Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 13:13:18 Player: PeanutArbuckle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1092) 1092 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3652 Bonus ------- None Cogmind --------- Core Integrity 689/700 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- Heavy Laser > --- INVENTORY (8) ---- Coolant Injector Kinecellerator Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Particle Charger Improved Light Armor Plating > --- WEAPON ----------- Pulse Rifle Advanced Beam Cannon Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Reaction Control System EM Pulse Cannon Rocket Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . . 1 1 Parts Attached 68 | 6 . 37 22 3 Power 14 | 1 . 7 6 . Engine 14 | 1 . 7 6 . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 . 11 3 1 Treads 16 | 2 . 11 3 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | 1 . 3 5 . Device 4 | . . 1 3 . Storage 1 | 1 . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 28 | 2 . 16 8 2 Energy Gun 8 | 2 . 3 2 1 Energy Cannon 13 | . . 9 4 . Ballistic Gun 3 | . . 3 . . Ballistic Cannon . | . . . . . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 17 | . . 2 12 3 Power 3 | . . . 3 . Propulsion 2 | . . . 2 . Utility 5 | . . 1 3 1 Weapon 7 | . . 1 4 2 Highest Loss Streak 11 | . . 2 11 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 85 92 92 52 Engine 14 | . 14 22 17 . Treads 17 | . 28 22 17 6 Device 5 | . . 5 6 7 Storage 9 | . 14 11 9 7 Processor 3 | . . . 6 7 Protection 6 | . . 9 8 . Energy Gun 6 | . 28 1 7 6 Energy Cannon 8 | . . 15 9 . Ballistic Gun 1 | . . 3 . . Launcher 6 | . . 1 9 14 Peak Build Rating 30 | 6 6 22 30 20 Average Rating 16 | 4 6 16 23 16 On Entrance 7 | . 6 6 14 10 Naked Turns . | . . . . . Heaviest Build 38 | 14 14 38 38 15 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 2 | . . 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 4 2 8 8 3 Average Carried 4 | 1 1 5 5 1 Final Capacity 8 | 8 8 8 8 8 Final Carried 7 | 1 2 7 1 2 Class Distribution -------------------- 59% | Mutant 34% | Gunner 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 809 | 209 51 422 127 . Remotely . | . . . . . Salvage Created 1096 | . 80 653 363 . Parts 75 | . 3 47 25 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 25 | . 2 14 9 . Guns 7 | . 2 3 2 . Cannons 12 | . . 10 2 . AOE 6 | . . 1 5 . Classes Destroyed 9 | . 1 7 1 . Worker 2 | . . 1 1 . Builder 3 | . . 1 2 . Tunneler 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 4 | . . 3 1 . Swarmer 3 | . . 3 . . Grunt 17 | . 2 8 7 . Duelist 1 | . . . 1 . Sentry 4 | . . 3 1 . Best Kill Streak 9 | . 2 6 9 . Combat Bots Only 4 | . 2 4 3 . Max Kills in Single Turn 4 | . 1 4 3 . Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 225 | . 10 74 111 30 Missed 73 | . 2 23 32 16 Damage Taken 2561 | . 88 733 1648 92 Core 600 | . . 63 526 11 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . 22 . . Core Remaining (%) 72 | 100 100 84 4 . Volleys Fired 72 | . 9 39 24 . Largest 3 | . 2 2 3 . Hottest 161 | . 80 126 161 . Shots Fired 149 | . 18 70 61 . Gun 59 | . 18 20 21 . Cannon 71 | . . 50 21 . Launcher 19 | . . . 19 . Special . | . . . . . Kinetic 16 | . . 16 . . Thermal 38 | . . 4 34 . Explosive 19 | . . . 19 . Electromagnetic 76 | . 18 50 8 . Robot Hit Streak 9 | . 4 9 6 . Robot Miss Streak 5 | . 3 3 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 77 | . 8 41 28 . Core Hits 56 | . 4 22 30 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 1 . Burn 2 | . . 1 1 . Corrupt 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2779 | . 126 1273 1377 3 Guns 531 | . 126 209 196 . Cannons 1123 | . . 757 366 . Explosions 1119 | . . 307 812 . Melee . | . . . . . Ramming 6 | . . . 3 3 Kinetic 159 | . . 159 . . Thermal 455 | . . 50 405 . Explosive 1119 | . . 307 812 . Electromagnetic 1040 | . 126 757 157 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 74 | . . 72 2 . Projectiles 45 | . . 43 2 . Explosions 29 | . . 29 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . . 66 38 . Shots 3 | . . 1 2 . Rammed 7 | . . 2 3 2 Targets Rammed 7 | . . 2 3 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 769 | . 186 473 769 . Average Temperature 229 | . 89 154 353 . Received Heat Transfer 1035 | . 48 339 630 18 Effects 66 | . . 7 59 . Shutdowns 13 | . . 3 10 . Energy Bleed 8 | . . . 8 . Interference 7 | . . . 7 . Matter Decay 4 | . . 1 3 . Short Circuit 5 | . . 3 2 . Damage (minor) 4 | . . . 4 . Damage (major) 20 | . . . 20 . Damage (core) 5 | . . . 5 . Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 2 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 999 | . . 185 814 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 343 | . 40 312 343 51 Initial 51 | . . 16 39 51 Average 97 | . 12 134 149 34 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 83 | 100 100 75 68 100 Level 1 16 | . . 24 31 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 2 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 3 | . 1 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 4 20 15 2 Peak Tracking Total 6 | . 3 5 6 1 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . 3 1 . Terminals 3 | . . 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 16 | . . 12 4 . Successful 12 | . . 9 3 . Failed 4 | . . 3 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . . 6 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 6 | . . 6 . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 3 3 . Record 3 | . . . 3 . Alert Level 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 2 1 . Full Trace Events 3 | . . 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2737 | 74 228 1248 477 710 Spaces Moved 1454 | 43 126 640 210 435 Core 6 | 6 . . . . Treads 1400 | 37 126 640 210 387 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 48 | . . . . 48 Fastest Speed 50 | 50 160 160 160 120 Average Speed 162 | 144 160 163 169 160 Slowest Speed 250 | 160 160 250 250 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 21 46 19 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . 6 . Terrain Destroyed 122 | . . 7 115 . Melee . | . . . . . Projectile 3 | . . . 3 . AOE 119 | . . 7 112 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1678 | 55 135 766 277 445 Wait 10 | . . 5 5 . Move 1450 | 42 125 639 209 435 Hop . | . . . . . Pick Up 46 | 7 1 26 8 4 Fast Attach . | . . . . . Attach 31 | 6 . 11 11 3 Detach 2 | . . 1 1 . Swap 37 | . . 26 11 . Drop 23 | . . 17 5 1 Fire 72 | . 9 39 24 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 2 3 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 10) 303 | -10/Materials | Entered another Materials area 303 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 376 | -9/Materials | Build established: Mutant 1319 | -9/Materials | Discovered new exit (range 9) 1545 | -9/Materials | Discovered new exit (range 3) 1551 | -9/Materials | Entered another Materials area 1551 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1867 | -8/Materials | Discovered new exit (range 13) 1975 | -8/Materials | Core integrity fell below 50% 1988 | -8/Materials | Core integrity fell below 20% 2028 | -8/Materials | Entered Factory 2028 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2045 | -7/Factory | Lost 11 parts (3p2n2u4w) 2344 | -7/Factory | Build established: Gunner 2738 | -7/Factory | Self-destructed Last Messages --------------- [Achievement: Close Call] [Achievement: Made in Tau Ceti IV] PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE To view the route taken through the world along with any collected information about unvisited areas, press Backspace to open the world map. Acquired Hvy. Laser. Acquired Coolant Injector. Acquired Kinecellerator. ALERT: All DSF locations entering lockdown mode. Slammed into T-07 Excavator. Slammed into W-25 Informer. Acquired Xenon Bombardment Thruster. Dropped Lgt. Treads. R-06 Scavenger collects Lgt. Treads. Mni. Grenade Launcher destroyed. Rocket Launcher destroyed. Reaction Control System destroyed. 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""" # | | """" # # ## # | | """" # #########+##### """ # | | """" # ###T #### ##### """ # | | """" # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed EM Pulse Cannon | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Made in Tau Ceti IV Oops Power Corrupts Challenges ------------ None Game ------ Seed UltimateTachyonStatue Manual? 0 Play Time 00:28:21 Cumulative 1.4 hours Start 2025.01.14 @ 12:47:07 End 2025.01.14 @ 13:13:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 75% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8027a439-353a-4a65-be7e-a48749697fd7