Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.26 @ 09:51:57 Player: teag2 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (94) 470 Value Destroyed (2221) 2221 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (442) 442 TOTAL SCORE: 6113 Bonus ------- Follower Combat Kills 142 Aligned with FarCom 300 Cogmind --------- Core Integrity 347/550 Matter 297/300 Energy 290/290 System Corruption 2% Temperature Cool (6) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Armored Treads > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Treads Combat Airjet Combat Airjet Scrap Suit Advanced Heat Sink High-capacity Battery (250) Advanced Weight Redist. System Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Hardened Medium Armor Plating Reactive Plating Hacking Suite > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Armored Treads Combat Airjet Combat Airjet Scrap Suit Advanced Heat Sink High-capacity Battery Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Light Cannon Flail [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 3 | . . . 2 . . . 1 Weapon . | . . . . . . . . Parts Attached 47 | 6 2 . 20 7 1 . 11 Power 4 | 1 . . 2 . . . 1 Engine 4 | 1 . . 2 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 14 | 2 . . 5 2 . . 5 Treads 13 | 2 . . 4 2 . . 5 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 15 | 1 2 . 8 1 . . 3 Device 3 | . 1 . 2 . . . . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . 1 . . . . Protection 7 | . . . 4 1 . . 2 Artifact . | . . . . . . . . Weapon 14 | 2 . . 5 4 1 . 2 Energy Gun 2 | . . . . 1 . . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 6 | 2 . . 3 . 1 . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . . 2 . . . Special Weapon 1 | . . . 1 . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 Parts Lost 22 | . . . 9 5 . . 8 Power 2 | . . . 2 . . . . Propulsion 5 | . . . 2 . . . 3 Utility 7 | . . . 2 2 . . 3 Weapon 8 | . . . 3 3 . . 2 Highest Loss Streak 7 | . . . 4 3 . . 7 To Critical Strikes . | . . . . . . . . Average Backups 11 | 1 7 11 10 13 12 14 12 Power 1 | . 1 1 1 2 2 2 2 Propulsion 4 | . 5 7 5 3 3 4 3 Utility 3 | . . 1 2 3 4 4 6 Weapon 2 | . 1 1 1 4 3 4 1 Tool/Special . | . . . . . . . . Unused Backups 23 | . . 3 8 . 1 . 11 Power 3 | . . . 1 . . . 2 Propulsion 11 | . . 2 6 . . . 3 Utility 6 | . . . . . . . 6 Weapon 3 | . . 1 1 . 1 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 93 | . 97 100 90 99 91 88 89 Engine 10 | . 14 14 6 11 11 11 9 Treads 23 | . 28 28 21 22 22 22 25 Device 5 | . 11 14 11 . . . . Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . 1 11 11 11 9 Hackware 7 | . . . 7 11 11 11 9 Protection 8 | . . . 8 11 10 11 15 Ballistic Gun 14 | . 28 28 21 3 7 11 5 Ballistic Cannon 2 | . . . . 10 3 . 3 Launcher 1 | . . . . 7 3 . . Peak Build Rating 45 | 6 8 8 19 19 31 31 45 Average Rating 19 | 4 6 8 12 18 27 31 37 On Entrance 15 | . 6 8 8 17 19 31 31 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 61 | 14 34 30 36 40 42 42 61 Greatest Support 60 | 40 40 40 40 40 40 40 60 Greatest Overweight (x) 2 | . . . 1 . 1 1 2 Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 9 15 15 15 15 15 15 Most Carried 15 | 3 11 15 15 15 15 15 15 Average Carried 13 | 1 7 14 14 14 13 15 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 3 11 15 15 15 15 15 13 Class Distribution -------------------- 64% | Scavenger-Mutant 35% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1705 | 278 265 19 618 320 . 50 155 Remotely . | . . . . . . . . Salvage Created 2794 | 72 401 39 921 214 . 183 964 Parts 207 | 7 28 4 82 22 . 10 54 Haulers Intercepted 3 | . 1 . . . . . 2 Recyclers Shooed 3 | . . . . . . . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 69 | . 11 3 21 14 . 6 14 Melee 2 | . . . . . . . 2 Guns 54 | . 11 3 21 5 . 5 9 Cannons 4 | . . . . 3 . . 1 AOE 7 | . . . . 6 . 1 . Classes Destroyed 16 | 1 5 . 4 2 . 1 3 Worker 2 | . . . 2 . . . . Builder 2 | . . . 1 . . . 1 Tunneler 5 | 3 . . . . . . 2 Hauler 3 | . 1 . . . . . 2 Mechanic 1 | . . . . . . . 1 Operator 3 | . 1 . 1 . . . 1 Watcher 9 | . 3 . 2 . . . 4 Swarmer 32 | . 6 3 7 9 . 4 3 Grunt 22 | . 5 . 6 3 . 2 6 Brawler 2 | . . . 1 . . . 1 Duelist 1 | . . . . . . 1 . Sentry 9 | . . . 7 . . . 2 Demolisher 1 | . . . . 1 . . . Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Assembled 1 | . . . . 1 . . . Best Kill Streak 8 | 2 3 3 6 4 . 2 8 Combat Bots Only 4 | . 3 3 4 4 . 2 4 Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 2 Gunslinging 1 | . 1 . . 1 . . . Exploded 2 | . . . . 2 . 1 . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 491 | . 42 6 154 74 . 8 207 Missed 136 | . 13 1 43 16 . 6 57 Hits 355 | . 29 5 111 58 . 2 150 Melee 5 | . . . . . . . 5 Projectile 350 | . 29 5 111 58 . 2 145 AOE 6 | . . . . 6 . . . Critical Strikes 13 | . . . 1 1 . . 11 Damage Taken 4909 | . 287 42 1403 947 . 48 2182 Core 589 | . 20 18 270 78 . . 203 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 205 | . . . . . . . 205 Regen/Repaired (Parts) 340 | . . . 340 . . . . Core Remaining (%) 65 | 100 . 84 . . . 13 . Volleys Fired 165 | 3 40 3 77 36 . . 6 Largest 2 | 2 2 2 2 2 . . 2 Hottest 123 | 40 40 40 123 89 . . 88 Shots Fired 385 | 6 80 6 148 56 . 16 73 Gun 348 | 6 80 6 143 29 . 16 68 Cannon 25 | . . . . 20 . . 5 Launcher 7 | . . . . 7 . . . Special 5 | . . . 5 . . . . Kinetic 366 | 6 80 6 143 47 . 16 68 Thermal 7 | . . . 5 2 . . . Explosive 7 | . . . . 7 . . . Electromagnetic 5 | . . . . . . . 5 Robot Hit Streak 28 | 2 12 15 28 5 . 4 10 Robot Miss Streak 8 | 1 4 1 8 4 . 3 4 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 2 2 2 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Autonomous 80 | . . . . . . 16 64 Shots Hit Robots 253 | 3 50 5 93 29 . 11 62 Core Hits 133 | 3 24 3 44 24 . 7 28 Critical Kills 6 | . 1 . 2 1 . . 2 Critical Parts Destroyed 4 | . 1 . . . . . 3 Critical Strikes 10 | . 2 . 2 1 . . 5 Destroy 5 | . 2 . 2 1 . . . Smash 5 | . . . . . . . 5 Melee Attacks 24 | . . . 1 . . . 23 Impact 24 | . . . 1 . . . 23 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5806 | 39 694 59 1249 1052 . 548 2165 Guns 4095 | 39 689 59 1249 213 . 364 1482 Cannons 326 | . . . . 244 . . 82 Explosions 879 | . . . . 595 . 184 100 Melee 495 | . . . . . . . 495 Ramming 11 | . 5 . . . . . 6 Kinetic 4360 | 39 689 59 1249 429 . 364 1531 Thermal 553 | . . . . 269 . 184 100 Explosive 354 | . . . . 354 . . . Electromagnetic 33 | . . . . . . . 33 Impact 495 | . . . . . . . 495 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . . 2 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 237 | . . . . 60 . . 177 Projectiles 18 | . . . . 18 . . . Explosions 102 | . . . . 42 . . 60 Melee 117 | . . . . . . . 117 Knockbacks 10 | . . . . 6 . . 4 Impact 3 | . . . . . . . 3 Kinetic 6 | . . . . 5 . . 1 Secondary 1 | . . . . 1 . . . Self-Inflicted Damage 125 | . . . . 114 . 11 . Shots 5 | . . . . 4 . 1 . Rammed 2 | . 1 . . . . . 1 Targets Rammed 2 | . 1 . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 215 | . 2 . 32 145 . . 215 Average Temperature 47 | . 1 . 13 43 . . 62 Received Heat Transfer 1424 | . 93 . 354 149 . 18 810 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Fried 1 | . . . . . . . 1 Impact Corruptions 5 | . . . . . . . 5 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 774 | . . . . 474 . 250 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 46 Level 1 5 | . . . . . . . 53 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 329 | 5 79 70 140 193 . 175 329 Initial 44 | . . . . 44 . . . Average 59 | . 28 8 41 70 . 51 189 Influence Increases 2543 | 15 341 70 625 539 . 297 656 Destroy 0b10 Robot/C 1520 | . 220 60 420 300 . 200 320 Destroy 0b10 Robot/NC 125 | 15 25 . 30 . . . 55 Destroy Leader 364 | . 58 10 124 50 . 30 92 Allied During Kill 46 | . . . . 14 . 28 4 Trap Triggered on 0b10 10 | . . . 10 . . . . Successful Hack 98 | . 38 . 39 . . . 21 Disable Machine 105 | . . . . 30 . 15 60 Destroy Structure 140 | . . . 2 70 . 24 44 Lose Combat Pursuer 135 | . . . . 75 . . 60 Influence Decreases 2341 | 15 341 70 511 624 29 297 454 Entered New Map 99 | . . . . 70 29 . . Time Decay 2003 | 15 341 70 442 504 . 297 334 Lost Part 199 | . . . 69 50 . . 80 Lost Ally 40 | . . . . . . . 40 Squads Dispatched 8 | . 3 . 2 . . . 3 Investigation 5 | . 2 . 1 . . . 2 Extermination . | . . . . . . . . Reinforcement 3 | . 1 . 1 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 1 . 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 20 2 35 32 . 10 36 Peak Tracking Total 20 | . 3 2 6 20 . 4 9 Tactical Retreats 8 | . . . . 5 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 2 | . . . 2 . . . . Triggered 1 | . . . 1 . . . . Most Traps Carried 4 | . . 4 4 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 7 | . . . . 2 . 1 4 Max in Single Turn 2 | . . . . 2 . 1 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 8 . 12 . 4 1 5 Terminals 21 | . 7 . 9 . . 1 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 4 | . 1 . 2 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 104 | . 26 . 49 . 6 2 21 Successful 67 | . 20 . 32 . 6 . 9 Failed 37 | . 6 . 17 . . 2 12 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 83 | . 23 . 37 . 1 2 20 Terminals 74 | . 21 . 37 . . 2 14 Fabricators . | . . . . . . . . Repair Stations 7 | . . . 7 . . . . Recycling Units 17 | . 5 . 5 . . . 7 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 23 | . 3 . 11 . 6 . 3 Record 5 | . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . Prototype ID Bank 2 | . . . 2 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 3 | . 1 . 1 . . . 1 Recycling Unit Index 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Transport Status 1 | . . . 1 . . . . Hauler Manifests 3 | . . . 2 . . . 1 Registered Prototypes 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . Scan Component 3 | . . . 3 . . . . Repair 3 | . . . 3 . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Retrieve Components 2 | . 1 . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 36 | . 16 . 14 . . . 6 Terminals 28 | . 13 . 11 . . . 4 Track 6 | . 3 . 3 . . . . Assimilate 1 | . . . . . . . 1 Botnet 16 | . 7 . 7 . . . 2 Operators 5 | . 3 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 3 . 3 . . . 2 Monitor 2 | . 1 . 1 . . . . Reject 3 | . 1 . 1 . . . 1 Mask 3 | . 1 . 1 . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 23 | . 7 . 10 . . 1 5 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 3 | . . . 3 . . . . Time 84 | . . . 84 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 3 . 3 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 2 Highest-Rated Group 40 | . . . . 40 40 40 29 Highest-Rated Ally 16 | . . . . 16 16 16 16 Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . 5 . 15 6 Total Damage 331 | . . . . 37 . 198 96 Kills 8 | . . . . 2 . 4 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 2288 | . 978 592 718 . . . . Structural 2288 | . 978 592 718 . . . . Robot Analysis Total 1 | . . . 1 . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 8309 | 144 1146 592 1834 1626 1211 1001 755 Spaces Moved 4067 | 84 579 360 880 920 570 319 355 Core 12 | 12 . . . . . . . Treads 4055 | 72 579 360 880 920 570 319 355 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 160 Average Speed 174 | 144 160 160 160 160 210 240 181 Slowest Speed 330 | 160 160 160 240 160 240 240 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . . . 1 . . Exploration Rate (%) 65 | 5 88 79 71 99 90 45 43 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 6 | . . 1 . 4 . 1 . Spaces Dug 1 | . . . 1 . . . . Terrain Destroyed 173 | . . . 2 90 . 28 53 Melee 1 | . . . 1 . . . . Projectile 57 | . . . 1 1 . 15 40 AOE 115 | . . . . 89 . 13 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4925 | 101 719 372 1153 1019 583 555 423 Wait 486 | . 84 . 122 42 1 237 . Move 4060 | 83 578 359 879 919 569 318 355 Hop . | . . . . . . . . Pick Up 64 | 9 10 7 22 6 3 . 7 Fast Attach 18 | . 1 . 9 . . . 8 Attach 40 | 6 2 . 12 7 4 . 9 Detach 12 | . 1 . 4 1 2 . 4 Swap 13 | . . . 7 6 . . . Drop 39 | . 2 3 18 2 4 . 10 Fire 165 | 3 40 3 77 36 . . 6 Melee 24 | . . . 1 . . . 23 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . 2 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 145 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 513 | -10/Materials | Identified exit to Mines 667 | -10/Materials | Discovered new exit (range 10) 1074 | -10/Materials | Discovered new exit (range 9) 1291 | -10/Materials | Entered Mines 1467 | -10/Mines | Found a hidden stash of uninstalled traps 1564 | -10/Mines | Learned location of Zion (-6) 1626 | -10/Mines | Discovered new exit (range 9) 1698 | -10/Mines | Learned Materials trap positions 1874 | -10/Mines | Discovered new exit (range 8) 1883 | -10/Mines | Entered Materials 1883 | -9/Materials | Evolved 2 slots: Utility x2 1884 | -9/Materials | Loaded intel: 12 trap records 2186 | -9/Materials | Discovered new exit (range 9) 2269 | -9/Materials | Lost 3 parts (1p1n1u) 2293 | -9/Materials | Discovered new exit (range 7) 2395 | -9/Materials | Identified exit to Mines 2434 | -9/Materials | Discovered new exit (range 3) 2626 | -9/Materials | Build established: Scavenger-Mutant 2796 | -9/Materials | Lost 4 parts (1p1u2w) 3082 | -9/Materials | Repaired Lgt. Treads 3110 | -9/Materials | Repaired Lgt. Treads 3143 | -9/Materials | Repaired Hvy. Assault Rifle 3331 | -9/Materials | Discovered new exit (range 5) 3494 | -9/Materials | Core integrity fell below 50% 3717 | -9/Materials | Entered Mines 3778 | -9/Mines | Assembled infested the area 3791 | -9/Mines | Met 8R-AWN 3819 | -9/Mines | Core integrity fell below 20% 3849 | -9/Mines | Lost 3 parts (1u2w) 3925 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3931 | -9/Mines | Found Scrap Suit 4592 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4720 | -9/Mines | Discovered new exit (range 5) 5060 | -9/Mines | Learned location of Storage (-7) 5239 | -9/Mines | Discovered new exit (range 8) 5330 | -9/Mines | Discovered new exit (range 5) 5343 | -9/Mines | Entered Exiles 5343 | -9/Exiles | Accompanied by 3 allies 5364 | -9/Exiles | Discovered new exit (range 15) 5382 | -9/Exiles | Welcomed by 8R-AWN 5409 | -9/Exiles | Met EX-HEX 5463 | -9/Exiles | Met EX-BIN 5488 | -9/Exiles | Aligned with FarCom system 5490 | -9/Exiles | Given EX-Vault access code 5528 | -9/Exiles | Opened EX-Vault 5607 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5667 | -9/Exiles | Found Chronowheel 5667 | -9/Exiles | Activated Chronowheel 5667 | -9/Exiles | Spacetime reconverged on an earlier point 5681 | -9/Exiles | Found AWS/Gauss 5817 | -9/Exiles | Met EX-DEC 5907 | -9/Exiles | Visited The Gauntlet 6530 | -9/Exiles | Discovered new exit (range 10) 6554 | -9/Exiles | Left Exiles lab with AWS/Gauss 6554 | -9/Exiles | Entered Mines 6554 | -8/Mines | Accompanied by 3 allies 7526 | -8/Mines | Discovered new exit (range 12) 7555 | -8/Mines | Entered Materials 7555 | -8/Materials | Accompanied by 2 allies 7555 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7957 | -8/Materials | Build established: Mutant 8004 | -8/Materials | AWS/Gauss suddenly broke down 8310 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf cleans the Repair Station. Penetrated by Slug. K-01 Serf destroyed. Acquired Arm. Treads. K-01 Serf collects debris. Arm. Treads destroyed. K-01 Serf collects debris. Arm. Treads destroyed. K-01 Serf collects debris. Hrd. Medium Armor Plating destroyed. K-01 Serf collects debris. Slug penetrates Wall. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. Scanalyzer disabled. Penetrated by Slug. Lightning Gun destroyed. Reactive Plating destroyed. Arm. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????? ????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# ????????? | | ???????????????????# #???????? | | ????????????Y??????# #???????? | | ???????????????????+ #???????? | | ???????????????????# ???????? | | ???????????????????# #???????? | | ???????????????????# ######### | | ???????????????????# # # | | ???????????????????# #g"S # | | ???????????????????# g; """ # | | ???????????????????# H; g " # | | ?????????????? ???## % ggY # | | ?????????????# ???#" Y # | | ?????????????# ???## # % ; | | ?????????????# ????# # @""" !# | | ?????????????# ????# # """ ; | | ?????????????# ????# # """ # | | ????????????## "#### % # # | | ????????????# % %# ####### | | ????????""" / % ###?????? | | ????????""" # % =="""#???????? | | ????????????## % R"#???????? | | ?????????w???# """#######?? | | ############## % #?? | | # ! #?? | | ######## %% #?? | | ???????# [ ! #?? | | ???????# % #?? | | ???????# ###+####### #?? | | ???????## ##?????????? #?? | | ????????# #????????????##+##?? | | ####????# #??????????????????? | | ##???# #??????????????????? | | " "#"### ####???????? #?????? | | " / #??###### #?????? | | "# #?????? | | ## #### #?????? | | ## #####+##??# #?????? | | #####^ ^#?????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -9/Materials Lgt. Treads | 12% | -9/Materials Hvy. Assault Rifle | 19% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Drive-By Spacetime Is Relative Challenges ------------ None Game ------ Seed IntegrityJunkProtomatter Manual? 0 Play Time 00:58:15 Cumulative 16.7 hours Start 2026.06.25 @ 21:50:14 End 2026.06.26 @ 09:51:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d9c70ff9-a467-468c-b187-0d18f883270a