Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.13 @ 18:58:58 Player: Kasaris Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (684) 684 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2419 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 113/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Wheel Medium Matter Pod (100) Visual Processing Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Shotgun Rocket Launcher Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Wheel Medium Matter Pod Visual Processing Unit Signal Interpreter Light Assault Rifle Light Assault Rifle Light Assault Rifle Shotgun [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 45 | 6 6 21 12 Power 6 | 1 . 4 1 Engine 6 | 1 . 4 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 3 6 3 Treads . | . . . . Leg 7 | 2 3 2 . Wheel 7 | . . 4 3 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 2 1 Device 2 | . . 2 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 19 | 2 1 9 7 Energy Gun 4 | 1 . 3 . Energy Cannon 1 | . . 1 . Ballistic Gun 12 | 1 1 5 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 10 | . . 10 . Parts Lost 26 | . . 12 14 Power 5 | . . 3 2 Propulsion 4 | . . 2 2 Utility 4 | . . 1 3 Weapon 13 | . . 6 7 Highest Loss Streak 7 | . . 6 7 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 98 93 80 Engine 10 | . 14 10 7 Leg 11 | . 28 11 . Wheel 11 | . . 8 23 Device 6 | . . 10 5 Storage 10 | . 14 11 8 Processor 9 | . 13 11 6 Protection 1 | . . . 5 Energy Gun 9 | . 14 13 . Energy Cannon 1 | . . 3 . Ballistic Gun 16 | . 14 12 21 Naked Turns 6 | . . . 6 Heaviest Build 28 | 12 17 28 28 Greatest Support 48 | 20 26 32 48 Greatest Overweight (x) 7 | . . 7 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 9 Most Carried 10 | 6 10 10 10 Average Carried 7 | 3 9 6 8 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 6 10 10 5 Class Distribution -------------------- 48% | Gunner 40% | Mutant 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 819 | 260 88 268 203 Remotely . | . . . . Salvage Created 919 | . 88 405 426 Parts 64 | . 5 36 23 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 23 | . 2 13 8 Guns 19 | . 2 10 7 Cannons 2 | . . 2 . AOE 2 | . . 1 1 Classes Destroyed 6 | . 1 3 2 Builder 1 | . . . 1 Recycler 2 | . . . 2 Watcher 1 | . . 1 . Swarmer 11 | . . 8 3 Grunt 5 | . 2 1 2 Sentry 7 | . . 4 3 Best Kill Streak 5 | . 2 5 4 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 2718 | . 58 995 1665 Core 758 | . 11 195 552 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 95 51 . Volleys Fired 91 | . 9 40 42 Largest 3 | . 2 3 3 Hottest 157 | . 70 157 89 Shots Fired 235 | . 18 104 113 Gun 220 | . 18 96 106 Cannon 8 | . . 8 . Launcher 7 | . . . 7 Special . | . . . . Kinetic 147 | . 9 32 106 Thermal 65 | . 9 56 . Explosive 7 | . . . 7 Electromagnetic 16 | . . 16 . Robot Hit Streak 21 | . 4 12 21 Robot Miss Streak 5 | . 2 5 4 Penetration Max . | . . . . Secondary Targets 3 | . . 2 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 148 | . 12 65 71 Core Hits 61 | . 5 19 37 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 2 1 Burn 1 | . . 1 . Destroy 1 | . . . 1 Corrupt 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1816 | . 117 707 992 Guns 1262 | . 117 475 670 Cannons 163 | . . 163 . Explosions 391 | . . 69 322 Melee . | . . . . Ramming . | . . . . Kinetic 835 | . 56 109 670 Thermal 407 | . 61 346 . Explosive 322 | . . . 322 Electromagnetic 252 | . . 252 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . 10 . Average Corruption 10 | . . 10 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . . 13 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Heat Flow Errors 3 | . . 3 . Energy Discharges 2 | . . 2 . Data Loss (minor) 1 | . . 1 . Misdirections 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 121 | . . 121 . Projectiles 10 | . . 10 . Explosions 111 | . . 111 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | . . 112 24 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 261 | . 120 261 20 Average Temperature 44 | . 46 61 4 Received Heat Transfer 603 | . 30 177 396 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1037 | . 185 852 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 390 | . 50 291 390 Initial 67 | . . 20 67 Average 138 | . 15 147 233 Maximum Alert Level 1 | . . 1 1 Low Security (%) 72 | 100 100 82 33 Level 1 27 | . . 17 66 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 2 5 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 7 | . 1 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 4 16 28 Peak Tracking Total 12 | . 1 5 12 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 3 | . . 2 1 Max in Single Turn 2 | . . 2 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 2 5 1 Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 15 | . 4 10 1 Successful 9 | . 1 7 1 Failed 6 | . 3 3 . Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 12 | . 4 7 1 Terminals 12 | . 4 8 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . 3 . Branch Access Points 1 | . . 1 . Patrol Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 6 | . 1 4 1 Terminals 3 | . 1 2 . Track 1 | . . 1 . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Monitor 1 | . . 1 . Reject 2 | . . 1 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 1442 | 88 285 633 436 Spaces Moved 806 | 64 186 287 269 Core 19 | 5 . 2 12 Treads . | . . . . Legs 397 | 59 186 152 . Wheels 390 | . . 133 257 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 50 Average Speed 108 | 114 120 117 91 Slowest Speed 400 | 120 120 400 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 38 34 32 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 57 | . . 16 41 Melee . | . . . . Projectile . | . . . . AOE 57 | . . 16 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 1191 | 75 235 496 385 Wait 212 | . 13 143 56 Move 803 | 63 185 286 269 Hop . | . . . . Pick Up 22 | 6 12 2 2 Fast Attach 21 | 6 2 11 2 Attach 14 | . . 7 7 Detach 5 | . . 4 1 Swap 10 | . 4 3 3 Drop 13 | . 10 . 3 Fire 91 | . 9 40 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / Min x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 5 | -11/Junkyard | Discovered new exit (range 15) 89 | -11/Junkyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 7) 328 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 3) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 563 | -9/Materials | Lost 6 parts (1p1n1u3w) 581 | -9/Materials | Identified exit to Mines 648 | -9/Materials | System corruption reached 10% 853 | -9/Materials | Lost 5 parts (1p1n3w) 967 | -9/Materials | Discovered new exit (range 10) 1007 | -9/Materials | Entered another Materials area 1007 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1346 | -8/Materials | Lost 7 parts (1n3u3w) 1406 | -8/Materials | Core integrity fell below 50% 1437 | -8/Materials | Released all parts (2) 1438 | -8/Materials | Core integrity fell below 20% 1443 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 01375_ Shotgun destroyed. 01377_ Lgt. Ion Engine destroyed. 01378_ Critical hit (Burn: +37). 01384_ Y-45 Defender suffers critical hit (Destroy). 01384_ Y-45 Defender destroyed. 01384_ Switching to secondary target: G-47 Trooper. 01397_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01401_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 01405_ Penetrated by Slug. 01405_ Lgt. Assault Rifle destroyed. 01418_ G-47 Trooper destroyed. 01421_ Penetrated by Slug. 01424_ Lgt. Assault Rifle destroyed. 01428_ Com. Wheel destroyed. 01434_ Penetrated by Slug. 01434_ O-16 Technician destroyed. 01437_ Released Med. Storage Unit. 01437_ Released Com. Wheel. 01443_ Penetrated by Slug. 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