Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.28 @ 21:25:16

Player: Amphouse

Result: Destroyed by G-73 Enforcer with Phase Gun

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (28)       5600
Robots Destroyed (290)     1450
Value Destroyed (18393)    18393
Prototype IDs (48)         960
Alien Tech Used (0)        0
Bonus (14131)              14131
              TOTAL SCORE: 45034

 Bonus
-------
High Alert Combat Kills    6834
Follower Combat Kills      3132
Entered Garrisons          1200
Used RIF Installer         3000
Entered DSFs               500
Scanned by Researcher      500
Friendly Fire              -1035

 Cogmind 
---------
Core Integrity             0/1600
Matter                     286/300
Energy                     89/100
System Corruption          71%
Temperature                Cool (9)
Movement                   Rolling (80)
Location                   -1/Access

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
           Wheel
>          --- UTILITY (13) -----
               (None)
>          --- WEAPON (3) -------
               (None)
>          --- INVENTORY (5) ----
  Advanced Heat Sink
     Large Storage Unit
           Mapping Drone Bay (1/3)
  Improved Potential Cannon

 Peak State 
------------
>              --- POWER ------------
         Micro Antimatter Reactor
         Light Quantum Reactor
         Light Quantum Reactor
>              --- PROPULSION -------
        Medium Treads
      Advanced Heavy Siege Treads
               Centrium Leg
               Centrium Leg
               Centrium Leg
>              --- UTILITY ----------
      Advanced Power Amplifier
      Advanced Cooling System
               Huge Storage Unit
  Experimental Energy Well
      Enhanced Optical Array
      Advanced Signal Interpreter
      Advanced Targeting Computer
  Experimental Target Analyzer
               Backup Plating VII
               Hacking Suite
      Improved Hacking Suite
               System Shield
               Relay Coupler [NC]
>              --- WEAPON -----------
       Compact HERF Cannon
      Improved Potential Cannon
>              --- INVENTORY --------
               Quantum Reactor
    Reinforced Quantum Reactor
        Medium Treads
      Advanced Heat Sink
      Advanced Coolant Injector
         Large Storage Unit
      Advanced Sensor Array
               Quantum Capacitor
               Relay Coupler [Grunt]
               Relay Coupler [Grunt]
               Relay Coupler [Sentry]
               Relay Coupler [Hunter]
               Relay Coupler [Heavy]
  High-powered Tractor Beam
               Mapping Drone Bay
      Enhanced Quantum Rifle
      Enhanced Nova Cannon
      Improved Potential Cannon
               Perforator
               Fusion Bomb Launcher
[Rating: 189]

 Favorites 
-----------
Power                      Particle Reactor
  Engine                   Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Particle Reactor
Propulsion                 Advanced Heavy Treads
  Treads                   Advanced Heavy Treads
  Leg                      Armored Leg
  Wheel                    Wheel
  Hover Unit               Combat Airjet
  Flight Unit              Field Propulsion Array
Utility                    Huge Storage Unit
  Device                   Improved Cooling System
  Storage                  Huge Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Relay Coupler [NC]
  Protection               Improved Light Armor Plating
Weapon                     Compact HERF Cannon
  Energy Gun               Gatling Laser
  Energy Cannon            Compact HERF Cannon
  Ballistic Gun            Improved KE Penetrator
  Ballistic Cannon         Perforator
  Launcher                 Advanced EMP Blaster
  Special Weapon           Advanced Remote Datajack
  Impact Weapon            Powered Hammer
  Slashing Weapon          Power Sword
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Slots Evolved              18   | .   .   .   .   4   .   .   2   .   .   .   2   .   .   .   2   .   .   .   .   2   .   .   .   2   .   .   2   2   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  Propulsion               4    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  11   | .   .   .   .   3   .   .   1   .   .   .   2   .   .   .   1   .   .   .   .   1   .   .   .   2   .   .   1   .   
  Weapon                   1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             438  | 8   7   5   21  28  24  13  3   46  .   19  16  5   6   28  11  4   4   1   2   4   5   3   10  2   39  31  10  83  
  Power                    34   | 1   .   .   3   1   2   .   .   .   .   .   1   .   .   1   .   .   .   .   .   3   .   .   2   .   2   5   2   11  
    Engine                 6    | 1   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Core                   5    | .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
    Reactor                23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   1   .   1   5   2   11  
  Propulsion               83   | 2   1   .   5   5   3   2   .   15  .   4   2   1   2   3   2   2   .   .   .   .   .   .   .   .   5   4   .   25  
    Treads                 13   | .   .   .   .   .   .   2   .   2   .   .   .   .   1   .   1   2   .   .   .   .   .   .   .   .   .   3   .   2   
    Leg                    36   | .   .   .   .   4   2   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   19  
    Wheel                  22   | 2   1   .   5   1   1   .   .   2   .   1   2   1   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Hover                  8    | .   .   .   .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
  Utility                  192  | 3   1   4   6   18  10  7   1   13  .   10  8   1   1   12  5   2   4   1   2   1   5   1   4   2   21  15  8   26  
    Device                 69   | 2   .   .   2   4   4   1   .   .   .   2   3   .   1   3   1   1   3   1   1   1   4   .   2   1   9   6   4   13  
    Storage                18   | 1   1   .   .   4   2   .   .   3   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   4   1   .   .   
    Processor              16   | .   .   2   .   3   .   .   1   .   .   .   .   .   .   1   2   .   .   .   .   .   .   1   .   .   1   2   3   .   
    Hackware               43   | .   .   .   .   1   2   3   .   7   .   5   3   .   .   5   .   1   .   .   .   .   .   .   1   1   3   3   1   7   
    Protection             46   | .   .   2   4   6   2   3   .   3   .   3   1   1   .   3   1   .   1   .   1   .   1   .   1   .   4   3   .   6   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   129  | 2   5   1   7   4   9   4   2   18  .   5   5   3   3   12  4   .   .   .   .   .   .   2   4   .   11  7   .   21  
    Energy Gun             28   | .   4   1   3   1   2   3   1   6   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   3   
    Energy Cannon          28   | .   .   .   1   3   2   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   .   2   3   .   5   3   .   6   
    Ballistic Gun          7    | 2   .   .   1   .   1   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   
    Launcher               13   | .   .   .   .   .   3   1   .   4   .   1   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   2   
    Special Weapon         23   | .   1   .   1   .   .   .   .   5   .   2   1   1   1   4   1   .   .   .   .   .   .   .   .   .   1   .   .   5   
    Impact Weapon          7    | .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   
    Slashing Weapon        5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   8    | .   .   .   .   .   1   .   1   .   .   .   .   1   1   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   .   2   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  1   1   .   
  Corrupted Parts          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   
    System Corruption      19   | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   8   
Parts Lost                 112  | .   2   1   4   3   8   1   .   7   .   1   1   .   .   5   1   .   .   .   .   .   .   .   .   .   3   12  .   63  
  Power                    19   | .   .   .   1   1   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   3   .   10  
  Propulsion               27   | .   .   .   1   1   2   .   .   2   .   1   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   17  
  Utility                  52   | .   1   .   1   1   4   1   .   4   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   2   7   .   28  
  Weapon                   14   | .   1   1   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   8   
  Highest Loss Streak      16   | .   2   1   4   3   3   1   .   4   .   1   1   .   .   3   1   .   .   .   .   .   .   .   .   .   2   4   .   16  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     88   | .   98  99  83  72  87  98  97  97  100 98  97  100 100 99  99  88  88  88  88  86  84  83  78  77  77  78  83  83  
  Engine                   2    | .   14  14  10  7   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   4   .   .   .   .   
  Core                     2    | .   .   .   3   .   3   9   7   7   7   7   6   6   6   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   5   8   10  10  5   4   4   8   10  9   
  Treads                   4    | .   .   .   .   .   .   11  15  1   .   .   .   .   3   6   5   11  11  11  11  10  10  10  10  9   6   2   8   5   
  Leg                      4    | .   .   .   .   14  17  6   .   2   .   18  16  6   2   .   .   .   .   .   .   .   .   .   .   .   2   6   .   12  
  Wheel                    6    | .   28  28  28  .   2   9   7   .   .   .   3   13  13  12  16  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    1    | .   .   .   .   .   .   .   .   16  23  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Device                   9    | .   12  .   .   6   8   15  15  10  7   6   10  6   6   5   11  11  11  15  13  13  15  15  10  14  12  10  13  9   
  Storage                  7    | .   14  14  .   5   10  10  7   7   7   7   6   6   6   6   5   5   5   5   5   5   5   5   5   4   5   13  10  5   
  Processor                8    | .   .   5   .   7   8   4   6   7   7   7   6   6   6   6   10  11  11  11  11  10  10  14  10  9   9   14  18  15  
  Hackware                 8    | .   .   .   .   1   .   7   7   6   7   5   12  13  13  17  16  10  11  11  11  10  10  5   4   5   14  6   12  14  
  Protection               9    | .   .   8   13  11  12  6   7   10  15  16  14  20  20  14  5   11  10  6   8   10  5   5   9   9   3   3   .   1   
  Energy Gun               5    | .   24  27  16  7   6   10  15  9   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Energy Cannon            3    | .   .   .   8   7   4   .   .   4   7   5   .   .   .   4   5   5   5   5   5   5   5   4   5   4   3   3   4   3   
  Ballistic Gun            1    | .   2   .   .   .   3   .   .   .   .   1   7   13  12  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   5   7   6   4   1   .   2   1   5   5   5   5   5   5   5   5   4   3   .   .   .   
  Slashing Weapon          1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   5   5   5   4   2   .   .   .   
Naked Turns                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
Heaviest Build             176  | 15  90  92  89  45  99  102 105 106 53  53  108 128 127 147 131 139 138 131 131 140 139 139 161 157 167 176 150 171 
  Greatest Support         206  | 26  26  26  40  80  80  20  20  42  33  48  48  30  36  36  36  140 140 140 140 140 140 140 140 140 140 150 150 206 
  Greatest Overweight (x)  11   | .   3   3   3   1   4   5   5   11  1   4   5   4   4   8   6   .   .   .   .   .   .   .   1   1   2   1   .   1   
  Average Overweight (x)   1    | .   2   3   .   .   1   4   5   1   1   .   2   4   3   4   3   .   .   .   .   .   .   .   .   1   .   .   .   .   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         21   | 7   20  25  5   9   17  25  25  16  15  15  20  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  23  
  Most Carried             25   | 8   22  23  23  15  25  25  25  24  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Carried          20   | 4   13  22  4   8   17  24  24  15  15  14  17  24  24  24  23  24  24  25  25  24  24  24  24  24  24  23  24  19  
  Final Capacity           25   | 8   25  25  5   15  25  25  25  15  15  15  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 8   21  23  5   15  25  25  24  15  15  15  25  25  25  25  25  25  25  25  25  25  25  24  25  25  22  25  25  5   

 Class Distribution 
--------------------
 22% | Bothacker-Mutant
 16% | Bothacker-Assassin
 15% | Mutant
  9% | Bothacker-Tank
  7% | Botlord-Mutant
  5% | Botlord-Assassin
  5% | Scavenger-Mutant
  4% | Subdweller-Mutant
  3% | Gunner

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
  Subdweller-Mutant | -10/Subcaves
   Scavenger-Mutant | -8/Materials
             Mutant | -8/Garrison
   Bothacker-Mutant | -8/Materials
   Bothacker-Mutant | -7/Factory
     Bothacker-Tank | -7/Garrison
     Bothacker-Tank | -7/Factory
     Bothacker-Tank | -7/DSF
   Bothacker-Mutant | -6/Factory
   Bothacker-Mutant | -6/Garrison
   Bothacker-Mutant | -6/Factory
   Bothacker-Mutant | -6/Garrison
   Botlord-Assassin | -5/Factory
 Bothacker-Assassin | -5/Upper Caves
 Bothacker-Assassin | -5/Upper Caves
 Bothacker-Assassin | -5/Warlord
 Bothacker-Assassin | -4/Proximity Caves
 Bothacker-Assassin | -4/Factory
 Bothacker-Assassin | -4/Waste
 Bothacker-Assassin | -4/Factory
   Bothacker-Mutant | -4/Garrison
   Botlord-Assassin | -3/Research
     Botlord-Mutant | -3/Testing
             Gunner | -3/Garrison
 Scavenger-Assassin | -2/Research
 Scavenger-Assassin | -1/Access

 Resources                       | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Gar  Res  Tes  Gar  Res  Acc  
Matter Collected           8061  | 259  277  60   248  252  453  98   .    782  .    248  224  68   119  537  140  222  40   .    50   50   50   10   210  .    1100 600  110  1854 
  Remotely                 560   | 150  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    410  
Salvage Created            15477 | 90   370  182  247  1369 1089 58   .    726  .    262  259  52   223  674  189  168  222  .    405  55   227  .    96   .    2814 1648 770  3282 
  Parts                    619   | 9    18   8    17   62   58   .    .    31   .    11   12   3    8    34   6    .    5    .    11   5    2    .    6    .    122  60   16   115  
Haulers Intercepted        8     | .    .    .    .    5    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    
Recyclers Shooed           3     | .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    4    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                15    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    9    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Combat Hostiles Destroyed  225  | .   8   4   4   18  25  1   .   17  .   5   4   1   1   11  1   2   3   .   5   .   .   .   1   .   32  33  4   45  
  Melee                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Guns                     55   | .   6   .   3   5   13  1   .   7   .   1   3   1   1   5   .   .   .   .   .   .   .   .   .   .   .   9   .   .   
  Cannons                  86   | .   .   .   .   12  7   .   .   3   .   1   .   .   .   .   1   1   2   .   2   .   .   .   1   .   14  14  2   26  
  AOE                      64   | .   1   4   1   .   5   .   .   7   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   15  8   2   15  
Classes Destroyed          25   | 2   2   .   2   7   3   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   3   1   .   2   
  Worker                   12   | .   .   .   .   1   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   5   .   1   3   
  Builder                  11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   1   4   
  Tunneler                 3    | 2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Hauler                   8    | .   .   .   .   5   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Recycler                 14   | 1   1   .   .   1   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   5   .   3   1   
  Mechanic                 2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Watcher                  7    | .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   1   .   .   
  Swarmer                  43   | .   3   .   .   .   7   .   .   9   .   4   .   .   .   5   .   .   .   .   .   .   .   .   .   .   3   11  .   1   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Grunt                    87   | .   5   4   .   11  12  .   .   4   .   .   1   1   .   2   .   2   1   .   2   .   .   .   .   .   15  8   4   15  
  Brawler                  13   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   1   .   .   .   .   .   1   1   .   8   
  Duelist                  9    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   2   
  Protector                3    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Researcher               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Sentry                   11   | .   .   .   .   4   1   1   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   
  Demolisher               1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Specialist               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   4   .   1   
  Hunter                   24   | .   .   .   .   2   .   .   .   .   .   1   2   .   1   .   .   .   1   .   .   .   .   .   .   .   5   2   .   10  
  Programmer               17   | .   .   .   .   .   3   .   .   2   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   2   4   .   4   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Q-Series                 3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Behemoth                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Protovariant H           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Cobbler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Subdweller               4    | .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Surgeon                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           20   | 3   3   2   2   5   4   1   .   5   .   4   2   1   2   3   1   1   2   .   3   1   .   .   2   .   20  11  6   15  
  Combat Bots Only         14   | .   2   2   2   2   4   1   .   5   .   4   2   1   1   3   1   1   2   .   3   .   .   .   1   .   14  11  4   12  
Max Kills in Single Turn   4    | 1   1   2   1   2   1   1   .   2   .   2   1   1   2   3   1   1   1   .   1   1   .   .   1   .   3   3   4   4   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   2   1   .   1   .   .   2   .   2   .   .   .   3   .   .   .   .   .   .   .   .   .   .   3   2   1   3   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -10   -8    -8    -8    -7    -7    -7    -7    -6    -6    -6    -6    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -2    -1    
--------                   Run   | Yrd   Mat   Min   Sub   Mat   Gar   Mat   Fac   Gar   Fac   DSF   Fac   Gar   Fac   Gar   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Gar   Res   Tes   Gar   Res   Acc   
Hostile Shots Fired        1604  | .     35    4     28    102   208   13    7     161   .     16    33    3     6     104   1     4     .     .     13    .     .     2     10    .     137   175   10    532   
  Missed                   499   | .     10    .     10    26    80    5     1     57    .     5     13    .     2     25    .     .     .     .     6     .     .     2     .     .     42    56    2     157   
Damage Taken               24548 | .     348   144   580   1207  2048  151   93    1350  .     267   274   57    47    1193  73    96    .     66    244   .     .     .     291   .     2205  2757  184   10873 
  Core                     2748  | .     120   16    102   98    168   57    .     91    .     19    29    .     13    140   .     14    .     .     .     .     .     .     39    .     124   110   .     1608  
  Absorbed by Shields      79    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     13    .     .     .     .     .     .     .     .     .     .     .     66    
  Reduced by Siege Mode    185   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    .     .     .     .     .     6     .     16    146   
  Redirected to Shielding  114   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     114   
  Ignored by Resistances   630   | .     .     .     .     22    .     .     .     .     .     .     .     .     23    296   .     .     .     .     .     .     .     .     .     .     .     289   .     .     
  Regen/Repaired (Parts)   575   | .     .     .     .     148   .     119   .     .     .     .     14    .     .     .     267   .     .     .     .     .     11    .     .     .     16    .     .     .     
Core Remaining (%)         75    | 100   .     .     4     .     .     41    .     .     .     84    .     .     .     78    .     .     .     .     98    .     .     .     96    .     .     82    100   .     
Volleys Fired              778   | 8     31    6     39    84    82    5     .     67    .     16    14    5     6     49    6     12    9     .     16    .     .     5     18    .     65    92    3     140   
  Largest                  3     | 2     2     2     2     2     2     1     .     3     .     2     2     2     2     2     1     1     1     .     1     .     .     1     1     .     1     1     1     2     
  Hottest                  294   | 40    80    80    140   140   126   61    .     240   .     145   113   66    66    94    94    94    94    .     94    .     .     94    113   .     200   200   200   294   
Shots Fired                1035  | 16    57    11    48    162   137   6     .     97    .     23    21    6     9     66    6     12    9     .     16    .     .     5     18    .     65    93    3     149   
  Gun                      456   | 16    52    11    19    80    81    6     .     40    .     7     14    2     6     33    .     .     .     .     .     .     .     .     .     .     .     67    .     22    
  Cannon                   440   | .     .     .     28    82    49    .     .     27    .     7     .     .     .     22    2     8     9     .     13    .     .     2     11    .     53    26    3     98    
  Launcher                 28    | .     .     .     .     .     7     .     .     11    .     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
  Special                  111   | .     5     .     1     .     .     .     .     19    .     6     7     4     3     10    4     4     .     .     3     .     .     3     7     .     12    .     .     23    
  Kinetic                  173   | 16    16    .     .     .     48    .     .     .     .     1     9     2     6     33    .     .     .     .     .     .     .     .     .     .     15    6     .     21    
  Thermal                  551   | .     5     .     40    162   75    6     .     67    .     13    5     .     .     .     .     .     .     .     .     .     .     .     5     .     12    87    3     71    
  Explosive                16    | .     .     .     .     .     1     .     .     8     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     6     
  Electromagnetic          190   | .     36    11    8     .     13    .     .     3     .     3     .     .     .     22    2     8     9     .     13    .     .     2     6     .     26    .     .     28    
  Robot Hit Streak         25    | 7     12    13    8     9     22    6     .     16    .     4     13    3     3     12    6     5     2     .     13    .     .     2     8     .     14    25    3     25    
  Robot Miss Streak        12    | 3     3     1     1     4     4     .     .     4     .     2     2     1     2     2     .     3     4     .     2     .     .     3     2     .     5     4     1     12    
  Penetration Max          3     | .     .     .     .     .     1     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     3     2     .     2     
  Secondary Targets        4     | .     1     .     .     .     1     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Capacitor                54    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11    .     38    .     .     5     
Shots Hit Robots           770   | 11    41    9     21    106   100   10    .     81    .     13    18    4     8     60    9     8     5     .     17    2     2     2     13    .     53    47    7     123   
  Core Hits                464   | 4     15    7     8     40    48    1     .     49    .     9     9     1     3     14    3     2     3     .     5     1     2     1     2     .     79    48    4     106   
  Critical Kills           59    | .     .     .     1     1     .     .     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     18    17    .     19    
  Critical Parts Destroyed 82    | .     .     .     .     .     .     .     .     2     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     22    23    .     34    
  Critical Strikes         156   | .     .     .     1     1     2     .     .     3     .     .     1     .     2     1     .     .     .     .     1     .     .     .     .     .     41    42    .     61    
    Burn                   2     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Meltdown               3     | .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Destroy                143   | .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     40    41    .     60    
    Corrupt                2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     
    Smash                  4     | .     .     .     .     .     .     .     .     3     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Sever                  1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     
    Impale                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Melee Attacks              195   | .     .     .     10    .     .     7     1     17    .     .     10    1     3     44    7     8     .     .     13    3     2     1     18    .     10    .     5     35    
  Impact                   64    | .     .     .     .     .     .     .     .     17    .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     35    
  Slashing                 68    | .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     3     8     .     .     13    3     2     1     18    .     10    .     .     .     
  Piercing                 44    | .     .     .     .     .     .     .     .     .     .     .     3     1     .     37    3     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            18    | .     .     .     .     .     .     2     .     .     .     .     2     .     3     2     1     .     .     .     .     1     .     .     1     .     1     .     4     1     
    Combat Hostiles        1     | .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           37530 | 142   647   283   370   2536  2762  100   .     2609  .     705   381   24    95    1628  185   267   230   .     507   148   76    33    259   .     6047  5569  1471  10456 
  Guns                     6972  | 142   550   126   200   930   1236  100   .     848   .     131   208   24    95    642   .     .     .     .     .     .     .     .     .     .     .     1321  .     419   
  Cannons                  13328 | .     .     .     110   1516  986   .     .     362   .     26    .     .     .     555   72    202   230   .     391   .     .     33    193   .     2413  1490  425   4324  
  Explosions               14591 | .     97    157   38    .     540   .     .     676   .     548   .     .     .     184   .     .     .     .     .     .     .     .     .     .     3558  2758  639   5396  
  Melee                    2549  | .     .     .     22    .     .     .     .     723   .     .     173   .     .     247   113   65    .     .     116   148   76    .     66    .     76    .     407   317   
  Ramming                  90    | .     .     .     .     90    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2787  | 142   176   .     .     .     758   .     .     .     .     .     90    24    95    642   .     .     .     .     .     .     .     .     .     .     356   143   .     361   
  Thermal                  24605 | .     97    157   311   2446  1402  100   .     1210  .     351   118   .     .     .     .     .     .     .     .     .     .     .     88    .     4963  5426  1064  6872  
  Explosive                3088  | .     .     .     .     .     122   .     .     626   .     .     .     .     .     184   .     .     .     .     .     .     .     .     .     .     .     .     .     2156  
  Electromagnetic          4411  | .     374   126   37    .     480   .     .     50    .     354   .     .     .     555   72    202   230   .     391   .     .     33    105   .     652   .     .     750   
  Impact                   1481  | .     .     .     .     .     .     .     .     723   .     .     34    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     407   317   
  Slashing                 682   | .     .     .     22    .     .     .     .     .     .     .     .     .     .     .     113   65    .     .     116   148   76    .     66    .     76    .     .     .     
  Piercing                 386   | .     .     .     .     .     .     .     .     .     .     .     139   .     .     247   .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Corruption         71    | .     .     .     .     .     9     9     .     8     8     8     1     1     1     1     .     .     .     .     4     .     .     .     .     .     .     7     .     71    
  Average Corruption       7     | .     .     .     .     .     8     9     .     2     8     8     1     1     1     1     .     .     .     .     4     .     .     .     .     .     .     3     .     43    
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  196   | .     .     .     .     .     22    25    .     8     1     15    1     1     1     18    .     .     .     .     .     .     .     .     .     .     .     37    .     67    
    Message Errors         50    | .     .     .     .     .     5     3     .     5     1     2     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     13    .     14    
    Matter Fused           32    | .     .     .     .     .     4     8     .     2     .     2     .     .     1     3     .     .     .     .     .     .     .     .     .     .     .     8     .     4     
    Heat Flow Errors       19    | .     .     .     .     .     1     5     .     .     .     3     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     8     .     1     
    Energy Discharges      16    | .     .     .     .     .     3     3     .     .     .     2     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     2     .     4     
    Parts Rejected         4     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     
    Parts Fused            1     | .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Data Loss (minor)      22    | .     .     .     .     .     4     5     .     .     .     2     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     7     
    Data Loss (major)      9     | .     .     .     .     .     .     .     .     1     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     4     .     1     
    Misfires               7     | .     .     .     .     .     1     1     .     .     .     1     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
    Alerts                 1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Misdirections          12    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    
    Weapon Failures        23    | .     .     .     .     .     2     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     19    
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            3816  | .     .     15    .     14    53    .     .     186   .     6     45    .     .     115   38    28    37    .     .     77    .     .     .     .     1203  522   401   1076  
  Projectiles              1342  | .     .     .     .     10    48    .     .     2     .     .     .     .     .     .     .     15    37    .     .     .     .     .     .     .     425   188   67    550   
  Explosions               1756  | .     .     15    .     .     5     .     .     .     .     6     .     .     .     33    .     .     .     .     .     .     .     .     .     .     742   334   174   447   
  Melee                    718   | .     .     .     .     4     .     .     .     184   .     .     45    .     .     82    38    13    .     .     .     77    .     .     .     .     36    .     160   79    
Knockbacks                 52    | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     18    7     2     24    
  Impact                   4     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     2     
  Kinetic                  44    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     17    6     .     21    
  Secondary                4     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     1     
Self-Inflicted Damage      763   | .     82    82    .     .     17    .     .     86    .     48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     62    248   .     138   
  Shots                    18    | .     2     2     .     .     1     .     .     3     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     4     .     3     
  Rammed                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             10    | .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   10    | .     .     .     .     10    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        418   | .     120   120   18    343   234   173   .     288   .     183   .     .     .     290   .     .     .     202   17    .     .     20    304   .     418   164   367   224   
  Average Temperature      83    | .     39    48    8     93    47    82    .     89    .     74    .     .     .     98    .     .     .     125   7     .     .     12    99    .     146   58    183   75    
  Received Heat Transfer   3248  | .     126   33    84    522   546   27    .     303   .     .     9     27    .     321   .     7     .     .     54    .     .     .     63    .     207   190   54    675   
  Effects                  9     | .     .     .     .     1     2     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     3     .     1     .     
    Shutdowns              2     | .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     
    Energy Bleed           3     | .     .     .     .     .     .     .     .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     
    Interference           4     | .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
Siege Activations          8     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     2     1     1     2     
  Total Turns              149   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     28    .     .     .     6     .     20    11    5     79    
  Longest Duration         47    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     28    .     .     .     6     .     15    11    5     47    
Robots Corrupted           20    | .     1     .     .     1     .     .     .     2     .     .     1     .     .     2     .     1     1     .     2     .     .     .     .     .     3     .     2     4     
  Combat Hostiles          14    | .     1     .     .     .     .     .     .     .     .     .     1     .     .     2     .     1     1     .     2     .     .     .     .     .     3     .     .     3     
  Parts Fried              37    | .     .     .     .     1     4     .     .     1     .     2     .     .     .     3     .     1     3     .     5     .     .     .     .     .     9     .     4     4     
  Impact Corruptions       18    | .     .     .     .     1     .     .     .     5     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     5     
Robots Melted              6     | .     .     .     1     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     
  Combat Hostiles          5     | .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     1     
  Parts Melted             38    | .     .     .     1     9     2     4     .     4     .     3     1     .     .     1     .     .     .     .     .     .     .     .     .     .     3     7     .     3     
  Heat Transferred         24213 | .     50    150   398   4048  1832  185   .     2161  .     587   275   .     .     .     .     .     .     .     .     .     .     .     74    .     3860  4940  790   4863  
Parts Sabotaged            2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      8     | .     2     2     1     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Gar  Res  Tes  Gar  Res  Acc  
Peak Influence             2593 | 15   207  124  .    429  1228 695  282  1263 667  645  454  287  206  1186 639  .    .    .    .    105  .    230  1734 989  1316 2593 1684 2301 
  Initial                  1458 | .    9    22   .    .    169  598  235  183  662  466  338  174  150  57   622  .    .    .    .    54   .    .    161  975  555  987  1458 998  
  Average                  767  | 6    69   26   .    171  767  600  252  768  663  571  370  234  153  669  533  .    .    .    .    79   .    181  1189 986  755  2005 1532 1592 
Maximum Alert Level        5    | .    1    .    .    2    4    3    1    4    2    2    2    1    1    4    2    .    .    .    .    .    .    1    5    3    4    5    5    5    
  Low Security (%)         21   | 100  99   100  .    66   5    .    .    5    .    .    .    11   54   4    .    .    .    .    .    100  100  23   7    .    .    .    .    .    
  Level 1                  13   | .    .    .    .    32   12   .    100  14   .    .    69   88   45   9    4    .    .    .    .    .    .    76   5    .    .    .    .    .    
  Level 2                  21   | .    .    .    .    1    24   99   .    22   100  100  30   .    .    39   95   .    .    .    .    .    .    .    1    .    61   .    .    .    
  Level 3                  16   | .    .    .    .    .    36   .    .    31   .    .    .    .    .    40   .    .    .    .    .    .    .    .    30   100  16   3    .    17   
  Level 4                  12   | .    .    .    .    .    20   .    .    26   .    .    .    .    .    6    .    .    .    .    .    .    .    .    33   .    21   9    79   29   
  Level 5                  13   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    21   .    .    86   20   53   
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          46   | .    1    .    .    4    .    .    .    .    .    2    2    .    .    .    3    .    .    .    .    .    .    .    .    1    12   .    1    20   
  Investigation            5    | .    1    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
  Extermination            8    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    1    3    
  Reinforcement            16   | .    .    .    .    2    .    .    .    .    .    2    1    .    .    .    1    .    .    .    .    .    .    .    .    .    5    .    .    5    
  Assault                  12   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    1    .    .    9    
  Garrison                 5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    2    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       4    | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Distress Signals           6    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   
Communications Jammed      235  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   147 .   .   .   .   .   88  
  Distress Signals         235  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   147 .   .   .   .   .   88  
Times Spotted              486  | .   19  4   15  38  33  5   1   37  .   10  11  3   4   31  8   10  5   .   8   6   .   5   20  .   47  36  6   124 
  Peak Tracking Total      23   | .   4   2   6   6   7   3   1   9   .   4   3   2   2   4   4   4   3   .   4   2   .   4   6   1   11  9   4   23  
  Tactical Retreats        48   | .   4   .   .   6   5   .   .   3   .   .   1   .   .   4   .   .   1   .   2   .   .   .   2   .   2   7   .   11  

 Traps                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Traps Triggered            35   | .   1   .   .   .   7   1   .   10  .   .   .   3   .   5   .   .   .   1   .   1   .   .   4   .   .   2   .   .   
  Indirectly               3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         154  | .   .   .   .   .   5   .   2   .   .   .   .   17  .   91  39  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             8    | .   .   .   .   .   1   .   .   .   .   .   .   3   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   1   .   1   .   2   .   .   .   .   .   2   .   .   .   
Traps Extracted            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                15   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   7   2   .   .   .   .   .   2   .   .   .   
  Triggered                12   | .   .   .   .   .   1   .   .   .   .   .   .   1   .   3   1   .   3   .   1   .   .   .   .   .   2   .   .   .   
Most Traps Carried         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   3   3   3   3   3   1   1   1   1   1   1   .   .   .   

 Machines                       | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Machines Disabled          48   | .   1   .   .   .   6   .   .   5   .   .   2   1   1   9   .   1   .   .   .   .   .   .   3   .   8   6   1   4   
  Max in Single Turn       1    | .   1   .   .   .   1   .   .   1   .   .   1   1   1   1   .   1   .   .   .   .   .   .   1   .   1   1   1   1   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Garrison Relay           22   | .   .   .   .   .   6   .   .   5   .   .   .   1   .   4   .   .   .   .   .   .   .   .   2   .   .   4   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Machines Accessed          71   | .   7   .   .   10  3   3   4   3   1   .   8   1   7   2   2   1   1   .   .   3   .   1   2   3   4   2   .   3   
  Terminals                45   | .   7   .   .   6   3   1   2   3   1   .   4   1   4   2   1   .   1   .   .   1   .   .   2   1   2   2   .   1   
  Fabricators              6    | .   .   .   .   .   .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Repair Stations          8    | .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Garrison Access          7    | .   .   .   .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
Total Hacks                154  | .   15  .   .   36  5   7   8   6   1   .   16  3   15  4   7   1   1   .   .   6   .   1   5   4   5   3   .   5   
  Successful               78   | .   7   .   .   23  .   7   5   .   1   .   9   .   8   2   5   1   1   .   .   1   .   1   1   2   1   2   .   1   
  Failed                   76   | .   8   .   .   13  5   .   3   6   .   .   7   3   7   2   2   .   .   .   .   5   .   .   4   2   4   1   .   4   
    Catastrophic           19   | .   4   .   .   1   1   .   .   3   .   .   .   2   4   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   35   | .   6   .   .   14  .   2   1   .   .   .   6   .   1   1   .   1   1   .   .   .   .   .   .   .   2   .   .   .   
  Terminals                103  | .   15  .   .   25  5   3   5   6   1   .   8   3   9   4   1   .   1   .   .   2   .   .   5   2   3   3   .   2   
  Fabricators              11   | .   .   .   .   .   .   .   .   .   .   .   5   .   4   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Repair Stations          19   | .   .   .   .   2   .   2   2   .   .   .   2   .   .   .   6   .   .   .   .   4   .   .   .   .   .   .   .   1   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              11   | .   .   .   .   7   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Garrison Access          9    | .   .   .   .   2   .   .   1   .   .   .   1   .   2   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
Terminal Hacks             33   | .   5   .   .   9   .   1   2   .   1   .   1   .   5   2   1   1   1   .   .   .   .   .   1   1   .   2   .   .   
  Record                   5    | .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   .   .   .   3   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 3    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Branch Access Points     2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Emergency Access Points  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Alert Level              2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             4    | .   2   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         2    | .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Fabricator Hacks           3    | .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       12   | .   .   .   .   2   .   2   1   .   .   .   2   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Scan Component           7    | .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Repair                   5    | .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 9    | .   .   .   .   6   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Insert Component         5    | .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Analyze                  4    | .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      8    | .   .   .   .   2   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   1   1   .   .   .   
  Unlock Access            6    | .   .   .   .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Coupler Status           1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         13   | .   2   .   .   4   .   2   1   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                12   | .   2   .   .   4   .   2   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Track                  4    | .   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 7    | .   1   .   .   2   .   1   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Disrupt                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         62   | .   7   .   .   9   3   3   4   3   .   .   6   1   7   2   1   .   .   .   .   3   .   1   2   2   4   1   .   3   
  Full Trace Events        10   | .   .   .   .   1   2   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   1   
  Feedback Events          1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Corruption             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Robots Built             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   67   | .   .   .   .   .   .   .   .   .   .   .   .   .   67  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating 16   | .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   13   | .   .   .   .   3   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   .   
  Parts Built              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   62   | .   .   .   .   .   .   .   .   .   .   .   62  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  4    | .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             5    | .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     253  | .   .   .   .   38  .   38  .   .   .   .   44  .   .   .   133 .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           5    | .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Part Schematics Acquired 4    | .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Used RIF Installer         6    | .   .   .   .   .   1   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Robots Hacked              76   | .   .   .   .   .   .   3   .   11  .   3   5   2   3   9   4   3   .   .   2   .   .   1   3   .   13  .   .   14  
  Non-combat               18   | .   .   .   .   .   .   .   .   .   .   .   5   .   2   .   2   2   .   .   .   .   .   1   .   .   2   .   .   4   
  Combat                   58   | .   .   .   .   .   .   3   .   11  .   3   .   2   1   9   2   1   .   .   2   .   .   .   3   .   11  .   .   10  
  Autoassimilated          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   1   
Robot Hacks Applied        75   | .   .   .   .   .   .   3   .   11  .   3   5   3   3   11  4   3   .   .   2   .   .   1   3   .   9   .   .   14  
  parse_system             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   4   .   1   .   .   .   .   .   .   .   .   1   .   .   2   
  no_distress              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  generate_echo            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  drop_inventory           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  ignore_parts             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  map_route                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  mark_security            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  disable_scanner          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  spike_heat               4    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  overload_power           2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  disable_weapons          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  reboot_system            3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   
  overwrite_iff            8    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  streamctrl_high          7    | .   .   .   .   .   .   .   .   2   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  formatsys_low            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   1   
  formatsys_high           26   | .   .   .   .   .   .   1   .   4   .   2   1   .   .   3   1   1   .   .   1   .   .   .   3   .   4   .   .   5   
Relay Couplers Released    93   | .   .   .   .   .   24  .   .   20  .   .   .   4   .   18  .   .   .   .   .   .   .   .   10  .   .   15  .   2   
  Machine Destruction      90   | .   .   .   .   .   24  .   .   20  .   .   .   4   .   18  .   .   .   .   .   .   .   .   7   .   .   15  .   2   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Attached                 32   | .   .   .   .   .   .   3   .   7   .   2   2   .   .   5   .   1   .   .   .   .   .   .   1   1   3   2   1   4   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             13   | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   .   
Allies Hacked              3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Gar  Res  Tes  Gar  Res  Acc  
Total Allies               93    | .    .    3    .    .    .    1    .    16   .    2    1    1    4    8    2    2    .    .    1    .    20   1    5    .    9    8    .    9    
  Largest Group            23    | .    .    3    3    1    .    1    1    5    5    5    3    2    4    4    3    4    4    2    2    2    22   23   23   10   10   7    6    4    
  Highest-Rated Group      835   | .    .    40   40   8    .    15   15   158  158  158  67   49   48   154  142  161  161  70   70   70   807  835  835  455  455  282  268  223  
  Highest-Rated Ally       80    | .    .    16   16   8    .    15   15   39   39   39   26   29   12   80   80   62   62   47   47   47   50   50   80   80   80   64   64   65   
Total Orders               43    | .    .    .    .    .    .    2    2    5    .    .    2    .    2    .    .    4    4    5    5    .    .    .    4    .    2    .    2    4    
  STAY                     16    | .    .    .    .    .    .    1    1    3    .    .    1    .    1    .    .    2    2    1    3    .    .    .    .    .    .    .    1    .    
  FOLLOW                   15    | .    .    .    .    .    .    1    1    2    .    .    1    .    1    .    .    2    2    1    2    .    .    .    1    .    .    .    1    .    
  AID                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
  DROP                     4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    1    .    .    .    .    .    
  PICKUP                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  COLLECT                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    
  EXPLORE                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  RETURN                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Ally Attacks               559   | .    .    .    38   6    .    4    1    41   .    36   7    5    .    61   5    31   13   .    6    .    .    16   168  .    51   3    4    63   
  Total Damage             15473 | .    .    .    324  45   .    106  .    959  .    837  57   98   .    1190 234  1091 407  .    168  .    .    507  6436 .    1140 22   159  1693 
  Kills                    92    | .    .    .    4    1    .    1    .    11   .    3    1    1    .    9    2    7    2    .    .    .    .    4    34   .    5    1    1    5    
Allies Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    3    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -8  -8  -8  -7  -7  -7  -7  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac DSF Fac Gar Fac Gar Fac Upp Upp War Pro Fac Was Fac Gar Res Tes Gar Res Acc 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   2   .   .   .   .   .   .   .   .   .   
Drone Launches             4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   
  Drone Recoveries         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   

 Exploration                     | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Gar  Res  Tes  Gar  Res  Acc  
Turns Passed               24622 | 88   890  1008 987  1454 1510 615  374  2044 22   438  842  328  392  2235 838  968  625  296  1079 402  451  158  1495 318  1021 1956 312  1476 
Spaces Moved               13853 | 47   584  661  711  1018 1078 365  228  1101 15   287  502  165  249  1083 543  587  387  168  651  255  274  78   581  130  358  890  174  683  
  Core                     96    | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    95   
  Treads                   4112  | .    .    .    .    .    .    .    .    22   .    .    .    .    .    .    .    587  387  168  651  255  274  78   581  130  233  328  174  244  
  Legs                     3391  | .    .    .    .    988  818  .    .    95   .    247  274  .    .    .    .    .    .    .    .    .    .    .    .    .    125  562  .    282  
  Wheels                   5230  | 46   584  661  711  30   260  365  228  52   .    24   228  165  249  1083 543  .    .    .    .    .    .    .    .    .    .    .    .    1    
  Hover                    963   | .    .    .    .    .    .    .    .    932  15   16   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   61    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    61   
  Fastest Speed            34    | 50   90   135  95   90   90   150  160  132  132  120  120  143  141  141  131  152  152  152  152  152  152  152  152  232  152  152  152  34   
  Average Speed            142   | 91   121  135  105  98   107  151  160  145  132  123  138  143  142  157  132  152  152  152  152  152  152  152  227  232  208  158  152  130  
  Slowest Speed            745   | 100  135  135  135  110  150  160  160  745  132  260  160  143  143  220  170  152  152  152  152  152  152  152  232  232  320  237  152  243  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Exploration Rate (%)       43    | 4    77   82   33   74   76   27   9    78   1    94   13   24   12   77   14   76   69   15   72   10   96   6    80   5    47   66   6    21   
  Regions Visited          28
    Branch Regions         7
  Pre-discovered Areas     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        17    | .    1    1    .    1    .    1    1    .    1    .    1    .    1    .    1    1    1    1    1    .    .    1    .    1    1    .    1    .    
  Unknown Exits Taken      2     | 1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             16    | .    .    1    6    .    .    .    .    .    .    .    .    .    .    .    .    5    3    .    1    .    .    .    .    .    .    .    .    .    
Spaces Dug                 59    | .    .    .    1    1    .    .    .    1    .    .    4    .    .    .    4    6    .    .    8    .    .    .    4    .    4    4    .    22   
Terrain Destroyed          686   | .    5    13   6    9    5    .    .    27   .    13   5    .    .    14   4    6    .    .    8    .    .    .    7    .    154  214  10   186  
  Melee                    48    | .    .    .    .    .    .    .    .    1    .    .    4    .    .    .    4    6    .    .    8    .    .    .    4    .    4    .    .    17   
  Projectile               43    | .    .    .    1    9    1    .    .    .    .    .    1    .    .    4    .    .    .    .    .    .    .    .    3    .    2    9    .    13   
  AOE                      559   | .    5    13   5    .    4    .    .    26   .    13   .    .    .    10   .    .    .    .    .    .    .    .    .    .    135  200  10   138  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -8   -8   -8   -7   -7   -7   -7   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Min  Sub  Mat  Gar  Mat  Fac  Gar  Fac  DSF  Fac  Gar  Fac  Gar  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Gar  Res  Tes  Gar  Res  Acc  
Total                      17525 | 72   712  767  890  1314 1288 430  236  1432 17   351  616  250  278  1518 649  646  414  208  707  265  309  114  731  148  592  1340 209  1022 
  Wait                     1220  | .    60   87   57   121  41   11   1    59   3    6    50   30   7    136  36   20   10   33   24   .    10   24   83   13   64   196  7    31   
  Move                     13828 | 46   583  660  710  1017 1077 364  228  1100 14   286  501  164  248  1082 542  586  386  167  650  255  273  78   579  129  358  889  173  683  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  289   | 9    20   6    16   29   24   10   .    17   .    7    17   2    3    27   3    8    2    .    .    1    7    .    9    3    14   24   3    28   
  Fast Attach              153   | 7    2    1    11   14   9    9    2    9    .    8    3    .    2    5    3    .    .    .    .    3    4    1    1    .    15   12   4    28   
  Attach                   162   | .    3    4    5    9    6    4    1    16   .    6    6    .    1    12   3    3    .    .    .    1    1    2    3    2    15   17   3    39   
  Detach                   49    | .    1    .    1    1    .    3    .    6    .    3    3    .    .    3    1    .    .    .    .    .    .    1    2    .    8    8    2    6    
  Swap                     123   | 1    2    .    5    5    9    .    .    21   .    5    7    5    3    11   5    1    4    1    2    .    .    .    6    .    9    2    3    16   
  Drop                     282   | 1    10   3    28   24   14   17   1    21   .    14   5    2    5    28   3    8    2    .    .    2    11   2    8    1    32   18   6    16   
  Fire                     778   | 8    31   6    39   84   82   5    .    67   .    16   14   5    6    49   6    12   9    .    16   .    .    5    18   .    65   92   3    140  
  Melee                    195   | .    .    .    10   .    .    7    1    17   .    .    10   1    3    44   7    8    .    .    13   3    2    1    18   .    10   .    5    35   
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     10    | .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            160   | .    .    .    .    .    21   .    .    82   .    .    .    24   .    24   .    .    .    .    .    .    .    .    4    .    .    5    .    .    
  Rewire                   99    | .    .    .    .    .    .    .    .    17   .    .    .    .    .    3    1    .    .    .    .    .    1    .    .    .    .    77   .    .    
  Trap                     169   | .    .    .    .    .    5    .    2    .    .    .    .    17   .    94   39   .    1    7    2    .    .    .    .    .    2    .    .    .    
  Miscellaneous            8     | .    .    .    8    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 3 exits: *Mat x2 / *Min)
-10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub)
-10/Subcaves
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 3 exits: *Mat x3)
-8/Materials
-7/Factory
-7/Garrison (discovered 4 exits: *Fac x4)
-7/Factory
-7/DSF
-6/Factory
-6/Garrison
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: *Fac x2 / *Upp)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory
-4/Waste
-4/Factory
-4/Garrison (discovered 2 exits: *Res x2)
-3/Research
-3/Testing
-3/Garrison (discovered 2 exits: *Res x2)
-2/Research
-1/Access

 History 
---------
  Turn | Location           | Event
    25 | -11/Scrapyard      | Discovered new exit (range 14)
    89 | -11/Scrapyard      | Entered Materials
   326 | -10/Materials      | Build established: Mutant
   418 | -10/Materials      | Identified exit to Mines
   654 | -10/Materials      | Discovered new exit (range 10)
   934 | -10/Materials      | Discovered new exit (range 16)
   979 | -10/Materials      | Entered Mines
  1185 | -10/Mines          | Core integrity fell below 50%
  1402 | -10/Mines          | Discovered new exit (range 13)
  1584 | -10/Mines          | Discovered new exit (range 6)
  1598 | -10/Mines          | Deemed a non-threat by the Exiles lab entrance
  1598 | -10/Mines          | Discovered new exit (range 5)
  1605 | -10/Mines          | Identified exit to Exiles
  1618 | -10/Mines          | Identified exit to Subcaves
  1750 | -10/Mines          | Discovered new exit (range 12)
  1774 | -10/Mines          | Identified exit to Materials
  1797 | -10/Mines          | Assisted by bots powering up and referring to "LRC-V3"
  1883 | -10/Mines          | Learned Materials emergency access door positions
  1987 | -10/Mines          | Entered Subcaves
  1987 | -10/Subcaves       | Accompanied by 3 allies
  2070 | -10/Subcaves       | Shifting Twisted Machinery released Flamer
  2072 | -10/Subcaves       | Shifting Twisted Machinery released Sub. Monowheel
  2107 | -10/Subcaves       | Ambushed by swarm of Subdwellers
  2267 | -10/Subcaves       | Lost 4 parts (1p1n1u1w)
  2267 | -10/Subcaves       | Lost 3 allies
  2506 | -10/Subcaves       | Build established: Subdweller-Mutant
  2604 | -10/Subcaves       | Discovered new exit (range 8)
  2721 | -10/Subcaves       | A Subdweller sparked back to life
  2721 | -10/Subcaves       | A Subdweller sparked back to life
  2723 | -10/Subcaves       | Core integrity fell below 20%
  2743 | -10/Subcaves       | Found Prototype Leg
  2974 | -10/Subcaves       | Entered Materials
  2974 | -8/Materials       | Accompanied by 1 ally
  2974 | -8/Materials       | Evolved 4 slots: Propulsion x1, Utility x3
  3014 | -8/Materials       | Identified Arachnoskeleton
  3015 | -8/Materials       | Attached Arachnoskeleton, gained temporary slots: Propulsion x3
  3459 | -8/Materials       | Lost 3 parts (1p1n1u)
  3465 | -8/Materials       | Discovered new exit (range 10)
  3473 | -8/Materials       | Identified exit to Factory
  3714 | -8/Materials       | Build established: Scavenger-Mutant
  3778 | -8/Materials       | Repaired Imp. Light Armor Plating?
  3815 | -8/Materials       | Identified exit to Garrison
  3965 | -8/Materials       | Discovered exit to Factory (range 8)
  4393 | -8/Materials       | Build established: Mutant
  4428 | -8/Materials       | Entered Garrison
  4484 | -8/Garrison        | Triggered checkpoint
  4513 | -8/Garrison        | Triggered checkpoint
  4516 | -8/Garrison        | Triggered checkpoint
  4786 | -8/Garrison        | Triggered checkpoint
  4806 | -8/Garrison        | Discovered new exit (range 8)
  4880 | -8/Garrison        | Discovered new exit (range 10)
  4898 | -8/Garrison        | Triggered checkpoint
  4948 | -8/Garrison        | Triggered checkpoint
  4961 | -8/Garrison        | Garrison Relay disabled
  5195 | -8/Garrison        | Discovered new exit (range 14)
  5239 | -8/Garrison        | Garrison Relay disabled
  5274 | -8/Garrison        | Garrison Relay disabled
  5343 | -8/Garrison        | Garrison Relay disabled
  5350 | -8/Garrison        | Lost 3 parts (1p1n1u)
  5488 | -8/Garrison        | Installed Relay Interface Framework
  5496 | -8/Garrison        | Garrison Relay disabled
  5794 | -8/Garrison        | Build established: Bothacker-Mutant
  5856 | -8/Garrison        | Garrison Relay disabled
  5938 | -8/Garrison        | Entered Materials
  6031 | -8/Materials       | Core integrity fell below 50%
  6095 | -8/Materials       | Repaired Imp. Light Armor Plating?
  6346 | -8/Materials       | Discovered exit to Factory (range 16)
  6553 | -8/Materials       | Entered Factory
  6553 | -7/Factory         | Accompanied by 1 ally
  6553 | -7/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  6927 | -7/Factory         | Identified exit to Garrison
  6927 | -7/Factory         | Entered Garrison
  7141 | -7/Garrison        | Triggered checkpoint
  7174 | -7/Garrison        | Lost 4 allies
  7417 | -7/Garrison        | Triggered checkpoint
  7419 | -7/Garrison        | Garrison Relay disabled
  7533 | -7/Garrison        | Discovered new exit (range 10)
  7681 | -7/Garrison        | Triggered checkpoint
  7714 | -7/Garrison        | Garrison Relay disabled
  7759 | -7/Garrison        | P-60 Hacker assimilated allied Trooper 4a
  7776 | -7/Garrison        | Build established: Bothacker-Tank
  7826 | -7/Garrison        | Garrison Relay disabled
  7828 | -7/Garrison        | Garrison Relay disabled
  7909 | -7/Garrison        | Discovered new exit (range 9)
  7942 | -7/Garrison        | Triggered checkpoint
  7944 | -7/Garrison        | Discovered new exit (range 6)
  7984 | -7/Garrison        | Lost 4 parts (1n2u1w)
  8183 | -7/Garrison        | Triggered checkpoint
  8264 | -7/Garrison        | Discovered new exit (range 11)
  8307 | -7/Garrison        | Triggered checkpoint
  8345 | -7/Garrison        | Expanded RIF knowledge: Watcher Feeds
  8360 | -7/Garrison        | Garrison Relay disabled
  8971 | -7/Garrison        | Entered Factory
  8971 | -7/Factory         | Accompanied by 5 allies
  8987 | -7/Factory         | Identified exit to DSF
  8993 | -7/Factory         | Entered DSF
  8993 | -7/DSF             | Accompanied by 5 allies
  9021 | -7/DSF             | Additional patrols routed to DSF
  9143 | -7/DSF             | Discovered new exit (range 16)
  9330 | -7/DSF             | Sterilization system engaged
  9350 | -7/DSF             | Ambient heat levels rising (+10)
  9365 | -7/DSF             | Ambient heat levels rising (+10)
  9380 | -7/DSF             | Ambient heat levels rising (+10)
  9395 | -7/DSF             | Ambient heat levels rising (+10)
  9410 | -7/DSF             | Ambient heat levels rising (+10)
  9425 | -7/DSF             | Ambient heat levels rising (+10)
  9431 | -7/DSF             | Entered Factory
  9431 | -6/Factory         | Accompanied by 2 allies
  9431 | -6/Factory         | Evolved 2 slots: Utility x2
  9735 | -6/Factory         | Identified exit to Garrison
  9784 | -6/Factory         | Build established: Bothacker-Mutant
  9807 | -6/Factory         | Fabricated Sub. Monowheel (x2)
 10217 | -6/Factory         | Repaired Broken Sub. Monowheel
 10273 | -6/Factory         | Entered Garrison
 10273 | -6/Garrison        | Accompanied by 2 allies
 10381 | -6/Garrison        | Expanded RIF knowledge: Hotswap
 10455 | -6/Garrison        | Triggered checkpoint
 10465 | -6/Garrison        | Discovered new exit (range 17)
 10533 | -6/Garrison        | Garrison Relay disabled
 10601 | -6/Garrison        | Entered Factory
 10604 | -6/Factory         | Identified exit to DSF
 10741 | -6/Factory         | Fabricated S-27 Virus?
 10892 | -6/Factory         | Identified exit to Garrison
 10993 | -6/Factory         | Entered Garrison
 10993 | -6/Garrison        | Accompanied by 4 allies
 11129 | -6/Garrison        | Triggered checkpoint
 11159 | -6/Garrison        | Garrison Relay disabled
 11305 | -6/Garrison        | Lost 3 allies
 11466 | -6/Garrison        | Spotted B-75 Beast
 11558 | -6/Garrison        | Lost 3 parts (3u)
 11923 | -6/Garrison        | Destroyed B-75 Beast
 12151 | -6/Garrison        | Garrison Relay disabled
 12206 | -6/Garrison        | Discovered new exit (range 12)
 12230 | -6/Garrison        | Expanded RIF knowledge: Patrol Navigation
 12383 | -6/Garrison        | Triggered checkpoint
 12429 | -6/Garrison        | Triggered checkpoint
 12464 | -6/Garrison        | Discovered new exit (range 9)
 12476 | -6/Garrison        | Found embedded Infiltrators
 12508 | -6/Garrison        | Discovered new exit (range 62)
 12508 | -6/Garrison        | Discovered new exit (range 6)
 12508 | -6/Garrison        | Discovered new exit (range 65)
 12570 | -6/Garrison        | Garrison Relay disabled
 12840 | -6/Garrison        | Found Quantum Capacitor
 12869 | -6/Garrison        | Build established: Botlord-Mutant
 12881 | -6/Garrison        | Garrison Relay disabled
 13228 | -6/Garrison        | Entered Factory
 13228 | -5/Factory         | Accompanied by 2 allies
 13228 | -5/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 13279 | -5/Factory         | Discovered new exit (range 6)
 13285 | -5/Factory         | Identified exit to Factory
 13441 | -5/Factory         | Identified exit to DSF
 13488 | -5/Factory         | Discovered exit to Factory (range 47)
 13516 | -5/Factory         | Build established: Botlord-Assassin
 13573 | -5/Factory         | Repaired Med. Reactive Plating?
 13707 | -5/Factory         | Repaired Imp. KE Penetrator
 13828 | -5/Factory         | First assault squad dispatched
 14000 | -5/Factory         | Discovered new exit (range 19)
 14064 | -5/Factory         | Identified exit to Upper Caves
 14066 | -5/Factory         | Entered Upper Caves
 14066 | -5/Upper Caves     | Accompanied by 2 allies
 14264 | -5/Upper Caves     | Build established: Bothacker-Assassin
 14546 | -5/Upper Caves     | Learned location of 1 exit from Factory
 14887 | -5/Upper Caves     | Discovered new exit (range 14)
 15008 | -5/Upper Caves     | Identified exit to Upper Caves
 15034 | -5/Upper Caves     | Entered another Upper Caves area
 15034 | -5/Upper Caves     | Accompanied by 4 allies
 15037 | -5/Upper Caves     | Ambushed by research squad
 15217 | -5/Upper Caves     | Learned Factory interactive machine intel
 15220 | -5/Upper Caves     | Identified exit to Warlord
 15322 | -5/Upper Caves     | Spotted B-75 Beast
 15411 | -5/Upper Caves     | Encountered a Warlord checkpoint
 15659 | -5/Upper Caves     | Entered Warlord
 15659 | -5/Warlord         | Accompanied by 2 allies
 15750 | -5/Warlord         | Discovered new exit (range 14)
 15768 | -5/Warlord         | Identified exit to Proximity Caves
 15844 | -5/Warlord         | RIF detected upon attempting to enter Warlord's base
 15844 | -5/Warlord         | Attacked by Warlord forces
 15955 | -5/Warlord         | Entered Proximity Caves
 15955 | -4/Proximity Caves | Accompanied by 2 allies
 16317 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 16752 | -4/Proximity Caves | Learned Research garrison access intel
 16797 | -4/Proximity Caves | Discovered exit to Factory (range 4)
 17034 | -4/Proximity Caves | Entered Factory
 17034 | -4/Factory         | Accompanied by 2 allies
 17034 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 17035 | -4/Factory         | Identified exit to Upper Caves
 17036 | -4/Factory         | Loaded intel: 52 interactive machine locations
 17436 | -4/Factory         | Sucked down chute
 17436 | -4/Factory         | Entered Waste
 17437 | -4/Waste           | Joined by Warlord forces that had cleared the area
 17451 | -4/Waste           | 2 allies followed down the chute
 17701 | -4/Waste           | Discovered new exit (range 14)
 17709 | -4/Waste           | Found Heavy Servo Lattice
 17871 | -4/Waste           | Identified exit to Factory
 17887 | -4/Waste           | Entered Factory
 17887 | -4/Factory         | Accompanied by 22 allies
 18029 | -4/Factory         | Identified exit to Garrison
 18045 | -4/Factory         | Entered Garrison
 18045 | -4/Garrison        | Accompanied by 23 allies
 18137 | -4/Garrison        | Triggered checkpoint
 18181 | -4/Garrison        | Garrison Relay disabled
 18232 | -4/Garrison        | Spotted B-86 Titan
 18234 | -4/Garrison        | Triggered checkpoint
 18235 | -4/Garrison        | Triggered checkpoint
 18237 | -4/Garrison        | Triggered checkpoint
 18246 | -4/Garrison        | Allies destroyed B-86 Titan
 18309 | -4/Garrison        | Lost 9 allies
 18352 | -4/Garrison        | Build established: Bothacker-Mutant
 18424 | -4/Garrison        | Expanded RIF knowledge: Autoassimilate
 18483 | -4/Garrison        | Discovered new exit (range 12)
 18834 | -4/Garrison        | Triggered checkpoint
 18836 | -4/Garrison        | P-70 Sage assimilated allied B9-GC1(m)
 18863 | -4/Garrison        | Lost 6 allies
 18887 | -4/Garrison        | Garrison Relay disabled
 19080 | -4/Garrison        | Discovered new exit (range 9)
 19362 | -4/Garrison        | Found embedded Infiltrators
 19456 | -4/Garrison        | Identified exit to Research
 19484 | -4/Garrison        | Build established: Botlord-Mutant
 19540 | -4/Garrison        | Entered Research
 19540 | -3/Research        | Accompanied by 10 allies
 19540 | -3/Research        | Evolved 2 slots: Utility x2
 19541 | -3/Research        | Identified exit to Testing
 19542 | -3/Research        | Loaded intel: 3 garrison access locations
 19790 | -3/Research        | First assault squad dispatched
 19833 | -3/Research        | Build established: Botlord-Assassin
 19858 | -3/Research        | Entered Testing
 19858 | -3/Testing         | Accompanied by 10 allies
 20106 | -3/Testing         | Spotted PH-ML408IVR0X
 20128 | -3/Testing         | Destroyed PH-ML408IVR0X
 20195 | -3/Testing         | Found Prototype Energy Cannon
 20195 | -3/Testing         | Identified Imp. Potential Cannon
 20199 | -3/Testing         | Found Imp. Potential Cannon
 20293 | -3/Testing         | Lost 14 allies
 20346 | -3/Testing         | Found Prototype Ballistic Cannon
 20346 | -3/Testing         | Identified Perforator
 20512 | -3/Testing         | Found Prototype Processor
 20512 | -3/Testing         | Identified Exp. Target Analyzer
 20523 | -3/Testing         | Found Prototype Device
 20523 | -3/Testing         | Identified Adv. Kinecellerator
 20558 | -3/Testing         | Found Prototype Leg
 20558 | -3/Testing         | Identified Myomer Exoskeleton
 20587 | -3/Testing         | Scanned by Researcher
 20608 | -3/Testing         | First assault squad dispatched
 20646 | -3/Testing         | Garrison activated, responded to threat
 20690 | -3/Testing         | Lost 3 allies
 20713 | -3/Testing         | Destroyed 14 combat bots
 20842 | -3/Testing         | Found Prototype Energy Gun
 20879 | -3/Testing         | Identified exit to Garrison
 20879 | -3/Testing         | Entered Garrison
 20962 | -3/Garrison        | Identified Warp Gun
 21013 | -3/Garrison        | Destroyed 11 combat bots
 21017 | -3/Garrison        | Lost 4 parts (1p2u1w)
 21059 | -3/Garrison        | Spotted B-86 Titan
 21105 | -3/Garrison        | Destroyed 8 combat bots
 21144 | -3/Garrison        | Triggered checkpoint
 21293 | -3/Garrison        | Triggered checkpoint
 21349 | -3/Garrison        | Garrison Relay disabled
 21366 | -3/Garrison        | Build established: Gunner
 21378 | -3/Garrison        | Garrison Relay disabled
 21413 | -3/Garrison        | Learned Research security intel
 21499 | -3/Garrison        | Destroyed B-86 Titan
 21543 | -3/Garrison        | Triggered checkpoint
 21703 | -3/Garrison        | Garrison Relay disabled
 21728 | -3/Garrison        | Discovered new exit (range 21)
 21773 | -3/Garrison        | Expanded RIF knowledge: Signal Jamming
 21776 | -3/Garrison        | Build established: Scavenger-Gunner
 22267 | -3/Garrison        | Discovered new exit (range 13)
 22339 | -3/Garrison        | Build established: Gunner
 22487 | -3/Garrison        | Lost 3 parts (2u1w)
 22766 | -3/Garrison        | Build established: Scavenger-Mutant
 22820 | -3/Garrison        | Identified exit to Research
 22835 | -3/Garrison        | Entered Research
 22835 | -2/Research        | Accompanied by 6 allies
 22835 | -2/Research        | Evolved 2 slots: Power x1, Utility x1
 22903 | -2/Research        | Discovered new exit (range 9)
 22917 | -2/Research        | Identified exit to Access
 23012 | -2/Research        | Found Prototype Processor
 23012 | -2/Research        | Identified Spectral Analyzer
 23130 | -2/Research        | Build established: Scavenger-Assassin
 23147 | -2/Research        | Entered Access
 23147 | -1/Access          | Accompanied by 4 allies
 23147 | -1/Access          | Evolved 2 slots: Propulsion x2
 23445 | -1/Access          | First assault squad dispatched
 23540 | -1/Access          | Lost 3 allies
 23592 | -1/Access          | Destroyed 10 combat bots
 23800 | -1/Access          | Found Fusion Bomb Launcher
 23821 | -1/Access          | Garrison activated, responded to threat
 23876 | -1/Access          | Lost 6 parts (2p2u2w)
 23879 | -1/Access          | Destroyed 12 combat bots
 23929 | -1/Access          | System corruption reached 10%
 23959 | -1/Access          | Lost 3 parts (3u)
 23971 | -1/Access          | Found Ragnarok Missile Launcher
 23973 | -1/Access          | Found Ragnarok Missile Launcher
 23975 | -1/Access          | Found Ragnarok Missile Launcher
 24115 | -1/Access          | Crushed by falling debris
 24115 | -1/Access          | System corruption reached 30%
 24128 | -1/Access          | Crushed by falling debris
 24135 | -1/Access          | Crushed by falling debris
 24190 | -1/Access          | Lost 16 parts (3p4n7u2w)
 24196 | -1/Access          | Found Enh. Gamma Rifle
 24262 | -1/Access          | Lost 7 allies
 24360 | -1/Access          | Lost 5 parts (1p2n2u)
 24458 | -1/Access          | Lost 4 parts (1p2u1w)
 24516 | -1/Access          | Core integrity fell below 50%
 24556 | -1/Access          | Lost 15 parts (3p7n3u2w)
 24610 | -1/Access          | Core integrity fell below 20%
 24623 | -1/Access          | Destroyed by G-73 Enforcer with Phase Gun

 Last Messages 
---------------
Hvy. Disruptor Cannon destroyed.
Acquired Hvy. Disruptor Cannon.
I%M EUEC2YLUVFPBYPUKLRTIGW6,P/S9RMA
Field Propulsion Array destroyed. <x2>
Relay Coupler [NC] destroyed.
Dropped Rnf. Antimatter Reactor.
Dropped Hvy. Disruptor Cannon.
Hacking Suite destroyed.
Adv. Targeting Computer destroyed.
Relay Coupler [Brawler] destroyed.
Slug penetrates Wall.
Penetrated by Slug. <x2>
Slug penetrates Wall. <x4>
Penetrated by Slug. <x2>
Adv. Signal Interpreter destroyed.
Hacking Suite destroyed.
System corrupted: Matter fused (-5).
Acquired 1 matter.
Acquired Wheel.
Slug penetrates Wall. <x2>

 Map 
-----
+----------------------------------------------------+
|        #% * =       #        #?   #??????????????? |
|        + !!*""      #    "   #    ???????????????? |
|        # ![ R""     #   """  #  ?????????????????? |
|        #[ ! *""     #  """   + ??????????????????? |
|        #   *        #   "    #???????????????????? |
|        #            #        #???????????????????? |
|        #            #        #?? ????????????????? |
|        #            #        #?# ????????????????? |
|        #            #        #?# ????????????????? |
|        #      [     #        #?# ????????????????? |
|        #            #  ""    #?# ????????????????? |
|        ##############  ""    #?# #???????????????? |
| ##########???###??#?#  "T    #?# ??#?????????????? |
| #?####?##?#?#??? ####  "     #?# #???????????????? |
| ###?#?###?###?##?##?#  ""    #?# #??????? ???????? |
| #######?###?###? ?###        ### #???????#???????? |
| ###??##?#?####?#?##?#        #?# ################# |
| ##############################?#                   |
| #           """   #         #?##                   |
| #          ""T""  # [       #?##                   |
| #          "" ""  # %       ####                   |
| #                 #   !     #??# ##### ##########  |
| +%        %    %  #####+########h##??# #????????#  |
| #                 #%  # [%       #???# #????????#  |
| #          %      #   #! [=b     #???# #????????#  |
| #################+#####  @%    g #???# #????????#  |
|               = = % ggg=       g #???# #??#?????#  |
|                      ##+########g#??##+#####????+  |
|                      #      ?#?# ####      #????## |
|                      #     = ?##    +   ^  #?????# |
|                      #       ###    #     ]#?????# |
|                      #       #?#    #      #?????# |
|                      #       #?#    +  ]   #?????# |
| #################/############?#    #      #?????# |
|       ##?#?#????        ########    ##+#####????## |
|       ######           ?+              ##########  |
|       ###?##?        ?  #                          |
|       ##?#?#?     ??? ? #                          |
|       ##??#?          ? +                          |
|       #####?      ?  ? ?#####    ####!      ===    |
|   "   ###??# ??    ?"????#?##    ???#!!     ===    |
|  """  ####?#  ?  ? ? """?####    ???#!!     ===    |
| """   #?#?????   ? ? ?"?????#    ???#              |
|  "    ###???? ?   ? ? ? ????#    ???#              |
|       #??##???? ????? ??????     ???#              |
|       #?#??#?? ??????????????#?##???##""" """##### |
| #######?#???#???##???????????????????#"""T"""#???? |
| ####?#???#?##????????????????????????#########???? |
|   ##?????????????????????????????????????????????? |
|   #??????#???????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           163
Coolant Potential          100
Energy Generation          75
Energy Capacity            1400
Matter Stores              300
Matter Capacity            300
Sight Range                22
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              16
Power Amplification        30
Corruption Block           20
Armor Coverage             1650
Resistance: KI             30
Resistance: TH             10
Core Shielding             30
Propulsion Shielding       33
Weapon Shielding           33
Phase Shifting             15
Evasion (%)                63
Targeting Accuracy         16
Target Analysis            10
Recoil Reduction           6
Offensive Hacking          22
Defensive Hacking          10
Relay Coupler Types        4
Relay Coupler Value        101
Authchip Count             1
Trap Extractor Capacity    6

 Item Schematics 
-----------------
            Adv. Beam Cannon | -8/Materials | Scanalyzed
             Adv. Beam Rifle | -8/Materials | Scanalyzed
              Sub. Monowheel | -8/Materials | Scanalyzed
                 Cmb. Airjet | -8/Materials | Scanalyzed
          Adv. Hacking Suite | -7/Factory   | Hacked
 Cld. Field Propulsion Drive | -3/Testing   | Archive
          Exp. Hacking Suite | -3/Testing   | Archive
          Adv. KE Penetrator | -3/Testing   | Archive
               Kinetic Spear | -3/Testing   | Archive
       Exp. Flexi-carbon Leg | -3/Testing   | Archive
         Exp. Cooling System | -3/Testing   | Archive
      Adv. Matter Compressor | -3/Testing   | Archive
      Imp. Matter Compressor | -3/Testing   | Archive

 Robot Schematics 
------------------
  A-15 Conveyor | -3/Testing | Archive
 R-06 Scavenger | -3/Testing | Archive

 Fabricated
------------
 Sub. Monowheel | x2 | -6/Factory | Authchip
     S-27 Virus | x4 | -6/Factory | Preloaded

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Error 47
Infiltrator
Max Potential
Pwned
Z1$+NX3F=JRE3_ZNQR

 Challenges 
------------
None

 Game 
------
Seed              MetafiberHeavyMapper
  Manual?         0
Play Time         12:16:58
  Cumulative      205.1 hours
  Start           2024.07.15 @ 16:28:28
  End             2024.07.28 @ 21:25:16
Sessions          17
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          76
  Rogue           76
  Adventurer      0
  Explorer        0
Win Type          -
  Total           14
  Types           11/1/2/0/0/0/0/0/0
Lore%             45
Gallery%          73
Achievement%      58
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/X11
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 3518d47e-c926-4d00-905d-d4bd18cdcfd5