 5660 | -7/Lower Caves | Entered Zion 5759 | -7/Zion | Learned Factory fabricator intel 5847 | -7/Zion | Visited the Megawrench Repair Shop 5847 | -7/Zion | Megawrench repaired 13 parts 6173 | -7/Zion | Found Prototype Device 6173 | -7/Zion | Identified Phasing AFG 6223 | -7/Zion | Learned location of 1 exit from Factory 6408 | -7/Zion | Learned Factory garrison access intel 6721 | -7/Zion | Given A8's code to call for help 6847 | -7/Zion | Discovered new exit (range 11) 6879 | -7/Zion | Gained Derelict followers 6932 | -7/Zion | Entered Proximity Caves 6932 | -6/Proximity Caves | Accompanied by 4 allies 6985 | -6/Proximity Caves | Lost 3 allies 7590 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7601 | -6/Proximity Caves | Discovered new exit (range 8) 7762 | -6/Proximity Caves | Entered Factory 7762 | -6/Factory | Accompanied by 1 ally 7762 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7763 | -6/Factory | Identified exit to Lower Caves 7764 | -6/Factory | Identified exit to Factory 7765 | -6/Factory | Loaded intel: 227 machine locations 7766 | -6/Factory | Loaded intel: 6 fabricator locations 7767 | -6/Factory | Loaded intel: 4 garrison access locations 7956 | -6/Factory | Discovered exit to Factory (range 9) 8019 | -6/Factory | Entered Lower Caves 8019 | -6/Lower Caves | Accompanied by 1 ally 8515 | -6/Lower Caves | Identified exit to Lower Caves 8620 | -6/Lower Caves | Attacked by a faux Warlord 8665 | -6/Lower Caves | Destroyed 7 combat bots 8734 | -6/Lower Caves | Entered another Lower Caves area 8734 | -6/Lower Caves | Accompanied by 2 allies 8750 | -6/Lower Caves | Discovered exit to Factory (range 16) 8805 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9204 | -6/Lower Caves | Discovered new exit (range 4) 9247 | -6/Lower Caves | Entered Data Miner 9247 | -6/Data Miner | Accompanied by 2 allies 9247 | -6/Data Miner | Discovered new exit (range 6) 9280 | -6/Data Miner | Met Data Miner 9310 | -6/Data Miner | Learned location of Section 7 (-2) 9310 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9338 | -6/Data Miner | Received God Mode back door access code from Data Miner 9377 | -6/Data Miner | Entered Proximity Caves 9377 | -5/Proximity Caves | Accompanied by 2 allies 9379 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9457 | -5/Proximity Caves | Spotter reported a threat 9474 | -5/Proximity Caves | Spotter reported a threat 9648 | -5/Proximity Caves | Spotter reported a threat 9655 | -5/Proximity Caves | Learned location of Armory (-4) 9706 | -5/Proximity Caves | Spotted B-75 Beast 9921 | -5/Proximity Caves | Spotter reported a threat 9925 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9964 | -5/Proximity Caves | Destroyed 10 combat bots 10024 | -5/Proximity Caves | Learned location of 1 exit from Factory 10117 | -5/Proximity Caves | Discovered exit to Factory (range 16) 10142 | -5/Proximity Caves | Entered Factory 10142 | -5/Factory | Evolved 2 slots: Utility x2 10143 | -5/Factory | Identified exit to Upper Caves 10143 | -5/Factory | Identified exit to Extension 10144 | -5/Factory | Identified exit to Factory 10442 | -5/Factory | Search patrols dispatched 10692 | -5/Factory | Entered Upper Caves 10718 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10791 | -5/Upper Caves | Lost 6 parts (1p1n1u3w) 10793 | -5/Upper Caves | Destroyed 8 combat bots 10979 | -5/Upper Caves | Lost 3 parts (1n2u) 11017 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11075 | -5/Upper Caves | Learned Factory trap positions 11247 | -5/Upper Caves | Build established: Scavenger-Gunner 11547 | -5/Upper Caves | Discovered new exit (range 6) 11577 | -5/Upper Caves | Entered another Upper Caves area 11609 | -5/Upper Caves | Lost 4 parts (2n2u) 11929 | -5/Upper Caves | Discovered new exit (range 15) 12108 | -5/Upper Caves | Entered Zhirov 12108 | -5/Zhirov | Discovered new exit (range 3) 12137 | -5/Zhirov | Met Zhirov 12166 | -5/Zhirov | Learned location of Quarantine (-2) 12166 | -5/Zhirov | Learned location of Testing (-3) 12166 | -5/Zhirov | Learned location of Command (-1) 12192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12218 | -5/Zhirov | Found Alien Artifact 12218 | -5/Zhirov | Identified Integrated Reactor 12218 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 12236 | -5/Zhirov | Found Alien Artifact 12312 | -5/Zhirov | Build established: Scavenger-Tank 12336 | -5/Zhirov | Entered Proximity Caves 12617 | -4/Proximity Caves | Lost 7 parts (2n3u2w) 12942 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12960 | -4/Proximity Caves | Discovered exit to Factory (range 3) 12964 | -4/Proximity Caves | Entered Factory 12964 | -4/Factory | Evolved 2 slots: Utility x2 12965 | -4/Factory | Loaded intel: 112 trap records 13241 | -4/Factory | Found Quantum Capacitor 13543 | -4/Factory | Build established: Scavenger-Gunner 13904 | -4/Factory | Lost 3 parts (1n2w) 14046 | -4/Factory | System corruption reached 10% 14126 | -4/Factory | Build established: Scavenger-Mutant 14309 | -4/Factory | Lost 3 parts (1p1n1w) 14617 | -4/Factory | Build established: Scavenger-Gunner 14975 | -4/Factory | Fabricated Micro-nuke Launcher? 15068 | -4/Factory | Repaired Adv. Heavy Treads 15209 | -4/Factory | Discovered new exit (range 7) 15226 | -4/Factory | Identified exit to Upper Caves 15229 | -4/Factory | Entered Upper Caves 15230 | -4/Upper Caves | Encountered a Warlord checkpoint 15357 | -4/Upper Caves | Learned Research emergency access door positions 15985 | -4/Upper Caves | Discovered new exit (range 12) 15997 | -4/Upper Caves | Identified exit to Upper Caves 16000 | -4/Upper Caves | Entered another Upper Caves area 16137 | -4/Upper Caves | Encountered a Warlord checkpoint 16309 | -4/Upper Caves | Discovered new exit (range 15) 16326 | -4/Upper Caves | Identified exit to Research 16518 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16593 | -4/Upper Caves | Discovered new exit (range 15) 16608 | -4/Upper Caves | Identified exit to Warlord 16609 | -4/Upper Caves | Entered Warlord 16636 | -4/Warlord | Discovered new exit (range 20) 16650 | -4/Warlord | System corruption cleaned by Quarantine Array 16788 | -4/Warlord | Build established: Scavenger-Skirmisher 16876 | -4/Warlord | Found Prototype Special Weapon 16876 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16878 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16881 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16883 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16885 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16888 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16924 | -4/Warlord | Visited the Vortex Lab 16928 | -4/Warlord | Warlord's base attacked by MAIN.C 16934 | -4/Warlord | Found Prototype Energy Gun 16934 | -4/Warlord | Identified Vortex Shotgun 16937 | -4/Warlord | Found Vortex Shotgun 16944 | -4/Warlord | Found Prototype Piercing Weapon 16944 | -4/Warlord | Identified Vortex Lance 16953 | -4/Warlord | Found Prototype Launcher 16953 | -4/Warlord | Identified Vortex Catalyst Activator 17090 | -4/Warlord | Met Warlord 17096 | -4/Warlord | Learned Testing stockpile data 17097 | -4/Warlord | Learned 4 Access zone layouts 17099 | -4/Warlord | Learned Factory scanalyzer intel 17099 | -4/Warlord | Learned Factory garrison access intel 17122 | -4/Warlord | Opened Warlord's prototype stash 17127 | -4/Warlord | Found Prototype Reactor 17127 | -4/Warlord | Identified Vortex Chain Reactor 17148 | -4/Warlord | Found Prototype Device 17148 | -4/Warlord | Identified Exp. Phase Shifter 17155 | -4/Warlord | Found Prototype Hackware 17155 | -4/Warlord | Identified System Mapper 17278 | -4/Warlord | Warlord forces counterattacked 17298 | -4/Warlord | Spotted Executioner 17300 | -4/Warlord | Allies destroyed Executioner 17307 | -4/Warlord | Spotted B-90 Cyclops 17314 | -4/Warlord | Spotted B-86 Titan 17315 | -4/Warlord | Allies destroyed B-90 Cyclops 17320 | -4/Warlord | Destroyed 8 combat bots 17324 | -4/Warlord | Destroyed B-86 Titan 17336 | -4/Warlord | Spotted Executioner 17343 | -4/Warlord | Spotted Executioner 17344 | -4/Warlord | Allies destroyed Executioner 17345 | -4/Warlord | P-80 Master assimilated allied BL-DKF(l) 17345 | -4/Warlord | Destroyed Executioner 17398 | -4/Warlord | Identified exit to Proximity Caves 17405 | -4/Warlord | Entered Proximity Caves 17405 | -3/Proximity Caves | Accompanied by 5 allies 17667 | -3/Proximity Caves | Spotter reported a threat 17676 | -3/Proximity Caves | Spotter reported a threat 18000 | -3/Proximity Caves | Discovered exit to Research (range 6) 18014 | -3/Proximity Caves | Entered Research 18014 | -3/Research | Accompanied by 4 allies 18014 | -3/Research | Evolved 2 slots: Utility x2 18294 | -3/Research | Search patrols dispatched 18602 | -3/Research | Spotted B-86 Titan 18614 | -3/Research | Allies destroyed B-86 Titan 18764 | -3/Research | First assault squad dispatched 18769 | -3/Research | Destroyed 7 combat bots 18778 | -3/Research | Build established: Hacker-Skirmisher 18913 | -3/Research | Discovered new exit (range 20) 19011 | -3/Research | Found Enh. Force Lance 19067 | -3/Research | Identified exit to Testing 19068 | -3/Research | Entered Testing 19166 | -3/Testing | Found Prototype Device 19166 | -3/Testing | Identified AEGIS Remote Shield 19192 | -3/Testing | Found Prototype Energy Cannon 19192 | -3/Testing | Identified Cld. Nova Cannon 19311 | -3/Testing | Build established: Skirmisher 19318 | -3/Testing | First assault squad dispatched 19387 | -3/Testing | Scanned by Researcher 19549 | -3/Testing | Found Adv. Powered Armor 19795 | -3/Testing | Lost 5 parts (1p1n1u2w) 19918 | -3/Testing | Build established: Scavenger-Gunner 19988 | -3/Testing | Found Prototype Launcher 19988 | -3/Testing | Identified Hellfire Missile Launcher 19994 | -3/Testing | Discovered new exit (range 3) 19995 | -3/Testing | Identified exit to Research 20055 | -3/Testing | Found Lgt. Regenerative Plating 20058 | -3/Testing | Found Lgt. Regenerative Plating 20140 | -3/Testing | High security lockdown imminent 20216 | -3/Testing | Identified Transdimensional Reconstructor 20216 | -3/Testing | Warped through subspace 20220 | -3/Testing | High security lockdown engaged 20248 | -3/Testing | Found Prototype Device 20248 | -3/Testing | Identified Exp. Hardlight Generator 20276 | -3/Testing | System corruption reached 10% 20312 | -3/Testing | Destroyed 12 combat bots 20319 | -3/Testing | Lost 8 parts (1p3n3u1w) 20321 | -3/Testing | Core integrity fell below 50% 20344 | -3/Testing | Spotted Investigator 20359 | -3/Testing | Core integrity fell below 20% 20366 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 85. 20364_ Investigator stasis bubble strength at 128. 20364_ Stasis bubble strength at 123. 20364_ E-15 Imp stasis bubble strength at 95. 20364_ G-73 Enforcer stasis bubble strength at 62. 20365_ Investigator stasis bubble strength at 119. 20365_ Stasis bubble strength at 117. 20365_ E-15 Imp stasis bubble strength at 90. 20365_ G-73 Enforcer stasis bubble strength at 39. 20365_ Lrg. Storage Unit destroyed. 20365_ System corrupted by crushing effect (+2). 20366_ Investigator stasis bubble strength at 110. 20366_ Stasis bubble strength at 111. 20366_ E-15 Imp stasis bubble strength at 85. 20366_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?#???#####?####################################### | | ???##?######### ######################## | | ##???###?# ###### ########! 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""### # """ ######/[= | | # """ """ # ##" "### ## """ ######## ## | | ?? # ### ### ## """ ?###### # ## | | #? # ^^ ###?###+#### ## ## ### # ## | | ########### ##########+########### ## | | ########### ? ## + ##### ## | | ########### ? ## ?## ##### ## | | #########?# # "?" ## ##### ## | | ?########## + ?""" ## ## | | ######?#####+######## # """ ## #####+##### #? | | ?######? ? ## # ## ## #! !###! ## | | ######? ## #+####### ###%#^^ # # #? | | ##?###" """ ? ## ####### ### # # # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 65 Energy Capacity 970 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Power Amplification 40 Corruption Block 14 Armor Coverage 675 Resistance: EX 50 Core Shielding 40 Weapon Cycling 15 Phase Shifting 20 Evasion (%) 75 Target Analysis 12 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Kinecellerator | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Slug Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Lrn. Proton Cannon | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Cesium-ion Thruster | -3/Testing | Archive Exp. ECM Suite | -3/Testing | Archive Cld. Phase Gun | -3/Testing | Archive Helical Railgun | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Enh. Biometal Leg | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free A-27 Freighter | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Micro-nuke Launcher | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageHybridPurifier Manual? 0 Play Time 03:14:10 Cumulative 195.0 hours Start 2024.05.18 @ 18:45:30 End 2024.05.19 @ 11:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 187 Rogue 182 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea9783b-b9d3-4e56-b640-adba064c7f64