Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 16:36:08 Player: Avari3l Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (57) 285 Value Destroyed (1837) 1837 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 4976 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 312/700 Matter 292/300 Energy 100/100 System Corruption 7% Temperature Cool (11) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink Medium Storage Unit Medium Storage Unit Transmission Jammer Reaction Control System Hardened Medium Armor Plating Heavy Particle Gun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Transmission Jammer Reaction Control System Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun EM Pulse Cannon Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Medium Storage Unit Medium Storage Unit Transmission Jammer Light Armor Plating Hardened Medium Armor Plating Mini Grenade Launcher [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Hover Unit Airjet Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Target Analyzer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . . 1 . . 2 Weapon 1 | . . . . 1 . . Parts Attached 50 | 7 4 1 8 6 16 8 Power 6 | 1 1 . 1 . 2 1 Engine 5 | 1 1 . 1 . 1 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 13 | 2 . . 4 2 3 2 Treads . | . . . . . . . Leg 11 | 2 . . 4 2 2 1 Wheel . | . . . . . . . Hover 2 | . . . . . 1 1 Flight . | . . . . . . . Utility 17 | 2 1 1 2 1 6 4 Device 5 | 1 . . . . 1 3 Storage 2 | 1 1 . . . . . Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 9 | . . 1 2 1 5 . Artifact . | . . . . . . . Weapon 14 | 2 2 . 1 3 5 1 Energy Gun 4 | 1 . . . . 2 1 Energy Cannon 4 | . 1 . . 2 1 . Ballistic Gun 5 | 1 1 . 1 1 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 21 | . . . . . 5 16 Power 3 | . . . . . 1 2 Propulsion 6 | . . . . . 1 5 Utility 7 | . . . . . 1 6 Weapon 5 | . . . . . 2 3 Highest Loss Streak 7 | . . . . . 4 7 To Critical Strikes 1 | . . . . . 1 . Average Backups 8 | 2 8 10 9 9 9 7 Power 1 | . 1 1 1 1 1 . Propulsion . | 1 . 1 . . . . Utility 4 | . 2 3 3 3 5 5 Weapon 3 | . 3 4 5 4 2 1 Tool/Special . | . . . . . . . Unused Backups 24 | . 7 . 1 5 6 5 Power 4 | . . . . 1 3 . Propulsion 2 | . 2 . . . . . Utility 12 | . 3 . . 2 2 5 Weapon 6 | . 2 . 1 2 1 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 98 99 99 79 Engine 8 | . 14 14 11 9 4 4 Core 1 | . . . . . 4 2 Leg 32 | . 28 28 33 36 35 24 Device 4 | . 14 8 . . 2 12 Storage 10 | . 14 14 11 9 9 7 Protection 12 | . . 5 20 18 15 10 Energy Gun 3 | . 13 . . . 2 6 Energy Cannon 7 | . . 14 10 8 8 2 Ballistic Gun 13 | . 14 14 11 17 14 2 Peak Build Rating 37 | 9 12 12 18 23 29 37 Average Rating 20 | 6 10 11 14 22 25 28 On Entrance 14 | . 9 12 11 18 23 29 Avg Prop Armor Cover (%) 8 | . . . . . . 8 Naked Turns . | . . . . . . . Heaviest Build 41 | 12 21 27 36 39 41 37 Greatest Support 63 | 20 20 20 39 52 58 63 Greatest Overweight (x) 7 | 1 1 1 1 . . 7 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 9 Average Carried 8 | 3 8 9 9 9 9 7 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 10 8 Class Distribution -------------------- 54% | Tank 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Matter Collected 1261 | 282 77 23 187 96 548 48 Remotely . | . . . . . . . Salvage Created 2234 | 101 190 13 423 166 1144 197 Parts 146 | 6 13 4 30 13 70 10 Haulers Intercepted 4 | . 1 . 1 . 2 . Recyclers Shooed 3 | . . . . . 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 44 | . 5 1 9 3 22 4 Guns 17 | . 5 . 2 1 6 3 Cannons 19 | . . 1 6 2 10 . AOE 8 | . . . 1 . 6 1 Classes Destroyed 11 | 2 3 . 3 . 2 1 Worker 1 | . . . . . 1 . Tunneler 1 | 1 . . . . . . Hauler 4 | . 1 . 1 . 2 . Recycler 1 | 1 . . . . . . Operator 2 | . . . 1 . 1 . Watcher 4 | . . . 2 . 2 . Swarmer 10 | . 3 1 3 . 3 . Grunt 18 | . 2 . 4 . 10 2 Duelist 2 | . . . . . 1 1 Sentry 13 | . . . 2 3 8 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 2 3 1 4 2 6 3 Combat Bots Only 5 | . 3 1 4 2 5 3 Max Kills in Single Turn 3 | 1 1 1 1 1 3 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 1 . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Hostile Shots Fired 320 | . 25 . 41 10 101 143 Missed 108 | . 7 . 7 4 28 62 Hits 212 | . 18 . 34 6 73 81 Melee 8 | . . . . . . 8 Projectile 204 | . 18 . 34 6 73 73 AOE 1 | . . . . . . 1 Critical Strikes 6 | . . . . . 4 2 Damage Taken 3339 | . 169 . 377 86 1176 1531 Core 576 | . 24 . 51 14 99 388 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 90 87 . 79 . Volleys Fired 137 | 4 19 1 29 6 61 17 Largest 3 | 2 2 2 2 3 3 3 Hottest 141 | 60 60 79 79 102 141 141 Shots Fired 303 | 8 38 2 58 18 153 26 Gun 207 | 8 38 1 30 12 95 23 Cannon 90 | . . 1 28 6 52 3 Launcher 6 | . . . . . 6 . Special . | . . . . . . . Kinetic 153 | 4 19 1 30 12 85 2 Thermal 48 | 4 19 . . . 10 15 Explosive 6 | . . . . . 6 . Electromagnetic 96 | . . 1 28 6 52 9 Robot Hit Streak 17 | 2 7 2 11 6 17 9 Robot Miss Streak 8 | 1 8 . 5 2 3 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 166 | 5 15 1 33 9 84 19 Core Hits 91 | 3 10 1 17 4 46 10 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 5 | . . . . . 4 1 Burn 1 | . . . . . . 1 Destroy 2 | . . . . . 2 . Corrupt 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4023 | 57 179 19 692 155 2414 507 Guns 1654 | 57 178 . 218 77 771 353 Cannons 1354 | . . 19 424 78 784 49 Explosions 1003 | . . . 45 . 853 105 Melee . | . . . . . . . Ramming 12 | . 1 . 5 . 6 . Kinetic 1089 | 24 123 . 218 77 619 28 Thermal 849 | 33 55 . 45 . 374 342 Explosive 631 | . . . . . 631 . Electromagnetic 1442 | . . 19 424 78 784 137 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Rejected 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 108 | . . . 17 . 91 . Projectiles 28 | . . . 17 . 11 . Explosions 80 | . . . . . 80 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 143 | . . . . . 92 51 Shots 4 | . . . . . 3 1 Rammed . | . . . . . . . Targets Rammed 4 | . 1 . 2 . 1 . Kicked 4 | . 1 . 2 . 1 . Crushed . | . . . . . . . Highest Temperature 432 | . 42 18 253 154 432 121 Average Temperature 98 | . 23 12 104 65 115 49 Received Heat Transfer 1206 | . 42 . 99 27 612 426 Effects 6 | . . . . . 6 . Shutdowns 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . 2 . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 1477 | 75 125 . 100 . 596 581 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 1 . 3 1 Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 78 | 100 100 100 100 100 42 100 Level 1 21 | . . . . . 57 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 390 | 5 107 88 121 66 390 136 Initial 101 | . . 30 . 46 . 101 Average 98 | 1 24 42 67 26 195 63 Influence Increases 1722 | 10 162 78 353 110 804 205 Destroy 0b10 Robot/C 960 | . 100 60 220 60 440 80 Destroy 0b10 Robot/NC 65 | 10 5 . 20 . 30 . Destroy Leader 286 | . 22 10 66 30 138 20 Allied During Kill 17 | . . 8 9 . . . Successful Hack 51 | . 5 . 5 5 36 . Disable Machine 105 | . . . 30 . 75 . Destroy Structure 73 | . . . 3 . 70 . Lose Combat Pursuer 165 | . 30 . . 15 15 105 Influence Decreases 1722 | 10 85 155 241 222 580 429 Entered New Map 236 | . . 47 . 66 . 123 Time Decay 1090 | 10 85 108 201 156 380 150 Lost Part 206 | . . . . . 50 156 Lost Ally 40 | . . . 40 . . . Purge Threat 150 | . . . . . 150 . Squads Dispatched 7 | . . . 3 . 3 1 Investigation 2 | . . . 1 . 1 . Extermination . | . . . . . . . Reinforcement 4 | . . . 2 . 1 1 Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Distress Signals 7 | . . . 5 . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | . 9 1 17 4 29 18 Peak Tracking Total 9 | . 3 1 6 2 6 9 Tactical Retreats 6 | . 1 . . 1 1 3 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Traps Triggered 2 | . . . . . 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Disabled 7 | . . . 2 . 5 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Machines Accessed 22 | . 5 . 2 3 12 . Terminals 20 | . 5 . 2 3 10 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 47 | . 8 . 9 7 23 . Successful 25 | . 5 . 2 5 13 . Failed 22 | . 3 . 7 2 10 . Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 6 | . 1 . . 3 2 . Terminals 41 | . 8 . 9 7 17 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 22 | . 5 . 2 5 10 . Record 3 | . 1 . . 1 1 . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . Open Door 3 | . . . . . 3 . Branch Access Points 1 | . . . . . 1 . Terminal Index 2 | . 1 . . 1 . . Alert Level 3 | . . . . 2 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 3 | . 2 . . . 1 . Dispatch Records 1 | . . . 1 . . . Recall Investigation 1 | . . . . . 1 . Hauler Manifests 1 | . . . . 1 . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 1 | . . . 1 . . . Hacking Detections 16 | . 4 . 2 3 7 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . . . 10 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Mat Sto Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 39 | . . 39 39 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 15 | . . 6 9 . . . Total Damage 252 | . . 106 146 . . . Kills 4 | . . 2 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Mat Sto Fac Active Infowar (turns) 711 | 44 392 142 . . . 133 Terrain 578 | 44 392 142 . . . . Jamming 133 | . . . . . . 133 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Turns Passed 2957 | 115 392 232 420 398 1091 309 Spaces Moved 1622 | 76 250 115 201 250 565 165 Core 15 | 10 . . . . . 5 Treads . | . . . . . . . Legs 1606 | 66 250 115 201 250 565 159 Wheels . | . . . . . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 112 112 122 Average Speed 127 | 114 121 190 130 116 119 135 Slowest Speed 400 | 120 190 190 190 120 122 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 40 40 23 19 89 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 84 | . . . . . 84 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 84 | . . . . . 84 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Mat Sto Fac Total 2255 | 93 303 127 301 347 859 225 Wait 332 | . 6 9 52 68 169 28 Move 1616 | 75 249 114 200 249 564 165 Hop . | . . . . . . . Pick Up 47 | 7 13 1 3 9 14 . Fast Attach 27 | 6 2 . 2 2 9 6 Attach 15 | 1 . . 1 2 6 5 Detach 5 | . . . . . 2 3 Swap 24 | . 2 1 6 2 13 . Drop 48 | . 11 1 6 9 20 1 Fire 137 | 4 19 1 29 6 61 17 Melee . | . . . . . . . Ram . | . . . . . . . Kick 4 | . 1 . 2 . 1 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 198 | -10/Materials | Discovered new exit (range 3) 305 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Entered Mines 647 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 666 | -10/Mines | Learned 8 Materials zone layouts 689 | -10/Mines | Discovered new exit (range 6) 740 | -10/Mines | Entered Materials 740 | -9/Materials | Accompanied by 2 allies 740 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Identified exit to Materials 745 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1076 | -9/Materials | Discovered exit to Materials (range 7) 1160 | -9/Materials | Entered another Materials area 1160 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1234 | -8/Materials | Discovered new exit (range 11) 1352 | -8/Materials | Discovered new exit (range 16) 1467 | -8/Materials | Build established: Tank 1558 | -8/Materials | Entered Storage 2058 | -8/Storage | Garrison activated, responded to threat 2145 | -8/Storage | Lost 4 parts (1p1n1u1w) 2153 | -8/Storage | Identified exit to Recycling 2638 | -8/Storage | Discovered new exit (range 6) 2649 | -8/Storage | Entered Factory 2649 | -7/Factory | Evolved 2 slots: Utility x2 2806 | -7/Factory | Lost 4 parts (1p1u2w) 2923 | -7/Factory | Lost 7 parts (3n3u1w) 2958 | -7/Factory | Core integrity fell below 50% 2958 | -7/Factory | Self-destructed Last Messages --------------- 02941_ U-05 Engineer lays Concrete. 02943_ T-07 Excavator is excavating. 02944_ U-05 Engineer lays Concrete. 02945_ System corrupted: Energy discharge (-66). 02946_ Airjet destroyed. 02947_ T-07 Excavator is excavating. 02949_ U-05 Engineer lays Concrete. 02950_ Imp. Ion Engine destroyed. 02951_ K-01 Serf cleans the DSF Access. 02951_ T-07 Excavator is excavating. 02957_ Knocked back. 02957_ Power Conduit explodes. 02957_ B-48 Gladiator destroyed. 02957_ Power Conduit explodes. 02957_ G-47 Trooper destroyed. 02957_ K-01 Serf destroyed. 02957_ Terminal disabled. 02957_ Force Booster destroyed. 02957_ Target Analyzer destroyed. 02957_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ???????????????????????????? | | ??????????????? ? ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ##############?????????????? | | ??????????????# # #?????????????? | | ??????????????# # " #?????????????? | | ??????????????# k # " #?????????????? | | ??????????????# # #?????????????? | | ???????????#### # #?????????????? | | ??????????# # #?????????????? | | ??????????# t = #?????????????? | | ??????????????# k% % #?????????????? | | ??????????????# #?????????????? | | ??????????????# @ #?????????????? | | ??????????????# ; #?????????????? | | ??????????????# u ; [ #?????????????? | | ??????????????# ;;; ######?????????????? | | ??????????????# g; ; #??????????????????? | | ?????????????## Y## ## # #??????????????????? | | ?????????????# ###??## #??????????????????? | | ?????????????#T #???????#??????????????????? | | ?????????????##k ###############????????????? | | ??????????????# ## T #????????????? | | ?????????????## ## #????????????? | | ?????????????# # !#????????????? | | ?????????##### # #????????????? | | ?????? # """ """ #????????????? | | ????? ! # """ """ #????????????? | | ????? + """ """ #????????????? | | ?????? # #????????????? | | ?????? # """ """ #????????????? | | ??????######## # """ """ #????????????? | | ?????????????# # """ """ #????????????? | | ?????????????### ### #????????????? | | ???????????????# ##########/#####????????????? | | ???????????????# # #??????????????? | | ???????????????# # """" #??????????????? | | ???????????????# # """" #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Evasion (%) 63 Target Analysis 5 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ Y-45 Defender | -8/Storage | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only I Have A Map? Organ Harvest Overwhelming There's More Where That Came From Throw Away The Key Challenges ------------ None Game ------ Seed ShockBackdoorHumpback Manual? 0 Play Time 01:23:45 Cumulative 112.1 hours Start 2026.08.30 @ 21:27:29 End 2026.09.02 @ 16:36:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34d1156d-c6d7-4500-b157-53bebaaa8f19