Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.25 @ 18:51:37 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (257) 1285 Value Destroyed (9886) 9886 Prototype IDs (67) 1340 Alien Tech Used (0) 0 Bonus (3503) 3503 TOTAL SCORE: 21914 Bonus ------- High Alert Combat Kills 942 Follower Combat Kills 1116 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -455 Cogmind --------- Core Integrity 709/1000 Matter 256/300 Energy 170/170 System Corruption 4% Temperature Cool (0) Movement Flying (200) Ox2 Location -5/Factory Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (6) --- Nuclear Pulse Array > --- UTILITY (7) ------ Medium Storage Unit Advanced Melee Analysis Suite Improved Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Makeshift Axe CR-A16's Behemoth Slayer > --- INVENTORY (10) --- Cesium-ion Thruster Nuclear Pulse Array Advanced Reaction Control System Advanced Hacking Suite Trap Reconfigurator Variable Charge Gun Phase Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Melee Analysis Suite Advanced Reaction Control System Improved Medium Armor Plating Experimental Thermal Shield Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Makeshift Axe CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Antimatter Reactor Cesium-ion Thruster Nuclear Pulse Array Advanced Reaction Control System Layered Medium Armor Plating Advanced Hacking Suite Trap Reconfigurator Variable Charge Gun Rocket Array [Rating: 97] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Improved Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Greatsword Energy Gun Advanced Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 . . . . 1 . . . . . Utility 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 364 | 6 2 2 1 . 41 42 48 8 2 1 10 92 4 7 . 72 26 Power 41 | 1 1 . . . 5 3 3 . . . 2 11 . 2 . 7 6 Engine 17 | 1 1 . . . 4 2 1 . . . . 3 . 2 . 1 2 Core 22 | . . . . . 1 1 2 . . . 2 8 . . . 5 3 Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 74 | 2 . 1 1 . 7 16 4 . 1 1 2 18 . 1 . 16 4 Treads 2 | . . . . . . . . . . . . . . . . 2 . Leg 26 | 2 . 1 1 . 7 10 . . . . . . . . . 5 . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 46 | . . . . . . 6 4 . 1 1 2 18 . 1 . 9 4 Utility 141 | 1 1 . . . 15 16 32 1 . . . 44 . . . 24 7 Device 63 | . . . . . 7 6 13 1 . . . 24 . . . 11 1 Storage 5 | 1 . . . . 1 1 . . . . . . . . . 2 . Processor 6 | . 1 . . . 2 . . . . . . . . . . 2 1 Hackware 10 | . . . . . . 2 6 . . . . 2 . . . . . Protection 57 | . . . . . 5 7 13 . . . . 18 . . . 9 5 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 108 | 2 . 1 . . 14 7 9 7 1 . 6 19 4 4 . 25 9 Energy Gun 15 | 1 . . . . 3 3 3 1 . . . 1 . . . 2 1 Energy Cannon 8 | . . . . . 2 2 . . . . . 1 . . . 1 2 Ballistic Gun 13 | 1 . . . . 4 . . . . . . . . . . 6 2 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . Launcher 26 | . . 1 . . 4 . 3 2 . . 3 4 1 2 . 4 2 Special Weapon 1 | . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 Slashing Weapon 32 | . . . . . . 2 3 4 1 . 3 9 2 2 . 6 . Piercing Weapon 11 | . . . . . . . . . . . . 4 . . . 6 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 3 3 1 . . . . 4 1 . . 2 . Parts Lost 50 | . . 1 . . 5 5 6 . . . 3 10 . 1 . 13 6 Power 7 | . . . . . . 1 2 . . . 1 1 . . . 1 1 Propulsion 16 | . . . . . 2 2 . . . . 1 4 . 1 . 4 2 Utility 19 | . . . . . 3 1 3 . . . . 4 . . . 5 3 Weapon 8 | . . 1 . . . 1 1 . . . 1 1 . . . 3 . Highest Loss Streak 4 | . . 1 . . 1 3 1 . . . 3 4 . 1 . 4 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 95 100 100 100 95 98 93 92 92 92 91 88 86 84 86 83 74 Engine 4 | . 14 14 14 14 5 6 4 . . . . 1 6 6 6 1 2 Core 3 | . . . . . 3 2 2 7 7 7 6 4 . . . 2 1 Leg 10 | . 28 28 28 28 34 32 . . . . . . . . . 8 . Flight 22 | . . . . . . 2 37 38 38 38 38 37 33 32 33 20 19 Device 5 | . . . . . 4 10 1 7 7 7 7 5 6 6 6 6 7 Storage 7 | . 14 14 14 14 11 9 7 7 7 7 7 6 6 6 6 5 5 Processor 3 | . 10 14 14 14 10 6 . . . . . . . . . 1 4 Hackware 13 | . . . . . . 3 20 23 23 23 23 19 20 20 20 16 11 Protection 4 | . . . . . 6 7 6 . . . . 5 6 6 6 5 4 Energy Gun 2 | . 14 7 . . 1 12 3 . . . . . . . . . . Ballistic Gun 2 | . 14 14 14 14 6 . . . . . . . . . . 1 . Slashing Weapon 4 | . . . . . . 1 6 5 7 7 6 3 5 5 6 6 5 Peak Build Rating 97 | 6 8 8 9 9 30 45 55 51 52 52 52 73 79 70 70 83 97 Average Rating 49 | 4 7 7 8 9 21 31 47 50 51 51 51 60 69 67 70 61 87 On Entrance 39 | . 6 8 8 9 9 25 35 47 51 51 52 52 69 69 70 70 82 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 14 15 15 15 41 38 26 22 21 21 23 32 30 33 28 59 41 Greatest Support 66 | 20 20 20 20 20 40 66 25 25 26 26 26 36 33 34 34 60 39 Greatest Overweight (x) 10 | 1 . . . . 1 2 1 . . . . 5 . . . 10 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 6 8 8 8 8 14 14 10 10 10 10 10 10 10 10 10 9 10 Most Carried 15 | 2 7 8 8 8 15 15 10 10 10 10 10 10 10 10 9 10 10 Average Carried 9 | 1 5 7 7 8 12 14 9 9 9 9 9 9 9 9 9 8 9 Final Capacity 15 | 8 8 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 2 6 8 8 8 15 10 10 9 10 10 10 9 10 9 9 10 8 Class Distribution -------------------- 52% | Commander-Sprinter 15% | Scavenger-Mutant 12% | Mutant 12% | Commander-Mutant 5% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Sprinter | -7/Factory Commander-Sprinter | -7/Lower Caves Commander-Sprinter | -7/Lower Caves Commander-Sprinter | -7/Zion Commander-Sprinter | -6/Proximity Caves Commander-Sprinter | -6/Factory Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Lower Caves Commander-Sprinter | -6/Data Miner Commander-Mutant | -5/Proximity Caves Commander-Gladiator | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Matter Collected 5781 | 219 176 40 . . 959 462 652 227 26 16 295 1129 211 115 . 949 305 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10757 | . 453 69 . . 1588 1666 922 326 269 . 327 1961 65 113 . 1779 1219 Parts 498 | . 35 3 . . 73 75 43 9 11 . 15 96 4 2 . 66 66 Haulers Intercepted 13 | . . . . . 3 6 2 . . . . 2 . . . . . Recyclers Shooed 8 | . . . . . 3 3 . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . . 13 13 . 25 . 12 16 . 70 . Prevented 19 | . . . . . . . . 1 5 . 2 . 4 . . 7 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 192 | . 12 2 . . 26 23 16 9 4 . 15 28 1 4 . 21 31 Melee 72 | . . . . . . 1 9 2 3 . 3 23 1 3 . 9 18 Guns 39 | . 12 1 . . 6 15 1 1 . . . . . . . 2 1 Cannons 19 | . . . . . 13 6 . . . . . . . . . . . AOE 56 | . . 1 . . 7 . 6 6 . . 12 5 . 1 . 8 10 Classes Destroyed 20 | . 5 . . . 7 . 1 . 1 . 2 1 . . . 2 1 Worker 9 | . . . . . 1 1 3 . . . . 4 . . . . . Builder 5 | . 1 . . . . 1 1 . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . Hauler 13 | . . . . . 3 6 2 . . . . 2 . . . . . Recycler 8 | . . . . . 3 2 . . . . . 1 . . . 2 . Minesweeper 4 | . . . . . . . . . 2 . 1 . . . . 1 . Operator 2 | . 1 . . . . 1 . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . 1 . Watcher 21 | . 3 . . . 3 2 2 . . . . 5 . . . 2 4 Swarmer 50 | . 6 . . . 4 4 . 2 . . 8 9 . 2 . 1 14 Grunt 81 | . 6 2 . . 14 13 8 4 2 . 3 9 1 2 . 11 6 Brawler 8 | . . . . . 1 . . 1 1 . . 1 . . . . 4 Duelist 4 | . . . . . 1 . . 1 . . 1 . . . . 1 . Protector 2 | . . . . . . . . . . . 1 . . . . . 1 Sentry 27 | . . . . . 4 5 4 1 . . 1 6 . . . 4 2 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . 1 . . . . . . Hunter 9 | . . . . . 2 1 . . 1 . . 2 . . . 2 1 Programmer 8 | . . . . . . . 4 . . . . 2 . . . . 2 Behemoth 2 | . . . . . . . . . . . . . . . . 2 . Best Kill Streak 7 | . 4 2 . . 6 6 4 3 2 . 5 7 1 3 . 3 5 Combat Bots Only 6 | . 4 2 . . 5 5 3 3 2 . 5 6 1 3 . 3 5 Max Kills in Single Turn 5 | . 1 2 . . 2 2 3 2 1 . 2 3 1 1 . 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . 1 . 3 2 . . 2 2 . 1 . 2 5 Melee 1 | . . . . . . 1 1 1 1 . 1 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 1139 | . 41 27 . . 101 108 158 15 7 . 30 200 15 35 . 254 148 Missed 441 | . 12 8 . . 30 34 77 10 3 . 16 91 10 15 . 68 67 Damage Taken 11513 | . 312 259 . . 1095 1058 801 71 58 . 379 1831 96 336 . 3210 2007 Core 1801 | . 106 49 . . 185 174 168 16 17 . 90 267 18 37 . 383 291 Absorbed by Shields 534 | . . . . . . . . . . . . . . . . 534 . Ignored by Resistances 117 | . . . . . . . . . . . . . . . . . 117 Regen/Repaired (Parts) 1144 | . . . . . 74 . 166 . . 151 . 264 . . . . 489 Core Remaining (%) 49 | 100 . . . 38 . 34 . . . . 58 . . . . 17 . Volleys Fired 358 | . 44 7 . . 95 105 19 8 . . 15 9 3 3 . 28 22 Largest 2 | . 2 2 . . 2 2 2 1 . . 1 1 1 1 . 2 2 Hottest 145 | . 70 70 . . 122 122 122 63 . . 39 39 . 39 . 102 145 Shots Fired 581 | . 83 14 . . 162 197 20 8 . . 15 9 3 3 . 36 31 Gun 328 | . 83 11 . . 72 130 2 1 . . . . . . . 19 10 Cannon 169 | . . . . . 77 67 . . . . . . . . . 8 17 Launcher 81 | . . 3 . . 13 . 18 7 . . 15 9 . 3 . 9 4 Special 3 | . . . . . . . . . . . . . 3 . . . . Kinetic 170 | . 39 7 . . 114 . . . . . . . . . . 10 . Thermal 317 | . 44 4 . . 35 197 2 1 . . . . . . . 17 17 Explosive 68 | . . 3 . . . . 18 7 . . 15 9 . 3 . 9 4 Electromagnetic 23 | . . . . . 13 . . . . . . . . . . . 10 Robot Hit Streak 16 | . 11 2 . . 13 16 6 7 . . 1 1 . 3 . 8 6 Robot Miss Streak 6 | . 3 5 . . 4 4 1 . . . 6 . . . . 3 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 612 | . 41 3 . . 103 121 45 6 9 . 9 72 3 5 . 109 86 Core Hits 418 | . 24 4 . . 64 50 39 14 3 . 36 38 1 7 . 56 82 Critical Kills 1 | . . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . Critical Strikes 62 | . 3 . . . . 13 4 2 1 . 1 11 2 . . 13 12 Burn 14 | . 2 . . . . 12 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . Sever 32 | . . . . . . 1 4 2 1 . 1 9 2 . . 8 4 Impale 14 | . . . . . . . . . . . . 2 . . . 5 7 Melee Attacks 543 | . . . . . . 4 68 9 26 . 11 158 19 11 . 118 119 Impact 8 | . . . . . . . . . . . . . . . . . 8 Slashing 420 | . . . . . . 4 68 9 26 . 11 112 19 11 . 99 61 Piercing 115 | . . . . . . . . . . . . 46 . . . 19 50 Sneak Attacks 39 | . . . . . . . 6 . 3 . 2 15 1 . . 11 1 Combat Hostiles 12 | . . . . . . . 1 . 1 . 1 5 1 . . 2 1 Follow-up Attacks 24 | . . . . . . . . . . . . . . . . 13 11 Damage Inflicted 30721 | 9 612 110 . . 2767 2750 2982 573 701 . 2011 5701 254 587 . 6604 5060 Guns 3604 | . 529 22 . . 821 1728 50 16 . . . . . . . 279 159 Cannons 2618 | . . . . . 1213 922 . . . . . . . . . 197 286 Explosions 8179 | . 79 72 . . 717 . 919 274 . . 1470 747 . 407 . 1699 1795 Melee 16269 | . . . . . . 94 2013 283 701 . 541 4954 254 180 . 4429 2820 Ramming 51 | 9 4 16 . . 16 6 . . . . . . . . . . . Kinetic 1799 | . 201 10 . . 1422 . . . . . . . . . . 166 . Thermal 4685 | . 328 12 . . 686 2650 50 16 . . . . . . . 399 544 Explosive 7115 | . 79 72 . . . . 919 274 . . 1470 747 . 407 . 1610 1537 Electromagnetic 802 | . . . . . 643 . . . . . . . . . . . 159 Impact 74 | . . . . . . . . . . . . . . . . . 74 Slashing 13221 | . . . . . . 94 2013 283 701 . 541 3940 254 180 . 3818 1397 Piercing 2974 | . . . . . . . . . . . . 1014 . . . 611 1349 Highest Corruption 4 | . . . . . 2 2 1 1 1 1 . 3 3 3 3 3 4 Average Corruption 2 | . . . . . 2 2 1 1 1 1 . 2 3 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 131 | . . . . . 2 19 5 4 4 . . 9 18 9 1 50 10 Message Errors 32 | . . . . . 1 5 1 2 1 . . 1 4 . 1 14 2 Matter Fused 31 | . . . . . . 3 1 . 2 . . 3 5 2 . 11 4 Heat Flow Errors 17 | . . . . . . 3 1 . . . . 1 2 2 . 8 . Energy Discharges 15 | . . . . . . 2 1 . . . . 2 3 . . 7 . Parts Rejected 2 | . . . . . . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 16 | . . . . . . 2 1 2 1 . . 1 2 4 . 2 1 Data Loss (major) 9 | . . . . . . . . . . . . 1 2 1 . 3 2 Misfires 2 | . . . . . 1 1 . . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . . . . . . . 1 1 Weapon Failures 3 | . . . . . . 2 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1911 | . . . . . 23 26 82 17 211 . 122 605 . . . 544 281 Projectiles 37 | . . . . . 8 26 . . . . . . . . . . 3 Explosions 200 | . . . . . 15 . 16 . . . 14 22 . . . 69 64 Melee 1674 | . . . . . . . 66 17 211 . 108 583 . . . 475 214 Knockbacks 12 | 1 . 1 . . 8 1 . . . . . . . . . . 1 Impact 4 | 1 . 1 . . . 1 . . . . . . . . . . 1 Kinetic 8 | . . . . . 8 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 246 | . . . . . 22 . . . . . . . . . . . 224 Shots 9 | . . . . . 2 . . . . . . . . . . . 7 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed 10 | 1 1 3 . . 3 2 . . . . . . . . . . . Kicked 10 | 1 1 3 . . 3 2 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 186 99 . . 265 279 121 18 8 4 14 306 244 178 3 462 312 Average Temperature 47 | . 49 49 . . 51 60 14 3 2 2 2 53 29 32 2 121 107 Received Heat Transfer 3088 | . 120 144 . . 378 486 294 15 27 . 39 572 9 81 . 745 178 Effects 10 | . . . . . . 1 . . . . . . . . . 8 1 Shutdowns 3 | . . . . . . . . . . . . . . . . 3 . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . . . . . . 4 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . 3 . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . 2 Robots Melted 3 | . . . . . . 2 . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . . . . . . . . 1 Parts Melted 21 | . 2 . . . . 16 . 2 . . 1 . . . . . . Heat Transferred 8732 | . 1110 37 . . 1049 5550 74 37 . . . . . . . 342 533 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Peak Influence 1847 | . 246 184 . . 370 312 819 . . . . 755 . . . . 1847 Initial 333 | . . 95 . . . 25 42 . . . . 333 . . . . 208 Average 282 | . 131 93 . . 138 127 161 . . . . 240 . . . . 945 Maximum Alert Level 5 | . 1 . . . 1 1 3 . . . . 3 . . . . 5 Low Security (%) 52 | 100 74 100 . 100 70 72 71 . . . . 29 . . . . . Level 1 34 | . 25 . . . 29 27 24 . . . . 69 . . . . 20 Level 2 3 | . . . . . . . 2 . . . . . . . . . 17 Level 3 3 | . . . . . . . . . . . . . . . . . 21 Level 4 2 | . . . . . . . . . . . . . . . . . 16 Level 5 3 | . . . . . . . . . . . . . . . . . 24 High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 4 . . . 2 3 12 . . . 1 16 . . . 2 10 Investigation 31 | . 3 . . . 1 2 8 . . . . 13 . . . 1 3 Extermination 6 | . . . . . . . 3 . . . . 2 . . . . 1 Reinforcement 5 | . 1 . . . 1 1 1 . . . . 1 . . . . . Assault 8 | . . . . . . . . . . . 1 . . . . 1 6 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Distress Signals 11 | . . . . . 3 2 2 . . . . 1 . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 366 | . 18 4 . . 36 30 25 7 17 . 27 42 17 18 . 58 67 Peak Tracking Total 12 | . 4 2 . . 5 6 3 4 4 . 12 5 7 7 . 8 7 Tactical Retreats 66 | . . 1 . . 3 3 1 2 4 . 3 5 4 5 . 16 19 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 4 | . 2 . . . . 1 . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . 3 . . . . . . . . . . . . . . . . Reused 42 | . . . . . . 3 7 . 4 . 1 18 . . . 4 5 Traps Reconfigurated 170 | . . . . . 10 19 41 . . . . 90 . . . 5 5 Traps Extracted 2 | . . . . . . . . . . . . . . . . 2 . Installed 15 | . . . . . . . . . 8 . 2 1 . . . 4 . Triggered 45 | . . . . . . 3 7 1 6 . 1 18 . . . 4 5 Most Traps Carried 2 | . . . . . . . . . 1 1 1 1 . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 80 | . 3 . . . 2 5 26 1 . . . 22 1 1 . 3 16 Max in Single Turn 11 | . 2 . . . 1 1 7 1 . . . 6 1 1 . 1 11 Garrison Access 8 | . . . . . . 1 2 . . . . 4 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 107 | . 5 . 1 . 7 12 25 1 2 1 . 31 3 1 4 3 11 Terminals 58 | . 5 . . . 6 10 14 . . . . 16 . 1 . 1 5 Fabricators 10 | . . . . . . . 4 . . . . 5 . . . 1 . Repair Stations 10 | . . . . . 1 . 2 . . . . 5 . . . . 2 Recycling Units 6 | . . . . . . 1 2 . . . . . . . . 1 2 Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . 1 Garrison Access 8 | . . . . . . 1 2 . . . . 4 . . . . 1 Total Hacks 344 | . 23 . 1 . 21 40 65 1 2 2 . 103 6 7 26 5 42 Successful 232 | . 11 . 1 . 14 23 43 1 2 2 . 67 6 7 26 3 26 Failed 108 | . 11 . . . 6 16 22 . . . . 35 . . . 2 16 Catastrophic 17 | . 1 . . . 2 2 6 . . . . 3 . . . . 3 Database Lockouts 4 | . 1 . . . 1 1 . . . . . 1 . . . . . Manual 149 | . 13 . 1 . 12 30 32 . . . . 39 1 . . 2 19 Terminals 201 | . 23 . . . 17 36 39 . . . . 60 . 7 . 1 18 Fabricators 22 | . . . . . . . 10 . . . . 10 . . . 2 . Repair Stations 45 | . . . . . 4 . 7 . . . . 25 . . . . 9 Recycling Units 16 | . . . . . . 3 3 . . . . . . . . 2 8 Scanalyzers 8 | . . . . . . . 3 . . . . 1 . . . . 4 Garrison Access 14 | . . . . . . 1 3 . . . . 7 . . . . 3 Terminal Hacks 121 | . 6 . 1 . 7 14 15 1 2 2 . 28 6 7 26 1 5 Record 26 | . . . . . . . . . . . . 4 4 7 11 . . Part Schematic 15 | . . . . . . . 3 . . 2 . 1 . . 8 . 1 Robot Schematic 5 | . . . . . . . 1 . . . . . . . 4 . . Robot Analysis 15 | . 1 . . . 2 4 1 . . . . 6 . . . . 1 Prototype ID Bank 15 | . 2 . . . . 1 2 . . . . 7 . . 3 . . Open Door 9 | . . . . . . 3 . 1 2 . . . 2 . . 1 . Branch Access Points 4 | . . . . . . 1 1 . . . . 1 . . . . 1 Terminal Index 3 | . . . . . 1 . 1 . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . Unreport Threat 15 | . . . . . 2 3 3 . . . . 6 . . . . 1 Locate Traps 6 | . 2 . . . 2 . 2 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . Extermination Status 1 | . . . . . . . . . . . . 1 . . . . . Recall Investigation 2 | . . . . . . . 1 . . . . 1 . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . 8 . . . . 10 . . . 2 . Load Schematic 10 | . . . . . . . 4 . . . . 5 . . . 1 . Build 10 | . . . . . . . 4 . . . . 5 . . . 1 . Repair Station Hacks 33 | . . . . . 1 . 6 . . . . 17 . . . . 9 Scan Component 19 | . . . . . 1 . 3 . . . . 10 . . . . 5 Repair 14 | . . . . . . . 3 . . . . 7 . . . . 4 Recycling Unit Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 Retrieve Components 2 | . . . . . . . 1 . . . . . . . . . 1 Scanalyzer 4 | . . . . . . . 2 . . . . . . . . . 2 Insert Component 2 | . . . . . . . 1 . . . . . . . . . 1 Analyze 2 | . . . . . . . 1 . . . . . . . . . 1 Garrison Access Hacks 7 | . . . . . . 1 2 . . . . 4 . . . . . Seal Access 7 | . . . . . . 1 2 . . . . 4 . . . . . Unauthorized Hacks 44 | . 5 . . . 6 7 9 . . . . 8 . . . . 9 Terminals 33 | . 5 . . . 5 5 7 . . . . 7 . . . . 4 Assimilate 14 | . . . . . 1 2 5 . . . . 5 . . . . 1 Botnet 17 | . 4 . . . 3 3 2 . . . . 2 . . . . 3 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . . . . . Recycling Units 6 | . . . . . . 2 1 . . . . . . . . . 3 Reject 2 | . . . . . . 1 . . . . . . . . . . 1 Mask 4 | . . . . . . 1 1 . . . . . . . . . 2 Scanalyzers 3 | . . . . . . . 1 . . . . 1 . . . . 1 Extract 3 | . . . . . . . 1 . . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 5 . . . 7 9 23 . . . . 21 . . . 3 10 Full Trace Events 28 | . 2 . . . 1 4 7 . . . . 12 . . . 1 1 Feedback Events 4 | . . . . . . . 3 . . . . 1 . . . . . Hackware Fried 4 | . . . . . . . 3 . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 1 . . 1 . . . . 4 . . Robots Built 2 | . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . 67 . . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . 8 . . . . . Part Schematics Acquired 36 | . . . . . . . 5 . . 13 . 4 . . 8 . 6 Parts Built 10 | . . . . . . . 4 . . . . 5 . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 553 | . . . . . . . 204 . . . . 296 . . . 53 . Total Part Build Rating 52 | . . . . . . . 20 . . . . 26 . . . 6 . Parts Repaired 14 | . . . . . . . 3 . . . . 7 . . . . 4 Time 507 | . . . . . . . 118 . . . . 224 . . . . 165 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 10 . . . . . . . . . 1 Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . . . . 1 Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 2 . . 2 . . . . 9 . Allies Hacked 2 | . . . . . . . 2 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total Allies 44 | . . . . . 1 10 5 2 . 6 2 7 . . . 10 1 Largest Group 16 | . . . . . 1 11 16 12 9 15 14 13 12 10 10 11 12 Highest-Rated Group 348 | . . . . . 10 183 256 215 169 335 348 322 302 228 228 296 306 Highest-Rated Ally 96 | . . . . . 10 29 29 30 30 39 39 40 40 40 40 96 41 Total Orders 122 | . . . . . 2 18 26 5 2 3 2 29 5 7 1 14 8 STAY 65 | . . . . . 1 9 14 3 1 2 1 13 4 4 1 7 5 ROAM 1 | . . . . . . . . . . . . 1 . . . . . FOLLOW 56 | . . . . . 1 9 12 2 1 1 1 15 1 3 . 7 3 Ally Attacks 274 | . . . . . . . 40 . 28 . 74 18 15 2 . 70 27 Total Damage 4728 | . . . . . . . 550 . 457 . 1257 366 269 28 . 1184 617 Kills 39 | . . . . . . . 4 . 2 . 11 5 3 1 . 10 3 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Robot Analysis Total 15 | . 1 . . . 2 4 1 . . . . 6 . . . . 1 Derelict Logs Recovered 10 | . . 1 . . . . . 1 2 2 1 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Turns Passed 18771 | 51 647 596 254 229 1915 1943 1757 704 662 417 638 2890 1053 563 19 2617 1816 Spaces Moved 24622 | 35 392 472 210 187 996 1105 3430 1364 1457 844 1059 5175 1754 1069 79 2498 2496 Core 69 | 9 . . . . . . . . . . . 11 . . . 49 . Treads 58 | . . . . . . . . . . . . . . . . 58 . Legs 3525 | 26 392 472 210 187 996 905 . . . . . . . . . 337 . Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 20970 | . . . . . . 200 3430 1364 1457 844 1059 5164 1754 1069 79 2054 2496 Fastest Speed 20 | 50 120 120 120 120 120 26 23 23 23 24 24 20 24 24 24 24 24 Average Speed 41 | 109 120 120 120 120 131 109 23 23 23 24 24 22 24 24 24 56 34 Slowest Speed 550 | 120 120 120 120 120 190 192 93 23 24 24 27 355 24 27 24 550 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . 2 7 5 1 . . 12 . . . 6 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 75 98 64 39 62 94 53 92 98 85 68 83 98 69 69 73 46 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 5 | . . . . . . . . . 2 1 . . 1 . 1 . . Known Exits Taken 5 | . . . . . 1 . 1 . . 1 . 1 . . . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 . 1 1 . 1 . 1 1 1 . . Scrap Searched 16 | . . 1 . . . . . 1 3 4 . . 5 . . 2 . Spaces Dug 140 | . . . . . . 3 18 4 13 . . 56 14 5 . 2 25 Terrain Destroyed 985 | . 9 21 . . 23 14 231 53 13 . 163 202 14 24 . 35 183 Melee 132 | . . . . . . 1 13 4 13 . . 56 14 5 . 2 24 Projectile 36 | . . . . . 13 13 . . . . . . . . . 3 7 AOE 817 | . 9 21 . . 10 . 218 49 . . 163 146 . 19 . 30 152 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Total 31795 | 44 485 488 212 191 1447 1642 4240 1723 1721 1059 1406 6575 2343 1350 78 3520 3271 Wait 5436 | 1 41 1 . 5 273 342 645 311 220 211 274 1078 556 251 . 633 594 Move 24516 | 35 391 471 209 186 995 1100 3415 1353 1454 843 1058 5152 1753 1068 78 2485 2470 Hop 44 | . . . . . . 2 7 5 1 . . 10 . . . 6 13 Pick Up 151 | 2 5 3 1 . 18 10 14 6 5 2 6 29 3 3 . 34 10 Fast Attach 137 | 6 1 . . . 13 13 13 2 1 . 3 23 3 4 . 39 16 Attach 99 | . . 1 . . 8 7 13 5 . . 5 27 1 3 . 22 7 Detach 29 | . . . . . 2 3 7 . . . 1 6 . . . 7 3 Swap 128 | . 1 1 1 . 20 22 22 1 1 1 2 42 . . . 11 3 Drop 221 | . 1 1 1 . 20 32 17 8 5 2 7 40 5 7 . 51 24 Fire 358 | . 44 7 . . 95 105 19 8 . . 15 9 3 3 . 28 22 Melee 507 | . . . . . . 4 68 9 26 . 11 158 19 11 . 103 98 Ram . | . . . . . . . . . . . . . . . . . . Kick 9 | . 1 3 . . 3 2 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . 11 Rewire 134 | . . . . . . . . 15 . . 22 . . . . 97 . Trap 15 | . . . . . . . . . 8 . 2 1 . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 13) 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Central database locked down 465 | -10/Materials | Discovered new exit (range 11) 545 | -10/Materials | Discovered new exit (range 5) 699 | -10/Materials | Entered Mines 750 | -10/Mines | Core integrity fell below 50% 800 | -10/Mines | Discovered new exit (range 9) 835 | -10/Mines | Learned location of 1 exit from Materials 905 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 981 | -10/Mines | Discovered new exit (range 12) 1290 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1290 | -10/Mines | Discovered new exit (range 5) 1295 | -10/Mines | Entered Exiles 1311 | -10/Exiles | Discovered new exit (range 17) 1324 | -10/Exiles | Met 8R-AWN 1345 | -10/Exiles | Met EX-HEX 1378 | -10/Exiles | Met EX-BIN 1399 | -10/Exiles | Aligned with FarCom system 1400 | -10/Exiles | Given EX-Vault access code 1427 | -10/Exiles | Opened EX-Vault 1435 | -10/Exiles | Found Trap Reconfigurator 1460 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1492 | -10/Exiles | Met EX-DEC 1538 | -10/Exiles | Discovered new exit (range 11) 1549 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1549 | -10/Exiles | Entered Mines 1557 | -9/Mines | Met a Derelict bent on vengeance 1637 | -9/Mines | Discovered new exit (range 8) 1778 | -9/Mines | Entered Materials 1778 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1779 | -8/Materials | Identified exit to Storage 2102 | -8/Materials | Build established: Scavenger-Mutant 2568 | -8/Materials | Discovered new exit (range 9) 2968 | -8/Materials | Central database locked down 3210 | -8/Materials | Discovered new exit (range 8) 3693 | -8/Materials | Entered Storage 3693 | -8/Storage | Accompanied by 1 ally 4284 | -8/Storage | Lost 3 parts (1p2n) 4594 | -8/Storage | Core integrity fell below 50% 4637 | -8/Storage | Build established: Mutant 4683 | -8/Storage | Discovered new exit (range 4) 5110 | -8/Storage | Identified exit to Recycling 5116 | -8/Storage | Central database locked down 5226 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5636 | -8/Storage | Entered Factory 5636 | -7/Factory | Accompanied by 11 allies 5636 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5741 | -7/Factory | System Shield fried by hacking feedback 5802 | -7/Factory | Build established: Commander-Sprinter 5820 | -7/Factory | Hacking Suite fried by hacking feedback 6025 | -7/Factory | Discovered new exit (range 16) 6069 | -7/Factory | Identified exit to Lower Caves 6102 | -7/Factory | Discovered new exit (range 12) 6228 | -7/Factory | Discovered new exit (range 15) 6251 | -7/Factory | Fabricated Imp. Hacking Suite? 6252 | -7/Factory | Fabricated Imp. System Shield? 6388 | -7/Factory | Hacking Suite fried by hacking feedback 6485 | -7/Factory | Repaired Imp. VTOL Module 6492 | -7/Factory | Discovered new exit (range 12) 6592 | -7/Factory | Repaired Imp. VTOL Module 6654 | -7/Factory | Fabricated Imp. Hacking Suite? 6809 | -7/Factory | Fabricated Imp. Hacking Suite? 7170 | -7/Factory | Repaired Imp. Light Armor Plating 7260 | -7/Factory | P-60 Hacker assimilated allied Trooper 3h 7393 | -7/Factory | Entered Lower Caves 7393 | -7/Lower Caves | Accompanied by 10 allies 7398 | -7/Lower Caves | Learned Factory stockpile data 7405 | -7/Lower Caves | Encountered a Warlord checkpoint 7566 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7716 | -7/Lower Caves | Discovered new exit (range 8) 8097 | -7/Lower Caves | Entered another Lower Caves area 8097 | -7/Lower Caves | Accompanied by 10 allies 8098 | -7/Lower Caves | Encountered a Warlord checkpoint 8110 | -7/Lower Caves | Discovered new exit (range 9) 8336 | -7/Lower Caves | Learned location of Zion (-7) 8337 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8526 | -7/Lower Caves | Discovered new exit (range 10) 8759 | -7/Lower Caves | Entered Zion 8759 | -7/Zion | Accompanied by 9 allies 8792 | -7/Zion | System corruption cleaned by Quarantine Array 8871 | -7/Zion | Gained Derelict followers 8879 | -7/Zion | Learned Factory emergency access door positions 8882 | -7/Zion | Identified exit to Proximity Caves 8888 | -7/Zion | Gained Derelict followers 8899 | -7/Zion | Given A8's code to call for help 8937 | -7/Zion | Rebuked by Imprinter 8950 | -7/Zion | Given the Hacking Drone Bay 8968 | -7/Zion | Visited the Megawrench Repair Shop 8968 | -7/Zion | Megawrench repaired 6 parts 8999 | -7/Zion | Found CR-A16's Pointy Stick 9008 | -7/Zion | Learned Factory emergency access door positions 9176 | -7/Zion | Entered Proximity Caves 9176 | -6/Proximity Caves | Accompanied by 15 allies 9178 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9207 | -6/Proximity Caves | Learned Factory interactive machine intel 9367 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9467 | -6/Proximity Caves | Lost 5 allies 9472 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 9481 | -6/Proximity Caves | Discovered new exit (range 4) 9814 | -6/Proximity Caves | Entered Factory 9814 | -6/Factory | Accompanied by 9 allies 9814 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9817 | -6/Factory | Loaded intel: 52 interactive machine locations 9866 | -6/Factory | Repaired Xenon Bombardment Thruster 10242 | -6/Factory | Discovered new exit (range 10) 10254 | -6/Factory | Discovered new exit (range 15) 10515 | -6/Factory | Repaired Broken Xenon Bombardment Thruster 10757 | -6/Factory | Identified exit to Lower Caves 10832 | -6/Factory | Fabricated Nuclear Pulse Array? 10858 | -6/Factory | Repaired Broken Imp. VTOL Module? 10881 | -6/Factory | Central database locked down 11006 | -6/Factory | Repaired Greatsword 11008 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 11038 | -6/Factory | Repaired Imp. VTOL Module 11085 | -6/Factory | Fabricated Nuclear Pulse Array? 11206 | -6/Factory | Lost 4 parts (1p2n1u) 11277 | -6/Factory | Discovered new exit (range 5) 11308 | -6/Factory | Fabricated Nuclear Pulse Array? 11325 | -6/Factory | Discovered new exit (range 16) 11448 | -6/Factory | Discovered new exit (range 14) 11795 | -6/Factory | Fabricated X-62 Marksman (x2) 12182 | -6/Factory | Fabricated Greatsword? 12336 | -6/Factory | Spotted B-75 Beast 12346 | -6/Factory | Revealed the true nature of CR-A16's Pointy Stick 12391 | -6/Factory | Lost 4 parts (2n2u) 12402 | -6/Factory | Repaired Imp. VTOL Module 12595 | -6/Factory | Repaired Hvy. Missile Launcher 12704 | -6/Factory | Entered Lower Caves 12704 | -6/Lower Caves | Accompanied by 12 allies 12857 | -6/Lower Caves | Learned Factory security intel 13300 | -6/Lower Caves | Learned Factory stockpile data 13300 | -6/Lower Caves | Discovered new exit (range 5) 13670 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13671 | -6/Lower Caves | Found Prototype Special Weapon 13671 | -6/Lower Caves | Identified Molecular Deconstructor 13757 | -6/Lower Caves | Entered another Lower Caves area 13757 | -6/Lower Caves | Accompanied by 10 allies 13770 | -6/Lower Caves | Learned 4 Factory zone layouts 13784 | -6/Lower Caves | Encountered a Warlord checkpoint 13918 | -6/Lower Caves | Attracted the attention of an 0b10 base 14142 | -6/Lower Caves | Identified exit to Factory 14142 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 14142 | -6/Lower Caves | Learned Extension emergency access door positions 14177 | -6/Lower Caves | Discovered new exit (range 10) 14320 | -6/Lower Caves | Entered Data Miner 14320 | -6/Data Miner | Accompanied by 10 allies 14320 | -6/Data Miner | Discovered new exit (range 6) 14325 | -6/Data Miner | Met Data Miner 14330 | -6/Data Miner | Learned location of Section 7 (-2) 14330 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14334 | -6/Data Miner | Received God Mode back door access code from Data Miner 14339 | -6/Data Miner | Entered Proximity Caves 14339 | -5/Proximity Caves | Accompanied by 10 allies 14355 | -5/Proximity Caves | Spotted B-75 Beast 14364 | -5/Proximity Caves | Destroyed B-75 Beast 14581 | -5/Proximity Caves | Spotted B-75 Beast 14582 | -5/Proximity Caves | Entered a huge 0b10 base via the front door 14591 | -5/Proximity Caves | Destroyed B-75 Beast 14982 | -5/Proximity Caves | Core integrity fell below 50% 15006 | -5/Proximity Caves | Fabricated Nuclear Pulse Array? 15315 | -5/Proximity Caves | Build established: Commander-Mutant 15937 | -5/Proximity Caves | Escorted by Enhanced Grunt 15980 | -5/Proximity Caves | Lost 4 parts (3n1u) 16154 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 16245 | -5/Proximity Caves | Core integrity fell below 20% 16635 | -5/Proximity Caves | Found Prototype Device 16635 | -5/Proximity Caves | Identified Exp. Thermal Shield 16956 | -5/Proximity Caves | Entered Factory 16956 | -5/Factory | Accompanied by 11 allies 16956 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 16957 | -5/Factory | Identified exit to Factory 16957 | -5/Factory | Identified exit to Upper Caves 17049 | -5/Factory | Repaired Nuclear Pulse Array 17148 | -5/Factory | Repaired Nuclear Pulse Array 17170 | -5/Factory | Incoming investigation squad redirected 17267 | -5/Factory | Build established: Commander-Sprinter 17413 | -5/Factory | Identified exit to Extension 17486 | -5/Factory | Found Rocket Array 17556 | -5/Factory | First assault squad dispatched 17582 | -5/Factory | Incoming assault squad redirected 17839 | -5/Factory | Build established: Commander-Gladiator 18173 | -5/Factory | Incoming assault squad redirected 18438 | -5/Factory | Repaired Nuclear Pulse Array 18464 | -5/Factory | Repaired Lyr. Medium Armor Plating 18758 | -5/Factory | Lost 6 allies 18772 | -5/Factory | Self-destructed Last Messages --------------- 18729_ Lyr. Medium Armor Plating destroyed. 18729_ Acquired 79 matter. 18730_ Acquired Imp. Medium Armor Plating. 18730_ Slug penetrates Wall. 18730_ Destroyed Field Laser. 18732_ G-67 Veteran suffers critical hit (Impale). 18732_ G-67 Veteran destroyed. 18741_ Mak. Axe follow-up attack on X-67 Chaingunner. 18747_ Nuclear Pulse Array destroyed. 18755_ X-67 Chaingunner suffers critical hit (Impale). 18755_ Mak. Axe follow-up attack on X-67 Chaingunner. 18756_ ALERT: Significant disruption in Zone 2I, assault force dispatched. 18769_ Destroyed Kinecellerator. [Achievement: I Think I Know What's Going On] [Achievement: Overachiever] Map ----- +----------------------------------------------------+ | #????# """" """" #????# #??????????????? | | #????# """" """" #???? #??????????????? | | #????# """" """" #???## ! ! #??????????????? | | #????#! #??## ! #??????????????? | | #????#######+######### ! #??????????????? | | ########### [!= % #??????????????? | | # ######## / #??????????????? | | " """ # #?????## = =* #??????????????? | | """ + #?????# # % = ########????????? | | " """ # #????# ## [ """T""" #????????? | | # #???##??#*/ #????????? | | ########### #####"###% # ! ! #????????? | | =%= # #????????? | | *%! + """ """ #????????? | | # """ """ #????????? | | # """ """ #????????? | | # #????????? | | T#####+################# ########+##????????? | | ###??????????## # # #????????? | | ?????????????## # # #????????? | | ?????????????## ; + #????????? | | ??????????????# # # #????????? | | ??????????????# # #!! #????????? | | ??????????????# # #!!! #????????? | | ??????????????# # #!!! #????????? | | ??????????????# !#@ # ! #????????? | | ???????????##############x ###########????????? | | ???????????# + ##############?????? | | ???????????# # # ! *! #?????? | | ???????????# # # !* #?????? | | ???????????# # # ** #?????? | | ???????????# # # #?????? | | ???????????# # # = #?????? | | ##?????????# # # #?????? | | ?????????# # + "" "" #?????? | | ?????????# # # "" "" #?????? | | ?????????# # # """ """ #?????? | | "?"???????# # # """ """ #?????? | | """ ? #???? # # """ """ #?????? | | """ ################## # #?????? | | # #??# ##############?????? | | """ + #??# #??????????????????? | | """ #### / #??????????????????? | | """ ## # #??????????????????? | | #??????????????????? | | #??????????????????? | | /####### # ##### #??????????????????? | | #??????????????????? | | #??????????????????? | | ] #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 135 Armor Coverage 450 Resistance: TH 30 Phase Shifting 5 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 2 Offensive Hacking 24 Defensive Hacking 22 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Scanalyzed Microactuators | -7/Factory | Extracted Imp. System Shield | -7/Factory | Hacked Greatsword | -7/Factory | Hacked Imp. Hacking Suite | -7/Factory | Hacked Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Imp. Salvage Targeting Computer | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Arc Projector | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Mass Driver | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Nuclear Pulse Array | -6/Factory | Hacked Shield Generator | -6/Factory | Extracted Imp. VSS Leg | -6/Factory | Extracted Powered Hammer | -6/Factory | Extracted Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Force Lance | -5/Factory | Hacked Variable Charge Gun | -5/Factory | Scanalyzed Core Analyzer | -5/Factory | Extracted Hvy. Mace | -5/Factory | Extracted Hvy. Rocket Launcher | -5/Factory | Extracted Actuator Array | -5/Factory | Extracted Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked K-01 Serf | -7/Zion | Archive S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Imp. Hacking Suite | x1 | -7/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory Nuclear Pulse Array | x1 | -6/Factory X-62 Marksman | x2 | -6/Factory Greatsword | x2 | -6/Factory Nuclear Pulse Array | x1 | -5/Proximity Caves Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On My Command Is Your Wish Overachiever Challenges ------------ None Game ------ Seed MobileTiamatSpear Manual? 0 Play Time 05:30:56 Cumulative 97.1 hours Start 2024.09.22 @ 04:55:40 End 2024.09.25 @ 18:51:37 Sessions 25 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 24 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 55 Achievement% 50 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24e7be9c-9863-45e5-a3c3-f26a67f7cfc7